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  • IntentService android download and return file to Activity

    - by Andrew G
    I have a fairly tricky situation that I'm trying to determine the best design for. The basics are this: I'm designing a messaging system with a similar interface to email. When a user clicks a message that has an attachment, an activity is spawned that shows the text of that message along with a paper clip signaling that there is an additional attachment. At this point, I begin preloading the attachment so that when the user clicks on it - it loads more quickly. currently, when the user clicks the attachment, it prompts with a loading dialog until the download is complete at which point it loads a separate attachment viewer activity, passing in the bmp byte array. I don't ever want to save attachments to persistent storage. The difficulty I have is in supporting rotation as well as home button presses etc. The download is currently done with a thread and handler setup. Instead of this, I'd like the flow to be the following: User loads message as before, preloading begins of attachment as before (invisible to user). When the user clicks on the attachment link, the attachment viewer activity is spawned right away. If the download was done, the image is displayed. If not, a dialog is shown in THIS activity until it is done and can be displayed. Note that ideally the download never restarts or else I've wasted cycles on the preload. Obviously I need some persistent background process that is able to keep downloading and is able to call back to arbitrarily bonded Activities. It seems like the IntentService almost fits my needs as it does its work in a background thread and has the Service (non UI) lifecycle. However, will it work for my other needs? I notice that common implementations for what I want to do get a Messenger from the caller Activity so that a Message object can be sent back to a Handler in the caller's thread. This is all well and good but what happens in my case when the caller Activity is Stopped or Destroyed and the currently active Activity (the attachment viewer) is showing? Is there some way to dynamically bind a new Activity to a running IntentService so that I can send a Message back to the new Activity? The other question is on the Message object. Can I send arbitrarily large data back in this package? For instance, rather than send back that "The file was downloaded", I need to send back the byte array of the downloaded file itself since I never want to write it to disk (and yes this needs to be the case). Any advice on achieving the behavior I want is greatly appreciated. I've not been working with Android for that long and I often get confused with how to best handle asynchronous processes over the course of the Activity lifecycle especially when it comes to orientation changes and home button presses...

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  • Getting level values from PCM raw data using Core Audio

    - by John
    I am trying to extract level data from a PCM audio file using core audio. I have gotten as far as (I believe) getting the raw data into a byte array (UInt8) but it is 16 bit PCM data and I am having trouble reading the data out. The input is from the iPhone microphone, which I have set as: [recordSetting setValue:[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey:AVFormatIDKey]; [recordSetting setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey]; [recordSetting setValue:[NSNumber numberWithInt:1] forKey:AVNumberOfChannelsKey]; [recordSetting setValue:[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey]; [recordSetting setValue:[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsBigEndianKey]; [recordSetting setValue:[NSNumber numberWithBool:NO] forKey:AVLinearPCMIsFloatKey]; which is obviously 16 bits. I am then trying to just print out a few values to see if they look reasonable for debug purposes below, and they do not look reasonable (many 0's). ExtAudioFileRef inputFile = NULL; ExtAudioFileOpenURL(track.location, &inputFile); AudioStreamBasicDescription inputFileFormat; UInt32 dataSize = (UInt32)sizeof(inputFileFormat); ExtAudioFileGetProperty(inputFile, kExtAudioFileProperty_FileDataFormat, &dataSize, &inputFileFormat); UInt8 *buffer = malloc(BUFFER_SIZE); AudioBufferList bufferList; bufferList.mNumberBuffers = 1; bufferList.mBuffers[0].mNumberChannels = 1; bufferList.mBuffers[0].mData = buffer; //pointer to buffer of audio data bufferList.mBuffers[0].mDataByteSize = BUFFER_SIZE; //number of bytes in the buffer while(true) { UInt32 frameCount = (bufferList.mBuffers[0].mDataByteSize / inputFileFormat.mBytesPerFrame); // Read a chunk of input OSStatus status = ExtAudioFileRead(inputFile, &frameCount, &bufferList); // If no frames were returned, conversion is finished if(0 == frameCount) break; NSLog(@"---"); int16_t *bufferl = &buffer; for(int i=0;i<100;i++){ //const int16_t *bufferl = bufferl[i]; NSLog(@"%d",bufferl[i]); } } Not sure what I am doing wrong, I think it has to do with reading the byte array. Sorry for the long code post...

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  • Update one list from another

    - by lacqui
    I have two multi-select lists in HTML - one of categories, and another of items. What I want is that, when an item selected in the "category" list, everything in the "items" list from that category is also selected. For example, if "Categories" contains "Animal", "Mineral", and "Vegetable", and "Items" contains "Dog", "Cat", "Monkey", "Diamond", "Granite", "Carrot", "Tomato": If "Animal" is selected in one list, "Dog", "Cat", and "Monkey" should be selected; any other selections should remain as they are. I'm using a Symfony PHP backend on the server, if that makes any difference

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  • Delphi - Is there any equivalent to C# lock?

    - by CaldonCZE
    I'm writing a multi-threaded application in Delphi and need to use something to protect shared resources. In C# I'd use the "lock" keyword: private someMethod() { lock(mySharedObj) { //...do something with mySharedObj } } In Delphi I couldn't find anything similar, I found just TThread.Synchronize(someMethod) method, which prevents potential conflicts by calling someMethod in main VCL thread, but it isn't exactly what I want to do.... Edit: I'm using Delphi 6

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  • Converting different registry value types to string?

    - by Tom
    Hi, im traversing through the registry, taking the values of the keys and storing them as strings. I have discovered there are many different types. Some of these types are causing my filestream writer to fail. Is it possible to convert all of the below into a string form. The actual data value is not important, just the ability to differentiate between different values. DWORD ExpandString Binary (is this just the same as byte[] ?) MultiString

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  • remove utf-8 figure spaces with php

    - by Jeroen Beerstra
    I have some xml files with figure spaces in it, I need to remove those with php. The utf-8 code for these is e2 80 a9. If I'm not mistaken php does not seem to like 6 byte utf-8 chars, so far at least I'm unable to find a way to delete the figure spaces with functions like preg_replace. Anybody any tips or even better a solution to this problem?

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  • how to convert BigInteger to String in java

    - by Bipul
    i converted a string to BigInteger as follows: Scanner sc=new Scanner(System.in); System.out.println("enter the message"); String msg=sc.next(); byte[] bytemsg=msg.getBytes(); BigInteger m=new BigInteger(bytemsg); now i want my string back.i m using m.toString() method but not getting desired result. why??? what is bug in it and what is its remedy.

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  • Manually Increasing the Amount of CPU a Java Application Uses

    - by SkylineAddict
    I've just made a program with Eclipse that takes a really long time to execute. It's taking even longer because it's loading my CPU to 25% only (I'm assuming that is because I'm using a quad-core and the program is only using one core). Is there any way to make the program use all 4 cores to max it out? Java is supposed to be natively multi-threaded, so I don't understand why it would only use 25%.

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  • tor api in own project

    - by Ockonal
    Hello, I'm going to develop gui-based application for tor controlling (like vidalia or torK). Are there any libraries for using tor? I don't want to parse each byte of information from sockets. My program should display branches of computers, use chosen as traffic-provider etc. What I need in my case? Are there any small and simple samples (for example open-source projects) to do this.

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  • Negative margins: can they work in IE7 and IE8?

    - by Haroldo
    I'm trying to have a kind of dirty underline effect using a string of hyphens, but I want it slightly closer to the multi-line title than the line-height. Negative margin works a treat in FF but no joy in IE? <p>a multiline title here<p><p style="margin: -7px 0px 10px 0px;">-----------------------------------------------------------------------------</p>

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  • Running A timer when application quits

    - by Joy
    I'm new to iphone development. I want to develop a multi-timezone enabled alarm clock which can be run on iphone. But i'm not sure whether it is possible to run a timer in the background even if the application quits. If not then is there any other way to do that. Looking forwadr to any kind of help. Thanks in advance Koushik

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  • muti user dungeon help

    - by mudman
    ive created a single user dungeon which i would like to create into a multi user dungoen so at least two plays can play how would i do that what code do i need to add can anyone help? i would show coding but if i do then everyone would see it and all my work will be copied as i know other students do use this site to so plz understand my situation and yes this is a homework/assignment work.

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  • Portable way to get file size in C/C++

    - by chmike
    I need to determin the byte size of a file. The coding language is C++ and the code should work with Linux, windows and any other operating system. This implies using standard C or C++ functions/classes. This trivial need has apparently no trivial solution.

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  • converting array of bytes to UTF-8 unicode

    - by user394242
    I have a file saved as UTF-8, and i'm reading it like this: ReadFile(hFile, pContents, pFile->nFileSize, &dwRead, NULL); (pContents is a BYTE* of size nFileSize) its just a small file with 100 bytes or so, contains text which i want to read into memory in wchar_t* format, so i can set the text of edit and static controls with the unicode text. How can i convert the bytes to UTF-8? edit (i don't want to use fstream or wfstream)

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  • Large memory chunk not garbage collected

    - by Niels
    In a hunt for a memory-leak in my app I chased down a behaviour I can't understand. I allocate a large memory block, but it doesn't get garbage-collected resulting in a OOM, unless I explicit null the reference in onDestroy. In this example I have two almost identical activities that switch between each others. Both have a single button. On pressing the button MainActivity starts OOMActivity and OOMActivity returns by calling finish(). After pressing the buttons a few times, Android throws a OOMException. If i add the the onDestroy to OOMActivity and explicit null the reference to the memory chunk, I can see in the log that the memory is correctly freed. Why doesn't the memory get freed automatically without the nulling? MainActivity: package com.example.oom; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; public class MainActivity extends Activity implements OnClickListener { private int buttonId; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); System.gc(); Button OOMButton = new Button(this); OOMButton.setText("OOM"); buttonId = OOMButton.getId(); setContentView(OOMButton); OOMButton.setOnClickListener(this); } @Override public void onClick(View v) { if (v.getId() == buttonId) { Intent leakIntent = new Intent(this, OOMActivity.class); startActivity(leakIntent); } } } OOMActivity: public class OOMActivity extends Activity implements OnClickListener { private static final int WASTE_SIZE = 20000000; private byte[] waste; private int buttonId; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Button BackButton = new Button(this); BackButton.setText("Back"); buttonId = BackButton.getId(); setContentView(BackButton); BackButton.setOnClickListener(this); waste = new byte[WASTE_SIZE]; } public void onClick(View view) { if (view.getId() == buttonId) { finish(); } } }

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  • Are methods also serialized along with the data members in C#?

    - by Shaza
    Hey all, The title is obvious, I need to know if methods are serialized along with object instances in C#, I know that they don't in Java but I'm a little new to C#. If they don't, do I have to put the original class with the byte stream(serialized object) in one package when sending it to another PC? Can the original class be like a DLL file?

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  • Labjack Humidity Probe Example

    - by Blindy
    I realize this might be a long shot, but does anyone have an example of using the EI-1050 probe with a Labjack controller in something C-related? I'm currently using a Labjack U12 if it matters. It installed 2 examples, ljsht and ljsht-multi, that seem to be doing something related to it, but I can't find the source code. Thank you for your time.

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  • What are all the concurrent things [data structure, algorithm, locking mechanism] missing in .Net 3.

    - by user49767
    First time I am bit disappointed in StackOverflow cause my http://stackoverflow.com/questions/2571727/c-concurrency-vs-java-concurrency-which-is-neatly-designed-which-is-better question was closed. My intension was just trying to gather knowledge from programming guru's who worked in both the programming technologies. Rather closing this question, please help me by discussing what is good, bad, and ugly in multi-threading part in both the platforms. It is also welcome, if someone would like to compare with .Net 4.0 with JDK 6 (or JDK 7)

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  • VB6: Slow Binary Write?

    - by Tom the Junglist
    Wondering why a particular binary write operation in VB is so slow. The function reads a Byte array from memory and dumps it into a file like this: Open Destination For Binary Access Write As #1 Dim startP, endP As Long startP = BinaryStart endP = UBound(ReadBuf) - 1 Dim i as Integer For i = startP To endP DoEvents Put #1, (i - BinaryStart) + 1, ReadBuf(i) Next Close #1 For two megabytes on a slower system, this can take up to a minute. Can anyone tell me why this is so slow?

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