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  • Best approach for storing uploaded image

    - by Sunny
    What are the advantages and disadvantages of storing an image as a blob in the database vs storing just the file name in the database. I'm using PHP(CodeIgniter) with MySQL. I know this question is subjective but a client asked me this question and I couldn't give a good answer.

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  • Implement Google Maps-like image dragging functionality?

    - by Rosarch
    I have a graph with 1000+ nodes that is fairly sparse. I would like to create a visualization of this graph, and let users drag around it, the same way that users can drag the image of Google or Bing maps around. Is there any service/toolkit/technology that exists to allow me to do this easily? Javascript? Silverlight? Flash/Flex?

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  • generating thumbnail image for video

    - by George2
    Hello everyone, I am using VSTS 2008 + C# + .Net 3.5 on Windows 7. I want to use Expression Encoder 3 to generate thumbnail image for video (wmv format) every 30 seconds -- e.g. for a 5 minutes video, there will be 10 thumbnails which reflects video at the time of 0 second, 30 second, 1 minute, 1 minute and 30 seconds, etc. Any reference code? thanks in advance, George

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  • twisted DeferredList parallel Image Download

    - by bell007
    This is code: http://www.dpaste.de/Ij0S/ 1,if there is a erorr (networking erorr,or Unhandled error in Deferred), the code stop. I need this code running until all urls finish request. (May be the parallel function not work? ) 2,when I write image to local filesystem, if meet erorr, there images may not complete. Thanks!

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  • retreive the url of the page an image sits on

    - by Ayyash
    I'm trying to log URLs that access broken images, using an HTTP module to catch those images when accessed. How do you retrieve the URL where that image sits on? is there a way to do it the other way round too? That is, loop through images served in a URL and decide which ones are broken. This is all in ASP.NET with C#.

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  • ActionScript JPGEncoder +bad quality of the image

    - by Alex
    I have noticed that the quality of the images produced by the JPEGEncoder does not match that of other encoders available (i.e. php's built in image compression functions from the gd library) Any explanation ? or hints/workarounds for improving the quality of compressed images by JPEGEncoder ??

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  • Image is not load Texture value is -1

    - by Mitali
    hi i Want to know what is the reason image is not load but a white view is open.When i debug the texture vale and summary value is -1. My Code is: _textures[kTexture_Background] = [[Texture2D alloc] initWithImage: [UIImage imageNamed:@"backgroundimage.png"]]; Thanks

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  • Show progress without using an image

    - by Jon1
    I would like to design a progress bar, without using an image (eg animated gif...). Can this be done with just html css and jquery? trying to be creative here :) Update: the progress percentage cannot be determined, so it has to be a loop

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  • embedded image data

    - by kurkevan
    I've noticed that in recent versions of Firefox, some images are displayed even when I disable images (e.g., Google News). Apparently this is due to images being embedded in the code using the "data:image" specification. Does anyone know of a way to disable these images from being displayed? Thanks.

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  • css background image move

    - by kraabus
    I have image in website's header as background. Now, when page is loaded, I'd like to move it slowly from left to right (about 100 pixels) and then stop. Is there any not too complex way to do that?

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  • Linq to SQL EntitySet Binding the MVVM way

    - by Savvas Sopiadis
    Hi everybody! In a WPF application i'm using LINQ to SQL classes (created by SQL Metal, thus implementing POCOs). Let's assume i have a table User and a Table Pictures. These pictures are actually created from one picture, the difference between them may be the size, coloring,... So every user may has more than one Pictures, so the association is 1:N (User:Pictures). My problems: a) how do i bind, in a MVVM manner, a picture control to one picture (i will take one specific picture) in the EntitySet, to show it up? b) everytime a user changes her picture the whole EntitySet should be thrown away and the newly created Picture(s) should be a added. Is this the correct way? e.g. //create the 1st piture object UserPicture1 = new UserPicture(); UserPicture1.Description = "... some description.. "; USerPicture1.Image = imgBytes; //array of bytes //create the 2nd piture object UserPicture2 = new UserPicture(); UserPicture2.Description = "... another description.. "; UserPicture2.Image = DoSomethingWithPreviousImg(imgBytes); //array of bytes //Assuming that the entityset is called Pictures //add these pictures to the corresponding user User.Pictures.Add(UserPicture1); User.Pictures.Add(UserPicture2); //save changes datacontext.Save() Thanks in advance

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  • Memory leak while asynchronously loading BitmapSource images

    - by harry
    I have a fair few images that I'm loading into a ListBox in my WPF application. Originally I was using GDI to resize the images (the originals take up far too much memory). That was fine, except they were taking about 400ms per image. Not so fine. So in search of another solution I found a method that uses TransformedBitmap (which inherits from BitmapSource). That's great, I thought, I can use that. Except I'm now getting memory leaks somewhere... I'm loading the images asynchronously using a BackgroundWorker like so: BitmapSource bs = ImageUtils.ResizeBitmapSource(ImageUtils.GetImageSource(photo.FullName)); //BitmapSource bs = ImageUtils.GetImageSource(photo.FullName); bs.Freeze(); this.dispatcher.Invoke(new Action(() => { photo.Source = bs; })); GetImageSource just gets the Bitmap from the path and then converts to BitmapSource. Here's the code snippet for ResizeBitmapSource: const int thumbnailSize = 200; int width; int height; if (bs.Width > bs.Height) { width = thumbnailSize; height = (int)(bs.Height * thumbnailSize / bs.Width); } else { height = thumbnailSize; width = (int)(bs.Width * thumbnailSize / bs.Height); } BitmapSource tbBitmap = new TransformedBitmap(bs, new ScaleTransform(width / bs.Width, height / bs.Height, 0, 0)); return tbBitmap; That code is essentially the code from: http://rongchaua.net/blog/c-wpf-fast-image-resize/ Any ideas what could be causing the leak?

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