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  • pointer to a pointer in a linked list

    - by user1596497
    I'm trying to set a linked list head through pointer to a pointer. I can see inside the function that the address of the head pointer is changing but as i return to the main progran it becomes NULL again. can someone tell me what I'm doing wrong ?? #include <stdio.h> #include <stdlib.h> typedef void(*fun_t)(int); typedef struct timer_t { int time; fun_t func; struct timer_t *next; }TIMER_T; void add_timer(int sec, fun_t func, TIMER_T *head); void run_timers(TIMER_T **head); void timer_func(int); int main(void) { TIMER_T *head = NULL; int time = 1; fun_t func = timer_func; while (time < 1000) { printf("\nCalling add_timer(time=%d, func=0x%x, head=0x%x)\n", time, func, &head); add_timer(time, func, head); time *= 2; } run_timers(&head); return 0; } void add_timer(int sec, fun_t func, TIMER_T *head) { TIMER_T ** ppScan=&head; TIMER_T *new_timer = NULL; new_timer = (TIMER_T*)malloc(sizeof(TIMER_T)); new_timer->time = sec; new_timer->func = func; new_timer->next = NULL; while((*ppScan != NULL) && (((**ppScan).time)<sec)) ppScan = &(*ppScan)->next; new_timer->next = *ppScan; *ppScan = new_timer; }

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  • Using proxy models

    - by smallB
    I've created Proxy model by subclassing QAbstractProxyModel and connected it as a model to my view. I also set up source model for this proxy model. Unfortunately something is wrong because I'm not getting anything displayed on my listView (it works perfectly when I have my model supplied as a model to view but when I supply this proxy model it just doesn't work). Here are some snippets from my code: #ifndef FILES_PROXY_MODEL_H #define FILES_PROXY_MODEL_H #include <QAbstractProxyModel> #include "File_List_Model.h" class File_Proxy_Model: public QAbstractProxyModel { public: explicit File_Proxy_Model(File_List_Model* source_model) { setSourceModel(source_model); } virtual QModelIndex mapFromSource(const QModelIndex & sourceIndex) const { return index(sourceIndex.row(),sourceIndex.column()); } virtual QModelIndex mapToSource(const QModelIndex & proxyIndex) const { return index(proxyIndex.row(),proxyIndex.column()); } virtual int columnCount(const QModelIndex & parent = QModelIndex()) const { return sourceModel()->columnCount(); } virtual int rowCount(const QModelIndex & parent = QModelIndex()) const { return sourceModel()->rowCount(); } virtual QModelIndex index(int row, int column, const QModelIndex & parent = QModelIndex()) const { return createIndex(row,column); } virtual QModelIndex parent(const QModelIndex & index) const { return QModelIndex(); } }; #endif // FILES_PROXY_MODEL_H //and this is a dialog class: Line_Counter::Line_Counter(QWidget *parent) : QDialog(parent), model_(new File_List_Model(this)), proxy_model_(new File_Proxy_Model(model_)), sel_model_(new QItemSelectionModel(proxy_model_,this)) { setupUi(this); setup_mvc_(); } void Line_Counter::setup_mvc_() { listView->setModel(proxy_model_); listView->setSelectionModel(sel_model_); }

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  • Ruby On Rails - Contact form not sending email via localhost

    - by anonymousxxx
    similar problem Rails contact form not working guides: https://github.com/thomasklemm/email_form_rails rails 3.2.x app\models\message.rb class Message include ActiveAttr::Model include ActiveModel::Validations attribute :name attribute :email attribute :subject attribute :body attr_accessible :name, :email, :subject, :body validates_presence_of :name validates_presence_of :email validates :email, email_format: { message: "is not looking like a valid email address"} validates_presence_of :subject validates_length_of :body, maximum: 500 end app\mailers\contact_form.rb class ContactForm < ActionMailer::Base default from: "[email protected]" default to: "[email protected]" def email_form(message) @message = message mail subject: "#{message.subject} #{message.name}" mail body: "#{message.body}" end end development.rb config.action_mailer.delivery_method = :smtp config.action_mailer.perform_deliveries = true config.action_mailer.smtp_settings = { :address => "smtp.gmail.com", :port => 587, :domain => "mydomain.com", :user_name => "[email protected]", :password => "mypassword", :authentication => :plain, :enable_starttls_auto => true } config.action_mailer.default_url_options = { :host => "localhost:3000" } output in command Started POST "/email" for 127.0.0.1 at 2012-09-04 22:10:40 +0700 Processing by HomeController#send_email_form as HTML Parameters: {"utf8"="v", "authenticity_token"="w39BLqCrjTMm4RRi/Sm5hZoEpcw46 npyRy/RS0h48x0=", "message"={"name"="anonymousxxx", "email"="[email protected]", "subject"="Test", "body"="send email"}, "commit"="Create Message"} Redirected to localhost:3000/home/contact Completed 302 Found in 1ms (ActiveRecord: 0.0ms) but email (message) no receive my email,..

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  • What's the problem with the code below ?

    - by VaioIsBorn
    #include <iostream> #include <vector> using namespace std; int main(void) { int i, s, g; vector<int> a; cin >> s; for(i=1;i<=s;i++) { g = s; if(g<10) a.push_back(g); else { vector<int> temp; while(g > 0) { int k = g % 10; g = g / 10; temp.push_back(g); } for(int j=temp.size();j>0;j--) { a.push_back(temp[j]); } } } cout << a[s-1] << endl; return 0; } What is wrong with the code above ? It doesn't give me the appropriate results. The vector a is supposed to hold the values from 1, 2, 3...up to s such that a = 12345..910111213... and print to output a[s]. Ex if s=15 a=123456789101112131415 and a[15] = 2 . If someone could tell me what's the problem

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  • Extended slice that goes to beginning of sequence with negative stride

    - by recursive
    Bear with me while I explain my question. Skip down to the bold heading if you already understand extended slice list indexing. In python, you can index lists using slice notation. Here's an example: >>> A = list(range(10)) >>> A[0:5] [0, 1, 2, 3, 4] You can also include a stride, which acts like a "step": >>> A[0:5:2] [0, 2, 4] The stride is also allowed to be negative, meaning the elements are retrieved in reverse order: >>> A[5:0:-1] [5, 4, 3, 2, 1] But wait! I wanted to see [4, 3, 2, 1, 0]. Oh, I see, I need to decrement the start and end indices: >>> A[4:-1:-1] [] What happened? It's interpreting -1 as being at the end of the array, not the beginning. I know you can achieve this as follows: >>> A[4::-1] [4, 3, 2, 1, 0] But you can't use this in all cases. For example, in a method that's been passed indices. My question is: Is there any good pythonic way of using extended slices with negative strides and explicit start and end indices that include the first element of a sequence? This is what I've come up with so far, but it seems unsatisfying. >>> A[0:5][::-1] [4, 3, 2, 1, 0]

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  • how to Clean up(destructor) a dynamic Array of pointers??

    - by Ahmed Sharara
    Is that Destructor is enough or do I have to iterate to delete the new nodes?? #include "stdafx.h" #include<iostream> using namespace std; struct node{ int row; int col; int value; node* next_in_row; node* next_in_col; }; class MultiLinkedListSparseArray { private: char *logfile; node** rowPtr; node** colPtr; // used in constructor node* find_node(node* out); node* ins_node(node* ins,int col); node* in_node(node* ins,node* z); node* get(node* in,int row,int col); bool exist(node* so,int row,int col); //add anything you need public: MultiLinkedListSparseArray(int rows, int cols); ~MultiLinkedListSparseArray(); void setCell(int row, int col, int value); int getCell(int row, int col); void display(); void log(char *s); void dump(); }; MultiLinkedListSparseArray::MultiLinkedListSparseArray(int rows,int cols){ rowPtr=new node* [rows+1]; colPtr=new node* [cols+1]; for(int n=0;n<=rows;n++) rowPtr[n]=NULL; for(int i=0;i<=cols;i++) colPtr[i]=NULL; } MultiLinkedListSparseArray::~MultiLinkedListSparseArray(){ // is that destructor enough?? cout<<"array is deleted"<<endl; delete [] rowPtr; delete [] colPtr; }

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  • C++ Eclipse error class mynamespace::mynamespace

    - by user2969329
    I'm new to C++, coming from a Java and web programming background. I specified a header file, with class definition. The class and the namespace have the same name. I do not know if that causes this issue, eclipse is very unspecific. Here is the World.h file: `/* * World.h * * Created on: 5 nov. 2013 * Author: Mo */ #ifndef WORLD_H_ #define WORLD_H_ #include "../../lib/tinyxml/tinyxml.h" #include "Layer.h" namespace World { class World { private: Layer layers[]; public: World(); virtual ~World(); TiXmlElement toXML(); }; } /* namespace World */ #endif /* WORLD_H_ */` The error occurs in the class definition. The only thing eclipse shows is: class World::World I have been googling for the last day and a half, and haven't found anything similar. In other classes, World is not seen as a type: "World" does not name a type. What have I done wrong? Help would be greatly appreciated.

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  • Unreasonable errors in merge sort

    - by Alexxx
    i have the following errors - please help me to find the error: 9 IntelliSense: expected a '}' 70 4 it points on the end of the code - but there are no open { anywhere!! so why?? 8 IntelliSense: expected a ';' 57 1 it points on the { after the void main but why to put ; after the { of the void main?? Error 7 error C1075: end of file found before the left brace '{' at 70 1 points to the beginig of the code - why??? #include <stdio.h> #include <stdlib.h> void merge(int *a,int p,int q,int r) { int i=p,j=q+1,k=0; int* temp=(int*)calloc(r-p+1, sizeof(int)); while ((i<=q)&& (j<=r)) if(a[i]<a[j]) temp[k++]=a[i++]; else temp[k++]=a[j++]; while(j<=r) // if( i>q ) temp[k++]=a[j++]; while(i<=q) // j>r temp[k++]=a[i++]; for(i=p,k=0;i<=r;i++,k++) // copy temp[] to a[] a[i]=temp[k]; free(temp); } void merge_sort(int *a,int first, int last) { int middle; if(first < last) { middle=(first+last)/2; merge_sort(a,first,middle); merge_sort(a,middle+1,last); merge(a,first,middle,last); { } void main() { int a[] = {9, 7, 2, 3, 5, 4, 1, 8, 6, 10}; int i; merge_sort(a, 0, 9); for (i = 0; i < 10; i++) printf ("%d ", a[i]);

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  • An array problem in C++

    - by manugupt1
    To access the array indice at the xth position we can use some sort of illustration as shown below #include<iostream> using namespace std; int main(){ float i[20]; for(int j=0;j<=20;j++) i[j]=0; } However the following piece of code does not work #include<iostream> using namespace std; float oldrand[55]; int jrand; void advance_random(){ int j1; float new_random; for(j1=0;j1<=23;j1++){ int temp = j1+30; new_random = (oldrand[j1]) - (oldrand[temp]); if(new_random <0.0) new_random = new_random+1; oldrand[j1] = new_random; } for(j1=24;j1<=54;j1++){ new_random[j1] = oldrand[j1] - oldrand[j1-23]; if(new_random[j1]<0.0) new_random[j1] = new_random + 1; oldrand[j1]=new_random; } } I recieve the following error ga.cpp:20: error: invalid types ‘float[int]’ for array subscript ga.cpp:21: error: invalid types ‘float[int]’ for array subscript ga.cpp:22: error: invalid types ‘float[int]’ for array subscript I am not able to find a mistake in my code please help me

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  • Friends, templates, overloading <<

    - by Crystal
    I'm trying to use friend functions to overload << and templates to get familiar with templates. I do not know what these compile errors are: Point.cpp:11: error: shadows template parm 'class T' Point.cpp:12: error: declaration of 'const Point<T>& T' for this file #include "Point.h" template <class T> Point<T>::Point() : xCoordinate(0), yCoordinate(0) {} template <class T> Point<T>::Point(T xCoordinate, T yCoordinate) : xCoordinate(xCoordinate), yCoordinate(yCoordinate) {} template <class T> std::ostream &operator<<(std::ostream &out, const Point<T> &T) { std::cout << "(" << T.xCoordinate << ", " << T.yCoordinate << ")"; return out; } My header looks like: #ifndef POINT_H #define POINT_H #include <iostream> template <class T> class Point { public: Point(); Point(T xCoordinate, T yCoordinate); friend std::ostream &operator<<(std::ostream &out, const Point<T> &T); private: T xCoordinate; T yCoordinate; }; #endif My header also gives the warning: Point.h:12: warning: friend declaration 'std::ostream& operator<<(std::ostream&, const Point<T>&)' declares a non-template function Which I was also unsure why. Any thoughts? Thanks.

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  • Search string in file (C)

    - by chutsu
    So my code isn't working... test.c:27: warning: passing argument 1 of ‘search’ from incompatible pointer type which is the fgets line. My code opens a file, reads the file line by line, and I'm trying to create a "search" function that will return a value that indicates whether that string is found on that line of the file. My ultimate goal is to achieve a search and replace program. But one step at a time eh? this is what I have so far: #include <stdio.h> #include <string.h> int search(const char *content[], const char *search_term) { int t; for(t=0; content[t]; ++t){ if(!strcmp(content[t], search_term)){ return t; // found } } return 0; // not found } int main(int argc, char *argv[]) { FILE *file; char line[BUFSIZ]; int linenumber=0; char term[20] = "hello world"; file = fopen(argv[1], "r"); if(file != NULL){ while(fgets(line, sizeof(line), file)){ if(search(line, term) != -1){ printf("Search Term Found!!\n"); } ++linenumber; } } else{ perror(argv[1]); } fclose(file); return 0; }

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  • C -- Basic Struct questions

    - by Ryan Yu
    So I'm trying to learn C right now, and I have some basic struct questions I'd like to clear up: Basically, everything centers around this snippet of code: #include <stdio.h> #include <stdlib.h> #define MAX_NAME_LEN 127 typedef struct { char name[MAX_NAME_LEN + 1]; unsigned long sid; } Student; /* return the name of student s */ const char* getName (const Student* s) { // the parameter 's' is a pointer to a Student struct return s->name; // returns the 'name' member of a Student struct } /* set the name of student s If name is too long, cut off characters after the maximum number of characters allowed. */ void setName(Student* s, const char* name) { // 's' is a pointer to a Student struct | 'name' is a pointer to the first element of a char array (repres. a string) s->name = name; } /* return the SID of student s */ unsigned long getStudentID(const Student* s) { // 's' is a pointer to a Student struct return s->sid; } /* set the SID of student s */ void setStudentID(Student* s, unsigned long sid) { // 's' is a pointer to a Student struct | 'sid' is a 'long' representing the desired SID s->sid = sid; } I've commented up the code in an attempt to solidify my understanding of pointers; I hope they're all accurate. So anyway, I have a feeling that setName and setStudentID aren't correct, but I'm not exactly sure why. Can someone explain? Thanks!

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  • Visual Studio 2010 compile error with std::string?

    - by AJG85
    So this is possibly the strangest thing I've seen recently and was curious how this could happen. The compiler gave me an error saying that std::string is undefined when used as a return type but not when used as a parameter in methods of a class! #pragma once #include <string> #include <vector> // forward declarations class CLocalReference; class CResultSetHandle; class MyClass { public: MyClass() {} ~MyClass {} void Retrieve(const CLocalReference& id, CResultSetHandle& rsh, std::string& item); // this is fine const std::string Retrieve(const CLocalReference& id, CResultSetHandle& rsh); // this fails with std::string is undefined?!?! }; Doing a Rebuild All it still happened I had to choose clean solution and then Rebuild All again after for the universe to realign. While it's resolved for the moment I'd still like to know what could have caused this because I'm at a loss as to why when there should be no conflicts especially when I always use fully qualified names for STL.

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  • How do I set up the python/c library correctly?

    - by Bartvbl
    I have been trying to get the python/c library to like my mingW compiler. The python online doncumentation; http://docs.python.org/c-api/intro.html#include-files only mentions that I need to import the python.h file. I grabbed it from the installation directory (as is required on the windows platform), and tested it by compiling the script: #include "Python.h". This compiled fine. Next, I tried out the snippet of code shown a bit lower on the python/c API page: PyObject *t; t = PyTuple_New(3); PyTuple_SetItem(t, 0, PyInt_FromLong(1L)); PyTuple_SetItem(t, 1, PyInt_FromLong(2L)); PyTuple_SetItem(t, 2, PyString_FromString("three")); For some reason, the compiler would compile the code if I'd remove the last 4 lines (so that only the pyObject variable definition would be left), yet calling the actual constructor of the tuple returned errors. I am probably missing something completely obvious here, given I am very new to C, but does anyone know what it is?

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  • C++ template member specialization - is this a compiler limitation?

    - by LoudNPossiblyRight
    Is it possible to do this kind of specialization? If so, how? The specialization in question is marked //THIS SPECIALIZATION WILL NOT COMPILE I have used VS2008, VS2010, gcc 4.4.3 and neither can compile this. #include<iostream> #include<string> using namespace std; template <typename ALPHA> class klass{ public: template <typename BETA> void func(BETA B); }; template <typename ALPHA> template <typename BETA> void klass<ALPHA>::func(BETA B){ cout << "I AM A BETA FUNC: " << B <<endl; } //THIS SPECIALIZATION WILL NOT COMPILE template <typename ALPHA> template <> void klass<ALPHA>::func(string B){ cout << "I AM A SPECIAL BETA FUNC: " << B <<endl; } int main(){ klass<string> k; k.func(1); k.func("hello"); return 0; }

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  • throwing exception from APCProc crashes program

    - by lazy_banana
    I started to do some research on how terminate a multithreaded application properly and I found those 2 post(first, second) about how to use QueueUserAPC to signal other threads to terminate. I thought I should give it a try, and the application keeps crashing when I throw the exception from the APCProc. Code: #include <stdio.h> #include <windows.h> class ExitException { public: char *desc; DWORD exit_code; ExitException(char *desc,int exit_code): desc(desc), exit_code(exit_code) {} }; //I use this class to check if objects are deconstructed upon termination class Test { public: char *s; Test(char *s): s(s) { printf("%s ctor\n",s); } ~Test() { printf("%s dctor\n",s); } }; DWORD CALLBACK ThreadProc(void *useless) { try { Test t("thread_test"); SleepEx(INFINITE,true); return 0; } catch (ExitException &e) { printf("Thread exits\n%s %lu",e.desc,e.exit_code); return e.exit_code; } } void CALLBACK exit_apc_proc(ULONG_PTR param) { puts("In APCProc"); ExitException e("Application exit signal!",1); throw e; return; } int main() { HANDLE thread=CreateThread(NULL,0,ThreadProc,NULL,0,NULL); Sleep(1000); QueueUserAPC(exit_apc_proc,thread,0); WaitForSingleObject(thread,INFINITE); puts("main: bye"); return 0; } My question is why does this happen? I use mingw for compilation and my OS is 64bit. Can this be the reason?I read that you shouldn't call QueueApcProc from a 32bit app for a thread which runs in a 64bit process or vice versa, but this shouldn't be the case.

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  • Write to the second line of a PHP file

    - by Woz
    I have a php file that I want to add an include path to on the second line. I need to open the file and inset a line of code on line 2. I have tried a few techniques none of which are working but I think it has something to do with the text I am trying to write and possibly not escaping character correctly as I am not too familiar with file writing. So here is the file I want to write to: $file = $_SERVER['DOCUMENT_ROOT'].'/'.$domaindir.'/test.php'; Here is the piece of text I want to insert into the file: $dbfile = "include('".$_SERVER['DOCUMENT_ROOT']."/".$domaindir."/web_".$dbname.".inc.php');"; Then what I was doing was a string replace but all it did was bump the "session_start();" bit to a newline! Can anyone point me in the direction of a tutorial that might tell me how to insert this into the second line of my php file or indeed if anyone has any ideas? I can say for sure that the path to the PHP file is fully tested so i know its not that the file is not being open or written to. Any ideas would be much appreciated. Thanks in advance.

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  • basic file input using C

    - by user1781966
    So im working on learning how to do file I/O, but the book I'm using is terrible at teaching how to receive input from a file. Below is is their example of how to receive input from a file, but it doesn't work. I have copied it word for word, and it should loop through a list of names until it reaches the end of the file( or so they say in the book), but it doesn't. In fact if I leave the while loop in there, it doesn't print anything. #include <stdio.h> #include <conio.h> int main() { char name[10]; FILE*pRead; pRead=fopen("test.txt", "r"); if (pRead==NULL) { printf("file cannot be opened"); }else printf("contents of test.txt"); fscanf(pRead,"%s",name); while(!feof(pRead)) { printf("%s\n",name); fscanf(pRead, "%s", name); } getch(); } Even online, every beginners tutorial I see does some variation of this, but I can't seem to get it to work even a little bit.

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  • Importing a C DLL's functions into a C++ program

    - by bobobobo
    I have a 3rd party library that's written in C. It exports all of its functions to a DLL. I have the .h file, and I'm trying to load the DLL from my C++ program. The first thing I tried was surrounding the parts where I #include the 3rd party lib in #ifdef __cplusplus extern "C" { #endif and, at the end #ifdef __cplusplus } // extern "C" #endif But the problem there was, all of the DLL file function linkage looked like this in their header files: a_function = (void *)GetProcAddress(dll, "a_function"); While really a_function had type int (*a_function) (int *). Apparently MSVC++ compiler doesn't like this, while MSVC compiler does not seem to mind. So I went through (brutal torture) and fixed them all to the pattern typedef int (*_a_function) (int *); _a_function a_function ; Then, to link it to the DLL code, in main(): a_function = (_a_function)GetProcAddress(dll, "a_function"); This SEEMS to make the compiler MUCH, MUCH happier, but it STILL complains with this final set of 143 errors, each saying for each of the DLL link attempts: error LNK2005: _a_function already defined in main.obj main.obj Multiple symbol definition errors.. sounds like a job for extern! SO I went and made ALL the function pointer declarations as follows: function_pointers.h typedef int (*_a_function) (int *); extern _a_function a_function ; And in a cpp file: function_pointers.cpp #include "function_pointers.h" _a_function a_function ; ALL fine and dandy.. except for linker errors now of the form: error LNK2001: unresolved external symbol _a_function main.obj Main.cpp includes "function_pointers.h", so it should know where to find each of the functions.. I am bamboozled. Does any one have any pointers to get me functional? (Pardon the pun..)

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  • Get category count for a category where only the child categories have products

    - by Matthew
    I'm having problems getting a count for a category collection that will include products in any of that categories children. However I don't want just a full count I want to filter that count by a product collection (so only include products in the count that appear in the product collection)... Any suggestions? Code to get a filtered product collection (filtered by a multiselect attribute) /** @var $attribute Mage_Eav_Model_Entity_Attribute */ $valuesCollection = Mage::getResourceModel('eav/entity_attribute_option_collection') ->setAttributeFilter($attribute->getId()) ->addFieldToFilter('value', array ('like' => $make)) ->addFieldToSelect('option_id') ->setStoreFilter(0, false); $set = array(); foreach($valuesCollection as $option){ $set[] = $option->getData('option_id'); } $_productCollection = Mage::getResourceModel('catalog/product_collection') ->addAttributeToFilter('sparex_makemodel', array('in' => $set ) ) ->addAttributeToSelect('*'); I'm getting the child categories for a given category like thus.. $childCats = Mage::getModel('catalog/category')->load(2)->getChildrenCategories(); Now none of these categories have products assigned to them, however their children (or children of children) do. I want to produce a count for these categories that includes the child categories but only where the products are in my filtered collection.

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  • How to decrease size of c++ source code? [closed]

    - by free0u
    For example #include <iostream> using namespace std; int main() { freopen("input.txt", "r", stdin); freopen("output.txt", "w", stdout); int n; cin >> n; for (int i = 0; i < n; i++) { cout << i; } return 0; } Decrease: #include <fstream> int main() { std::ifstream y("input.txt"); std::ofstream z("output.txt"); int n, i = 0; y >> n; while(i < n) z << i++; exit(0); } What's about "fstream"? std::fstream y("input.txt"), z("output.txt") It's amazing but output is not correct.) "output.txt" isn't remaking. Output is writing from begin of file. How to decrease code? Just for fun)

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  • SFINAE and detecting if a C++ function object returns void.

    - by Tom Swirly
    I've read the various authorities on this, include Dewhurst and yet haven't managed to get anywhere with this seemingly simple question. What I want to do is to call a C++ function object, (basically, anything you can call, a pure function or a class with ()), and return its value, if that is not void, or "true" otherwise. #include <stdio.h> struct Foo { void operator()() {} }; struct Bar { bool operator()() { return false; } }; Foo foo; Bar bar; bool baz() { return false; } void bang() {} const char* print(bool b) { printf(b ? "true, " : "false, "); } template <typename Functor> bool magicCallFunction(Functor f) { return true; // lots of template magic occurs here... } int main(int argc, char** argv) { print(magicCallFunction(foo)); print(magicCallFunction(bar)); print(magicCallFunction(baz)); print(magicCallFunction(bang)); printf("\n"); }

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  • Can the size of a structure change after compiled?

    - by Sarah Altiva
    Hi, suppose you have the following structure: #include <windows.h> // BOOL is here. #include <stdio.h> typedef struct { BOOL someBool; char someCharArray[100]; int someIntValue; BOOL moreBools, anotherOne, yetAgain; char someOthercharArray[23]; int otherInt; } Test; int main(void) { printf("Structure size: %d, BOOL size: %d.\n", sizeof(Test), sizeof(BOOL)); } When I compile this piece of code in my machine (32-bit OS) the output is the following: Structure size: 148, BOOL size: 4. I would like to know if, once compiled, these values may change depending on the machine which runs the program. E.g.: if I ran this program in a 64-bit machine, would the output be the same? Or once it's compiled it'll always be the same? Thank you very much, and forgive me if the answer to this question is obvious...

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  • Simple C++ code (what's wrong here?)

    - by JW
    Noob to C++. I'm trying to get user input (Last Name, First Name Middle Name), change part of it (Middle Name to Middle Initial) and then rearrange it (First Middle Initial Last). Where am I messing up in my code? --Thanks for ANY help you can offer! ... #include <iostream> using std::cout; using std::cin; #include <string> using std::string; int main() { string myString, last, first, middle; cout << "Enter your name: Last, First Middle"; cin >> last >> first >> middle; char comma, space1, space2; comma = myString.find_first_of(','); space1 = myString.find_first_of(' '); space2 = myString.find_last_of(' '); last = myString.substr (0, comma); // user input last name first = myString.substr (space1+1, -1); // user input first name middle = myString.substr (space2+1, -1); // user input middle name middle.insert (0, space2+1); // inserts middle initial in front of middle name middle.erase (1, -1); // deletes full middle name, leaving only middle initial myString = first + ' ' + middle + ' ' + last; // return 0; }

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  • What new Unicode functions are there in C++0x?

    - by luiscubal
    It has been mentioned in several sources that C++0x will include better language-level support for Unicode(including types and literals). If the language is going to add these new features, it's only natural to assume that the standard library will as well. However, I am currently unable to find any references to the new standard library. I expected to find out the answer for these answers: Does the new library provide standard methods to convert UTF-8 to UTF-16, etc.? Does the new library allowing writing UTF-8 to files, to the console (or from files, from the console). If so, can we use cout or will we need something else? Does the new library include "basic" functionality such as: discovering the byte count and length of a UTF-8 string, converting to upper-case/lower-case(does this consider the influence of locales?) Finally, are any of these functions are available in any popular compilers such as GCC or Visual Studio? I have tried to look for information, but I can't seem to find anything? I am actually starting to think that maybe these things aren't even decided yet(I am aware that C++0x is a work in progress).

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