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  • iPhone memory leaks with store kit

    - by Nareshkumar
    Hello, I am trying to develop an application which uses storekit api. The document (Store Kit guide) suggests that the api will not work on a simulator. I found out that memory leaks will not be able to work on a device. I was wondering if any one can tell me how to check for memory leaks while using a store kit api on a project? How is it possible?

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  • iPhone code to create new NSUserDefaults objects?

    - by Rob
    I have NSUserDefaults storing a number of string variables for things like name, date of birth, address, etc. What I would like to know is how to write a code that will create a new object for each new user. For example, I have a spinning wheel that shows up immediately after the first time the user runs the app. What I want, is for that wheel to have one single option - "New User". Once that New User fills out a bunch of text fields that I am using NSUserDefaults to save, I want that user to be saved on that spinning wheel so that the next time they open up the app they have the option of returning to all of the variables that they previously put in, or creating a new user so they can input all new variables. I know how to do everything except write the code to create new users automatically. Potentially, the program should allow for a limitless number of these user objects and then just use something arbitrary like their last name to input into the spinning wheel. I would assume that the code would need to be put somewhere in the following code used to save the NSUserDefaults: NSUserDefaults *userData = [NSUserDefaults standardUserDefaults]; [userData setObject:txtName.text forKey:@"name"];

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  • Problem using NSXMLParser with NOAA data on iPhone

    - by Amagrammer
    Can anyone help me see why NSXMLParser is not causing these methods parser:didStartElement:namespaceURI:qualifiedName:attributes: parser:didEndElement:namespaceURI:qualifiedName:attributes: to fire for the part of the following data: <?xml version="1.0" encoding="ISO-8859-1"?><SOAP-ENV:Envelope SOAP-ENV:encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/"><SOAP-ENV:Body><ns1:NDFDgenResponse xmlns:ns1=""><dwmlOut xsi:type="xsd:string"><?xml version="1.0"?> <dwml version="1.0" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.nws.noaa.gov/forecasts/xml/DWMLgen/schema/DWML.xsd"> (body excluded) </dwml> </dwmlOut></ns1:NDFDgenResponse></SOAP-ENV:Body></SOAP-ENV:Envelope> I'm not an XML expert, but to me, the part looks like just a regular element, to be parsed just like the parts before it. I do get two parser:parseErrorOccurred: errors, #200 and #201, but they occur during the parsing of the <SOAP-ENV:Body> element, not the element, so I'm not sure if they are relevant. Thanks for any help you can give me.

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  • Adding a decal using multitexturing on an iPhone

    - by Axis
    I'm trying to overlay one image on top of another onto a simple quad. I set my bottom image as texture unit 0, and then my top image (which has a variable alpha) as texture unit 1. Unit 2 has mode GL_DECAL, which means the bottom texture should show up when the alpha is 0, and the top texture should show when the alpha is 1. But, only the top texture shows up and the bottom one doesn't appear at all. It's just white where the bottom texture should show through. glGetError() doesn't report any problems. Any help is appreciated. Thanks! glVertexPointer(3, GL_FLOAT, 0, boxVertices); glEnableClientState(GL_VERTEX_ARRAY); glClientActiveTexture(GL_TEXTURE0); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glTexCoordPointer(2, GL_FLOAT, 0, boxTextureCoords); glClientActiveTexture(GL_TEXTURE1); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glTexCoordPointer(2, GL_FLOAT, 0, boxTextureCoords); glClientActiveTexture(GL_TEXTURE0); glEnable(GL_TEXTURE_2D); glClientActiveTexture(GL_TEXTURE1); glEnable(GL_TEXTURE_2D); glClientActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, one.texture); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glClientActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, two.texture); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glDrawArrays(GL_TRIANGLE_FAN, 0, 4);

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  • iphone application

    - by jaynaiphone
    I am working on the module in which I have to decompress the data. The data comes from server which is zipped using gzip format. I am using NSData+Gzip.m file in which there is a function named "gzipInflate" to unzip the data. but it gives me the error "Z_OK -3". Now what is the solution of that error. How can I solve it. Please reply me :)

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  • XML parsing to plist iPhone SDK

    - by victor
    Hi, guys. Could you, please, help me with parsing of this XML code: <?xml version="1.0" encoding="utf-8"?> <stuff> <parts> <part id='327'> <name>Logitech MX500</name> <serial>618163558491989</serial> <account>ASDALSKD</account> <number>987 789 456</number> <alarm>alarm1</alarm> </part> <part id='846'> <name>Logitech MX510</name> <serial>871351434945431</serial> <account>KJSDAKLJFA</account> <number>454 564 131</number> <alarm>alarm2</alarm> </part> </parts> <info>Information</info> </stuff> And save data to plist file stuff.plist in this format: 327 NSArray Name NSString Logitech MX500 Serial NSString 618163558491989 Account NSString ASDALSKD Number NSString 987 789 456 Alarm NSString alarm1 846 NSArray Name NSString Logitech MX510 Serial NSString 871351434945431 Account NSString KJSDAKLJFA Number NSString 454 564 131 Alarm NSString alarm2

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  • Iphone: TabView + TableView

    - by OneTrickPonySoft
    I think I'm missing something simple, but I can't figure out exactly what it is. I'm trying to set up an App with a UITabViewController, and one of the Tabs will have a UITableView and UISearchBar (but no Navigation Controller). I set up the UITabViewController with all the tabs in interface builder, and the views are in their own xib files. The xib file for the tab with the UITableView is set up and connected as follows. Stuff in the browser: File's owner (Class is my custom class that is a child of UITableViewController) view - View View (class UIView, reference view - File's owner) contains: UITableView (if i try and set references to the data source / delegate, the app breaks) UISearchBar (unconfigured at the moment) This setup displays all the items and doesn't lock up, but I can't assign a DataSource without it crashing when i try and load the tab with the UITableView. What should I do to get data into this table, either in IB or code? My ideas are as follows: Implement custom UITableView class, hook up to table view in IB or to custom tableviewcontroller in Xcode. Pound head or laptop against the wall until it works. Update: Here's the error the simulator pushes to the console when I connect the Tableview's data source and delegate to File Owner (who's class is my custom tableviewcontroller). 2/14/09 6:59:12 PM TabBarWillbeRight[33172] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[UIViewController tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x523760'

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  • How to use scroll view on iPhone?

    - by iPhoney
    I want to display a text with a lot of lines. I added a multiline-label to a scroll view, but it didn't show anything. Looks like this is not the correct way to use the scroll view. How to use scroll view so that users can drag down to see more text?

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  • Count total number of Phone Numbers in AddressBook iPhone

    - by AWright4911
    I am trying to get the total count for the phone numbers listed in the AddressBook, in all groups as a whole. I can successfully retrieve Person count and Group count, just not the total number of Phone Numbers. ABAddressBookRef m_addressbook = ABAddressBookCreate(); CFIndex nPeople = ABAddressBookGetPersonCount(m_addressbook); CFIndex nGroups = ABAddressBookGetGroupCount(m_addressbook);

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  • Stack Overflow when debugging application in iPhone simulator

    - by mjdth
    I'm getting this every time I attempt to debug my app in the simulator: [Session started at 2010-05-11 16:16:52 -0500.] GNU gdb 6.3.50-20050815 (Apple version gdb-1467) (Wed Apr 21 06:57:21 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "x86_64-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 51573. Program received signal: “EXC_BAD_ACCESS”. Data Formatters temporarily unavailable, will re-try after a 'continue'. (Cannot call into the loader at present, it is locked.) I've looked around and found a few similar cases, but they all seem to be related to a missing file and an extra necessary build phase. I'm getting no notification of a missing file here so I'm not sure where to start to fix this and get the app running again. Thanks for any insight!

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  • iphone/ipad adding adding and removing a subview doesnt work

    - by Mark
    Im have a slight amount of trouble adding a new view to my scene, I have the code like this: - (void) showMyDayView { NSLog(@"My Day View was touched"); MyDayViewController *temp = [[MyDayViewController alloc] initWithNibName: @"MyDayView" bundle:nil]; self.myDayViewController = temp; NSLog(@"superview: %@", [[self mainNavView] superview]); [[self mainNavView] removeFromSuperview]; NSLog(@"after removal main: %@", [self mainNavView]); NSLog(@"after removal view: %@", [self view]); NSLog(@"after removal superview: %@", [[self view] superview]); [[[self view] superview] addSubview: [self.myDayViewController view]]; [temp release]; } And when I run this code, the console says "after removal superview: (null)" so when I add the subView to the superview, nothing happens because the superview is null. Any ideas? Thanks Mark

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  • Button color in Navigation bar - iPhone

    - by Mladen
    Hi guys, How to set this yellow button to be gray tinted one. I have tried adding image, but no luck Here is the screenshot: Here is my current code: (id)initWithStyle:(UITableViewStyle)style { if (self = [super initWithStyle:style]) { UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Settings", @"") style:UIBarButtonItemStyleDone target:self action:@selector(GoToSettings)]; [addButton setImage:[[UIImage imageNamed:@"bg_table.png"] retain]]; self.navigationItem.rightBarButtonItem = addButton; self.navigationItem.hidesBackButton = TRUE; self.view.backgroundColor = [UIColor blackColor]; } return self; }

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  • UIScrollView in a TabBar controlled navigation - IPhone

    - by user362722
    I have a TabBarControlled view navigation and i want to display a UIScrollView in one of the Tabs, but whenever i click on this tab the error-code: ...this class is not key value coding-compliant for the key... appears. My code: Code: #import <UIKit/UIKit.h> @interface BillViewController : UIViewController <UIScrollViewDelegate> { IBOutlet UIScrollView *olta; } @property (nonatomic,retain) IBOutlet UIScrollView *olta; @end My code has a IBOutlet UIScrollView and it is connected to the IB. My class also implements the desired protocol and the delegate is connected to the BillViewController-class. thanks

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  • iphone image is leaking, but where?

    - by Brodie4598
    the image that is being displayed in this code is leaking but I cant figure out how. What I have a tableview that displays images to be displayed. Each time a user selects an image, it should remove the old image, download a new one, then add it to the scroll view. But the old image is not being released and I cant figure out why... -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [imageView removeFromSuperview]; self.imageView = nil; NSUInteger row = [indexPath row]; NSString *tempC = [[NSString alloc]initWithFormat:@"http://www.website.com/%@_0001.jpg",[pdfNamesFinalArray objectAtIndex:row] ]; chartFileName = tempC; pdfName = [pdfNamesFinalArray objectAtIndex:row]; [tableView deselectRowAtIndexPath:indexPath animated:YES]; NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *docsPath = [paths objectAtIndex:0]; NSString *tempString = [[[NSString alloc]initWithFormat:@"%@/%@.jpg",docsPath,pdfName]autorelease]; NSData *data = [NSData dataWithContentsOfFile:tempString]; if (data != NULL){ self.imageView = nil; [imageView removeFromSuperview]; self.imageView = nil; UIImageView *tempImage = [[[UIImageView alloc]initWithImage:[UIImage imageWithData:data]]autorelease]; self.imageView = tempImage; [data release]; scrollView.contentSize = CGSizeMake(imageView.frame.size.width , imageView.frame.size.height); scrollView.maximumZoomScale = 1; scrollView.minimumZoomScale = .6; scrollView.clipsToBounds = YES; scrollView.delegate = self; [scrollView addSubview:imageView]; scrollView.zoomScale = .37; } else { [data release]; self.imageView = nil; [imageView removeFromSuperview]; self.imageView = nil; activityIndicator.hidden = NO; getChartsButton.enabled = NO; chartListButton.enabled = NO; saveChartButton.enabled = NO; [NSThread detachNewThreadSelector:@selector(downloadImages) toTarget:self withObject:nil]; } chartPanel.hidden = YES; } -(void) downloadImages { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; self.imageView = nil; [imageView removeFromSuperview]; NSURL *url = [[[NSURL alloc]initWithString:chartFileName]autorelease]; NSData *data = [NSData dataWithContentsOfURL:url]; UIImageView *tempImage = [[[UIImageView alloc]initWithImage:[UIImage imageWithData:data]]autorelease]; self.imageView = tempImage; tempImage = nil; scrollView.contentSize = CGSizeMake(imageView.frame.size.width , imageView.frame.size.height); scrollView.maximumZoomScale = 1; scrollView.minimumZoomScale = .37; scrollView.clipsToBounds = YES; scrollView.delegate = self; [scrollView addSubview:imageView]; scrollView.zoomScale = .6; activityIndicator.hidden = YES; getChartsButton.enabled = YES; chartListButton.enabled = YES; saveChartButton.enabled = YES; [pool drain]; [pool release]; }

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  • iPhone: Animating a view when another view appears/disappears

    - by MacTouch
    I have the following view hierarchy UITabBarController - UINavigationController - UITableViewController When the table view appears (animated) I create a toolbar and add it as subview of the TabBar at the bottom of the page and let it animate in with the table view. Same procedure in other direction, when the table view disappears. It does not work as expected. The animation duration is OK, but somehow not exact the same as the animation of the table view when it becomes visible When I display the table view for the second time, the toolbar does not disappear at all and remains at the bottom of the parent view. What's wrong with it? - (void)animationDone:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [toolBar removeFromSuperview]; } - (void)viewWillAppear:(BOOL)animated { UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 44, 0); [[self tableView] setContentInset:insets]; [[self tableView] setScrollIndicatorInsets:insets]; // Toolbar initially placed outside of the visible frame (x=320) UIView *toolBar = [[UIToolbar alloc] initWithFrame:CGRectMake(320, 480-44, 320, 44)]; [toolBar setTag:1000]; [[[self tabBarController] view] addSubview:toolBar]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [toolBar setFrame:CGRectMake(0, 480-44, 320, 44)]; [UIView commitAnimations]; [toolBar release]; [super viewWillAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [UIView setAnimationDidStopSelector:@selector(animationDone:finished:context:)]; [toolBar setFrame:CGRectMake(320, 480-44, 320, 44)]; [UIView commitAnimations]; [super viewWillDisappear:animated]; }

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  • iphone audio plays on simulator but not on device

    - by amarsh-anand
    The following code plays well on the simulator but the audio doesnt play on the actual device. I have tries aif, wav and mp3 ... all three with the same behaviour. Please sugest what could be wrong. SystemSoundID aSound; AudioServicesCreateSystemSoundID(CFBundleCopyResourceURL(CFBundleGetMainBundle(),CFSTR("drop"), CFSTR("wav"), NULL), &aSound); AudioServicesPlaySystemSound(aSound);

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  • iPhone status bar orientation with opengl

    - by sfider
    I have opengl only view that displays in portrait and landscape mode using projection matrix (view's transformation is identity all the time). I need to show status bar with proper orientation. I do this by setting status bar orientation property in UIApplication and changing frame of opengl view so the view won't go under status bar. When I change from landscape to portrait (landscape is the initial state) view's frame is set to (0, 20, 320, 460) and stays like this. However view appears to be translated by (-10, -10). It seems that I did change the size of view but couldn't move it. Weird things are: initialy view is full screen, I change it to (0, 0, 300, 480) (landscape with status bar) and it works then, it doesn't work when I try to chenge it for the second time (portrait with status bar) frame property of the view shows that view is placed correctly Any thoughts on what can by the problem?

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  • IPhone SDK - Leaking Memory with performSelectorInBackground

    - by Steblo
    Hi. Maybe someone can help me with this strange thing: If a user clicks on a button, a new UITableView is pushed to the navigation controller. This new view is doing some database querying which takes some time. Therefore I wanted to do the loading in background. What works WITHOUT leaking memory (but freezes the screen until everything is done): WorkController *tmp=[[WorkController alloc] initWithStyle:UITableViewStyleGrouped]; self.workController=tmp; [tmp release]; [self.workController loadList]; // Does the DB Query [self.workController pushViewController:self.workController animated:YES]; Now I tried to do this: // Show Wait indicator .... WorkController *tmp=[[WorkController alloc] initWithStyle:UITableViewStyleGrouped]; self.workController=tmp; [tmp release]; [self performSelectorInBackground:@selector(getController) withObject:nil]; } -(void) getController { [self.workController loadList]; // Does the DB Query [self.navigationController pushViewController:self.workController animated:YES]; } This also works but is leaking memory and I don't know why ! Can you help ? By the way - is it possible for an App to get into AppStore with a small memory leak ? Or will this be checked first of all ? Thanks in advance !

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  • iphone localization

    - by hardik
    hello all when i run the command to generate Localizable.string file from my terminal it says me bad entry in to the classes file the file gets generated but it has no entry in it infact it should have entry in it. Here is what i am running in my terminal but somehow it is not happening please guide me need to solve this Last login: Mon Jun 7 18:02:09 on ttys000 comp10:~ admin$ cd .. comp10:Users admin$ cd .. comp10:/ admin$ cd /Users/admin/Desktop/localisationwithcode comp10:localisationwithcode admin$ sudo usage: sudo -K | -L | -V | -h | -k | -l | -v usage: sudo [-HPSb] [-p prompt] [-u username|#uid] { -e file [...] | -i | -s | <command> } comp10:localisationwithcode admin$ genstrings Classes/*.m Bad entry in file Classes/localisationwithcodeViewController.m (line = 35): Argument is not a literal string. Bad entry in file Classes/localisationwithcodeViewController.m (line = 36): Argument is not a literal string. Bad entry in file Classes/localisationwithcodeViewController.m (line = 37): Argument is not a literal string. Bad entry in file Classes/localisationwithcodeViewController.m (line = 38): Argument is not a literal string. 2010-06-07 18:04:45.047 genstrings[3851:10b] _CFGetHostUUIDString: unable to determine UUID for host. Error: 35 comp10:localisationwithcode admin$

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  • About updating a View using in iPhone using Objective C.

    - by Tattat
    I have a scene, called testScene, it works like this: @interface testScene : myScene { IBOutlet UIView *subview; IBOutlet UIView *drawingCanvasView; IBOutlet UIButton *update; } - (void)updateDrawingCanvas: (id) sender; and when the user click the button, update, it will run the updateDrawingCanvas method. So, I have a drawingCanvasView, which gave a drawingCanvas.h, and .m, it like this: #import <UIKit/UIKit.h> @interface DrawingCanvasView : UIView { CGImageRef image; } -(void)setNeedsDisplayInRect:(CGContextRef)context; @end In the DrawingCanvasView, I have a drawRect method like this: CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 2.0); CGContextSetStrokeColorWithColor(context, [UIColor redColor].CGColor); CGContextMoveToPoint(context, 0.0f, 0.0f); CGContextAddLineToPoint(context, 100.0f, 100.0f); CGContextStrokePath(context); And I want the user click the button, and execute this, so I added a new method called setNeedsDisplayInRect: CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 2.0); CGContextSetStrokeColorWithColor(context, [UIColor yellowColor].CGColor); CGContextMoveToPoint(context, 0.0f, 0.0f); CGContextAddLineToPoint(context, 200.0f, 200.0f); CGContextStrokePath(context); But I can't called that in my updateDrawingCanvas method, it work like this: - (void)updateDrawingCanvas: (id) sender{ NSLog(@"loaded"); [DrawingCanvasView setNeedsDisplayInRect:UIGraphicsGetCurrentContext()]; } It my logic / concept right? or something I did wrong, thx.

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  • iPhone: Repeating Rows in Each Section of Grouped UITableview

    - by Rank Beginner
    I'm trying to learn how to use the UITableView in conjunction with a SQLite back end. My issue is that I've gotten the table to populate with the records from the database, however I'm having a problem with the section titles. I am not able to figure out the proper set up for this, and I'm repeating all tasks under each section. The table looks like this. The groups field is where I'm trying to pull the section title from. TaskID groups TaskName sched lastCompleted nextCompleted success 1 Household laundry 3 03/19/2010 03/22/2010 y 1 Automotive Change oil 3 03/20/2010 03/23/2010 y In my viewDidLoad Method, I create an array from each column in the table like below. //Create and initialize arrays from table columns //______________________________________________________________________________________ ids =[[NSMutableArray alloc] init]; tasks =[[NSMutableArray alloc] init]; sched =[[NSMutableArray alloc] init]; lastComplete =[[NSMutableArray alloc] init]; nextComplete =[[NSMutableArray alloc] init]; weight =[[NSMutableArray alloc] init]; success =[[NSMutableArray alloc] init]; group =[[NSMutableArray alloc] init]; // Bind them to the data //______________________________________________________________________________________ NSString *query = [NSString stringWithFormat:@"SELECT * FROM Tasks ORDER BY nextComplete "]; sqlite3_stmt *statement; if (sqlite3_prepare_v2( database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { [ids addObject:[NSString stringWithFormat:@"%i",(int*) sqlite3_column_int(statement, 0)]]; [group addObject:[NSString stringWithFormat:@"%s",(char*) sqlite3_column_text(statement, 1)]]; [tasks addObject:[NSString stringWithFormat:@"%s",(char*) sqlite3_column_text(statement, 2)]]; [sched addObject:[NSString stringWithFormat:@"%i",(int*) sqlite3_column_int(statement, 3)]]; [lastComplete addObject:[NSString stringWithFormat:@"%s",(char*) sqlite3_column_text(statement, 4)]]; [nextComplete addObject:[NSString stringWithFormat:@"%s",(char*) sqlite3_column_text(statement, 5)]]; [success addObject:[NSString stringWithFormat:@"%s",(char*) sqlite3_column_text(statement, 6)]]; [weight addObject:[NSString stringWithFormat:@"%i",(int*) sqlite3_column_int(statement, 7)]]; } sqlite3_finalize(statement); } In the table method:cellForRowAtIndexPath, I create controls on the fly and set their text properties to objects in the array. Below is a sample, I can provide more but am already working on a book here... :) /create the task label NSString *tmpMessage; tmpMessage = [NSString stringWithFormat:@"%@ every %@ days, for %@ points",[tasks objectAtIndex:indexPath.row],[sched objectAtIndex:indexPath.row],[weight objectAtIndex:indexPath.row]]; CGRect schedLabelRect = CGRectMake(0, 0, 250, 15); UILabel *lblSched = [[UILabel alloc] initWithFrame:schedLabelRect]; lblSched.textAlignment = UITextAlignmentLeft; lblSched.text = tmpMessage; lblSched.font = [UIFont boldSystemFontOfSize:10]; [cell.contentView addSubview: lblSched]; [lblSched release]; My numberOfSectionsInTableView method looks like this // Figure out how many sections there are by a distinct count of the groups field // The groups are entered by user when creating tasks //______________________________________________________________________________________ NSString *groupquery = [NSString stringWithFormat:@"SELECT COUNT(DISTINCT groups) as Sum FROM Tasks"]; int sum; sqlite3_stmt *statement; if (sqlite3_prepare_v2( database, [groupquery UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { sum = sqlite3_column_int(statement, 0); } sqlite3_finalize(statement); } if (sum=0) { return 1; } return 2; } I know I'm going wrong here but this is all that's in my numberOfRowsInSection method return [ids count];

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  • Sometimes UIImageView seems to reject the image taken with iPhone Camera

    - by maxbareis
    Hi, it is very strange, because this error doesn't happen all the time... I have the following code: - (IBAction)getPhoto:(id)sender { UIImagePickerController * picker = [[UIImagePickerController alloc] init]; picker.delegate = self; #if TARGET_IPHONE_SIMULATOR picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; #else picker.sourceType = UIImagePickerControllerSourceTypeCamera; #endif [self presentModalViewController:picker animated:YES]; } with the corresponding delegated selector - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImage *image = [[info objectForKey:@"UIImagePickerControllerOriginalImage"] imageByScalingToSize:CGSizeMake(480, 320)]; [[self imageView] setImage:image]; [picker dismissModalViewControllerAnimated:YES]; } strange thing is, somtimes the image appears in imageView and sometimes not. I have called (gdb) po UIImagePNGRepresentation(image) right after setImage and stuffed the output into a file. The file is a perfect png. Has anyone experienced the same? Has anyone found a solution for it? Thanks in advance Max

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  • iphone sdk: clickable image in UIWebView

    - by origon
    Hi. I wanna wrap some text around a UIButton or clickable image in some kind of scrollview. My ide was to add an UIButton to an UIWebView, but thats not possible? Is there a way to wrap text around an UIButton in an UIScrollView or UITextView? Or can I add an image to the UIWebView and handle the clicking somehow?

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