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  • Removing Objects From NSMutableArray

    - by Garry
    Hi, I have a NSMutableArray that contains all the calendars on my system (as CalCalendar objects): NSMutableArray *calendars = [[CalCalendarStore defaultCalendarStore] calendars]; I want to remove from calendars any CalCalendar objects whose title does not include the string @"work". I've tried this: for (CalCalendar *cal in calendars) { // Look to see if this calendar's title contains "work". If not - remove it if ([[cal title] rangeOfString:@"work"].location == NSNotFound) { [calendars removeObject:cal]; } } The console is complaining that: *** Collection <NSCFArray: 0x11660ccb0> was mutated while being enumerated. And things go bad. Obviously it would seem you can't do what I want to do this way so can anyone suggest the best way to go about it? Thanks,

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  • Execute something on application startup?

    - by Nick Brooks
    I have a class in my application which handles all the controls and all the functions and variables are stored in it. How can I add a function which handles the application startup to it? So basically I need to handle 'applicationDidFinishLaunching' in my class as well as in the application delegate. How do I do that?

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  • Storing and retrieving CGPoints inside NSMutableArray

    - by Matt Dice
    I've looked through countless questions on here and elsewhere and cannot for the life of me figure out what I'm doing wrong. I'm trying to store an array of CGPoints as NSValues inside of an NSMutableArray named points like so on the iPhone: NSValue *point = [NSValue valueWithCGPoint:firstTouch]; NSLog(@"NSValue *point = %@", point); [points addObject:point]; NSLOG OUTPUT NSValue *point = NSPoint: {120, 221} Everything is going smooth converting from the CGPoint to NSValue. But when I try to retrieve the point I get nothing. NSValue *getPoint = [points objectAtIndex:0]; CGPoint thePoint = [getPoint CGPointValue]; NSLog(@"Point = %@", NSStringFromCGPoint(thePoint)); NSLOG OUTPUT Point = {0, 0} The points should be the same but I'm getting a null result. For testing purposes this is happening in the touchesBegan method. Does anyone have any idea where I'm going wrong? Thanks in advance.

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  • iphone development

    - by jaynaiphone
    Hi I want to play pls file from iphone application. The url for that is "http://yp.shoutcast.com/sbin/tunein-station.pls?id=4512", Please help me how can I play this file from iphone application. Thanks in advance.

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  • What is sender?

    - by marty
    I can't find this answer anywhere. What does it mean when there's a sender parameter in a method header? Does it represent the instance that called it, or the method that called it?

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  • How do I dynamically define an instance variable?

    - by Moses
    Hi everyone, I have two classes (class1 and class2) that just store data, no methods. I have a third class that has an instance variable that, depending on some user input, will be set to one of the two classes. So, in the third class I declare the variable generically as NSObject *aClass; and during runtime set it to whatever it should be. aClass = [[Class1 alloc] init]; // or aClass = [[Class2 alloc] init]; However, when I try to access fields from aClass NSString *str = aClass.field1; It gives me the error: request for member 'field1' in something not a structure or a union. Field1 is declared in both class1 and class2. When I try to cast aClass aClass = (Class1 *) aClass; it gives the same error. What am I doing wrong, is there a better way to do this?

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  • How to hadle a tags inside another tags in NSXMLParser

    - by SimpleMan
    I have a file: <xml> <component>something <system>somethingDeeper <value>somethingDeepest</value> </system> </component> <component>somethinfDifferent <value>somethingDifferentDeeper</value> </component> <value>somethingNew</value> </xml> So i want to distinguish what is inside another tag (ex. <system>) what is not. How to do this with NSXMLParser ? I currently use BOOL ivar's but this is a lot of tags and this is not as elegant as i want it to be. I know that NSXMLParser is a SAX parser and i understand that. In above example I will be enter to didEndElement method three times with: elementName equal value Is there a more elegant way to distinguish what entry was from <component> tag above what not?

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  • Using NSArray for C-type int comparisons

    - by Andrew Barinov
    I would like to iterate through an NSArray of ints and compare each one to a specific int. All ints are C type ints. The code I am using is as follows: -(int)ladderCalc: (NSArray*)amounts: (int)amount { int result; for (NSUInteger i=0; i< [amounts count]; i++) { if (amount < [amounts objectAtIndex:i]); { // do something } // do something } } However I get an error when comparing the int amount to the result of [amounts objectAtIndex:i] because you cannot compare id to int. Why is the id involved in this case? Shouldn't objectAtIndex just return the object at the index specified? Is it possible to cast the object returned to an C int and then do the comparison? Or should I just dispense with NSArray and do this type of thing in C?

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  • NSXMLParser 's delegate and memory leak

    - by dizzy_fingers
    Hello, I am using a NSXMLParser class in my program and I assign a delegate to it. This delegate, though, gets retained by the setDelegate: method resulting to a minor, yet annoying :-), memory leak. I cannot release the delegate class after the setDelegate: because the program will crash. Here is my code: self.parserDelegate = [[ParserDelegate alloc] init]; //retainCount:1 self.xmlParser = [[NSXMLParser alloc] initWithData:self.xmlData]; [self.xmlParser setDelegate:self.parserDelegate]; //retainCount:2 [self.xmlParser parse]; [self.xmlParser release]; ParserDelegate is the delegate class. Of course if I set 'self' as the delegate, I will have no problem but I would like to know if there is a way to use a different class as delegate with no leaks. Thank you in advance.

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  • Obj-C/Cocoa: Use of Shortcut Recorder Framework, how?

    - by Eike Cochu
    to capture keystrokes for registering global hotkeys i want to use the shortcut recorder. but i can't get it to work. here is what i have done so far: checked out the current version from the svn installed xcode 3 because my xcode 4 wouldn't build, then built it with xcode 3 in xcode 4, i added the shortcutrecorder.framework in the build-directory to my application, dragged/copied the SRRecorderControl.h to my application directory and inserted #import "SRRecorderControl.h" to my AppDelegate.h when i build and run, it fails and says images not found. i know that there are images in the shortcut recorder main directory, but i dont know where to put these. and: how do i add the special shortcut recorder textfield to my main window?

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  • How to fix a slow scrolling table view

    - by hanumanDev
    I have a table view that's scrolling slowly. Does anyone know why that might be? There is an image for each row, but even after the images are loaded it still stutters and scrolls slowly. thanks for any help here's my code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *simpleTableIdentifier = @"SimpleTableCell"; SimpleTableCell *cell = (SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"SimpleTableCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } // Get item from tableData NSDictionary *item = (NSDictionary *)[displayItems objectAtIndex:indexPath.row]; // display the youdeal deal image photoString = [item objectForKey:@"image"]; UIImage *image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:photoString]]]; cell.titleLabel.text = [item objectForKey:@"supercat"]; cell.descriptionLabel.text = [item objectForKey:@"title"]; NSString *convertedLeftCount = [NSString stringWithFormat:@"%@",[item objectForKey:@"left_count"]]; cell.amountLabel.text = convertedLeftCount; cell.thumbnailImageView.image = image; cell.priceLabel.text = [item objectForKey:@"cat"]; return cell; }

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  • ivar is inside two blocks

    - by Desperate Developer
    I have an ivar like this declared on interface: BOOL controllerOK; I have to use this ivar inside a block that resides itself in a block. Something like myBlockl = ^(){ [self presentViewController:controller animated:YES completion:^(){ if (controllerOK) [self doStuff]; }]; }; If I try to do that, I see an error capturing self strongly in this block is likely to lead to a retain cycle for the if (controllerOK) line. This does not appear to be one of those blocks problems that you create another variable using __unsafe_unretained before the block starts. First because this instruction cannot be used with a BOOL and second because the ivar controllerOK has to be tested on runtime inside the block. Another problem is that the block itself is declared on the interface, so it will be used outside the context where it is being created. How do I solve that?

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  • want to go to next view from rightbarbutton item.

    - by uttam
    I am using this code to get the three button on the right side of the navigationbar ,button are visible but next to this I want to go to the next view from this three button image, text ,vedio. NSArray *segmentTextContent = [NSArray arrayWithObjects:@"Image",@"Text",@"Video",nil]; UISegmentedControl *segmentedControl = [[UISegmentedControl alloc] initWithItems:segmentTextContent]; segmentedControl.frame = CGRectMake(13, 20, 150, kCustomButtonHeight); segmentedControl.segmentedControlStyle = UISegmentedControlStyleBar; segmentedControl.momentary = YES; defaultTintColor = [segmentedControl.tintColor retain]; // keep track of this for later UIBarButtonItem *segmentBarItem = [[UIBarButtonItem alloc] initWithCustomView:segmentedControl]; self.navigationItem.rightBarButtonItem = segmentBarItem; if(segmentedControl.selectedSegmentIndex=0) { [segmentedControl addTarget:self action:@selector(segmentAction:) forControlEvents:UIControlEventValueChanged]; } else if(segmentedControl.selectedSegmentIndex==1) { [segmentedControl addTarget:self action:@selector(segmentAction1:) forControlEvents:UIControlEventValueChanged]; } else if(segmentedControl.selectedSegmentIndex==2) { [segmentedControl addTarget:self action:@selector(segmentAction2:) forControlEvents:UIControlEventValueChanged]; } [segmentBarItem release]; //[modalBarButtonItem release]; } return self; }

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  • Determining the number of objects in an NSArray

    - by Viral
    Hi friends, I am making a book application. To move to the next topic I am using a button. The Button works as it moves to the next topic, but at the end of the file my application gets the message obj_fatal and it crashes. If I knew how many objects there are in my NSArray then the problem will be solved. I am getting the details from a .plist file and storing it in to a array. So if any one knows how, please let me know. Thanks in advance. Viral.

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  • Looping the layout that was set up in Interface Builder

    - by Slavenko
    I just need for someone to point me in the right direction of how I should be doing things. I wanted to make an iOS news like app that would have interface resembling Windows Phone. Large and small image tiles that represent one news item each. Now I was thinking to create some basic layout in storyboard, that would consist out of, for example, a title, and a 3 different sized tiles/images (the gray part on the attached image). Now, I would be getting the data as a JSON array that has holds different news categories so I was wondering if somehow the set up layout could be reused in a for loop since the layout will only repeat itself (the red part on the attached image) and oly the data would be different. Can this be done, should I even try doing something like this, or should I try to create an entire layout programmatically? I wouldn't mind doing it programatically, it's just that I don't have much experience in creating layouts that way, and wanted to make sure that I don't do something that I might regret later. Thank you for any help and advice.

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  • Xcode automatically converts the object to NSArray

    - by Farrukh Javeid
    I have been working on an app and during the development, I am facing a very strange problem. I have a NSMutableArray tempSortedArray, which is full of objects of Store types. All the objects are valid as I can see them in my GUI, the problem arises when I iterate through the array, at index 90, which can be generally anyone, the XCode converts the Store object to NSMutableArray object. Any idea, why this is happening. This is the code to check out what I am doing: NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"cashBack" ascending:NO]; NSArray *sortDescriptors = [NSArray arrayWithObject:sortDescriptor]; NSArray *sortedArray = [storesArray sortedArrayUsingDescriptors:sortDescriptors]; for (int i = 0; i < [tempSortedArray count]; i++) { Store *currentStore = [tempSortedArray objectAtIndex:i]; NSLog(@"store class: %@", [currentStore.class description]); if (currentStore.cashBackTypeString != (id)[NSNull null]) { //do whatever is required to do here }

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  • How to extract the actual NSString from json object as NSArray

    - by Toran Billups
    I'm working with a large set of json and really just need the NSString representation of what's inside the NSArray -including all the { } My question is this - is their a better way than simply looping through each NSArray inside the main NSArray and outputting the description one by one? ie- the below is a start to this process but it's very brittle meaning I need to know each item inside the hat {} and this isn't something I actually care about. I just need the json string to move forward. The working code is below (thank you in advance!) NSString* responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; [responseData release]; NSArray* json = [responseString JSONValue]; NSArray* item = [json valueForKeyPath:@"d.data"]; NSArray* hatjson = [item objectForKey:@"hat"]; NSMutableString * result = [[NSMutableString alloc] init]; for (NSObject * obj in hatjson) { [result appendString:[obj description]]; } NSLog(@"the hat json is .. %@", result);

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  • Iphone SDK - tap to undo a zoom inside of a scroll view

    - by Dave
    Hi, I was just wondering how I can get a single tap to undo the zoom inside of a scroll view? I cant seem to figure it out. I was also wondering how do you know what size to set your scroll view contentSize, as I find this issue a little confusing at the moment I have it set at 460x320. Thanks

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  • Displaying text in UILabel in iPhone

    - by SeniorLee
    OK. What's wrong with my code? - (void)viewDidLoad { [super viewDidLoad]; lblResult = [UILabel alloc]; } - (void)viewWillAppear:(BOOL)animated { lblResult.text = @"BlahBlah"; } I linked lblResult to Label object in IB well. But the label only shows the default text. Where's my BlahBlah?? And when the default string I set in the IB actually set to lblResult?? The reason that BlahBlah string is not displyed is I guess because lblResult.text is over-written by default string specified from IB. Just my guess. Can anyone make me clear with that?

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  • Locating the UIView that UITableView scrolls over

    - by Coocoo4Cocoa
    Hi all, I'm working on trying to obtain the UIView that UITableView scrolls over, if scrolling is enabled. Typically, the background is white, and if you push the UITableView out of its bounds, you'll see a background. I'm trying to set this background to a UIColor of blackColor. I can't seem to find the appropriate one to tag. I've tried the following code in my UIViewController: - (void)loadView { [super loadView]; UITableView *aTableView = [[[UITableView alloc] initWithFrame:self.view.bounds style:UITableViewStylePlain] autorelease]; [aTableView setScrollEnabled:YES]; [self.view setBackgroundColor:[UIColor blackColor]]; [self.view addSubview:aTableView]; self.tableView = aTableView; } The color still stays white. Seems I'm hitting the wrong UIView. Any idea? Thanks.

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