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  • How to filter Backbone.js Collection and Rerender App View?

    - by Jeremy H.
    Is is a total Backbone.js noob question. I am working off of the ToDo Backbone.js example trying to build out a fairly simple single app interface. While the todo project is more about user input, this app is more about filtering the data based on the user options (click events). I am completely new to Backbone.js and Mongoose and have been unable to find a good example of what I am trying to do. I have been able to get my api to pull the data from the MongoDB collection and drop it into the Backbone.js collection which renders it in the app. What I cannot for the life of me figure out how to do is filter that data and re-render the app view. I am trying to filter by the "type" field in the document. Here is my script: (I am totally aware of some major refactoring needed, I am just rapid prototyping a concept.) $(function() { window.Job = Backbone.Model.extend({ idAttribute: "_id", defaults: function() { return { attachments: false } } }); window.JobsList = Backbone.Collection.extend({ model: Job, url: '/api/jobs', leads: function() { return this.filter(function(job){ return job.get('type') == "Lead"; }); } }); window.Jobs = new JobsList; window.JobView = Backbone.View.extend({ tagName: "div", className: "item", template: _.template($('#item-template').html()), initialize: function() { this.model.bind('change', this.render, this); this.model.bind('destroy', this.remove, this); }, render: function() { $(this.el).html(this.template(this.model.toJSON())); this.setText(); return this; }, setText: function() { var month=new Array(); month[0]="Jan"; month[1]="Feb"; month[2]="Mar"; month[3]="Apr"; month[4]="May"; month[5]="Jun"; month[6]="Jul"; month[7]="Aug"; month[8]="Sep"; month[9]="Oct"; month[10]="Nov"; month[11]="Dec"; var title = this.model.get('title'); var description = this.model.get('description'); var datemonth = this.model.get('datem'); var dateday = this.model.get('dated'); var jobtype = this.model.get('type'); var jobstatus = this.model.get('status'); var amount = this.model.get('amount'); var paymentstatus = this.model.get('paymentstatus') var type = this.$('.status .jobtype'); var status = this.$('.status .jobstatus'); this.$('.title a').text(title); this.$('.description').text(description); this.$('.date .month').text(month[datemonth]); this.$('.date .day').text(dateday); type.text(jobtype); status.text(jobstatus); if(amount > 0) this.$('.paymentamount').text(amount) if(paymentstatus) this.$('.paymentstatus').text(paymentstatus) if(jobstatus === 'New') { status.addClass('new'); } else if (jobstatus === 'Past Due') { status.addClass('pastdue') }; if(jobtype === 'Lead') { type.addClass('lead'); } else if (jobtype === '') { type.addClass(''); }; }, remove: function() { $(this.el).remove(); }, clear: function() { this.model.destroy(); } }); window.AppView = Backbone.View.extend({ el: $("#main"), events: { "click #leads .highlight" : "filterLeads" }, initialize: function() { Jobs.bind('add', this.addOne, this); Jobs.bind('reset', this.addAll, this); Jobs.bind('all', this.render, this); Jobs.fetch(); }, addOne: function(job) { var view = new JobView({model: job}); this.$("#activitystream").append(view.render().el); }, addAll: function() { Jobs.each(this.addOne); }, filterLeads: function() { // left here, this event fires but i need to figure out how to filter the activity list. } }); window.App = new AppView; });

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  • Multi-threaded random_r is slower than single threaded version.

    - by Nixuz
    The following program is essentially the same the one described here. When I run and compile the program using two threads (NTHREADS == 2), I get the following run times: real 0m14.120s user 0m25.570s sys 0m0.050s When it is run with just one thread (NTHREADS == 1), I get run times significantly better even though it is only using one core. real 0m4.705s user 0m4.660s sys 0m0.010s My system is dual core, and I know random_r is thread safe and I am pretty sure it is non-blocking. When the same program is run without random_r and a calculation of cosines and sines is used as a replacement, the dual-threaded version runs in about 1/2 the time as expected. #include <pthread.h> #include <stdlib.h> #include <stdio.h> #define NTHREADS 2 #define PRNG_BUFSZ 8 #define ITERATIONS 1000000000 void* thread_run(void* arg) { int r1, i, totalIterations = ITERATIONS / NTHREADS; for (i = 0; i < totalIterations; i++){ random_r((struct random_data*)arg, &r1); } printf("%i\n", r1); } int main(int argc, char** argv) { struct random_data* rand_states = (struct random_data*)calloc(NTHREADS, sizeof(struct random_data)); char* rand_statebufs = (char*)calloc(NTHREADS, PRNG_BUFSZ); pthread_t* thread_ids; int t = 0; thread_ids = (pthread_t*)calloc(NTHREADS, sizeof(pthread_t)); /* create threads */ for (t = 0; t < NTHREADS; t++) { initstate_r(random(), &rand_statebufs[t], PRNG_BUFSZ, &rand_states[t]); pthread_create(&thread_ids[t], NULL, &thread_run, &rand_states[t]); } for (t = 0; t < NTHREADS; t++) { pthread_join(thread_ids[t], NULL); } free(thread_ids); free(rand_states); free(rand_statebufs); } I am confused why when generating random numbers the two threaded version performs much worse than the single threaded version, considering random_r is meant to be used in multi-threaded applications.

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  • What is the best approach in SQL to store multi-level descriptions?

    - by gime
    I need a new perspective on how to design a reliable and efficient SQL database to store multi-level arrays of data. This problem applies to many situations but I came up with this example: There are hundreds of products. Each product has an undefined number of parts. Each part is built from several elements. All products are described in the same way. All parts would require the same fields to describe them (let's say: price, weight, part name), all elements of all parts also have uniform design (for example: element code, manufacturer). Plain and simple. One element may be related to only part, and each part is related to one product only. I came up with idea of three tables: Products: -------------------------------------------- prod_id prod_name prod_price prod_desc 1 hoover 120 unused next Parts: ---------------------------------------------------- part_id part_name part_price part_weight prod_id 3 engine 10 20 1 and finally Elements: --------------------------------------- el_id el_code el_manufacturer part_id 1 BFG12 GE 3 Now, select a desired product, select all from PARTS where prod_id is the same, and then select all from ELEMENTS where part_id matches - after multiple queries you've got all data. I'm just not sure if this is the right approach. I've got also another idea, without ELEMENTS table. That would decrease queries but I'm a bit afraid it might be lame and bad practice. Instead of ELEMENTS table there are two more fields in the PARTS table, so it looks like this: part_id, part_name, part_price, part_weight, prod_id, part_el_code, part_el_manufacturer they would be text type, and for each part, information about elements would be stored as strings, this way: part_el_code | code_of_element1; code_of_element2; code_of_element3 part_el_manufacturer | manuf_of_element1; manuf_of_element2; manuf_of_element3 Then all we need is to explode() data from those fields, and we get arrays, easy to display. Of course this is not perfect and has some limitations, but is this idea ok? Or should I just go with the first idea? Or maybe there is a better approach to this problem? It's really hard to describe it in few words, and that means it's hard to search for answer. Also, understanding the principles of designing databases is not that easy as it seems.

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  • Extending NerdDinner: Adding Geolocated Flair

    - by Jon Galloway
    NerdDinner is a website with the audacious goal of “Organizing the world’s nerds and helping them eat in packs.” Because nerds aren’t likely to socialize with others unless a website tells them to do it. Scott Hanselman showed off a lot of the cool features we’ve added to NerdDinner lately during his popular talk at MIX10, Beyond File | New Company: From Cheesy Sample to Social Platform. Did you miss it? Go ahead and watch it, I’ll wait. One of the features we wanted to add was flair. You know about flair, right? It’s a way to let folks who like your site show it off in their own site. For example, here’s my StackOverflow flair: Great! So how could we add some of this flair stuff to NerdDinner? What do we want to show? If we’re going to encourage our users to give up a bit of their beautiful website to show off a bit of ours, we need to think about what they’ll want to show. For instance, my StackOverflow flair is all about me, not StackOverflow. So how will this apply to NerdDinner? Since NerdDinner is all about organizing local dinners, in order for the flair to be useful it needs to make sense for the person viewing the web page. If someone visits from Egypt visits my blog, they should see information about NerdDinners in Egypt. That’s geolocation – localizing site content based on where the browser’s sitting, and it makes sense for flair as well as entire websites. So we’ll set up a simple little callout that prompts them to host a dinner in their area: Hopefully our flair works and there is a dinner near your viewers, so they’ll see another view which lists upcoming dinners near them: The Geolocation Part Generally website geolocation is done by mapping the requestor’s IP address to a geographic area. It’s not an exact science, but I’ve always found it to be pretty accurate. There are (at least) three ways to handle it: You pay somebody like MaxMind for a database (with regular updates) that sits on your server, and you use their API to do lookups. I used this on a pretty big project a few years ago and it worked well. You use HTML 5 Geolocation API or Google Gears or some other browser based solution. I think those are cool (I use Google Gears a lot), but they’re both in flux right now and I don’t think either has a wide enough of an install base yet to rely on them. You might want to, but I’ve heard you do all kinds of crazy stuff, and sometimes it gets you in trouble. I don’t mean talk out of line, but we all laugh behind your back a bit. But, hey, it’s up to you. It’s your flair or whatever. There are some free webservices out there that will take an IP address and give you location information. Easy, and works for everyone. That’s what we’re doing. I looked at a few different services and settled on IPInfoDB. It’s free, has a great API, and even returns JSON, which is handy for Javascript use. The IP query is pretty simple. We hit a URL like this: http://ipinfodb.com/ip_query.php?ip=74.125.45.100&timezone=false … and we get an XML response back like this… <?xml version="1.0" encoding="UTF-8"?> <Response> <Ip>74.125.45.100</Ip> <Status>OK</Status> <CountryCode>US</CountryCode> <CountryName>United States</CountryName> <RegionCode>06</RegionCode> <RegionName>California</RegionName> <City>Mountain View</City> <ZipPostalCode>94043</ZipPostalCode> <Latitude>37.4192</Latitude> <Longitude>-122.057</Longitude> </Response> So we’ll build some data transfer classes to hold the location information, like this: public class LocationInfo { public string Country { get; set; } public string RegionName { get; set; } public string City { get; set; } public string ZipPostalCode { get; set; } public LatLong Position { get; set; } } public class LatLong { public float Lat { get; set; } public float Long { get; set; } } And now hitting the service is pretty simple: public static LocationInfo HostIpToPlaceName(string ip) { string url = "http://ipinfodb.com/ip_query.php?ip={0}&timezone=false"; url = String.Format(url, ip); var result = XDocument.Load(url); var location = (from x in result.Descendants("Response") select new LocationInfo { City = (string)x.Element("City"), RegionName = (string)x.Element("RegionName"), Country = (string)x.Element("CountryName"), ZipPostalCode = (string)x.Element("CountryName"), Position = new LatLong { Lat = (float)x.Element("Latitude"), Long = (float)x.Element("Longitude") } }).First(); return location; } Getting The User’s IP Okay, but first we need the end user’s IP, and you’d think it would be as simple as reading the value from HttpContext: HttpContext.Current.Request.UserHostAddress But you’d be wrong. Sorry. UserHostAddress just wraps HttpContext.Current.Request.ServerVariables["REMOTE_ADDR"], but that doesn’t get you the IP for users behind a proxy. That’s in another header, “HTTP_X_FORWARDED_FOR". So you can either hit a wrapper and then check a header, or just check two headers. I went for uniformity: string SourceIP = string.IsNullOrEmpty(Request.ServerVariables["HTTP_X_FORWARDED_FOR"]) ? Request.ServerVariables["REMOTE_ADDR"] : Request.ServerVariables["HTTP_X_FORWARDED_FOR"]; We’re almost set to wrap this up, but first let’s talk about our views. Yes, views, because we’ll have two. Selecting the View We wanted to make it easy for people to include the flair in their sites, so we looked around at how other people were doing this. The StackOverflow folks have a pretty good flair system, which allows you to include the flair in your site as either an IFRAME reference or a Javascript include. We’ll do both. We have a ServicesController to handle use of the site information outside of NerdDinner.com, so this fits in pretty well there. We’ll be displaying the same information for both HTML and Javascript flair, so we can use one Flair controller action which will return a different view depending on the requested format. Here’s our general flow for our controller action: Get the user’s IP Translate it to a location Grab the top three upcoming dinners that are near that location Select the view based on the format (defaulted to “html”) Return a FlairViewModel which contains the list of dinners and the location information public ActionResult Flair(string format = "html") { string SourceIP = string.IsNullOrEmpty( Request.ServerVariables["HTTP_X_FORWARDED_FOR"]) ? Request.ServerVariables["REMOTE_ADDR"] : Request.ServerVariables["HTTP_X_FORWARDED_FOR"]; var location = GeolocationService.HostIpToPlaceName(SourceIP); var dinners = dinnerRepository. FindByLocation(location.Position.Lat, location.Position.Long). OrderByDescending(p => p.EventDate).Take(3); // Select the view we'll return. // Using a switch because we'll add in JSON and other formats later. string view; switch (format.ToLower()) { case "javascript": view = "JavascriptFlair"; break; default: view = "Flair"; break; } return View( view, new FlairViewModel { Dinners = dinners.ToList(), LocationName = string.IsNullOrEmpty(location.City) ? "you" : String.Format("{0}, {1}", location.City, location.RegionName) } ); } Note: I’m not in love with the logic here, but it seems like overkill to extract the switch statement away when we’ll probably just have two or three views. What do you think? The HTML View The HTML version of the view is pretty simple – the only thing of any real interest here is the use of an extension method to truncate strings that are would cause the titles to wrap. public static string Truncate(this string s, int maxLength) { if (string.IsNullOrEmpty(s) || maxLength <= 0) return string.Empty; else if (s.Length > maxLength) return s.Substring(0, maxLength) + "..."; else return s; }   So here’s how the HTML view ends up looking: <%@ Page Title="" Language="C#" Inherits="System.Web.Mvc.ViewPage<FlairViewModel>" %> <%@ Import Namespace="NerdDinner.Helpers" %> <%@ Import Namespace="NerdDinner.Models" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Nerd Dinner</title> <link href="/Content/Flair.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="nd-wrapper"> <h2 id="nd-header">NerdDinner.com</h2> <div id="nd-outer"> <% if (Model.Dinners.Count == 0) { %> <div id="nd-bummer"> Looks like there's no Nerd Dinners near <%:Model.LocationName %> in the near future. Why not <a target="_blank" href="http://www.nerddinner.com/Dinners/Create">host one</a>?</div> <% } else { %> <h3> Dinners Near You</h3> <ul> <% foreach (var item in Model.Dinners) { %> <li> <%: Html.ActionLink(String.Format("{0} with {1} on {2}", item.Title.Truncate(20), item.HostedBy, item.EventDate.ToShortDateString()), "Details", "Dinners", new { id = item.DinnerID }, new { target = "_blank" })%></li> <% } %> </ul> <% } %> <div id="nd-footer"> More dinners and fun at <a target="_blank" href="http://nrddnr.com">http://nrddnr.com</a></div> </div> </div> </body> </html> You’d include this in a page using an IFRAME, like this: <IFRAME height=230 marginHeight=0 src="http://nerddinner.com/services/flair" frameBorder=0 width=160 marginWidth=0 scrolling=no></IFRAME> The Javascript view The Javascript flair is written so you can include it in a webpage with a simple script include, like this: <script type="text/javascript" src="http://nerddinner.com/services/flair?format=javascript"></script> The goal of this view is very similar to the HTML embed view, with a few exceptions: We’re creating a script element and adding it to the head of the document, which will then document.write out the content. Note that you have to consider if your users will actually have a <head> element in their documents, but for website flair use cases I think that’s a safe bet. Since the content is being added to the existing page rather than shown in an IFRAME, all links need to be absolute. That means we can’t use Html.ActionLink, since it generates relative routes. We need to escape everything since it’s being written out as strings. We need to set the content type to application/x-javascript. The easiest way to do that is to use the <%@ Page ContentType%> directive. <%@ Page Language="C#" Inherits="System.Web.Mvc.ViewPage<NerdDinner.Models.FlairViewModel>" ContentType="application/x-javascript" %> <%@ Import Namespace="NerdDinner.Helpers" %> <%@ Import Namespace="NerdDinner.Models" %> document.write('<script>var link = document.createElement(\"link\");link.href = \"http://nerddinner.com/content/Flair.css\";link.rel = \"stylesheet\";link.type = \"text/css\";var head = document.getElementsByTagName(\"head\")[0];head.appendChild(link);</script>'); document.write('<div id=\"nd-wrapper\"><h2 id=\"nd-header\">NerdDinner.com</h2><div id=\"nd-outer\">'); <% if (Model.Dinners.Count == 0) { %> document.write('<div id=\"nd-bummer\">Looks like there\'s no Nerd Dinners near <%:Model.LocationName %> in the near future. Why not <a target=\"_blank\" href=\"http://www.nerddinner.com/Dinners/Create\">host one</a>?</div>'); <% } else { %> document.write('<h3> Dinners Near You</h3><ul>'); <% foreach (var item in Model.Dinners) { %> document.write('<li><a target=\"_blank\" href=\"http://nrddnr.com/<%: item.DinnerID %>\"><%: item.Title.Truncate(20) %> with <%: item.HostedBy %> on <%: item.EventDate.ToShortDateString() %></a></li>'); <% } %> document.write('</ul>'); <% } %> document.write('<div id=\"nd-footer\"> More dinners and fun at <a target=\"_blank\" href=\"http://nrddnr.com\">http://nrddnr.com</a></div></div></div>'); Getting IP’s for Testing There are a variety of online services that will translate a location to an IP, which were handy for testing these out. I found http://www.itouchmap.com/latlong.html to be most useful, but I’m open to suggestions if you know of something better. Next steps I think the next step here is to minimize load – you know, in case people start actually using this flair. There are two places to think about – the NerdDinner.com servers, and the services we’re using for Geolocation. I usually think about caching as a first attack on server load, but that’s less helpful here since every user will have a different IP. Instead, I’d look at taking advantage of Asynchronous Controller Actions, a cool new feature in ASP.NET MVC 2. Async Actions let you call a potentially long-running webservice without tying up a thread on the server while waiting for the response. There’s some good info on that in the MSDN documentation, and Dino Esposito wrote a great article on Asynchronous ASP.NET Pages in the April 2010 issue of MSDN Magazine. But let’s think of the children, shall we? What about ipinfodb.com? Well, they don’t have specific daily limits, but they do throttle you if you put a lot of traffic on them. From their FAQ: We do not have a specific daily limit but queries that are at a rate faster than 2 per second will be put in "queue". If you stay below 2 queries/second everything will be normal. If you go over the limit, you will still get an answer for all queries but they will be slowed down to about 1 per second. This should not affect most users but for high volume websites, you can either use our IP database on your server or we can whitelist your IP for 5$/month (simply use the donate form and leave a comment with your server IP). Good programming practices such as not querying our API for all page views (you can store the data in a cookie or a database) will also help not reaching the limit. So the first step there is to save the geolocalization information in a time-limited cookie, which will allow us to look up the local dinners immediately without having to hit the geolocation service.

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  • Query on MVVM pattern in WPF?

    - by Ashish Ashu
    I am implementing a MVVM pattern in my WPF application. My application main window is divided into four parts: Main Menu On the Top Outlook Navigation Control on the Left. A List View on the Middle. Another List view on the bottom. The Navigation control shows different setting (configuration) controls in the Tab items. All the four above are user controls which are placed in the main window. And corresponding to each user control there is separate view model which is bounded with a view model in the XAML of each control, however the model class remain the same between all the view model. And a MainWindow has a seperate View Model which is also bounded with a view model in the XAML of each control. Please help me out in framing a design in which each view models of all the controls above will interact with each other. Please let me know if my question is not clear to you!!

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  • NSFetchedResultsController fetch request - updating predicate and UITableView

    - by Macatomy
    In my iPhone Core Data app I have it configured in a master-detail view setup. The master view is a UITableView that lists objects of the List entity. The List entity has a to-many relationship with the Task entity (called "tasks"), and the Task entity has an inverse to-one relationship with List called "list". When a List object is selected in the master view, I want the detail view (another UITableView) to list the Task objects that correspond to that List object. What I've done so far is this: In the detail view controller I've declared a property for a List object: @property (nonatomic, retain) List *list; Then in the master view controller I use this table view delegate method to set the list property of the detail view controller when a list is selected: - (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSManagedObject *selectedObject = [[self fetchedResultsController] objectAtIndexPath:indexPath]; detailViewController.list = (List*)selectedObject; } Then, I've overriden the setter for the list property in the detail view controller like this: - (void)setList:(List*)newList { if (list != newList) { [list release]; list = [newList retain]; NSPredicate *newPredicate = [NSPredicate predicateWithFormat:@"(list == %@)", list]; [NSFetchedResultsController deleteCacheWithName:@"Root"]; [[[self fetchedResultsController] fetchRequest] setPredicate:newPredicate]; NSError *error = nil; if (![[self fetchedResultsController] performFetch:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } } } What I'm doing here is setting a predicate on the fetched results to filter out the objects so that I only get the ones that belong to the selected List object. The fetchedResultsController getter for the detail view controller looks like this: - (NSFetchedResultsController *)fetchedResultsController { if (fetchedResultsController == nil) { NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Task" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"FALSEPREDICATE"]; [fetchRequest setPredicate:predicate]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; } return fetchedResultsController; } Its almost unchanged from the default in the Core Data project template, the change I made is to add a predicate that always returns false, the reason being that when there is no List selected I don't want any items to be displayed in the detail view (if a list is selected the predicate is changed in the setter for the list property). However, when I select a list item, nothing really happens. Nothing in the table view changes, it stays empty. I'm sure my logic is flawed in several places, advice is appreciated Thanks

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  • "Trying to get property of non-object" error with SimpleXML and PHP

    - by SooDesuNe
    I'm using a PHP script with SimpleXML to parse an XML feed. I have no control over the content of the XML. try { $xml = @new SimpleXMLElement($fetchResult); } catch (Exception $e) { errorHandle($e->getMessage());} $userNick = $xml->View->ScrollView->VBoxView->View->MatrixView->VBoxView[0]->HBoxView->TextView->SetFontStyle->b; foreach ($xml->View->ScrollView->VBoxView->View->MatrixView->VBoxView[0]->VBoxView as $pathToSubTree){ foreach ($pathToSubTree->MatrixView->View->VBoxView->VBoxView->HBoxView[0]->VBoxView->MatrixView->VBoxView as $canopy){ //Do some stuff now that we've found the canopy of the tree } $canopy = $pathToSubTree->MatrixView->View->VBoxView->VBoxView->HBoxView[0]->VBoxView->MatrixView->VBoxView; if(is_null($canopy)){ //Do some stuff stuff is the canopy was not traceable } } $pathToSubTree = $xml->View->ScrollView->VBoxView->View->MatrixView->VBoxView[0]->VBoxView; if(is_null($pathToSubTree)){ //Do some stuff stuff is the subTree path was not traceable } unset($xml); I'm getting lots of two errors, which I'm sure are related to the same cause: PHP Notice: Trying to get property of non-object in myScript.php on line 45 PHP Warning: Invalid argument supplied for foreach() in myScript.php on line 45 PHP Notice: Trying to get property of non-object in myScript.php on line 76 Line 45 is (from above): foreach ($pathToSubTree->MatrixView->View->VBoxView->VBoxView->HBoxView[0]->VBoxView->MatrixView->VBoxView as $canopy){ Line 76 is (from above): $canopy = $pathToSubTree->MatrixView->View->VBoxView->VBoxView->HBoxView[0]->VBoxView->MatrixView->VBoxView; I'm pretty sure this error is caused by one of the arrays in my path not being an array for the particular XML, but some times it CAN be an array. What's the correct way to deal with these?

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  • C#/.NET Little Wonders: The Concurrent Collections (1 of 3)

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In the next few weeks, we will discuss the concurrent collections and how they have changed the face of concurrent programming. This week’s post will begin with a general introduction and discuss the ConcurrentStack<T> and ConcurrentQueue<T>.  Then in the following post we’ll discuss the ConcurrentDictionary<T> and ConcurrentBag<T>.  Finally, we shall close on the third post with a discussion of the BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. A brief history of collections In the beginning was the .NET 1.0 Framework.  And out of this framework emerged the System.Collections namespace, and it was good.  It contained all the basic things a growing programming language needs like the ArrayList and Hashtable collections.  The main problem, of course, with these original collections is that they held items of type object which means you had to be disciplined enough to use them correctly or you could end up with runtime errors if you got an object of a type you weren't expecting. Then came .NET 2.0 and generics and our world changed forever!  With generics the C# language finally got an equivalent of the very powerful C++ templates.  As such, the System.Collections.Generic was born and we got type-safe versions of all are favorite collections.  The List<T> succeeded the ArrayList and the Dictionary<TKey,TValue> succeeded the Hashtable and so on.  The new versions of the library were not only safer because they checked types at compile-time, in many cases they were more performant as well.  So much so that it's Microsoft's recommendation that the System.Collections original collections only be used for backwards compatibility. So we as developers came to know and love the generic collections and took them into our hearts and embraced them.  The problem is, thread safety in both the original collections and the generic collections can be problematic, for very different reasons. Now, if you are only doing single-threaded development you may not care – after all, no locking is required.  Even if you do have multiple threads, if a collection is “load-once, read-many” you don’t need to do anything to protect that container from multi-threaded access, as illustrated below: 1: public static class OrderTypeTranslator 2: { 3: // because this dictionary is loaded once before it is ever accessed, we don't need to synchronize 4: // multi-threaded read access 5: private static readonly Dictionary<string, char> _translator = new Dictionary<string, char> 6: { 7: {"New", 'N'}, 8: {"Update", 'U'}, 9: {"Cancel", 'X'} 10: }; 11:  12: // the only public interface into the dictionary is for reading, so inherently thread-safe 13: public static char? Translate(string orderType) 14: { 15: char charValue; 16: if (_translator.TryGetValue(orderType, out charValue)) 17: { 18: return charValue; 19: } 20:  21: return null; 22: } 23: } Unfortunately, most of our computer science problems cannot get by with just single-threaded applications or with multi-threading in a load-once manner.  Looking at  today's trends, it's clear to see that computers are not so much getting faster because of faster processor speeds -- we've nearly reached the limits we can push through with today's technologies -- but more because we're adding more cores to the boxes.  With this new hardware paradigm, it is even more important to use multi-threaded applications to take full advantage of parallel processing to achieve higher application speeds. So let's look at how to use collections in a thread-safe manner. Using historical collections in a concurrent fashion The early .NET collections (System.Collections) had a Synchronized() static method that could be used to wrap the early collections to make them completely thread-safe.  This paradigm was dropped in the generic collections (System.Collections.Generic) because having a synchronized wrapper resulted in atomic locks for all operations, which could prove overkill in many multithreading situations.  Thus the paradigm shifted to having the user of the collection specify their own locking, usually with an external object: 1: public class OrderAggregator 2: { 3: private static readonly Dictionary<string, List<Order>> _orders = new Dictionary<string, List<Order>>(); 4: private static readonly _orderLock = new object(); 5:  6: public void Add(string accountNumber, Order newOrder) 7: { 8: List<Order> ordersForAccount; 9:  10: // a complex operation like this should all be protected 11: lock (_orderLock) 12: { 13: if (!_orders.TryGetValue(accountNumber, out ordersForAccount)) 14: { 15: _orders.Add(accountNumber, ordersForAccount = new List<Order>()); 16: } 17:  18: ordersForAccount.Add(newOrder); 19: } 20: } 21: } Notice how we’re performing several operations on the dictionary under one lock.  With the Synchronized() static methods of the early collections, you wouldn’t be able to specify this level of locking (a more macro-level).  So in the generic collections, it was decided that if a user needed synchronization, they could implement their own locking scheme instead so that they could provide synchronization as needed. The need for better concurrent access to collections Here’s the problem: it’s relatively easy to write a collection that locks itself down completely for access, but anything more complex than that can be difficult and error-prone to write, and much less to make it perform efficiently!  For example, what if you have a Dictionary that has frequent reads but in-frequent updates?  Do you want to lock down the entire Dictionary for every access?  This would be overkill and would prevent concurrent reads.  In such cases you could use something like a ReaderWriterLockSlim which allows for multiple readers in a lock, and then once a writer grabs the lock it blocks all further readers until the writer is done (in a nutshell).  This is all very complex stuff to consider. Fortunately, this is where the Concurrent Collections come in.  The Parallel Computing Platform team at Microsoft went through great pains to determine how to make a set of concurrent collections that would have the best performance characteristics for general case multi-threaded use. Now, as in all things involving threading, you should always make sure you evaluate all your container options based on the particular usage scenario and the degree of parallelism you wish to acheive. This article should not be taken to understand that these collections are always supperior to the generic collections. Each fills a particular need for a particular situation. Understanding what each container is optimized for is key to the success of your application whether it be single-threaded or multi-threaded. General points to consider with the concurrent collections The MSDN points out that the concurrent collections all support the ICollection interface. However, since the collections are already synchronized, the IsSynchronized property always returns false, and SyncRoot always returns null.  Thus you should not attempt to use these properties for synchronization purposes. Note that since the concurrent collections also may have different operations than the traditional data structures you may be used to.  Now you may ask why they did this, but it was done out of necessity to keep operations safe and atomic.  For example, in order to do a Pop() on a stack you have to know the stack is non-empty, but between the time you check the stack’s IsEmpty property and then do the Pop() another thread may have come in and made the stack empty!  This is why some of the traditional operations have been changed to make them safe for concurrent use. In addition, some properties and methods in the concurrent collections achieve concurrency by creating a snapshot of the collection, which means that some operations that were traditionally O(1) may now be O(n) in the concurrent models.  I’ll try to point these out as we talk about each collection so you can be aware of any potential performance impacts.  Finally, all the concurrent containers are safe for enumeration even while being modified, but some of the containers support this in different ways (snapshot vs. dirty iteration).  Once again I’ll highlight how thread-safe enumeration works for each collection. ConcurrentStack<T>: The thread-safe LIFO container The ConcurrentStack<T> is the thread-safe counterpart to the System.Collections.Generic.Stack<T>, which as you may remember is your standard last-in-first-out container.  If you think of algorithms that favor stack usage (for example, depth-first searches of graphs and trees) then you can see how using a thread-safe stack would be of benefit. The ConcurrentStack<T> achieves thread-safe access by using System.Threading.Interlocked operations.  This means that the multi-threaded access to the stack requires no traditional locking and is very, very fast! For the most part, the ConcurrentStack<T> behaves like it’s Stack<T> counterpart with a few differences: Pop() was removed in favor of TryPop() Returns true if an item existed and was popped and false if empty. PushRange() and TryPopRange() were added Allows you to push multiple items and pop multiple items atomically. Count takes a snapshot of the stack and then counts the items. This means it is a O(n) operation, if you just want to check for an empty stack, call IsEmpty instead which is O(1). ToArray() and GetEnumerator() both also take snapshots. This means that iteration over a stack will give you a static view at the time of the call and will not reflect updates. Pushing on a ConcurrentStack<T> works just like you’d expect except for the aforementioned PushRange() method that was added to allow you to push a range of items concurrently. 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: // but you can also push multiple items in one atomic operation (no interleaves) 7: stack.PushRange(new [] { "Second", "Third", "Fourth" }); For looking at the top item of the stack (without removing it) the Peek() method has been removed in favor of a TryPeek().  This is because in order to do a peek the stack must be non-empty, but between the time you check for empty and the time you execute the peek the stack contents may have changed.  Thus the TryPeek() was created to be an atomic check for empty, and then peek if not empty: 1: // to look at top item of stack without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (stack.TryPeek(out item)) 5: { 6: Console.WriteLine("Top item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Stack was empty."); 11: } Finally, to remove items from the stack, we have the TryPop() for single, and TryPopRange() for multiple items.  Just like the TryPeek(), these operations replace Pop() since we need to ensure atomically that the stack is non-empty before we pop from it: 1: // to remove items, use TryPop or TryPopRange to get multiple items atomically (no interleaves) 2: if (stack.TryPop(out item)) 3: { 4: Console.WriteLine("Popped " + item); 5: } 6:  7: // TryPopRange will only pop up to the number of spaces in the array, the actual number popped is returned. 8: var poppedItems = new string[2]; 9: int numPopped = stack.TryPopRange(poppedItems); 10:  11: foreach (var theItem in poppedItems.Take(numPopped)) 12: { 13: Console.WriteLine("Popped " + theItem); 14: } Finally, note that as stated before, GetEnumerator() and ToArray() gets a snapshot of the data at the time of the call.  That means if you are enumerating the stack you will get a snapshot of the stack at the time of the call.  This is illustrated below: 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: var results = stack.GetEnumerator(); 7:  8: // but you can also push multiple items in one atomic operation (no interleaves) 9: stack.PushRange(new [] { "Second", "Third", "Fourth" }); 10:  11: while(results.MoveNext()) 12: { 13: Console.WriteLine("Stack only has: " + results.Current); 14: } The only item that will be printed out in the above code is "First" because the snapshot was taken before the other items were added. This may sound like an issue, but it’s really for safety and is more correct.  You don’t want to enumerate a stack and have half a view of the stack before an update and half a view of the stack after an update, after all.  In addition, note that this is still thread-safe, whereas iterating through a non-concurrent collection while updating it in the old collections would cause an exception. ConcurrentQueue<T>: The thread-safe FIFO container The ConcurrentQueue<T> is the thread-safe counterpart of the System.Collections.Generic.Queue<T> class.  The concurrent queue uses an underlying list of small arrays and lock-free System.Threading.Interlocked operations on the head and tail arrays.  Once again, this allows us to do thread-safe operations without the need for heavy locks! The ConcurrentQueue<T> (like the ConcurrentStack<T>) has some departures from the non-concurrent counterpart.  Most notably: Dequeue() was removed in favor of TryDequeue(). Returns true if an item existed and was dequeued and false if empty. Count does not take a snapshot It subtracts the head and tail index to get the count.  This results overall in a O(1) complexity which is quite good.  It’s still recommended, however, that for empty checks you call IsEmpty instead of comparing Count to zero. ToArray() and GetEnumerator() both take snapshots. This means that iteration over a queue will give you a static view at the time of the call and will not reflect updates. The Enqueue() method on the ConcurrentQueue<T> works much the same as the generic Queue<T>: 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5: queue.Enqueue("Second"); 6: queue.Enqueue("Third"); For front item access, the TryPeek() method must be used to attempt to see the first item if the queue.  There is no Peek() method since, as you’ll remember, we can only peek on a non-empty queue, so we must have an atomic TryPeek() that checks for empty and then returns the first item if the queue is non-empty. 1: // to look at first item in queue without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (queue.TryPeek(out item)) 5: { 6: Console.WriteLine("First item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Queue was empty."); 11: } Then, to remove items you use TryDequeue().  Once again this is for the same reason we have TryPeek() and not Peek(): 1: // to remove items, use TryDequeue. If queue is empty returns false. 2: if (queue.TryDequeue(out item)) 3: { 4: Console.WriteLine("Dequeued first item " + item); 5: } Just like the concurrent stack, the ConcurrentQueue<T> takes a snapshot when you call ToArray() or GetEnumerator() which means that subsequent updates to the queue will not be seen when you iterate over the results.  Thus once again the code below will only show the first item, since the other items were added after the snapshot. 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5:  6: var iterator = queue.GetEnumerator(); 7:  8: queue.Enqueue("Second"); 9: queue.Enqueue("Third"); 10:  11: // only shows First 12: while (iterator.MoveNext()) 13: { 14: Console.WriteLine("Dequeued item " + iterator.Current); 15: } Using collections concurrently You’ll notice in the examples above I stuck to using single-threaded examples so as to make them deterministic and the results obvious.  Of course, if we used these collections in a truly multi-threaded way the results would be less deterministic, but would still be thread-safe and with no locking on your part required! For example, say you have an order processor that takes an IEnumerable<Order> and handles each other in a multi-threaded fashion, then groups the responses together in a concurrent collection for aggregation.  This can be done easily with the TPL’s Parallel.ForEach(): 1: public static IEnumerable<OrderResult> ProcessOrders(IEnumerable<Order> orderList) 2: { 3: var proxy = new OrderProxy(); 4: var results = new ConcurrentQueue<OrderResult>(); 5:  6: // notice that we can process all these in parallel and put the results 7: // into our concurrent collection without needing any external locking! 8: Parallel.ForEach(orderList, 9: order => 10: { 11: var result = proxy.PlaceOrder(order); 12:  13: results.Enqueue(result); 14: }); 15:  16: return results; 17: } Summary Obviously, if you do not need multi-threaded safety, you don’t need to use these collections, but when you do need multi-threaded collections these are just the ticket! The plethora of features (I always think of the movie The Three Amigos when I say plethora) built into these containers and the amazing way they acheive thread-safe access in an efficient manner is wonderful to behold. Stay tuned next week where we’ll continue our discussion with the ConcurrentBag<T> and the ConcurrentDictionary<TKey,TValue>. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here.   Tweet Technorati Tags: C#,.NET,Concurrent Collections,Collections,Multi-Threading,Little Wonders,BlackRabbitCoder,James Michael Hare

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  • Replacing UISplitViewController. New version isn't added for current orientation, frame size

    - by Justin Williams
    My application has two different modes I am switching between by replacing the two views in a UISplitViewController. This involves instantiating the new views and a new UISplitViewController. I then set the new detail view as the UISplitViewController's delegate. I'm running into an issue where when I replace the view controllers and splitview controller, they are not properly sized or added for the current orientation. For instance, if I have my iPad in UIDeviceOrientationPortraitUpsideDown the view will be upside down when I call addSubview, but will rotate to the proper orientation after a second. In another instance, if I have the device in landscape mode and swap the views, the detail view controller is not fully stretched to the size of the view. If I rotate the device to portrait and back to landscape, its resized properly. The code I'm using to create the new split view and view controllers is as follows. - (void)showNotes { teiphoneAppDelegate *appDelegate = (teiphoneAppDelegate *)[[UIApplication sharedApplication] delegate]; [appDelegate.splitViewController.view removeFromSuperview]; OMSavedScrapsController *notesViewController = [[OMSavedScrapsController alloc] initWithNibName:@"SavedScraps" bundle:nil]; UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:notesViewController]; ComposeViewController *noteDetailViewController = [[ComposeViewController alloc] initWithNibName:@"ComposeView-iPad" bundle:nil]; UISplitViewController *newSplitVC = [[UISplitViewController alloc] init]; newSplitVC.viewControllers = [NSArray arrayWithObjects:navController, noteDetailViewController, nil]; newSplitVC.delegate = noteDetailViewController; appDelegate.splitViewController = newSplitVC; // Fade in the new split view appDelegate.splitViewController.view.alpha = 0.0f; [appDelegate.window addSubview:appDelegate.splitViewController.view]; [appDelegate.window makeKeyAndVisible]; [UIView beginAnimations:nil context:appDelegate.window]; [UIView setAnimationDuration: 0.5f]; [UIView setAnimationCurve: UIViewAnimationCurveEaseInOut]; appDelegate.splitViewController.view.alpha = 1.0f; [UIView commitAnimations]; [notesViewController release]; [navController release]; [noteDetailViewController release]; [newSplitVC release]; } Any suggestions for how to get the new splitview to add for the device's current orientation and frame?

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  • Oracle command hangs when using view for "WHERE x IN..." subquery

    - by Calvin Fisher
    I'm working on a web service that fetches data from an oracle data source in chunks and passes it back to an indexing/search tool in XML format. I'm the C#/.NET guy, and am kind of fuzzy on parts of Oracle. Our Oracle team gave us the following script to run, and it works well: SELECT ROWID, [columns] FROM [table] WHERE ROWID IN ( SELECT ROWID FROM ( SELECT ROWID FROM [table] WHERE ROWID > '[previous_batch_last_rowid]' ORDER BY ROWID ) WHERE ROWNUM <= 10000 ) ORDER BY ROWID 10,000 rows is an arbitrary but reasonable chunk size and ROWID is sufficiently unique for our purposes to use as a UID since each indexing run hits only one table at a time. Bracketed values are filled in programmatically by the web service. Now we're going to start adding views to the indexing, each of which will union a few separate tables. Since ROWID would no longer function as a unique identifier, they added a column to the views (VIEW_UNIQUE_ID) that concatenates the ROWIDs from the component tables to construct a UID for each union. But this script does not work, even though it follows the same form as the previous one: SELECT VIEW_UNIQUE_ID, [columns] FROM [view] WHERE VIEW_UNIQUE_ID IN ( SELECT VIEW_UNIQUE_ID FROM ( SELECT VIEW_UNIQUE_ID FROM [view] WHERE ROWID > '[previous_batch_last_view_unique_id]' ORDER BY VIEW_UNIQUE_ID ) WHERE ROWNUM <= 10000 ) ORDER BY VIEW_UNIQUE_ID It hangs indefinitely with no response from the Oracle server. I've waited 20+ minutes and the SQLTools dialog box indicating a running query remains the same, with no progress or updates. I've tested each subquery independently and each works fine and takes a very short amount of time (<= 1 second), so the view itself is sound. But as soon as the inner two SELECT queries are added with "WHERE VIEW_UNIQUE_ID IN...", it hangs. Why doesn't this query work for views? In what important way are they not interchangeable here?

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  • Implement System.Web.Caching.Cache Object in a controller to cache specific query

    - by Julien
    Hello World! I'm Julien and I have a question is it correct to implement my caching object like this in my controller : public class HomeController : BaseController { public static Cache cachingControl = new Cache(); ... And I Use it like this : public ActionResult Home() { IndexViewData view = new IndexViewData(); view.UserId = UserId; if (cachingControl.Get("viewHome") != null) { view = (IndexViewData)cachingControl.Get("viewHome"); } else { view.allAdsList = AllAds(5000, 0); if (Request.QueryString["voirTous"] != null) view.loadGeneral(true); else view.loadGeneral(false); cachingControl.Insert("viewHome", view); } view.adsList = SetupSearch(5, false, 0); return View(view); } But When I Call this line : if (cachingControl.Get("viewHome") != null) { They trow me the error NullErrorException But I know it can be null this is why i'm put this condition to Do you have an alternative or a tips for me thank you! P.S.: I Know that the code is weird :P but I must to support it ... Julien

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  • Configure PERL DBI and DBD in Linux

    - by Balualways
    I am new to Perl and I work in a Linux OEL 5x server. I am trying to configure the Perl DB modules for Oracle connectivity (DBD and DBI modules). Can anyone help me out in the installation procedure? I had tried CPAN didn't really worked out. Any help would be appreciated. I am not quite sure I need to initialize any variables other than $LD_LIBRARY_PATH and $ORACLE_HOME These are my observations: ISSUE:: I am getting the following issue while using the DBI module to connect to Oracle: install_driver(Oracle) failed: Can't locate loadable object for module DBD::Oracle in @INC (@INC contains: /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi /usr/lib/perl5/site_perl/5.8.8 /usr/lib/perl5/site_perl /usr/lib64/perl5/vendor_perl/5.8.8/x86_64-linux-thread-multi /usr/lib/perl5/vendor_perl/5.8.8 /usr/lib/perl5/vendor_perl /usr/lib64/perl5/5.8.8/x86_64-linux-thread-multi /usr/lib/perl5/5.8.8 .) at (eval 3) line 3 Compilation failed in require at (eval 3) line 3. Perhaps a module that DBD::Oracle requires hasn't been fully installed at connectdb.pl line 57 I had installed the DBD for oracle from /usr/lib64/perl5/5.8.8/x86_64-linux-thread-multi/DBD/DBD-Oracle-1.50 Could you please take a look into the steps and correct me if I am wrong: Observations: $ echo $LD_LIBRARY_PATH /opt/CA/UnicenterAutoSysJM/autosys/lib:/opt/CA/SharedComponents/Csam/SockAdapter/lib:/opt/CA/SharedComponents/ETPKI/lib:/opt/CA/CAlib $ echo $ORACLE_HOME /usr/local/oracle/ORA This is how I tried to install the DBD module: Download the file DBD 1.50 for Oracle Copy to /usr/lib64/perl5/5.8.8/x86_64-linux-thread-multi/DBD Untar and Makefile.PL . Message: Using DBI 1.52 (for perl 5.008008 on x86_64-linux-thread-multi) installed in /usr/lib64/perl5/vendor_perl/5.8.8/x86_64-linux-thread-multi/auto/DBI/ Configuring DBD::Oracle for perl 5.008008 on linux (x86_64-linux-thread-multi) Remember to actually *READ* the README file! Especially if you have any problems. Installing on a linux, Ver#2.6 Using Oracle in /opt/oracle/product/10.2 DEFINE _SQLPLUS_RELEASE = "1002000400" (CHAR) Oracle version 10.2.0.4 (10.2) Found /opt/oracle/product/10.2/rdbms/demo/demo_rdbms.mk Found /opt/oracle/product/10.2/rdbms/demo/demo_rdbms64.mk Found /opt/oracle/product/10.2/rdbms/lib/ins_rdbms.mk Using /opt/oracle/product/10.2/rdbms/demo/demo_rdbms.mk Your LD_LIBRARY_PATH env var is set to '/usr/local/oracle/ORA/lib:/usr/dt/lib:/usr/openwin/lib:/usr/local/oracle/ORA/ows/cartx/wodbc/1.0/util/lib:/usr/local/oracle/ORA/lib:/usr/local/sybase/OCS-12_0/lib:/usr/local/sybase/lib:/home/oracle/jdbc/jdbcoci73/lib:./' WARNING: Your LD_LIBRARY_PATH env var doesn't include '/opt/oracle/product/10.2/lib' but probably needs to. Reading /opt/oracle/product/10.2/rdbms/demo/demo_rdbms.mk Reading /usr/local/oracle/ORA/rdbms/lib/env_rdbms.mk Attempting to discover Oracle OCI build rules sh: make: command not found by executing: [make -f /opt/oracle/product/10.2/rdbms/demo/demo_rdbms.mk build ECHODO=echo ECHO=echo GENCLNTSH='echo genclntsh' CC=true OPTIMIZE= CCFLAGS= EXE=DBD_ORA_EXE OBJS=DBD_ORA_OBJ.o] WARNING: Oracle build rule discovery failed (32512) Add path to make command into your PATH environment variable. Oracle oci build prolog: [sh: make: command not found] Oracle oci build command: [] WARNING: Unable to interpret Oracle build commands from /opt/oracle/product/10.2/rdbms/demo/demo_rdbms.mk. (Will continue by using fallback approach.) Please report this to [email protected]. See README for what to include. Found header files in /opt/oracle/product/10.2/rdbms/public. client_version=10.2 DEFINE= -Wall -Wno-comment -DUTF8_SUPPORT -DORA_OCI_VERSION=\"10.2.0.4\" -DORA_OCI_102 Checking for functioning wait.ph System: perl5.008008 linux ca-build9.us.oracle.com 2.6.20-1.3002.fc6xen #1 smp thu apr 30 18:08:39 pdt 2009 x86_64 x86_64 x86_64 gnulinux Compiler: gcc -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -D_REENTRANT -D_GNU_SOURCE -fno-strict-aliasing -pipe -Wdeclaration-after-statement -I/usr/local/include -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -I/usr/include/gdbm Linker: not found Sysliblist: -ldl -lm -lpthread -lnsl -lirc Oracle makefiles would have used these definitions but we override them: CC: cc CFLAGS: $(GFLAG) $(OPTIMIZE) $(CDEBUG) $(CCFLAGS) $(PFLAGS)\ $(SHARED_CFLAG) $(USRFLAGS) [$(GFLAG) -O3 $(CDEBUG) -m32 $(TRIGRAPHS_CCFLAGS) -fPIC -I/usr/local/oracle/ORA/rdbms/demo -I/usr/local/oracle/ORA/rdbms/public -I/usr/local/oracle/ORA/plsql/public -I/usr/local/oracle/ORA/network/public -DLINUX -D_GNU_SOURCE -D_LARGEFILE64_SOURCE=1 -D_LARGEFILE_SOURCE=1 -DSLTS_ENABLE -DSLMXMX_ENABLE -D_REENTRANT -DNS_THREADS -fno-strict-aliasing $(LPFLAGS) $(USRFLAGS)] build: $(CC) $(ORALIBPATH) -o $(EXE) $(OBJS) $(OCISHAREDLIBS) [ cc -L$(LIBHOME) -L/usr/local/oracle/ORA/rdbms/lib/ -o $(EXE) $(OBJS) -lclntsh $(EXPDLIBS) $(EXOSLIBS) -ldl -lm -lpthread -lnsl -lirc -ldl -lm $(USRLIBS) -lpthread] LDFLAGS: $(LDFLAGS32) [-m32 -o $@ -L/usr/local/oracle/ORA/rdbms//lib32/ -L/usr/local/oracle/ORA/lib32/ -L/usr/local/oracle/ORA/lib32/stubs/] Linking with /usr/local/oracle/ORA/rdbms/lib/defopt.o -lclntsh -ldl -lm -lpthread -lnsl -lirc -ldl -lm -lpthread [from $(DEF_OPT) $(OCISHAREDLIBS)] Checking if your kit is complete... Looks good LD_RUN_PATH=/usr/local/oracle/ORA/lib Using DBD::Oracle 1.50. Using DBD::Oracle 1.50. Using DBI 1.52 (for perl 5.008008 on x86_64-linux-thread-multi) installed in /usr/lib64/perl5/vendor_perl/5.8.8/x86_64-linux-thread-multi/auto/DBI/ Writing Makefile for DBD::Oracle Writing MYMETA.yml and MYMETA.json *** If you have problems... read all the log printed above, and the README and README.help.txt files. (Of course, you have read README by now anyway, haven't you?)

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  • .net Listview control will only display largeIcon.

    - by Redshirt
    I'm using the RC of visual Studio 2010. Writing a .net 3.5 application. When I launch the app, the listview control only shows in LargeIcon view. This is not the view I want. I've set the View property in the designer with no success. I've even tried to explicitly set the view during runtime lvAvailableItems.View = View.Tile; Has anyone else had this issue, and if so what was your workaround.

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  • deriving from NSTabViewItem

    - by Jonny
    I'm writing a Cocoa app. One dialog has 3 tabs, some of the tabs needs more loading time, so I want to load them lazily. Since each Tab is a NSTabViewItem class, so I'm trying to derive from it and overriding its view property. In the view getter method, I use a ViewController to load a view and returns out. In Debugging, I found NSTabViewItem -view method is get called correctly, but after that NSTabView tries to set Initial FirstResponder and crashed with message: * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'In -[NSTabViewItem setInitialFirstResponder:], the first responder must descend from the tab view item's view. (Item: Invalid responder: )' I tried to override the -initialFirstResponder method to return a sub-view of my loaded view, but it still crashes the same place. does anyone know how to get it work correctly? Also is it correct way to do this by deriving the NSTabViewItem? thanks! -Jonny

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  • How do I create a UISplitView manually?

    - by Mark
    I have an app that is going to navigate to a UISplitView (inside another view altogether) like so: - (void) switchToMyDayView { NSLog(@"Show My Day Screen"); if (self.myDayController.view.superview == nil) { if (self.myDayController == nil) { MyDayController *myController = [[MyDayController alloc] initWithNibName:@"MyDay" bundle:nil]; self.myDayController = myController; [myController release]; } [homeScreenController.view removeFromSuperview]; [self.view insertSubview:self.myDayController.view atIndex:0]; } } Which is done on the main navigation screen Now, the MyDayController has a XIB called MyDay.xib which has these items: File's Owner: MyDayController First Responder: UIResponder Split View Controller ---->Navigation Controller ---->Navigation Bar ----> Table View Controller ----> Navigation Item ---->View Controller So, I need some more components here, I need a UITableViewController and a UISplitViewControllerDelegate correct? I was going to just implement these protocols in my MyDayController, is this sort of standard? So, after the code above, I get an error: -[UIViewController _loadViewFromNibNamed:bundle:] loaded the "MyDay" nib but the view outlet was not set. so, how can I fix it using the UISplitViewController? I know that the UISplitViewController has a view property, but I cannot use it/connect it up in IB can I? Thanks a lot Mark

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  • Pattern for sharing data between views (MVP or MVVM)

    - by Dovix
    What is a good pattern for sharing data between related views?. I have an application where 1 form contains many small views, each views behaves independently from each other more or less (they communicate/interact via an event bus). Every so often I need to pass the same objects to the child views. Sometimes I need this same object to be passed to a child view and then the child passes it onto another child itself contains. What is a good approach to sharing this data between all the views contained within the parent form (view) ? I have looked into CAB and their approach and every "view" has a "root work item" this work item has dictionary that contains a shared "state" between the views that are contained. Is this the best approach? just a shared dictionary all the views under a root view can access? My current approach right now is to have a function on the view that allows one to set the object for that view. Something like view.SetCustomer(Customer c); then if the view contains a child view it knows to set it on the child view ala: this.childview1.SetCustomer(c); The application is written in C# 3.5, for winforms using MVP with structure map as a IoC/DI provider.

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  • How to switch to user perspective in Blender

    - by Cyanophage
    I've just started using Blender (v2.63) for the first time. I have used a lot of 3d modelling programs in the past but Blender's controls seem to be set up differently and it's taking a while to get used to it. The thing that is really bugging me at the moment is switching from user perspective to front/side/top views. I have my view in perspective mode and I want to switch to front view in orthographic mode and then switch back to the view I had before. It seems that the only way is to press numpad-0 to go to camera view, rotate the screen a bit to get rid of the annoying black outline and then switch it back to perspective mode. Then sometimes when I go back to front view it's in perspective mode which is annoying as you never want front view in perspective, only orthographic mode. My question: Is there a way I can be in my user view in perspective mode, switch to front/side/top views in orthographic mode and then switch back to where I was before in my user mode and be back in perspective mode?

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  • Classcastexception occurs randomly

    - by kjhari02
    Hi, I've an application in the market and many users have reported that the app is crashing a lot randomly. I'm trying to fix this but cannot fully understand the logs. Here's a extract from the log, 04-16 13:16:32.407 E/AndroidRuntime( 9237): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.maya.mobile.chiki/com.maya.mobile.chiki.tabview.Tabs3}: java.lang.RuntimeException: Unable to start activity ComponentInfo{com.maya.mobile.chiki/com.maya.mobile.chiki.featured.FeaturedView}: java.lang.ClassCastException: android.view.AbsSavedState$1 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2496) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2512) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.ActivityThread.access$2200(ActivityThread.java:119) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1863) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.os.Handler.dispatchMessage(Handler.java:99) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.os.Looper.loop(Looper.java:123) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.ActivityThread.main(ActivityThread.java:4363) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at java.lang.reflect.Method.invokeNative(Native Method) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at java.lang.reflect.Method.invoke(Method.java:521) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at dalvik.system.NativeStart.main(Native Method) 04-16 13:16:32.407 E/AndroidRuntime( 9237): Caused by: java.lang.RuntimeException: Unable to start activity ComponentInfo{com.maya.mobile.chiki/com.maya.mobile.chiki.featured.FeaturedView}: java.lang.ClassCastException: android.view.AbsSavedState$1 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2496) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.ActivityThread.startActivityNow(ActivityThread.java:2335) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.LocalActivityManager.moveToState(LocalActivityManager.java:127) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.LocalActivityManager.startActivity(LocalActivityManager.java:339) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.widget.TabHost$IntentContentStrategy.getContentView(TabHost.java:648) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.widget.TabHost.setCurrentTab(TabHost.java:320) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at com.maya.mobile.chiki.tabview.CustomTabHost.setCurrentTab(CustomTabHost.java:43) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.widget.TabHost.addTab(TabHost.java:213) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at com.maya.mobile.chiki.tabview.Tabs3.doCreateTabs(Tabs3.java:180) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at com.maya.mobile.chiki.tabview.Tabs3.onCreate(Tabs3.java:149) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2459) 04-16 13:16:32.407 E/AndroidRuntime( 9237): ... 11 more 04-16 13:16:32.407 E/AndroidRuntime( 9237): Caused by: java.lang.ClassCastException: android.view.AbsSavedState$1 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.widget.AbsSpinner.onRestoreInstanceState(AbsSpinner.java:440) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.view.View.dispatchRestoreInstanceState(View.java:5940) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.view.ViewGroup.dispatchThawSelfOnly(ViewGroup.java:1140) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.widget.AdapterView.dispatchRestoreInstanceState(AdapterView.java:767) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.view.ViewGroup.dispatchRestoreInstanceState(ViewGroup.java:1127) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.view.ViewGroup.dispatchRestoreInstanceState(ViewGroup.java:1127) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.view.ViewGroup.dispatchRestoreInstanceState(ViewGroup.java:1127) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.view.ViewGroup.dispatchRestoreInstanceState(ViewGroup.java:1127) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.view.View.restoreHierarchyState(View.java:5919) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at com.android.internal.policy.impl.PhoneWindow.restoreHierarchyState(PhoneWindow.java:1454) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.Activity.onRestoreInstanceState(Activity.java:835) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.Activity.performRestoreInstanceState(Activity.java:807) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.Instrumentation.callActivityOnRestoreInstanceState(Instrumentation.java:1096) 04-16 13:16:32.407 E/AndroidRuntime( 9237): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2473) 04-16 13:16:32.407 E/AndroidRuntime( 9237): ... 22 more I got this log from one of my users. Any help on this would be very very helpful. Regards, Hari

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  • How to create a view to manage associations between HABTM models? (Rails)

    - by Chris Hart
    Hello, I am using Ruby on Rails and need to create a view that allows the creation of records through a HABTM relationship to another model. Specifically, I have the following models: Customer and ServiceOverride, and a join table customers_serviceoverrides. Using the customer view for create/update, I need to be able to create, update and delete ServiceOverrides and manage the attributes of the associated model(s) from the same view. Visually I'd prefer to have something like a plus/minus sign to add/delete service overrides, and each serviceoverride record has two string entities which need to be displayed and editable as well. However, if I could just get the code (a kind of nested form, I'm assuming?) working, I could work out the UI aspects. The models are pretty simple: class ServiceOverride < ActiveRecord::Base has_and_belongs_to_many :customers end class Customer < ActiveRecord::Base has_and_belongs_to_many :serviceoverrides end The closest thing I've found explaining this online is on this blog but it doesn't really address what I'm trying to do (both manage the linkages to the other model, and edit attributes of that model. Any help is appreciated. Thanks in advance. Chris

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  • Managing the layout of a Java MainFrame of Canvas3d

    - by John N
    Hi, Im trying to organise the layout of four canvas3d objects in a single MainFrame. Iv tried using some layout managers but none are working (or im doing it wrong). Can anyone give me advice or point me to a way to get this to display the four canvas's as a grid of four? Thanks, John public class Main { public static void Main(){ Window win = new Window(); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } }

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  • Reading email address from contacts fails with weird memory issue - Solved

    - by CapsicumDreams
    Hi all, I'm stumped. I'm trying to get a list of all the email address a person has. I'm using the ABPeoplePickerNavigationController to select the person, which all seems fine. I'm setting my ABRecordRef personDealingWith; from the person argument to - (BOOL)peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifier { and everything seems fine up till this point. The first time the following code executes, all is well. When subsequently run, I can get issues. First, the code: // following line seems to make the difference (issue 1) // NSLog(@"%d", ABMultiValueGetCount(ABRecordCopyValue(personDealingWith, kABPersonEmailProperty))); // construct array of emails ABMultiValueRef multi = ABRecordCopyValue(personDealingWith, kABPersonEmailProperty); CFIndex emailCount = ABMultiValueGetCount(multi); if (emailCount > 0) { // collect all emails in array for (CFIndex i = 0; i < emailCount; i++) { CFStringRef emailRef = ABMultiValueCopyValueAtIndex(multi, i); [emailArray addObject:(NSString *)emailRef]; CFRelease(emailRef); } } // following line also matters (issue 2) CFRelease(multi); If compiled as written, the are no errors or static analysis problems. This crashes with a *** -[Not A Type retain]: message sent to deallocated instance 0x4e9dc60 error. But wait, there's more! I can fix it in either of two ways. Firstly, I can uncomment the NSLog at the top of the function. I get a leak from the NSLog's ABRecordCopyValue every time through, but the code seems to run fine. Also, I can comment out the CFRelease(multi); at the end, which does exactly the same thing. Static compilation errors, but running code. So without a leak, this function crashes. To prevent a crash, I need to haemorrhage memory. Neither is a great solution. Can anyone point out what's going on? Solution: It turned out that I wasn't storing the ABRecordRef personDealingWith var correctly. I'm still not sure how to do that properly, but instead of having the functionality in another routine (performed later), I'm now doing the grunt-work in the delegate method, and using the derived results at my leisure. The new (working) routine: - (BOOL)peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person { // as soon as they select someone, return personDealingWithFullName = (NSString *)ABRecordCopyCompositeName(person); personDealingWithFirstName = (NSString *)ABRecordCopyValue(person, kABPersonFirstNameProperty); // construct array of emails [personDealingWithEmails removeAllObjects]; ABMutableMultiValueRef multi = ABRecordCopyValue(person, kABPersonEmailProperty); if (ABMultiValueGetCount(multi) > 0) { // collect all emails in array for (CFIndex i = 0; i < ABMultiValueGetCount(multi); i++) { CFStringRef emailRef = ABMultiValueCopyValueAtIndex(multi, i); [personDealingWithEmails addObject:(NSString *)emailRef]; CFRelease(emailRef); } } CFRelease(multi); return NO; }

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  • Resolving harmless binding errors in WPF II : 2 approaches for removing data binding errors due to heterogeneous types in a hierarchical view

    - by akjoshi
    This is a continuation post to my previous post Resolving harmless binding errors in WPF in which I talked about various ways of  resolving different binding errors etc. I recently came across another situation in which we get these binding errors and how they can be resolved. Problem: If you have a tree with 2 types of items in it and you use different DataTypes for each of them, then you will get binding errors because of missing Properties in either one of the item. In our case we had binding...(read more)

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  • Should I map a domain object to a view model using an optional constructor?

    - by Byron Sommardahl
    I'd like to be able to map a domain model to a view model by newing up a view model and passing in the contributing domain model as a parameter (like the code below). My motivation is to keep from re-using mapping code AND to provide a simple way to map (not using automapper yet). A friend says the view model should not know anything about the "payment" domain model that's being passed into the optional constructor. What do you think? public class LineItemsViewModel { public LineItemsViewModel() { } public LineItemsViewModel(IPayment payment) { LineItemColumnHeaders = payment.MerchantContext.Profile.UiPreferences.LineItemColumnHeaders; LineItems = LineItemDomainToViewModelMapper.MapToViewModel(payment.LineItems); ConvenienceFeeAmount = payment.ConvenienceFee.Fee; SubTotal = payment.PaymentAmount; Total = payment.PaymentAmount + payment.ConvenienceFee.Fee; } public IEnumerable<Dictionary<int, string>> LineItems { get; set; } public Dictionary<int, string> LineItemColumnHeaders { get; set; } public decimal SubTotal { get; set; } public decimal ConvenienceFeeAmount { get; set; } public decimal Total { get; set; } }

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  • Parallelism implies concurrency but not the other way round right?

    - by Cedric Martin
    I often read that parallelism and concurrency are different things. Very often the answerers/commenters go as far as writing that they're two entirely different things. Yet in my view they're related but I'd like some clarification on that. For example if I'm on a multi-core CPU and manage to divide the computation into x smaller computation (say using fork/join) each running in its own thread, I'll have a program that is both doing parallel computation (because supposedly at any point in time several threads are going to run on several cores) and being concurrent right? While if I'm simply using, say, Java and dealing with UI events and repaints on the Event Dispatch Thread plus running the only thread I created myself, I'll have a program that is concurrent (EDT + GC thread + my main thread etc.) but not parallel. I'd like to know if I'm getting this right and if parallelism (on a "single but multi-cores" system) always implies concurrency or not? Also, are multi-threaded programs running on multi-cores CPU but where the different threads are doing totally different computation considered to be using "parallelism"?

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