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  • Stopping the animation after you let go of a key

    - by Michael Zeuner
    What I have right now is an animation that starts when I press space: if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; However when I stop clicking space my animation continues. until I move my player, how do I make it so it stops the animation right when you let go of space? A few lines Animation player, movingUp, movingDown, movingLeft, movingRight, movingRightSwingingSword; int[] duration = {200,200}; public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { Image[] attackRight = {new Image("res/buckysRightSword1.png"), new Image("res/buckysRightSword2.png")}; movingRightSwingingSword = new Animation(attackRight, duration, true); } public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; } Full Code package javagame; import org.newdawn.slick.*; import org.newdawn.slick.state.*; public class Play extends BasicGameState { Animation player, movingUp, movingDown, movingLeft, movingRight, movingRightSwingingSword; Image worldMap; boolean quit = false; int[] duration = {200,200}; float playerPositionX = 0; float playerPositionY = 0; float shiftX = playerPositionX + 320; float shiftY = playerPositionY + 160; public Play(int state) { } public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { worldMap = new Image("res/world.png"); Image[] walkUp = {new Image("res/buckysBack.png"), new Image("res/buckysBack.png")}; Image[] walkDown = {new Image("res/buckysFront.png"), new Image("res/buckysFront.png")}; Image[] walkLeft = {new Image("res/buckysLeft.png"), new Image("res/buckysLeft.png")}; Image[] walkRight = {new Image("res/buckysRight.png"), new Image("res/buckysRight.png")}; Image[] attackRight = {new Image("res/buckysRightSword1.png"), new Image("res/buckysRightSword2.png")}; movingUp = new Animation(walkUp, duration, false); movingDown = new Animation(walkDown, duration, false); movingLeft = new Animation(walkLeft, duration, false); movingRight = new Animation(walkRight, duration, false); //doesnt work! vvv movingRightSwingingSword = new Animation(attackRight, duration, true); player = movingDown; } public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException { worldMap.draw(playerPositionX, playerPositionY); player.draw(shiftX, shiftY); g.drawString("Player X: " + playerPositionX + "\nPlayer Y: " + playerPositionY, 400, 20); if (quit == true) { g.drawString("Resume (R)", 250, 100); g.drawString("MainMenu (M)", 250, 150); g.drawString("Quit Game (Q)", 250, 200); if (quit==false) { g.clear(); } } } public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { Input input = gc.getInput(); if(input.isKeyDown(Input.KEY_UP)) { player = movingUp; playerPositionY += delta * .1f; if(playerPositionY>162) playerPositionY -= delta * .1f; } if(input.isKeyDown(Input.KEY_DOWN)) { player = movingDown; playerPositionY -= delta * .1f; if(playerPositionY<-600) playerPositionY += delta * .1f; } if(input.isKeyDown(Input.KEY_RIGHT)) { player = movingRight; playerPositionX -= delta * .1f; if(playerPositionX<-840) playerPositionX += delta * .1f; } if(input.isKeyDown(Input.KEY_LEFT)) { player = movingLeft; playerPositionX += delta * .1f; if(playerPositionX>318) playerPositionX -= delta * .1f; } if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; if(input.isKeyDown(Input.KEY_ESCAPE)) quit = true; if(input.isKeyDown(Input.KEY_R)) if (quit == true) quit = false; if(input.isKeyDown(Input.KEY_M)) if (quit == true) {sbg.enterState(0); quit = false;} if(input.isKeyDown(Input.KEY_Q)) if (quit == true) System.exit(0); } public int getID() { return 1; } }

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  • Can I use foreign key restrictions to return meaningful UI errors with PHP

    - by Shane
    I want to start by saying that I am a big fan of using foreign keys and have a tendency to use them even on small projects to keep my database from being filled with orphaned data. On larger projects I end up with gobs of keys which end up covering upwards of 8 - 10 layers of data. I want to know if anyone could suggest a graceful way of handling 'expected errors' from the MySQL database in a way that I can construct meaningful messages for the end user. I will explain 'expected errors' with an example. Lets say I have a set of tables used for basic discussions: discussion questions responses users Hierarchically they would probably look something like this: -users --discussion ---questions ----responses When I attempt to delete a user the FKs will check discussions and if any discussion exist the deletion is restricted, deleting discussion checks questions, deleting questions checks responses. An 'expected error' in this case would be attempting to delete a user--unless they are newly created I can anticipate that one or more foreign keys will fail causing an error. What I WANT to do is to catch that error on deletion and be able to tell the end user something like 'We're sorry, but all discussions must be removed before you can delete this user...'. Now I know I can keep and maintain matching arrays in PHP and map specific errors to messages but that is messy and prone to becoming stagnant, or I could manually run a set of selects prior to attempting the deletion, but then I am doing just as much work as without using FKs. Any help here would be greatly appreciated, or if I am just looking at this completely wrong then please let me know. On a side note I generally use CodeIgniter for my application development, so if that would open up an avenue through that framework please consider that in your answers. Thanks in Advance

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  • Within an aray of objects can one create a new instance of an object at an index?

    - by David
    Here's the sample code: class TestAO { int[] x; public TestAO () { this.x = new int[5] ; for (int i = 0; i<x.length; i++) x[i] = i; } public static void main (String[]arg) { TestAO a = new TestAO (); System.out.println (a) ; TestAO c = new TestAO () ; c.x[3] = 35 ; TestAO[] Z = new TestAO[3] ; Z[0] = a ; Z[1] = (TestAO b = new TestAO()) ; Z[2] = c ; } } When i try to compile this i get an error message at the line Z[1] which reads as follows: TestAO.java:22: ')' expected Z[1] = (TestAO b = new TestAO()) ; ^ What i'm trying to do here is create an instance of the object TestAO that i want to be in that index within the assignment of the value at that index instead of creating the instance of the object outside of the array like i did with a. Is this legal and i'm just making some syntax error that i can't see (thus causing the error message) or can what i'm trying to do just not be done?

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  • Assign different colors to individual array elements

    - by rk.
    Say I have the array, arr1. I want to print this array (i.e. just display the numbers) but, I want to color the numbers based on their values. If arr1[i]<15, green, if arr1[i]20, red, else orange. Something to this effect. var arr1 = [ 5,10,13,19,21,25,22,18,15,13,11,12,15,20,18,17,16,18,23,25,25,22,18,15,13,11,12,15,20,18]; Here is what I tried doing: for(var i=0; i<arr1.length;i++){ if(arr1[i]<15){ var temp = $(this).css("color","green"); $this.text(temp); } else if(arr1[i]>20){ var temp = $(this).css("color","red"); $this.text(temp); } else { var temp = $(this).css("color","orange"); $this.text(temp); } } I tried changing the css property of individual elements and them adding them to the div, but it did not work for me. Can someone suggest how should I go about doing this?

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  • Find numbers that equals a sum in an array

    - by valli-R
    I want to find the first set of integers in an array X that the sum equals a given number N. For example: X = {5, 13, 24, 9, 3, 3} N = 28 Solution = {13, 9, 3, 3} Here what I have so far : WARNING, I know it uses global and it is bad,that's not the point of the question. <?php function s($index = 0, $total = 0, $solution = '') { global $numbers; global $sum; echo $index; if($total == 28) { echo '<br/>'.$solution.' = '.$sum.'<br/>'; } elseif($index < count($numbers) && $total != 28) { s($index + 1, $total, $solution); s($index + 1, $total + $numbers[$index], $solution.' '.$numbers[$index]); } } $numbers = array(5, 13, 24, 9, 3, 3); $sum = 28; s(); ?> I don't get how I can stop the process when it finds the solution.. I know I am not far from good solution.. Thanks in advance

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  • Where clause on joined table used for user defined key/value pairs

    - by Steve Wright
    Our application allows administrators to add “User Properties” in order for them to be able to tailor the system to match their own HR systems. For example, if your company has departments, you can define “Departments” in the Properties table and then add values that correspond to “Departments” such as “Jewelry”, “Electronics” etc… You are then able to assign a department to users. Here is the schema: In this schema, a User can have only one UserPropertyValue per Property, but doesn’t have to have a value for the property. I am trying to build a query that will be used in SSRS 2005 and also have it use the PropertyValues as the filter for users. My query looks like this: SELECT UserLogin, FirstName, LastName FROM Users U LEFT OUTER JOIN UserPropertyValues UPV ON U.ID = UPV.UserID WHERE UPV.PropertyValueID IN (1, 5) When I run this, if the user has ANY of the property values, they are returned. What I would like to have is where this query will return users that have values BY PROPERTY. So if PropertyValueID = 1 is of Department (Jewelry), and PropertyValueID = 5 is of EmploymentType (Full Time), I want to return all users that are in Department Jewelry that are EmployeeType of Full Time, can this be done? Here's a full data example: User A has Department(Jewelry value = 1) and EmploymentType(FullTime value = 5)User B has Department(Electronics value = 2) and EmploymentType(FullTime value = 5)User C has Department(Jewelry value = 1) and EmployementType(PartTime value = 6) My query should only return User A using the above query UPDATE: I should state that this query is used as a dataset in SSRS, so the parameter passed to the query will be @PropertyIDs and it is defined as a multi-value parameter in SSRS. WHERE UPV.PropertyValueID IN (@PropertyIDs)

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  • C++ destructor called on array index - why

    - by tge
    The following code (from Apache Tuscany SDO C++) occasionally (actually very rarely) causes subsequent crashes and I don't understand what's going on. The following statement is in DataObjectImpl.cpp (see stack below): PropertyImpl* DataObjectImpl::getPropertyImpl(unsigned int index) { ... 904 PropertyList props = getType().getProperties(); 905 if (index < props.size()) 906 { 907 return (PropertyImpl*)&props[index]; ... causes the following stack (all omitted frames above and below look plausible): Note: #11 libtuscany_sdo.dll!std::vector<>::~vector<> [c:\program files\microsoft visual studio 9.0\vc\include\vector:559] Note: #12 libtuscany_sdo.dll!commonj::sdo::PropertyList::~PropertyList [y:\external\tuscany\src\runtime\core\src\commonj\sdo\propertylist.cpp:60] Note: #13 libtuscany_sdo.dll!commonj::sdo::DataObjectImpl::getPropertyImpl [y:\external\tuscany\src\runtime\core\src\commonj\sdo\dataobjectimpl.cpp:907] Note: #14 libtuscany_sdo.dll!commonj::sdo::DataObjectImpl::getSDOValue [y:\external\tuscany\src\runtime\core\src\commonj\sdo\dataobjectimpl.cpp:3845] The actual question is - why is the destructor of PropertyList called?? As stated, the stack looks OK otherwise, also the vector destructor, as PropertyList has a member std::vector<PropertyImplPtr plist; and the array index operator of PropertyList just calls the array index of the plist member. And, even more puzzling (to me), why this happens only occasionally ... Many thx!!

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  • Fluent NHibernate - How to map the foreign key column as a property

    - by Steve
    I am sure this is a straightforward question but consider the following: I have a reference between company and sector as follows: public class Company { public Guid ID { get; set; } public Sector Sector { get; set; } public Guid SectorID { get; set; } } public class Sector { public Guid ID { get; set; } public string Name { get; set; } } Ok. What I want is the SectorID of the Company object to be populated after I go: (new Company()).Sector = new Sector() { Name="asdf" } and do a flush. The mapping I am using kindly creates an additional column in the database called Sector_Id in the Company table, but this is not available as a property on Company. I want the SectorID property to be filled. The mapping i am currently using in the CompanyMap is References(c = c.Sector).Cascade.All(); Does anyone have any ideas?

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  • Truncating a string while storing it in an array in c

    - by Nick
    I am trying to create an array of 20 character strings with a maximum of 17 characters that are obtained from a file named "words.dat". After that the program should truncate the string only showing the first 17 characters and completely ignore the rest of that string. However My question is: I am not quite sure how to accomplish this, can anyone give me some insight on how to accomplish this task? Here is my current code as is: #include <stdio.h> #include <stdlib.h> #define WORDS 20 #define LENGTH 18 char function1(char[WORDS][LENGTH]); int main( void ) { char word_array [WORDS] [LENGTH]; function1(word_array); return ( 0 ) ; } char function1(char word_array[WORDS][LENGTH]) { FILE *wordsfile = fopen("words.dat", "r"); int i = 0; if (wordsfile == NULL) printf("\nwords.dat was not properly opened.\n"); else { for (i = 0; i < WORDS; i++) { fscanf(wordsfile, "%17s", word_array[i]); printf ("%s \n", word_array[i]); } fclose(wordsfile); } return (word_array[WORDS][LENGTH]); } words.dat file: Ninja DragonsFury failninja dragonsrage leagueoflegendssurfgthyjnu white black red green yellow green leagueoflegendssughjkuj dragonsfury Sword sodas tiger snakes Swords Snakes sage Sample output: blahblah@fang:~>a.out Ninja DragonsFury failninja dragonsrage leagueoflegendssu rfgthyjnu white black red green yellow green leagueoflegendssu ghjkuj dragonsfury Sword sodas tiger snakes Swords blahblah@fang:~> What will be accomplished afterwards with this program is: After function1 works properly I will then create a second function name "function2" that will look throughout the array for matching pairs of words that match "EXACTLY" including case . After I will create a third function that displays the 20 character strings from the words.dat file that I previously created and the matching words.

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  • Codeigniter return config file as array with autoload enabled

    - by Fverswijver
    So I'm using CodeIgniter to build a website and I've made it so that all my specific settings are stored in a config file that's automatically loaded. I've also built a page that loads the settings file, makes a nice little table and allows me to edit everything from that page, afterwards it saves the entire page again (I know I could've done the same with a database but I want to try it this way). My problem is that I can't seem to use this bit when autoloading of my config file is enabled, but when I disable autoloading I can't seem to manually load it, it never finds my variables. So what I'm doing here is just taking all values from the config file and putting them in a single array so I can pass this array onto my settings administration page (edit/show all settings). $this->config->load('site_settings', TRUE); $data['settings'] = $this->config->item('site_settings'); ... $this->load->view('template', $data); config/site_settings.php <?php if ( ! defined('BASEPATH')) exit('No direct script access allowed'); $config['header_img'] = './img/header/'; $config['copyright_text'] = 'Copyright Instituto Kabu'; $config['copyright_font'] = './system/fonts/motoroil.ttf'; $config['copyright_font_color'] = 'ffffff'; $config['copyright_font_size'] = '32';

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  • Wrapper class that creates objects at runtime and stores data in an array.

    - by scriptingalias
    I tried making a wrapper class that encapsulates an object, a string (for naming and differentiating the object instance), and an array to store data. The problem I'm having now is accessing this class using methods that determine the "name" of the object and also reading the array containing some random variables. import java.util.Arrays; import java.util.Random; public class WrapperClass { String varName; Object varData; int[] array = new int[10]; public WrapperClass(String name, Object data, int[] ARRAY) { varName = name; varData = data; array = ARRAY; } public static void getvalues() { } public static void main(String[] args) { int[] array = new int[10]; Random random = new Random(3134234); for(int i = 0; i < 10; i++) { for (int c = 0; c < 10; c++) { array[c] = random.nextInt();//randomly creates data } WrapperClass w = new WrapperClass("c" + i, new Object(),array); } } }

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  • Simple App Engine Sessions Implementation

    - by raz0r
    Here is a very basic class for handling sessions on App Engine: """Lightweight implementation of cookie-based sessions for Google App Engine. Classes: Session """ import os import random import Cookie from google.appengine.api import memcache _COOKIE_NAME = 'app-sid' _COOKIE_PATH = '/' _SESSION_EXPIRE_TIME = 180 * 60 class Session(object): """Cookie-based session implementation using Memcached.""" def __init__(self): self.sid = None self.key = None self.session = None cookie_str = os.environ.get('HTTP_COOKIE', '') self.cookie = Cookie.SimpleCookie() self.cookie.load(cookie_str) if self.cookie.get(_COOKIE_NAME): self.sid = self.cookie[_COOKIE_NAME].value self.key = 'session-' + self.sid self.session = memcache.get(self.key) if self.session: self._update_memcache() else: self.sid = str(random.random())[5:] + str(random.random())[5:] self.key = 'session-' + self.sid self.session = dict() memcache.add(self.key, self.session, _SESSION_EXPIRE_TIME) self.cookie[_COOKIE_NAME] = self.sid self.cookie[_COOKIE_NAME]['path'] = _COOKIE_PATH print self.cookie def __len__(self): return len(self.session) def __getitem__(self, key): if key in self.session: return self.session[key] raise KeyError(str(key)) def __setitem__(self, key, value): self.session[key] = value self._update_memcache() def __delitem__(self, key): if key in self.session: del self.session[key] self._update_memcache() return None raise KeyError(str(key)) def __contains__(self, item): try: i = self.__getitem__(item) except KeyError: return False return True def _update_memcache(self): memcache.replace(self.key, self.session, _SESSION_EXPIRE_TIME) I would like some advices on how to improve the code for better security. Note: In the production version it will also save a copy of the session in the datastore. Note': I know there are much more complete implementations available online though I would like to learn more about this subject so please don't answer the question with "use that" or "use the other" library.

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  • C# 3 dimensional array definition issue

    - by George2
    Hello everyone, My following code has compile error, Error 1 Cannot implicitly convert type 'TestArray1.Foo[,,*]' to 'TestArray1.Foo[][][]' C:\Users\lma\Documents\Visual Studio 2008\Projects\TestArray1\TestArray1\Program.cs 17 30 TestArray1 Does anyone have any ideas? Here is my whole code, I am using VSTS 2008 + Vista 64-bit. namespace TestArray1 { class Foo { } class Program { static void Main(string[] args) { Foo[][][] foos = new Foo[1, 1, 1]; return; } } } EDIT: version 2. I have another version of code, but still has compile error. Any ideas? Error 1 Invalid rank specifier: expected ',' or ']' C:\Users\lma\Documents\Visual Studio 2008\Projects\TestArray1\TestArray1\Program.cs 17 41 TestArray1 Error 2 Invalid rank specifier: expected ',' or ']' C:\Users\lma\Documents\Visual Studio 2008\Projects\TestArray1\TestArray1\Program.cs 17 44 TestArray1 namespace TestArray1 { class Foo { } class Program { static void Main(string[] args) { Foo[][][] foos = new Foo[1][1][1]; return; } } } EDIT: version 3. I think I want to have a jagged array. And after learning from the fellow guys. Here is my code fix, and it compile fine in VSTS 2008. What I want is a jagged array, and currently I need to have only one element. Could anyone review whether my code is correct to implement my goal please? namespace TestArray1 { class Foo { } class Program { static void Main(string[] args) { Foo[][][] foos = new Foo[1][][]; foos[0] = new Foo[1][]; foos[0][0] = new Foo[1]; foos[0][0][0] = new Foo(); return; } } } thanks in advance, George

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  • MySQL foreign key constraints, cascade delete

    - by Cudos
    Hello. I want to use foreign keys to keep the integrity and avoid orphans (I already use innoDB). How do I make a SQL statment that DELETE ON CASCADE? Secondly, that using DELETE ON CASCADE. E.g. if I delete a category then it would delete products related to that category even though there are other categories related to those products. The pivot table "categories_products" creates a many-to-many relationship between the two other tables. categories - id (INT) - name (VARCHAR 255) products - id - name - price categories_products - categories_id - products_id

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  • Django dictionary in templates: Grab key from another objects attribute

    - by Jordan Messina
    I have a dictionary called number_devices I'm passing to a template, the dictionary keys are the ids of a list of objects I'm also passing to the template (called implementations). I'm iterating over the list of objects and then trying to use the object.id to get a value out of the dict like so: {% for implementation in implementations %} {{ number_devices.implementation.id }} {% endfor %} Unfortunately number_devices.implementation is evaluated first, then the result.id is evaluated obviously returning and displaying nothing. I can't use parentheses like: {{ number_devices.(implementation.id) }} because I get a parse error. How do I get around this annoyance in Django templates? Thanks for any help!

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  • C++ Initialize array in constructor EXC_BAD_ACCESS

    - by user890395
    I'm creating a simple constructor and initializing an array: // Construtor Cinema::Cinema(){ // Initalize reservations for(int i = 0; i < 18; i++){ for(int j = 0; j < 12; j++){ setReservation(i, j, 0); } } // Set default name setMovieName("N/A"); // Set default price setPrice(8); } The setReservation function: void Cinema::setReservation(int row, int column, int reservation){ this->reservations[row][column] = reservation; } The setMovieName function: void Cinema::setMovieName(std::string movieName){ this->movieName = movieName; } For some odd reason when I run the program, the setMovieName function gives the following error: "Program Received Signal: EXC_BAD_ACCESS" If I take out the for-loop that initializes the array of reservations, the problem goes away and the movie name is set without any problems. Any idea what I'm doing wrong? This is the Cinema.h file: #ifndef Cinema_h #define Cinema_h class Cinema{ private: int reservations[17][11]; std::string movieName; float price; public: // Construtor Cinema(); // getters/setters int getReservation(int row, int column); int getNumReservations(); std::string getMovieName(); float getPrice(); void setReservation(int row, int column, int reservation); void setMovieName(std::string movieName); void setPrice(float price); }; #endif

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  • Optimizing T-SQL where an array would be nice

    - by Polatrite
    Alright, first you'll need to grab a barf bag. I've been tasked with optimizing several old stored procedures in our database. This SP does the following: 1) cursor loops through a series of "buildings" 2) cursor loops through a week, Sunday-Saturday 3) has a huge set of IF blocks that are responsible for counting how many Objects of what Types are present in a given building Essentially what you'll see in this code block is that, if there are 5 objects of type #2, it will increment @Type_2_Objects_5 by 1. IF @Number_Type_1_Objects = 0 BEGIN SET @Type_1_Objects_0 = @Type_1_Objects_0 + 1 END IF @Number_Type_1_Objects = 1 BEGIN SET @Type_1_Objects_1 = @Type_1_Objects_1 + 1 END IF @Number_Type_1_Objects = 2 BEGIN SET @Type_1_Objects_2 = @Type_1_Objects_2 + 1 END IF @Number_Type_1_Objects = 3 BEGIN SET @Type_1_Objects_3 = @Type_1_Objects_3 + 1 END [... Objects_4 through Objects_20 for Type_1] IF @Number_Type_2_Objects = 0 BEGIN SET @Type_2_Objects_0 = @Type_2_Objects_0 + 1 END IF @Number_Type_2_Objects = 1 BEGIN SET @Type_2_Objects_1 = @Type_2_Objects_1 + 1 END IF @Number_Type_2_Objects = 2 BEGIN SET @Type_2_Objects_2 = @Type_2_Objects_2 + 1 END IF @Number_Type_2_Objects = 3 BEGIN SET @Type_2_Objects_3 = @Type_2_Objects_3 + 1 END [... Objects_4 through Objects_20 for Type_2] In addition to being extremely hacky (and limited to a quantity of 20 objects), it seems like a terrible way of handling this. In a traditional language, this could easily be solved with a 2-dimensional array... objects[type][quantity] += 1; I'm a T-SQL novice, but since writing stored procedures often uses a lot of temporary tables (which could essentially be a 2-dimensional array) I was wondering if someone could illuminate a better way of handling a situation like this with two dynamic pieces of data to store. Requested in comments: The columns are simply Number_Type_1_Objects, Number_Type_2_Objects, Number_Type_3_Objects, Number_Type_4_Objects, Number_Type_5_Objects, and CurrentDateTime. Each row in the table represents 5 minutes. The expected output is to figure out what percentage of time a given quantity of objects is present throughout each day. Sunday - Object Type 1 0 objects - 69 rows, 5:45, 34.85% 1 object - 85 rows, 7:05, 42.93% 2 objects - 44 rows, 3:40, 22.22% On Sunday, there were 0 objects of type 1 for 34.85% of the day. There was 1 object for 42.93% of the day, and 2 objects for 22.22% of the day. Repeat for each object type.

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  • switching default keyevents actions after key combinations

    - by liysd
    I need to change default actions of two events. When I press "enter" one action occurs, when I press "shift-enter" another. I need to switch it. I means if I press "enter" than "shift-enter" action occurs. I tried something like this but if doesn't work. f(evt.keyCode == 13) { if(!evt.shiftKey){ evt.preventDefault(); evt.shiftKey = true; var e = jQuery.Event("keydown"); e.which = 13; e.shiftKey = true; $(wym._doc).trigger(e); Is there any way to do it?

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  • avoid duplication with auto increment key in Hibernate

    - by Lily
    I am trying to use Hibernate to auto increment the id, however, I try to avoid duplication. class Service { Long id; // auto increment String name; String owner; // setter and getter } What I want to achieve is, whenever name and owner are the same, it will be a duplicated entry. In this case, I don't want to add another entry into the Database anymore. How to revise the hbm.xml files to avoid this issue?

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  • C# Reading the registry and Wow6432Node key

    - by Jade M
    Hi all, I have come code that reads the registry and looks for a value in HKEY_LOCAL_MACHINE\Software\App\ but when running on 64bit versions of Windows the value is under HKEY_LOCAL_MACHINE\Software\Wow6432Node\App. How should I best approach this? Do I need a 64bit installer or should I rewrite my code to detect both places? Thanks

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  • Using std::ifstream to load in an array of struct data type into a std::vector

    - by Sent1nel
    I am working on a bitmap loader in C++ and when moving from the C style array to the std::vector I have run into an usual problem of which Google does not seem to have the answer. 8 Bit and 4 bit, bitmaps contain a colour palette. The colour palette has blue, green, red and reserved components each 1 byte in size. // Colour palette struct BGRQuad { UInt8 blue; UInt8 green; UInt8 red; UInt8 reserved; }; The problem I am having is when I create a vector of the BGRQuad structure I can no longer use the ifstream read function to load data from the file directly into the BGRQuad vector. // This code throws an assert failure! std::vecotr quads; if (coloursUsed) // colour table available { // read in the colours quads.reserve(coloursUsed); inFile.read( reinterpret_cast(&quads[0]), coloursUsed * sizeof(BGRQuad) ); } Does anyone know how to read directly into the vector without having to create a C array and copy data into the BGRQuad vector?

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  • using usort to re-arrange multi-dimension array

    - by Thomas Bennett
    I have a large array: [0] => stdClass Object ( [products] => Array ( [0] => stdClass Object ( [body_html] => bodyhtml [published_at] => 2012-12-16T23:59:18+00:00 [created_at] => 2012-12-16T11:30:24+00:00 [updated_at] => 2012-12-18T10:52:14+00:00 [vendor] => Name [product_type] => type ) [1] => stdClass Object ( [body_html] => bodyhtml [published_at] => 2012-12-16T23:59:18+00:00 [created_at] => 2012-12-16T10:30:24+00:00 [updated_at] => 2012-12-18T10:52:14+00:00 [vendor] => Name [product_type] => type ) ) ) and I need to arrange each of the products by the date they where created... I've tried and failed all kinds of usort, ksort, uksort techniques to try and get it to be in a specific order (chronological) but failed! any guidance would be most appreciated

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  • Assigning a value to a variable gets stored in the wrong spot?

    - by scribbloid
    Hello, I'm relatively new to C, and this is baffling me right now. It's part of a much larger program, but I've written this little program to depict the problem I'm having. #include <stdio.h> int main() { signed int tcodes[3][1]; tcodes[0][0] = 0; tcodes[0][1] = 1000; tcodes[1][0] = 1000; tcodes[1][1] = 0; tcodes[2][0] = 0; tcodes[2][1] = 1000; tcodes[3][0] = 1000; tcodes[3][1] = 0; int x, y, c; for(c = 0; c <= 3; c++) { printf("%d %d %d\r\n", c, tcodes[c][0], tcodes[c][1]); x = 20; y = 30; } } I'd expect this program to output: 0 0 1000 1 1000 0 2 0 1000 3 1000 0 But instead, I get: 0 0 1000 1 1000 0 2 0 20 3 20 30 It does this for any number assigned to x and y. For some reason x and y are overriding parts of the array in memory. Can someone explain what's going on? Thanks!

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  • Sql Server problems reading columns with a foreigh key

    - by illdev
    I have a weird situation, where simple queries seem to never finish for instance SELECT top 100 ArticleID FROM Article WHERE ProductGroupID=379114 returns immediately SELECT top 1000 ArticleID FROM Article WHERE ProductGroupID=379114 never returns SELECT ArticleID FROM Article WHERE ProductGroupID=379114 never returns SELECT top 1000 ArticleID FROM Article returns immediately by 'returning' I mean 'in query analyzer the green check mark appears and it says "Query executed successfully"'. I sometimes get the rows painted to the grid in qa, but still the query goes on waiting for my client to time out - 'sometimes': SELECT ProductGroupID AS Product23_1_, ArticleID AS ArticleID1_, ArticleID AS ArticleID18_0_, Inventory_Name AS Inventory3_18_0_, Inventory_UnitOfMeasure AS Inventory4_18_0_, BusinessKey AS Business5_18_0_, Name AS Name18_0_, ServesPeople AS ServesPe7_18_0_, InStock AS InStock18_0_, Description AS Descript9_18_0_, Description2 AS Descrip10_18_0_, TechnicalData AS Technic11_18_0_, IsDiscontinued AS IsDisco12_18_0_, Release AS Release18_0_, Classifications AS Classif14_18_0_, DistributorName AS Distrib15_18_0_, DistributorProductCode AS Distrib16_18_0_, Options AS Options18_0_, IsPromoted AS IsPromoted18_0_, IsBulkyFreight AS IsBulky19_18_0_, IsBackOrderOnly AS IsBackO20_18_0_, Price AS Price18_0_, Weight AS Weight18_0_, ProductGroupID AS Product23_18_0_, ConversationID AS Convers24_18_0_, DistributorID AS Distrib25_18_0_, type AS Type18_0_ FROM Article AS articles0_ WHERE (IsDiscontinued = '0') AND (ProductGroupID = 379121) shows this behavior. I have no idea what is going on. Probably select is broken ;) Anyone can tell me how to handle such a situation? More info, anyone?

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