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  • How to show number of jgrowl notfications?

    - by chobo2
    Hi I am using a pool of 5 with jquery. So only 5 notifications should be shown. I think it would be nice to have maybe under the "close all" button to have a count like shown 5 of 20 notifications. To me it could get confusing if I keep closing notifications and new ones keep poping up. I might think there is some sort of problem with the site. Anyone know how to do this?

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  • Pessimistic locking is not working with Query API

    - by Reddy
    List esns=session.createQuery("from Pool e where e.status=:status "+ "order by uuid asc") .setString("status", "AVAILABLE") .setMaxResults(n) .setLockMode("e", LockMode.PESSIMISTIC_WRITE) .list(); I have the above query written, however it is not generating for update query and simultaneous updates are happening. I am using 3.5.2 version and it has a bug in Criteria API, is the same bug present in query API as well or I am doing something wrong?

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  • Flushing JDBC connection pools

    - by Matt
    Does anyone know the best (or any) way to flush a JDBC connection pool? I can't find anything obvious in the documentation. It appears connection pools aren't meant to ever be deleted. My current thought is to delete all DataSources from the hash we store them in, which will trigger our code to make new ones. However, my first attempt throws a ConcurrentModificationException.

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  • Remove a single non-unique value from a sequence in F#

    - by mavnn
    I have a sequence of integers representing dice in F#. In the game in question, the player has a pool of dice and can choose to play one (governed by certain rules) and keep the rest. If, for example, a player rolls a 6, 6 and a 4 and decides to play one the sixes, is there a simple way to return a sequence with only one 6 removed? Seq.filter (fun x -> x != 6) dice removes all of the sixes, not just one.

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  • Website gives and error " Unrecognized attribute 'targetFramework'"

    - by user1465978
    I installed VS2010 and NET 4.0 framework and created a simple project. When I uploaded to my server (where I also installed the 4.0 framework), I get this error: Unrecognized attribute 'targetFramework' It's coming from this section in the web.config which was auto-generated by VS2010 when I created the project: I've checked and ensure that the application pool for my website on the server is set to "4.0 Integrated". Any feedback on how to get past this error would be appreciated. Thank you!

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  • Objective C "do - while" question

    - by Rob
    The example for one of the exercises in the book I am reading shows the following code: #import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int input, reverse, numberOfDigits; reverse = 0; numberOfDigits = 0; NSLog (@"Please input a multi-digit number:"); scanf ("%i", &input); if ( input < 0 ) { input = -input; NSLog (@"Minus"); } do { reverse = reverse * 10 + input % 10; numberOfDigits++; } while (input /= 10); do { switch ( reverse % 10 ) { case 0: NSLog (@"Zero"); break; case 1: NSLog (@"One"); break; case 2: NSLog (@"Two"); break; case 3: NSLog (@"Three"); break; case 4: NSLog (@"Four"); break; case 5: NSLog (@"Five"); break; case 6: NSLog (@"Six"); break; case 7: NSLog (@"Seven"); break; case 8: NSLog (@"Eight"); break; case 9: NSLog (@"Nine"); break; } numberOfDigits--; } while (reverse /= 10); while (numberOfDigits--) { NSLog (@"Zero"); } [pool drain]; return 0; } My question is this, the while statement shows (input /= 10) which, if I understand this correctly basically means (input = input / 10). Now, if that is true, why doesn't the loop just run continuously? I mean, even if you were to divide 0 by 10 then that would still extract a number. If the user was to input "50607", it would first cut off the "7", then the "0", and so on and so on, but why does it exit the loop after removing the "5". Wouldn't the response after the "5" be the same as the "0" between the 5 and the 6 to the program?

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  • Reordering of commits

    - by Peter
    Hi, I'm currently working on a branch and want some commits to merge into other branches: /--a--b--c--d--e--f--g----- branchA (letters are commits) --o--------------------------- master -------------------------- branchB However I noticed that it would be a good idea to pool some commits. I want to "concatenate" commit a, d, e and g into one patch and commit it to master. Commits b and f should go as one commit to branchB. Is there a good 'git'-ish way to achieve it?

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  • How to replicate data with memcache

    - by Industrial
    Hi everyone, I am trying to find good resources on best practices to data replication across memcache servers. What I want to accomplish is that if one of my servers in my pool goes down, the next server in line already has the info set. I have found "repcached" but since I run a WIN32 test environment, I have been unable to install it. So what's our alternatives on how to replicate data between servers? Thanks,

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  • Scalability of Boost.Asio

    - by samm
    I'm curious how far others have pushed Boost.Asio in terms of scalability. I am writing an application that may use close to 1000 socket objects, a handful of acceptor objects, and many thousand timer objects. I've configured it such that there's a thread pool invoking io_service::run and use strands in the appropriate places to ensure my handlers do not stomp on each other. My platform is Red Hat Enterprise Linux with Boost 1.39, though I'm not opposed to upgrading to a more recent version of boost.

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  • For loops in Matlab

    - by seidel
    I run through a for loop, each time extracting certain elements of an array, say element1, element2, etc. How do I then pool all of the elements I've extracted together so that I have a list of them?

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  • Simple DB2 Query for connection validation

    - by Eric Tuttleman
    I'm looking for a simple DB2 query that can be used to test if a database connection in pool is still valid. It needs to be a generic query that would execute regardless of which databases exist. For other database servers, I've used something like 'SELECT 1' or 'SELECT version();' What would be an equivalent for DB2? Thanks!

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  • C++ STL-conforming Allocators

    - by myahya
    What allocators are available out there for use with STL when dealing with small objects. I have already tried playing with pool allocators from Boost, but got no performance improvement (actually, in some cases there was considerable degradation).

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  • how can a __global__ function RETURN a value or BREAK out like C/C++ does

    - by user1684726
    Recently i've been doing string comparing jobs on CUDA, and i wonder how can a global function return a value when it finds the exact string that i'm looking for. I mean, i need the global function which contains a great amout of threads to find a certain string among a big big string-pool simultaneously, and i hope that once the exact string is caught, the global funtion can stop all the threads and return back to the main funtion, and tells me "he did it"! B.T.W., I'm using CUDA C .How could i possibly achieve that, waiting for help.

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  • Red Gate Coder interviews: Alex Davies

    - by Michael Williamson
    Alex Davies has been a software engineer at Red Gate since graduating from university, and is currently busy working on .NET Demon. We talked about tackling parallel programming with his actors framework, a scientific approach to debugging, and how JavaScript is going to affect the programming languages we use in years to come. So, if we start at the start, how did you get started in programming? When I was seven or eight, I was given a BBC Micro for Christmas. I had asked for a Game Boy, but my dad thought it would be better to give me a proper computer. For a year or so, I only played games on it, but then I found the user guide for writing programs in it. I gradually started doing more stuff on it and found it fun. I liked creating. As I went into senior school I continued to write stuff on there, trying to write games that weren’t very good. I got a real computer when I was fourteen and found ways to write BASIC on it. Visual Basic to start with, and then something more interesting than that. How did you learn to program? Was there someone helping you out? Absolutely not! I learnt out of a book, or by experimenting. I remember the first time I found a loop, I was like “Oh my God! I don’t have to write out the same line over and over and over again any more. It’s amazing!” When did you think this might be something that you actually wanted to do as a career? For a long time, I thought it wasn’t something that you would do as a career, because it was too much fun to be a career. I thought I’d do chemistry at university and some kind of career based on chemical engineering. And then I went to a careers fair at school when I was seventeen or eighteen, and it just didn’t interest me whatsoever. I thought “I could be a programmer, and there’s loads of money there, and I’m good at it, and it’s fun”, but also that I shouldn’t spoil my hobby. Now I don’t really program in my spare time any more, which is a bit of a shame, but I program all the rest of the time, so I can live with it. Do you think you learnt much about programming at university? Yes, definitely! I went into university knowing how to make computers do anything I wanted them to do. However, I didn’t have the language to talk about algorithms, so the algorithms course in my first year was massively important. Learning other language paradigms like functional programming was really good for breadth of understanding. Functional programming influences normal programming through design rather than actually using it all the time. I draw inspiration from it to write imperative programs which I think is actually becoming really fashionable now, but I’ve been doing it for ages. I did it first! There were also some courses on really odd programming languages, a bit of Prolog, a little bit of C. Having a little bit of each of those is something that I would have never done on my own, so it was important. And then there are knowledge-based courses which are about not programming itself but things that have been programmed like TCP. Those are really important for examples for how to approach things. Did you do any internships while you were at university? Yeah, I spent both of my summers at the same company. I thought I could code well before I went there. Looking back at the crap that I produced, it was only surpassed in its crappiness by all of the other code already in that company. I’m so much better at writing nice code now than I used to be back then. Was there just not a culture of looking after your code? There was, they just didn’t hire people for their abilities in that area. They hired people for raw IQ. The first indicator of it going wrong was that they didn’t have any computer scientists, which is a bit odd in a programming company. But even beyond that they didn’t have people who learnt architecture from anyone else. Most of them had started straight out of university, so never really had experience or mentors to learn from. There wasn’t the experience to draw from to teach each other. In the second half of my second internship, I was being given tasks like looking at new technologies and teaching people stuff. Interns shouldn’t be teaching people how to do their jobs! All interns are going to have little nuggets of things that you don’t know about, but they shouldn’t consistently be the ones who know the most. It’s not a good environment to learn. I was going to ask how you found working with people who were more experienced than you… When I reached Red Gate, I found some people who were more experienced programmers than me, and that was difficult. I’ve been coding since I was tiny. At university there were people who were cleverer than me, but there weren’t very many who were more experienced programmers than me. During my internship, I didn’t find anyone who I classed as being a noticeably more experienced programmer than me. So, it was a shock to the system to have valid criticisms rather than just formatting criticisms. However, Red Gate’s not so big on the actual code review, at least it wasn’t when I started. We did an entire product release and then somebody looked over all of the UI of that product which I’d written and say what they didn’t like. By that point, it was way too late and I’d disagree with them. Do you think the lack of code reviews was a bad thing? I think if there’s going to be any oversight of new people, then it should be continuous rather than chunky. For me I don’t mind too much, I could go out and get oversight if I wanted it, and in those situations I felt comfortable without it. If I was managing the new person, then maybe I’d be keener on oversight and then the right way to do it is continuously and in very, very small chunks. Have you had any significant projects you’ve worked on outside of a job? When I was a teenager I wrote all sorts of stuff. I used to write games, I derived how to do isomorphic projections myself once. I didn’t know what the word was so I couldn’t Google for it, so I worked it out myself. It was horrifically complicated. But it sort of tailed off when I started at university, and is now basically zero. If I do side-projects now, they tend to be work-related side projects like my actors framework, NAct, which I started in a down tools week. Could you explain a little more about NAct? It is a little C# framework for writing parallel code more easily. Parallel programming is difficult when you need to write to shared data. Sometimes parallel programming is easy because you don’t need to write to shared data. When you do need to access shared data, you could just have your threads pile in and do their work, but then you would screw up the data because the threads would trample on each other’s toes. You could lock, but locks are really dangerous if you’re using more than one of them. You get interactions like deadlocks, and that’s just nasty. Actors instead allows you to say this piece of data belongs to this thread of execution, and nobody else can read it. If you want to read it, then ask that thread of execution for a piece of it by sending a message, and it will send the data back by a message. And that avoids deadlocks as long as you follow some obvious rules about not making your actors sit around waiting for other actors to do something. There are lots of ways to write actors, NAct allows you to do it as if it was method calls on other objects, which means you get all the strong type-safety that C# programmers like. Do you think that this is suitable for the majority of parallel programming, or do you think it’s only suitable for specific cases? It’s suitable for most difficult parallel programming. If you’ve just got a hundred web requests which are all independent of each other, then I wouldn’t bother because it’s easier to just spin them up in separate threads and they can proceed independently of each other. But where you’ve got difficult parallel programming, where you’ve got multiple threads accessing multiple bits of data in multiple ways at different times, then actors is at least as good as all other ways, and is, I reckon, easier to think about. When you’re using actors, you presumably still have to write your code in a different way from you would otherwise using single-threaded code. You can’t use actors with any methods that have return types, because you’re not allowed to call into another actor and wait for it. If you want to get a piece of data out of another actor, then you’ve got to use tasks so that you can use “async” and “await” to await asynchronously for it. But other than that, you can still stick things in classes so it’s not too different really. Rather than having thousands of objects with mutable state, you can use component-orientated design, where there are only a few mutable classes which each have a small number of instances. Then there can be thousands of immutable objects. If you tend to do that anyway, then actors isn’t much of a jump. If I’ve already built my system without any parallelism, how hard is it to add actors to exploit all eight cores on my desktop? Usually pretty easy. If you can identify even one boundary where things look like messages and you have components where some objects live on one side and these other objects live on the other side, then you can have a granddaddy object on one side be an actor and it will parallelise as it goes across that boundary. Not too difficult. If we do get 1000-core desktop PCs, do you think actors will scale up? It’s hard. There are always in the order of twenty to fifty actors in my whole program because I tend to write each component as actors, and I tend to have one instance of each component. So this won’t scale to a thousand cores. What you can do is write data structures out of actors. I use dictionaries all over the place, and if you need a dictionary that is going to be accessed concurrently, then you could build one of those out of actors in no time. You can use queuing to marshal requests between different slices of the dictionary which are living on different threads. So it’s like a distributed hash table but all of the chunks of it are on the same machine. That means that each of these thousand processors has cached one small piece of the dictionary. I reckon it wouldn’t be too big a leap to start doing proper parallelism. Do you think it helps if actors get baked into the language, similarly to Erlang? Erlang is excellent in that it has thread-local garbage collection. C# doesn’t, so there’s a limit to how well C# actors can possibly scale because there’s a single garbage collected heap shared between all of them. When you do a global garbage collection, you’ve got to stop all of the actors, which is seriously expensive, whereas in Erlang garbage collections happen per-actor, so they’re insanely cheap. However, Erlang deviated from all the sensible language design that people have used recently and has just come up with crazy stuff. You can definitely retrofit thread-local garbage collection to .NET, and then it’s quite well-suited to support actors, even if it’s not baked into the language. Speaking of language design, do you have a favourite programming language? I’ll choose a language which I’ve never written before. I like the idea of Scala. It sounds like C#, only with some of the niggles gone. I enjoy writing static types. It means you don’t have to writing tests so much. When you say it doesn’t have some of the niggles? C# doesn’t allow the use of a property as a method group. It doesn’t have Scala case classes, or sum types, where you can do a switch statement and the compiler checks that you’ve checked all the cases, which is really useful in functional-style programming. Pattern-matching, in other words. That’s actually the major niggle. C# is pretty good, and I’m quite happy with C#. And what about going even further with the type system to remove the need for tests to something like Haskell? Or is that a step too far? I’m quite a pragmatist, I don’t think I could deal with trying to write big systems in languages with too few other users, especially when learning how to structure things. I just don’t know anyone who can teach me, and the Internet won’t teach me. That’s the main reason I wouldn’t use it. If I turned up at a company that writes big systems in Haskell, I would have no objection to that, but I wouldn’t instigate it. What about things in C#? For instance, there’s contracts in C#, so you can try to statically verify a bit more about your code. Do you think that’s useful, or just not worthwhile? I’ve not really tried it. My hunch is that it needs to be built into the language and be quite mathematical for it to work in real life, and that doesn’t seem to have ended up true for C# contracts. I don’t think anyone who’s tried them thinks they’re any good. I might be wrong. On a slightly different note, how do you like to debug code? I think I’m quite an odd debugger. I use guesswork extremely rarely, especially if something seems quite difficult to debug. I’ve been bitten spending hours and hours on guesswork and not being scientific about debugging in the past, so now I’m scientific to a fault. What I want is to see the bug happening in the debugger, to step through the bug happening. To watch the program going from a valid state to an invalid state. When there’s a bug and I can’t work out why it’s happening, I try to find some piece of evidence which places the bug in one section of the code. From that experiment, I binary chop on the possible causes of the bug. I suppose that means binary chopping on places in the code, or binary chopping on a stage through a processing cycle. Basically, I’m very stupid about how I debug. I won’t make any guesses, I won’t use any intuition, I will only identify the experiment that’s going to binary chop most effectively and repeat rather than trying to guess anything. I suppose it’s quite top-down. Is most of the time then spent in the debugger? Absolutely, if at all possible I will never debug using print statements or logs. I don’t really hold much stock in outputting logs. If there’s any bug which can be reproduced locally, I’d rather do it in the debugger than outputting logs. And with SmartAssembly error reporting, there’s not a lot that can’t be either observed in an error report and just fixed, or reproduced locally. And in those other situations, maybe I’ll use logs. But I hate using logs. You stare at the log, trying to guess what’s going on, and that’s exactly what I don’t like doing. You have to just look at it and see does this look right or wrong. We’ve covered how you get to grip with bugs. How do you get to grips with an entire codebase? I watch it in the debugger. I find little bugs and then try to fix them, and mostly do it by watching them in the debugger and gradually getting an understanding of how the code works using my process of binary chopping. I have to do a lot of reading and watching code to choose where my slicing-in-half experiment is going to be. The last time I did it was SmartAssembly. The old code was a complete mess, but at least it did things top to bottom. There wasn’t too much of some of the big abstractions where flow of control goes all over the place, into a base class and back again. Code’s really hard to understand when that happens. So I like to choose a little bug and try to fix it, and choose a bigger bug and try to fix it. Definitely learn by doing. I want to always have an aim so that I get a little achievement after every few hours of debugging. Once I’ve learnt the codebase I might be able to fix all the bugs in an hour, but I’d rather be using them as an aim while I’m learning the codebase. If I was a maintainer of a codebase, what should I do to make it as easy as possible for you to understand? Keep distinct concepts in different places. And name your stuff so that it’s obvious which concepts live there. You shouldn’t have some variable that gets set miles up the top of somewhere, and then is read miles down to choose some later behaviour. I’m talking from a very much SmartAssembly point of view because the old SmartAssembly codebase had tons and tons of these things, where it would read some property of the code and then deal with it later. Just thousands of variables in scope. Loads of things to think about. If you can keep concepts separate, then it aids me in my process of fixing bugs one at a time, because each bug is going to more or less be understandable in the one place where it is. And what about tests? Do you think they help at all? I’ve never had the opportunity to learn a codebase which has had tests, I don’t know what it’s like! What about when you’re actually developing? How useful do you find tests in finding bugs or regressions? Finding regressions, absolutely. Running bits of code that would be quite hard to run otherwise, definitely. It doesn’t happen very often that a test finds a bug in the first place. I don’t really buy nebulous promises like tests being a good way to think about the spec of the code. My thinking goes something like “This code works at the moment, great, ship it! Ah, there’s a way that this code doesn’t work. Okay, write a test, demonstrate that it doesn’t work, fix it, use the test to demonstrate that it’s now fixed, and keep the test for future regressions.” The most valuable tests are for bugs that have actually happened at some point, because bugs that have actually happened at some point, despite the fact that you think you’ve fixed them, are way more likely to appear again than new bugs are. Does that mean that when you write your code the first time, there are no tests? Often. The chance of there being a bug in a new feature is relatively unaffected by whether I’ve written a test for that new feature because I’m not good enough at writing tests to think of bugs that I would have written into the code. So not writing regression tests for all of your code hasn’t affected you too badly? There are different kinds of features. Some of them just always work, and are just not flaky, they just continue working whatever you throw at them. Maybe because the type-checker is particularly effective around them. Writing tests for those features which just tend to always work is a waste of time. And because it’s a waste of time I’ll tend to wait until a feature has demonstrated its flakiness by having bugs in it before I start trying to test it. You can get a feel for whether it’s going to be flaky code as you’re writing it. I try to write it to make it not flaky, but there are some things that are just inherently flaky. And very occasionally, I’ll think “this is going to be flaky” as I’m writing, and then maybe do a test, but not most of the time. How do you think your programming style has changed over time? I’ve got clearer about what the right way of doing things is. I used to flip-flop a lot between different ideas. Five years ago I came up with some really good ideas and some really terrible ideas. All of them seemed great when I thought of them, but they were quite diverse ideas, whereas now I have a smaller set of reliable ideas that are actually good for structuring code. So my code is probably more similar to itself than it used to be back in the day, when I was trying stuff out. I’ve got more disciplined about encapsulation, I think. There are operational things like I use actors more now than I used to, and that forces me to use immutability more than I used to. The first code that I wrote in Red Gate was the memory profiler UI, and that was an actor, I just didn’t know the name of it at the time. I don’t really use object-orientation. By object-orientation, I mean having n objects of the same type which are mutable. I want a constant number of objects that are mutable, and they should be different types. I stick stuff in dictionaries and then have one thing that owns the dictionary and puts stuff in and out of it. That’s definitely a pattern that I’ve seen recently. I think maybe I’m doing functional programming. Possibly. It’s plausible. If you had to summarise the essence of programming in a pithy sentence, how would you do it? Programming is the form of art that, without losing any of the beauty of architecture or fine art, allows you to produce things that people love and you make money from. So you think it’s an art rather than a science? It’s a little bit of engineering, a smidgeon of maths, but it’s not science. Like architecture, programming is on that boundary between art and engineering. If you want to do it really nicely, it’s mostly art. You can get away with doing architecture and programming entirely by having a good engineering mind, but you’re not going to produce anything nice. You’re not going to have joy doing it if you’re an engineering mind. Architects who are just engineering minds are not going to enjoy their job. I suppose engineering is the foundation on which you build the art. Exactly. How do you think programming is going to change over the next ten years? There will be an unfortunate shift towards dynamically-typed languages, because of JavaScript. JavaScript has an unfair advantage. JavaScript’s unfair advantage will cause more people to be exposed to dynamically-typed languages, which means other dynamically-typed languages crop up and the best features go into dynamically-typed languages. Then people conflate the good features with the fact that it’s dynamically-typed, and more investment goes into dynamically-typed languages. They end up better, so people use them. What about the idea of compiling other languages, possibly statically-typed, to JavaScript? It’s a reasonable idea. I would like to do it, but I don’t think enough people in the world are going to do it to make it pick up. The hordes of beginners are the lifeblood of a language community. They are what makes there be good tools and what makes there be vibrant community websites. And any particular thing which is the same as JavaScript only with extra stuff added to it, although it might be technically great, is not going to have the hordes of beginners. JavaScript is always to be quickest and easiest way for a beginner to start programming in the browser. And dynamically-typed languages are great for beginners. Compilers are pretty scary and beginners don’t write big code. And having your errors come up in the same place, whether they’re statically checkable errors or not, is quite nice for a beginner. If someone asked me to teach them some programming, I’d teach them JavaScript. If dynamically-typed languages are great for beginners, when do you think the benefits of static typing start to kick in? The value of having a statically typed program is in the tools that rely on the static types to produce a smooth IDE experience rather than actually telling me my compile errors. And only once you’re experienced enough a programmer that having a really smooth IDE experience makes a blind bit of difference, does static typing make a blind bit of difference. So it’s not really about size of codebase. If I go and write up a tiny program, I’m still going to get value out of writing it in C# using ReSharper because I’m experienced with C# and ReSharper enough to be able to write code five times faster if I have that help. Any other visions of the future? Nobody’s going to use actors. Because everyone’s going to be running on single-core VMs connected over network-ready protocols like JSON over HTTP. So, parallelism within one operating system is going to die. But until then, you should use actors. More Red Gater Coder interviews

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  • Configuring Cisco 877W router from scratch for DHCP, WiFi, ADSL2+, NAT

    - by David M Williams
    Hi all, I apologise if this is a BIG question but I am quite lost with the Cisco IOS. I know what I want to achieve just not how to do it :( I have a Cisco 877W router with 4 FastEthernet interfaces, 1 ATM interface and 1 802.11 Radio. I want to set it up for a small network and am trying to construct a configuration below. I was using Google to try and flesh it out but I think I need help and guidance from actual experts! If it helps, output from show ver says Cisco IOS software, C870 software (C870-ADVSECURITYK9-M), version 12.4(4)T7, release software (fc1) ROM: System bootstrap, version 12.3(8r)YI4, release software Here's what I have so far, which hopefully outlines clearly enough what I am wanting to do. The bits in angle brackets are placeholders (eg the secret password). ! ! Set router hostname ! hostname Shazam ! ! Set usernames and passwords ! username david privilege 15 secret 0 <PASSWORD> enable secret <SECRETPASSWORD> ! ! Configure SSH and telnet access ! line vty 0 4 privilege level 15 login local transport input telnet ssh ! ! Local logging ! logging buffered 51200 warning ! ! Set date and time for NSW, Australia (GMT +10h) ! ! ! Set router IP address to 192.168.1.1 on FastEthernet0 port ! interface FastEthernet0 ip address 192.168.1.1 255.255.255.0 no shut ip nat inside ! ! Forward any unknown DNS requests to Google ! ip dns server ip name-server 8.8.8.8 ip name-server 8.8.4.4 ! ! Set up DHCP ! DHCP pool covers 192.168.1.100 - .199 ! Set gateway and DNS server to be the router, ie 192.168.1.1 ! service dhcp ip routing ip dhcp excluded-address 192.168.1.1 192.168.1.99 ip dhcp excluded-address 192.168.1.200 192.168.1.255 ip dhcp pool <DHCPPOOLNAME> network 192.168.1.0 255.255.255.0 default-router 192.168.1.1 dns-server 192.168.1.1 lease 7 ! ! DHCP reservations ! ! Assign IP address 192.168.1.105 to MAC address 00-21-5D-2F-58-04 ! ! Configure ADSL2 connection details ! interface atm dsl operating-mode adsl2+ ! ! Set up NAT rules ! ! Forward port 35394 to 192.168.1.105 ! ! Set up WiFi ! ! SSID visible, WPA2 security, Pre-shared key I'm hoping most of this is boiler-plate stuff to you guys. I'm keen to not just get a working script but to actually understand it also. Unfortunately, I'm finding the Cisco reference material online very complex. Thank you!

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  • Why do we get a sudden spike in response times?

    - by Christian Hagelid
    We have an API that is implemented using ServiceStack which is hosted in IIS. While performing load testing of the API we discovered that the response times are good but that they deteriorate rapidly as soon as we hit about 3,500 concurrent users per server. We have two servers and when hitting them with 7,000 users the average response times sit below 500ms for all endpoints. The boxes are behind a load balancer so we get 3,500 concurrents per server. However as soon as we increase the number of total concurrent users we see a significant increase in response times. Increasing the concurrent users to 5,000 per server gives us an average response time per endpoint of around 7 seconds. The memory and CPU on the servers are quite low, both while the response times are good and when after they deteriorate. At peak with 10,000 concurrent users the CPU averages just below 50% and the RAM sits around 3-4 GB out of 16. This leaves us thinking that we are hitting some kind of limit somewhere. The below screenshot shows some key counters in perfmon during a load test with a total of 10,000 concurrent users. The highlighted counter is requests/second. To the right of the screenshot you can see the requests per second graph becoming really erratic. This is the main indicator for slow response times. As soon as we see this pattern we notice slow response times in the load test. How do we go about troubleshooting this performance issue? We are trying to identify if this is a coding issue or a configuration issue. Are there any settings in web.config or IIS that could explain this behaviour? The application pool is running .NET v4.0 and the IIS version is 7.5. The only change we have made from the default settings is to update the application pool Queue Length value from 1,000 to 5,000. We have also added the following config settings to the Aspnet.config file: <system.web> <applicationPool maxConcurrentRequestsPerCPU="5000" maxConcurrentThreadsPerCPU="0" requestQueueLimit="5000" /> </system.web> More details: The purpose of the API is to combine data from various external sources and return as JSON. It is currently using an InMemory cache implementation to cache individual external calls at the data layer. The first request to a resource will fetch all data required and any subsequent requests for the same resource will get results from the cache. We have a 'cache runner' that is implemented as a background process that updates the information in the cache at certain set intervals. We have added locking around the code that fetches data from the external resources. We have also implemented the services to fetch the data from the external sources in an asynchronous fashion so that the endpoint should only be as slow as the slowest external call (unless we have data in the cache of course). This is done using the System.Threading.Tasks.Task class. Could we be hitting a limitation in terms of number of threads available to the process?

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  • DNS lookups failing somewhere between firewall and router

    - by TessellatingHeckler
    we have a setup of ADSL line - Cisco 837 ADSL router - Zyxel ZyWall 35 firewall/NAT - Switch == Intel load balanced NICS in a server. It has been fine for years, suddenly DNS resolution stopped working on the server. No changes that I know of, so I can't work backwards from there. It was configured with the ISP's DNS servers, neither network device does DNS relaying. Wireshark shows the request go out but nothing comes back. The server networking stack seems OK though, because if we query an internal DNS server on a remote site, that works. I can logon to the Cisco, and DNS resolves OK from the command line. I can logon to the ZyWall, and DNS does not resolve from the command line. So the problem seems to be the firewall, patch cable or router, yes? On the router: interface Ethernet0 ip address aaa.bbb.ccc.ddd 255.255.255.ddd ip tcp adjust-mss 1450 hold-queue 100 out On the firewall: DNS server set to 8.8.8.8 (Google's), DNS traffic allowed LAN-WAN. What else should I look for? Update: Following This guide I've got traffic logging on the Cisco. I have also got access to a public DNS server which I can run tcpdump on to see things from the other side. And as per the below comments, I've tested with Dig and see that DNS over TCP works, and over UDP does not. Currently: DNS request from the server using TCP shows up in the firewall log, and in the Cisco log, and in tcpdump on the DNS server, the answer comes back, it works fine. DNS request from the server using UDP shows up in the firewall log, and in the Cisco log, does NOT show in tcpdump on the DNS server, times out. DNS request from the cisco (using UDP) does show up in tcpdump on the DNS server, answer received, works fine. Ping requests from the server and the cisco to the DNS server show up in tcpdump on the DNS server. DNS request from the server using UDP does show up on the firewall. Summary: TCP seems fine throughought. UDP works over the ADSL and to the Cisco, and it works from the server to the Cisco, but it doesn't cross the Cisco properly, it seems. I did see the Cisco showing as connected at 10Mb/full-duplex internally, and the firewall showing as 100Mb/full-duplex externally. I have forced the firewall to 10Mb and rebooted both devices. That seemed to help get UDP traffic (server-firewall-cisco) instead of (server-firewall), but did not fix it. Update: Sanitized Cisco config: version 12.2 no service pad service timestamps debug datetime msec service timestamps log datetime msec service password-encryption ! hostname cisco ! logging queue-limit 100 enable secret 5 {password} enable password 7 {password} ! ip subnet-zero ip domain name example.org ip name-server {nameserver_IP} ! ! ip audit notify log ip audit po max-events 100 no ftp-server write-enable ! interface Ethernet0 ip address {Inside_public_IP} 255.255.255.248 ip tcp adjust-mss 1460 hold-queue 100 out ! interface ATM0 no ip address no atm ilmi-keepalive pvc 0/38 encapsulation aal5mux ppp dialer dialer pool-member 1 ! dsl operating-mode auto ! interface Dialer1 ip unnumbered Ethernet0 encapsulation ppp dialer pool 1 dialer idle-timeout 0 dialer persistent no cdp enable ppp chap hostname {ADSL_Username} ppp chap password 7 {ADSL_Password} ! ip classless ip route 0.0.0.0 0.0.0.0 Dialer1 no ip http server no ip http secure-server ! access-list 23 permit {IP} dialer-list 1 protocol ip permit no cdp run snmp-server enable traps tty ! {con, vty} end

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  • Installation error on Ubuntu 11.10

    - by Abhishek Chanda
    I upgraded to Ubuntu 11.10 and now, when I try to install or uninstall a software, I get this error installArchives() failed: (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 158945 files and directories currently installed.) Removing aisleriot ... Processing triggers for gconf2 ... Processing triggers for man-db ... Processing triggers for hicolor-icon-theme ... Processing triggers for libglib2.0-0 ... Processing triggers for gnome-menus ... Processing triggers for desktop-file-utils ... Processing triggers for bamfdaemon ... Rebuilding /usr/share/applications/bamf.index... Setting up flashplugin-downloader (11.0.1.152ubuntu1) ... Downloading... --2012-05-02 18:47:29-- http://archive.canonical.com/pool/partner/a/adobe-flashplugin/adobe-flashplugin_11.0.1.152.orig.tar.gz Resolving archive.canonical.com... 91.189.92.150, 91.189.92.191 Connecting to archive.canonical.com|91.189.92.150|:80... connected. HTTP request sent, awaiting response... 404 Not Found 2012-05-02 18:47:29 ERROR 404: Not Found. download failed The Flash plugin is NOT installed. dpkg: error processing flashplugin-downloader (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of flashplugin-installer: flashplugin-installer depends on flashplugin-downloader (>= 11.0.1.152ubuntu1); however: Package flashplugin-downloader is not configured yet. dpkg: error processing flashplugin-installer (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates its a followup error from a previous failure. Errors were encountered while processing: flashplugin-downloader flashplugin-installer Error in function: SystemError: E:Sub-process /usr/bin/dpkg returned an error code (1) Setting up flashplugin-downloader (11.0.1.152ubuntu1) ... Downloading... --2012-05-02 18:47:33-- http://archive.canonical.com/pool/partner/a/adobe-flashplugin/adobe-flashplugin_11.0.1.152.orig.tar.gz Resolving archive.canonical.com... 91.189.92.191, 91.189.92.150 Connecting to archive.canonical.com|91.189.92.191|:80... connected. HTTP request sent, awaiting response... 404 Not Found 2012-05-02 18:47:34 ERROR 404: Not Found. download failed The Flash plugin is NOT installed. dpkg: error processing flashplugin-downloader (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of flashplugin-installer: flashplugin-installer depends on flashplugin-downloader (>= 11.0.1.152ubuntu1); however: Package flashplugin-downloader is not configured yet. dpkg: error processing flashplugin-installer (--configure): dependency problems - leaving unconfigured This seems to be a bug that has been reported.Does anyone know a workaround?

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  • Nginx + PHP - No input file specified for 1 server block. Other server block works fine

    - by F21
    I am running Ubuntu Desktop 12.04 with nginx 1.2.6. PHP is PHP-FPM 5.4.9. This is the relevant part of my nginx.conf: http { include mime.types; default_type application/octet-stream; sendfile on; keepalive_timeout 65; server { server_name testapp.com; root /www/app/www/; index index.php index.html index.htm; location ~ \.php$ { fastcgi_intercept_errors on; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; } } server { listen 80 default_server; root /www index index.html index.php; location ~ \.php$ { fastcgi_intercept_errors on; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; } } } Relevant bits from php-fpm.conf: ; Chroot to this directory at the start. This value must be defined as an ; absolute path. When this value is not set, chroot is not used. ; Note: you can prefix with '$prefix' to chroot to the pool prefix or one ; of its subdirectories. If the pool prefix is not set, the global prefix ; will be used instead. ; Note: chrooting is a great security feature and should be used whenever ; possible. However, all PHP paths will be relative to the chroot ; (error_log, sessions.save_path, ...). ; Default Value: not set ;chroot = ; Chdir to this directory at the start. ; Note: relative path can be used. ; Default Value: current directory or / when chroot chdir = /www In my hosts file, I redirect 2 domains: testapp.com and test.com to 127.0.0.1. My web files are all stored in /www. From the above settings, if I visit test.com/phpinfo.php and test.com/app/www, everything works as expected and I get output from PHP. However, if I visit testapp.com, I get the dreaded No input file specified. error. So, at this point, I pull out the log files and have a look: 2012/12/19 16:00:53 [error] 12183#0: *17 FastCGI sent in stderr: "Unable to open primary script: /www/app/www/index.php (No such file or directory)" while reading response header from upstream, client: 127.0.0.1, server: testapp.com, request: "GET / HTTP/1.1", upstream: "fastcgi://127.0.0.1:9000", host: "testapp.com" This baffles me because I have checked again and again and /www/app/www/index.php definitely exists! This is also validated by the fact that test.com/app/www/index.php works which means the file exists and the permissions are correct. Why is this happening and what are the root causes of things breaking for just the testapp.com v-host? Just an update to my investigation: I have commented out chroot and chdir in php-fpm.conf to narrow down the problem If I remove the location ~ \.php$ block for testapp.com, then nginx will send me a bin file which contains the PHP code. This means that on nginx's side, things are fine. The problem is that something must be mangling the file paths when passing it to PHP-FPM. Having said that, it is quite strange that the default_server v-host works fine because its root is /www, where as things just won't work for the testapp.com v-host because the root is /www/app/www.

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