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  • data to be saved in SQLite and want to retrive data from there

    - by Mona
    In android, is it possible that we insert our database in SQLite and get back that data on our EditText boxes. I want to get data from database and populate it in my application activity. How can i do that. I want to save, update and delete my database in SQLite and most important i want to get data from database that is saved in SQLite tables. How can it be possible. Kindly guide. I will be thankfull to you

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  • SubSonic LInq IRepository

    - by ajwaka
    Trying to use SubSonic 3.0.0.4's Linq TEmplates. Got everything working. But in the Doc's I'm seeing how I can use aa IRepository to bulk insert, update, delete my db. Thing is - It wasn't included in the download. Is it somewhere else and I simply overlooked it? I've got a ton of updates going from one "Save" call - so this would be very helpful! Thanks

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  • Permissions done on MySQL side or PHP side?

    - by Kerry
    When I am grabbing data from my table that require permissions, should all the permission be done there? Such as checking for an admin or if they can view the data (in MySQL)? Or should I grab it if they have a record at all, then check the specific actions (such as view, add, edit, delete) on the PHP side?

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  • zipping with c#

    - by scatman
    hi all, i am trying to use GZipStream to create a zip file using c#. my problem is that i have a list that contains strings. and i need to create a password protected zip file, and put in it a text file containing the strings. i don't want to create the textfile, then zip it, and then delete the textfile. i want to directly create a password protected zip file that contains the text file. any help?

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  • How to approach copying objects with smart pointers as class attributes?

    - by tomislav-maric
    From the boost library documentation I read this: Conceptually, smart pointers are seen as owning the object pointed to, and thus responsible for deletion of the object when it is no longer needed. I have a very simple problem: I want to use RAII for pointer attributes of a class that is Copyable and Assignable. The copy and assignment operations should be deep: every object should have its own copy of the actual data. Also, RTTI needs to be available for the attributes (their type may also be determined at runtime). Should I be searching for an implementation of a Copyable smart pointer (the data are small, so I don't need Copy on Write pointers), or do I delegate the copy operation to the copy constructors of my objects as shown in this answer? Which smart pointer do I choose for simple RAII of a class that is copyable and assignable? (I'm thinking that the unique_ptr with delegated copy/assignment operations to the class copy constructor and assignment operator would make a proper choice, but I am not sure) Here's a pseudocode for the problem using raw pointers, it's just a problem description, not a running C++ code: // Operation interface class ModelOperation { public: virtual void operate = (); }; // Implementation of an operation called Special class SpecialModelOperation : public ModelOperation { private: // Private attributes are present here in a real implementation. public: // Implement operation void operate () {}; }; // All operations conform to ModelOperation interface // These are possible operation names: // class MoreSpecialOperation; // class DifferentOperation; // Concrete model with different operations class MyModel { private: ModelOperation* firstOperation_; ModelOperation* secondOperation_; public: MyModel() : firstOperation_(0), secondOperation_(0) { // Forgetting about run-time type definition from input files here. firstOperation_ = new MoreSpecialOperation(); secondOperation_ = new DifferentOperation(); } void operate() { firstOperation_->operate(); secondOperation_->operate(); } ~MyModel() { delete firstOperation_; firstOperation_ = 0; delete secondOperation_; secondOperation_ = 0; } }; int main() { MyModel modelOne; // Some internal scope { // I want modelTwo to have its own set of copied, not referenced // operations, and at the same time I need RAII to work for it, // as soon as it goes out of scope. MyModel modelTwo (modelOne); } return 0; }

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  • Rating the Application in iphone

    - by venkat
    i am trying to build a ratings alert inside my iPhone application which I want to make it look similar to the alert view, when the application is going to be delete.But i would like to make the rating by pressing the button it should send my rating to the itunes. is it possible? Thanks in advance!

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  • Transfer gist repo into a github one

    - by ChrisJamesC
    I am working on a small project with gist and since it is growing I would like to put it on github. Let's suppose that: my gist repo is at: https://gist.github.com/1234 my new (empty) repo is at: https://github.com/ChrisJamesC/myNewProject The ideal solution would be one that pushes my changes on both the gist and the github repository. However, if it is not possible I will prefer the solution where everything is on github and I delete the gist.

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  • Private API and SMS content URI's on Android

    - by Shadow
    Without accessing private API's to get Content URI's, etc. for SMS, how are we expected to query this data? I am currently in the process of writing my own SMS app and I want to stay as compatible as possible. Without storing the information myself in my own database (such that I can store the text messages so that other programs can access the data when/if they delete my app) and without using private API's how the heck are we suppose to query SMS data?

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  • LINQ to SQL table naming

    - by Ivo
    I am using VS2010 and C# When I map/select my database tables with LINQ to SQL I have to option to change the "member" propery, but when i delete the table (because I changed something in the schema for example) and add it again the member value gets "reset". Is it possible to set/override this member programmaticly, so that I dont have to change it by hand everytime I mean the member option of '<'Table Name="dbo.table1" Member="table1"

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  • Why would you avoid C++ keywords in Java?

    - by Joshua Swink
    A popular editor uses highlighting to help programmers avoid using C++ keywords in Java. The following words are displayed using the same colors as a syntax error: auto delete extern friend inline redeclared register signed sizeof struct template typedef union unsigned operator Why would this be considered important?

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  • clearing an entire column in access

    - by I__
    is there a way to clear an entire column in a datasheet in access? i can just right click on it and delete it but that will affect the structure, i just need to clear all the records. how do i do this? perhaps the question i should be asking is how do i clear the entire contents of a datasheet in access?

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  • List Box Update Issue

    - by Gaddigesh
    I have a ListBox of constant size 4 I can Add n number of ListBoxItems,Once size exceeds 4 I have enabled scroll bar, Problem:when scroll is enabled(more than 4 items), whenever i delete last item, there is a white patch in place of deleted Item. Patch goes off only when I touch the scroll bar. I tried ListBox.Invalidate(), But no use

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  • Pause the log4c++ logger

    - by chedi
    Hi, is it possible to pause the logger in log4c++, and by pause I mean to stop writing messages in the log file but not finalize the logger object or delete it. thanks in advance

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  • When I overload the assignment operator for my simple class array, I get the wrong answer I espect

    - by user299648
    //output is "01234 00000" but the output should be or what I want it to be is // "01234 01234" because of the assignment overloaded operator #include <iostream> using namespace std; class IntArray { public: IntArray() : size(10), used(0) { a= new int[10]; } IntArray(int s) : size(s), used(0) { a= new int[s]; } int& operator[]( int index ); IntArray& operator =( const IntArray& rightside ); ~IntArray() { delete [] a; } private: int *a; int size; int used;//for array position }; int main() { IntArray copy; if( 2>1) { IntArray arr(5); for( int k=0; k<5; k++) arr[k]=k; copy = arr; for( int j=0; j<5; j++) cout<<arr[j]; } cout<<" "; for( int j=0; j<5; j++) cout<<copy[j]; return 0; } int& IntArray::operator[]( int index ) { if( index >= size ) cout<<"ilegal index in IntArray"<<endl; return a[index]; } IntArray& IntArray::operator =( const IntArray& rightside ) { if( size != rightside.size )//also checks if on both side same object { delete [] a; a= new int[rightside.size]; } size=rightside.size; used=rightside.used; for( int i = 0; i < used; i++ ) a[i]=rightside.a[i]; return *this; }

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  • Anyone know any good backend user online file manager?

    - by skyhigh
    Hi I'm looking for a backend system where your clients can login and upload files to your server, download files from the server and you can delete the users, create users, etc. I do not know the proper name for this kind of software. Maybe its called online file manager? Any recommendations? My server supports PHP, apache and mysq. Thanks

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  • Is valgrind crazy or is this is a genuine std map iterator memory leak?

    - by Alberto Toglia
    Well, I'm very new to Valgrind and memory leak profilers in general. And I must say it is a bit scary when you start using them cause you can't stop wondering how many leaks you might have left unsolved before! To the point, as I'm not an experienced in c++ programmer, I would like to check if this is certainly a memory leak or is it that Valgrind is doing a false positive? typedef std::vector<int> Vector; typedef std::vector<Vector> VectorVector; typedef std::map<std::string, Vector*> MapVector; typedef std::pair<std::string, Vector*> PairVector; typedef std::map<std::string, Vector*>::iterator IteratorVector; VectorVector vv; MapVector m1; MapVector m2; vv.push_back(Vector()); m1.insert(PairVector("one", &vv.back())); vv.push_back(Vector()); m2.insert(PairVector("two", &vv.back())); IteratorVector i = m1.find("one"); i->second->push_back(10); m2.insert(PairVector("one", i->second)); m2.clear(); m1.clear(); vv.clear(); Why is that? Shouldn't the clear command call the destructor of every object and every vector? Now after doing some tests I found different solutions to the leak: 1) Deleting the line i-second-push_back(10); 2) adding a delete i-second; after it's been used. 3) Deleting the second vv.push_back(Vector()); and m2.insert(PairVector("two", &vv.back())); statements. Using solution 2) makes Valgring print: 10 allocs, 11 frees Is that OK? As I'm not using new why should I delete? Thanks, for any help!

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