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  • How to organize database access code in Android project?

    - by Mladen Jablanovic
    I have created a ContentProvider for my main Sqlite table, pretty much following NotePad example from SDK (although I am not sure whether I will ever be exposing my data to other apps). However, I need to create lots of other, non-trivial queries on that and other tables and views. A good example would be queries to extract some statistics from the base data, averages, totals etc. So what's the best place for this code in an Android project? How it should be related and connected to the Uri-based data access exposed by a Provider? Any good examples out there?

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  • Implementing search functionality with multiple optional parameters against database table.

    - by quarkX
    Hello, I would like to check if there is a preferred design pattern for implementing search functionality with multiple optional parameters against database table where the access to the database should be only via stored procedures. The targeted platform is .Net with SQL 2005, 2008 backend, but I think this is pretty generic problem. For example, we have customer table and we want to provide search functionality to the UI for different parameters, like customer Type, customer State, customer Zip, etc., and all of them are optional and can be selected in any combinations. In other words, the user can search by customerType only or by customerType, customerZIp or any other possible combinations. There are several available design approaches, but all of them have some disadvantages and I would like to ask if there is a preferred design among them or if there is another approach. Generate sql where clause sql statement dynamically in the business tier, based on the search request from the UI, and pass it to a stored procedure as parameter. Something like @Where = ‘where CustomerZip = 111111’ Inside the stored procedure generate dynamic sql statement and execute it with sp_executesql. Disadvantage: dynamic sql, sql injection Implement a stored procedure with multiple input parameters, representing the search fields from the UI, and use the following construction for selecting the records only for the requested fields in the where statement. WHERE (CustomerType = @CustomerType OR @CustomerType is null ) AND (CustomerZip = @CustomerZip OR @CustomerZip is null ) AND ………………………………………… Disadvantage: possible performance issue for the sql. 3.Implement separate stored procedure for each search parameter combinations. Disadvantage: The number of stored procedures will increase rapidly with the increase of the search parameters, repeated code.

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  • Do preconditions ALWAYS have to be checked?

    - by Pin
    These days I'm used to checking every single precondition for every function since I got the habit from an OS programming course back at uni. On the other hand, at the software engineering course we were taught that a common precondition should only be checked once, so for example, if a function is delegating to another function, the first function should check them but checking them again in the second one is redundant. I do see the redundancy point, but I certainly feel it's safer to always check them, plus you don't have to keep track of where they were checked previously. What's the best practice here?

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  • Tests that are 2-3 times bigger than the testable code

    - by HeavyWave
    Is it normal to have tests that are way bigger than the actual code being tested? For every line of code I am testing I usually have 2-3 lines in the unit test. Which ultimately leads to tons of time being spent just typing the tests in (mock, mock and mock more). Where are the time savings? Do you ever avoid tests for code that is along the lines of being trivial? Most of my methods are less than 10 lines long and testing each one of them takes a lot of time, to the point where, as you see, I start questioning writing most of the tests in the first place. I am not advocating not unit testing, I like it. Just want to see what factors people consider before writing tests. They come at a cost (in terms of time, hence money), so this cost must be evaluated somehow. How do you estimate the savings created by your unit tests, if ever?

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  • Is it a bad programming practise to have "Public" members inside an "Internal" class?

    - by Amby
    I mean, won;t it be more specific and appropriate if i "only" keep "protected","internal" and "private" members (field,method,property,event) in a class which is declared as "internal" ? I have seen this practice ( having "public" members in an "internal" class) in various code so just wanted to know is it a bad practice or does it has some benefit or advantage. [Only concerned about C#] Thanks for your interest.

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  • In java web application, where should i store users photos?

    - by stunaz
    Hello, this questions may be stupid, but i dont really see how to resolve it : lest say that in my application, i have a user. This user edit his profile, and need to edit his avatar. Where should i store the avatar file? first of all i was saving all the files in src\main\webapp\resources , but each time i redeploy that folder empties. so i dedide to place in an other location : c:\wwwdir\resources, but i can't link local resources from remote pages, so i was not able to display any avatar . any idea? advise? link?

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  • What's wrong (or right) with this JS Object Pattern?

    - by unsane1
    Here's an example of the pattern I'm using in my javascript objects these days (this example relies on jQuery). http://pastie.org/private/ryn0m1gnjsxdos9onsyxg It works for me reasonably well, but I'm guessing there's something wrong, or at least sub-optimal about it, I'm just curious to get people's opinions. Here's a smaller, inline example of it: sample = function(attach) { // set internal reference to self var self = this; // public variable(s) self.iAmPublic = true; // private variable(s) var debug = false; var host = attach; var pane = { element: false, display: false } // public function(s) self.show = function() { if (!pane.display) { position(); $(pane.element).show('fast'); pane.display = true; } } self.hide = function() { if (pane.display) { $(pane.element).hide('fast'); pane.display = false; } } // private function(s) function init () { // do whatever stuff is needed on instantiation of this object // like perhaps positioning a hidden div pane.element = document.createElement('div'); return self; } function position() { var h = { 'h': $(host).outerHeight(), 'w': $(host).outerWidth(), 'pos': $(host).offset() }; var p = { 'w': $(pane.element).outerWidth() }; $(pane.element).css({ top: h.pos.top + (h.h-1), left: h.pos.left + ((h.w - p.w) / 2) }); } function log () { if (debug) { console.log(arguments); } } // on-instantiation let's set ourselves up return init(); } I'm really curious to get people's thoughts on this.

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  • Parsing timestamps - do it in MySQL or in PHP?

    - by Andrew Heath
    Let's say you've got a table with a timestamp column, and you want to parse that column into two arrays - $date and $time. Do you, personally: a) query like this DATE(timestamp), TIME(timestamp) , or perhaps even going as far as HOUR(timestamp), MINUTE(timestamp b) grab the timestamp column and parse it out as needed with a loop in PHP I feel like (a) is easier... but I know that I don't know anything. And it feels a little naughty to make my query hit the same column 2 or 3 times for output... Is there a best-practice for this?

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  • Guidance on using drop in DLLs

    - by Scott Chamberlain
    I have been giving the task to rewrite a internal utility in .net for my work. One of program requirements the new system has is have a dll that implements a set of interfaces and have the program call the DLL. Now this dll will be changed out a lot per deployment. My question is what is the best way to do it from a development standpoint? Do I add a template DLL (one that only has the interfaces but no implementation) to the project references like I would do any other dll that I would use. Or do I need to use somthing like this every time I want to use code from the dll? var DropIn = System.Reflection.Assembly.LoadFrom("DropInDll.dll"); var getActions = DropIn.GetType("Main").GetMethod("GetActions"); List<IAction> ActionList = (List<IAction>)getActions.Invoke(null, null);

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  • jQuery Animation and Classes

    - by ehdv
    Assume you have a list item, <li id="foo"> which you want to fade from one color to another when moused over, and that you are using jQuery. This is fairly easy: $('li#foo').bind('mouseenter' , function(e) { $(this).animate({backgroundColor: '#F00'} , 300); }); However, what if you wanted to get the resulting color or other style rules from a class defined in CSS without also declaring them in JavaScript? It seems there's no way to learn style information from CSS rules without having an example of the rule already in the document, which would require you to animate the <li> to the target appearance, then in the animation-finished callback, set the class which leads to redundant style declarations and can foul up your CSS at "runtime". Sorry if this question's unclear: It doesn't occur in the context of any specific project, I'm just curious how you'd go about this. Also, I know CSS3 hypothetically includes support for such transitions but using CSS for dynamic behavior like this seems such an ugly hack.

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  • where to place browser event (resize/scroll) detection call

    - by karl
    I'm trying to alert a message when the browser is resized or scrolled. I'm detecting the 2 events in the body <body onResize="doDisp();" onScroll="doDisp();" > where doDisp is this inside the <script> tag <script type="text/javascript"> function doDisp(){ alert("browser changing state"); } </script> but isn't it bad practice to have javascript in the body tag? Is there a cross-browser way to keep all the javascript inside the <script> tags?

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  • Enums and inheritance

    - by devoured elysium
    I will use (again) the following class hierarchy: Event and all the following classes inherit from Event: SportEventType1 SportEventType2 SportEventType3 SportEventType4 I have originally designed the Event class like this: public abstract class Event { public abstract EventType EventType { get; } public DateTime Time { get; protected set; } protected Event(DateTime time) { Time = time; } } with EventType being defined as: public enum EventType { Sport1, Sport2, Sport3, Sport4 } The original idea would be that each SportEventTypeX class would set its correct EventType. Now that I think of it, I think this approach is totally incorrect for two reasons: If I want to later add a new SportEventType class I will have to modify the enum If I later decide to remove one SportEventType that I feel I won't use I'm also in big trouble with the enum. I have a class variable in the Event class that makes, afterall, assumptions about the kind of classes that will inherit from it, which kinda defeats the purpose of inheritance. How would you solve this kind of situation? Define in the Event class an abstract "Description" property, having each child class implement it? Having an Attribute(Annotation in Java!) set its Description variable instead? What would be the pros/cons of having a class variable instead of attribute/annotation in this case? Is there any other more elegant solution out there? Thanks

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  • Parent-child table layout

    - by cyberzed
    I'm currently planning a piece of software for dogbreeders and I'm in doubt about my datadesign...whether I'm doing something smart or stupid :) The plan at the moment is one holistic "dog" table sorta like this... Id | Name | FatherId | MotherId ------------------------------- 1 | A | 0 | 0 2 | B | 1 | 0 3 | C | 0 | 0 4 | D | 0 | 3 5 | E | 1 | 3 6 | F | 5 | 2 7 | G | 4 | 3 My questions is, is it common to make it like this or is it really sloppy. I can see a quick lookup reason to have it but I'm really in doubt whether it's good or bad in the end. I thinking it would be better designed if I had a rel-table on the side with Id coupling, but I'm really in doubt how well any of the cases are. A side note is that it'll only be me personally looking at the data this way (or someone adopting the project from me)

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  • What goes into the "Controller" in "MVC"?

    - by P72endragon
    I think I understand the basic concepts of MVC - the Model contains the data and behaviour of the application, the View is responsible for displaying it to the user and the Controller deals with user input. What I'm uncertain about is exactly what goes in the Controller. Lets say for example I have a fairly simple application (I'm specifically thinking Java, but I suppose the same principles apply elsewhere). I organise my code into 3 packages called app.model, app.view and app.controller. Within the app.model package, I have a few classes that reflect the actual behaviour of the application. These extends Observable and use setChanged() and notifyObservers() to trigger the views to update when appropriate. The app.view package has a class (or several classes for different types of display) that uses javax.swing components to handle the display. Some of these components need to feed back into the Model. If I understand correctly, the View shouldn't have anything to do with the feedback - that should be dealt with by the Controller. So what do I actually put in the Controller? Do I put the public void actionPerformed(ActionEvent e) in the View with just a call to a method in the Controller? If so, should any validation etc be done in the Controller? If so, how do I feedback error messages back to the View - should that go through the Model again, or should the Controller just send it straight back to View? If the validation is done in the View, what do I put in the Controller? Sorry for the long question, I just wanted to document my understanding of the process and hopefully someone can clarify this issue for me!

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  • Should the function or the caller be resonsible for input validation?

    - by haudenschilt
    I'm doing a security audit on a fairly large php application and was wondering where I should include my user-input validation. Should I validate the data, then send the clean data off to the back-end functions or should I rely on each function to do it's own validation? Or even both? Is there any standard or best-practice for this sort of thing? Currently the app does both inconsistently and I'll like to make things more consistent.

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  • Whats the best way of using MVC + ajax (jquery) to load page content, aspx or ascx or both

    - by devzero
    I want to have a menu that when I click replaces the content of a "main" div with content from a mvc view. This works just fine if I use a .aspx page, but any master.page content is then doubled (like the and any css/js). If I do the same but uses a .ascx user control the content is loaded without the extras, but if any browser loads the menu item directly (ie search bot's or someone with JS disabled), the page is displayed without the master.page content. The best solution I've found so far is to create the content as a .ascx page, then have a .aspx page load this if it's called directly from the menu link, while the ajax javascript would modify the link to use only the .ascx. This leads to a lot duplication though, as every user control needs it's own .aspx page. I was wondering if there is any better way of doing this? Could for example the master.page hide everything that's not from the .aspx page if it was called with parameter ?ajax=true?

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  • Preferred way of filling up a C++ vector of structs

    - by henle
    Alternative 1, reusing a temporary variable: Sticker sticker; sticker.x = x + foreground.x; sticker.y = foreground.y; sticker.width = foreground.width; sticker.height = foreground.height; board.push_back(sticker); sticker.x = x + outline.x; sticker.y = outline.y; sticker.width = outline.width; sticker.height = outline.height; board.push_back(sticker); Alternative 2, scoping the temporary variable: { Sticker sticker; sticker.x = x + foreground.x; sticker.y = foreground.y; sticker.width = foreground.width; sticker.height = foreground.height; board.push_back(sticker); } { Sticker sticker; sticker.x = x + outline.x; sticker.y = outline.y; sticker.width = outline.width; sticker.height = outline.height; board.push_back(sticker); } Alternative 3, writing straight to the vector memory: { board.push_back(Sticker()); Sticker &sticker = board.back(); sticker.x = x + foreground.x; sticker.y = foreground.y; sticker.width = foreground.width; sticker.height = foreground.height; } { board.push_back(Sticker()); Sticker &sticker = board.back(); sticker.x = x + outline.x; sticker.y = outline.y; sticker.width = outline.width; sticker.height = outline.height; } Which approach do you prefer?

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  • Implementing prompts in text-input

    - by AntonAL
    Hi, I have a form with some text-inputs: login, password. If user sees this form the first time, input-texts should "contain" prompts, like "enter login", "enter password". If user clicks text-input, it's prompt should disappear to allow typing. I have seen various examples, that uses background image with prerendered text on it. Those images are appearing with following jQuery: $("form > :text").focus(function(){ // hide image }).blur(function(){ // show image, if text-input is still empty if ( $(this).val() == "" ) // show image with prompt }); This approach has following problems: localization is impossible need to pre-render images for various textual prompts overhead with loading images How do you overcomes such a problems ?

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  • What's the best practice in case something goes wrong in Perl code?

    - by Geo
    I saw code which works like this: do_something($param) || warn "something went wrong\n"; and I also saw code like this: eval { do_something_else($param); }; if($@) { warn "something went wrong\n"; } Should I use eval/die in all my subroutines? Should I write all my code based on stuff returned from subroutines? Isn't eval'ing the code ( over and over ) gonna slow me down?

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  • How to dispose the objects created by factory pattern

    - by Ram
    Hi, I am using Factory pattern to create .NET objects of a class. I also need to make sure that all such objects should be disposed before application terminates. Where and How can I dispose the objects created by factory pattern? Shall I dispose in the class in which I am getting the objects created by factory?

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