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  • Declaring arrays in c language without initial size

    - by user2534857
    this is the question-- Write a program to manipulate the temperature details as given below. - Input the number of days to be calculated. – Main function - Input temperature in Celsius – input function - Convert the temperature from Celsius to Fahrenheit.- Separate function - find the average temperature in Fahrenheit. how can I make this program without initial size of array ?? #include<stdio.h> #include<conio.h> void input(int); int temp[10]; int d; void main() { int x=0; float avg=0,t=0; printf("\nHow many days : "); scanf("%d",&d); input(d); conv(); for(x=0;x<d;x++) { t=t+temp[x]; } avg=t/d; printf("Avarage is %f",avg); getch(); } void input(int d) { int x=0; for(x=0;x<d;x++) { printf("Input temperature in Celsius for #%d day",x+1); scanf("%d",&temp[x]); } } void conv() { int x=0; for(x=0;x<d;x++) { temp[x]=1.8*temp[x]+32; } }

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  • How can pointers to functions point to something that doesn't exist in memory yet? Why do prototypes have different addresses?

    - by Kacy Raye
    To my knowledge, functions do not get added to the stack until run-time after they are called in the main function. So how can a pointer to a function have a function's memory address if it doesn't exist in memory? For example: using namespace std; #include <iostream> void func() { } int main() { void (*ptr)() = func; cout << reinterpret_cast<void*>(ptr) << endl; //prints 0x8048644 even though func never gets added to the stack } Also, this next question is a little less important to me, so if you only know the answer to my first question, then that is fine. But anyway, why does the value of the pointer ( the memory address of the function ) differ when I declare a function prototype and implement the function after main? In the first example, it printed out 0x8048644 no matter how many times I ran the program. In the next example, it printed out 0x8048680 no matter how many times I ran the program. For example: using namespace std; #include <iostream> void func(); int main() { void ( *ptr )() = func; cout << reinterpret_cast<void*>(ptr) << endl; } void func(){ }

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  • Allocating 32-bit integer arrays in 64-bit machines

    - by Shredderroy
    I have a 64-bit i7 machine. Suppose I allocate memory for n 32-bit integers. How many physical registers will actually be used in the allocation: n, or n/2? I tried to write the following simple programme to find out. #include <iostream> #include <cstdlib> using namespace std; int main (int argc, char *argv[]) { int a[4]; cout << &a[0] << "\t" << &a[3] << endl; cin.ignore (1); return 0; } // End main () The output is: 0018FA04 0018FA10 They seem further apart than they should be. Why aren't the addresses 04 and 07? And does this mean that the system is actually allocating four (or more) integers, instead of packing the four 32-bit integers into two 64-bit registers? Thanks in advance for your help.

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  • Need help setting up a truststore's chain of authority (in Tomcat)

    - by codeinfo
    Lead in ... I'm not an expert, by far, in application security via SSL, but am trying to establish a test environment that includes all possible scenarios we may encounter in production. For this I have a tree of Certificate Authorities (CAs) that are the issuers of an assortment of test client certificates, and node/server certificates (complex test environment representing the various published web services and other applications we integrate with). The structure of these CAs are as follows: Root CA, which has signed/issued Sub CA1, Sub CA2, and Sub CA3. These subs have then signed/issued all certificates of those various nodes and clients in the environment. Now for the question .... In my application's truststore I would like to trust everything signed by Sub CA1, and Sub CA2, but not Sub CA3 (untrusted). Does this mean my truststore should (1) ONLY include Sub CA1 and Sub CA2, or (2) should it include Root CA, Sub CA1, and Sub CA2? I don't know what is the proper way to represent this trust chain in a truststore. In the future I would also like to add a Sub CA4 (also signed/issued by the Root CA), but add that to a Certificate Revocation List (CRL) for testing purposes. Ahead of time, thank you for any help concerning this. It's greatly appreciated.

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  • Error : 'java' is not recognized as an internal or external command, operable program or batch file.

    - by Setu
    I have my application online on the Google Apps Engine. When I deploy this application, this error is generated. I am using Netbeans 6.9. My jdk is installed at : "C:\Program Files\Java\jdk1.6.0_23\". I have installed Google App Engine for Java. This application is getting deployed & run on localhost very well. I am also able to start Google App Engine Server. I have set Environment variables as : 1) classpath : C:\Program Files\Java\jdk1.6.0_23\bin; 2) path : C:\Program Files\Java\jdk1.6.0_23\bin; 3) JAVA_HOME : C:\Program Files\Java\jdk1.6.0_23\bin; 4) include : C:\Program Files\Java\jdk1.6.0_23\include; 5) lib : C:\Program Files\Java\jdk1.6.0_23\lib; However, in system32, I am not finding java.exe, javac.exe or javawc.exe. Also, while running this : 1) java.exe 2) javac.exe 3) java -version from Command Line, they give proper output. How do I make my application properly deployed ?

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  • Flash Builder 4 "includeIn" property causing design view error

    - by Chris
    I am creating a custom TextInput component that will define an "error" state. I have extended the TextInput class to change the state to "error" if the errorString property's length is greater than 0. In the skin class, I have defined an "error" state, and added some logic to detect the size and position of the error icon. However, if I have this code at the same time I use the "includeIn" property in the bitmap image tag, I get a design view error. If I either A) Only include that code with no "includeIn" property set, it works or B) dont include the code to set the icon size and position and only use the "includeIn" property, it works. Any ideas what could be causing the design view problem when I use both the "includeIn" property and the icon size/position code at the same time? TextInput Class: package classes { import spark.components.TextInput; public class TextInput extends spark.components.TextInput { [SkinState("error")]; public function TextInput() { super(); } override public function set errorString( value:String ):void { super.errorString = value; invalidateSkinState(); } override protected function getCurrentSkinState():String { if (errorString.length>0) { return "error"; } return super.getCurrentSkinState(); } } } TextInput Skin File: override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { //THIS IS THE CODE THAT SEEMS TO BE CAUSING THE PROBLEM if(getStyle("iconSize") == "large") { errorIcon.right = -12; errorIcon.source = new errorIconLg(); } else { errorIcon.right = -5; errorIcon.source = new errorIconSm(); } super.updateDisplayList(unscaledWidth, unscaledHeight); } </fx:Script> <s:states> <s:State name="normal"/> <s:State name="disabled"/> <s:State name="error"/> </s:states> //If I remove the problem code above or if I take out the includeIn //property here, it works <s:BitmapImage id="errorIcon" verticalCenter="0" includeIn="error" /> </s:SparkSkin>

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  • Dynamic function arguments in C++, possible?

    - by Jeshwanth Kumar N K
    I am little new to C++, I have one doubt in variable argument passing. As I mentioned in a sample code below ( This code won't work at all, just for others understanding of my question I framed it like this), I have two functions func with 1 parameter and 2 parameters(parameter overloading). I am calling the func from main, before that I am checking whether I needs to call 2 parameter or 1 parameter. Here is the problem, as I know I can call two fuctions in respective if elseif statements, but I am curious to know whether I can manage with only one function. (In below code I am passing string not int, as I mentioned before this is just for others understanding purpose. #include<iostream.h> #include <string> void func(int, int); void func(int); void main() { int a, b,in; cout << "Enter the 2 for 2 arg, 1 for 1 arg\n"; cin << in; if ( in == 2) { string pass = "a,b"; } elseif ( in == 1) { string pass = "a"; } else { return 0; } func(pass); cout<<"In main\n"<<endl; } void func(int iNum1) { cout<<"In func1 "<<iNum1<<endl; } void func(int iNum1, int iNum2) { cout<<"In func2 "<<iNum1<<" "<<iNum2<<endl; }

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  • Hiding instantiated templates in shared library created with g++

    - by jchl
    I have a file that contains the following: #include <map> class A {}; void doSomething() { std::map<int, A> m; } When compiled into a shared library with g++, the library contains dynamic symbols for all the methods of std::map<int, A>. Since A is private to this file, there is no possibility that std::map will be instantiated in any other shared library with the same parameters, so I'd like to make the template instantiation hidden (for some of the reasons described in this document). I thought I should be able to do this by adding an explicit instantiation of the template class and marking it as hidden, like so: #include <map> class A {}; template class __attribute__((visibility ("hidden"))) std::map<int, A>; void doSomething() { std::map<int, A> m; } However, this has no effect: the symbols are still all exported. I even tried compiling with -fvisibility=hidden, but this also has no effect on the visibility of the methods of std::map<int, A> (although it does hide doSomething). The document I linked to above describes the use of export maps to restrict visibility, but that seems very tedious. Is there a way to do what I want in g++ (other than using export maps)? If so, what is it? If not, is there a good reason why these symbols must always be exported, or is this just a omission in g++?

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  • asset_packing tiny_mce files

    - by haries
    I use inplacericheditor plugin and tiny_mce Before asset_packager usage, this is how I include the files and they work well <script src="/javascripts/patch_inplaceeditor_1-8-2.js" type="text/javascript"> </script> <script src="/javascripts/patch_inplaceeditor_editonblank_1-8-2.js" type="text/javascript" </script> <script src="/javascripts/tiny_mce/tiny_mce.js" type="text/javascript"></script> <script src="/javascripts/tiny_mce_init.js" type="text/javascript"></script> <script src="/javascripts/inplacericheditor.js" type="text/javascript"></script> My asset_packager.yml section looks like this for the above files: tinyeditor: patch_inplaceeditor_1-8-2 patch_inplaceeditor_editonblank_1-8-2 tiny_mce/tiny_mce tiny_mce_init tiny_mce/langs/en tiny_mce/themes/advanced/editor_template tiny_mce/themes/advanced/langs/en tiny_mce/plugins/save/editor_plugin tiny_mce/plugins/autoresize/editor_plugin tiny_mce/plugins/paste/editor_plugin tiny_mce/plugins/preview/editor_plugin tiny_mce/plugins/table/editor_plugin tiny_mce/plugins/contextmenu/editor_plugin tiny_mce/plugins/emotions/editor_plugin inplacericheditor When I include the asset_packaged file and load the page (in production) I get the following errors: "Ajax.InPlaceEditor is undefined" "Ajax.InPlaceRichEditor is not a constructor" Can anyone shed some light on where I am going wrong or share a better way to asset_package tinymce? Thanks!

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  • std::bind overload resolution

    - by bpw1621
    The following code works fine #include <functional> using namespace std; using namespace std::placeholders; class A { int operator()( int i, int j ) { return i - j; } }; A a; auto aBind = bind( &A::operator(), ref(a), _2, _1 ); This does not #include <functional> using namespace std; using namespace std::placeholders; class A { int operator()( int i, int j ) { return i - j; } int operator()( int i ) { return -i; } }; A a; auto aBind = bind( &A::operator(), ref(a), _2, _1 ); I have tried playing around with the syntax to try and explicitly resolve which function I want in the code that does not work without luck so far. How do I write the bind line in order to choose the call that takes the two integer arguments?

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  • limiting mysql results by range of a specific key INCLUDING DUPLICATES

    - by aVC
    I have a query SELECT p.*, m.*, (SELECT COUNT(*) FROM newPhotoonAlert n WHERE n.userIDfor='$id' AND n.threadID=p.threadID and n.seen='0') AS unReadCount FROM posts p JOIN myMembers m ON m.id = p.user_id LEFT JOIN following f ON (p.user_id = f.user_id AND f.follower_id='$id' AND f.request='0' AND f.status='1') JOIN myMembers searcher ON searcher.id = '$id' WHERE ((f.follower_id = searcher.id) OR m.id='$id') AND p.flagged <'5' ORDER BY p.threadID DESC,p.positionID It brings result as expected but I want to add Another CLAUSE to limit the results. Say a sample (minimal shown) set of data looks like this with the above query. threadID postID positionID url 564 1254 2 a.com 564 1245 1 a1.com 541 1215 3 b1.com 541 1212 2 b2.com 541 1210 1 b3.com 523 745 1 c1.com 435 689 2 d2.com 435 688 1 a4.com 256 345 1 s3.com 164 316 1 f1.com . . I want to get ROWS corresponding to 2 DISTINCT threadIDs starting from MAX, but I want to include duplicates as well. Something like AND p.threadID IN (Select just Two of all threadIDs currently selected, but include duplicate rows) So my result should be threadID postID positionID url 564 1254 2 a.com 564 1245 1 a1.com 541 1215 3 b1.com 541 1212 2 b2.com 541 1210 1 b3.com

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  • Function pointers uasage

    - by chaitanyavarma
    Hi All, Why these two codes give the same output, Case - 1: #include <stdio.h> typedef void (*mycall) (int a ,int b); void addme(int a,int b); void mulme(int a,int b); void subme(int a,int b); main() { mycall x[10]; x[0] = &addme; x[1] = &subme; x[2] = &mulme; (x[0])(5,2); (x[1])(5,2); (x[2])(5,2); } void addme(int a, int b) { printf("the value is %d\n",(a+b)); } void mulme(int a, int b) { printf("the value is %d\n",(a*b)); } void subme(int a, int b) { printf("the value is %d\n",(a-b)); } Output: the value is 7 the value is 3 the value is 10 Case -2 : #include <stdio.h> typedef void (*mycall) (int a ,int b); void addme(int a,int b); void mulme(int a,int b); void subme(int a,int b); main() { mycall x[10]; x[0] = &addme; x[1] = &subme; x[2] = &mulme; (*x[0])(5,2); (*x[1])(5,2); (*x[2])(5,2); } void addme(int a, int b) { printf("the value is %d\n",(a+b)); } void mulme(int a, int b) { printf("the value is %d\n",(a*b)); } void subme(int a, int b) { printf("the value is %d\n",(a-b)); } Output: the value is 7 the value is 3 the value is 10

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  • Second user-defined function returns garbage value?

    - by mintyfresh
    I have been teaching myself C programming, and I've come to a difficult point with using variables across functions. When, I compile this program and run it, the function askBirthYear returns the correct value, but sayAgeInYears returns either 0 or a garbage value. I believe it has something to do with how I used the variable birthYear, but I'm stumped on how to fix the issue. Here is the code: #include <stdio.h> #include <stdlib.h> int askBirthYear(int); void sayAgeInYears(int); int birthYear; int main(void) { askBirthYear(birthYear); sayAgeInYears(birthYear); return EXIT_SUCCESS; } void askBirthYear(int birthYear) { printf("Hello! In what year were you born?\n"); scanf("%d", &birthYear); printf("Your birth year is %d.\n", birthYear); return birthYear; } void sayAgeInYears(int birthYear) { int age; age = 2012 - birthYear; printf("You are %d years old.\n", age); }

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  • Program that edits string and prints each word individually with C

    - by Michael_19
    I keep getting the error segmentation fault (core dumped) when I run my progam. #include<stdio.h> #include<stdlib.h> int nextword(char *str); int main(void) { char str[] = "Hello! Today is a beautiful day!!\t\n"; int i = nextword(str); while(i != -1) { printf("%s\n",&(str[i])); i = nextword(NULL); } return 0; } int nextword(char *str) { // create two static variables - these stay around across calls static char *s; static int nextindex; int thisindex; // reset the static variables if (str != NULL) { s = str; thisindex = 0; // TODO: advance this index past any leading spaces while (s[thisindex]=='\n' || s[thisindex]=='\t' || s[thisindex]==' ' ) thisindex++; } else { // set the return value to be the nextindex thisindex = nextindex; } // if we aren't done with the string... if (thisindex != -1) { nextindex = thisindex; // TODO: two things // 1: place a '\0' after the current word // 2: advance nextindex to the beginning // of the next word while (s[nextindex] != ' ' && s[nextindex] != '\0') nextindex++; str[nextindex] = '\0'; nextindex++; } return thisindex; } The goal of the program is to print each word in the string str[] to the console on a new line. I am a beginning programmer and this is an assignment so I must use this type of format (no string library allowed). I just would like to know where I went wrong and how I can fix it.

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  • How do I reset my pointer to a specific array location?

    - by ohtanya
    I am a brand new programming student, so please forgive my ignorance. My assignment states: Write a program that declares an array of 10 integers. Write a loop that accepts 10 values from the keyboard and write another loop that displays the 10 values. Do not use any subscripts within the two loops; use pointers only. Here is my code: #include "stdafx.h" #include <iostream> using namespace std; int main() { const int NUM = 10; int values[NUM]; int *p = &values[0]; int x; for(x = 0; x < NUM; ++x, ++p) { cout << "Enter a value: "; cin >> *p; } for(x = 0; x < NUM; ++x, ++p) { cout << *p << " "; } return 0; } I think I know where my problem is. After my first loop, my pointer is at values[10], but I need to get it back to values[0] to display them. How can I do that?

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  • Function pointers usage

    - by chaitanyavarma
    Hi All, Why these two codes give the same output, Case 1: #include <stdio.h> typedef void (*mycall) (int a ,int b); void addme(int a,int b); void mulme(int a,int b); void subme(int a,int b); main() { mycall x[10]; x[0] = &addme; x[1] = &subme; x[2] = &mulme; (x[0])(5,2); (x[1])(5,2); (x[2])(5,2); } void addme(int a, int b) { printf("the value is %d\n",(a+b)); } void mulme(int a, int b) { printf("the value is %d\n",(a*b)); } void subme(int a, int b) { printf("the value is %d\n",(a-b)); } Output: the value is 7 the value is 3 the value is 10 Case 2 : #include <stdio.h> typedef void (*mycall) (int a ,int b); void addme(int a,int b); void mulme(int a,int b); void subme(int a,int b); main() { mycall x[10]; x[0] = &addme; x[1] = &subme; x[2] = &mulme; (*x[0])(5,2); (*x[1])(5,2); (*x[2])(5,2); } void addme(int a, int b) { printf("the value is %d\n",(a+b)); } void mulme(int a, int b) { printf("the value is %d\n",(a*b)); } void subme(int a, int b) { printf("the value is %d\n",(a-b)); } Output: the value is 7 the value is 3 the value is 10

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  • Template function overloading with identical signatures, why does this work?

    - by user1843978
    Minimal program: #include <stdio.h> #include <type_traits> template<typename S, typename T> int foo(typename T::type s) { return 1; } template<typename S, typename T> int foo(S s) { return 2; } int main(int argc, char* argv[]) { int x = 3; printf("%d\n", foo<int, std::enable_if<true, int>>(x)); return 0; } output: 1 Why doesn't this give a compile error? When the template code is generated, wouldn't the functions int foo(typename T::type search) and int foo(S& search) have the same signature? If you change the template function signatures a little bit, it still works (as I would expect given the example above): template<typename S, typename T> void foo(typename T::type s) { printf("a\n"); } template<typename S, typename T> void foo(S s) { printf("b\n"); } Yet this doesn't and yet the only difference is that one has an int signature and the other is defined by the first template parameter. template<typename T> void foo(typename T::type s) { printf("a\n"); } template<typename T> void foo(int s) { printf("b\n"); } I'm using code similar to this for a project I'm working on and I'm afraid that there's a subtly to the language that I'm not understanding that will cause some undefined behavior in certain cases. I should also mention that it does compile on both Clang and in VS11 so I don't think it's just a compiler bug.

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  • How do I group my package imports into a single custom package?

    - by pavun_cool
    Hi All.. Normally when I am writing the perl program . I used to include following package . use strict ; use warnings ; use Data::Dumper ; Now , I want like this, I will not include all this package for every program . for that I will have these all package in my own package. like following. my_packages.pm package my_packages ; { use strict ; use warnings ; use Data::Dumper; } 1; So, that if I add my_packages.pm in perl program , it needs have all above packages . Actually I have done this experimentation . But I am not able get this things . which means when I am using my_packages . I am not able get the functionality of "use strict, use warnings , use Data::Dumper ". Someone help me out of this problem.....

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  • C related, store a signed long int (32bit) as 4 octets?

    - by Doori Bar
    I managed to get a unsigned long int octets-representation (BE) by reading IPv4 methods, and I managed to read about how signed integers are using the MSB as the sign indicator, which makes 00 00 00 00 to be 0, while 7F FF FF FF is 2147483647. But I can't manage how to do the same for signed long integers? #include <stdio.h> #include <string.h> int main (void) { unsigned long int intu32; unsigned char octets[4]; intu32 = 255; octets[3] = (intu32) & 255; octets[2] = (intu32 >> 8) & 255; octets[1] = (intu32 >> 16) & 255; octets[0] = (intu32 >> 24) & 255; printf("(%d)(%d)(%d)(%d)\n", octets[0], octets[1], octets[2], octets[3]); intu32 = (octets[0] << 24) | (octets[1] << 16) | (octets[2] << 8) | octets[3]; printf("intu32:%lu\n", intu32); return 0; } Thanks in advance, Doori bar

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  • array and point problem

    - by bezetek
    Here, I have a bad program. Its outputs confusing me, anyone can tell me why ? #include <stdio.h> #include <stdlib.h> int main() { int i = 0; char *a_result[10]; char *b_result[10]; for (i = 0; i < 10; i++) { char a_array[10]; char *b_array = malloc(10*sizeof(char)); int j = 0; for (j = 0; j < 9; j++) { a_array[j] = 'a' + i; b_array[j] = 'a' + i; } a_array[j] = '\0'; b_array[j] = '\0'; a_result[i] = a_array; b_result[i] = b_array; } for (i = 0; i < 10; i++) printf("a_result: %s b_result: %s\n",a_result[i],b_result[i]); return 0; } I think the a_result and b_result should be the same, but it is not. Here is the output on my computer. a_result: jjjjjjjjj b_result: aaaaaaaaa a_result: jjjjjjjjj b_result: bbbbbbbbb a_result: jjjjjjjjj b_result: ccccccccc a_result: jjjjjjjjj b_result: ddddddddd a_result: jjjjjjjjj b_result: eeeeeeeee a_result: jjjjjjjjj b_result: fffffffff a_result: jjjjjjjjj b_result: ggggggggg a_result: jjjjjjjjj b_result: hhhhhhhhh a_result: jjjjjjjjj b_result: iiiiiiiii a_result: jjjjjjjjj b_result: jjjjjjjjj any explanation about this is appreciate!

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  • Returning a dynamically created array from function

    - by informer2000
    I'm trying to create a function that would dynamically allocate an array, sets the values of the elements, and returns the size of the array. The array variable is a pointer that is declared outside the function and passed as a parameter. Here is the code: #include <cstdlib> #include <iostream> using namespace std; int doArray(int *arr) { int sz = 10; arr = (int*) malloc(sizeof(int) * sz); for (int i=0; i<sz; i++) { arr[i] = i * 5; } return sz; } int main(int argc, char *argv[]) { int *arr = NULL; int size = doArray(arr); for (int i=0; i<size; i++) { cout << arr[i] << endl; } return 0; } For some reason, the program terminates on the first iteration of the for loop in main()! Am I doing something wrong?

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  • Comparing C++ input with array values

    - by Security_Gate
    Hey everyone, Over the last couple months I've still been slowly but surely trudging through C++, and I've run into a snag that I've been meaning to figure out. I've tried asking/reading/searching, but I could never find an appropriate answer. Maybe it is simply because the question is sort of difficult to ask. What I'm trying to do is at the end of my program, have the end sequence compare the input value with values within an Array. Do I have to loop a comparison sequence? Is there an easier way around this? #include <iostream> #include <string> using namespace std; int main () { string YesAnswers[5] = {"Y", "YES", "yes" "y"}; string Name; string YN; do { cout << "Enter your name: "; getline(cin, Name); cout << "Your name is "<< Name; cout <<"\nIs this correct? Y\N: "; cin >> YN; } while(YN == YesAnswers); system("Pause"); return 0; }

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  • replacing space with %20

    - by Codenotguru
    The following program replaces all spaces with %20.the compilation works fine but the program terminates during the runtime.Any help??? #include<iostream> #include<string> using namespace std; void removeSpaces(string url){ int len=url.length(); int i,count=0; while(i<=len){ if(url[i]==' ') count++; i++; } int length2=len+(count*2); string newarr[length2]; for(int j=len-1;j>=0;j--){ if(url[j]==' ') { newarr[length2-1]='0'; newarr[length2-2]='2'; newarr[length2-3]='%'; length2=length2-3; } else { newarr[length2-1]=url[j]; length2=length2-1; } } cout<<"\nThe number of spaces in the url is:"<<count; cout<<"\nThe replaced url is:"<<newarr; } int main(){ string url="http://www.ya h o o.com/"; removeSpaces(url); }

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  • SQL SERVER – Introduction to Extended Events – Finding Long Running Queries

    - by pinaldave
    The job of an SQL Consultant is very interesting as always. The month before, I was busy doing query optimization and performance tuning projects for our clients, and this month, I am busy delivering my performance in Microsoft SQL Server 2005/2008 Query Optimization and & Performance Tuning Course. I recently read white paper about Extended Event by SQL Server MVP Jonathan Kehayias. You can read the white paper here: Using SQL Server 2008 Extended Events. I also read another appealing chapter by Jonathan in the book, SQLAuthority Book Review – Professional SQL Server 2008 Internals and Troubleshooting. After reading these excellent notes by Jonathan, I decided to upgrade my course and include Extended Event as one of the modules. This week, I have delivered Extended Events session two times and attendees really liked the said course. They really think Extended Events is one of the most powerful tools available. Extended Events can do many things. I suggest that you read the white paper I mentioned to learn more about this tool. Instead of writing a long theory, I am going to write a very quick script for Extended Events. This event session captures all the longest running queries ever since the event session was started. One of the many advantages of the Extended Events is that it can be configured very easily and it is a robust method to collect necessary information in terms of troubleshooting. There are many targets where you can store the information, which include XML file target, which I really like. In the following Events, we are writing the details of the event at two locations: 1) Ringer Buffer; and 2) XML file. It is not necessary to write at both places, either of the two will do. -- Extended Event for finding *long running query* IF EXISTS(SELECT * FROM sys.server_event_sessions WHERE name='LongRunningQuery') DROP EVENT SESSION LongRunningQuery ON SERVER GO -- Create Event CREATE EVENT SESSION LongRunningQuery ON SERVER -- Add event to capture event ADD EVENT sqlserver.sql_statement_completed ( -- Add action - event property ACTION (sqlserver.sql_text, sqlserver.tsql_stack) -- Predicate - time 1000 milisecond WHERE sqlserver.sql_statement_completed.duration > 1000 ) -- Add target for capturing the data - XML File ADD TARGET package0.asynchronous_file_target( SET filename='c:\LongRunningQuery.xet', metadatafile='c:\LongRunningQuery.xem'), -- Add target for capturing the data - Ring Bugger ADD TARGET package0.ring_buffer (SET max_memory = 4096) WITH (max_dispatch_latency = 1 seconds) GO -- Enable Event ALTER EVENT SESSION LongRunningQuery ON SERVER STATE=START GO -- Run long query (longer than 1000 ms) SELECT * FROM AdventureWorks.Sales.SalesOrderDetail ORDER BY UnitPriceDiscount DESC GO -- Stop the event ALTER EVENT SESSION LongRunningQuery ON SERVER STATE=STOP GO -- Read the data from Ring Buffer SELECT CAST(dt.target_data AS XML) AS xmlLockData FROM sys.dm_xe_session_targets dt JOIN sys.dm_xe_sessions ds ON ds.Address = dt.event_session_address JOIN sys.server_event_sessions ss ON ds.Name = ss.Name WHERE dt.target_name = 'ring_buffer' AND ds.Name = 'LongRunningQuery' GO -- Read the data from XML File SELECT event_data_XML.value('(event/data[1])[1]','VARCHAR(100)') AS Database_ID, event_data_XML.value('(event/data[2])[1]','INT') AS OBJECT_ID, event_data_XML.value('(event/data[3])[1]','INT') AS object_type, event_data_XML.value('(event/data[4])[1]','INT') AS cpu, event_data_XML.value('(event/data[5])[1]','INT') AS duration, event_data_XML.value('(event/data[6])[1]','INT') AS reads, event_data_XML.value('(event/data[7])[1]','INT') AS writes, event_data_XML.value('(event/action[1])[1]','VARCHAR(512)') AS sql_text, event_data_XML.value('(event/action[2])[1]','VARCHAR(512)') AS tsql_stack, CAST(event_data_XML.value('(event/action[2])[1]','VARCHAR(512)') AS XML).value('(frame/@handle)[1]','VARCHAR(50)') AS handle FROM ( SELECT CAST(event_data AS XML) event_data_XML, * FROM sys.fn_xe_file_target_read_file ('c:\LongRunningQuery*.xet', 'c:\LongRunningQuery*.xem', NULL, NULL)) T GO -- Clean up. Drop the event DROP EVENT SESSION LongRunningQuery ON SERVER GO Just run the above query, afterwards you will find following result set. This result set contains the query that was running over 1000 ms. In our example, I used the XML file, and it does not reset when SQL services or computers restarts (if you are using DMV, it will reset when SQL services restarts). This event session can be very helpful for troubleshooting. Let me know if you want me to write more about Extended Events. I am totally fascinated with this feature, so I’m planning to acquire more knowledge about it so I can determine its other usages. Reference : Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Optimization, SQL Performance, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Training, SQLServer, T SQL, Technology Tagged: SQL Extended Events

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  • Windows CE: Using IOCTL_DISK_GET_STORAGEID

    - by Bruce Eitman
    A customer approached me recently to ask if I had any code that demonstrated how to use STORAGE_IDENTIFICATION, which is the data structure used to get the Storage ID from a disk. I didn’t have anything, which of course sends me off writing code and blogging about it. Simple enough, right? Go read the documentation for STORAGE_IDENTIFICATION which lead me to IOCTL_DISK_GET_STORAGEID. Except that the documentation for IOCTL_DISK_GET_STORAGEID seems to have a problem.   The most obvious problem is that it shows how to call CreateFile() to get the handle to use with DeviceIoControl(), but doesn’t show how to call DeviceIoControl(). That is odd, but not really a problem. But, the call to CreateFile() seems to be wrong, or at least it was in my testing. The documentation shows the call to be: hVolume = CreateFile(TEXT("\Storage Card\Vol:"), GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, NULL); I tried that, but my testing with an SD card mounted as Storage Card failed on the call to CreateFile(). I tried several variations of this, but none worked. Then I remembered that some time ago I wrote an article about enumerating the disks (Windows CE: Displaying Disk Information). I pulled up that code and tried again with both the disk device name and the partition volume name. The disk device name worked. The device names are DSKx:, where x is the disk number. I created the following function to output the Manufacturer ID and Serial Number returned from IOCTL_DISK_GET_STORAGEID:   #include "windows.h" #include "Diskio.h"     BOOL DisplayDiskID( TCHAR *Disk ) {                 STORAGE_IDENTIFICATION *StoreID = NULL;                 STORAGE_IDENTIFICATION GetSizeStoreID;                 DWORD dwSize;                 HANDLE hVol;                 TCHAR VolumeName[MAX_PATH];                 TCHAR *ManfID;                 TCHAR *SerialNumber;                 BOOL RetVal = FALSE;                 DWORD GLE;                   // Note that either of the following works                 //_stprintf(VolumeName, _T("\\%s\\Vol:"), Disk);                 _stprintf(VolumeName, _T("\\%s"), Disk);                   hVol = CreateFile( Disk, GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, NULL);                   if( hVol != INVALID_HANDLE_VALUE )                 {                                 if(DeviceIoControl(hVol, IOCTL_DISK_GET_STORAGEID, (LPVOID)NULL, 0, &GetSizeStoreID, sizeof(STORAGE_IDENTIFICATION), &dwSize, NULL) == FALSE)                                 {                                                 GLE = GetLastError();                                                 if( GLE == ERROR_INSUFFICIENT_BUFFER )                                                 {                                                                 StoreID = (STORAGE_IDENTIFICATION *)malloc( GetSizeStoreID.dwSize );                                                                 if(DeviceIoControl(hVol, IOCTL_DISK_GET_STORAGEID, (LPVOID)NULL, 0, StoreID, GetSizeStoreID.dwSize, &dwSize, NULL) != FALSE)                                                                 {                                                                                 RETAILMSG( 1, (TEXT("DisplayDiskID: Flags %X\r\n"), StoreID->dwFlags ));                                                                                 if( !(StoreID->dwFlags & MANUFACTUREID_INVALID) )                                                                                 {                                                                                                 ManfID = (TCHAR *)((DWORD)StoreID + StoreID->dwManufactureIDOffset);                                                                                                 RETAILMSG( 1, (TEXT("DisplayDiskID: Manufacture ID %s\r\n"), ManfID ));                                                                                 }                                                                                 if( !(StoreID->dwFlags & SERIALNUM_INVALID) )                                                                                 {                                                                                                 SerialNumber = (TCHAR *)((DWORD)StoreID + StoreID->dwSerialNumOffset);                                                                                                 RETAILMSG( 1, (TEXT("DisplayDiskID: Serial Number %s\r\n"), SerialNumber ));                                                                                 }                                                                                 RetVal = TRUE;                                                                 }                                                                 else                                                                                 RETAILMSG( 1, (TEXT("DisplayDiskID: DeviceIoControl failed (%d)\r\n"), GLE));                                                                                                                                                 free(StoreID);                                                 }                                                 else                                                                 RETAILMSG( 1, (TEXT("No Disk Identifcation available for %s\r\n"), VolumeName ));                                 }                                 else                                                 RETAILMSG( 1, (TEXT("DisplayDiskID: DeviceIoControl succeeded (and shouldn't have)\r\n")));                                                                                 CloseHandle (hVol);                 }                 else                                 RETAILMSG( 1, (TEXT("DisplayDiskID: Failed to open volume (%s)\r\n"), VolumeName ));                   return RetVal; } Further testing showed that both \DSKx: and \DSKx:\Vol: work when calling CreateFile();   Copyright © 2010 – Bruce Eitman All Rights Reserved

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