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  • How do I install Cacti 8.7i with PIA 3.1(Plug In Architecture) for 12.04 Server LTS?

    - by Pininy
    I am planning to upgrade my current 9.04 server version to 12.04LTS server. I've successfully backup and restore my Cacti version 8.7d to 8.7i that comes with the distribution. However, the plugin patch installation for PIA 3.1 it is not working for only ubuntu. Can you assist? or it's there a way to include Cacti 8.8a which is a stable version which comes with PIA 3.1 preinstalled. regards, thomas

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  • Why can't I link my Skype contacts with the rest in Empathy?

    - by Arturo Torres Sánchez
    I'm using Skype in Empathy thanks to telepathy-haze and pidgin-skype. I've also added MSN, Jabber (Gtalk), and Facebook. When I link contacts from MSN, Gtalk, and Facebook, there's no problem, but if I include a Skype contact, either nothing happens or Empathy crashes and after restarting I see that the Skype contact was never linked. Is the fact that Skype is not natively supported in Telepathy a problem for linking?

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  • T-SQL Tuesday #24 : Dude, where's the rest of my procedure?

    - by AaronBertrand
    This month's T-SQL Tuesday is being hosted by Brad Schulz ( blog ) and the topic is one that should attract a lot of submissions: Procedures and Functions. Last week, I talked about the case against INFORMATION_SCHEMA views - I provided several examples where I feel the INFORMATION_SCHEMA views fall short of the catalog views, and expressed my belief that you are better off programming consistently against the catalog views all the time, instead of only when the INFORMATION_SCHEMA views fail. Having...(read more)

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  • Architecture Standards &ndash; BPMN vs. BPEL for Business Process Management

    - by pat.shepherd
    I get asked often which business process standard an organization should use; BPMN or BPEL?  As I explain to folks, they both have strengths.  Here is a great article that helps understand the benefits of both and where to use them.  The good news is that, with Oracle SOA Suite and BPM suite, you have the option and flexibility to use both in the same SCA model and runtime container.  Good stuff. Here is the great article that Mark Nelson wrote: The right tool for the right job BPEL and BPMN are both ‘languages’ or ‘notations’ for describing and executing business processes. Both are open standards. Most business process engines will support one or the other of these languages. Oracle however has chosen to support both and treat them as equals. This means that you have the freedom to choose which language to use on a process by process basis. And you can freely mix and match, even within a single composite. (A composite is the deployment unit in an SCA environment.) So why support both? Well it turns out that BPEL is really well suited to modeling some kinds of processes and BPMN is really well suited to modeling other kinds of processes. Of course there is a pretty significant overlap where either will do a great job What BPM adds to SOA Suite | RedStack

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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 6

    - by MarkPearl
    Learning Outcomes Discuss the physical characteristics of magnetic disks Describe how data is organized and accessed on a magnetic disk Discuss the parameters that play a role in the performance of magnetic disks Describe different optical memory devices Magnetic Disk The way data is stored on and retried from magnetic disks Data is recorded on and later retrieved form the disk via a conducting coil named the head (in many systems there are two heads) The writ mechanism exploits the fact that electricity flowing through a coil produces a magnetic field. Electric pulses are sent to the write head, and the resulting magnetic patterns are recorded on the surface below with different patterns for positive and negative currents The physical characteristics of a magnetic disk   Summarize from book   The factors that play a role in the performance of a disk Seek time – the time it takes to position the head at the track Rotational delay / latency – the time it takes for the beginning of the sector to reach the head Access time – the sum of the seek time and rotational delay Transfer time – the time it takes to transfer data RAID The rate of improvement in secondary storage performance has been considerably less than the rate for processors and main memory. Thus secondary storage has become a bit of a bottleneck. RAID works on the concept that if one disk can be pushed so far, additional gains in performance are to be had by using multiple parallel components. Points to note about RAID… RAID is a set of physical disk drives viewed by the operating system as a single logical drive Data is distributed across the physical drives of an array in a scheme known as striping Redundant disk capacity is used to store parity information, which guarantees data recoverability in case of a disk failure (not supported by RAID 0 or RAID 1) Interesting to note that the increase in the number of drives, increases the probability of failure. To compensate for this decreased reliability RAID makes use of stored parity information that enables the recovery of data lost due to a disk failure.   The RAID scheme consists of 7 levels…   Category Level Description Disks Required Data Availability Large I/O Data Transfer Capacity Small I/O Request Rate Striping 0 Non Redundant N Lower than single disk Very high Very high for both read and write Mirroring 1 Mirrored 2N Higher than RAID 2 – 5 but lower than RAID 6 Higher than single disk Up to twice that of a signle disk for read Parallel Access 2 Redundant via Hamming Code N + m Much higher than single disk Highest of all listed alternatives Approximately twice that of a single disk Parallel Access 3 Bit interleaved parity N + 1 Much higher than single disk Highest of all listed alternatives Approximately twice that of a single disk Independent Access 4 Block interleaved parity N + 1 Much higher than single disk Similar to RAID 0 for read, significantly lower than single disk for write Similar to RAID 0 for read, significantly lower than single disk for write Independent Access 5 Block interleaved parity N + 1 Much higher than single disk Similar to RAID 0 for read, lower than single disk for write Similar to RAID 0 for read, generally  lower than single disk for write Independent Access 6 Block interleaved parity N + 2 Highest of all listed alternatives Similar to RAID 0 for read; lower than RAID 5 for write Similar to RAID 0 for read, significantly lower than RAID 5  for write   Read page 215 – 221 for detailed explanation on RAID levels Optical Memory There are a variety of optical-disk systems available. Read through the table on page 222 – 223 Some of the devices include… CD CD-ROM CD-R CD-RW DVD DVD-R DVD-RW Blue-Ray DVD Magnetic Tape Most modern systems use serial recording – data is lade out as a sequence of bits along each track. The typical recording used in serial is referred to as serpentine recording. In this technique when data is being recorded, the first set of bits is recorded along the whole length of the tape. When the end of the tape is reached the heads are repostioned to record a new track, and the tape is again recorded on its whole length, this time in the opposite direction. That process continued back and forth until the tape is full. To increase speed, the read-write head is capable of reading and writing a number of adjacent tracks simultaneously. Data is still recorded serially along individual tracks, but blocks in sequence are stored on adjacent tracks as suggested. A tape drive is a sequential access device. Magnetic tape was the first kind of secondary memory. It is still widely used as the lowest-cost, slowest speed member of the memory hierarchy.

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  • How do I cross-compile my application for Ubuntu 12.04 armhf architecture on a Ubuntu 12.04 i386 host?

    - by Jonathan Cave
    I have a large application I have written. I can successfully compile the application in the following scenarios: in a native compilation for the i386 host running Ubuntu 12.04 natively on a PandaBoard running Ubuntu 12.04 (this takes a long time) using Qemu and a chroot on the host PC for the armhf PandaBoard target (this takes a very long time) I would like to cross-compile the application on the i386 host to run on a target such as the PandaBoard to complete builds in a timely fashion. So far attempts made using the arm-linux-gnueabihf tool chain in the repositories has produced binaries that do not run correctly. At this stage, I have no plans to package the software. What is the recommended way to achieve a successful cross-compile?

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  • How to model interentity membership in entity-component architecture?

    - by croxis
    I'm falling in love with simple grace of entity-component design, although I still have issues breaking from MVC and OOP practices. Some of my game entities have membership relationships with each other (ex: a player is a member of a city, a city is a member of a nation), and I am unsure on the best way to implement it. My initial reaction is to have a a MemberOfCity component that points to the appropriate city component, but components are suppose to have no references to each other. My other option is to have a System do it, but that would require the system to persist data outside of a component. Is there a clean way to do this in an entity-component design, or am I trying to use a hammer on a screw and should use a hybrid/another approach?

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  • At which architecture level are you running BDD tests (e.g. Cucumber)

    - by Pete
    I have in the last year gotten quite fond of using SpecFlow (which is a .NET port of Cucumber) I have used it both to test a ASP.NET MVC application at the web layer, i.e. using browser automation, but also at the controller layer. The first gives me a higher confidence in the correctness of the application, because JavaScript is tested, and improper controller configuration is also caught. But those tests are slower to execute, and more complex to implement, than those just testing on the controller layer. My tests are full functional tests, i.e. they exercise all layers of the application, all the way down to the database. So the first thing before any scenario is that the database is cleared of data, allowing the test to assume that only data specified in the "Given" block exists. Then I see example on how to use it, where they test just exercise the model layer. So what are your experiences with these tools? Which layer of the application do you test?

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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 4

    - by MarkPearl
    Learning Outcomes Explain the characteristics of memory systems Describe the memory hierarchy Discuss cache memory principles Discuss issues relevant to cache design Describe the cache organization of the Pentium Computer Memory Systems There are key characteristics of memory… Location – internal or external Capacity – expressed in terms of bytes Unit of Transfer – the number of bits read out of or written into memory at a time Access Method – sequential, direct, random or associative From a users perspective the two most important characteristics of memory are… Capacity Performance – access time, memory cycle time, transfer rate The trade off for memory happens along three axis… Faster access time, greater cost per bit Greater capacity, smaller cost per bit Greater capacity, slower access time This leads to people using a tiered approach in their use of memory   As one goes down the hierarchy, the following occurs… Decreasing cost per bit Increasing capacity Increasing access time Decreasing frequency of access of the memory by the processor The use of two levels of memory to reduce average access time works in principle, but only if conditions 1 to 4 apply. A variety of technologies exist that allow us to accomplish this. Thus it is possible to organize data across the hierarchy such that the percentage of accesses to each successively lower level is substantially less than that of the level above. A portion of main memory can be used as a buffer to hold data temporarily that is to be read out to disk. This is sometimes referred to as a disk cache and improves performance in two ways… Disk writes are clustered. Instead of many small transfers of data, we have a few large transfers of data. This improves disk performance and minimizes processor involvement. Some data designed for write-out may be referenced by a program before the next dump to disk. In that case the data is retrieved rapidly from the software cache rather than slowly from disk. Cache Memory Principles Cache memory is substantially faster than main memory. A caching system works as follows.. When a processor attempts to read a word of memory, a check is made to see if this in in cache memory… If it is, the data is supplied, If it is not in the cache, a block of main memory, consisting of a fixed number of words is loaded to the cache. Because of the phenomenon of locality of references, when a block of data is fetched into the cache, it is likely that there will be future references to that same memory location or to other words in the block. Elements of Cache Design While there are a large number of cache implementations, there are a few basic design elements that serve to classify and differentiate cache architectures… Cache Addresses Cache Size Mapping Function Replacement Algorithm Write Policy Line Size Number of Caches Cache Addresses Almost all non-embedded processors support virtual memory. Virtual memory in essence allows a program to address memory from a logical point of view without needing to worry about the amount of physical memory available. When virtual addresses are used the designer may choose to place the cache between the MMU (memory management unit) and the processor or between the MMU and main memory. The disadvantage of virtual memory is that most virtual memory systems supply each application with the same virtual memory address space (each application sees virtual memory starting at memory address 0), which means the cache memory must be completely flushed with each application context switch or extra bits must be added to each line of the cache to identify which virtual address space the address refers to. Cache Size We would like the size of the cache to be small enough so that the overall average cost per bit is close to that of main memory alone and large enough so that the overall average access time is close to that of the cache alone. Also, larger caches are slightly slower than smaller ones. Mapping Function Because there are fewer cache lines than main memory blocks, an algorithm is needed for mapping main memory blocks into cache lines. The choice of mapping function dictates how the cache is organized. Three techniques can be used… Direct – simplest technique, maps each block of main memory into only one possible cache line Associative – Each main memory block to be loaded into any line of the cache Set Associative – exhibits the strengths of both the direct and associative approaches while reducing their disadvantages For detailed explanations of each approach – read the text book (page 148 – 154) Replacement Algorithm For associative and set associating mapping a replacement algorithm is needed to determine which of the existing blocks in the cache must be replaced by a new block. There are four common approaches… LRU (Least recently used) FIFO (First in first out) LFU (Least frequently used) Random selection Write Policy When a block resident in the cache is to be replaced, there are two cases to consider If no writes to that block have happened in the cache – discard it If a write has occurred, a process needs to be initiated where the changes in the cache are propagated back to the main memory. There are several approaches to achieve this including… Write Through – all writes to the cache are done to the main memory as well at the point of the change Write Back – when a block is replaced, all dirty bits are written back to main memory The problem is complicated when we have multiple caches, there are techniques to accommodate for this but I have not summarized them. Line Size When a block of data is retrieved and placed in the cache, not only the desired word but also some number of adjacent words are retrieved. As the block size increases from very small to larger sizes, the hit ratio will at first increase because of the principle of locality, which states that the data in the vicinity of a referenced word are likely to be referenced in the near future. As the block size increases, more useful data are brought into cache. The hit ratio will begin to decrease as the block becomes even bigger and the probability of using the newly fetched information becomes less than the probability of using the newly fetched information that has to be replaced. Two specific effects come into play… Larger blocks reduce the number of blocks that fit into a cache. Because each block fetch overwrites older cache contents, a small number of blocks results in data being overwritten shortly after they are fetched. As a block becomes larger, each additional word is farther from the requested word and therefore less likely to be needed in the near future. The relationship between block size and hit ratio is complex, and no set approach is judged to be the best in all circumstances.   Pentium 4 and ARM cache organizations The processor core consists of four major components: Fetch/decode unit – fetches program instruction in order from the L2 cache, decodes these into a series of micro-operations, and stores the results in the L2 instruction cache Out-of-order execution logic – Schedules execution of the micro-operations subject to data dependencies and resource availability – thus micro-operations may be scheduled for execution in a different order than they were fetched from the instruction stream. As time permits, this unit schedules speculative execution of micro-operations that may be required in the future Execution units – These units execute micro-operations, fetching the required data from the L1 data cache and temporarily storing results in registers Memory subsystem – This unit includes the L2 and L3 caches and the system bus, which is used to access main memory when the L1 and L2 caches have a cache miss and to access the system I/O resources

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  • Half the time Linux drop into BusyBox; the rest of the time the boot happens normally

    - by JoBu1324
    I just installed Ubuntu x64 onto a USB3 Drive from a DVD, and half the time it appears to skip the grub menu and boots directly into BusyBox. Since the USB3 drive is an SSD, I ran through the full installation (installing on an ext4 partition, along side a 1GB boot partition at the start of the disk), skipping the swap partition. Part of the time that the Grub Menu does shows, it boots into BusyBox with an error: ALERT! /dev/disk/by-uuid/[uid] does not exist. Dropping to a shell! What could cause such an issue?

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  • If most of team can't follow the architecture, what do you do?

    - by Chris
    Hi all, I'm working on a greenfields project with two other developers. We're all contractors, and myself and one other just started working on the project while the orginal one has been doing most of the basic framework coding. In the past month, my fellow programmer and I have been just frustrated by the design descisions done by our co-worker. Here's a little background information: The application at face value appeared to be your standard n-layered web application using C# on the 3.5 framework. We have a data layer, business layer and a web interface. But as we got deeper into the project we found some very interesting things that have caused us some troubles. There is a custom data access sqlHelper type base which only accepts dictionary key/valued entries and returns only data tables. There are no entity objects, but there are some massive objects which do everything and then are tossed into session for persitance. The general idea is that the pages (.aspx) don't do anything, while the controls (.ascx) do everything. The general flow is that a client clicks on a button, which goes to a user control base which passes a process request to the 'BLL' class which goes to the page processor, which then goes to a getControlProcessor, which at last actually processes the request. The request itself is made up of a dictionary which is passing a string valued method name, stored procedure name, a control name and possibly a value. All switching of the processing is done by comparing the string values of the control names and method names. Pages are linked together via a common header control that uses a combination of javascript and tables to create a hyperlink effect. And as I found out yesterday, a simple hyperlink between one page and another does not work because of the need to have quite a bit of information in session to determine which control to display on a page. My fellow programmer and I both believe that this is a strange and uncommon approach to web application development. Both of us have been in this business for over five years and neither of us have seen this approach. My question is this, how would we approach our co-worker and voice our concerns and what should we do if he does not want to accept the criteic? We both do not want to insult the work that has been done, but feel that going forward will create a nightmare for development. Thanks for your comments.

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  • Is there any kind of established architecture for browser based MMO games?

    - by black_puppydog
    I am beginning the development of a broser based game in which players take certain actions at any point in time. Big parts of gameplay will be happening in real life and just have to be entered into the system. I believe a good kind of comparison might be a platform for managing fantasy football, although I have virtually no experience playing that, so please correct me if I am mistaken here. The point is that some events happen in the program (i.e. on the server, out of reach for the players) like pulling new results from some datasource, starting of a new round by a game master and such. Other events happen in real life (two players closing a deal on the transfer of some team member or whatnot - again: have never played fantasy football) and have to be entered into the system. The first part is pretty easy since the game masters will be "staff" and thus can be trusted to a certain degree to not mess with the system. But the second part bothers me quite a lot, especially since the actions may involve multiple steps and interactions with different players, like registering a deal with the system that then has to be approved by the other party or denied and passed on to a game master to decide. I would of course like to separate the game logic as far as possible from the presentation and basic form validation but am unsure how to do this in a clean fashion. Of course I could (and will) put some effort into making my own architectural decisions and prototype different ideas. But I am bound to make some stupid mistakes at some point, so I would like to avoid some of that by getting a little "book smart" beforehand. So the question is: Is there any kind of architectural works that I can read up on? Papers, blogs, maybe design documents or even source code? Writing this down this seems more like a business application with business rules, workflows and such... Any good entry points for that?

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  • How well do graduates from top universities perform and how does it feel compare to the rest of the world?

    - by Amumu
    I always have impressions to those who got admitted into top Universities like MIT, Standford... for studying Engineering. I don't actually know what they are doing in the University or what they will do, but I always feel they can perform higher level tasks with more complexities. I always think that they are good at create and applying mathematical model in real life and I tend to agree: If you can't apply math, it's your problems, not math. I am a junior software engineer on embedded devices. I am learning more on Linux kernel and low level stuffs. Even so, my will is not strong enough to pursue technical path forever, with a final purpose is to create something significant on my own. May I have a chance to get on their level if I keep learning through experience and self-study? In my opinion, Math is the must have requirement, since it seems that programs on those Universities are very Math oriented. Without very strong math skill, how can one perform good in science and researching beyond making regular business products?

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  • Why does Ubuntu really slow down the rest of my home network?

    - by tympaniplayer
    I have a ubuntu Dekstop and a Windows 7 Desktop. The windows 7 is connected via wireless adapter and the ubuntu dekstop is connected via ethernet. The wireless adapter is capable of 300Mbps link speed. When my ubuntu is connected to the interet, the network becomes very very slow. I have a 15 Mbps cable broadband connection. I have had many devices connected at one with no problem, yet this one connection seems to be wreaking havoc.

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  • Software Architecture: How to divide work to a network of computers?

    - by Morpork
    Imagine a scenario as follows: Lets say you have a central computer which generates a lot of data. This data must go through some processing, which unfortunately takes longer than to generate. In order for the processing to catch up with real time, we plug in more slave computers. Further, we must take into account the possibility of slaves dropping out of the network mid-job as well as additional slaves being added. The central computer should ensure that all jobs are finished to its satisfaction, and that jobs dropped by a slave are retasked to another. The main question is: What approach should I use to achieve this? But perhaps the following would help me arrive at an answer: Is there a name or design pattern to what I am trying to do? What domain of knowledge do I need to achieve the goal of getting these computers to talk to each other? (eg. will a database, which I have some knowledge of, be enough or will this involve sockets, which I have yet to have knowledge of?) Are there any examples of such a system? The main question is a bit general so it would be good to have a starting point/reference point. Note I am assuming constraints of c++ and windows so solutions pointing in that direction would be appreciated.

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  • MMORPG Server architecture: How to handle player input (messages/packets) while the server has to update many other things at the same time?

    - by Renann
    Yes, the question is is very difficult. This is more or less like what I'm thinking up to now: while(true) { if (hasMessage) { handleTheMessage(); } } But while I'm receiving the player's input, I also have objects that need to be updated or, of course, monsters walking (which need to have their locations updated on the game client everytime), among other things. What should I do? Make a thread to handle things that can't be stopped no matter what? Code an "else" in the infinity loop where I update the other things when I don't have player's input to handle? Or even: should I only update the things that at least one player can see? These are just suggestions... I'm really confused about it. If there's a book that covers these things, I'd like to know. It's not that important, but I'm using the Lidgren lib, C# and XNA to code both server and client. Thanks in advance.

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  • Circular reference error when outputting LINQ to SQL entities with relationships as JSON in an ASP.N

    - by roosteronacid
    Here's a design-view screenshot of my dbml-file. The relationships are auto-generated by foreign keys on the tables. When I try to serialize a query-result into JSON I get a circular reference error..: public ActionResult Index() { return Json(new DataContext().Ingredients.Select(i => i)); } But if I create my own collection of "bare" Ingredient objects, everything works fine..: public ActionResult Index() { return Json(new Entities.Ingredient[] { new Entities.Ingredient(), new Entities.Ingredient(), new Entities.Ingredient() }); } ... Also; serialization works fine if I remove the relationships on my tables. How can I serialize objects with relationships, without having to turn to a 3rd-party library? I am perfectly fine with just serializing the "top-level" objects of a given collection.. That is; without the relationships being serialized as well.

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  • How do I combine two methods into one json formatted variable?

    - by JZ
    I'm storing JSON formatted data into a var adds with the following methods: var adds = <%= raw @add.to_a.to_json %>; var adds = <%= raw @add.nearbys(1).to_json %>; The first line of code stores the location of an individual in JSON format, the second line of code searches for that person's neighbors, within a 1 mile range. How do I combine both of these lines of code and store the data in JSON format in the var adds variable? If you are interested in source, its here. The location is layout/adds.html.erb

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  • How can I convince IE to simply display application/json rather than offer to download it?

    - by Cheeso
    While debugging jQuery apps that use AJAX, I often have the need to see the json that is being returned by the service to the browser. So I'll drop the URL for the JSON data into the address bar. This is nice with ASPNET because in the event of a coding error, I Can see the ASPNET diagostic in the browser: But when the server-side code works correctly and actually returns JSON, IE prompts me to download it, so I can't see the response. Can I get IE to NOT do that, in other words, to just display it as if it were plain text? I know I could do this if I set the Content-Type header to be text/plain. But this is specifically an the context of an ASPNET MVC app, which sets the response automagically when I use JsonResult on one of my action methods. Also I kinda want to keep the appropriate content-type, and not change it just to support debugging efforts.

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  • What is better: Developing a Web project in MVC or N -Tier Architecture?

    - by Starx
    I have asked a similar question before and got an convincing answer as well? http://stackoverflow.com/questions/2843311/what-is-difference-of-developing-a-website-in-mvc-and-3-tier-or-n-tier-architectu Due to the conclusion of this question I started developing projects in N-tier Architecture. Just about an hour ago, I asked another question, about what is the best design pattern to create interface? There the most voted answer is suggesting me to use MVC architecture. http://stackoverflow.com/questions/2930300/what-is-the-best-desing-pattern-to-design-the-interface-of-an-webpage Now I am confused, First post suggested me that both are similar, just a difference that in N-tier, the tier are physically and logically separated and one layer has access to the one above and below it but not all the layers. I think ASP.net used 3 Tier architecture while developing applications or Web applications. Where as frameworks like Zend, Symphony they use MVC. I just want to stick to a pattern that is best suitable for WebProject Development? May be this is a very silly confusion? But if someone could clear this confusion, that would be very greatful?

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  • regexp to match string with (comma-separated) number at start and to split into number and rest?

    - by mix
    Given a string such as: 23,234,456 first second third How can I split string this into two parts, where part 1 contains the number at the beginning and part 2 contains the rest---but only if the string STARTS with a number, and the number can be comma-separated or not? In other words, I want two results: 23,234,456 and first second third. If there's a number in that string that isn't part of the first number then it should be in the second result. My best stab at this so far, to grab the number at the beginning, is something like this: ^[0-9]+(,[0-9]{3})* Which seems to grab a comma-separated or non-comma-separated number that starts the line. However, when I run this in the Javascript console I get not only the full number, but also a match on just the last 3 digits with their preceeding ,. (e.g. 23,234,456 and ,456). As for getting the rest into another var I'm having trouble. I tried working with \b, etc., but I think I must be missing something fundamental about grabbing the rest of the line. I'm doing this in Javascript in case it matters. More examples of what to match and what not to match. 2 one two three should return 2 and one two three 2345 one two three should return 2345 and one two three 2 one 2 three should return 2 and one 2 three 2,234 one two 3,000 should return 2,234 and one two 3,000 The space between parts 1 and two could be included in the beginning of part 2.

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  • Server and Application architecture for large outgoing email volume.

    - by Ezequiel
    Hi, we need to develop an application to send large amount of emails (newsletters) We estimate 15 millions of emails per month (6 - 10 emails per seconds). Would you recommend me the proper architecture for this application? should we have several MTA agents and use them in a round robin fashion? What considerations should we take on account to not being treated as spammers (its really not spam what we are going to send). Thanks for your help. Ezequiel

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  • IIS 7 - allow http for part of site, https for rest?

    - by Martin Clarke
    In IIS 7, is there a way to set two urls on the same site to allow http and https, and the rest to be https only? - http://mysite/url1 or https://mysite/url1 is accepted and stays on that protocol. - http://mysite/url2 or https://mysite/url2 is accepted and stays on that protocol. - any other item, i.e. http://mysite/whatever redirects to https://mysite/whatever - https://mysite/whatever is accepted. Edited because first question wasn't clear enough.

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  • JQuery and WCF - GET Method passes null

    - by user70192
    Hello, I have a WCF service that accepts requests from JQuery. Currently, I can access this service. However, the parameter value is always null. Here is my WCF Service definition: [OperationContract] [WebInvoke(Method = "GET", BodyStyle = WebMessageBodyStyle.WrappedRequest, RequestFormat = WebMessageFormat.Json, ResponseFormat = WebMessageFormat.Json)] public string ExecuteQuery(string query) { // NOTE: I get here, but the query parameter is always null string results = Engine.ExecuteQuery(query); return results; } Here is my JQuery call: var searchUrl = "/services/myService.svc/ExecuteQuery"; var json = { "query": eval("\"test query\"") }; alert(json2string(json)); // Everything is correct here if (json != null) { $.ajax({ type: "GET", url: searchUrl, contentType: "application/json; charset=utf-8", data: json2string(json), dataType: "json" }); } What am I doing wrong? It seems odd that I can call the service but the parameter is always null. Thank you

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  • Javascript callback with AJAX + jQuery

    - by Fred
    Hey! I have this jQuery code (function () { function load_page (pagename) { $.ajax({ url: "/backend/index.php/frontend/pull_page/", type: "POST", data: {page: pagename}, success: function (json) { var parsed = $.parseJSON(json); console.log(parsed); return parsed; }, error: function (error) { $('#content').html('Sorry, there was an error: <br>' + error); return false; } }); } ... var json = load_page(page); console.log(json); if (json == false) { $('body').fadeIn(); } else { document.title = json.pagename + ' | The Other Half | freddum.com'; $("#content").html(json.content); $('#header-navigation-ul a:Contains('+page+')').addClass('nav-selected'); $('body').fadeIn(); } })(); and, guessed it, it doesn't work. The AJAX fires fine, the server returns valid JSON but the console.log(json); returns undefined and the js crashes when it gets to json.pagename. The first console.log(parsed) also returns good data so it's just a problem with the return (I think). I knew I was clutching at straws and would be extremely if this worked, but it doesn't. To be honest, I don't know how to program callback functions for this situation. Any help is greatly appreciated!

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