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  • From HttpRuntime.Cache to Windows Azure Caching (Preview)

    - by Jeff
    I don’t know about you, but the announcement of Windows Azure Caching (Preview) (yes, the parentheses are apparently part of the interim name) made me a lot more excited about using Azure. Why? Because one of the great performance tricks of any Web app is to cache frequently used data in memory, so it doesn’t have to hit the database, a service, or whatever. When you run your Web app on one box, HttpRuntime.Cache is a sweet and stupid-simple solution. Somewhere in the data fetching pieces of your app, you can see if an object is available in cache, and return that instead of hitting the data store. I did this quite a bit in POP Forums, and it dramatically cuts down on the database chatter. The problem is that it falls apart if you run the app on many servers, in a Web farm, where one server may initiate a change to that data, and the others will have no knowledge of the change, making it stale. Of course, if you have the infrastructure to do so, you can use something like memcached or AppFabric to do a distributed cache, and achieve the caching flavor you desire. You could do the same thing in Azure before, but it would cost more because you’d need to pay for another role or VM or something to host the cache. Now, you can use a portion of the memory from each instance of a Web role to act as that cache, with no additional cost. That’s huge. So if you’re using a percentage of memory that comes out to 100 MB, and you have three instances running, that’s 300 MB available for caching. For the uninitiated, a Web role in Azure is essentially a VM that runs a Web app (worker roles are the same idea, only without the IIS part). You can spin up many instances of the role, and traffic is load balanced to the various instances. It’s like adding or removing servers to a Web farm all willy-nilly and at your discretion, and it’s what the cloud is all about. I’d say it’s my favorite thing about Windows Azure. The slightly annoying thing about developing for a Web role in Azure is that the local emulator that’s launched by Visual Studio is a little on the slow side. If you’re used to using the built-in Web server, you’re used to building and then alt-tabbing to your browser and refreshing a page. If you’re just changing an MVC view, you’re not even doing the building part. Spinning up the simulated Azure environment is too slow for this, but ideally you want to code your app to use this fantastic distributed cache mechanism. So first off, here’s the link to the page showing how to code using the caching feature. If you’re used to using HttpRuntime.Cache, this should be pretty familiar to you. Let’s say that you want to use the Azure cache preview when you’re running in Azure, but HttpRuntime.Cache if you’re running local, or in a regular IIS server environment. Through the magic of dependency injection, we can get there pretty quickly. First, design an interface to handle the cache insertion, fetching and removal. Mine looks like this: public interface ICacheProvider {     void Add(string key, object item, int duration);     T Get<T>(string key) where T : class;     void Remove(string key); } Now we’ll create two implementations of this interface… one for Azure cache, one for HttpRuntime: public class AzureCacheProvider : ICacheProvider {     public AzureCacheProvider()     {         _cache = new DataCache("default"); // in Microsoft.ApplicationServer.Caching, see how-to      }         private readonly DataCache _cache;     public void Add(string key, object item, int duration)     {         _cache.Add(key, item, new TimeSpan(0, 0, 0, 0, duration));     }     public T Get<T>(string key) where T : class     {         return _cache.Get(key) as T;     }     public void Remove(string key)     {         _cache.Remove(key);     } } public class LocalCacheProvider : ICacheProvider {     public LocalCacheProvider()     {         _cache = HttpRuntime.Cache;     }     private readonly System.Web.Caching.Cache _cache;     public void Add(string key, object item, int duration)     {         _cache.Insert(key, item, null, DateTime.UtcNow.AddMilliseconds(duration), System.Web.Caching.Cache.NoSlidingExpiration);     }     public T Get<T>(string key) where T : class     {         return _cache[key] as T;     }     public void Remove(string key)     {         _cache.Remove(key);     } } Feel free to expand these to use whatever cache features you want. I’m not going to go over dependency injection here, but I assume that if you’re using ASP.NET MVC, you’re using it. Somewhere in your app, you set up the DI container that resolves interfaces to concrete implementations (Ninject call is a “kernel” instead of a container). For this example, I’ll show you how StructureMap does it. It uses a convention based scheme, where if you need to get an instance of IFoo, it looks for a class named Foo. You can also do this mapping explicitly. The initialization of the container looks something like this: ObjectFactory.Initialize(x =>             {                 x.Scan(scan =>                         {                             scan.AssembliesFromApplicationBaseDirectory();                             scan.WithDefaultConventions();                         });                 if (Microsoft.WindowsAzure.ServiceRuntime.RoleEnvironment.IsAvailable)                     x.For<ICacheProvider>().Use<AzureCacheProvider>();                 else                     x.For<ICacheProvider>().Use<LocalCacheProvider>();             }); If you use Ninject or Windsor or something else, that’s OK. Conceptually they’re all about the same. The important part is the conditional statement that checks to see if the app is running in Azure. If it is, it maps ICacheProvider to AzureCacheProvider, otherwise it maps to LocalCacheProvider. Now when a request comes into your MVC app, and the chain of dependency resolution occurs, you can see to it that the right caching code is called. A typical design may have a call stack that goes: Controller –> BusinessLogicClass –> Repository. Let’s say your repository class looks like this: public class MyRepo : IMyRepo {     public MyRepo(ICacheProvider cacheProvider)     {         _context = new MyDataContext();         _cache = cacheProvider;     }     private readonly MyDataContext _context;     private readonly ICacheProvider _cache;     public SomeType Get(int someTypeID)     {         var key = "somename-" + someTypeID;         var cachedObject = _cache.Get<SomeType>(key);         if (cachedObject != null)         {             _context.SomeTypes.Attach(cachedObject);             return cachedObject;         }         var someType = _context.SomeTypes.SingleOrDefault(p => p.SomeTypeID == someTypeID);         _cache.Add(key, someType, 60000);         return someType;     } ... // more stuff to update, delete or whatever, being sure to remove // from cache when you do so  When the DI container gets an instance of the repo, it passes an instance of ICacheProvider to the constructor, which in this case will be whatever implementation was specified when the container was initialized. The Get method first tries to hit the cache, and of course doesn’t care what the underlying implementation is, Azure, HttpRuntime, or otherwise. If it finds the object, it returns it right then. If not, it hits the database (this example is using Entity Framework), and inserts the object into the cache before returning it. The important thing not pictured here is that other methods in the repo class will construct the key for the cached object, in this case “somename-“ plus the ID of the object, and then remove it from cache, in any method that alters or deletes the object. That way, no matter what instance of the role is processing the request, it won’t find the object if it has been made stale, that is, updated or outright deleted, forcing it to attempt to hit the database. So is this good technique? Well, sort of. It depends on how you use it, and what your testing looks like around it. Because of differences in behavior and execution of the two caching providers, for example, you could see some strange errors. For example, I immediately got an error indicating there was no parameterless constructor for an MVC controller, because the DI resolver failed to create instances for the dependencies it had. In reality, the NuGet packaged DI resolver for StructureMap was eating an exception thrown by the Azure components that said my configuration, outlined in that how-to article, was wrong. That error wouldn’t occur when using the HttpRuntime. That’s something a lot of people debate about using different components like that, and how you configure them. I kinda hate XML config files, and like the idea of the code-based approach above, but you should be darn sure that your unit and integration testing can account for the differences.

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  • XmlSerializer one Class that has multiple classes properties

    - by pee2002
    Hi there! Objective: Serialize all the public properties of the ClassMain: public class ClassMain { ClassA classA = new ClassA(); public ClassMain() { classA.Prop1 = "Prop1"; classA.Prop2 = "Prop2"; } public string Prop1 { get; set; } public string Prop2 { get; set; } public ClassA ClassA { get { return classA; } } } ClassA: public class ClassA { public string Prop1 { get; set; } public string Prop2 { get; set; } } This is how i´m serializing: private void button1_Click(object sender, EventArgs e) { ClassMain classMain = new ClassMain(); classMain.Prop1 = "Prop1"; classMain.Prop2 = "Prop2"; XmlSerializer mySerializer = new XmlSerializer(typeof(ClassMain)); StreamWriter myWriter = new StreamWriter("xml1.xml"); mySerializer.Serialize(myWriter, classMain); myWriter.Close(); } In this case, the xml output is: <?xml version="1.0" encoding="utf-8"?> <ClassMain xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Prop1>Prop1</Prop1> <Prop2>Prop2</Prop2> </ClassMain> As you see, is lacking the ClassA properties. Can anyone help me out? Regards

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  • How to use multiple DisplayName attribute using Entity Framework and ASP.Net Mvc 2

    - by Picflight
    Depending on where I use my Class, I want to be able to show a different DisplayName. I have the following class: [MetadataType(typeof(PortalMetaData))] [System.Web.Mvc.Bind(Exclude = "PortalId")] public partial class Portal { public Portal() { this.Created = DateTime.Now; } } public class PortalMetaData { [Required(ErrorMessage = "Portal name is required")] [StringLength(50, ErrorMessage = "Portal name must be under 50 characters")] public object PortalName { get; set; } [Required(ErrorMessage = "Description is required")] public object Description { get; set; } } I have a corresponding Table in the database Portal I use the Portal table with a PortalController for the Site Admin to update the records in the Portal Table. I want another user with a different Role (AsstAdmin) to be able to update this table as well. To facilitate that I am thinking of creating a separate partial class that somehow links back to the Portal Model. This would allow me to display limited Fields for update by the AsstAdmin and I can display a different name for the Field as well. How can I accomplish this task? If I add the following class which inherits from Portal than I get an exception: Unable to cast object of type 'Project1.Mvc.Models.Portal' to type 'Prpject1.Mvc.Models.Site'. [MetadataType(typeof(SiteMetaData))] public class Site : Portal { public Site() { } } public class SiteMetaData { [Required(DisplayName = "Site Description")] public object Description { get; set; } }

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  • NHibernate SubclassMap gives DuplicateMappingException

    - by stiank81
    I'm using NHibernate to handle my database - with Fluent configuration. I'm not using Automappings. All mappings are written explicitly, and everything is working just fine. Now I wanted to add my first mapping to a subclass, using the SubclassMap, and I run into problems. With the simplest possible setup an Nhibernate DuplicateMappingException is thrown, saying that the subclass is mapped more than once: NHibernate.MappingException : Could not compile the mapping document: (XmlDocument) ---- NHibernate.DuplicateMappingException : Duplicate class/entity mapping MyNamespace.SubPerson I get this with my simple classes written for testing: public class Person { public int Id { get; set; } public string Name { get; set; } } public class SubPerson : Person { public string Foo { get; set; } } With the following mappings: public class PersonMapping : ClassMap<Person> { public PersonMapping() { Not.LazyLoad(); Id(c => c.Id); Map(c => c.Name); } } public class SubPersonMapping : SubclassMap<SubPerson> { public SubPersonMapping() { Not.LazyLoad(); Map(m => m.Foo); } } Any idea why this is happening? If there were automappings involved I guess it might have been caused by the automappings adding a mapping too, but there should be no automapping. I create my database specifying a fluent mapping: private static ISession CreateSession() { var cfg = Fluently.Configure(). Database(SQLiteConfiguration.Standard.ShowSql().UsingFile("unit_test.db")). Mappings(m => m.FluentMappings.AddFromAssemblyOf<SomeClassInTheAssemblyContainingAllMappings>()); var sessionSource = new SessionSource(cfg.BuildConfiguration().Properties, new TestModel()); var session = sessionSource.CreateSession(); _sessionSource.BuildSchema(session); return session; } Again; note that this only happens with SubclassMap. ClassMap's are working just fine!

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  • Automapper -cannot resolve the Generic List

    - by chugh97
    Mapper.CreateMap<BusinessObject, Proxy.DataContacts.DCObject>() .ForMember(x => x.ExtensionData, y => y.Ignore()) .ForMember(z => z.ValidPlaces, a=> a.ResolveUsing(typeof(ValidPlaces))); Mapper.AssertConfigurationIsValid(); public class BusinessObject { public Enum1 Enum1 { get; set; } public List<ValidPlaces> ValidPlaces{ get; set; } } public class ValidPlaces { public int No { get; set; } public string Name { get; set; } } public class DCObject { [DataMember] public Enum1 Enum1 { get; set; } [DataMember] public List<ValidPlaces> ValidPlaces{ get; set; } } Mapper.CreateMap works find when Mapper.AssertConfigurationIsValid(); is called but when I actually call into the service the Automapper throws and excetion saying ValidPlaces could not be mapped.Works fine if I put Ignore() but ideally want that passed.Any AutoMapper experts out there pls help.

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  • How to clone a Model using Entity Framework and ASP.Net Mvc 2

    - by Picflight
    I have the following class: [MetadataType(typeof(PortalMetaData))] [System.Web.Mvc.Bind(Exclude = "PortalId")] public partial class Portal { public Portal() { this.Created = DateTime.Now; } } public class PortalMetaData { [Required(ErrorMessage = "Portal name is required")] [StringLength(50, ErrorMessage = "Portal name must be under 50 characters")] public object PortalName { get; set; } [Required(ErrorMessage = "Description is required")] public object Description { get; set; } } I have a corresponding Table in the database Portal I use the Portal table with a PortalController for the Site Admin to update the records in the Portal Table. I want another user with a different Role (AsstAdmin) to be able to update this table as well. To facilitate that I am thinking of creating a separate partial class that somehow links back to the Portal Model. This would allow me to display limited Fields for update by the AsstAdmin and I can display a different name for the Field as well. How can I accomplish this task? If I add the following class which inherits from Portal than I get an exception: Unable to cast object of type 'Project1.Mvc.Models.Portal' to type 'Prpject1.Mvc.Models.Site'. [MetadataType(typeof(SiteMetaData))] public class Site : Portal { public Site() { } } public class SiteMetaData { [Required(DisplayName = "Site Description")] public object Description { get; set; } }

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  • WCF - CODEGEN: Generating message contract since message FileRequest has headers

    - by Tri Q
    I am aware that there is a similar question here with no solution. I'm working on a WCF streaming service over HTTP. Here are my MessageContract [MessageContract] public class FileRequest { #region Message Header [MessageHeader(MustUnderstand = true)] public Credential Credentials { get; set; } #endregion #region Message body [MessageBodyMember(Order = 1)] public FileInfo FileInfo { get; set; } #endregion #region Ctor // ... #endregion } [MessageContract] public class FileRequestResponse { #region Message Header [MessageHeader(MustUnderstand = true)] public FileInfo FileHeader { get; set; } [MessageHeader(MustUnderstand = true)] public OperationResult<bool> OperationResult { get; set; } #endregion #region Message Body [MessageBodyMember] public Stream FileStream { get; set; } #endregion #region Constructor // ... #endregion } Here is my ServiceContract [ServiceContract(Namespace = "https://service.contract.example.com")] public interface IUpdateService { [OperationContract(Action = "GetUpdates")] OperationResult<List<FileInfo>> GetUpates(ApplicationInfo applicationInfo, Credential credential); [OperationContract(Action = "GetFile")] FileRequestResponse FileRequest(FileRequest fileRequest); } Now the question is why I am getting this error: // CODEGEN: Generating message contract since message FileRequest has headers When I add my service reference. The end result is that the service contract wraps the FileRequest operation into a wrapper which I do not want. public FileInfo FileRequest(Credential Credentials, FileInfo, out OperationResult<bool> OperationResult, out System.IO.Stream FileStream) NOTE: I have not checked the "Always generate message contracts" in the service reference.

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  • XML Catalog file failing to resolve

    - by newt
    I'm using an OASIS v 1.1 compatible resolver (Norm Walsh's XMLResolver in conjunction with the catalog below. However, I'm pretty sure I've made some sort of obvious error here (this is the first time I've needed to use v 1.1 features) since attempting to resolve OxChapML.dtd fails. Can anyone see something obviously wrong with this? Or even subtly wrong? <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE catalog PUBLIC "-//OASIS//DTD XML Catalogs V1.1//EN" "http://www.oasis-open.org/committees/entity/release/1.1/catalog.dtd"> <catalog xmlns="urn:oasis:names:tc:entity:xmlns:xml:catalog"> <group xml:base="file:///Volumes/Ac-EDP/DTG/SP%20DTD%20management/OUP_DTD/"> <public publicId="-//OXFORD//DTD OXCHAPML//EN" uri="OxChapML.dtd"/> <public publicId="-//OXFORD//DTD OXENCYCLML//EN" uri="xEncyclML.dtd"/> <public publicId="-//OXFORD//DTD OXLAWML//EN" uri="OxLawML.dtd"/> <public publicId="-//OXFORD//DTD OXSTRUCTML//EN" uri="OxStructML.dtd"/> <public publicId="-//OXFORD//DTD OXLAWREPML//EN" uri="OxLawRepML.dtd"/> <public publicId="-//OXFORD//DTD OXBILINGML//EN" uri="OxBilingML.dtd"/> <public publicId="-//OXFORD//DTD OXMONOLINGML//EN" uri="OxMonolingML.dtd"/> <public publicId="-//OXFORD//DTD TIMELINES//EN" uri="timelines.dtd"/> <systemSuffix OxChapML.dtd" systemIdSuffix="OxChapML.dtd"/> <systemSuffix uri="xEncyclML.dtd" systemIdSuffix="xEncyclML.dtd"/> <systemSuffix systemIdSuffix="OxLawML.dtd" uri="OxLawML.dtd"/> <systemSuffix systemIdSuffix="OxStructML.dtd" uri="OxStructML.dtd"/> <systemSuffix systemIdSuffix="OxLawRepML.dtd" uri="OxLawRepML.dtd"/> <systemSuffix systemIdSuffix="OxBilingML.dtd" uri="OxBilingML.dtd"/> <systemSuffix systemIdSuffix="OxMonolingML.dtd" uri="OxMonolingML.dtd"/> <systemSuffix systemIdSuffix="timelines.dtd" uri="timelines.dtd"/> </group> </catalog>

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  • How to use NInject (or other DI / IoC container) with the model binder in ASP.NET MVC 2 ?

    - by Andrei Rinea
    Let's say I have an User entity and I would want to set it's CreationTime property in the constructor to DateTime.Now. But being a unit test adopter I don't want to access DateTime.Now directly but use an ITimeProvider : public class User { public User(ITimeProvider timeProvider) { // ... this.CreationTime = timeProvider.Now; } // ..... } public interface ITimeProvider { public DateTime Now { get; } } public class TimeProvider : ITimeProvider { public DateTime Now { get { return DateTime.Now; } } } I am using NInject 2 in my ASP.NET MVC 2.0 application. I have a UserController and two Create methods (one for GET and one for POST). The one for GET is straight forward but the one for POST is not so straight and not so forward :P because I need to mess with the model binder to tell it to get a reference of an implementation of ITimeProvider in order to be able to construct an user instance. public class UserController : Controller { [HttpGet] public ViewResult Create() { return View(); } [HttpPost] public ActionResult Create(User user) { // ... } } I would also like to be able to keep all the features of the default model binder. Any chance to solve this simple/elegant/etc? :D

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  • Need help using the DefaultModelBinder for a nested model.

    - by Will
    There are a few related questions, but I can't find an answer that works. Assuming I have the following models: public class EditorViewModel { public Account Account {get;set;} public string SomeSimpleStuff {get;set;} } public class Account { public string AccountName {get;set;} public int MorePrimitivesFollow {get;set;} } and a view that extends ViewPage<EditorViewModel> which does the following: <%= Html.TextBoxFor(model => model.Account.AccountName)%> <%= Html.ValidationMessageFor(model => model.Account.AccountName)%> <%= Html.TextBoxFor(model => model.SomeSimpleStuff )%> <%= Html.ValidationMessageFor(model => model.SomeSimpleStuff )%> and my controller looks like: [HttpPost] public virtual ActionResult Edit(EditorViewModel account) { /*...*/ } How can I get the DefaultModelBinder to properly bind my EditorViewModel? Without doing anything special, I get an empty instance of my EditorViewModel with everything null or default. The closest I've come is by calling UpdateModel manually: [HttpPost] public virtual ActionResult Edit(EditorViewModel account) { account.Account = new Account(); UpdateModel(account.Account, "Account"); // this kills me: UpdateModel(account); This successfully updates my Account property model, but when I call UpdateModel on account (to get the rest of the public properties of my EditorViewModel) I get the completely unhelpful "The model of type ... could not be updated." There is no inner exception, so I can't figure out what's going wrong. What should I do with this?

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  • Validating DataAnnotations with Validator class

    - by Pablote
    I'm trying to validate a class decorated with dataannotation with the Validator class. It works fine when the attributes are applied to the same class. But when I try to use a metadata class it doesn't work. Is there anything I should do with the Validator so it uses the metadata class? Here's some code.. this works: public class Persona { [Required(AllowEmptyStrings = false, ErrorMessage = "El nombre es obligatorio")] public string Nombre { get; set; } [Range(0, int.MaxValue, ErrorMessage="La edad no puede ser negativa")] public int Edad { get; set; } } this doesnt work: [MetadataType(typeof(Persona_Validation))] public class Persona { public string Nombre { get; set; } public int Edad { get; set; } } public class Persona_Validation { [Required(AllowEmptyStrings = false, ErrorMessage = "El nombre es obligatorio")] public string Nombre { get; set; } [Range(0, int.MaxValue, ErrorMessage = "La edad no puede ser negativa")] public int Edad { get; set; } } this is how I validate the instances: ValidationContext context = new ValidationContext(p, null, null); List<ValidationResult> results = new List<ValidationResult>(); bool valid = Validator.TryValidateObject(p, context, results, true); thanks.

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  • WPF Datagrid set the column values only when the row is left

    - by Noam
    Hello I have a simple class. When I use it in winforms binding, whenever I change a value of a cell and leave the cell, the property immediately get changed. Using WPF Datagrid, whenever i change a value of a cell, the property gets set only after I leave the row. That is problematic for me. What am I doing wrong? Here is my code: public class MyClass : IEditableObject, INotifyPropertyChanged { string _name, _lastName; public string Name { get { return _name; } set { _name = value; _lastName = value + " xxx"; OnPropertyChanged("LastName"); MessageBox.Show("Test"); } } private void OnPropertyChanged(string p) { var x = new PropertyChangedEventArgs(p); if (PropertyChanged != null) PropertyChanged(this, x); } public string LastName { get { return _lastName; } set { _lastName = value; } } public void BeginEdit() { } public void CancelEdit() { } public void EndEdit() { } public event PropertyChangedEventHandler PropertyChanged; } public class myBindingList : BindingList<MyClass> { public myBindingList() { AllowNew = true; Add(new MyClass { Name = "noam" }); Add(new MyClass { Name = "yael" }); } }

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  • car race game collision condition.

    - by ashok patidar
    in this how can rotate car when it goes to collied with the track side. package { import flash.display.MovieClip; import flash.events.Event; import flash.events.KeyboardEvent; import flash.text.TextField; import flash.ui.Keyboard; import Math; /** * ... * @author Ashok */ public class F1race extends MovieClip { public var increment:Number = 0; //amount the car moves each frame public var posNeg:Number = 1; public var acceleration:Number = .05; //acceleration of the car, or the amount increment gets increased by. public var speed:Number = 0; //the speed of the car that will be displayed on screen public var maxSpeed:Number = 100; public var keyLeftPressed:Boolean; public var keyRightPressed:Boolean; public var keyUpPressed:Boolean; public var keyDownPressed:Boolean; public var spedometer:TextField = new TextField(); public var carRotation:Number ; public var txt_hit:TextField = new TextField(); public function F1race() { carRotation = carMC.rotation; trace(carMC.rotation); //addChild(spedometer); //spedometer.x = 0; //spedometer.y = 0; addChild(txt_hit); txt_hit.x = 0; txt_hit.y = 100; //rotation of the car addEventListener(Event.ENTER_FRAME, onEnterFrameFunction); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed,false); stage.addEventListener(KeyboardEvent.KEY_UP, keyReleased,false); carMC.addEventListener(Event.ENTER_FRAME, carOver_road) } public function carOver_road(event:Event):void { //trace(texture.hitTestPoint(carMC.x,carMC.y,true),"--"); /* if(!texture.hitTestPoint(carMC.x,carMC.y,true)) { txt_hit.text = "WRONG WAY"; if(increment!=0) { increment=1; } } else { txt_hit.text = ""; //increment++; }*/ if (roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y,true)) { trace("left Hit" + carMC.rotation); //acceleration = .005; //if(carMC.rotation>90 || carMC.rotation>90 //carMC.rotation += 2; if ((carMC.rotation >= 90) && (carMC.rotation <= 180)) { carMC.rotation += 3; carMC.x += 3; } if ((carMC.rotation <= -90) && (carMC.rotation >= -180)) { carMC.rotation += 3; texture.y -= 3; } if ((carMC.rotation > -90) && (carMC.rotation <= -1)) { carMC.rotation += 3; texture.y -= 3; } if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x + carMC.width / 2, carMC.y,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if ((!roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y, true)) && (!roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true))) { //acceleration = .05; } } public function onEnterFrameFunction(events:Event):void { speed = Math.round((increment) * 5); spedometer.text = String(speed); if ((carMC.rotation < 180)&&(carMC.rotation >= 0)){ carRotation = carMC.rotation; posNeg = 1; } if ((carMC.rotation < 0)&&(carMC.rotation > -180)){ carRotation = -1 * carMC.rotation; posNeg = -1; } if (keyRightPressed) { carMC.rotation += .5 * increment; carMC.LWheel.rotation = 8; carMC.RWheel.rotation = 8; steering.gotoAndStop(2); } if (keyLeftPressed) { carMC.rotation -= .5 * increment; carMC.LWheel.rotation = -8; carMC.RWheel.rotation = -8; steering.gotoAndStop(3); } if (keyDownPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; increment -= 0.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment -= 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } if ((Math.abs(speed)) == (Math.abs(maxSpeed))) { trace("hello"); } } if (keyUpPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; //trace(carMC.rotation); texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment += 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } } if ((!keyUpPressed) && (!keyDownPressed)){ /*if (increment > 0 && (!keyUpPressed)&& (!keyDownPressed)) { //texture.y -= ((90-carRotation)/90)*increment; increment -= 1.5 * acceleration; } if((increment==0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment = 0; } if((increment<0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment += 1.5 * acceleration; }*/ if (increment > 0) { increment -= 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } if (increment == 0) { increment = 0; } if (increment < 0) { increment += 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } } } public function keyPressed(event:KeyboardEvent):void { trace("keyPressed"); if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = true; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = true; } if (event.keyCode == Keyboard.UP) { keyUpPressed = true; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = true; } } public function keyReleased(event:KeyboardEvent):void { trace("keyReleased..."); //increment -= 1.5 * acceleration; //increment--; if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = false; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = false; } if (event.keyCode == Keyboard.UP) { keyUpPressed = false; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = false; } } } }

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  • How to get the stacktrace in a mobile device?

    - by Daniel Moura
    I'm getting a NullPointerException in a Nokia S40. I want to know what is causing this exception. The device shows: NullPointerException java/lang/NullPointerException This error only occurs in the device, running in the emulator the application works fine. I use microlog to debug my application. But the application works fine if the log is enabled. Is there a way to get the stack trace when I get this NullPointerException? I don't need all details like the line number just which method cause this exception. UPDATE: I installed the same application in another Nokia S40 and the same error didn't occur. Nokia 2660 - error Nokia 6131 - no error UPDATE 2: Somehow I find what was causing the NullPointerException. import javax.microedition.lcdui.Canvas; import javax.microedition.lcdui.Graphics; public class OuterClass extends Canvas { private Config config; public OuterClass() { this.config = new Config(); } public void paint(Graphics graphics) { HelperClass helper = new HelperClass(this.config); helper.doStuff(); } public void dispose() { this.config = null; } public class Config implements IConfig { public int getSomething() { // ... } } } public class HelperClass { private IConfig config; public HelperClass(IConfig) { this.config = config; } public doStuff() { config.getSomething(); // Here is thrown NullPointerException } } In some situations a thread is started and call the OuterClass.dispose() before the helper.doStuff() causing the NPE. I think when I enabled the log it made the thread slower and helper.doStuff() was called when I expected it to be called.

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  • Limit the number of service calls in a RESTful application

    - by Slavo
    Imagine some kind of a banking application, with a screen to create accounts. Each Account has a Currency and a Bank as a property, Currency being a separate class, as well as Bank. The code might look something like this: public class Account { public Currency Currency { get; set; } public Bank Bank { get; set; } } public class Currency { public string Code { get; set; } public string Name { get; set; } } public class Bank { public string Name { get; set; } public string Country { get; set; } } According to the REST design principles, each resource in the application should have its own service, and each service should have methods that map nicely to the HTTP verbs. So in our case, we have an AccountService, CurrencyService and BankService. In the screen for creating an account, we have some UI to select the bank from a list of banks, and to select a currency from a list of currencies. Imagine it is a web application, and those lists are dropdowns. This means that one dropdown is populated from the CurrencyService and one from the BankService. What this means is that when we open the screen for creating an account, we need to make two service calls to two different services. If that screen is not by itself on a page, there might be more service calls from the same page, impacting the performance. Is this normal in such an application? If not, how can it be avoided? How can the design be modified without going away from REST?

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  • Inherited fluent nhibenate mapping issue

    - by Aim Kai
    I have an interesting issue today!! Basically I have two classes. public class A : B { public virtual new ISet<DifferentItem> Items {get;set;} } public class B { public virtual int Id {get;set;} public virtual ISet<Item> Items {get;set;} } The subclass A hides the base class B property, Items and replaces it with a new property with the same name and a different type. The mappings for these classes are public class AMapping : SubclassMap<A> { public AMapping() { HasMany(x=>x.Items) .LazyLoad() .AsSet(); } } public class BMapping : ClassMap<B> { public BMapping() { Id(x=>x.Id); HasMany(x=>x.Items) .LazyLoad() .AsSet(); } } However when I run my unit test to check the mapping I get the following exception: Tests the A mapping: NHibernate.PropertyAccessException : Invalid Cast (check your mapping for property type mismatches); setter of A ---- System.InvalidCastException : Unable to cast object of type 'NHibernate.Collection.Generic.PersistentGenericSet1[Item]' to type 'Iesi.Collections.Generic.ISet1[DifferentItem]'. Anyone have any ideas? Clearly it is something to do with the type of the collection on the sub-class. But I skimmed through the available options on the mapping class and nothing stood out as being the solution here.

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  • Validation Summary for Collections

    - by Myster
    Hi All, EDIT: upgraded this question to MVC 2.0 With asp.net MVC 2.0 is there an existing method of creating Validation Summary that makes sense for models containing collections? If not I can create my own validation summary Example Model: public class GroupDetailsViewModel { public string GroupName { get; set; } public int NumberOfPeople { get; set; } public List<Person> People{ get; set; } } public class Person { [Required(ErrorMessage = "Please enter your Email Address")] [RegularExpression(@"^([a-zA-Z0-9_\-\.]+)@((\[[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}\.)|(([a-zA-Z0-9\-]+\.)+))([a-zA-Z]{2,4}|[0-9]{1,3})(\]?)$", ErrorMessage = "Please enter a valid Email Address")] public string EmailAddress { get; set; } [Required(ErrorMessage = "Please enter your Phone Number")] public string Phone { get; set; } [Required(ErrorMessage = "Please enter your First Name")] public string FirstName { get; set; } [Required(ErrorMessage = "Please enter your Last Name")] public string LastName { get; set; } } The existing summary <%=Html.ValidationSummary %> if nothing is entered looks like this. The following error(s) must be corrected before proceeding to the next step * Please enter your Email Address * Please enter your Phone Number * Please enter your First Name * Please enter your Last Name * Please enter your Email Address * Please enter your Phone Number * Please enter your First Name * Please enter your Last Name The design calls for headings to be inserted like this: The following error(s) must be corrected before proceeding to the next step Person 1 * Please enter your Email Address * Please enter your Phone Number * Please enter your First Name * Please enter your Last Name Person 2 * Please enter your Email Address * Please enter your Phone Number * Please enter your First Name * Please enter your Last Name

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  • Bind a subclass to property

    - by Neir0
    Hi i have a simple question. Ofcourse it has many answers but i cannt choose right keywords to google. How i can bind a subclass to my wpf control? for example: It's my class. public class SiteFieldInfo<T> { public string Name { get; set; } public T Value { get; set; } public List<string> PositiveXPathExpressions { get; set; } public List<string> NegativeXPathExpressions { get; set; } } public class SiteInfo { public SiteFieldInfo<string> Author { get; set; } public SiteFieldInfo<DateTime> Date { get; set; } public SiteFieldInfo<string> Source { get; set; } } And i want to bind property Value from SiteFieldInfo to Text property of TextBox control. c# code: stackPanel1.DataContext = SiteInfoInstance; xaml code: <StackPanel Name="stackPanel1"> <TextBlock Text="Author" Grid.Row="0" Grid.Column="0" /> <TextBox Grid.Row="0" Grid.Column="1" Text="{Binding Path=Author.Value}" /> </StackPanel> It's not working. What is right syntax or any alternatives?

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  • Generic Dictionary and generating a hashcode for multi-part key

    - by Andrew
    I have an object that has a multi-part key and I am struggling to find a suitable way override GetHashCode. An example of what the class looks like is. public class wibble{ public int keypart1 {get; set;} public int keypart2 {get; set;} public int keypart3 {get; set;} public int keypart4 {get; set;} public int keypart5 {get; set;} public int keypart6 {get; set;} public int keypart7 {get; set;} public single value {get; set;} } Note in just about every instance of the class no more than 2 or 3 of the keyparts would have a value greater than 0. Any ideas on how best to generate a unique hashcode in this situation? I have also been playing around with creating a key that is not unique, but spreads the objects evenly between the dictionaries buckets and then storing objects with matched hashes in a List< or LinkedList< or SortedList<. Any thoughts on this?

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  • Binary Cosine Cofficient

    - by hairyyak
    I was given the following forumulae for calculating this sim=|QnD| / v|Q|v|D| I went ahed and implemented a class to compare strings consisting of a series of words #pragma once #include <vector> #include <string> #include <iostream> #include <vector> using namespace std; class StringSet { public: StringSet(void); StringSet( const string the_strings[], const int no_of_strings); ~StringSet(void); StringSet( const vector<string> the_strings); void add_string( const string the_string); bool remove_string( const string the_string); void clear_set(void); int no_of_strings(void) const; friend ostream& operator <<(ostream& outs, StringSet& the_strings); friend StringSet operator *(const StringSet& first, const StringSet& second); friend StringSet operator +(const StringSet& first, const StringSet& second); double binary_coefficient( const StringSet& the_second_set); private: vector<string> set; }; #include "StdAfx.h" #include "StringSet.h" #include <iterator> #include <algorithm> #include <stdexcept> #include <iostream> #include <cmath> StringSet::StringSet(void) { } StringSet::~StringSet(void) { } StringSet::StringSet( const vector<string> the_strings) { set = the_strings; } StringSet::StringSet( const string the_strings[], const int no_of_strings) { copy( the_strings, &the_strings[no_of_strings], back_inserter(set)); } void StringSet::add_string( const string the_string) { try { if( find( set.begin(), set.end(), the_string) == set.end()) { set.push_back(the_string); } else { //String is already in the set. throw domain_error("String is already in the set"); } } catch( domain_error e) { cout << e.what(); exit(1); } } bool StringSet::remove_string( const string the_string) { //Found the occurrence of the string. return it an iterator pointing to it. vector<string>::iterator iter; if( ( iter = find( set.begin(), set.end(), the_string) ) != set.end()) { set.erase(iter); return true; } return false; } void StringSet::clear_set(void) { set.clear(); } int StringSet::no_of_strings(void) const { return set.size(); } ostream& operator <<(ostream& outs, StringSet& the_strings) { vector<string>::const_iterator const_iter = the_strings.set.begin(); for( ; const_iter != the_strings.set.end(); const_iter++) { cout << *const_iter << " "; } cout << endl; return outs; } //This function returns the union of the two string sets. StringSet operator *(const StringSet& first, const StringSet& second) { vector<string> new_string_set; new_string_set = first.set; for( unsigned int i = 0; i < second.set.size(); i++) { vector<string>::const_iterator const_iter = find(new_string_set.begin(), new_string_set.end(), second.set[i]); //String is new - include it. if( const_iter == new_string_set.end() ) { new_string_set.push_back(second.set[i]); } } StringSet the_set(new_string_set); return the_set; } //This method returns the intersection of the two string sets. StringSet operator +(const StringSet& first, const StringSet& second) { //For each string in the first string look though the second and see if //there is a matching pair, in which case include the string in the set. vector<string> new_string_set; vector<string>::const_iterator const_iter = first.set.begin(); for ( ; const_iter != first.set.end(); ++const_iter) { //Then search through the entire second string to see if //there is a duplicate. vector<string>::const_iterator const_iter2 = second.set.begin(); for( ; const_iter2 != second.set.end(); const_iter2++) { if( *const_iter == *const_iter2 ) { new_string_set.push_back(*const_iter); } } } StringSet new_set(new_string_set); return new_set; } double StringSet::binary_coefficient( const StringSet& the_second_set) { double coefficient; StringSet intersection = the_second_set + set; coefficient = intersection.no_of_strings() / sqrt((double) no_of_strings()) * sqrt((double)the_second_set.no_of_strings()); return coefficient; } However when I try and calculate the coefficient using the following main function: // Exercise13.cpp : main project file. #include "stdafx.h" #include <boost/regex.hpp> #include "StringSet.h" using namespace System; using namespace System::Runtime::InteropServices; using namespace boost; //This function takes as input a string, which //is then broken down into a series of words //where the punctuaction is ignored. StringSet break_string( const string the_string) { regex re; cmatch matches; StringSet words; string search_pattern = "\\b(\\w)+\\b"; try { // Assign the regular expression for parsing. re = search_pattern; } catch( regex_error& e) { cout << search_pattern << " is not a valid regular expression: \"" << e.what() << "\"" << endl; exit(1); } sregex_token_iterator p(the_string.begin(), the_string.end(), re, 0); sregex_token_iterator end; for( ; p != end; ++p) { string new_string(p->first, p->second); String^ copy_han = gcnew String(new_string.c_str()); String^ copy_han2 = copy_han->ToLower(); char* str2 = (char*)(void*)Marshal::StringToHGlobalAnsi(copy_han2); string new_string2(str2); words.add_string(new_string2); } return words; } int main(array<System::String ^> ^args) { StringSet words = break_string("Here is a string, with some; words"); StringSet words2 = break_string("There is another string,"); cout << words.binary_coefficient(words2); return 0; } I get an index which is 1.5116 rather than a value from 0 to 1. Does anybody have a clue why this is the case? Any help would be appreciated.

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  • How to set a imageButton is an RSS

    - by L?c Song
    I have a feed_layout.xml <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <LinearLayout android:baselineAligned="false" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginTop="10dp" android:orientation="horizontal" > <LinearLayout android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:orientation="vertical" > <ImageButton android:layout_width="138dp" android:layout_height="138dp" android:layout_gravity="center" android:onClick="homeImageButton" android:scaleType="fitStart" android:src="@drawable/home" android:tag="1" /> </LinearLayout> <LinearLayout android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:orientation="vertical" > <ImageButton android:layout_width="138dp" android:layout_height="138dp" android:layout_gravity="center" android:scaleType="centerCrop" android:onClick="thegioiImageButton" android:src="@drawable/home" android:tag="2" /> </LinearLayout> </LinearLayout> <LinearLayout android:baselineAligned="false" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginTop="10dp" android:orientation="horizontal" > <LinearLayout android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:orientation="vertical" > <ImageButton android:layout_width="138dp" android:layout_height="138dp" android:layout_gravity="center" android:scaleType="centerCrop" android:onClick="giaitriImageButton" android:src="@drawable/home" android:tag="3" /> </LinearLayout> <LinearLayout android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:orientation="vertical" > <ImageButton android:layout_width="138dp" android:layout_height="138dp" android:layout_gravity="center" android:scaleType="centerCrop" android:onClick="thethaoImageButton" android:src="@drawable/home" android:tag="4" /> </LinearLayout> </LinearLayout> <LinearLayout android:baselineAligned="false" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginTop="10dp" android:orientation="horizontal" > <LinearLayout android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:orientation="vertical" > <ImageButton android:layout_width="138dp" android:layout_height="138dp" android:layout_gravity="center" android:scaleType="centerCrop" android:onClick="khoahocImageButton" android:src="@drawable/home" android:tag="5" /> </LinearLayout> <LinearLayout android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:orientation="vertical" > <ImageButton android:layout_width="138dp" android:layout_height="138dp" android:layout_gravity="center" android:scaleType="centerCrop" android:onClick="xeImageButton" android:src="@drawable/home" android:tag="6" /> </LinearLayout> </LinearLayout> </LinearLayout> and feedActivity.java package com.dqh.vnexpressrssreader; import android.R.string; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.util.Log; import android.view.View; import android.widget.ImageButton; import android.widget.Toast; public class FeedActivity extends Activity { public String tagImg; private static final String TAG = "FeedActivity"; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.feed_layout); } public void homeImageButton(View v) { ImageButton imageButtonClicked = (ImageButton)v; tagImg = imageButtonClicked.getTag().toString(); setTagImg(tagImg); String tt = getTagImg(); Log.d(TAG, "FeedId: " + tt); Intent intent = new Intent(getApplicationContext(), ItemsActivity.class); startActivityForResult(intent, 0); } public void thegioiImageButton(View v) { ImageButton imageButtonClicked = (ImageButton)v; tagImg = imageButtonClicked.getTag().toString(); //Log.d(TAG, "FeedId: " + imageButtonClicked.getTag()); Log.d(TAG, "FeedId: " + tagImg); Intent intent = new Intent(getApplicationContext(), ItemsActivity.class); startActivityForResult(intent, 0); } } and RssReader.java /** * */ package com.dqh.vnexpressrssreader.reader; import java.util.ArrayList; import java.util.List; import org.json.JSONException; import org.json.JSONObject; import com.dqh.vnexpressrssreader.FeedActivity; import com.dqh.vnexpressrssreader.NewsRssReaderDB; import com.dqh.vnexpressrssreader.util.RSSHandler; import com.dqh.vnexpressrssreader.util.Tintuc; import android.content.Context; import android.text.Html; import android.util.Log; /** * @author rob * */ public class RssReader { private final static String TAG = "RssReader"; private final static String BOLD_OPEN = "<B>"; private final static String BOLD_CLOSE = "</B>"; private final static String BREAK = "<BR>"; private final static String ITALIC_OPEN = "<I>"; private final static String ITALIC_CLOSE = "</I>"; private final static String SMALL_OPEN = "<SMALL>"; private final static String SMALL_CLOSE = "</SMALL>"; /** * This method defines a feed URL and then calles our SAX Handler to read the tintuc list * from the stream * * @return List<JSONObject> - suitable for the List View activity */ public static List<JSONObject> getLatestRssFeed(Context context) { NewsRssReaderDB newsRssReaderDB = new NewsRssReaderDB(context); List<Tintuc> tintucsFromDB = newsRssReaderDB.getLists(); return fillData(tintucsFromDB); } public static void getLatestRssFeed(Context context, String feed) { NewsRssReaderDB newsRssReaderDB = new NewsRssReaderDB(context); feed = "http://vnexpress.net/rss/the-gioi.rss"; //RSS 2 feed = "http://vnexpress.net/rss/the-thao.rss"; //RSS 3 feed = "http://vnexpress.net/rss/home.rss"; RSSHandler rh = new RSSHandler(); List<Tintuc> tintucs = rh.getLatestTintucs(feed); if ((tintucs != null) && (tintucs.size() > 0)) { for (Tintuc tintuc : tintucs) { if ((tintuc.getUrl() != null) && !newsRssReaderDB.checkUrlExist(tintuc.getUrl().toString())) { long tintucId = newsRssReaderDB.insertTintuc(tintuc); if (tintucId > 0) { Log.d(TAG, "saved tintucId: " + tintucId); } else { Log.e(TAG, "saved tintucId fail"); } } else { Log.e(TAG, "tintucs exist!"); } } } } /** * This method takes a list of Tintuc objects and converts them in to the * correct JSON format so the info can be processed by our list view * * @param tintucs - list<Tintuc> * @return List<JSONObject> - suitable for the List View activity */ private static List<JSONObject> fillData(List<Tintuc> tintucs) { List<JSONObject> items = new ArrayList<JSONObject>(); for (Tintuc tintuc : tintucs) { JSONObject current = new JSONObject(); try { buildJsonObject(tintuc, current); } catch (JSONException e) { Log.e("RSS ERROR", "Error creating JSON Object from RSS feed"); } items.add(current); } return items; } /** * This method takes a single Tintuc Object and converts it in to a single JSON object * including some additional HTML formating so they can be displayed nicely * * @param tintuc * @param current * @throws JSONException */ private static void buildJsonObject(Tintuc tintuc, JSONObject current) throws JSONException { String title = tintuc.getTieude(); String description = tintuc.getMota(); ///////////////////////// //////// 2 ///////////// String date = tintuc.getPubDate(); String imgLink = tintuc.getImgLink(); StringBuffer sb = new StringBuffer(); sb.append(BOLD_OPEN).append(title).append(BOLD_CLOSE); sb.append(BREAK); sb.append(description); sb.append(BREAK); sb.append(SMALL_OPEN).append(ITALIC_OPEN).append(date).append(ITALIC_CLOSE).append(SMALL_CLOSE); current.put("text", Html.fromHtml(sb.toString())); current.put("imageLink", imgLink); current.put("url", tintuc.getUrl().toString()); current.put("title", tintuc.getTieude()); } } I have 1 array RSS and I want each ImageButton is assigned a Rss??. I have attempt to call to FeedActivity from RSSReader but not be help me !

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  • Create inherited class from base class

    - by Raj
    public class Car { private string make; private string model; public Car(string make, string model) { this.make = make; this.model = model; } public virtual void Display() { Console.WriteLine("Make: {0}", make); Console.WriteLine("Model: {0}", model); } public string Make { get{return make;} set{make = value;} } public string Model { get{return model;} set{model = value;} } } public class SuperCar:Car { private Car car; private int horsePower; public SuperCar(Car car) { this.car = car; } public int HorsePower { get{return horsePower;} set{horsepower = value;} } public override void Display() { base.Display(); Console.WriteLine("I am a super car"); } When I do something like Car myCar = new Car("Porsche", "911"); SuperCar mySupcar = new SuperCar(myCar); mySupcar.Display(); I only get "I am a supercar" but not the properties of my base class. Should I explicitly assign the properties of my base class in the SuperCar constructor? In fact I'm trying Decorator pattern where I want a class to add behaviour to a base class.

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  • Boost.Python wrapping hierarchies avoiding diamond inheritance

    - by stbuton
    I'm having some trouble seeing what the best way to wrap a series of classes with Boost.Python while avoiding messy inheritance problems. Say I have the classes A, B, and C with the following structure: struct A { virtual void foo(); virtual void bar(); virtual void baz(); }; struct B : public A { virtual void quux(); }; struct C : public A { virtual void foobar(); }; I want to wrap all classes A, B, and C such that they are extendable from Python. The normal method for accomplishing this would be along the lines of: struct A_Wrapper : public A, boost::python::wrapper<A> { //dispatch logic for virtual functions }; Now for classes B and C which extend from A I would like to be able to inherit and share the wrapping implementation for A. So I'd like to be able to do something along the lines of: struct B_Wrapper : public B, public A_Wrapper, public boost::python::wrapper<B> { //dispatch logic specific for B }; struct C_Wrapper : public C, public A_Wrapper, public boost::python::wrapper<C> { //dispatch logic specific for C } However, it seems like that would introduce all manner of nastiness with the double inheritance of the boost wrapper base and the double inheritance of A in the B_Wrapper and C_Wrapper objects. Is there a common way that this instance is solved that I'm missing? thanks.

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  • Should business objects be able to create their own DTOs?

    - by Sam
    Suppose I have the following class: class Camera { public Camera( double exposure, double brightness, double contrast, RegionOfInterest regionOfInterest) { this.exposure = exposure; this.brightness = brightness; this.contrast = contrast; this.regionOfInterest = regionOfInterest; } public void ConfigureAcquisitionFifo(IAcquisitionFifo acquisitionFifo) { // do stuff to the acquisition FIFO } readonly double exposure; readonly double brightness; readonly double contrast; readonly RegionOfInterest regionOfInterest; } ... and a DTO to transport the camera info across a service boundary (WCF), say, for viewing in a WinForms/WPF/Web app: using System.Runtime.Serialization; [DataContract] public class CameraData { [DataMember] public double Exposure { get; set; } [DataMember] public double Brightness { get; set; } [DataMember] public double Contrast { get; set; } [DataMember] public RegionOfInterestData RegionOfInterest { get; set; } } Now I can add a method to Camera to expose its data: class Camera { // blah blah public CameraData ToData() { var regionOfInterestData = regionOfInterest.ToData(); return new CameraData() { Exposure = exposure, Brightness = brightness, Contrast = contrast, RegionOfInterestData = regionOfInterestData }; } } or, I can create a method that requires a special IReporter to be passed in for the Camera to expose its data to. This removes the dependency on the Contracts layer (Camera no longer has to know about CameraData): class Camera { // beep beep I'm a jeep public void ExposeToReporter(IReporter reporter) { reporter.GetCameraInfo(exposure, brightness, contrast, regionOfInterest); } } So which should I do? I prefer the second, but it requires the IReporter to have a CameraData field (which gets changed by GetCameraInfo()), which feels weird. Also, if there is any even better solution, please share with me! I'm still an object-oriented newb.

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  • How to serialize a protected property in wcf

    - by Denis Rosca
    Hello everyone, I have to classes (Person and Address) that i need to send via wcf, the classes look like this: public class PersoanaFizica :IExtensibleDataObject { [DataMember] private Guid _id; [DataMember(Name = "Id")] protected virtual Guid Id { get { return _id; } set { _id = value; } } private ExtensionDataObject _extensionData; public virtual ExtensionDataObject ExtensionData { get { return _extensionData; } set { _extensionData = value; } } private string _firstName; [Searchable(PropertyName="FirstName")] [DataMember] public virtual string FirstName { get { return this._firstName; } set { this._firstName = value; } } private string _lastName; [Searchable(PropertyName="LastName")] [DataMember] public virtual string LastName { get { return this._lastName; } set { this. _lastName = value; } } private Address _address; [Searchable(PropertyName="Address")] [DataMember] public virtual Address Address { get { return this._address; } set { this._address = value; } } } public class Address : IExtensibleDataObject { [DataMember] private Guid _id; [DataMember] public virtual Guid Id { get { return _id; } set { _id = value; } } private ExtensionDataObject _extensionData; public virtual ExtensionDataObject ExtensionData { get { return _extensionData; } set { _extensionData = value; } } private string _country; [Searchable(PropertyName="Country")] [DataMember] public virtual string Country { get { return this._country; } set { this._country = value; } } // and some other properties related to the address } The problem is that when i try to send them via wcf, the client recieves the Id properties set to 00000-0000-00000-00000 or smth like this. Any idea why this is happening? And how to serialize the proper values? Thanks,Denis.

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