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  • C++/CLI Missing MSVCR90.DLL

    - by Mitch
    I have a c++/cli dll that I load at runtime and which works great in debug mode. If I try and load the dll in release mode it fails to load stating that one or more dependencies are missing. If I run depends against it I am missing MSVCR90.DLL from MSVCM90.DLL. If I check the debug version of the dll it also has the missing dependency, but against the debug (D) version. I have made sure debug/release embed the manifest file. I read something about there being issues with the app loading the dll being build as Any CPU and the dll being built as x86, but I don't see how to set them both to x86. I am using VS2010. Anyway, I've been messing around for a while now and have no idea what is wrong. I'm sure someone out there knows what is going on. Let me know if I need to include additional info.

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  • C99 variable length automatic array performance

    - by aaa
    Is there significant cpu/memory overhead associated with using automatic arrays with g++/Intel on 64-bit x86 linux platform? int function(int N) { double array[N]; overhead compared to allocating array before hand (assuming function is called multiple times) overhead compared to using new overhead compared to using malloc The range of N may be from 1kb to 16kb roughly, stack overrun is not a problem.

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  • wpf how to bind a listbox to a list (two ways) - c#

    - by user429400
    Hi, I want to create a 2 way bind between a listbox and a .NET list. In my GUI, I have a listbox, a textbox and add and remove buttons. The listbox displays cars, and my goal is to create a 2way bind between the .Net car list and the listbox: when the user enters a car into the textbox, it gets updated only in the .Net list, and the listbox is updated automatically. When the user press the GUI "remove" button, a car gets removed from the GUI and the .Net list is updated automatically. I've started to write the xaml code, but figured that I don't actually know how to do the binding on both sides (c# and xaml): <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:c="clr-namespace:WpfApplication1" Title="Window1" Height="300" Width="369" Loaded="Window_Loaded"> <Window.Resources> <ObjectDataProvider x:Key="carsData" ObjectType="{x:Type c:Window1}" /> </Window.Resources> <Grid Width="332"> <ListBox Margin="10,62,0,100" Name="myListBox" HorizontalAlignment="Left" Width="120" ItemsSource="{Binding Source={StaticResource CarsData}}"/> <Button Height="23" Margin="66,0,0,65" Name="addBtn" VerticalAlignment="Bottom" Click="addBtn_Click" HorizontalAlignment="Left" Width="64">add</Button> <TextBox Margin="10,0,0,64.48" Name="myTextBox" Height="23" VerticalAlignment="Bottom" HorizontalAlignment="Left" Width="47" /> <Button Height="23" Margin="66,0,0,33" Name="removeButton" VerticalAlignment="Bottom" HorizontalAlignment="Left" Width="64" Click="removeButton_Click">Remove</Button> </Grid> </Window> There is my c# code: namespace WpfApplication1 { public partial class Window1 : Window { MyModel listMgr; ObservableCollection carList; public Window1() { InitializeComponent(); listMgr = new MyModel(); } private void addBtn_Click(object sender, RoutedEventArgs e) { listMgr.add(new Car(0, myTextBox.Text, 2011)); } private void removeButton_Click(object sender, RoutedEventArgs e) { //myListBox.Items.RemoveAt(0); } private void Window_Loaded(object sender, RoutedEventArgs e) { carList = listMgr.getList(); myListBox.DataContext = carList; //secondListBox.DataContext = carList; } } } Thanks, Li

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  • GWT + OSX = SWT issues

    - by John Leonard
    I'm new to GWT development and I'm putting myself through the paces with Google's tutorial but I'm getting errors: java[10574:80f] [Java CocoaComponent compatibility mode]: Enabled 2009-11-06 15:27:38.769 java[10574:80f] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 I checked my Java prefs and I have Java SE6 (64 bit) as the preferred JVM. I'm really not sure how to clear this up.

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  • Additional concerns when compiling for x64

    - by dotnetdev
    I know that the additional consideratiosn when compiling for x64 is that some data types, like ints, can hold larger values. Are there any concerns? VS2010, released a few days ago, can support compiling for x64 and x32, just like VS2008. The app is x32/86 only. I keep thinking that the app needs to be 64 bit however. What am I missing? Obviously this is not the case. Thanks

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  • Make a table start on the same line as header

    - by ripper234
    I am trying to get a table of icons appear on the same line as the header. In the HTML below, the icons appear on a separate line. I tried using 'top' attribute to move the table, but this is not a good solution because then there's an ugly space between the icons table and the rest of the document. How can I fix this? <html> <head> <style type="text/css"> #action-icons { float:right; position:relative; border:0; } </style> </head> <body> <h1 class="edit">Bla bla</h1> <table id="action-icons"> <tbody> <tr> <td><img width="64" height="64"/></td> <td><img width="60" height="60"/></td> </tr> <tr> <td><img width="36" height="36"/></td> <td><img width="36" height="36"/></td> </tr> </tbody> </table> <table width="100%" class="tasksgrid"> <tbody> <tr> <th class='taskcell'>One</th> <th class='taskcell'>Two</th> </tr> </tbody> </table> </body> </html>

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  • Maximum number of inodes in a directory?

    - by Dr. UNIX
    Is there a maximum number of inodes in a single directory? I have a directory of 2 million+ files and can't get an the ls command to work against that directory. So now I'm wondering if I've exceeded a limit on inodes in Linux. Is there a limit before a 2^64 numerical limit?

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  • Different versions in manifest on different machines

    - by Terry777
    Hi guys, Have two machines, both with VS2005 SP1 installed and with the WinSXS showing the same things installed. When one machine builds a particular C++ .dll .vcproj it ends up with <assemblyIdentity type='win32' name='Microsoft.VC80.MFC' version='8.0.50727.762' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' /> in its manifest file. But on the other machine it ends up with <assemblyIdentity type='win32' name='Microsoft.VC80.MFC' version='8.0.50608.0 processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' /> even though this machine does not have '8.0.50608.0' libraries listed in its WinSXS. The .dll built on this machine with the older version referenced has some problems. I have ensured both machines have the same latest source code and references etc.. What could be causing it to build with the different reference? Thanks! Terry

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  • Is there any way to make gcc print offending lines when it emits an error?

    - by Alex
    I have a large codebase that I've been tasked with porting to 64 bits. The code compiles, but it prints a very large amount of incompatible pointer warnings (as is to be expected.) Is there any way I can have gcc print the line on which the error occurs? At this point I'm just using gcc's error messages to try to track down assumptions that need to be modified, and having to look up every one is not fun.

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  • What is the fastest / best Base64 en/decoder for Java ?

    - by mP
    Just found the MIG Base 64 utility but its over 6 years old since its last release. It would appear to be quicker than the Apache commons equivalent but I have yet to confirm by writing up an actual test. Has anyone verified its correctness which is always a worry. If someone takes a look at the methods, please note i a referring to the non fast methods which make assumptions trading possible correctness for pure speed.

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  • link dll to executable

    - by user353707
    How can I link the .dll file to an executable? I do not have the source for the dll nor executable. The two files operate on a 64-bit system. When the executable is ported from another system, I get "The application failed to initialize properly (0xc0150002). Click OK to Terminate the program.

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  • Windows Service Printing Behaviour

    - by Andre
    Alright, I was tasked to develop a Windows Service that listens to a directory for files that are dropped in it, read them, delete them and print out a report. I installed the service on my work laptop (Win 7 x86) and a test machine (XP x86) under a User account at first. It would do everything as it should except the print the report. No errors, nothing. Then I made it run under Local System and it produced a "No printers found" exception. Converting the app to a Console Application and running on these machines gave the desired result. OK, so now I was assuming that there are security "stuff" involved. Then I installed the service on a Server 2008 x64 machine (under Local System) and it just worked. Can anybody explain to me why this is happening? Why does the service allow printing from Server OS but not from a Desktop OS or am I missing something very obvious?

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  • Special parameters for texture binding?

    - by user146780
    Do I have to set up my gl context in a certain way to bind textures. I'm following a tutorial. I start by doing: #define checkImageWidth 64 #define checkImageHeight 64 static GLubyte checkImage[checkImageHeight][checkImageWidth][4]; static GLuint texName; void makeCheckImage(void) { int i, j, c; for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { c = ((((i&0x8)==0)^((j&0x8))==0))*255; checkImage[i][j][0] = (GLubyte) c; checkImage[i][j][1] = (GLubyte) c; checkImage[i][j][2] = (GLubyte) c; checkImage[i][j][3] = (GLubyte) 255; } } } void initt(void) { glClearColor (0.0, 0.0, 0.0, 0.0); makeCheckImage(); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGenTextures(1, &texName); glBindTexture(GL_TEXTURE_2D, texName); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage); engineGL.current.tex = texName; } In my rendering I do: PolygonTesselator.Begin_Contour(); glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glBindTexture(GL_TEXTURE_2D, current.tex); if(layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size() > 0) { glColor4f( layer[currentlayer].Shapes[i].Color.r, layer[currentlayer].Shapes[i].Color.g, layer[currentlayer].Shapes[i].Color.b, layer[currentlayer].Shapes[i].Color.a); } for(unsigned int j = 0; j < layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size(); ++j) { gluTessVertex(PolygonTesselator.tobj,&layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0], &layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0]); } PolygonTesselator.End_Contour(); } glDisable(GL_TEXTURE_2D); } However it still renders the color and not the texture at all. I'd atleast expect to see black or something but its as if the bind fails. Am I missing something? Thanks

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  • MongoDB PHP Drive install failed (Windows)

    - by terence410
    I attempted to download the php_mongo.dll from this link (http://github.com/mongodb/mongo-php-driver/downloads) and added the extension to php. However it doesn't work at all. My PHP version is: 5.2.x Windows: Windows 7 64 bit. I have also try to use pecl install mongo but it returned some error like: This DSP mongo.dsp doesn't not exist. Could somebody help?

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  • cmd line SQL server 2008 express install

    - by Balaram
    hi, I am trying to install SQL server 2008 express on windows 7 64 bit machine using the following command: Setup.exe /qs /Action=Install /Features=SQL /InstanceName=XXX /SQLSYSADMINACCOUNTS="Builtin\Administrators" /SQLSVCACCOUNT="NT AUTHORITY\SYSTEM" I can not access the database and get "access denied" error. I narrowed down the issue to the /SQLSYSADMINACCOUNTS="Builtin\Administrators" parameter not working. When I change this parameter value to currnet user or try manual install it works Any idea is appreciated.

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  • How to compile a Windows binary in Ubuntu?

    - by George Edison
    I have a Qt application that I can compile in Ubuntu 10.04 64-bit and on Windows. However, I would like to avoid switching to Windows every time I want to compile the Windows version. Is there a way I can compile a Windows Qt executable in Ubuntu with mingw32 or something? Further, is there a way to integrate that compiler into Qt Creator?

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  • GlGenTextures keeps returing 0's

    - by user146780
    I'm trying to generate textures like so: #define checkImageWidth 64 #define checkImageHeight 64 static GLubyte checkImage[checkImageHeight][checkImageWidth][4]; static GLubyte otherImage[checkImageHeight][checkImageWidth][4]; static GLuint texName[2]; void makeCheckImages(void) { int i, j, c; for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { c = ((((i&0x8)==0)^((j&0x8))==0))*255; checkImage[i][j][0] = (GLubyte) c; checkImage[i][j][1] = (GLubyte) c; checkImage[i][j][2] = (GLubyte) c; checkImage[i][j][3] = (GLubyte) 255; c = ((((i&0x10)==0)^((j&0x10))==0))*255; otherImage[i][j][0] = (GLubyte) c; otherImage[i][j][1] = (GLubyte) 0; otherImage[i][j][2] = (GLubyte) 0; otherImage[i][j][3] = (GLubyte) 255; } } } void init(void) { glClearColor (1.0, 0.0, 0.0, 0.0); glShadeModel(GL_FLAT); glEnable(GL_DEPTH_TEST); makeCheckImages(); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGenTextures(2, texName); glBindTexture(GL_TEXTURE_2D, texName[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage); glBindTexture(GL_TEXTURE_2D, texName[1]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, otherImage); glEnable(GL_TEXTURE_2D); engineGL.current.tex = texName[1]; } But when I check the values of texName[0] and [1] they are both 0, I do not understand why, what am I doing wrong. Thanks.

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  • How to make my laptop dual boot(Windows Server 2008 and WIndows 7)?

    - by Dinesh
    I have Windows Server 2008 R2 Enterprise(Licensed Copy) installed in my Laptop. I have installed this to evaluate Latest 64 bit Products of Microsoft like Share point 2010 etc. Now i want to install Windows 7 Ultimate(Original) without removing the Server OS. Basically, i want to make my laptop Dual Boot. I tried To install Windows 7, but it not showing any options for making dual boot. Can anybody,please suggest the solution. I need to install immediately.

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  • how to make application singleton.

    - by Mohsan
    hi. i want to make sure that only one instance of application run... i added the mutex check but it causes problem in 64 bit system. the second way is to search process table.. This check can be easily defeated by renaming application. please tell me how to make sure that only one instance of application run.

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  • Some encoded Javascript that I need in plain text

    - by Alex
    Hey, I'm having some issues trying to decode some javascript.. I have no idea what kind of encoding this is.. i tried base 64 decoders etc. If you can please help me out with this, here's a fragment of the code: \x69\x6E\x6E\x65\x72\x48\x54\x4D\x4C","\x61\x70\x70\x34\x39\x34\x39\x3 Any ways I can get plain text from that? Thanks!

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