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  • What is the best way to create continuously looping background in iPhone SDK ?

    - by catpad
    What is the best way to create a continuously looping background using iPhone SDK so that it seems the foreground object is in perpetual motion ? I have a background image which I want to move continuously at a given speed from right to left and seamlessly start displaying the beginning of the image when its end is reached. What is the best, most efficient way to do it to avoid any jumps and get optimal performance ?

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  • C vs. C++ for performance in memory allocation

    - by Andrei
    Hi, I am planning to participate in development of a code written in C language for Monte Carlo analysis of complex problems. This codes allocates huge data arrays in memory to speed up its performance, therefore the author of the code has chosen C instead of C++ claiming that one can make faster and more reliable (concerning memory leaks) code with C. Do you agree with that? What would be your choice, if you need to store 4-16 Gb of data arrays in memory during calculation?

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  • How can I debug a win32 process that unexpectedly terminates silently?

    - by Matthew Xavier
    I have a Windows application written in C++ that occasionally evaporates. I use the word evaporate because there is nothing left behind: no "we're sorry" message from Windows, no crash dump from the Dr. Watson facility... On the one occasion the crash occurred under the debugger, the debugger did not break---it showed the application still running. When I manually paused execution, I found that my process no longer had any threads. How can I capture the reason this process is terminating?

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  • How to configure path to mappings to be used in hibernate.cfg.xml with maven (hbm2cfgxml)

    - by user342358
    Hi, can any one tell me how to force maven to precede mapping .hbm.xml files in the automatically generated hibernate.cfg.xml file with package path? My general idea is, I'd like to use hibernate-tools via maven to generate the persistence layer for my application. So, I need the hibernate.cfg.xml, then all my_table_names.hbm.xml and at the end the POJO's generated. Yet, the hbm2java goal won't work as I put *.hbm.xml files into the src/main/resources/package/path/ folder but hbm2cfgxml specifies the mapping files only by table name, i.e.: <mapping resource="MyTableName.hbm.xml" /> So the big question is: how can I configure hbm2cfgxml so that hibernate.cfg.xml looks like below: <mapping resource="package/path/MyTableName.hbm.xml" /> My pom.xml looks like this at the moment: <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>hibernate3-maven-plugin</artifactId> <version>2.2</version> <executions> <execution> <id>hbm2cfgxml</id> <phase>generate-sources</phase> <goals> <goal>hbm2cfgxml</goal> </goals> <inherited>false</inherited> <configuration> <components> <component> <name>hbm2cfgxml</name> <implemetation>jdbcconfiguration</implementation> <outputDirectory>src/main/resources/</outputDirectory> </component> </components> <componentProperties> <packagename>package.path</packageName> <configurationFile>src/main/resources/hibernate.cfg.xml</configurationFile> </componentProperties> </configuration> </execution> </executions> </plugin> And then the second question: is there a way to tell maven to copy resources to the target folder before executing hbm2java? At the moment I'm using mvn clean resources:resources generate-sources for that, but there must be a better way. Thanks for any help.

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  • Variable timeouts in GLib

    - by Matachana
    I need to modify a GLib's time-out interval while it is in execution. Is that possible? I took a look to the source code and it seems possible to me, but is required use some non-public functions from GLib internals. Should I reimplement GTimeoutSource or there are a way to do it?

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  • Command line semaphore utility

    - by compie
    I want to write a command line utility that can be used to synchronize the execution off programs in different consoles. Console A: $ first_program && semaphore -signal Console B: $ semaphore -wait && second_program The first program takes a long take to complete. The second program can only start when the first program has finished. Which synchronization object do I need to implement this?

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  • Why should I be using testing frameworks in PHP?

    - by Industrial
    Hi everyone, I have recently heard a lot of people argue about using PHP testing features like PHPunit and SimpleTest together with their IDE of choice (Eclipse for me). After googling the subject, I have still a hard time understanding the pros and cons of using these testing frameworks to speed up development. If anyone could explain this for me in a more basic level, I would really appreciate it. I am using PHP5 for the notice. Thanks a lot!

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  • linq min question/bug

    - by jdelator
    Anyone care to guess what currentIndex is at the end of execution? int[] ints = new int[] { -1, 12, 26, 41, 52, -1, -1 }; int currentIndex = ints.Min(); It's 110. Does anyone know why?

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  • Disable comments in stdout (DOS)

    - by Shadi
    If I use Dos command "copy" to concatenate two files: copy a1.txt + a2.txt a.txt I will have something like the following in stdout: C:\a1.txt C:\a2.txt 1 file(s) copied. I do not want to have anything written in stdout, I mean, I just want to have 'a.txt' without those 3 lines written in stdout. Is there any way to do so? the reason is, I need speed and I know that any IO takes time. Thanks, Shadi.

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  • Keeping Velocity Constant and Player in Position - Sidescrolling

    - by user2904951
    I'm working on a Little Mobile Game with Cocos2D-X and Box2D. The Point where I got stuck is the movement of a box2d-body (the main actor) and the according Sprite. Now I want to : move this Body with a constant velocity along the x-axis, no matter if it's rolling (it's a circleshape) upwards or downwards keep the body nearly sticking to the ground on which it's rolling keep the Body and the according Sprite in the Center of the Screen. What I tried : in the update()- method I used body->SetLinearVelocity(b2Vec2(x,y)) to higher/lower values, if the Body was passing a constant value for his velocity I used to set very high y-Values in body->SetLinearVelocity(b2Vec2(x,y)) First tried to use CCFollow with my playerSprite, which was also Scrolling along the y-axis, as i only need to scroll along the x-axis, so I decided to move the whole layer which is containing the ambience (platforms etc.) to the left of my Screen and my Player Body & Player sprite to the right of the Screen, adjusting the speed values to Keep the Player in the Center of the Screen. Well... ...didn't work as i wanted it to, because each time i set the velocity manually (I also tried to use body->applyLinearImpulse(...) when the Body is moving upwards just as playing around with the value of velocityIterations in world->Step(...)) there's a small delay, which pushes the player Body more or less further of the Center of the Screen. ... didn't also work as I expected it to, because I needed to adjust the x-Values, when the Body was moving upwards to Keep it not getting slowed down, this made my Body even less sticky to the ground.... ... CCFollow did a good Job, except that I didn't want to scroll along the y-axis also and it Forces the overgiven sprite to start in the Center of the Screen. Moving the whole Layer even brought no good results, I have tried a Long time to adjust values of the movement Speed of the layer and the Body to Keep it negating each other, that the player stays nearly in the Center of the Screen.... So my question is : Does anyone of you have any Kind of new Approach for me to solve this cohesive bunch of Problems ? Cheers, Seb

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  • How can I break if gdb is attached, but continue if it is not?

    - by Michael Anderson
    I have some debugging code that if executed while running with GBD attached should break the execution of the application, but if GDB is not running it should continue. The code I'm working with looks something like this in structure: try { if( some_complex_expression ) { gdb_should_berak_here(); do_some_stuff(); throw MyException(); } } catch( const MyException & e ) { handle_exception_and_continue(); } What should gdb_should_break_here be?

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  • What does DataContext.GetTable<TEntry> do?

    - by Bryan
    Consider I have a DataContext db, and there is an Entity class User. So when System.Data.Linq.Table<User> table = db.GetTable<User>(); is called for the first time, does it pull the data from the database immediately, does it use deferred execution, or were the data already loaded from database when db was initialized?

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  • iPhone OpenGL ES

    - by Chaoz
    Hello, Since I'm not familiar with iPhone development I'd like to know whether it is possible to use OpenGL ES1.0 on the iPhone 3gs rather than 2.0. I'd like to share a code base across different mobile platforms and not having to deal with the programmable pipeline from OGLES 2.0 could speed up an initial build. Thanks

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  • Windows Azure: Parallelization of the code

    - by veda
    I have some matrix multiplication operation. I want to parallelize the execution of those operations through multiple processors.. This can be done on high performance computing cluster using MPI (Message Passing Interface). Like wise, can I do some parallelization in the cloud using multiple worker roles. Is there any means for doing that.

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  • Time Calculation in Python

    - by user343934
    Hi everyone, I have two python cgi pages (index, display), what i need to do is calculate time frame between the execution. Work flow: Index.py (submit) After submit it redirect to display.py page display.py page has got class with execute(),display() &init_main() functions In init_main() i have created class object which access to above functions I need to calculate time interval between the submit (index.py) to execute() end, so i can show user how much time does different weighted file takes on real time. Hoping to see your suggestions Thanks

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  • How to test a site rigorously?

    - by Sarfraz
    Hello, I recently created a big portal site. It's time for putting it to test. How do you guys test a site rigorously? What are the ways and tools for that? Can we sort of mimic hundreds of virtual users visiting the site to see its load handling? The test should be for both security and speed Thanks in advance.

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