Search Results

Search found 8166 results on 327 pages for 'thread syncronization'.

Page 184/327 | < Previous Page | 180 181 182 183 184 185 186 187 188 189 190 191  | Next Page >

  • Sun's JVM instruction speed table

    - by Pindatjuh
    Is there a benchmark available how much relative time each instruction costs in a single-thread, average-case scenario (either with or without JIT compiler), for the JVM (any version) by Sun? If there is not a benchmark already available, how can I get this information? E.g.: TIME iload_1 1 iadd 12 getfield 40 etc. Where getfield is equivalent to 40 iload_1 instructions.

    Read the article

  • How to get a stable, snappy UI using threads?

    - by Thomas Ahle
    I recently watching this video on Google Chrome with great interest. It explains that Google Chrome uses one thread for IO, one for opening files and one for intermodule communication. I think I may be able to use something similar for my own - currently quite messy - application. I wondered if there were any good articles on best-practices or patterns for such threaded divisions of tasks?

    Read the article

  • Threads in C# [Question]

    - by blez
    Thread1/2: do TotalThreads-- on their exit int TotalThreads = 2; void AsyncFunc() { // run thread for Func() } void Func() { // run Thread1 // run Thread2 while(TotalThreads > 0) { /* do nothing */ } // some code } is that bad design?

    Read the article

  • JSLint with Textmate

    - by mehdi
    I tried the instructions at this tutorial (http://www.phpied.com/jslint-on-mac-textmate/) to run jslint with textmate but getting stuck at step at the last step of "Step 1" Here is the error: Exception in thread "main" java.lang.NoClassDefFoundError: org/mozilla/javascript/tools/shell/Main Caused by: java.lang.ClassNotFoundException: org.mozilla.javascript.tools.shell.Main at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:248) Thanks

    Read the article

  • STL container to pop() by priority?

    - by Pirate for Profit
    I'm writing a thread-pool for Qt as QRunnable doesn't handle event loops in new threads. Not too familiar with STL, what would be the best way to pop() something by priority? Priority should probably be a property of MyRunnable imo, but I can always give that info to an STL container when adding the runnable to the queue.

    Read the article

  • Delphi - Is there any equivalent to C# lock?

    - by CaldonCZE
    I'm writing a multi-threaded application in Delphi and need to use something to protect shared resources. In C# I'd use the "lock" keyword: private someMethod() { lock(mySharedObj) { //...do something with mySharedObj } } In Delphi I couldn't find anything similar, I found just TThread.Synchronize(someMethod) method, which prevents potential conflicts by calling someMethod in main VCL thread, but it isn't exactly what I want to do.... Edit: I'm using Delphi 6

    Read the article

  • Why is my BeginInvoke method not async?

    - by Petr
    Hi, In order to avoid freezing of GUI, I wanted to run method connecting to DB asynchronously. Therefore I have written this: DelegatLoginu dl = ConnectDB; IAsyncResult ar=dl.BeginInvoke(null, null); bool result = (bool)dl.EndInvoke(ar); But it is still freezing and I do not understand why - I though BeginInvoke assures that method it references is run in another thread. Thank you!

    Read the article

  • How would you name...

    - by BeowulfOF
    Since naming is a so important thing in programming, I would like to start a thread for giving help to all those that have same problems as I sometimes. Rules: Set a post with the description of the form||control||class or whatever you need to find a good name for. Get name hints in the answers.

    Read the article

  • Is O_LARGEFILE needed just to write a large file?

    - by Daniel Trebbien
    Is the O_LARGEFILE flag needed if all that I want to do is write a large file (O_WRONLY) or append to a large file (O_APPEND | O_WRONLY)? From a thread that I read titled "Cannot write 2gb index file" on the CLucene-dev mailing list, it appears that O_LARGEFILE might be needed to write large files, but participants in that discussion are using O_RDWR, not O_WRONLY, so I am not sure.

    Read the article

  • how to cancel an awaiting task c#

    - by user1748906
    I am trying to cancel a task awaiting for network IO using CancellationTokenSource, but I have to wait until TcpClient connects: try { while (true) { token.Token.ThrowIfCancellationRequested(); Thread.Sleep(int.MaxValue); //simulating a TcpListener waiting for request } } any ideas ? Secondly, is it OK to start each client in a separate task ?

    Read the article

  • C# BackgroundWorker RunWorkerCompleted Event

    - by Jim Fell
    My C# application has several background workers. Sometimes one background worker will fire off another. When the first background worker completes and the RunWorkerCompleted event is fired, on which thread will that event fire, the UI or the first background worker from which RunWorkerAsync was called? I am using Microsoft Visual C# 2008 Express Edition. Any thoughts or suggestions you may have would be appreciated. Thanks.

    Read the article

  • Preventing threads from writing to the same file

    - by EpsilonVector
    I'm implementing an FTP-like protocol in Linux kernel 2.4 (homework), and I was under the impression that if a file is open for writing any subsequent attempt to open it by another thread should fail, until I actually tried it and discovered it goes through. How do I prevent this from happening? PS: I'm using open() to open the file.

    Read the article

  • My Android game runs out of memory when it is closed and opened and couple times.

    - by sirconnorstack
    I have an Android game that has an activity for the menu, and then another activity for the game that creates a SurfaceView and Thread to deal with canvas drawing and game logic. When you exit the game and start it up again too much or if you open and close the keyboard (thus restarting the activity), the game runs out of memory, usually when loading a bitmap: java.lang.OutOfMemoryError: bitmap size exceeds VM budget How can I keep all my images in memory without loading them again when the game changes state, or how can I release them from memory and let them reload when the game is restarted?

    Read the article

  • Works on debug but not release

    - by user146780
    I have a thread that sets a value to true when it is done. Until then I wait: while(1) { if(done[0] == true) { break; } } This code works just fine in Debug but in Release it stays in the loop forever even though the debugger clearly says that it is true and not false. Why would this not work? Thanks

    Read the article

  • Updating table from async task android

    - by CantChooseUsernames
    I'm following this tutorial: http://huuah.com/android-progress-bar-and-thread-updating/ to learn how to make progress bars. I'm trying to show the progress bar on top of my activity and have it update the activity's table view in the background. So I created an async task for the dialog that takes a callback: package com.lib.bookworm; import android.app.ProgressDialog; import android.content.Context; import android.os.AsyncTask; public class UIThreadProgress extends AsyncTask<Void, Void, Void> { private UIThreadCallback callback = null; private ProgressDialog dialog = null; private int maxValue = 100, incAmount = 1; private Context context = null; public UIThreadProgress(Context context, UIThreadCallback callback) { this.context = context; this.callback = callback; } @Override protected Void doInBackground(Void... args) { while(this.callback.condition()) { this.callback.run(); this.publishProgress(); } return null; } @Override protected void onProgressUpdate(Void... values) { super.onProgressUpdate(values); dialog.incrementProgressBy(incAmount); }; @Override protected void onPreExecute() { super.onPreExecute(); dialog = new ProgressDialog(context); dialog.setCancelable(true); dialog.setMessage("Loading..."); dialog.setProgress(0); dialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); dialog.setMax(maxValue); dialog.show(); } @Override protected void onPostExecute(Void result) { super.onPostExecute(result); if (this.dialog.isShowing()) { this.dialog.dismiss(); } this.callback.onThreadFinish(); } } And in my activity, I do: final String page = htmlPage.substring(start, end).trim(); //Create new instance of the AsyncTask.. new UIThreadProgress(this, new UIThreadCallback() { @Override public void run() { row_id = makeTableRow(row_id, layout, params, matcher); //ADD a row to the table layout. } @Override public void onThreadFinish() { System.out.println("FINISHED!!"); } @Override public boolean condition() { return matcher.find(); } }).execute(); So the above creates an async task to run to update a table layout activity while showing the progress bar that displays how much work has been done.. However, I get an error saying that only the thread that started the activity can update its views. I tried doing: MainActivity.this.runOnUiThread(new Runnable() { @Override public void run() { row_id = makeTableRow(row_id, layout, params, matcher); //ADD a row to the table layout. } } But this gives me synchronization errors.. Any ideas how I can display progress and at the same time update my table in the background? Currently my UI looks like:

    Read the article

  • Why does this anonymous function starting with println result in a NullPointerException?

    - by noahz
    I am learning about pmap and wrote the following function: (pmap #((println "hello from " (-> (Thread/currentThread) .getName)) (+ %1 %2)) [1 1 1] [-1 -1 -1]) When run, the result is a NullPointerException (hello from clojure-agent-send-off-pool-4 hello from clojure-agent-send-off-pool-3 hello from clojure-agent-send-off-pool-5 NullPointerException user/eval55/fn--56 (NO_SOURCE_FILE:11) Why is this happening? I have understood and observed the body of a fn to be an implicit do.

    Read the article

  • Locking individual elements in a static collection?

    - by user638474
    I have a static collection of objects that will be frequently updated from multiple threads. Is it possible to lock individual objects in a collection instead of locking the entire collection so that only threads trying to access the same object in the collection would get blocked instead of every thread? If there is a better way to update objects in a collection from multiple threads, I'm all ears.

    Read the article

  • Downsides to immutable objects in Java?

    - by parkr
    The advantages of immutable objects in Java seem clear: consistent state automatic thread safety simplicity You can favour immutability by using private final fields and constructor injection. But, what are the downsides to favouring immutable objects in Java? i.e. incompatibility with ORM or web presentation tools? Inflexible design? Implementation complexities? Is it possible to design a large-scale system (deep object graph) that predominately uses immutable objects?

    Read the article

< Previous Page | 180 181 182 183 184 185 186 187 188 189 190 191  | Next Page >