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  • Either .each do or .all isn't working how I think it should

    - by user1299656
    So whenever someone rates a shop, I want the Shop model to calculate its new average rating and store that in the database (instead of calculating the average every time someone looks at it). So I wrote the segment of code that follows, and it doesn't work. The loop always iterates exactly once, no matter how many shop_ratings in the database exist that have the shop's id as their shop_id. I played around with it a bit and found that every time a new rating is submitted the function is called successfully, but it only runs the loop once and sets the average to what the first rating was. I don't know if the "query" that sets the ratings variable is wrong or if it's the loop that's wrong. class Shop < ActiveRecord::Base has_many :shop_ratings attr_accessible :name, :latitude, :longitude validates_presence_of :name validates_presence_of :latitude validates_presence_of :longitude def distance_to(lat, long) return (self.longitude - long) + (self.latitude - lat) end def find_average total = 0 count = 0 ratings = ShopRating.all(:conditions => {:shop_id => id}) ratings.each do |submission| total = total + submission.rating count = count + 1 end update_attribute :average_rating, total/count end end

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  • iPhone WebApp Question

    - by Henry D'Andrea
    I have this code- /** Save the web view as a screenshot. Currently only supports saving to the photo library. / - (void)saveScreenshot:(NSArray)arguments withDict:(NSDictionary*)options { CGRect screenRect = [[UIScreen mainScreen] bounds]; CGRect imageRect = CGRectMake(0, 0, CGRectGetWidth(screenRect), CGRectGetHeight(screenRect)); UIGraphicsBeginImageContext(imageRect.size); [webView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, self, nil, nil); UIAlertView *alert= [[UIAlertView alloc] initWithTitle:nil message:@"Image Saved" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } This is for saving whatever you drew in my app. How would I add the button for this in the HTML code. How do i call from it?

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  • How to stop rotation of ABPersonViewController & ABNewPersonViewController in Landscape mode in ipho

    - by andy-iphone
    I am using a ABPersonViewController & ABNewPersonViewController class by pushview controller. ABPersonViewController *pvc = [[ABPersonViewController alloc] init]; [pvc setPersonViewDelegate:self]; [[self navigationController] pushViewController:pvc animated:YES]; In ABPersonViewController & ABNewPersonViewController page it is displaying in portrait mode. But when I rotate my iphone then it is perfectly rotating in landscape mode. But I want to stop this rotation. If I rotate my iphone in landscape mode it's view should be in portrait mode. Please help me ASAP. Any suggestion will be acepted.

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  • Having a problem with reading a file using NSString initWithContents OfFile

    - by srikanth rongali
    In this program when I debug, it is showing the nil for fileNameString. I could not understand what is the problem. Please help me ? @implementation fromFileRead1 NSString *fileNameString; -(id)init { if( (self = [super init]) ) { fileNameString = [[NSString alloc] initWithContentsOfFile: @"enemyDetails.rtf" encoding:NSUTF8StringEncoding error:nil]; NSArray *lines = [fileNameString componentsSeparatedByString:@"\n"]; for (id *line in lines) { NSLog(@"Line1%@", line ); } } return self; } @end Thank You.

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  • How to manage orientation in iPad app

    - by Annie
    I have added a image on navigationcontroller in appdelagte class. and set yes in - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { loginViewController = [[LoginViewController alloc]initWithNibName:@"LoginViewController" bundle:nil]; [self.window addSubview:_navController.view]; _navController.navigationBarHidden = NO; navimage = [[UIImageView alloc] init]; navimage.frame = CGRectMake(300, 18, 177, 47); navimage.image = [UIImage imageNamed: @"logo.png"]; [_navController.view addSubview:navimage]; [self.window makeKeyAndVisible]; return YES; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation{ return YES; } But navigation image position is not changing. The frame remains same in both modes. Please give me idea how it will be solved in the case of navigation controller image.

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  • iPhone Application: force landscape mode, strange behaviour...?

    - by David Lawson
    This is a method I use to switch display views, based on a string passed (for example you could pass MainMenuViewController to switch views to a new instance of that class): - (void)displayView:(NSString *)newView { NSLog(@"%@", newView); [[currentView view] removeFromSuperview]; [currentView release]; UIViewController *newView = [[NSClassFromString(newView) alloc] init]; [[newView view] setFrame:CGRectMake(0, 0, 320, 460)]; [self setCurrentView:newView]; [[self view] addSubview:[currentView view]]; } I have my application forced into landscape view (.plist and -shouldRotate), but if you look in the code: [[newView view] setFrame:CGRectMake(0, 0, 320, 460)]; I have to set the frame of the newView to a portrait frame for the view to be displayed correctly - otherwise, for example, a button on the new view can only be pressed in certain parts of the screen (rectangle up the top), unresponsive anywhere else. Even though in all my NIB files they are set to landscape.

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  • python object to native c++ pointer

    - by Lodle
    Im toying around with the idea to use python as an embedded scripting language for a project im working on and have got most things working. However i cant seem to be able to convert a python extended object back into a native c++ pointer. So this is my class: class CGEGameModeBase { public: virtual void FunctionCall()=0; virtual const char* StringReturn()=0; }; class CGEPYGameMode : public CGEGameModeBase, public boost::python::wrapper<CGEPYGameMode> { public: virtual void FunctionCall() { if (override f = this->get_override("FunctionCall")) f(); } virtual const char* StringReturn() { if (override f = this->get_override("StringReturn")) return f(); return "FAILED TO CALL"; } }; Boost wrapping: BOOST_PYTHON_MODULE(GEGameMode) { class_<CGEGameModeBase, boost::noncopyable>("CGEGameModeBase", no_init); class_<CGEPYGameMode, bases<CGEGameModeBase> >("CGEPYGameMode", no_init) .def("FunctionCall", &CGEPYGameMode::FunctionCall) .def("StringReturn", &CGEPYGameMode::StringReturn); } and the python code: import GEGameMode def Ident(): return "Alpha" def NewGamePlay(): return "NewAlpha" def NewAlpha(): import GEGameMode import GEUtil class Alpha(GEGameMode.CGEPYGameMode): def __init__(self): print "Made new Alpha!" def FunctionCall(self): GEUtil.Msg("This is function test Alpha!") def StringReturn(self): return "This is return test Alpha!" return Alpha() Now i can call the first to functions fine by doing this: const char* ident = extract< const char* >( GetLocalDict()["Ident"]() ); const char* newgameplay = extract< const char* >( GetLocalDict()["NewGamePlay"]() ); printf("Loading Script: %s\n", ident); CGEPYGameMode* m_pGameMode = extract< CGEPYGameMode* >( GetLocalDict()[newgameplay]() ); However when i try and convert the Alpha class back to its base class (last line above) i get an boost error: TypeError: No registered converter was able to extract a C++ pointer to type class CGEPYGameMode from this Python object of type Alpha I have done alot of searching on the net but cant work out how to convert the Alpha object into its base class pointer. I could leave it as an object but rather have it as a pointer so some non python aware code can use it. Any ideas?

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  • Merge a hash with the key/values of a string in ruby

    - by LazyJason
    Hi there, I'm trying to merge a hash with the key/values of string in ruby. i.e. h = {:day => 4, :month => 8, :year => 2010} s = "/my/crazy/url/:day/:month/:year" puts s.interpolate(h) All I've found is to iterate the keys and replace the values. But I'm not sure if there's a better way doing this? :) class String  def interpolate(e)    self if e.each{|k, v| self.gsub!(":#{k}", "#{v}")}  end end Thanks

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  • Retain count = 0 in other function? memory-management problem?

    - by rdesign
    Hey guys, I declared a NSMutableArray in the header-file with: NSMutableArray *myMuArr; and @property (nonatomic, retain) NSMutableArray *myMuArr; In the .m file I've got a delegate from an other class: -(void)didGrabData:(NSArray*)theArray { self.myMuArr = [[[NSMutableArray alloc] initWithArray:myMuArr]retain]; } If I want to access the self.myMuArr in cellForRowAtIndexPath it's empty (I checked the retain count of the array and it's 0) What am I doing wrong? Of course it's released in the dealloc, no where else. I would be very thankfull for any help :0)

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  • Rails 3 Join Question for Votes Table

    - by Dex
    I have a table posts and a polymorphic table votes. The votes table looks like this: create_table :votes do |t| t.references :user # user_id t.vote # the vote value t.references :votable # votable_type and votable_id end I want to list all posts that the user has not yet voted on. Right now I'm basically taking all the posts they've already voted on and subtracting that from the entire set of posts. It works but it's not very convenient as I currently have it. def self.where_not_voted_on_by(user) sql = "SELECT P.* FROM posts P LEFT OUTER JOIN (" sql << where_voted_on_by(user).to_sql sql << ") ALREADY_VOTED_FOR ON P.id = ALREADY_VOTED_FOR.id WHERE (user_id is null)" puts sql resultset = connection.select_all(sql) results = [] resultset.each do |r| results << Post.new(r) end results end def self.where_voted_on_by(user) joins(:votes.outer).where("user_id = #{user.id}").select("posts.*, votes.user_id") end

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  • UIView animation does not animate at first try?

    - by Bacalso Vincent
    Considering that my _palette's frame is like this: _palette.frame = CGRectMake(0,480,320,200); I have this code here to slide up/down a UIView: if(![_pallete superview]) { [self.view addSubview:_pallete]; [self.view insertSubview:_tempViewPaletteListener belowSubview:_pallete]; [UIView animateWithDuration:0.3 animations:^{ _pallete.top -= kPaletteHeight; } completion:^(BOOL isFinished) { }]; } else { [UIView animateWithDuration:0.3 animations:^{ _pallete.top += kPaletteHeight; } completion:^(BOOL isFinished) { [_tempViewPaletteListener removeFromSuperview]; [_pallete removeFromSuperview]; }]; } *the _tempViewPaletteListener is just a view with a tap gesture use to dismiss the palette* The problem is when I first try to run code here, the _palette view will just stiffly display right away. What I expected is, it should slide up the _palette view. Though it works fine after the first try

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  • Database Error django

    - by Megan
    DatabaseError at /admin/delmarva/event/ no such column: delmarva_event.eventdate I created a class in my models.py file: from django.db import models from django.contrib.auth.models import User class Event(models.Model): eventname = models.CharField(max_length = 100) eventdate = models.DateField() eventtime = models.TimeField() address = models.CharField(max_length = 200) user = models.ForeignKey(User) def __unicode__(self): return self.eventname and now when i try to view my events in my admin or my main_page it gives me the error that there is no eventdate. I tried syncing the db again but nothing changed. Also, I hashtagged eventdate out to see if I get a different error and then it states that delmarva_event.eventtime does not exist as well. I It is weird because it does not have a problem with eventname. Any suggestions would be greatly appreciated!

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  • Why doesn't this code work?

    - by orangecl4now
    SignView *tempVC = [[SignView alloc] initWithNibName:@"SignView" bundle:Nil]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationTransition: UIViewAnimationTransitionCurlUp forView:self.view cache:YES]; [UIView setAnimationDelay:0.5f]; [UIView setAnimationDuration:2.0f]; [UIView commitAnimations]; [self presentModalViewController:tempVC animated:YES]; [tempVC passDataWithString:button2.titleLabel.text andColor:currentlySelectedColor isNightModeOn:nightMode.on]; The view slides up instead of Curling up. What am I doing wrong?

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  • iPhone - Cannont access to an IBOutlet (nil valued)

    - by Oliver
    Hello, I have a problem acessing a IBOutlet. I have a NIB inside which there is a tableview, a toolbar and an UILabel (encasulated into a view). The controller (that is the file's owner) is defined as : @interface ChoixPeriodeController : UIViewController <UITableViewDelegate> { IBOutlet UILabel* __periodeInitialeLabel; } @property(nonatomic, retain) UILabel* periodeInitialeLabel; - (void) setSelectedPeriode:(Tache_TypePeriode)typePeriode; In the .m file, this function is called by the parent window to init the Label : - (void) setSelectedPeriode:(Tache_TypePeriode)typePeriode { NSMutableString* tmpString = [NSMutableString string]; [tmpString appendFormat:bla bla bla;....]; self.periodeInitialeLabel.text = tmpString; } Into this function, I can see that self.periodeInitialeLabel is at nil. I can't see why ? Everything is connected into IB... Do you see what can be the problem ?

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  • How to control overlapping Alpha fades on iPhone...

    - by ReduxDJ
    I have two animation methods, basically the just repeat... How do I prevent them from overlapping and flickering, is there a convenient way to do this? Thanks, -(void) doPowerChangeAnimUp { powerIconChange .alpha = 0; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDidStopSelector:@selector(animationDidStop:)]; [UIView setAnimationDelegate:self] ; [UIView setAnimationDuration:2]; [powerIconChange setAlpha:1]; [UIView commitAnimations]; } -(void)animationDidStop:(NSString *)animationID { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDelegate:self] ; [UIView setAnimationDidStopSelector:@selector(doPowerChangeAnimUp)]; [UIView setAnimationDuration:2]; [powerIconChange setAlpha:0]; [UIView commitAnimations]; }

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  • Eager load this rails association

    - by dombesz
    Hi, I have rails app which has a list of users. I have different relations between users, for example worked with, friend, preferred. When listing the users i have to decide if the current user can add a specific user to his friends. -if current_user.can_request_friendship_with(user) =add_to_friends(user) -else =remove_from_friends(user) -if current_user.can_request_worked_with(user) =add_to_worked_with(user) -else =remove_from_worked_with(user) The can_request_friendship_with(user) looks like: def can_request_friendship_with(user) !self.eql?(user) && !self.friendships.find_by_friend_id(user) end My problem is that this means in my case 4 query per user. Listing 10 users means 40 query. Could i somehow eager load this?

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  • Is there a memory leak here?

    - by TheLearner
    Please see my comments in code: -(id)initWithCoordinate:(CLLocationCoordinate2D)c title:(NSString *)t { [super init]; coordinate = c; NSDate *today = [NSDate date]; NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; [dateFormatter setDateStyle:NSDateFormatterLongStyle]; NSString* formattedDate = [NSString stringWithFormat:@"%@ %@", [dateFormatter stringFromDate:today], t]; [self setTitle:formattedDate]; //Why does the app crash when I try and release formattedDate? I have after all passed its reference to the title property? [dateFormatter release]; //I need to release the dateformatter because I have finished using it and I have not passed on a reference to it return self; }

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  • How do I dynamically update an instance array to hold a list of dynamic methods on instantiation?

    - by Will
    I am trying to dynamically define methods based on xml mappings. This works really well. However I want to create an instance variable that is a array of the dynamically defined methods. My code looks something like this def xml_attr_reader(*args) xml_list = "" args.each do |arg| string_val = "def #{arg}; " + " xml_mapping.#{arg}; " + "end; " self.class_eval string_val xml_hash = xml_list + "'#{arg}'," end self.class_eval "@xml_attributes = [] if @xml_attributes.nil?;" + "@xml_attributes = @xml_attributes + [#{xml_list}];" + "puts 'xml_attrs = ' + @xml_attributes.to_s;" + "def xml_attributes;" + " puts 'xml_attrs = ' + @xml_attributes.to_s;" + " @xml_attributes;" + "end" end So everything works except when I call xml_attributes on an instance it return null (and prints out 'xml_attrs = '). While the puts before the definition actually prints out the correct array. (when I instantiate the instance)

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  • Error 500 on template.render() with jinja2

    - by Asperitas
    I am working on playing with some Python to create a webapp. At first I put the HTML in a string, using %s to fill certain elements. That all worked perfectly. Now I want to put the HTML in a template, so I followed this tutorial. My code looks like this (I deleted irrelevant code for this error): import codecs import cgi import os import jinja2 jinja_environment = jinja2.Environment(loader=jinja2.FileSystemLoader(os.path.join(os.path.dirname(__file__)))) class Rot13Handler(webapp2.RequestHandler): def get(self): template = jinja_environment.get_template('rot13.html') self.response.out.write(template.render({'text': ''})) When I replace just template.render({'text': ''}) a random string, the program works fine. I did add the latest jinja2 library to my app.yaml, and naturally my rot13.html does exist with the {{ text }} added. So could anyone please help me in the right direction? I don't know why it's going wrong.

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  • Ads in whole app iPhone problem

    - by lars
    I am using mobclix together with admob. The code is to big to add it in all classes. So i created a new class: Ads Everytime i want an ad in a view, i have to send the view to the ad class: - (void)initAd:(UIView *) pView { NSLog(@"ads init"); self.loadedView = pView; ..... To create an ad in a class: Ad* ad = [Ads new]; [ad initAd:self.view]; I dont know if thats the right way. I have to create a new Ads object everytime i change a view (or class). Is there a way to always have an Ads instance running, or is there another better way? Thanks alot!!

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  • NSOperationqueue i want to block main thread

    - by alexeyndru
    i want to block the main thread until something else is done in the background. i used: result=[self performSelectorInBackground:@selector(calculate:) withObject:expression]; just bellow this line I am using result: [self use:result]; i dont want to use result until it is available. to achieve this I implemented calculate: { [[(AppDelegate *)[[UIApplication sharedApplication] delegate] queue] waitUntilAllOperationsAreFinished]; calculating result... } and still, the result is used before it is calculated. so, i didnt block the main thread. pls help me do that. thanks

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  • OpenSSL compatible API for Scala?

    - by pfleidi
    Hello, I'm working on a project with a friend. He's implementing his software in Ruby and I'm doing my stuff in Scala (with Lift). We're using some asynchronous encryption and he is using the ruby OpenSSL bindings for that: key = OpenSSL::PKey::RSA.generate(4096) self.public_key = key.public_key self.private_key = key What I'm looking for is a simple API which is compatible to OpenSSL and runs on the JVM. I need it to create key-pairs and to encrypt and sign our payload. Do you have any suggestions?

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  • Zend Framework multiple databases

    - by Uffo
    I'm currently using only one database with Zend Framework, but now I have to add ONE MORE. I'm using this code right now: public static function setupDatabase() { $config = self::$registry->configuration; $db = Zend_Db::factory($config->db->adapter, $config->db->toArray()); $db->query("SET NAMES 'utf8'"); self::$registry->database = $db; Zend_Db_Table::setDefaultAdapter($db); } What code do I need to write in order to use ONE MORE database; and how I will reference it, when I need to make some queries or so.. Best Regards!

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  • Custom nib UITableViewCell height

    - by Chuck
    I've created a custom UITableViewCell in IB, linked it to the root view controller's property for it, and set it up in CellForRowAtIndexPath. But the height of my drawn cells doesn't match what I setup in IB, advice? Here's some screenshots and the code. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *AddressCellIdentifier = @"AddressCellIdent"; UITableViewCell *thisCell = [tableView dequeueReusableCellWithIdentifier:AddressCellIdentifier]; if (thisCell == nil) { [[NSBundle mainBundle] loadNibNamed:@"AddressCell" owner:self options:nil]; thisCell = addressCell; self.addressCell = nil; } return thisCell ; } addressCell is a @property (nonatomic, assign) IBOutlet UITableViewCell *addressCell;, and is linked up in IB to the file's owner (the table view controller). I'm using the example from Apple's table view programming guide.

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  • How to find why NSMutableData is invalid

    - by 4thSpace
    I access a RESTFUL url and get back results. The results are in JSON. I turn the response into a string via: - (void)connectionDidFinishLoading:(NSURLConnection *)connection { NSString *json = [[NSString alloc] initWithBytes:[self.receivedData mutableBytes] length:[self.receivedData length] encoding:NSUTF8StringEncoding]; The json variable has a value of 0x0. When I mouse over it, I see <Invalid CFStringRef. How can I debug this to tell why it is invalid? I render the JSON given back through the browser in A JSON parser. That checks out fine. Results are given back by entering an ID in the URL. Other IDs return results without issue. The result set is fairly large.

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