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  • Having two sets of input combined on hadoop

    - by aeolist
    I have a rather simple hadoop question which i'll try to present with an example say you have a list of strings and a large file and you want each mapper to process a piece of the file and one of the strings in a grep like program. how are you supposed to do that? I am under the impression that the number of mappers is a result of the inputsplits produced. I could run subsequent jobs, one for each string, but it seems kinda... messy?

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  • trying to make a scheme procedure

    - by asfejaeofijfe
    trying to make a scheme procedure called make-odd-mapper! its supposed to be a procedure that takes one input, a procedure, and produces a procedure as an output ex: (define i4 (mlist 10 2 30 4)) (i4) {10 2 30 4} ((make-odd-mapper! add-one) i4) i4 {11 2 31 4} I know the problem needs to mutate the input list and that set-mcar! and void are apart of it......could anyone give me some reasonable lines of code to solve this? It would be useful in case anyone was wondering about mutation.....and using it to create a procedure that makes a procedure as its output....

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  • Describe relative angles between points (like driving directions)

    - by aan234g
    I have a list of points with x, y coordinates. I know how to get the distance between points with sqrt(pow($x2 - $x1, 2) + pow($y2 - $y1, 2)) and the angle between points with atan2(y1 - y2, x1 - x2). How can I calculate the relative angle between the points (left, right, straight)? So, if I'm at point 1, what is the relative direction to point 2, then 2 to 3, 3 to 4, etc... Thanks for any help!

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  • UITableViewController executes delate functions before network request finishes

    - by user1543132
    I'm having trouble trying to populate a UITableView with the results of a network request. It seems that my code is alright as it works perfectly when my network is speedy, however, when it's not, the function - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath- still executes, which results in a bad access error. I presume that this is because the array that the aforesaid function attempts to utilize has not been populated. This brings me to my question: Is there anyway that I can have the UITableView delegate methods delayed to avoid this? - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"AlbumsCell"; //UITableViewCell *basicCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; AlbumsCell *cell = (AlbumsCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (!cell) { **// Here is where the Thread 1: EXC_BAD_ACCESS (code=2 address=0x8)** cell = [[[AlbumsCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } Album *album = [_albums objectAtIndex:[indexPath row]]; [cell setAlbum:album]; return cell; }

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  • How could a share a Google map mashup with my own datapoints and links back to my site?

    - by rball
    I currently have a map mashup that has locations that I'm populating from my own database. A few users would like to also show that map on their site(s). I'd like to give them the ability to do that, but would like to retain the actual functionality of the map on my own site: like add "stuff" to places on the map through my a web form on my site. I could open the entire API to allow them to create their own form along with the data points, but most of the people wanting to put up the map aren't developers, they are just enthusiasts that have put together a personal page that they want to spice up. I was thinking I could just provide a JavaScript of some kind that they could then take to place on their site, or maybe an IFRAME of some type, or...any ideas? Anyone implemented this? TIA.

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  • Network license control for a Java application

    - by user1461615
    I have been tasked with providing some form of network license control for a Java application. The app would be stored on a network drive and run from a client machine. The basic idea is that it will be able to work out how many times it is being run concurrently and prevent the N+1th user from running the software where N is the number of concurrent licenses the customer has purchased. Is this possible somehow with a Java application? I implemented a "solution" which relied on multi-cast UDP communication between the running instances of the application but this didn't work because on most networks this kind of communication is blocked by security measures. Is there a better way? I don't even mind if it requires JNI/JNA. N.B. The solution does not have to be that sophisticated or highly secure.

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  • .net File.Copy very slow when copying many small files (not over network)

    - by Guavaman
    I'm making a simple folder sync backup tool for myself and ran into quite a roadblock using File.Copy. Doing tests copying a folder of ~44,000 small files (Windows mail folders) to another drive in my system, I found that using File.Copy was over 3x slower than using a command line and running xcopy to copy the same files/folders. My C# version takes over 16+ minutes to copy the files, whereas xcopy takes only 5 minutes. I've tried searching for help on this topic, but all I find is people complaining about slow file copying of large files over a network. This is neither a large file problem nor a network copying problem. I found an interesting article about a better File.Copy replacement, but the code as posted has some errors which causes problems with the stack and I am nowhere near knowledgeable enough to fix the problems in his code. Are there any common or easy ways to replace File.Copy with something more speedy?

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  • Multiple Set Peer for VPN Failover

    - by Kyle Brandt
    I will have two Cisco routers at Location A serving the same internal networks, and one router in location B. Currently, I have one router in each location with a IPSec site-to-site tunnel connecting them. It looks something like: Location A: crypto map crypto-map-1 1 ipsec-isakmp description Tunnel to Location B set peer 12.12.12.12 set transform-set ESP-3DES-SHA match address internal-ips Location B: crypto map crypto-map-1 1 ipsec-isakmp description Tunnel to Location A set peer 11.11.11.11 set transform-set ESP-3DES-SHA match address internal-ips Can I achieve fail over by simply adding another set peer at location B?: Location A (New secondary Router, configuration on previous router stays the same): crypto map crypto-map-1 1 ipsec-isakmp description Tunnel to Location B set peer 12.12.12.12 set transform-set ESP-3DES-SHA match address internal-ips Location B (Configuration Changed): crypto map crypto-map-1 1 ipsec-isakmp description Tunnel to Location A set peer 11.11.11.11 ! 11.11.11.100 is the ip of the new second router at location A set peer 11.11.11.100 set transform-set ESP-3DES-SHA match address internal-ips Cisco Says: For crypto map entries created with the crypto map map-name seq-num ipsec-isakmp command, you can specify multiple peers by repeating this command. The peer that packets are actually sent to is determined by the last peer that the router heard from (received either traffic or a negotiation request from) for a given data flow. If the attempt fails with the first peer, Internet Key Exchange (IKE) tries the next peer on the crypto map list. But I don't fully understand that in the context of a failover scenerio (One of the routers as Location A blowing up).

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  • [python] voice communication for python help!

    - by Eric
    Hello! I'm currently trying to write a voicechat program in python. All tips/trick is welcome to do this. So far I found pyAudio to be a wrapper of PortAudio. So I played around with that and got an input stream from my microphone to be played back to my speakers. Only RAW of course. But I can't send RAW-data over the netowrk (due the size duh), so I'm looking for a way to encode it. And I searched around the 'net and stumbled over this speex-wrapper for python. It seems to good to be true, and believe me, it was. You see in pyAudio you can set the size of the chunks you want to take from your input audiobuffer, and in that sample code on the link, it's set to 320. Then when it's encoded, its like ~40 bytes of data per chunk, which is fairly acceptable I guess. And now for the problem. I start a sample program which just takes the input stream, encodes the chunks, decodes them and play them (not sending over the network due testing). If I just let my computer idle and run this program it works great, but as soon as I do something, i.e start Firefox or something, the audio input buffer gets all clogged up! It just grows and then it all crashes and gives me an overflow error on the buffer.. OK, so why am I just taking 320 bytes of the stream? I could just take like 1024 bytes or something and that will easy the pressure on the buffer. BUT. If I give speex 1024 bytes of data to encode/decode, it either crashes and says that thats too big for its buffer. OR it encodes/decodes it, but the sound is very noisy and "choppy" as if it only encoded a tiny bit of that 1024 chunk and the rest is static noise. So the sound sounds like a helicopter, lol. I did some research and it seems that speex only can convert 320 bytes of data at time, and well, 640 for wide-band. But that's the standard? How can I fix this problem? How should I construct my program to work with speex? I could use a middle-buffer tho that takes all available data to read from the buffer, then chunk this up in 320 bits and encode/decode them. But this takes a bit longer time and seems like a very bad solution of the problem.. Because as far as I know, there's no other encoder for python that encodes the audio so it can be sent over the network in acceptable small packages, or? I've been googling for three days now. Also there is this pyMedia library, I don't know if its good to convert to mp3/ogg for this kind of software. Thank in in advance for reading this, hope anyone can help me! (:

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  • Which cms or script for social network wiki?

    - by Jason
    Hi, I am building a social network. I need a cms that will allow users to contribute content. Each content item will need to have a google map, list of features, ratings, comments, etc. And the content must be editable by other users with revision control. Also, each user should have a profile with their bookmarked content items, contributed items, comments, etc. It's very important that I can create a template for the wiki/content entries so that each item looks uniform. (and as a kick in the teeth, I would like to be able to search for wiki items using a radial search or map) Joomla was my first choice, as I've used it for many projects, but the wiki functionality is not there. I was also setting up a grou.ps site, but the wiki is so-so - not feature rich and it really doesn't have the option I need. Additionally, I know someone out there will mention Drupal. I may consider it if I can see it put to use without and overabundance of custom programming (I don't mind initial coding, but drupal requires constant coding & recoding - with this site, I dont' have that time commitment) I thought about using mediawiki with buddypress, but i'm not sure if that's the way to go. Thoughts?

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  • raw h.264 packet capture and playing in VLC

    - by MAC
    Hi, I am capturing packets off the network from a video conference HDX. The video is sent in RTP and is encoded in H264. I am trying to capture these packets and generate a video file. I wrote raw H264 data from the packets to disk and i am trying to play it in VLC. VLC just shows a green box. Am i being too naive in my approach with data writing or should am I wrong in assuming that VLC should play this file? Anyone have any experience in such things?

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  • Sporadic name resolution failure happening on web service call

    - by ansleygal
    One of our wcf service applications calls a seperate third party web service to submit information. We are getting the following error every so often, but not all the time: System.Net.WebException: The remote name could not be resolved: 'ws.examplesite.net' at System.Net.HttpWebRequest.GetRequestStream() at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters) The wierd thing is that after the error happens, we can hit "Submit" again a second later and it will go through just fine. We have checked and double checked with our network guys and they have confirmed that DNS is correct, and they have done multiple nslookups in a row to confirm. This is happening in all environments (dev, test and prod). We use the third party test and prod urls, and it is happening when we point to both. Does anyone have any other trouble shooting techniques for this or any reason this would happen? Much thanks, ~Ansley

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  • Regarding to get refrence of IDot11AdHocManager Interface of COM WiFi AdHoc manager Interface

    - by sathaliyawala
    I am Trying to create AdHoc connection and for this i am using AdHoc wifi Interface provided by Microsoft. I have written code :- IDot11AdHocManager *pIAdHocMng = NULL ; HRESULT hr = CoInitialize(NULL); hr = CoCreateInstance(CLSID_Dot11AdHocManager,NULL,CLSCTX_INPROC_HANDLER ,IID_IDot11AdHocManager ,(void**)pIAdHocMng); if(hr == S_OK) printf("CreateNetwork Method success due to following reason :\n %ld",hr) ; else printf("CreateNetwork Method fail due to following reason : %ld \n ",hr) ; getch(); CoUninitialize(); But it will not return reference of Dot11AdHocManager it will return error and NULL value please help me to get the reference of Dot11AdHocManager Interface so i can use it method which help me to create the AdHoc Network

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  • Android Emulator starting in Flight-Mode

    - by Andhravaala
    Hi All, I have a small issue. I am running my application in emulator. For that it requires Network to simulate some traffic. But sometimes, on start-up my emulator is starting in Flight Mode. I am did not found any flags or settings to make it not to go to Flight-Mode. Can any one help me, if come across similar problem. Note: It is not a trivial issue, but it is making work difficult to start the emulator multiple times.

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  • How can I connect to Android with ADB over TCP?

    - by martinjd
    I am attempting to debug an application on a Motorola Droid but I am having some difficulty connecting to the device via USB. My development server is a Windows 7 64bit VM running in HyperV and so I cannot connect directly via USB in the guest or from the host. I installed a couple of different USB over TCP solutions but the connection appears to have issues since the adb monitor reports "devicemonitor failed to start monitoring" repeatedly. I was wondering if there is a way to connect directly from the client on the development machine to the daemon on the device using the network instead of the usb connection or possibly other viable options?

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  • linux: disable using loopback and send data via wire between 2 eth cards of one comp

    - by osgx
    Hello I have a comp with 2 eth cards, connected with patch-cord (direct eth. cable from 1st to 2nd). The linux is installed, I want to send data from 1st network card to 2nd. And I want to force the packet to pass via cable. I can set up any ip on cards. With ping I get counters on cards constant. Is it possible with tcp/ip sockets? PS. I need to write a program. which will send packets via eth, so stackoverflow-related question. There can be some OS-dependent way, they will help me too

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  • 2D Tile Map files for Platformer, JSON or DB?

    - by Stephen Tierney
    I'm developing a 2D platformer with some uni friends. We've based it upon the XNA Platformer Starter Kit which uses .txt files to store the tile map. While this is simple it does not give us enough control and flexibility with level design. Some examples: for multiple layers of content multiple files are required, each object is fixed onto the grid, doesn't allow for rotation of objects, limited number of characters etc. So I'm doing some research into how to store the level data and map file. Reasoning for DB: From my perspective I see less redundancy of data using a database to store the tile data. Tiles in the same x,y position with the same characteristics can be reused from level to level. It seems like it would simple enough to write a method to retrieve all the tiles that are used in a particular level from the database. Reasoning for JSON: Visually editable files, changes can be tracked via SVN a lot easier. But there is repeated content. Do either have any drawbacks (load times, access times, memory etc) compared to the other? And what is commonly used in the industry? Currently the file looks like this: .................... .................... .................... .................... .................... .................... .................... .........GGG........ .........###........ .................... ....GGG.......GGG... ....###.......###... .................... .1................X. #################### 1 - Player start point, X - Level Exit, . - Empty space, # - Platform, G - Gem

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  • Reinforcement learning with neural networks

    - by Betamoo
    I am working on a project with RL & NN I need to determine the action vector structure which will be fed to a neural network.. I have 3 different actions (A & B & Nothing) each with different powers (e.g A100 A50 B100 B50) I wonder what is the best way to feed these actions to a NN in order to yield best results? 1- feed A/B to input 1, while action power 100/50/Nothing to input 2 2- feed A100/A50/Nothing to input 1, while B100/B50/Nothing to input 2 3- feed A100/A50 to input 1, while B100/B50 to input 2, while Nothing flag to input 3 4- Also to feed 100 & 50 or normalize them to 2 & 1 ? I need reasons why to choose one method Any suggestions are recommended Thanks

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  • Cancel UDP recvfrom in C on Unix

    - by hora
    I'm just starting to learn how network programming in C works, and I've written a small program that sends messages to and from a UNIX terminal. I'm using pthreads in my program, one of which essentially just waits on recvfrom() to receive a message. However, I want to be able to close all threads properly if the users chooses to quit the program. The way I have it set up right now, a different thread just cancels the thread waiting on recvfrom, but I'm worried this might not be a good idea since I'm leaving sockets unclosed and I'm not freeing all the memory I allocated. Is there a way to cancel a recvfrom() call, or some way to run a certain routine upon cancelling a pthread? Thanks.

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  • iPhone - Browsing iPhone files through computer

    - by quano
    I want to be able to send files from an iPhone app to a computer. What would be the easiest way of doing this? I've made simple server client programs before, but in those, the client has always needed to connect to the server before being able to receive messages from it. There is an app for the iPhone called iSimulate, where you put a server on a Mac (the iPhone simulator), and then you use the iSimulate app of an iTouch or iPhone to send touch events to the server. This app does not require you to type in an ip-address. Instead it presents a list of available computers that have this server up and running. How exactly is this being done? Can a server broadcast a message over a network, w/o anyone being connected to the server? How does that work? How does a client listen for that broadcast? Here's a video of the app I'm talking about: http://www.youtube.com/watch?v=N3Qpd1ycZh4

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  • serving js libraries: better performance from google code or using asset packager?

    - by brahn
    I am working on a rails application that uses big javascript libraries (e.g. jquery UI), and I also have a handful of my own javascript files. I'm using asset packager to package up my own javascript. I'm considering two ways of serving these files: Link to the jQuery libraries from Google Code as described at http://code.google.com/apis/ajaxlibs/documentation/#jquery , and separately package up and serve my javascript files using asset packager. Host the jquery libraries myself, and package them together with my own javascript as one big merged javascript file. My hosting solution is of course not going to beat out Google's content delivery network, so at first I assumed that end users would experience faster page loads via option #1. However, it also occured to me that if I serve them myself, users would only need to issue one request to get the merged javascript (as opposed to one for my merged javascript and another for the libraries served by google). Which approach will provide the best end-user experience (presumably in the form of faster load times?)

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  • Few question about client application to be networked

    - by user225269
    I have made a registration program. Making use of mysql database. Can I still use the traditional programming for client applications. If I want to network it. Do I have to modify the codes a little in order to make it work? -Please enlighten me, I'm just a beginner. I don't have any idea on how this works. Do I have to install wampserver only in one computer? I'm using visual studio 2008. Win forms to be exact.

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  • What would be the disadvantages/risks of using AF_UNSPEC?

    - by Kiril Kirov
    From Beej's Guide to Network programming You can force it to use IPv4 or IPv6 in the ai_family field, or leave it as AF_UNSPEC to use whatever. This is cool because your code can be IP version-agnostic. As the title says - what would be the disadvantages (or risks, if any) of always using AF_UNSPEC, instead of specifying IPv4 or IPv6? Or it's only for one reason - if the version is specified, this will guarantee that this and only this version is supported? A little background - I think about adding support for IPv6 in client-server (C++) applications and both versions should be supported. So I wondered if it's fine to use AF_UNSPEC or it's better to "recognize" the address from the string and use AF_INET6 or AF_INET, depending on the address.

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  • Can a Linksys Router be the cause of bad speeds on a 1.5 mbps link.

    - by gramware
    We use a Linksys 5-port router at a smal organization with about 20 employees. We recently acquired a 1.5 mbps fibre link, but sometimes the link goes down and speeds are still low. On enquirey from the ISP, this was part of the response, However there maybe throttling due to the router in place. A Linksys is a low end router and may be unable to carried traffic of up to 1536Kbps. We are in a position to deploy a Cisco 871 router on test for 2 wks to eliminate that possibility. Also kindly advise the destination of the ping results they look to high. How true is that about the router throttling the network and need for a bigger one.

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