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  • Inheriting from class that inherits from DynamicObject

    - by SeveQ
    Hello there, I'm experimenting with C# 4.0's dynamic object model. I've created an abstract class named "Block" that inherits from DynamicObject. It overrides TryGetMember and TrySetMember. Furthermore I've created a usable class named "Brush" that inherits from "Block". I want it to be usable dynamically. But when I create a dynamic object from it and try to access a runtime bound member, it pelts me with an exception telling me that the member doesn't exist. The overridden TryGetMember or TrySetMember methods of the abstract parent class aren't getting called. Is this behaviour to be expected? Thank you!

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  • How to stop a WPF binding from ignoring the PropertyChanged event that it caused?

    - by Jacob Stanley
    I have a TextBox bound to a ViewModel's Text property with the following setup: Xaml <TextBox Text="{Binding Text}"/> C# public class ViewModel : INotifyPropertyChanged { public string Text { get { return m_Text; } set { if (String.Equals(m_Text, value)) { return; } m_Text = value.ToLower(); RaisePropertyChanged("Text"); } } // Snip } When I type some stuff in to the TextBox it successfully sets the Text property on the ViewModel. The problem is that WPF ignores the property changed event that is raised by it's own update. This results in the user not seeing the text they typed converted to lowercase. How can I change this behaviour so that the TextBox updates with lowercase text? Note: this is just an example I have used to illustrate the problem of WPF ignoring events. I'm not really interested in converting strings to lowercase or any issues with String.Equals(string, string).

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  • allowDefinition='MachineToApplication'

    - by Jayesh
    Hi, I was working on a Silverlight + WCF application. One fine day when I opened the Website in Visual Studio 2008, it gave me an error "Error 99 It is an error to use a section registered as allowDefinition='MachineToApplication' beyond application level. This error can be caused by a virtual directory not being configured as an application in IIS. D:\IVY\AdminWCFWorking\AdminWCFWorking\AdminWCF\AdminWCF.Web\Web.config 46" I have 3 folders in the application. Each having different functionalities. I could find that these folders are not configured as application and hence the Visual Studio Web Server is throwing this error. I also found a way out for this, which said that I need to right click on these folders and select properties and do something, but at first place, when I right click the folder, when in VS, I cannot find the properties link! Can anyone please help me on removing this error. Thank You

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  • How do languages handle side effects of compound operators?

    - by Kos
    Hello, Assume such situation: int a = (--t)*(t-2); int b = (t/=a)+t; In C and C++ this is undefined behaviour, as described here: Undefined Behavior and Sequence Points However, how does this situation look in: JavaScript, Java, PHP... C# well, any other language which has compound operators? I'm bugfixing a Javascript - C++ port right now in which this got unnoticed in many places. I'd like to know how other languages generally handle this... Leaving the order undefined is somehow specific to C and C++, isn't it?

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  • Why does ASP.NET web site reference assembly from GAC, when adding local reference?

    - by Konstantin
    When you use ASP.NET web site (instead of web application model) and add reference to an assembly from local folder, Visual Studio, it seems, understands that this local assembly is also in GAC and so does NOT copy this assembly to bin folder (as it does with non-GAC assemblies), but simply adds new record in web.config file. Why such a behaviour? Is it possible to force copy to bin folder (I need this since .dll is not on target environment)? I can add assembly to bin folder as file and it will work, but in this case bin folder contents will be in source control, which is not good.

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  • How to override a class method of the gem in rails Application ?

    - by Srinivas Iyer
    Hi, Best practice to Override a class method of the gem in rails Application . I need to override the behaviour of the find method of a gem. following is the code in the gem module Youtube class display attr_accessor :base def find(id, options = {}) detailed = convert_to_number(options.delete(:detailed)) options[:detailed] = detailed unless detailed.nil? base.send :get, "/get_youtube", options.merge(:youtube_id => id) end end end How do i override the above find method in my YoutubeSearch Controller of Rails Application ? def find(id, options = {}) //Code here end Thanks

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  • How does the momentum/inertial scroll work with the Magic Mouse on NSScrollView?

    - by jbrennan
    When you scroll with the newer Apple Magic Mouse (at least on 10.6, I can't confirm any previous Mac OS) you get inertial scroll like scrolling on iPhone (that is, after a flick of the finger to scroll, it doesn't abruptly stop, but instead gradually slows down). This behaviour is "for free" with all NSScrollViews, it would appear. There are exceptional cases, such as Tweetie for Mac (I've heard Tweetie was written with a custom Table View class that works akin to how UITableView works on iPhone). My question is, how do the scroll views know how to do this inertial scrolling? My guess is the mouse [driver] repeatedly sends scroll events with a dampening scroll magnitude (or something like that) over the scroll period. But I'm not really sure how it works. I am having some scrolling problems in my scrollview class and I'm trying to figure out why (obviously we don't have the source code to Tweetie to see why it doesn't get the proper scrolling), but just trying to better understand how it works in order to fix my own problems.

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  • Uploadify refuses to upload WMV, FLV and MP4 files - SOLVED

    - by Jon Winstanley
    The uploadify plugin for JQuery seems very good and works for most file types. However, it allows me to upload all file types apart from the ones I need! Namely .WMV, .FLV and .MP4 Uploads of any other type work. I have already tried changing the fileExt parameter and also tried removing it altogether. I have testing in Google Chrome, IE7 and Firefox and none work for these file types. I have a ton of local projects already and uploading is not an issue on any other project, I even use the same example files (This is the first time I have used Uploadify) Is there a known reason for this behaviour? EDIT: Have found the issue. I had forgotten to add my usual .htaccess file to the example project.

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  • Hyperlinks to download files without stopping the current page load

    - by Evgeny
    I've got an ASP.NET page that takes a long time to download and returns partial results as it's loading (as per my previous question). On the page I have some links to download files, ie. the response headers contain "Content-Disposition: attachment", so that the browser doesn't navigate away from the page. However, if the user clicks one of these links while the page is still loading it stops loading - normal behaviour, but not what I want in this case. I can get around that by adding target=_"blank" to the links, but this momentarily opens a new window and the closes it again (once the browser realises it's an "attachment"). Is there any way to avoid having those links stop the current page load without this new window trick? JavaScript is OK.

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  • I wanted to be a programmer

    - by Henrik P. Hessel
    Hello, let me ask your opinion. I'm 25 now, living in Germany. I started with QBASIC, did some Java in Highschool, and after School I created some Websites in PHP. Now, because my Company is Microsoft Gold Partner, I've to use Microsoft all the time. C#, MSSQL, ASPX and Sharepoint <- I really hate it! So, in my spare I concentrate to gain more knowledge (C++, Java, Silverlight or WPF), because it feels that I'm so far behind, in comparison for example to you guys, or other older employees in my company. Do think that my behaviour is useful? Should I focus my time to become i.e. a pure C# Programmer? I did C# even before I started to learn some C++. Should I learn what do with pointers, memcpy and stuff like that, even if managed code brings us so much benefits? Or is it a waste of time, better invested in learning the latest technologies? rAyt

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  • How to structure an enterprise MVC app, and where does Business Logic go?

    - by James
    I am an MVC newbie. As far as I can tell: Controller: deals with routing requests View: deals with presentation of data Model: looks a whole lot like a Data Access layer Where does the Business Logic go? Take a large enterprise application with: Several different sources of data (WCF, WebServices and ADO) tied together in a data access layer (useing multiple different DTOs). A lot business logic segmented over several dlls. What is an appropriate way for an MVC web application to sit on top of this (in terms of code and project structure)? The example I have seen where everything just goes in the Model folder don't seem like they are appropriate for very large applications. Thanks for any advice!

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  • Intercept and ignore keyboard event in Windows 7 32bit

    - by Sg2010
    Hi all, My hardware has a problem, from time to time it's sending a "keydown" followed by a "keyup" of event: keydown: None LButton, OemClear 255 keyup: None LButton, OemClear 255 keydown: None LButton, OemClear 255 keyup: None LButton, OemClear 255 It goes like this forever, in Windows. In general it doesn't affect most of the applications, because this key is not printable. I think it's a special function key, like a media key or something. It doesn't do anything. But, in some applications that LISTEN to keydown and keyup, I get undesire and unexpected behaviour. Is there a way to intercept these 2 events in Windows (for all applications, for Windows itself) and make the OS ignore them? This is really important to me, if you can think of any solution, I'd be forever thankful.

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  • Static lib that links another static lib and qmake? Odd linking error

    - by Dan O
    I have two qt .pro files, both using the lib TEMPLATE and staticlib CONFIG. The first library (lets call it 'core') is a dependency for the second lib (I'll call it 'foo'). In fact, there's a class in foo that extends a class in core, I will call this class Bar. When I instantiate the class (which is defined and implemented in foo, but extends a class (Bar) from core) in another project (not a lib) I get the following linking error: /usr/bin/ld: Undefined symbols: Bar::Bar() Basically, the linker cannot find the class in the core lib that has been derived in the foo lib, but ONLY when I instantiate the class in a third project that is using both libs. Is this behaviour expected? Regards, Dan O Update: I fixed it by directly invoking the Bars constructor in the third project before using derived class... does anyone know why I need to do this?

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  • Chrome Browser: Cookie lost on refresh

    - by Nirmal
    I am experiencing a strange behaviour of my application in Chrome browser (No problem with other browsers). When I refresh a page, the cookie is being sent properly, but intermittently the browser doesn't seem to pass the cookie on some refreshes. This is what I am using for page headers: header("Last-Modified: " . gmdate("D, d M Y H:i:s") . " GMT"); header("Cache-Control: no-cache, must-revalidate"); // HTTP/1.1 header("Expires: Thu, 25 Nov 1982 08:24:00 GMT"); // Date in the past Do you see any issue here that might affect the cookie handling? Thank you for any suggestion.

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  • printf field width : bytes or chars?

    - by leonbloy
    The printf/fprintf/sprintf family supports a width field in its format specifier. I have a doubt for the case of (non-wide) char arrays arguments: Is the width field supposed to mean bytes or characters? What is the (correct-de facto) behaviour if the char array corresponds to (say) a raw UTF-8 string? (I know that normally I should use some wide char type, that's not the point) For example, in char s[] = "ni\xc3\xb1o"; // utf8 encoded "niño" fprintf(f,"%5s",s); Is that function supposed to try to ouput just 5 bytes (plain C chars) (and you take responsability of misalignments or other problems if two bytes results in a textual characters) ? Or is it supposed to try to compute the length of "textual characters" of the array? (decodifying it... according to the current locale?) (in the example, this would amount to find out that the string has 4 unicode chars, so it would add a space for padding).

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  • Disabling Xdebug's dumping of caught exceptions

    - by nuqqsa
    By default Xdebug will dump any exception regardless of whether it is caught or not: try { throw new Exception(); } catch (Exception $e) { } echo 'life goes on'; With XDebug enabled and the default settings this piece of code will actually output something like the following (nicely formatted): ( ! ) Exception: in /test.php on line 3 Call Stack # Time Memory Function Location 1 0.0003 52596 {main}( ) ../test.php:0 life goes on Is it possible to disable this behaviour and have it dumping only the uncaught exceptions? Thanks in advance. UPDATE: I'm about to conclude that this is a bug, since xdebug.show_exception_trace is disabled by default yet it doesn't behave as expected (using Xdebug v2.0.5 with PHP 5.2.10 on Ubuntu 9.10).

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  • Android: Hiding the keyboard in an overrided "Done" keypress of EditText

    - by Marshall Ward
    Hello, I have used a bit of Android code to override the "Done" button in my EditText field: myEditField.setOnEditorActionListener(new TextView.OnEditorActionListener() { @Override public boolean onEditorAction(TextView v, int actionId, KeyEvent event) { if (actionId == EditorInfo.IME_ACTION_DONE) { mySubroutine(); return true; } return false; } }); Activating the field calls up the keyboard, and pressing "Done" evaluates mySubroutine() successfully. However, the keyboard no longer goes away when I press "Done". How do I restore this default behaviour to the routine?

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  • How to generalise the endpoints in my channelfactory

    - by Meher
    Hi, I have a requirement to actually generalise the endpoints of different WCF services,create a proxy and invoke the action. We have like 4 pages and 4 services to serve those pages. For each n every page we have to call the specific service endpoint and invoke the action Example:: private IList<FunctionCodes> i_oFunctionList; ChannelFactory<IFunctionService> m_oFunctionFactory; IFunctionService m_oFunctionProxy; m_oFunctionFactory = new ChannelFactory("FunctionServiceEndPoint"); i_oFunctionList= m_oFunctionProxy.GetAllFunction(iFirstResult, iMaxPageSize, "", "", "", out iRows); BindGrid bindGrid = new BindGrid(DisplayGrid1); bindGrid.DataTable = BuildDataTable(i_oFunctionList); So the requirement is we want to move this section(binding the grid) to a user control, generalising the endpoints, create the proxy and implement. Is there any way to achieve this? Quick responses are really appreciated.

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  • Interface for classes that have nothing in common

    - by Tomek Tarczynski
    Lets say I want to make few classes to determine behaviour of agents. The good practice would be to make some common interface for them, such interface (simplified) could look like this: interface IModel { void UpdateBehaviour(); } All , or at least most, of such model would have some parameters, but parameters from one model might have nothing in common with parameters of other model. I would like to have some common way of loading parameters. Question What is the best way to do that? Is it maybe just adding method void LoadParameters(object parameters) to the IModel? Or creating empty interface IParameters and add method void LoadParameters(IParameters parameters)? That are two ideas I came up with, but I don't like either of them.

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  • AS3 mouseX and mouseY values wrong in Firefox

    - by Gerard
    Hi there, I'm getting some strange behaviour in my Flash movie, only in Firefox for MAC (3.6.2). Basically, the mouseX and mouseY properties of all display objects become massive numbers: < 100000000. This issue only occurs on Firefox, it is not present when the movie is run standalone, nor when it is run on any other browser. The swf requires Flash Player 10, and is written in AS3. It is also embedded via SWFObject, but I tested using the export code supplied with Flash and verified the issue is still present. Has anybody heard of this? Is it a Flash or Firefox bug? Is it a bug at all? Thanks

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  • Jquery - effect + autohide

    - by lidermin
    Hello, I'm using jquery to animate a bit my web site, but I'm having a little issue with some behaviour: I have a div, which suddenly appears from the top of the page and shakes: $(minipopup).animate({ marginTop: '+=' + (240) + 'px' }, 1000); $(minipopup).effect("shake"); This mini popup has an X for closing it, or else, it will auto close after a few seconds: setTimeout(function() { $('#minipopup').effect("explode"); }, 10000); $('#closePopup').click(function() { $('#minipopup').effect("explode"); }); Everything works, except that, if the user clicks the CLOSE button, he sees the explode effect and the popup effectively dissapears, but after the 10 seconds pass (the one I defined under the setTimeout), the user again sees the popup explosion (just the effect, cause the popup is not there visually). How could I avoid that "ghost" explosion if the user already closed the popup manually? Thanks in advance.

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  • Odd nested dictionary behavior in python

    - by adept
    Im new two python and am trying to grow a dictionary of dictionaries. I have done this in php and perl but python is behaving very differently. Im sure it makes sense to those more familiar with python. Here is my code: colnames = ['name','dob','id']; tablehashcopy = {}; tablehashcopy = dict.fromkeys(colnames,{}); tablehashcopy['name']['hi'] = 0; print(tablehashcopy); Output: {'dob': {'hi': 0}, 'name': {'hi': 0}, 'id': {'hi': 0}} The problem arises from the 2nd to last statement(i put the print in for convenience). I expected to find that one element has been added to the 'name' dictionary with the key 'hi' and the value 0. But this key,value pair has been added to EVERY sub-dictionary. Why? I have tested this on my ubuntu machine in both python 2.6 and python 3.1 the behaviour is the same.

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  • Choosing a scripting language for game and implementing it

    - by Radius
    Hello, I am currently developing a 3D Action/RPG game in C++, and I would like some advice in choosing a scripting language to program the AI of the game. My team comes from a modding background, and in fact we are still finishing work on a mod of the game Gothic. In that game (which we also got our inspiration from) the language DAEDALUS (created by Piranha Bytes, the makers of the game) is used. Here is a full description of said language. The main thing to notice about this is that it uses instances moreso than classes. The game engine is closed, and so one can only guess about the internal implementation of this language, but the main thing I am looking for in a scripting language (which ideally would be quite similar but preferably also more powerful than DAEDALUS) is the fact that there are de facto 3 'separations' of classes - ie classes, instances and (instances of instances?). I think it will be easier to understand what I want if I provide an example. Take a regular NPC. First of all you have a class defined which (I understand) mirrors the (class or structure) inside the engine: CLASS C_NPC { VAR INT id ; // absolute ID des NPCs VAR STRING name [5] ; // Namen des NPC VAR STRING slot ; VAR INT npcType ; VAR INT flags ; VAR INT attribute [ATR_INDEX_MAX] ; VAR INT protection [PROT_INDEX_MAX]; VAR INT damage [DAM_INDEX_MAX] ; VAR INT damagetype ; VAR INT guild,level ; VAR FUNC mission [MAX_MISSIONS] ; var INT fight_tactic ; VAR INT weapon ; VAR INT voice ; VAR INT voicePitch ; VAR INT bodymass ; VAR FUNC daily_routine ; // Tagesablauf VAR FUNC start_aistate ; // Zustandsgesteuert // ********************** // Spawn // ********************** VAR STRING spawnPoint ; // Beim Tod, wo respawnen ? VAR INT spawnDelay ; // Mit Delay in (Echtzeit)-Sekunden // ********************** // SENSES // ********************** VAR INT senses ; // Sinne VAR INT senses_range ; // Reichweite der Sinne in cm // ********************** // Feel free to use // ********************** VAR INT aivar [50] ; VAR STRING wp ; // ********************** // Experience dependant // ********************** VAR INT exp ; // EXerience Points VAR INT exp_next ; // EXerience Points needed to advance to next level VAR INT lp ; // Learn Points }; Then, you can also define prototypes (which set some default values). But how you actually define an NPC is like this: instance BAU_900_Ricelord (Npc_Default) //Inherit from prototype Npc_Default { //-------- primary data -------- name = "Ryzowy Ksiaze"; npctype = NPCTYPE_GUARD; guild = GIL_BAU; level = 10; voice = 12; id = 900; //-------- abilities -------- attribute[ATR_STRENGTH] = 50; attribute[ATR_DEXTERITY] = 10; attribute[ATR_MANA_MAX] = 0; attribute[ATR_MANA] = 0; attribute[ATR_HITPOINTS_MAX]= 170; attribute[ATR_HITPOINTS] = 170; //-------- visuals -------- // animations Mdl_SetVisual (self,"HUMANS.MDS"); Mdl_ApplyOverlayMds (self,"Humans_Arrogance.mds"); Mdl_ApplyOverlayMds (self,"HUMANS_DZIDA.MDS"); // body mesh ,bdytex,skin,head mesh ,headtex,teethtex,ruestung Mdl_SetVisualBody (self,"Hum_Body_CookSmith",1,1,"Hum_Head_FatBald",91 , 0,-1); B_Scale (self); Mdl_SetModelFatness(self,2); fight_tactic = FAI_HUMAN_STRONG; //-------- Talente -------- Npc_SetTalentSkill (self,NPC_TALENT_1H,1); //-------- inventory -------- CreateInvItems (self, ItFoRice,10); CreateInvItem (self, ItFoWine); CreateInvItems(self, ItMiNugget,40); EquipItem (self, Heerscherstab); EquipItem (self, MOD_AMULETTDESREISLORDS); CreateInvItem (self, ItMi_Alchemy_Moleratlubric_01); //CreateInvItem (self,ItKey_RB_01); EquipItem (self, Ring_des_Lebens); //-------------Daily Routine------------- daily_routine = Rtn_start_900; }; FUNC VOID Rtn_start_900 () { TA_Boss (07,00,20,00,"NC_RICELORD"); TA_SitAround (20,00,24,00,"NC_RICELORD_SIT"); TA_Sleep (24,00,07,00,"NC_RICEBUNKER_10"); }; As you can see, the instance declaration is more like a constructor function, setting values and calling functions from within. This still wouldn't pose THAT much of a problem, if not for one more thing: multiple copies of this instance. For example, you can spawn multiple BAU_900_Ricelord's, and each of them keeps track of its own AI state, hitpoints etc. Now I think the instances are represented as ints (maybe even as the id of the NPC) inside the engine, as whenever (inside the script) you use the expression BAU_900_Ricelord it can be only assigned to an int variable, and most functions that operate on NPCs take that int value. However to directly modify its hitpoints etc you have to do something like var C_NPC npc = GetNPC(Bau_900_Ricelord); npc.attribute[ATR_HITPOINTS] = 10; ie get the actual C_NPC object that represents it. To finally recap - is it possible to get this kind of behaviour in any scripting languages you know of, or am I stuck with having to make my own? Or maybe there is an even better way of representing NPC's and their behaviours that way. The IDEAL language for scripting for me would be C#, as I simply adore that language, but somehow I doubt it is possible or indeed feasible to try and implement a similar kind of behaviour in C#. Many thanks

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  • How does 64 bit code work on OS-X 10.5?

    - by philcolbourn
    I initially thought that 64 bit instructions would not work on OS-X 10.5. I wrote a little test program and compiled it with GCC -m64. I used long long for my 64 bit integers. The assembly instructions used look like they are 64 bit. eg. imultq and movq 8(%rbp),%rax. I seems to work. I am only using printf to display the 64 bit values using %lld. Is this the expected behaviour? Are there any gotcha's that would cause this to fail? Am I allowed to ask multiple questions in a question? Does this work on other OS's?

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  • Where's all the XPCOM user documentation?

    - by Graham Paulson
    Google can't find much user documentation for XPCOM. Sure, it can find endless references to making new XPCOM components in C++, but that's utterly useless to anyone who needs to know how to use the existing components from JavaScript. This is a huge gap, occasionally touched on by trivial examples of creating an instance and calling a method. Has nobody with a more in-depth knowledge of the componentry written anything about its use? Using components with multiple interfaces? Implementing listeners for handling asynchronous behaviour? "Rapid Application Development with Mozilla" is no help (great breadth but little depth). Spotty references that exist to the defunct XULPlanet redirect to Mozilla Development Center, but that's pretty useless. Mozilla Development Center articles point back to XULPlanet, which is a joke. Is this the best an army of open source advocates can muster to promote the extension of The Beast?

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