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  • View load methods not firing.

    - by 4thSpace
    I'm loading a view like this: if(commentSubmissionView == nil){ commentSubmissionView = [[CommentSubmissionController alloc] initWithNibName:@"CommentSubmissionView" bundle:nil]; } [self.view addSubview:commentSubmissionView.view]; viewDidLoad and viewWillAppear in commentSubmissionView do not fire. Is there something else I need to do?

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  • Animating resizing and moving UIView at the same time

    - by chouchou
    I'd like to "Stretch" a UIView to the right side, meaning increase it's frame.size.width by foo pixels and at the same time decreasing it's frame.origin.x by foo pixels, using [UIView beginAnimations] syntax. However, if I do that, when the animation begins the view immediately resizes, and then starts the animation for the origin. CGRect currFrame = someView.frame; currFrame.size.width += 100; currFrame.origin.x -= 100; [UIView beginAnimations:@"Anim1" context:nil]; someView.frame = currFrame; [UIView setAnimationDuration:0.7]; [UIView commitAnimations]; I've also tried breaking the animation down to 2 parts but then I can't keep the right position in place. Any help is much appreciated!

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  • Persistent warning message about "initWithDelegate"!

    - by RickiG
    Hi This is not an actual Xcode error message, it is a warning that has been haunting me for a long time. I have found no way of removing it and I think I maybe have overstepped some unwritten naming convention rule. If I build a class, most often extending NSObject, whose only purpose is to do some task and report back when it has data, I often give it a convenience constructor like "initWithDelegate". The first time I did this in my current project was for a class called ISWebservice which has a protocol like this: @protocol ISWebserviceDelegate @optional - (void) serviceFailed:(NSError*) error; - (void) serviceSuccess:(NSArray*) data; @required @end Declared in my ISWebservice.h interface, right below my import statements. I have other classes that uses a convenience constructor named "initWithDelegate". E.g. "InternetConnectionLost.h", this class does not however have its methods as optional, there are no @optional @required tags in the declaration, i.e. they are all required. Now my warning pops up every time I instantiate one of these Classes with convenience constructors written later than the ISWebservice, so when utilizing the "InternetConnectionLost" class, even though the entire Class owning the "InternetConnectionLost" object has nothing to do with the "ISWebservice" Class, no imports, methods being called, no nothing, the warning goes: 'ClassOwningInternetConnectionLost' does not implement the 'ISWebserviceDelegate' protocol I does not break anything, crash at runtime or do me any harm, but it has begun to bug me as I near release. Also, because several classes use the "initWithDelegate" constructor naming, I have 18 of these warnings in my build results and I am getting uncertain if I did something wrong, being fairly new at this language. Hope someone can shed a little light on this warning, thank you:)

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  • How to encrypt the mobile configuration profiles in iOS (in OTA deployments)?

    - by user1353477
    I am trying to sign and encrypt .mobileconfig profiles for iOS devices. Signing works perfectly using openssl::pkcs7 sign function in ruby, however using encrypt function, I get an encrypted data but Safari fails to install the profile saying "Invalid Profile". There are two questions in this regard: Which data from the .mobileconfig profile is actually encrypted that goes into the .. section of the EncryptedPayloadContent ? Is the data in binary format (.der) or base64 encoded? Any help in this regard would be helpful as APPLE severly lacks any documentation in encrypting the profiles.

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  • How do I specify the block object / predicate required by NSDictionary's keysOfEntriesPassingTest ?

    - by Todd
    For learning (not practical -- yet) purposes, I'd like to use the following method on an NSDictionary to give me back a set of keys that have values using a test I've defined. Unfortunately have no idea how to specify the predicate. NSDictionary keysOfEntriesPassingTest: - (NSSet *)keysOfEntriesPassingTest:(BOOL (^)(id key, id obj, BOOL *stop))predicate Let's say for example all my values are NSURLs, and I'd like to get back all the URLs that are on port 8080. Here's my stab at coding that -- though it doesn't really make sense to me that it'd be correct: NSSet * mySet = [myDict keysOfEntriesPassingTest:^(id key, id obj, BOOL *stop) { if( [[obj port] isEqual: [NSNumber numberWithInt: 8080]]) { return key; }] And that's because I get back the following compiler error: incompatible block pointer types initializing 'void (^)(struct objc_object *, struct objc_object *, BOOL *)', expected 'BOOL (^)(struct objc_object *, struct objc_object *, BOOL *)' What am I missing? I'd appreciate a pointer at some docs that go into more detail about the "Block object" that the predicate is supposed to be. Thanks!

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  • Finder plugin in 10.6

    - by Girish Kolari
    I want to color badge files and folders based on the some condition in finder, what is the approach to achieve this in Mac OS X 10.6 I have checked this question: This only talk about the context menu in finder http://stackoverflow.com/questions/1651075/finder-plugin-in-snow-leopard I have even checked: http://scplugin.tigris.org/ even they don't do color badging in 10.6 which is pending task. Thanks in advance for your all help

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  • Network Connection NSNotification for OSX?

    - by Andrew
    I simply need to have a notification post when a valid IP address is assigned. I have tried polling via SCReachability, but that seems to be inefficient. Any suggestions? This seems like it should be simple, but I've been struggling for several hours to get anything working.

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  • NSMenuItem not responding to setIndentationLevel:

    - by dave-gennel
    If I call setIndentationLevel: on an NSMenuItem then nothing happens, if I call indentationLevel on it to return its current level I get the default, 0. NSMenuItem *menuItem = [[NSMenuItem alloc] initWithTitle: @"title" action: nil keyEquivalent: @""]; [menuItem setIndentationLevel: 3]; [dockMenu addItem: menuItem];

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  • How to restrict rightBarButtonItem size in UINavigationBar ?

    - by lefakir
    I create a rightBarButtonItem with this method : - (UIBarButtonItem *)customBarButtonWithSelector:(SEL)callback { UIButton *customButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; customButton.bounds = CGRectMake(0, 0, 30.0f, 30.0f); return [[[UIBarButtonItem alloc] initWithCustomView:customButton] autorelease]; } At execution time the selector is fired when the bar is touched outside the button (near the middle). Is there a way to restrict the event responder in the defined bounds or in a acceptable range ?

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  • What is NSString in struct?

    - by 4thSpace
    I've defined a struct and want to assign one of its values to a NSMutableDictionary. When I try, I get a EXC_BAD_ACCESS. Here is the code: //in .h file typedef struct { NSString *valueOne; NSString *valueTwo; } myStruct; myStruct aStruct; //in .m file - (void)viewDidLoad { [super viewDidLoad]; aStruct.valueOne = @"firstValue"; } //at some later time [myDictionary setValue:aStruct.valueOne forKey:@"key1"]; //dies here with EXC_BAD_ACCESS This is the output in debugger console: (gdb) p aStruct.valueOne $1 = (NSString *) 0xf41850 Is there a way to tell what the value of aStruct.valueOne is? Since it is an NSString, why does the dictionary have such a problem with it? ------------- EDIT ------------- This edit is based on some comments below. The problem appears to be in the struct memory allocation. I have no issues assigning the struct value to the dictionary in viewDidLoad, as mentioned in one of the comments. The problem is that later on, I run into an issue with the struct. Just before the error, I do: po aStruct.oneValue Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_PROTECTION_FAILURE at address: 0x00000000 0x9895cedb in objc_msgSend () The program being debugged was signaled while in a function called from GDB. GDB has restored the context to what it was before the call. To change this behavior use "set unwindonsignal off" Evaluation of the expression containing the function (_NSPrintForDebugger) will be abandoned. This occurs just before the EXC_BAD_ACCESS: NSDateFormatter *formatter = [[NSDateFormatter alloc] init]; [formatter setDateFormat:@"MM-dd-yy_HH-mm-ss-A"]; NSString *date = [formatter stringFromDate:[NSDate date]]; [formatter release]; aStruct.valueOne = date; So the memory issue is most likely in my releasing of formatter. The date var has no retain. Should I instead be doing NSString *date = [[formatter stringFromDate:[NSDate date]] retain]; Which does work but then I'm left with a memory leak.

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  • How to paint background of specific range of text in NSTextView

    - by Rui Pacheco
    Hi, This is not a specific bug, its more about not knowing how to do something. I've an NSTextView and I need to paint the background of specific ranges of text when the user clicks on a specific part of the text view. I've tried this but I just get erratic behaviour in the sense that sometimes text loses the foreground color or the background doesn't span the whole range: NSLayoutManager *layoutManager = [myTextView layoutManager]; [layoutManager removeTemporaryAttribute:NSBackgroundColorAttributeName forCharacterRange:range]; [[myTextView layoutManager] setTemporaryAttributes:attributes forCharacterRange:range]; For the sake of simplicity assume that range is always a valid string (it is in my testing environment).

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  • Processing potentially large STDIN data, more than once

    - by d11wtq
    I'd like to provide an accessor on a class that provides an NSInputStream for STDIN, which may be several hundred megabytes (or gigabytes, though unlikely, perhaps) of data. When I caller gets this NSInputStream it should be able to read from it without worrying about exhausting the data it contains. In other words, another block of code may request the NSInputStream and will expect to be able to read from it. Without first copying all of the data into an NSData object which (I assume) would cause memory exhaustion, what are my options for handling this? The returned NSInputStream does not have to be the same instance, it simply needs to provide the same data. The best I can come up with right now is to copy STDIN to a temporary file and then return NSInputStream instances using that file. Is this pretty much the only way to handle it? Is there anything I should be cautious of if I go the temporary file route?

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  • NSDecimalNumber subtraction

    - by happyCoding25
    Hello, I need to subtract 0.5 from number a and set the answer to number b. My code looks like it would work but I'm not sure what I'm doing wrong. The error I get Is on the subtraction line, the error says incompatible type for argument 1 of 'decimalNumberBySubtracting:'. Heres my header: (Note: I only showed the numbers because the header is large) NSDecimalNumber *a; NSDecimalNumber *b; Heres the rest: (Assume this is in an IBAction) b = [a decimalNumberBySubtracting:0.5]; If anyone knows how to properly subtract any help would be appreciated.

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  • UINavigationBar unresponsive after canceling a UITableView search in nav controller in tab bar in a popover

    - by Mark
    Ok, this is an odd one and I can reproduce it with a new project easily. Here is the setup: I have a UISplitViewController. In the left side I have a UITabBarController. In this tab bar controller I have two UINavigationControllers. In the navigation controllers I have UITableViewControllers. These table views have search bars on them. Ok, what happens with this setup is that if I'm in portrait mode and bring up this view in the popover and I start a search in one of the table views and cancel it, the navigation bar becomes unresponsive. That is, the "back" button as well as the right side button cannot be clicked. If I do the exact same thing in landscape mode so we are not in a popover, this doesn't happen. The navigation bar stays responsive. So, the problem only seems to happen inside a popover. I've also noticed that if I do the search but click on an item in the search results which ends up loading something into the "detail view" of the split view and dismissing the popover, and then come back to the popover and then click the Cancel button for the search, the navigation bar is responsive. My application is a universal app and uses the same tab bar controller in the iPhone interface and it works there without this issue. As I mentioned above, I can easily reproduce this with a new project. Here are the steps if you want to try it out yourself: start new project - split view create new UITableViewController class (i named TableViewController) uncomment out the viewDidLoad method as well as the rightBarButtonItem line in viewDidLoad (so we will have an Edit button in the navigation bar) enter any values you want to return from numberOfSectioinsInTableView and numberOfRowsInSection methods open MainWindow.xib and do the following: please note that you will need to be viewing the xib in the middle "view mode" so you can expand the contents of the items drag a Tab Bar Controller into the xib to replace the Navigation Controller item drag a Navigation Controller into the xib as another item under the Tab Bar Controller delete the other two view controllers that are under the Tab Bar Controller (so, now our tab bar has just the one navigation controller on it) inside the navigation controller, drag in a Table View Controller and use it to replace the View Controller (Root View Controller) change the class of the new Table View Controller to the class created above (TableViewController for me) double-click on the Table View under the new Table View Controller to open it up (will be displayed in the tab bar inside the split view controller) drag a "Search Bar and Search Display" onto the table view save the xib run the project in simulator while in portrait mode, click on the Root List button to bring up popover notice the Edit button is clickable click in the Search box - we go into search mode click the Cancel button to exit search mode notice the Edit button no longer works So, can anyone help me figure out why this is happening? Thanks, Mark

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  • UIImage rounded corners

    - by catlan
    I try to get rounded corners on a UIImage, what I read so far, the easiest way is to use a mask images. For this I used code from TheElements iPhone Example and some image resize code I found. My problem is that resizedImage is always nil and I don't find the error... - (UIImage *)imageByScalingProportionallyToSize:(CGSize)targetSize { CGSize imageSize = [self size]; float width = imageSize.width; float height = imageSize.height; // scaleFactor will be the fraction that we'll // use to adjust the size. For example, if we shrink // an image by half, scaleFactor will be 0.5. the // scaledWidth and scaledHeight will be the original, // multiplied by the scaleFactor. // // IMPORTANT: the "targetHeight" is the size of the space // we're drawing into. The "scaledHeight" is the height that // the image actually is drawn at, once we take into // account the ideal of maintaining proportions float scaleFactor = 0.0; float scaledWidth = targetSize.width; float scaledHeight = targetSize.height; CGPoint thumbnailPoint = CGPointMake(0,0); // since not all images are square, we want to scale // proportionately. To do this, we find the longest // edge and use that as a guide. if ( CGSizeEqualToSize(imageSize, targetSize) == NO ) { // use the longeset edge as a guide. if the // image is wider than tall, we'll figure out // the scale factor by dividing it by the // intended width. Otherwise, we'll use the // height. float widthFactor = targetSize.width / width; float heightFactor = targetSize.height / height; if ( widthFactor < heightFactor ) scaleFactor = widthFactor; else scaleFactor = heightFactor; // ex: 500 * 0.5 = 250 (newWidth) scaledWidth = width * scaleFactor; scaledHeight = height * scaleFactor; // center the thumbnail in the frame. if // wider than tall, we need to adjust the // vertical drawing point (y axis) if ( widthFactor < heightFactor ) thumbnailPoint.y = (targetSize.height - scaledHeight) * 0.5; else if ( widthFactor > heightFactor ) thumbnailPoint.x = (targetSize.width - scaledWidth) * 0.5; } CGContextRef mainViewContentContext; CGColorSpaceRef colorSpace; colorSpace = CGColorSpaceCreateDeviceRGB(); // create a bitmap graphics context the size of the image mainViewContentContext = CGBitmapContextCreate (NULL, targetSize.width, targetSize.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); // free the rgb colorspace CGColorSpaceRelease(colorSpace); if (mainViewContentContext==NULL) return NULL; //CGContextSetFillColorWithColor(mainViewContentContext, [[UIColor whiteColor] CGColor]); //CGContextFillRect(mainViewContentContext, CGRectMake(0, 0, targetSize.width, targetSize.height)); CGContextDrawImage(mainViewContentContext, CGRectMake(thumbnailPoint.x, thumbnailPoint.y, scaledWidth, scaledHeight), self.CGImage); // Create CGImageRef of the main view bitmap content, and then // release that bitmap context CGImageRef mainViewContentBitmapContext = CGBitmapContextCreateImage(mainViewContentContext); CGContextRelease(mainViewContentContext); CGImageRef maskImage = [[UIImage imageNamed:@"Mask.png"] CGImage]; CGImageRef resizedImage = CGImageCreateWithMask(mainViewContentBitmapContext, maskImage); CGImageRelease(mainViewContentBitmapContext); // convert the finished resized image to a UIImage UIImage *theImage = [UIImage imageWithCGImage:resizedImage]; // image is retained by the property setting above, so we can // release the original CGImageRelease(resizedImage); // return the image return theImage; }

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  • Sync Services With AddressBook

    - by Marcus
    Hi, I've developed an application to sync the Mac address book with another application. I was using an NSNotification (kABDatabaseChangedExternallyNotification) which are sent every time the address book is edited to do the syncing. However I found that if I 'overloaded' the address book (by adding 20 records really quickly or something) I didn't get all of the notifications. I have since found the Sync Services framework which seems to be aimed at my kind of application and it seems to work fine. The problem is that the changes are not 'pushed' to me in the same was as an NSNotification - I have to sync every 5 minutes or so. And, from what I can understand, I shouldn't use the AddressBook API directly but push changes back through sync services. This means that changes are not instant but lagged by how often address book/my app syncs. Is there any way to make it instant? or to use the NSNotifications reliably? Thanks for your time, Marc

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  • iPhone ASIHttpRequest - can't POST variables asynchronously

    - by Eamorr
    Greetings, I'm trying to simply POST data to a url using ASIHttpRequest. Here is my code: __block ASIHTTPRequest *request=[ASIHTTPRequest requestWithURL:url]; [request setPostBody:[NSMutableData dataWithData:[@"uname=Hello" dataUsingEncoding:NSUTF8StringEncoding]]]; [request setDelegate:self]; [request setCompletionBlock:^{ NSString *response=[request responseString]; UIAlertView *msg=[[UIAlertView alloc] initWithTitle:@"Response" message:response delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [msg show]; [msg release]; }]; [request setFailedBlock:^{ NSError *error =[request error]; }]; [request startAsynchronous]; Basically, my url is xxx.xxx.xxx.xxx/login.php, when I dump the PHP $_POST variable, I just get an empty array - i.e. no POST parameters are sent! The rest of the PHP is tested and working fine. I've looked through the allseeing-i.com documentation and examples and can't seem to resolve this problem. Any insight greatly appreciated. Many thanks in advance,

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  • Problems with CGPoint in touches event

    - by Jason
    I'm having some problems with storing variables from my touch events. The warning I get when I run this is that coord and icoord are unused, but I used them in the viewDidLoad implementation, is there a reason why this does not work? Any suggestions? -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint icoord = [touch locationInView:touch.view]; } -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint coord = [touch locationInView:touch.view]; } - (void)viewDidLoad { if (coord.x > icoord.x) { player.center = CGPointMake(player.center.x + 5, player.center.y); } } Thanks.

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