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  • How to detect tab key pressing in C#?

    - by user342325
    I want to detect when tab key is pressed in a textBox and focus the next textbox in the panel. I have tried out keyPressed method and keyDown method. But when I run the program and debug those methods are not calling when the tab key is pressed. Here is my code. private void textBoxName_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Tab) { textBoxUsername.Focus(); } } private void textBoxName_KeyPress(object sender, KeyPressEventArgs e) { if (e.KeyChar==(char)Keys.Tab) { textBoxUsername.Focus(); } } Please correct me.Thank you.

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  • Two collections manyToOne to same primary key

    - by Ethiel
    Hi, guys, I'm coding a web page in Hibernate-JPA and Oracle. I need the following: I have two classes: Place and Home. I need two collections of type Place in every Home: I do the following: Home: @ManyToOne @JoinColumn(name="ID_PLACES") private List<Places>places1; @ManyToOne @JoinColumn(name="ID_PLACES") private List<Places>Places2; However, hibernate got an exception (repeated column) and forces to me to mapping with insert and update to false. How Can I get Two ManyToOne relationship to same primary key with insert a true?.

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  • OnPaint event during a callback when the form is below?

    - by Martín Marconcini
    Imagine the following scenario: this.SetStyle(ControlStyles.UserPaint, true); //this doesn’t change anything … void OpenSomeForm() { SomeForm sf = new SomeForm(); sf.SomeEvent += new … (SomeEventOcurred); sf.ShowDialog(); } private void SomeEventOcurred(…) { OnePanelInThisForm.Invalidate(); } private void OnePanelInThisForm_Paint(object sender, PaintEventArgs e) { DoSomeDrawing(e.Graphics); } Now, OnePanelInThisForm draws correctly when the form loads. But if SomeEventOcurred is Fired from “SomeForm”, the paint event is not fired. If I close and reopen the form it correctly repaints. If I add a button to the form that executes: OnePanelInThisForm.Invalidate(); the panel is correctly repaint. What am I missing?

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  • Fastest way to move records from a oracle DB into MS sql server after processing

    - by user347748
    Hi.. Ok this is the scenario...I have a table in Oracle that acts like a queue... A VB.net program reads the queue and calls a stored proc in MS SQL Server that processes and then inserts the message into another SQL server table and then deletes the record from the oracle table. We use a datareader to read the records from Oracle and then call the stored proc for each of the records. The program seems to be a little slow. The stored procedure itself isnt slow. The SP by itself when called in a loop can process about 2000 records in 20 seconds. BUt when called from the .Net program, the execution time is about 5 records per second. I have seen that most of the time consumed is in calling the stored procedure and waiting for it to return. Is there a better way of doing this? Here is a snippet of the actual code Function StartDataXfer() As Boolean Dim status As Boolean = False Try SqlConn.Open() OraConn.Open() c.ErrorLog(Now.ToString & "--Going to Get the messages from oracle", 1) If GetMsgsFromOracle() Then c.ErrorLog(Now.ToString & "--Got messages from oracle", 1) If ProcessMessages() Then c.ErrorLog(Now.ToString & "--Finished Processing all messages in the queue", 0) status = True Else c.ErrorLog(Now.ToString & "--Failed to Process all messages in the queue", 0) status = False End If Else status = True End If StartDataXfer = status Catch ex As Exception Finally SqlConn.Close() OraConn.Close() End Try End Function Private Function GetMsgsFromOracle() As Boolean Try OraDataAdapter = New OleDb.OleDbDataAdapter OraDataTable = New System.Data.DataTable OraSelCmd = New OleDb.OleDbCommand GetMsgsFromOracle = False With OraSelCmd .CommandType = CommandType.Text .Connection = OraConn .CommandText = GetMsgSql End With OraDataAdapter.SelectCommand = OraSelCmd OraDataAdapter.Fill(OraDataTable) If OraDataTable.Rows.Count > 0 Then GetMsgsFromOracle = True End If Catch ex As Exception GetMsgsFromOracle = False End Try End Function Private Function ProcessMessages() As Boolean Try ProcessMessages = False PrepareSQLInsert() PrepOraDel() i = 0 Dim Method As Integer Dim OraDataRow As DataRow c.ErrorLog(Now.ToString & "--Going to call message sending procedure", 2) For Each OraDataRow In OraDataTable.Rows With OraDataRow Method = GetMethod(.Item(0)) SQLInsCmd.Parameters("RelLifeTime").Value = c.RelLifetime SQLInsCmd.Parameters("Param1").Value = Nothing SQLInsCmd.Parameters("ID").Value = GenerateTransactionID() ' Nothing SQLInsCmd.Parameters("UID").Value = Nothing SQLInsCmd.Parameters("Param").Value = Nothing SQLInsCmd.Parameters("Credit").Value = 0 SQLInsCmd.ExecuteNonQuery() 'check the return value If SQLInsCmd.Parameters("ReturnValue").Value = 1 And SQLInsCmd.Parameters("OutPutParam").Value = 0 Then 'success 'delete the input record from the source table once it is logged c.ErrorLog(Now.ToString & "--Moved record successfully", 2) OraDataAdapter.DeleteCommand.Parameters("P(0)").Value = OraDataRow.Item(6) OraDataAdapter.DeleteCommand.ExecuteNonQuery() c.ErrorLog(Now.ToString & "--Deleted record successfully", 2) OraDataAdapter.Update(OraDataTable) c.ErrorLog(Now.ToString & "--Committed record successfully", 2) i = i + 1 Else 'failure c.ErrorLog(Now.ToString & "--Failed to exec: " & c.DestIns & "Status: " & SQLInsCmd.Parameters("OutPutParam").Value & " and TrackId: " & SQLInsCmd.Parameters("TrackID").Value.ToString, 0) End If If File.Exists("stop.txt") Then c.ErrorLog(Now.ToString & "--Stop File Found", 1) 'ProcessMessages = True 'Exit Function Exit For End If End With Next OraDataAdapter.Update(OraDataTable) c.ErrorLog(Now.ToString & "--Updated Oracle Table", 1) c.ErrorLog(Now.ToString & "--Moved " & i & " records from Oracle to SQL Table", 1) ProcessMessages = True Catch ex As Exception ProcessMessages = False c.ErrorLog(Now.ToString & "--MoveMsgsToSQL: " & ex.Message, 0) Finally OraDataTable.Clear() OraDataTable.Dispose() OraDataAdapter.Dispose() OraDelCmd.Dispose() OraDelCmd = Nothing OraSelCmd = Nothing OraDataTable = Nothing OraDataAdapter = Nothing End Try End Function Public Function GenerateTransactionID() As Int64 Dim SeqNo As Int64 Dim qry As String Dim SqlTransCmd As New OleDb.OleDbCommand qry = " select seqno from StoreSeqNo" SqlTransCmd.CommandType = CommandType.Text SqlTransCmd.Connection = SqlConn SqlTransCmd.CommandText = qry SeqNo = SqlTransCmd.ExecuteScalar If SeqNo > 2147483647 Then qry = "update StoreSeqNo set seqno=1" SqlTransCmd.CommandText = qry SqlTransCmd.ExecuteNonQuery() GenerateTransactionID = 1 Else qry = "update StoreSeqNo set seqno=" & SeqNo + 1 SqlTransCmd.CommandText = qry SqlTransCmd.ExecuteNonQuery() GenerateTransactionID = SeqNo End If End Function Private Function PrepareSQLInsert() As Boolean 'function to prepare the insert statement for the insert into the SQL stmt using 'the sql procedure SMSProcessAndDispatch Try Dim dr As DataRow SQLInsCmd = New OleDb.OleDbCommand With SQLInsCmd .CommandType = CommandType.StoredProcedure .Connection = SqlConn .CommandText = SQLInsProc .Parameters.Add("ReturnValue", OleDb.OleDbType.Integer) .Parameters("ReturnValue").Direction = ParameterDirection.ReturnValue .Parameters.Add("OutPutParam", OleDb.OleDbType.Integer) .Parameters("OutPutParam").Direction = ParameterDirection.Output .Parameters.Add("TrackID", OleDb.OleDbType.VarChar, 70) .Parameters.Add("RelLifeTime", OleDb.OleDbType.TinyInt) .Parameters("RelLifeTime").Direction = ParameterDirection.Input .Parameters.Add("Param1", OleDb.OleDbType.VarChar, 160) .Parameters("Param1").Direction = ParameterDirection.Input .Parameters.Add("TransID", OleDb.OleDbType.VarChar, 70) .Parameters("TransID").Direction = ParameterDirection.Input .Parameters.Add("UID", OleDb.OleDbType.VarChar, 20) .Parameters("UID").Direction = ParameterDirection.Input .Parameters.Add("Param", OleDb.OleDbType.VarChar, 160) .Parameters("Param").Direction = ParameterDirection.Input .Parameters.Add("CheckCredit", OleDb.OleDbType.Integer) .Parameters("CheckCredit").Direction = ParameterDirection.Input .Prepare() End With Catch ex As Exception c.ErrorLog(Now.ToString & "--PrepareSQLInsert: " & ex.Message) End Try End Function Private Function PrepOraDel() As Boolean OraDelCmd = New OleDb.OleDbCommand Try PrepOraDel = False With OraDelCmd .CommandType = CommandType.Text .Connection = OraConn .CommandText = DelSrcSQL .Parameters.Add("P(0)", OleDb.OleDbType.VarChar, 160) 'RowID .Parameters("P(0)").Direction = ParameterDirection.Input .Prepare() End With OraDataAdapter.DeleteCommand = OraDelCmd PrepOraDel = True Catch ex As Exception PrepOraDel = False End Try End Function WHat i would like to know is, if there is anyway to speed up this program? Any ideas/suggestions would be highly appreciated... Regardss, Chetan

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  • Display xml data in silverlight datagrid, vb.net

    - by Aishwarya
    I want to display an xml file data in silverlight datagrid. im using the below code but it doesnt work.Please help. My vb.net code: Imports System Imports System.Collections.Generic Imports System.Linq Imports System.Windows Imports System.Windows.Controls Imports System.Xml.Linq Namespace SilverlightApplication1 Public Partial Class Page Inherits UserControl Public Sub New() InitializeComponent() End Sub Private Sub Page_Loaded(ByVal sender As Object, ByVal e As RoutedEventArgs) DataGrid1.ItemsSource = GetPunchReport() End Sub Public Function GetStatusReport() As List(Of Table) Dim statusReport As New List(Of Table)() Dim doc As XElement = XElement.Load("Data/PunchReport.xml") report = (From row In doc.Elements() _ Select GetStatus(row)).ToList() Return statusReport End Function Private Function GetReport(ByVal row As XElement) As Table Dim s As New Table() s.JobID= row.Attribute("JobID").Value s.VenueName= row.Attribute("VenueName").Value) Return s End Function End Class End Namespace

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  • Structuremap and creating objects with initial state

    - by Simon
    I have an object which needs a dependency injected into it public class FootballLadder { public FootballLadder(IMatchRepository matchRepository, int round) { // set initial state this.matchRepo = matchRepository; this.round = round; } public IEnumerable<LadderEntry> GetLadderEntries() { // calculate the ladder based on matches retrieved from the match repository // return the calculated ladder } private IMatchRepository matchRepo; private int round; } For arguments sake, lets assume that I can't pass the round parameter into the GetLadderEntries call itself. Using StructureMap, how can I inject the dependency on the IMatchRepository and set the initial state? Or is this one of those cases where struggling against the framework is a sign the code should be refactored?

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  • C# Type Casting at Runtimefor Array.SetValue

    - by sprocketonline
    I'm trying to create an array using reflection, and insert values into it. I'm trying to do this for many different types so would like a createAndFillArray function capable of this : Type t1 = typeof(A); Type t2 = typeof(B); double exampleA = 22.5; int exampleB = 43; Array arrA = createAndFillArray(t1, exampleA); Array arrB = createAndFillArray(t2, exampleB); private Array createAndFillArray(Type t, object val){ Array arr = Array.CreateInstance( t, 1); //length 1 in this example only, real-world is of variable length. arr.SetValue( val, 0 ); //this causes the following error: "System.InvalidCastException : Object cannot be stored in an array of this type." return arr; } with the class A being as follows: public class A{ public A(){} private double val; public double Value{ get{ return val; } set{ this.val = value; } } public static implicit operator A(double d){ A a = new A(); a.Value = d; return a; } } and class B being very similar, but with int: public class B{ public B(){} private double val; public double Value{ get{ return val; } set{ this.val = value; } } public static implicit operator B(double d){ B b = new B(); b.Value = d; return b; } } I hoped that the implicit operator would have ensured that the double be converted to class A, or the int to class B, and the error avoided; but this is obviously not so. The above is used in a custom deserialization class, which takes data from a custom data format and fills in the corresponding .Net object properties. I'm doing this via reflection and at runtime, so I think both are unavoidable. I'm targeting the C# 2.0 framework. I've dozens, if not hundreds, of classes similar to A and B, so would prefer to find a solution which improved on the createAndFillArray method rather than a solution which altered these classes.

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  • Java compiler rejects variable declaration with parameterized inner class

    - by Johansensen
    I have some Groovy code which works fine in the Groovy bytecode compiler, but the Java stub generated by it causes an error in the Java compiler. I think this is probably yet another bug in the Groovy stub generator, but I really can't figure out why the Java compiler doesn't like the generated code. Here's a truncated version of the generated Java class (please excuse the ugly formatting): @groovy.util.logging.Log4j() public abstract class AbstractProcessingQueue <T> extends nz.ac.auckland.digitizer.AbstractAgent implements groovy.lang.GroovyObject { protected int retryFrequency; protected java.util.Queue<nz.ac.auckland.digitizer.AbstractProcessingQueue.ProcessingQueueMember<T>> items; public AbstractProcessingQueue (int processFrequency, int timeout, int retryFrequency) { super ((int)0, (int)0); } private enum ProcessState implements groovy.lang.GroovyObject { NEW, FAILED, FINISHED; } private class ProcessingQueueMember<E> extends java.lang.Object implements groovy.lang.GroovyObject { public ProcessingQueueMember (E object) {} } } The offending line in the generated code is this: protected java.util.Queue<nz.ac.auckland.digitizer.AbstractProcessingQueue.ProcessingQueueMember<T>> items; which produces the following compile error: [ERROR] C:\Documents and Settings\Administrator\digitizer\target\generated-sources\groovy-stubs\main\nz\ac\auckland\digitizer\AbstractProcessingQueue.java:[14,96] error: improperly formed type, type arguments given on a raw type The column index of 96 in the compile error points to the <T> parameterization of the ProcessingQueueMember type. But ProcessingQueueMember is not a raw type as the compiler claims, it is a generic type: private class ProcessingQueueMember <E> extends java.lang.Object implements groovy.lang.GroovyObject { ... I am very confused as to why the compiler thinks that the type Queue<ProcessingQueueMember<T>> is invalid. The Groovy source compiles fine, and the generated Java code looks perfectly correct to me too. What am I missing here? Is it something to do with the fact that the type in question is a nested class? (in case anyone is interested, I have filed this bug report relating to the issue in this question) Edit: Turns out this was indeed a stub compiler bug- this issue is now fixed in 1.8.9, 2.0.4 and 2.1, so if you're still having this issue just upgrade to one of those versions. :)

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  • apache commons http client efficiency

    - by wo_shi_ni_ba_ba
    I use apache commons http client to send data via post every second, is there a way to make the following code more efficient? I know http is stateless, but is there anything I can do to improve since the base url is always the same in this case(only the parameter value change. private void sendData(String s){ try { HttpClient client = getHttpClient(); HttpPost method = new HttpPost("http://192.168.1.100:8080/myapp"); System.err.println("send to server "+s); List formparams = new ArrayList(); formparams.add(new BasicNameValuePair("packet", s)); UrlEncodedFormEntity entity = new UrlEncodedFormEntity(formparams, "UTF-8"); method.setEntity(entity); HttpResponse resp=client.execute(method); String res = EntityUtils.toString(resp.getEntity()); System.out.println(res); } catch (Exception e) { e.printStackTrace(); } } private HttpClient getHttpClient() { if(httpClient==null){ httpClient = new DefaultHttpClient(); } return httpClient; }

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  • Mutable objects and hashCode

    - by robert
    Have the following class: public class Member { private int x; private long y; private double d; public Member(int x, long y, double d) { this.x = x; this.y = y; this.d = d; } @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + x; result = (int) (prime * result + y); result = (int) (prime * result + Double.doubleToLongBits(d)); return result; } @Override public boolean equals(Object obj) { if (this == obj) { return true; } if (obj instanceof Member) { Member other = (Member) obj; return other.x == x && other.y == y && Double.compare(d, other.d) == 0; } return false; } public static void main(String[] args) { Set<Member> test = new HashSet<Member>(); Member b = new Member(1, 2, 3); test.add(b); System.out.println(b.hashCode()); b.x = 0; System.out.println(b.hashCode()); Member first = test.iterator().next(); System.out.println(test.contains(first)); System.out.println(b.equals(first)); System.out.println(test.add(first)); } } It produces the following results: 30814 29853 false true true Because the hashCode depends of the state of the object it can no longer by retrieved properly, so the check for containment fails. The HashSet in no longer working properly. A solution would be to make Member immutable, but is that the only solution? Should all classes added to HashSets be immutable? Is there any other way to handle the situation? Regards.

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  • 1067: Implicit coercion of a value of type theplayclass to an unrelated type main

    - by Minelava
    I need help because I want to create a gameover screen that display score. However, there's an error that prevent me from transferring the score from theplayclass.as to thegameoverclass.as. Are there ways to pass a value to another movieclip without causing any errors. I refer the source code from this website : http://www.emanueleferonato.com/2008/12/17/designing-the-structure-of-a-flash-game-as3-version/ Here's the error C:\Users\xxx\Downloads\Migrate\test\theplayclass.as, Line 54, Column 41 1067: Implicit coercion of a value of type theplayclass to an unrelated type main. main.as package { import flash.display.MovieClip; import flash.events.Event; public class main extends MovieClip { public var playClass:theplayclass; public var gameOverClass:thegameoverclass; public function main() { showWin(); } public function showWin() { playClass = new theplayclass(this); addChild(playClass); } public function showGameOver() { gameOverClass = new thegameoverclass(this); addChild(gameOverClass); removeChild(playClass); playClass = null; } } } theplayclass.as package { import flash.display.MovieClip; import flash.events.*; public class theplayclass extends MovieClip { private var mainClass:main; var gameScore:Number; var gameOverScore:thegameoverclass; public function theplayclass(passedClass:main) { mainClass = passedClass; scoreText.text ="0"; gameScore = 0; win.addEventListener(MouseEvent.CLICK, showwinFunction); next.addEventListener(MouseEvent.CLICK, showgameoverFunction); addEventListener(Event.ADDED_TO_STAGE, addToStage); addEventListener(Event.ENTER_FRAME, changeScore); } public function addToStage(e:Event):void { this.x = 0; this.y = 0; } private function showwinFunction(e:MouseEvent):void { gameScore+=50; } private function changeScore(e:Event):void { scoreText.text =""+gameScore; } public function showgameoverFunction(e:MouseEvent) { mainClass.showGameOver(); gameOverScore = new thegameoverclass(this); gameOverScore.setTextScore(gameScore); } } } thegameoverclass.as package { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.events.*; public class thegameoverclass extends MovieClip { var mainClass:main; var scorePoints:Number; public function thegameoverclass(passedClass:main) { mainClass = passedClass; finalScore.text = "test"; } public function setTextScore(textToSet:Number) { finalScore.text = ""+scorePoints; } } }

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  • Java: how to represent graphs?

    - by Rosarch
    I'm implementing some algorithms to teach myself about graphs and how to work with them. What would you recommend is the best way to do that in Java? I was thinking something like this: public class Vertex { private ArrayList<Vertex> outnodes; //Adjacency list. if I wanted to support edge weight, this would be a hash map. //methods to manipulate outnodes } public class Graph { private ArrayList<Vertex> nodes; //algorithms on graphs } But I basically just made this up. Is there a better way? Also, I want it to be able to support variations on vanilla graphs like digraphs, weighted edges, multigraphs, etc.

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  • Method params match signature, but still getting error

    - by Jason
    I am in the midst of converting a VB library to C#. One of my methods has the following signature in VB: Private Shared Sub FillOrder(ByVal row As DataRowView, ByRef o As Order) In C# I converted it to: private static void FillOrder(DataRowView row, ref Order o) From my constructor inside my Order class, I am calling the FillOrder() method like so: DataView dv = //[get the data] if (dv.Count > 0) { FillOrder(dv[0], this); } In VB, this works: Dim dv As DataView = '[get data]' If dv.Count > 0 Then FillOrder(dv.Item(0), Me) End If However, in VS10 in the C# file I am getting a red squiggle under this call with the following error: The best overloaded method match for [the method] has some invalid arguments This was working code in VB. What am I doing wrong?

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  • Android Thumbnail Loading Problem

    - by y ramesh rao
    I'm using a thumbnail loader in my project the one mentioned below. The problem is that the it loads all the thumbnails properly except the ones who's size is of about 40K. When our back end is giving that sort of thumbnails are not generated and sometimes this eventually leads to a Crash too. What m I supposed to do with this ? public class ThumbnailManager { private final Map<String, Bitmap> drawableMap; public static Context context; private Resources res; private int thumbnail_size; public ThumbnailManager() { drawableMap = new HashMap<String, Bitmap >(); res = new Resources(context.getAssets(), null, null); thumbnail_size = res.getInteger(R.ThumbnailManager.THUMBNAIL_SIZE); } public Bitmap fetchBitmap(String urlString) { if(drawableMap.containsKey(urlString)) { return (drawableMap.get(urlString)); } //Log.d(getClass().getSimpleName(), " Image URL :: "+ urlString); try { InputStream is = fetch(urlString); android.util.Log.v("ThumbnailManager", "ThumbnailManager " + urlString); drawableMap.put(urlString, BitmapFactory.decodeStream(is));//Bitmap.createScaledBitmap(BitmapFactory.decodeStream(is), thumbnail_size, thumbnail_size, false)); return drawableMap.get(urlString); } catch(Exception e) { android.util.Log.v("EXCEPTION", "EXCEPTION" + urlString); return null; } } public void fetchBitmapOnThread(final String urlString, final ImageView imageView) { if(drawableMap.containsKey(urlString)) { imageView.setImageBitmap(drawableMap.get(urlString)); return; } if(urlString.compareTo("AUDIO") == 0) { Bitmap audioThumb = BitmapFactory.decodeResource(context.getResources(), R.drawable.timeline_audio_thumb); drawableMap.put(urlString, Bitmap.createScaledBitmap(audioThumb, thumbnail_size, thumbnail_size, false)); imageView.setImageBitmap(drawableMap.get(urlString)); return; } final Handler handler = new Handler() { public void handleMessage(Message message) { imageView.setImageBitmap((Bitmap) message.obj); } }; Thread thread = new Thread() { public void run() { Bitmap urlBitmap = fetchBitmap(urlString); Message message = handler.obtainMessage(1, urlBitmap); handler.sendMessage(message); } }; thread.start(); } public InputStream fetch(String urlString) throws IOException, MalformedURLException { final URL url = new URL(urlString); final URLConnection conn = url.openConnection(); HttpURLConnection httpConn = (HttpURLConnection) conn; httpConn.setAllowUserInteraction(true); httpConn.setInstanceFollowRedirects(true); httpConn.setRequestMethod("GET"); httpConn.connect(); return(conn.getInputStream()); } }

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  • Problems getting PowerPoint Combobox to list items correctly

    - by mike toyn
    I am creating a PowerPoint in which I want users to be able to select an item from a list in a combo box. Nothing needs to happen after this, it is just to provide a record, on screen, of their choice. My problem is that I seem to either be able to populate the combo box and users can select an item but the list gets longer each time the combobox is clicked on (i.e each time it is clicked on the list gets duplicated). Or alternatively, I can clear the combo box, then populate it but in this scenario, the users choice also seems to get cleared. VBA example 1: Private Sub ComboBox1_DropButtonClick() With ComboBox1 .AddItem " ", 0 .AddItem "speed", 1 .AddItem "provisionality", 2 .AddItem "automation", 3 .AddItem "replication", 4 .AddItem "communicability", 5 .AddItem "multi-modality", 6 .AddItem "non-linearity", 7 .AddItem "capacity", 8 .AddItem "interactivity", 9 End With End Sub VBA example 2: Private Sub ComboBox1_DropButtonClick() ComboBox1.Clear With ComboBox1 .AddItem " ", 0 .AddItem "speed", 1 .AddItem "provisionality", 2 .AddItem "automation", 3 .AddItem "replication", 4 .AddItem "communicability", 5 .AddItem "multi-modality", 6 .AddItem "non-linearity", 7 .AddItem "capacity", 8 .AddItem "interactivity", 9 End With End Sub Can anyone help?

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  • How to mock static member variables

    - by pkrish
    I have a class ClassToTest which has a dependency on ClassToMock. public class ClassToMock { private static final String MEMBER_1 = FileReader.readMemeber1(); protected void someMethod() { ... } } The unit test case for ClassToTest. public class ClassToTestTest { private ClassToMock _mock; @Before public void setUp() throws Exception { _mock = mock(ClassToMock.class) } } When mock is called in the setUp() method, FileReader.readMemeber1(); is executed. Is there a way to avoid this? I think one way is to initialize the MEMBER_1 inside a method. Any other alternatives? Thanks!

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  • How can I add an event handler to an event by name?

    - by cyclotis04
    I'm attempting to add an event handler for every control on my form. The form is a simple info box which pops up, and clicking anywhere on it does the same thing (sort of like Outlook's email notifier.) To do this, I've written a recursive method to add a MouseClick handler to each control, as follows: private void AddMouseClickHandler(Control control, MouseEventHandler handler) { control.MouseClick += handler; foreach (Control subControl in control.Controls) AddMouseClickHandler(subControl, handler); } However, if I wanted to add a handler for all of the MouseDown and MouseUp events, I'd have to write two more methods. I'm sure there's a way around this, but I can't find it. I want a method like: private void AddRecursiveHandler(Control control, Event event, EventHandler handler) { control.event += handler; foreach (Control subControl in control.Controls) AddRecursiveHandler(subControl, event, handler); }

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  • What is the explanation of this results in Java ?

    - by M.H
    I have the following code : public class Main { private int i = j; //1 private int j = 10; public static void main(String[] args) { System.out.println((new Main()).i); } } and there is a compiler error in line 1 because an illegal forward reference. But when I am trying the following code : public class Main { int i = getJ(); //1 int getJ(){ return j; } int j=10; public static void main(String[] args) { System.out.println(new Main().i); } } it works fine and the result is 0.Why there is no illegal forward reference in line 1 here?.The two codes look similar to me.

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  • Automatically selecting and creating class objects

    - by Omin
    Lets say that we have a box class: class Box { private int width; private int height; //Box Constructor public Box( int height ) { this.height = height; width = 450; } } and a series of Box objects in our main: Box Box1 = new Box(147); Box Box2 = new Box(178); Box Box3 = new Box(784); Is there a way to use a "for" loop to go through these objects? Also, how would you make the computer create class objects for us? eg. create 10 objects using: for( int i=0; i>10; i++) { //method }

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  • Create "duplicate copy" of github repository

    - by user1483934
    I see answers to similar questions and I'm sure I may just not be familiar enough with Git and Github terminology to know if they apply to my question. What I need to do is to clone an existing Github remote repository (a private repo under another person's username that I have contributor access to) and create a new private remote repo under my account. The existing repo user is going to make significant alterations to the repo, delete, and re-push, before they do that they want me to clone and create a duplicate so we can continue working from the repo under my user. I want to preserve the commit history with the repo if possible. I've cloned locally but don't can't seem to figure out how to push it to a new remote that isn't origined to the original user.

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  • C++: How to use types that have not been defined?

    - by Jen
    C++ requires all types to be defined before they can be used, which makes it important to include header files in the right order. Fine. But what about my situation: Bunny.h: class Bunny { ... private: Reference<Bunny> parent; } The compiler complains, because technically Bunny has not been completely defined at the point where I use it in its own class definition. This is not sufficient: class Bunny; class Bunny { ... private: Reference<Bunny> parent; } Apart from re-writing my template class Reference so it takes a pointer type (in which case I can use the forward declaration of Bunny), I don't know how to solve this. Any suggestions?

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  • Parameter attributes in c#

    - by ng
    How can I do the following with c# attributes. Below is a snippet of Java that annotates parameters in a constructor. public class Factory { private final String name; private final String value; public Factory(@Inject("name") String name, @Inject("value") String value) { this.name = name; this.value = value; } } From looking at c# annotations it does not look like I can annotate parameters. Is this possible?

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  • Annotations: methods vs variables

    - by Zenzen
    I was always sure (don't know why) that it's better to add annotations to variables, but while browsing the Hibernate doc http://docs.jboss.org/hibernate/stable/annotations/reference/en/html_single/#entity-hibspec-collection I noticed they tend to annotate the methods. So should I put my annotations before methods, like this: @Entity public class Flight implements Serializable { private long id; @Id @GeneratedValue public long getId() { return id; } public void setId(long id) { this.id = id; } } Or is it better to do it like this: @Entity public class Flight implements Serializable { @Id @GeneratedValue private long id; public long getId() { return id; } public void setId(long id) { this.id = id; } } Or maybe there's no difference?

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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