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  • What are some commonly used source code check-in policies?

    - by rwmnau
    I'm curious what code review policies other development shops apply to their source code when it's checked into the source control repository. I'm setting up a TFS (Team Foundation) server, and I'd like to apply some check-in policies to start to stamp out bad practices. For example, I was thinking of starting with the following couple, so this is the kind of stuff I'm looking for: Prohibit empty "Catch" blocks. This would prevent applications from swallowing any exceptions without at least requiring a comment explaining why it's not necessary to do anything with the exception. Prohibit "Catch ex as Exception" generic exception handling. Instead, require code to catch specific types of exceptions and deal with them appropriately, instead of just building catch-all handling. Require a check-in comment. This one should be self-explanatory, though it seems that TFS (and most other source-control systems) don't require a comment by default. While these are just examples, they're where I'm thinking of starting, and while I'd like some additional examples of what's popular, I'm open to feedback on these. Also, though we're a mostly .NET shop, I imagine the popular policies are universal across languages and IDEs (we have some Java development and a few people who will use the repository develop with Eclipse).

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  • Java program using a class from a JAR file

    - by Myn
    Hi guys, I'll try to phrase this as best I can. I have a program which has an API-like functionality - it uses reflection to dynamically call methods from within a class. In this instance: Server.java public static void main(String[] args) { Class<?> clazz = Class.forName("DiHandler"); StHandler out = (StHandler) clazz; out.read(); DiHandler.java // implements StHandler import edu.ds.*; public void read() { Ds aType = new Ds(); aType = "134"; } So DiHandler has a method read() which can contain anything, it doesn't matter to Server.java after compile time. My problem is: DiHandler.java uses the class Ds from a JAR file. When I'm working on DiHandler.java in Eclipse (in a separate project from the project Server.java is in) I can add this JAR without a problem. But when I move DiHandler.class, after it's compiled, to be used by Server.class, how can it still use the JAR file? I hope this makes some sense, I suppose another way to phrase it would be how can I allow DiHandler to call on a class from the JAR without editing the classpath? Thanks very much in advance and sorry for any confusion or poor phrasing, I can only offer thanks and the customary offer of a pint for any assistance. M

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  • Create cross platform Java SWT Application

    - by mchr
    I have written a Java GUI using SWT. I package the application using an ANT script (fragment below). <jar destfile="./build/jars/swtgui.jar" filesetmanifest="mergewithoutmain"> <manifest> <attribute name="Main-Class" value="org.swtgui.MainGui" /> <attribute name="Class-Path" value="." /> </manifest> <fileset dir="./build/classes" includes="**/*.class" /> <zipfileset excludes="META-INF/*.SF" src="lib/org.eclipse.swt.win32.win32.x86_3.5.2.v3557f.jar" /> </jar> This produces a single jar which on Windows I can just double click to run my GUI. The downside is that I have had to explicitly package the windows SWT package into my jar. I would like to be able to run my application on other platforms (primarily Linux and OS X). The simplest way to do it would be to create platform specific jars which packaged the appropriate SWT files into separate JARs. Is there a better way to do this? Is it possible to create a single JAR which would run on multiple platforms?

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  • Want to develop for Android. Have a few basic, non-FAQ questions

    - by Troy M
    Hi everyone, Recently myself and a small group of friends became interested in developing a game for a mobile platform. Originally we considered the iPhone but none of us use macs, so we decided Android would be a more realistic platform to use. Before we get started, I was hoping that I might find some answers to a couple questions so we don't waste our time if this project isn't feasible. Any help is appreciated! I can't seem to find out how many programming languages Android supports. Java is obvious, but what about C+? It seems that Android supports C and C++ through Eclipse, but is that it? (I'm not the programmer for the project which is why I'm asking this. He's comfortable in C+). Our game involves the use of two digital analog sticks (it's not a twin-stick shooter but it's a similar concept). It would seem that most Droid devices unfortunately don't use multi-touch though... Are there many devices out there right now which support this functionality and I'm just not seeing them, or should we possibly consider the development of a different game that would only use a single input? Assuming there's no snags following those first two questions, what would you consider the best screen resolution to develop in? It seems like there are a variety of resolutions out there right now and we can't decide which is the best to use. Again, any answers are appreciated!

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  • ojspc always returns 0 on errors

    - by Matt McCormick
    In my Ant build.xml file, I am trying to compile JSPs using ojspc. The files are being compiled, however, the build process is still running to completion when the JSP compilation has errors. This is part of my build.xml: <java fork="true" jar="${env.ORACLE_HOME}\j2ee\home\ojspc.jar" resultproperty="result"> <jvmarg value="-Djava.compiler=NONE"/> <arg value="-extend"/> <arg value="com.orionserver.http.OrionHttpJspPage"/> <arg value="-batchMask"/> <arg value="*.jsp"/> <arg value="${target-directory}/build/target/ear/${module-dir-name}-jsp.war"/> </java> <echo level="info">Result Property: ${result}</echo> I have tried setting the property failonerror="true" but that does not change anything. I receive the following output: [java] Detected archive, now processing contents of ../build/target/ear/web-module-jsp.war... [java] Setting up temp area... [java] Expanding archive in temp area... [java] C:\DOCUME~1\MMCCOR~1\LOCALS~1\Temp\tmp12940\_web_2d_inf\_jsp\_password.java:60: cannot resolve symbol [java] symbol : variable reqvst [java] location: class _web_2d_inf._jsp._password [java] out.print(reqvst.getAttribute("test")); [java] ^ [java] 1 error [java] Creating D:\eclipse-workspace\jdw\build\..\build\target\ear\web-module-jsp.war ... [java] Removing temp area... [echo] Result Property: 0 ...(more commands) BUILD SUCCESSFUL In the password.jsp file, I intentionally introduced an error to test. How can I get the build to fail on an error? At the Ant Java page, I am confused by: By default the return code of a is ignored. Alternatively, you can set resultproperty to the name of a property and have it assigned to the result code (barring immutability, of course). When you set failonerror="true", the only possible value for resultproperty is 0. Any non-zero response is treated as an error and would mean the build exits.

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  • PHP IDE with Integrated Web Server

    - by seth
    Note: This is not another "What is the best PHP IDE?" question. I'm looking for a PHP IDE with a specific feature, namely an integrated / embedded (php enabled) web server; ideally with xdebug pre-bundled. I already know that Aptana 1.5 has this functionality (and some older versions of Zend Studio as well), but Aptana 1.5 hasn't been supported for quite some time and as we make the transition to PHP 5.3 and beyond, it's usefulness will diminish significantly. I've looked at some options including Eclipse PDT and NetBeans, but it seems every PHP IDE relies on a separate local/remote web server to actually interpret the code. I know installing a web server locally is fairly trivial, but this is for a classroom solution, where installing, configuring, and maintaining a web server on 1000 machines is simply not feasible. A remote server solution will also not work due to the need to use debugging functionality (xdebug currently requires a hardcoded IP for the debug client). This seems like such an obvious feature/plugin for a PHP IDE, but my research thus far has turned up no results.

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  • javac will not compile enum, ( Windows Sun 1.6 --> OpenJDK 1.6)

    - by avgvstvs
    package com.scheduler.process; public class Process { public enum state { NOT_SUBMITTED, SUBMITTED, BLOCKED, READY, RUNNING, COMPLETED } private state currentState; public state getCurrentState() { return currentState; } public void setCurrentState(state currentState) { this.currentState = currentState; } } package com.scheduler.machine; import com.scheduler.process.Process; import com.scheduler.process.Process.state; public class Machine { com.scheduler.process.Process p = new com.scheduler.process.Process(); state s = state.READY; //fails if I don't also explicitly import Process.state p.setCurrentState(s); //says I need a declarator id after 's'... this is wrong. p.setCurrentState(state.READY); } Modified the example to try and direct to the issue. I cannot change the state on this code. Eclipse suggests importing Process.state like I had on my previous example, but this doesn't work either. This allows state s = state.READY but the call to p.setCurrentState(s); fails as does p.setCurrentState(state.READY);

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  • grails question (sample 1 of Grails To Action book) problem with Controller and Service

    - by fegloff
    Hi, I'm doing Grails To Action sample for chapter one. Every was just fine until I started to work with Services. When I run the app I have the following error: groovy.lang.MissingPropertyException: No such property: quoteService for class: qotd.QuoteController at qotd.QuoteController$_closure3.doCall(QuoteController.groovy:14) at qotd.QuoteController$_closure3.doCall(QuoteController.groovy) at java.lang.Thread.run(Thread.java:619) Here is my groovie QuoteService class, which has an error within the definition of GetStaticQuote (ERROR: Groovy:unable to resolve class Quote) package qotd class QuoteService { boolean transactional = false def getRandomQuote() { def allQuotes = Quote.list() def randomQuote = null if (allQuotes.size() > 0) { def randomIdx = new Random().nextInt(allQuotes.size()) randomQuote = allQuotes[randomIdx] } else { randomQuote = getStaticQuote() } return randomQuote } def getStaticQuote() { return new Quote(author: "Anonymous",content: "Real Programmers Don't eat quiche") } } Controller groovie class package qotd class QuoteController { def index = { redirect(action: random) } def home = { render "<h1>Real Programmers do not each quiche!</h1>" } def random = { def randomQuote = quoteService.getRandomQuote() [ quote : randomQuote ] } def ajaxRandom = { def randomQuote = quoteService.getRandomQuote() render "<q>${randomQuote.content}</q>" + "<p>${randomQuote.author}</p>" } } Quote Class: package qotd class Quote { String content String author Date created = new Date() static constraints = { author(blank:false) content(maxSize:1000, blank:false) } } I'm doing the samples using Eclipse with grails addin. Any advice? Regards, Francisco

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  • Getting dialogue snippets from text using regular expressions

    - by sheldon
    I'm trying to extract snippets of dialogue from a book text. For example, if I have the string "What's the matter with the flag?" inquired Captain MacWhirr. "Seems all right to me." Then I want to extract "What's the matter with the flag?" and "Seem's all right to me.". I found a regular expression to use here, which is "[^"\\]*(\\.[^"\\]*)*". This works great in Eclipse when I'm doing a Ctrl+F find regex on my book .txt file, but when I run the following code: String regex = "\"[^\"\\\\]*(\\\\.[^\"\\\\]*)*\""; String bookText = "\"What's the matter with the flag?\" inquired Captain MacWhirr. \"Seems all right to me.\""; Pattern p = Pattern.compile(regex); Matcher m = p.matcher(bookText); if(m.find()) System.out.println(m.group(1)); The only thing that prints is null. So am I not converting the regex into a Java string properly? Do I need to take into account the fact that Java Strings have a \" for the double quotes?

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  • Android: Scheduling application to start with repeating alarms not working

    - by vikramagain
    I get my Broadcast receiver to set a recurring alarm, to fire up a service. Unfortunately this does not result in the service being called repeatedly (based on logcat). I've experimented with different values for the time interval too. Can someone help? (I'm testing through Eclipse on Android 3.2 Motorola xoom) Below is the code for the Broadcast receiver. alarm = (AlarmManager) arg0.getSystemService(Context.ALARM_SERVICE); Intent intentUploadService = new Intent (arg0, com.vikramdhunta.UploaderService.class); Calendar calendar = Calendar.getInstance(); calendar.setTimeInMillis(System.currentTimeMillis()); calendar.add(Calendar.SECOND, 3); PendingIntent pi = PendingIntent.getBroadcast(arg0, 0, intentUploadService , 0); alarm.setRepeating(AlarmManager.RTC_WAKEUP, calendar.getTimeInMillis(), 5, pi); Below is the code for the Service class public UploaderService() { super("UploaderService"); mycounterid = globalcounter++; } @Override protected void onHandleIntent(Intent intent) { synchronized(this) { try { for (int i = 1;i < 5;i++) { // doesn't do much right now.. but this should appear in logcat Log.i(TAG,"OK " + globalcounter++ + " uploading..." + System.currentTimeMillis()); } } catch(Exception e) { } } } @Override public void onCreate() { super.onCreate(); Log.d("TAG", "Service created."); } @Override public IBinder onBind(Intent arg0) { return null; } @Override public int onStartCommand(Intent intent, int flags, int startId) { Log.i(TAG, "Starting upload service..." + mycounterid); return super.onStartCommand(intent,flags,startId); }

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  • Android app with library can't find the library.apk

    - by Dean Schulze
    I'm trying to get the FinchVideo example from the Programming Android book to work. It uses the FinchWelcome library. I've set up FinchWelcome as a Library and in the FinchVideo application I have checked the FinchWelcome library in Properties - Android. When I try to run FinchVideo in the emulator it complains that it cannot find FinchWelcome.apk (output below). I'm building for Android 4.0.3. While Googling for this problem I've found that a lot of people have this problem with Android apps that use libraries. No one seems to have found a solution that works consistently, though. None of the Android books I've seen even talk about how to download libraries. What is the proper way to handle libraries in Android applications? Is this a bug in the Eclipse ADT? Thanks. [FinchVideo] Installing FinchVideo.apk... [FinchVideo] Success! [FinchWelcome] Could not find FinchWelcome.apk! [FinchVideo] Starting activity com.oreilly.demo.pa.finchvideo.FinchVideoActivity on device emulator-5554

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  • complete nub.. iostream file not found

    - by user1742389
    folks I am almost completely new to programming so please bear with me. I am using the first example from lydia.com c++ videos and failing. I am using Xcode 4.5.1 with a c++ command line project instead of eclipse and I am getting an error on compile of iostream file not found. the code is simple and I will include exactly what I have at the end of this message. I thought that iostream was a standard header that came with all even remotely recent versions of c++ compilers and am shocked to get this error and I cannot find any way to fix this. please tell me whats going on. #include <iostream> #include <stdio.h> #include <sstream> #include <vector> int main(int argc, char ** argv) { stringstream version; version << "GCC Version"; _GNUC_<<"."<<_GNUC_MINOR_<<"."<<_GNUC_PATCHLEVEL_<<_"\nVersion String: " <<_VERSION_; cout <<version.string() endl; vector<string> v={"one","two","three"}; for ( s : v ) { cout << s <<endl; } // insert code here... printf("Hello, World!\n"); return 0; } Thanks.

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  • Cordova polluted logs with persistent.js add()

    - by slaver113
    I am using the latest phonegap/cordova version 2.1. and my log in Eclipse logcat get polluted with code when i do var allItems = Item.all(); allItems.list(null, function (results) { results.forEach(function (r) { console.log(r.id+ " " + r.lat + " " + r.long + " " + r.state); }); }); I get a output like (for 100s of lines) 10-29 10:56:13.270: I/Web Console(5961): } function (value) { 10-29 10:56:13.270: I/Web Console(5961): if (value === undefined) { 10-29 10:56:13.270: I/Web Console(5961): return getterCallback(); 10-29 10:56:13.270: I/Web Console(5961): } else { 10-29 10:56:13.270: I/Web Console(5961): setterCallback(value); 10-29 10:56:13.270: I/Web Console(5961): return scope; 10-29 10:56:13.270: I/Web Console(5961): } 10-29 10:56:13.270: I/Web Console(5961): } function (value) { 10-29 10:56:13.270: I/Web Console(5961): if (value === undefined) { 10-29 10:56:13.270: I/Web Console(5961): return getterCallback(); 10-29 10:56:13.270: I/Web Console(5961): } else { 10-29 10:56:13.270: I/Web Console(5961): setterCallback(value); 10-29 10:56:13.270: I/Web Console(5961): return scope; 10-29 10:56:13.270: I/Web Console(5961): } 10-29 10:56:13.270: I/Web Console(5961): } function (value) { 10-29 10:56:13.270: I/Web Console(5961): if (value === undefined) { 10-29 10:56:13.270: I/Web Console(5961): return getterCallback(); 10-29 10:56:13.270: I/Web Console(5961): } else { 10-29 10:56:13.270: I/Web Console(5961): setterCallback(value); 10-29 10:56:13.270: I/Web Console(5961): return scope; 10-29 10:56:13.270: I/Web Console(5961): } 10-29 10:56:13.270: I/Web Console(5961): } at :1149822901

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  • Java constructor using generic types

    - by Beer Me
    I'm having a hard time wrapping my head around Java generic types. Here's a simple piece of code that in my mind should work, but I'm obviously doing something wrong. Eclipse reports this error in BreweryList.java: The method breweryMethod() is undefined for the type <T> The idea is to fill a Vector with instances of objects that are a subclass of the Brewery class, so the invocation would be something like: BreweryList breweryList = new BreweryList(BrewerySubClass.class, list); BreweryList.java package com.beerme.test; import java.util.Vector; public class BreweryList<T extends Brewery> extends Vector<T> { public BreweryList(Class<T> c, Object[] j) { super(); for (int i = 0; i < j.length; i++) { T item = c.newInstance(); // breweryMethod() is an instance method // of Brewery, of which <T> is a subclass (right?) c.breweryMethod(); // "The method breweryMethod() is undefined // for the type <T>" } } } Brewery.java package com.beerme.test; public class Brewery { public Brewery() { super(); } protected void breweryMethod() { } } BrewerySubClass.java package com.beerme.test; public class BrewerySubClass extends Brewery { public BrewerySubClass() { super(); } public void brewerySubClassMethod() { } } I'm sure this is a complete-generics-noob question, but I'm stuck. Thanks for any tips!

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  • Bitmap issue in Samsung Galaxy S3

    - by user1531240
    I wrote a method to change Bitmap from camera shot : public Bitmap bitmapChange(Bitmap bm) { /* get original image size */ int w = bm.getWidth(); int h = bm.getHeight(); /* check the image's orientation */ float scale = w / h; if(scale < 1) { /* if the orientation is portrait then scaled and show on the screen*/ float scaleWidth = (float) 90 / (float) w; float scaleHeight = (float) 130 / (float) h; Matrix mtx = new Matrix(); mtx.postScale(scaleWidth, scaleHeight); Bitmap rotatedBMP = Bitmap.createBitmap(bm, 0, 0, w, h, mtx, true); return rotatedBMP; } else { /* if the orientation is landscape then rotate 90 */ float scaleWidth = (float) 130 / (float) w; float scaleHeight = (float) 90 / (float) h; Matrix mtx = new Matrix(); mtx.postScale(scaleWidth, scaleHeight); mtx.postRotate(90); Bitmap rotatedBMP = Bitmap.createBitmap(bm, 0, 0, w, h, mtx, true); return rotatedBMP; } } It works fine in another Android device, even Galaxy Nexus but in Samsung Galaxy S3, the scaled image doesn't show on screen. I tried to mark the bitmapChange method , let it show the original size Bitmap on screen but S3 also show nothing on screen. The information of variables in eclipse is here. The information of sony xperia is here. xperia and other device is working fine.

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  • What are the best software/website UI design you have even seen?

    - by Edwin
    What are the best UI design in terms of usability and esthetics you have even seen? I mean both desktop software (of all OS) and website. My list: Picasa 3 - the way it organizes photos. Find-and-highlight-as-you-type in google Chrome. Dynamic search hints when entering something in the search box in Gmail. I'm not a Mac OS X user, but I have seen in most windows on the top toolbar there are both the icons and texts shown for each function, as apposed to on Windows I have seen many programs (MS Office included) have many small toolbar icons which you can hardly understand what they do until you hover the mouse on it for a while to see the hints (if any). The ability to search an setting in Eclipse IDE. the way to make 3D models in Google Sketchup. the way to label an email in Gmail. What are you list? Well, I couldn't resist to list some annoying UI design I have experienced and remember at this moment. IE on Windows server, when you visit the new website, you have to click many times to get it added to the white list before you can start browsing, IIRC, it's not fixed in IE 8 when that last time I used it on Windows 2008. The default search behavior in the File Explorer on Windows xp, that animated thing... the dialog that shows up when you are trying to save a plain text CSV file in Excel after applied some formatting options which does not compatible with CSV.

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  • Writing a synchronized thread-safety wrapper for NavigableMap

    - by polygenelubricants
    java.util.Collections currently provide the following utility methods for creating synchronized wrapper for various collection interfaces: synchronizedCollection(Collection<T> c) synchronizedList(List<T> list) synchronizedMap(Map<K,V> m) synchronizedSet(Set<T> s) synchronizedSortedMap(SortedMap<K,V> m) synchronizedSortedSet(SortedSet<T> s) Analogously, it also has 6 unmodifiedXXX overloads. The glaring omission here are the utility methods for NavigableMap<K,V>. It's true that it extends SortedMap, but so does SortedSet extends Set, and Set extends Collection, and Collections have dedicated utility methods for SortedSet and Set. Presumably NavigableMap is a useful abstraction, or else it wouldn't have been there in the first place, and yet there are no utility methods for it. So the questions are: Is there a specific reason why Collections doesn't provide utility methods for NavigableMap? How would you write your own synchronized wrapper for NavigableMap? Glancing at the source code for OpenJDK version of Collections.java seems to suggest that this is just a "mechanical" process Is it true that in general you can add synchronized thread-safetiness feature like this? If it's such a mechanical process, can it be automated? (Eclipse plug-in, etc) Is this code repetition necessary, or could it have been avoided by a different OOP design pattern?

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  • C++: Maybe you know this fitfall?

    - by Martijn Courteaux
    Hi, I'm developing a game. I have a header GameSystem (just methods like the game loop, no class) with two variables: int mouseX and int mouseY. These are updated in my game loop. Now I want to access them from Game.cpp file (a class built by a header-file and the source-file). So, I #include "GameSystem.h" in Game.h. After doing this I get a lot of compile errors. When I remove the include he says of course: Game.cpp:33: error: ‘mouseX’ was not declared in this scope Game.cpp:34: error: ‘mouseY’ was not declared in this scope Where I want to access mouseX and mouseY. All my .h files have Header Guards, generated by Eclipse. I'm using SDL and if I remove the lines that wants to access the variables, everything compiles and run perfectly (*). I hope you can help me... This is the error-log when I #include "GameSystem.h" (All the code he is refering to works, like explained by the (*)): In file included from ../trunk/source/domein/Game.h:14, from ../trunk/source/domein/Game.cpp:8: ../trunk/source/domein/GameSystem.h:30: error: expected constructor, destructor, or type conversion before ‘*’ token ../trunk/source/domein/GameSystem.h:46: error: variable or field ‘InitGame’ declared void ../trunk/source/domein/GameSystem.h:46: error: ‘Game’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: ‘g’ was not declared in this scope ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘char’ ../trunk/source/domein/GameSystem.h:46: error: expected primary-expression before ‘bool’ ../trunk/source/domein/FPS.h:46: warning: ‘void FPS_SleepMilliseconds(int)’ defined but not used This is the code which try to access the two variables: SDL_Rect pointer; pointer.x = mouseX; pointer.y = mouseY; pointer.w = 3; pointer.h = 3; SDL_FillRect(buffer, &pointer, 0xFF0000);

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  • Prototyping Qt/C++ in Python

    - by tstenner
    I want to write a C++ application with Qt, but build a prototype first using Python and then gradually replace the Python code with C++. Is this the right approach, and what tools (bindings, binding generators, IDE) should I use? Ideally, everything should be available in the Ubuntu repositories so I wouldn't have to worry about incompatible or old versions and have everything set up with a simple aptitude install. Is there any comprehensive documentation about this process or do I have to learn every single component, and if yes, which ones? Right now I have multiple choices to make: Qt Creator, because of the nice auto completion and Qt integration. Eclipse, as it offers support for both C++ and Python. Eric (haven't used it yet) Vim PySide as it's working with CMake and Boost.Python, so theoretically it will make replacing python code easier. PyQt as it's more widely used (more support) and is available as a Debian package. Edit: As I will have to deploy the program to various computers, the C++-solution would require 1-5 files (the program and some library files if I'm linking it statically), using Python I'd have to build PyQt/PySide/SIP/whatever on every platform and explain how to install Python and everything else.

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  • passing reference of class to another class android error

    - by prolink007
    I recently asked the precursor to this question and had a great reply. However, when i was working this into my android application i am getting an unexpected error and was wondering if everyone could take a look at my code and help me see what i am doing wrong. Link to the initial question: passing reference of class to another class My ERROR: "The constructor ConnectDevice(new View.OnClickListener(){}) is undefined" The above is an error detected by eclipse. Thanks in advance! Below are My code snippets: public class SmartApp extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.intro); final Button connectDeviceButton = (Button) findViewById(R.id.connectDeviceButton); connectDeviceButton.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { Thread cThread = new Thread(new ConnectDevice(this)); cThread.start(); } }); } } public class ConnectDevice implements Runnable { private boolean connected; private SmartApp smartAppRef; private ObjectInputStream ois; public ConnectDevice(SmartApp smartAppRef) { this.smartAppRef = smartAppRef; } }

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  • Jasper Reports and iReport issue

    - by William
    I am having an issue with JasperReports I can not solve. I am using Eclipse, OpenReports 3.2 and IReport 3.7 The issue I am having is that the report does nothing. When I preview the report in IReport I can at least get a "Document has no pages" message but when I try to open it using OpenReports it doesn't do anything. I get the open reports header and the copyright message but nothing between them. I was able to track it down to line 150 in ReportRunAction.java in OpenReports. That line is: jasperPrint = jasperEngine.fillReport(reportInput); At least that is the line the page dies on. It trips the catch block that the line is inside of but the error is empty. When I try to print the description it is null. I can't swear that the issue isn't that parameter. Through looking around all I have been able to find is something about how the report needs to be compiled with the same version of the jasperreports.jar that OpenReports uses. I have no idea how to tell if/what version of jasper reports is being bundled into the .jasper file though. Is that my problem? If so how do I tell/set the version of the jar that gets bundled? If not; help!

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  • How to Develop Dynamic Plug-In Based Functionality in C#

    - by Matthew
    Hello: I've been looking around for different methods of providing plug-in support for my application. Ideally, I will be creating a core functionality and based on different customers developing different plug-ins/addons such as importing, exporting data etc... What are the some methods available for making a C# application extensible via a plug-in architecture? Lets make up an example. If we have a program that consists of a main menu ( File, Edit, View, et al. ) along with a TreeView that displays different brands of cars grouped by manufacturer ( Ford, GM, for now). Right clicking on a car displays a context menu with the only option being 'delete car'. How could you develop the application so that plug-ins could be deployed so that you could allow one customer to see a new brand in the TreeView, let's say Honda, and also extent the car context menu so that they may now 'paint a car'? In Eclipse/RCP development this is easily handled by extension points and plug-ins. How does C# handle it? I've been looking into developing my own plug-in architecture and reading up on MEF.

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  • Android Unit Testing - Resolution & Verification Problems

    - by Bill
    I just switched the way my Android project is being built and non of my unit tests work any more...I get errors like WARN/dalvikvm(575): VFY: unable to resolve static field X in ..... WARN/dalvikvm(575): VFY: unable to find class referenced in signature These errors only come from my Unit Tests, where classes defined in it can't even see other classes defined in the unit test. Before each project had its own directory with copies of the 3rd party jar files. I've read around that Dex does weird things with references but haven't been able to figure out how to fix this problem. Is there a better way to do this? I would love to see an example of a large Android workspace where there are multiple projects, jar references, etc... Is it possible to fix this with an Order/Export tweak ? The project is structured like this: Eclipse Workspace (PROJECT_HOME classpath variable) lib 3rd-party jars android.jar Java Project A Looks in PROJECT_HOME Java Project B Looks in PROJECT_HOME Depends on project A Android Project Depends on A & B Looks in PROJECT_HOME Android Test Project Depends on A , B, Android Project Looks in PROJECT_HOME

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  • m2e lifecycle-mapping not found

    - by TraderJoeChicago
    I am trying to use the solution described here to solve the annoying "Plugin execution not covered by lifecycle configuration: org.codehaus.mojo:build-helper-maven-plugin:1.7:add-source (execution: default, phase: generate-sources)" when I place the following plugin on my pom.xml: <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>build-helper-maven-plugin</artifactId> <executions> <execution> <phase>generate-sources</phase> <goals><goal>add-source</goal></goals> <configuration> <sources> <source>src/bootstrap/java</source> </sources> </configuration> </execution> </executions> </plugin> But when I run mvn clean install I get this: Reason: POM 'org.eclipse.m2e:lifecycle-mapping' not found in repository: Unable to download the artifact from any repository Does anyone have a clue on how to make m2e and maven happy?

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  • Releasing from development into production in maven

    - by Bruce
    Hi all, I'm confused about the use of maven in development and production environments - I'm sure it's something simple that I'm missing. Grateful for any help.. I set up maven inside eclipse on my local machine and wrote some software. I really like how it's made things like including dependent jars very easy. So that's my development environment. But now I want to release the project to production on a remote server. I've searched the documentation, but I can't figure out how it's supposed to work or what the maven best practice is.. Are you supposed to: a) Also be running maven on your production environment, and upload all your files to your production environment and rebuild your project there? (Something in me baulks at the idea of rebuilding 'released' code on the production server, so I'm fairly sure this isn't right..) b) use mvn:package to create your jar file and then copy that up to production? (But then what of all those nice dependencies? Isn't there a danger that your tested code is now going to be running against different versions of the dependent jars in the production environment, possibly breaking your code? Or missing a jar..?) c) Something else that I'm not figuring out.. Thanks in advance for any help!

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