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  • Problem Render backbone collection using Mustache template

    - by RameshVel
    I am quite new to backbone js and Mustache. I am trying to load the backbone collection (Object array) on page load from rails json object to save the extra call . I am having troubles rendering the backbone collection using mustache template. My model & collection are var Item = Backbone.Model.extend({ }); App.Collections.Items= Backbone.Collection.extend({ model: Item, url: '/items' }); and view App.Views.Index = Backbone.View.extend({ el : '#itemList', initialize: function() { this.render(); }, render: function() { $(this.el).html(Mustache.to_html(JST.item_template(),this.collection )); //var test = {name:"test",price:100}; //$(this.el).html(Mustache.to_html(JST.item_template(),test )); } }); In the above view render, i can able to render the single model (commented test obeject), but not the collections. I am totally struck here, i have tried with both underscore templating & mustache but no luck. And this is the Template <li> <div> <div style="float: left; width: 70px"> <a href="#"> <img class="thumbnail" src="http://placehold.it/60x60" alt=""> </a> </div> <div style="float: right; width: 292px"> <h4> {{name}} <span class="price">Rs {{price}}</span></h4> </div> </div> </li> and my object array kind of looks like this

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  • Help in J2ME for creating image and parse it

    - by HAMED
    Can anyone tell me how i can parse a png image into many png images in J2ME??? for examole:I just wnat to have a source image 150*150 pixel and parse it to 10 image with 15*15 pixel. I write an elemantary code that have exeption. This is my code: public class HelloMIDlet extends MIDlet implements CommandListener { private boolean midletPaused = false; private Command exitCommand; private Form form; private StringItem stringItem; Image im , im2; Form form1 = null; public HelloMIDlet() { try { // create source image im = Image.createImage("/image1.JPG"); int height = im.getHeight() ; int width = im.getWidth() ; int x = 0 ; int y = 0 ; while ( y < height ){ while ( x < width ){ // create 15*15 pixel of source image im2 = im.createImage(im, x, y, 15, 15, Sprite.TRANS_NONE) ; x += 15 ; } y += 15 ; x = 0 ; } } catch (IOException ex) { ex.printStackTrace(); } } please help me to make it right....It's emergency! Thanks a lot guys...

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  • Borderless ImageButtons in WrapPanel

    - by Bill
    I am attempting to create a WrapPanel with seamless ImageButtons containing Artwork. I put together the following ContentTemplate in the hopes that it would provide the seamless look required; however a thin white-line remained around each of the buttons. Can anyone steer me in the right direction? <Button.ContentTemplate> <DataTemplate DataType="{x:Type local:ArtInfo}"> <Border Name="border" BorderThickness="0" BorderBrush="blue" Height="280" Width="250" Background="#262c40"> <StackPanel> <Grid> <Grid.Resources> <local:MyConverter x:Key="MyConverter"></local:MyConverter> <ObjectDataProvider x:Key="Properties.Settings" ObjectType="{x:Type lcl:Properties.Settings}" /> </Grid.Resources> <Image Name="ArtImage" Margin="10,15,0,0" Height="195" Width="195" VerticalAlignment="Top" > <Image.Source> <Binding Path="ArtImage"/> </Image.Source> </Image> </Grid> <TextBlock Text="{Binding Path=ArtClass}" Margin="10,-17,0,0" FontSize="11" Foreground="white" /> <TextBlock Text="{Binding Path=Student}" Margin="10,0,0,0" FontSize="11" Foreground="white" /> <TextBlock Text="1998" Margin="10,0,0,0" FontSize="11" Foreground="white" /> </StackPanel> </Border> </DataTemplate> </Button.ContentTemplate>

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  • Using same onmouseover function for multiple objects

    - by phpscriptcoder
    I'm creating a building game in JavaScript and PHP that involves a grid. Each square in the grid is a div, with an own onmouseover and onmousedown function: for(x=0; x < width; x++) { for(y=0; y < height; y++) { var div = document.createElement("div"); //... div.onmouseclick = function() {blockClick(x, y)} div.onmouseover = function() {blockMouseover(x, y)} game.appendChild(div); } } But, all of the squares seem to have the x and y of the last square that was added. I can sort of see why this is happening - it is making a pointer to x and y instead of cloning the variables - but how could I fix it? I even tried for(x=0; x < width; x++) { for(y=0; y < height; y++) { var div = document.createElement("div"); var myX = x; var myY = y; div.onmouseclick = function() {blockClick(myX, myY)} div.onmouseover = function() {blockMouseover(myX, myY)} game.appendChild(div); } } with the same result. I was using div.setAttribute("onmouseover", ...) which worked in Firefox, but not IE. Thanks!

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  • UITableView UITableViewCell dynamic UILabel Height storyboard

    - by Mikel Nelson
    This isn'an a question, just a results log on an issue I had with XCode 4.5 storyboards and dynamic height UITableCell with a UILabel. The issue was; the initial display of a cell would only show part of the resized UILabel contents, and that the visual UILabel was not resized. It would only display correctly after scrolling off the top of the Table and back down. I did the calculations in hieghtForRowAtIndexPath and sizeToFit the UILabel in rowAtIndexPath. The sizes where coming up ok in debug, but the device was not updating the display with the correct size and UILable.text value. I had created the dynamic UITableCell in a storyboard. However, I had set the width and height to a nominal value (290x44). It turns out, this was causing my issues. I set the width and height to zero (0) in the story board, and everything started working correctly. (i.e. the UILabels displayed at the correct size with full content). I was unable to find anything online on this issue, except for some references to creating the custom table cell with a frame of zero. Turns out, that was really the answer (for me).

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  • Set form MinWidth and MinHeight based on child property

    - by Jon Mitchell
    I'm writing an application in WPF using the MVVM pattern. In my application I've got an IPopupWindowService which I use to create a popup dialog window. So to show a ViewModel in a popup window you'd do something like this: var container = ServiceLocator.Current.GetInstance<IUnityContainer>(); var popupService = container.Resolve<IPopupWindowService>(); var myViewModel = container.Resolve<IMyViewModel>(); popupService.Show((ViewModelBase)myViewModel); This is all well and good. What I want to do is be able to set the MinHeight and MinWidth on the View bound to myViewModel and have the popup window use those settings so that a user cannot make the window smaller than its contents will allow. At the moment when the user shrinks the window the contents stops resizing but the window doesn't. EDIT: I map my Views to my ViewModels in ResourceDictionarys like so: <DataTemplate DataType="{x:Type ViewModels:MyViewModel}"> <Views:MyView /> </DataTemplate> And my popup view looks like this: <Window x:Class="TheCompany.Cubit.Shell.Views.PopupWindowView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" SizeToContent="WidthAndHeight" WindowStartupLocation="CenterOwner"> <DockPanel x:Name="panelContent"> <StackPanel HorizontalAlignment="Right" DockPanel.Dock="Bottom" Orientation="Horizontal" Visibility="{Binding RelativeSource={RelativeSource AncestorType=Window},Path=ButtonPanelVisibility}"> <Button Width="75" IsDefault="True" x:Uid="ViewDialog_AcceptButton" Click="OnAcceptButtonClick" Margin="4">OK</Button> <Button Width="75" IsCancel="True" x:Uid="ViewDialog_CancelButton" Click="OnCancelButtonClick" Margin="0,4,4,4">Cancel</Button> </StackPanel> <ContentPresenter Content="{Binding}" /> </DockPanel>

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  • Flex custom list selection not highlighting

    - by aip.cd.aish
    I want to create a custom list in Flex for an interface prototype. The list is supposed to have an image and 3 text fields. This is what I have done so far, the control displayed is what I want. But, when I click on one of the items, the item does not appear (visually) to be selected. I was not sure how I would implement this. Here is my code so far: <s:List width="400" height="220" dataProvider="{arrColl}" alternatingItemColors="[#EEEEEE, white]"> <s:itemRenderer> <fx:Component> <mx:Canvas height="100"> <mx:Image height="90" width="120" source="{data.imageSource}"></mx:Image> <mx:Label left="125" y="10" text="{data.title}" /> <mx:Label left="125" y="30" text="{data.type}" /> <mx:Label left="125" y="50" text="{data.description}" /> </mx:Canvas> </fx:Component> </s:itemRenderer> </s:List>

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  • Using JQuery to traverse DOM structure, finding a specific <table> element located after HTML 'comme

    - by Shadow
    I currently have a website source code (no control over the source) which contains certain content that needs to be manipulated. This would be simple on the surface, however there is no unique ID attribute on the tag in question that can uniquely identify it, and therefore allow for further traversal. Here is a snippet of the source code, surrounding the tag in question. ... <td width="100%"> <!--This table snaps the content columns(one or two)--> <table border="0" width="100%"> ... Essentially, the HTML comment stuck out as an easy way to gain access to that element. Using the JQuery comment add-on from this question, and some help from snowlord comment below, I have been able to identify the comment and retrieve the following output using the 'dump' extension. $('td').comments().filter(":contains('This table snaps the content columns(one or two)')").dump(); returns; jQuery Object { 0 = DOMElement [ nodeName: DIV nodeValue: null innerHTML: [ 0 = String: This table snaps the content columns(one or two) ] ] } However I am not sure how to traverse to the sibling element in the DOM. This should be simple, but I haven't had much selector experience with JQuery. Any suggestions are appreciated.

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  • jquery ui dialog in asp.net mvc3 doesn't open on second time

    - by giri
    when i click the New Trade button in the form it opens jquery ui dialog. but, i have link button in the gridview when i click the link button it should open jquery ui dialog, it opens jquery ui dialog before clicking the new trade button. but, after clicking the new trade button, if i click link button in the gridview it invoke "ViewTradeDialog(id)" function, the dialog doesn't open, it shows error message "$vwdia.html(data).dialog is not a function". my code follows: @using (Html.BeginForm("NewTrade", "Trade", FormMethod.Post, new { id = "searchForm" })) { <div id="searchbtn"> <input id="btn_newtrade" type="submit" value="New Trade" /> </div> } jquery code <script type="text/javascript"> $(function () { var $loading = $('<img src="../../loading.gif" alt="loading">'); var $dialog = $('<div></div>').append($loading); $('#searchForm').submit(function (e) { var url = this.action; $.ajax({ autoOpen: false, url: url, success: function (data) { $dialog.html(data).dialog({ zIndex:1, width: 1400, height: 600, resizable: false, title: 'New Trade Details', modal: true, buttons: { "close": function () { $dialog.dialog('close'); }, "Add Trade": function () { $dialog.dialog('close'); $.ajax({ type: 'POST', url: url }); } } }); } }); return false; }); }); function ViewTradeDialog(id) { alert(id); var $vwdia = $('<div></div>'); var url = '/Trade/ViewTrades?tradeid=' + id; $.ajax({ url: url, success: function (data) { $vwdia.html(data).dialog({ width: 600, height: 600, resizable: false, title: 'View Trade Details', modal: false, buttons: { "close": function () { $vwdia.dialog('close'); } } }); } }); return false; }

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  • Strange layout behaviour

    - by andrii
    I am a little bit confused. Here is an small web page. There are two main div-s: top and mainBlock. First contain image. The problem is that firebug shows that div#top's height is equal to 0 and because of that the next div mainBlock moves up. If I would delete this peace of code: div#logo{ float: left; } everything will start working fine and div#mainBlock will be below the div#top. Could you, please, explain me how it works and how to avoid this in proper way? Here is my code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> <title>Paralab - Website &amp; interface design, web apps development, usability</title> <style text="text/css"> html, body{ } div#logo{ float: left; } #top{ width: 100%; } #mainBlock{ width:100%; } </style> </head> <body> <div id="top"> <div id="logo"> <img alt="logo" src="img/logo.png" /> </div> </div> <div id="mainBlock"> Contact Us </div> </body> </html>

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  • Black outline around map polygons (IE)

    - by user146780
    This only happens in some IE's. Here: http://animactions.ca/Animactions/volet_entreprise.php You may notice that when you click and drag on one of the circles, you will get something similar to this: http://img534.imageshack.us/img534/7578/errorra.png I cannot figure it out. Here is my image map: <p class="style2"> <map id="FPMap0" name="FPMap0"> <area coords="405, 8, 375, 10, 353, 13, 322, 30, 317, 48, 327, 69, 344, 75, 370, 84, 401, 86, 428, 81, 454, 69, 466, 56, 468, 37, 452, 19, 419, 9" href="le_developpement_des_equipes_de_travail.php" shape="poly" style="outline:0" target="_blank" /> <area coords="95, 164, 65, 166, 43, 174, 21, 186, 16, 206, 27, 225, 48, 237, 76, 241, 99, 241, 129, 236, 151, 228, 165, 214, 167, 194, 154, 177, 130, 168, 105, 165" href="le_developpement_operationnel.php" shape="poly" style="outline:0" target="_blank" /> <area coords="138, 17, 115, 7, 95, 8, 63, 8, 41, 20, 21, 35, 23, 60, 42, 74, 77, 83, 117, 86, 144, 76, 164, 62, 173, 40, 156, 21, 137, 12" href="coaching_strategique_de_cadre.php" shape="poly" style="border-width:0" target="_blank" /> </map> <img alt="services entreprise" height="258" src="Images/service_ent.PNG" width="490" usemap="#FPMap0" /></p> I really hope someone can figure this out because I'v tried everything... Thanks

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  • WPF Empty Row in ItemsControl Binding with ObservableCollection

    - by YoMo
    I have ItemsControl Binding with ObservableCollection, every think is oky excipt when ObservableCollection was empty the ItemsControl showing one empty row !! <ItemsControl Visibility="Visible" ItemsSource="{Binding ocItemsinInvoice,Mode=TwoWay}" x:Name="test" Margin="10,-32,0,207" Width="412" HorizontalAlignment="Left"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <UniformGrid Columns="1" VerticalAlignment="Top" /> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> <ItemsControl.ItemTemplate> <DataTemplate> <Button x:Name="btnOpenInvoice" Style="{StaticResource OpenInvoicesButton}" FontSize="12" Width="300" Height="60" Foreground="#ff252526"> <StackPanel Orientation="Vertical"> <TextBlock Text="{Binding Item.ItemName}" HorizontalAlignment="Center" VerticalAlignment="Center" /> </StackPanel> </Button> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> How can I remove it?

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  • unexplained spacing in horizontal panel in GWT

    - by special0ne
    hi, i am adding widgets to a horizontal panel, and i want them to be all once next to the other on the left corner. even though i have set the spacing=0 and alignment= left the widgets still have space between them. they are spread evenly in the panel. please see the code here for the widget C'tor and the function that adds a new tab (toggle button) tabsPanel is a horizontalPanel, that you can see is aligned to left/right according to the locale any advise would be appreciated thanks.... public TabsWidgetManager(int width, int height, int tabs_shift_direction){ DecoratorPanel decorContent = new DecoratorPanel(); DecoratorPanel decorTitle = new DecoratorPanel(); widgetPanel.setSize(Integer.toString(width), Integer.toString(height)); tabsPanel.setSize(Integer.toString(UIConst.USER_CONTENT_WIDTH), Integer.toString(UIConst.TW_DEFAULT_TAB_HEIGHT)); tabsPanel.setSpacing(0); if (tabs_shift_direction==1) tabsPanel.setHorizontalAlignment(HorizontalPanel.ALIGN_LEFT); else tabsPanel.setHorizontalAlignment(HorizontalPanel.ALIGN_RIGHT); decorTitle.add(tabsPanel); contentPanel.setSize(Integer.toString(UIConst.USER_CONTENT_WIDTH), Integer.toString(UIConst.USER_CONTENT_MINUS_TABS_HEIGHT)); decorContent.add(contentPanel); widgetPanel.add(decorTitle, 0, 0); widgetPanel.add(decorContent, 0, UIConst.TW_DEFAULT_TAB_HEIGHT+15); initWidget(widgetPanel); } public void addTab(String title, Widget widget){ widget.setVisible(false); ToggleButton tab = new ToggleButton(title); tabsList.add(tab); tab.setSize(Integer.toString(UIConst.TW_TAB_DEFAULT_WIDTH), Integer.toString(UIConst.TW_TAB_DEFAULT_HEIGHT)); tab.addClickHandler(new ClickHandler() { @Override public void onClick(ClickEvent event) { handleTabClick((ToggleButton)event.getSource()); } }); //adding to the map tabToWidget.put(tab, widget); // adding to the tabs bar tabsPanel.add(tab); //adding to the content contentPanel.add(widget); }

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  • How to pass dynamic values using MVC AJax.BeginForm

    - by Arthur
    I'm using MVC and AJax.BeginForm to do some ajax updating of my page. The BeginForm code looks something like: using (Ajax.BeginForm("HandleCrop", "Card", new { accept = true, id = Model.ImageUpload.ID, file = Model.ImageUpload.File, imageCropX = Model.CropInfo.X, imageCropY = Model.CropInfo.Y, imageCropWidth = Model.CropInfo.Width, imageCropHeight = Model.CropInfo.Height }, new AjaxOptions { HttpMethod = "POST", OnComplete = "ConfirmCompleted", OnSuccess = "ReloadUpload", OnFailure = "Failure" }, null)) The Model.CropInfo is being put in as hidden fields like so: <%=Html.HiddenFor(m => m.CropInfo.X) %> <%=Html.HiddenFor(m => m.CropInfo.Y) %> <%=Html.HiddenFor(m => m.CropInfo.Width) %> <%=Html.HiddenFor(m => m.CropInfo.Height) %> However, these values are being dynamically modified by some client side javascript, and these values need to be posted through the Ajax call back to the server. The above code will obviously not work as the imageCrop.. parameters in the Ajax form are being filled when the page is rendered (therefore being all 0). My question is: what is the correct way to approach this situation?

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  • juqery image fading with tabs

    - by StealthRT
    Hey all, i am trying my best to figure out how to go about doing this: I have 2 tabs. When the page loads tab1 is selected automatically. This shows the tab as 1.0 transparency while tab2 stays at 0.7. Once the user clicks on tab2, tab1 goes to 0.7 transparency and tab2 goes to 1.0. However, i can not seem to get it to do that! Here is my code: function checkTab(theTab) { $('#tab1').fadeTo(250, 0.70); $('#tab2').fadeTo(250, 0.70); if ($("#tabActive").val() == theTab) { $(theTab).fadeTo(250, 1); } } $(document).ready(function() { $('#tab1').hover(function() {$(this).fadeTo(250, 1)}, function() {checkTab('#tab1')}); $('#tab2').hover(function() {$(this).fadeTo(250, 1)}, function() {checkTab('#tab2')}); $('#tab2').fadeTo(250, 0.70); $('#tabActive').val('tab1'); }); </script> <li class="stats"><img src="images/Stats.png" name="nav1" width="70" height="52" id="tab1" onclick="$('#tabActive').val('tab1');" /></li> <li class="cal"><img src="images/cal.png" name="nav1" width="70" height="52" id="tab2" onclick="$('#tabActive').val('tab2');" /></li> <input name="tabActive" id="tabActive" type="text" /> Any help would be great! :) David

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  • Overflow in table cells

    - by Ezdaroth
    I need to create a chat layout that uses all the available space and scales nicely, but has few fixed sizes. Here's the structure: <table style="width: 100%; height: 100%"> <tr> <td></td> <td style="width: 200px; background: red;"></td> </tr> <tr> <td style="height: 100px; background: blue"></td> <td></td> </tr> </table> However, I want to place a lot of content in the first table cell and I want it to scroll, so it won't expand the table. Is it possible to make it overflow properly, without having a fixed height for the cell? Simply adding overflow: auto doesn't seem to work. PS. I hate tables, but can't figure out a very clean and cross-browser way to do a layout like this with divs and css. If someone can come up with one, I'll gladly use it.

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  • Translation of a RoR view to Java

    - by mnml
    Hi, for some reasons I am trying to translate the following RoR view code to a GSP view: List<Object> objectscontains the data I want to display in 3 columns <% modulo_objects = @objects.length % 3 base = @objects.length / 3 base = base.ceil case modulo_objects when 0 cols = [base, base, base] when 1 cols = [base, base + 1, base] when 2 cols = [base + 1, base, base + 1] end counter = 0 %> <% 3.times do |i| %> <td width="220" align="center" style="padding-right: 15px;"> <% cols[i].times do %> <h1><a href="/objects/show/<%= @objects[counter].urlname %>" ><%= @objects[counter].name %></a></h1> <% counter = counter + 1 %> <% end %> </td> <% end %> This is what I got so far: #{extends 'main.html' /} %{ modulo_objects = objects.size() % 3 base = objects.size() / 3 base = Math.ceil(base) if(modulo_objects == 0) cols = [base, base, base] else if(modulo_objects == 1) cols = [base, base + 1, base] else if(modulo_objects == 2) cols = [base + 1, base, base + 1] endif counter = 0 }% #{list items:1..3, as:'i'} <td width="220" align="center" style="padding-right: 15px;"> #{list items:cols[i]} <a href="@{Objects.show(objects.get(counter).name.replaceAll(" ", "-"))}" >${objects.get(counter).name}</a> %{ counter = counter + 1 }% #{/list} </td> #{/list} The idea is to keep the items organised in 3 columns like 1|0|1 4|5|4 or 5|4|5 for example, I don't really understand if #{list items:cols[i]} will reproduce ruby's cols[i].times do. So far the Java view is does not display more than two elements.

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  • Setting Vertical-Align for a button

    - by danish
    I have a in a user control. In that, I have added a HTML table in which there is a button. I need to have the buttons aligned to the bottom of the cell. I tried setting the property in the CSS file the style does not gets applied. What is it that I am doing wrong? ASCX file: <link href="CSSFile.css" rel="stylesheet" type="text/css" /> . . . <td> <asp:Button ID="btnOK" runat="server" Text="OK" Width="66px" CssClass="ButtonClass"/> <asp:Button ID="btnClose" runat="server" Text="Close" Width="66px"/> </td> CSS File: ButtonClass { border: thin groove #000000; vertical-align: bottom; color: #000000; background-color: #99FFCC; } The CSS file and the user control reside in the same folder.

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  • How to optimize Conway's game of life for CUDA?

    - by nlight
    I've written this CUDA kernel for Conway's game of life: global void gameOfLife(float* returnBuffer, int width, int height) { unsigned int x = blockIdx.x*blockDim.x + threadIdx.x; unsigned int y = blockIdx.y*blockDim.y + threadIdx.y; float p = tex2D(inputTex, x, y); float neighbors = 0; neighbors += tex2D(inputTex, x+1, y); neighbors += tex2D(inputTex, x-1, y); neighbors += tex2D(inputTex, x, y+1); neighbors += tex2D(inputTex, x, y-1); neighbors += tex2D(inputTex, x+1, y+1); neighbors += tex2D(inputTex, x-1, y-1); neighbors += tex2D(inputTex, x-1, y+1); neighbors += tex2D(inputTex, x+1, y-1); __syncthreads(); float final = 0; if(neighbors < 2) final = 0; else if(neighbors 3) final = 0; else if(p != 0) final = 1; else if(neighbors == 3) final = 1; __syncthreads(); returnBuffer[x + y*width] = final; } I am looking for errors/optimizations. Parallel programming is quite new to me and I am not sure if I get how to do it right. The rest of the app is: Memcpy input array to a 2d texture inputTex stored in a CUDA array. Output is memcpy-ed from global memory to host and then dealt with. As you can see a thread deals with a single pixel. I am unsure if that is the fastest way as some sources suggest doing a row or more per thread. If I understand correctly NVidia themselves say that the more threads, the better. I would love advice on this on someone with practical experience.

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  • Got problem when uploading the html into the webview in iphone sdk.

    - by Monish Kumar
    Hi Guy's NSString* appendString=@""; appendString = [appendString stringByAppendingString:@"<body>"]; appendString =[appendString stringByAppendingString:@"<table background='footer.png' width='320' height='45' style='background-repeat:no-repeat'>"]; appendString =[appendString stringByAppendingString:@"<tr>"]; appendString =[appendString stringByAppendingString:@"<td align='left' width='57' height='31' style='padding: 6px 0 0 0' ><a href='/map/'><img src='details_Back.png'/></a></td>"]; appendString =[appendString stringByAppendingString:@"<td align='left' valign='middle' style='padding: 0 0 0 65px; font-family:Helvetica; font-size:21px ; font-weight:bold ; color:#FFF'>Details</td>"]; appendString =[appendString stringByAppendingString:@"</tr>"]; appendString =[appendString stringByAppendingString:@"</table>"]; appendString =[appendString stringByAppendingString:@"<br>"]; returnString = [returnString stringByReplacingOccurrencesOfString:@"<body>" withString:appendString]; printf("\n return string :%s",[returnString UTF8String]); [myWebView loadHTMLString:returnString baseURL:[NSURL URLWithString:@"http://abc.api.abcdefg.com/"]]; here in the above code the footer.png and details_back.png are the local images stored in my resource folder. Here the problem is I am gettin the background image from the server link I had passed to the webview as baseurl but the images footer.png and details_back.png which were stored in resource is not displayed. if I use the resource bundle as the baseurl then I am not displayed the background image from the server link. Can anyone please give me the suggestions to get rid of rid of this problem. thanks to all guy's, Monish.

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  • python gui events out of order

    - by dave
    from Tkinter import * from tkMessageBox import * class Gui: def __init__(self, root): self.container = Frame(root) self.container.grid() self.inputText = Text(self.container, width=50, height=8) self.outputText = Text(self.container, width=50, height=8, bg='#E0E0E0', state=DISABLED) self.inputText.grid(row=0, column=0) self.outputText.grid(row=0, column=1) self.inputText.bind("<Key>", self.translate) def translate(self, event): input = self.inputText.get(0.0, END) output = self.outputText.get(0.0, END) self.outputText.config(state=NORMAL) self.outputText.delete(0.0, END) self.outputText.insert(INSERT, input) self.outputText.config(state=DISABLED) showinfo(message="Input: %s characters\nOutput: %s characters" % (len(input), len(input))) root = Tk() #toplevel object app = Gui(root) #call to the class where gui is defined root.mainloop() #enter event loop Working on a gui in tkinter I'm a little confused as to the sequence the event handlers are run. If you run the above code you'll hopefully see... 1) Editing the text widget triggers the event handler but it seems to fire it off without registering the actual change, 2) Even when the text widget is cleared (ie, keep pressing BackSpace) it still seems to have a one character length string, 3) The output widget only receives its update when the NEXT event trigger is fired despite the fact the data came on the previous event. Is this just how bindings work in tkinter or am i missing something here? The behaviour i would like when updating the input widget is: 1) Show the change, 2) Enter event handler, 3) Update output widget, 4) Show message box.

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  • jQuery toggling div visibility

    - by Eef
    I have a HTML document with the below setup: <div class="main-div" style="padding: 5px; border: 1px solid green;"> <div class="first-div" style="width: 200px; height: 200px; padding: 5px; border: 1px solid purple"> First Div <a href="#" class="control">Control</a> </div> <div class="second-div hidden" style="width: 200px; height: 200px; padding: 5px; border: 1px solid red;"> Second Div <a href="#" class="control">Control</a> </div> </div> I also have a CSS class setup called hidden with display setup to none. I have jQuery setup like so: $('.control').click(function(){ var master = $(this).parent().parent(); var first_div = $(master).find(".first-div"); var second_div = $(master).find(".second-div"); $(first_div).toggleClass("hidden") $(second_div).toggleClass("hidden") }); This setup toggles the visibility of the divs, click the control button it hides one div and show the other. However this just hides and shows each div in a flash. I am looking to add some animation to the transitioning of the divs, maybe have one slide up and the other slide down when the 'control' is clicked and vice versa but I am unable to achieve this. Could anyone help out and give some advice on how to do this? Cheer Eef

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  • Using border-radius on ul with only giving a radius to the outer li's

    - by RJD22
    Maybe the answer is really simple. But what I'm trying to do it to make a curved border around the li's. So not only the outside but also the inside: Examples: Right Wrong: Don't mind the differences. What I'm trying to do it to curve the inner border this is the html: <ul> <li>Dashboard</li> <li>Voertuigen</li> <li>Klanten</li> <li>Factures</li> <li>Boetes</li> <li>Onderhoud</li> </ul> Css: ul { list-style: none; -moz-border-radius: 12px; -webkit-border-radius: 12px; width: 140px; border: 10px solid #BEBEBE; } ul li { height: 40px; width: 140px; background: #E5E5E5; }

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  • shouldAutorotateToInterfaceOrientation is not working in iOS 6

    - by Saif
    In iOS 6 shouldAutorotateToInterfaceOrientation is not working but it work fine in iOS 5.0 or 5.1. What should i need to change in ios 6. Here is my code - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if([[[SampleApplicationAppDelegate instance].callInfoDictionary valueForKey:IS_CHAT] isEqualToString:NO_RESPONSE]) { int nAngle = 0; BOOL bRet = NO; switch (interfaceOrientation) { case UIInterfaceOrientationPortrait: nAngle = 90; bRet = YES; NSLog(@".......Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height); _previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5); NSLog(@"Preview = %f %f",_previewCamera.frame.size.width,_previewCamera.frame.size.height); break; case UIInterfaceOrientationPortraitUpsideDown: nAngle = 270; bRet = YES; _previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2); break; case UIInterfaceOrientationLandscapeLeft: nAngle = 0; bRet = YES; //_previewCamera.transform = CGAffineTransformMakeRotation(M_PI*1.5); break; case UIInterfaceOrientationLandscapeRight: nAngle = 180; bRet = YES; //_previewCamera.transform = CGAffineTransformMakeRotation(M_PI_2); break; default: break; } return bRet; } if(interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown) return YES; return NO; } when i search for this orientation problem i found all this 1 2 but nothing work for me :( Please help .....

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  • css: make background repeat-y with growing child content?

    - by mikemikemike
    I Have a three column layout. The center div is a container which holds all of my content. The outer columns is just a .png that fades into the body's background (left and right respectively). I want the .png to repeat-y to grow with the center container's content. It will only print the image once, and ignores the repeat-y. If I specify a height to the outside columns, it will print, but only to the specified height. I tried height: 100%, which does not work. Here is my code: #ultra_contain { text-align:left; width:900px; padding: 0px; position:relative; margin:0px auto; margin-top:0px; /*border:1px dashed #996;*/ } #gradientleft { float:left; position:relative; background: url("../i/gradient_left.png") repeat-y; /*border:1px dashed #996;*/ } #gradientright { float:right; position:relative; background: url("../i/gradient_right.png") repeat-y; /*border:1px dashed #996;*/ } #container { text-align:left; width:700px; position:relative; margin:5px auto; margin-top:0px; background:#fff; /*border:1px dashed #996;*/ }

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