Search Results

Search found 13305 results on 533 pages for 'remove duplicates'.

Page 186/533 | < Previous Page | 182 183 184 185 186 187 188 189 190 191 192 193  | Next Page >

  • is it better to test if a function is needed inside or outside of it?

    - by b0x0rz
    what is the best practice? call a function then return if you test for something, or test for something then call? i prefer the test inside of function because it makes an easier viewing of what functions are called. for example: protected void Application_BeginRequest(object sender, EventArgs e) { this.FixURLCosmetics(); } and private void FixURLCosmetics() { HttpContext context = HttpContext.Current; if (!context.Request.HttpMethod.ToString().Equals("GET", StringComparison.OrdinalIgnoreCase)) { // if not a GET method cancel url cosmetics return; }; string url = context.Request.RawUrl.ToString(); bool doRedirect = false; // remove > default.aspx if (url.EndsWith("/default.aspx", StringComparison.OrdinalIgnoreCase)) { url = url.Substring(0, url.Length - 12); doRedirect = true; } // remove > www if (url.Contains("//www")) { url = url.Replace("//www", "//"); doRedirect = true; } // redirect if necessary if (doRedirect) { context.Response.Redirect(url); } } is this good: if (!context.Request.HttpMethod.ToString().Equals("GET", StringComparison.OrdinalIgnoreCase)) { // if not a GET method cancel url cosmetics return; }; or should that test be done in Application_BeginRequest? what is better? thnx

    Read the article

  • removing phone number from a document.

    - by Grant Collins
    Hi, I've got a challenge that I am hoping that the SO community is able to help me with. I trying to parse a lot of html documents in my PHP application to remove personal details, such as names, addresses and phone numbers. I can remove most of these details without too much trouble, however the phone number is a real problem for me. My idea is to take the text from these documents and the use a regex to identify the phone numbers and replace them with another value such as 'xxxx'. I've got 2 regex that I am using one for UK landline numbers and one for UK cell/mobile numbers. However when I try and run them against the text it just returns an empty string. I am using the following preg_replace code: $pattens = array( '/^(((\+44\s?\d{4}|\(?0\d{4}\)?)\s?\d{3}\s?\d{3})|((\+44\s?\d{3}|\(?0\d{3}\)?)\s?\d{3}\s?\d{4})|((\+44\s?\d{2}|\(?0\d{2}\)?)\s?\d{4}\s?\d{4}))(\s?\#(\d{4}|\d{3}))?$/', '/^(\+44\s?7\d{3}|\(?07\d{3}\)?)\s?\d{3}\s?\d{3}$/' ); $replace = array('xxxxx', 'xxxxx'); //do the search for the numbers. $updatedContents = preg_replace($pattens, $replace, $htmlContents); At the moment this is causing me a lot of head scratching as I thought that I had this nailed, but at the moment I can't see what's wrong?? I am sure that it is something really simple. Thanks, Grant

    Read the article

  • Problem with sprintf function, last parameters are wrong when written

    - by Apoc
    So I use sprintf sprintf(buffer,"%f|%f|%f|%f|%f|%f|%d|%f|%d", x, y, z, u, v, w, nID,dDistance, nConfig) But when I print the buffer I get the 2 last parameters wrong, they are lets suppose to be 35.0000 and 0 and in the string they are 0.00000 and 10332430 and my buffer is long enough and all the other parameters are good in the string Any idea? Is there a length limit to sprintf or something^ I checked the types of all the numbers and they are right, but what seems to be the problem is the dDistance. When I remove it from the sprint, the nConfig gets the right value in the string, but when I remove nConfig, dDistance still doesn't get the right value. I checked and dDistance is a double. Any idea? Since people don't seem to believe me I did this : char test[255]={0}; int test1 = 2; double test2=35.00; int test3 = 0; sprintf(test,"%d|%f|%d",test1,test2,test3); and I get this in my string: 2|0.000000|1078034432

    Read the article

  • jQuery + CSS Manipulation using each()

    - by atif089
    Hi, I am trying to create a css menu. I would like to remove border and padding for every last li > a element on the child ul tag. (sorry for confusing) Here is the code for the menu <ul id="nav"> <li><a id="cat1" href="#">Menu 1</a></li> <li><a id="cat2" href="#">Menu 2</a></li> <li><a id="cat3" href="#">Menu 3</a> <ul> <li><a href="#">Sub Item 1 - M3</a></li> </ul> </li> <li><a id="cat4" href="#">Menu 4</a> <ul> <li><a href="#">Sub Item 2 - M3</a></li> <li><a href="#">Sub Item 3 - M3</a></li> <li><a href="#">Sub Item 4 - M3</a></li> </ul> </li> </ul> The code must remove border and padding for last elements that is <li><a href="#">Sub Item 1 - M3</a></li> <li><a href="#">Sub Item 4 - M3</a></li> Tried this but it takes off border for only sub item 4 $("#nav li ul").each(function(index) { $("#nav li ul > :last a").css('border','0 none'); $("#nav li ul > :last a").css('padding','0'); });

    Read the article

  • Read/Write/Find/Replace huge csv file

    - by notapipe
    I have a huge (4,5 GB) csv file.. I need to perform basic cut and paste, replace operations for some columns.. the data is pretty well organized.. the only problem is I cannot play with it with Excel because of the size (2000 rows, 550000 columns). here is some part of the data: ID,Affection,Sex,DRB1_1,DRB1_2,SENum,SEStatus,AntiCCP,RFUW,rs3094315,rs12562034,rs3934834,rs9442372,rs3737728 D0024949,0,F,0101,0401,SS,yes,?,?,A_A,A_A,G_G,G_G D0024302,0,F,0101,7,SN,yes,?,?,A_A,G_G,A_G,?_? D0023151,0,F,0101,11,SN,yes,?,?,A_A,G_G,G_G,G_G I need to remove 4th, 5th, 6th, 7th, 8th and 9th columns; I need to find every _ character from column 10 onwards and replace it with a space ( ) character; I need to replace every ? with zero (0); I need to replace every comma with a tab; I need to remove first row (that has column names; I need to replace every 0 with 1, every 1 with 2 and every ? with 0 in 2nd column; I need to replace F with 2, M with 1 and ? with 0 in 3rd column; so that in the resulting file the output reads: D0024949 1 2 A A A A G G G G D0024302 1 2 A A G G A G 0 0 D0023151 1 2 A A G G G G G G (both input and output should read one line per row, ne extra blank row) Is there a memory efficient way of doing that with java(and I need a code to do that) or a usable tool for playing with this large data so that I can easily apply Excel functionality..

    Read the article

  • Nokogiri changing custom elements

    - by dagda1
    Hi, I have sample html that I have marked up with some special tags that will be used by a different program, an example of the html is below. You should note the <START:organization>..<END> elements. <html> <head/> <body> <ul> <li> <START:organization> Advanced Integrated Pest Management <END> </li> <li> <START:organization> American Bakers Association <END> </li> </ul> </body> </html> I wanted to use nokogiri to preprocess the html to easily remove irrelevant tags like <script>. I created the following extension to the nokogiri document class: module Nokogiri module HTML class Document def prepare_html xpath("//script").remove to_html.remove_new_lines end end end end The problem is that nokogiri is changing the <START:organization> element to <organization>. Is there anyway that I can preserve the htnl to maintain my custom markup tags? Thanks Paul

    Read the article

  • Gridview looses ItemTemplate after columns are removed

    - by Middletone
    I'm trying to bind a datatable to a gridview where I've removed some of the autogenerated columns in the code behind. I've got two template columns and it seems that when I alter the gridview in code behind and remove the non-templated columns that the templates loose the controls that are in them. Using the following as a sample, "Header A" will continue to be visible but "Header B" will dissapear after removing any columsn that are located at index 2 and above. I'm creating columns in my codebehind for the grid as a part of a reporting tool. If I don't remove the columns then there doesn't seem to be an issue. <asp:GridView ID="DataGrid1" runat="server" AutoGenerateColumns="false" AllowPaging="True" PageSize="10" GridLines="Horizontal"> <Columns> <asp:TemplateField HeaderText="Header A" > <ItemTemplate > Text A </ItemTemplate> </asp:TemplateField> <asp:TemplateField> <HeaderTemplate> Header B </HeaderTemplate> <ItemTemplate> Text B </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> For i = 2 To DataGrid1.Columns.Count - 1 DataGrid1.Columns.RemoveAt(2) Next EDIT So from what I've read this seems to be a problem that occurs when the grid is altered. Does anyone know of a good workaround to re-initialize the template columns or set them up again so that when the non-template columns are removed that hte templates don't get removed as well?

    Read the article

  • how can modify or add new item into generic list of string's

    - by Sadegh
    hi, i want to remove some pretty words in list of words. public System.String CleanNoiseWord(System.String word) { string key = word; if (word.Length <= 2) key = System.String.Empty; else key = word; //other validation here return key; } public IList<System.String> Clean(IList<System.String> words) { var oldWords = words; IList<System.String> newWords = new string[oldWords.Count()]; string key; var i = 0; foreach (System.String word in oldWords) { key = this.CleanNoiseWord(word); if (!string.IsNullOrEmpty(key)) { newWords.RemoveAt(i); newWords.Insert(i++, key); } } return newWords.Distinct().ToList(); } but i can't add, remove or insert any thing in list! and exception NotSupportedException occured Collection was of a fixed size. how i can modify or add new item into generic list of string's?

    Read the article

  • Control within another control in asp.net disables server-side events?

    - by Xaisoft
    I have a control which has a button on it. All the button does is redirect the user to another page. On this control I have another control which just display some stuff, nothing fancy. When I click on the button, it does nothing. When I remove or comment out the other control, the button event works. Is this by design? I am not sure how to fix it or what is causing it. ControlA.ascx contains a button with an event like so: protected void Button1_Click(object sender, EventArgs e) { Response.Redirect("~/Home.aspx"); } ControlA.ascx contains another control inside of it, lets call it ControlB.ascx. The Button1 click event does not fire when ControlB.ascx is in ControlA.ascx, but when I remove it or take it out, Button1 event fires and it goes to Home.aspx. This does not only happen for Button1, if I decide to add a second button and create an event for it, if ControlB is in ControlA, the second button event won't fire either.

    Read the article

  • JQuery use variable by name of divID

    - by Russell Parrott
    Just a quick question, that I cannot fathom out, hope you guys and girls can help. I have a div (with ID) that when clicked opens a new div - great works well, what I really want is to "populate" the new div with predefined text based on the clicked div's ID. example: <div class="infobox" id="help_msg1">Click me</div> I may have say 3 (actually more but...) of these div's This opens: <div id="helpbox">text in here</div> In/on my .js page I have doc ready etc then: var help_msg1 ='text that is a help message'; var help_msg2 ='text that is another help message'; var help_msg3 ='text that is yet another help message'; Then $('.infobox').live('click',function() { $('#helpbox').remove(); $('label').css({'font-weight': '400'}); $(this).next('label').css({'font-weight': '900'}); var offset = $(this).next().next().offset(); var offsetby = $(this).next().next().width(); var leftitby = offset.left+offsetby+10; $('body').append('text in here'); $('#helpbox').css( { 'left': leftitby, 'top': offset.top } ); }); Note I remove each #helpbox before appending the new one and the .next().next() identifies the appropriate text input that lot all works. What I need is how do I put var help_msg1 into the append when id="help_msg1" is clicked or var help_msg2 when id="help_msg2" is clicked etc. I have tried

    Read the article

  • Multiple usage of MenuItems declared once (WPF)

    - by Alex Kofman
    Is it possible in WPF to define some menu structure and than use it in multiple contexts? For example I'd like to use a set of menu items from resources in ContextMenu, Window's menu and ToolBar (ToolBar with icons only, without headers). So items order, commands, icons, separators must be defined just once. I look for something like this: Declaration in resources: <MenuItem Command="MyCommands.CloneObject" CommandParameter="{Binding SelectedObject}" Header="Clone"> <MenuItem.Icon> <Image Source="Images\Clone.png" Height="16" Width="16"></Image> </MenuItem.Icon> </MenuItem> <MenuItem Command="MyCommands.RemoveCommand" CommandParameter="{Binding SelectedObject}" Header="Remove"> <MenuItem.Icon> <Image Source="Images\Remove.png" Height="16" Width="16"></Image> </MenuItem.Icon> </MenuItem> <Separator/> <MenuItem Command="MCommands.CreateChild" CommandParameter="{Binding SelectedObject}" Header="Create child"> <MenuItem.Icon> <Image Source="Images\Child.png" Height="16" Width="16"></Image> </MenuItem.Icon> </MenuItem> Usage: <ToolBar MenuItems(?)="{Reference to set of items}" ShowText(?)="false" /> and <ContextMenu MenuItems(?)="{Reference to set of items}" />

    Read the article

  • Removing empty space with jQuery after deleting Selectable item

    - by Tx3
    I have two ordered lists and user can move items between them. I am using jQuery UI's Selectable for both of them. Problem is that when I move item from the middle of the list it leaves an empty space behind. How can I make list shrink according to the how many items is actually in the list? HTML <ol id="allUnits"> <li class="ui-state-default">Item 1</li> <li class="ui-state-default">Item 2</li> <li class="ui-state-default">Item 3</li> <li class="ui-state-default">Item 4</li> <li class="ui-state-default">Item 5</li> </ol> <input id="arrowRight" type="image" alt="Move item to right" src="<%= Url.Content("~/Content/Images/arrowRight.png")%>" /> <input id="arrowLeft" type="image" alt="Move item to left" src="<%= Url.Content("~/Content/Images/arrowLeft.png")%>" /> <ol id="productUnits"> <li class="ui-state-default">Item 1</li> <li class="ui-state-default">Item 2</li> <li class="ui-state-default">Item 3</li> <li class="ui-state-default">Item 4</li> <li class="ui-state-default">Item 5</li> </ol> jQuery $().ready(function () { $("#allUnits").selectable(); $("#productUnits").selectable(); $('#arrowRight').click(function () { return !$('#allUnits .ui-selected').remove().appendTo('#productUnits').removeClass(".ui-selected"); }); $('#arrowLeft').click(function () { return !$('#productUnits .ui-selected').remove().appendTo('#allUnits').removeClass(".ui-selected"); }); });

    Read the article

  • Forcing user to new page in php. (PHP newbie)

    - by JohnC
    Hello I'm a newbie web programmer. My background is writing Windows applications with sql. I'm putting together my 1st data entry screens in Php. I have a search form that links to a form that displays records in a grid. On each row of the grid I have a delete url to allow the user to remove a record. This links to a form delete.php (which calls the sql to remove the record). Ideally I would like to automatically take the user back to the search form rather than forcing the user to click on a link to do so. I have used ob_start with the header to do this elsewhere but cannot get it to work on this page. Is there another way to do it? (Using php 5 as part of LAMP) file delete.php <?php $id = $_GET['recordID']; //ob_start(); require_once('connections/local.php'); mysql_select_db($database_local, $local); mysql_query("DELETE FROM user_access WHERE id = {$id}") or die(mysql_error()); echo("Record ".$id." deleted"); echo("<br>"); //header("location:http://localhost/search7.htm); //ob_flush(); echo("<a href=\"http://localhost/search7.htm\">Search for Members</a>"); ?>

    Read the article

  • How to refresh/redraw the screen (not the program window)

    - by mohrphium
    I'm having a bit of a hard time figuring out, how to remove a drawn ellipse after it has been drawn somewhere else. I need a circle to follow my mouse all the time and this is all the program should do. I get the mousepositions and draw my circle but how can I remove the last one? #include <Windows.h> #include <iostream> void drawRect(int a1, int a2){ HDC screenDC = ::GetDC(0); //Draw circle at mouse position ::Ellipse(screenDC, a1, a2+5, a1+9, a2+14); ::ReleaseDC(0, screenDC); //::InvalidateRect(0, NULL, TRUE); //<- I tried that but then everything flickers //Also, the refresh rate is not fast enough... still some circles left } int main(void) { int a1; int a2; bool exit=false; while (exit!=true) { POINT cursorPos; GetCursorPos(&cursorPos); float x = 0; x = cursorPos.x; float y = 0; y = cursorPos.y; a1=(int)cursorPos.x; a2=(int)cursorPos.y; drawRect(a1, a2); } } I am working with graphics and all that stuff for the first time. Im kinda stuck here... once again. Thanks.

    Read the article

  • What is the MSBuild equivalent to ant's -project-help?

    - by Jeremy Stein
    I come from an ant background, and I'm starting to use msbuild. I want to create a .proj file with targets for clean, compile, deploy, etc. In ant, I would expect my user to run ant -project-help to get a list of the targets with their descriptions. There doesn't appear to be anything like this with msbuild, so I was thinking of setting DefaultTargets to "Help" and adding this target: <Target Name="Help"> <Message Text="/t:Clean - Remove all bin folders and generated files"/> <Message Text="/t:Compile - Generate assembly"/> <Message Text="/t:Deploy - Install the assembly"/> </Target> When I run msbuild, I see this: Microsoft (R) Build Engine Version 3.5.30729.1 [Microsoft .NET Framework, Version 2.0.50727.3053] Copyright (C) Microsoft Corporation 2007. All rights reserved. Build started 5/13/2010 9:00:00 AM. Project "C:\MyProject\MyProject.proj" on node 0 (default targets). /t:Clean - Remove all bin folders and generated files /t:Compile - Generate assembly /t:Deploy - Install the assembly Done Building Project "C:\MyProject\MyProject.proj" (default targets). Build succeeded. 0 Warning(s) 0 Error(s) Time Elapsed 00:00:00.05 My target description are hidden among all the other output. It feels like I have a paradigm-mismatch here. What's the best way to provide the build functionality I want so that users know where to find each target?

    Read the article

  • manyToOne is creating new products

    - by user788721
    I am trying to implement Sylius Cart Bundle, but every time I add a product to the cart, a new product is created. This is probably link to my line: cascade: ["persist", "remove"] In my YAML File: Pharmacie\FrontBundle\Entity\CartItem: type: entity table: app_cart_item manyToOne: produit: targetEntity: Pharmacie\FrontBundle\Entity\Product cascade: ["persist", "remove"] joinColumn: name: product_id referencedColumnName: id But if take it off, I get an error: A new entity was found through the relationship 'Pharmacie\FrontBundle\Entity\CartItem#produit' that was not configured to cascade persist operations for entity: 3test2. To solve this issue: Either explicitly call EntityManager#persist() on this unknown entity or configure cascade persist this association in the mapping for example @ManyToOne(..,cascade={"persist"}) According to the doctrine doc, this error occurs when you set a new object. But I am only getting an existing object By ID: $product = $this->getProductRepository()->find($productId); $item->setProduit($product); //this generates the error $item->setUnitPrice(5); //this works fine I don't understand why it's save as a new object. If I use merge instead of persist, I get the same error: A new entity was found through the relationship...

    Read the article

  • Converting "A* Search" code from C++ to Java [on hold]

    - by mr5
    Updated! I get this code from this site It's A* Search Algorithm(finding shortest path with heuristics) I modify most of variable names and some if conditions from the original version to satisfy my syntactic taste. It works in C++ (as I can't see any trouble with it) but fails in Java version. Java Code: String findPath(int startX, int startY, int finishX, int finishY) { @SuppressWarnings("unchecked") LinkedList<Node>[] nodeList = (LinkedList<Node>[]) new LinkedList<?>[2]; nodeList[0] = new LinkedList<Node>(); nodeList[1] = new LinkedList<Node>(); Node n0; Node m0; int nlIndex = 0; // queueList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = new Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[nlIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[nlIndex].isEmpty() ) { LinkedList<Node> pq = nodeList[nlIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = new Node( pq.peek().getX(), pq.peek().getY(), pq.peek().getIterCount(), pq.peek().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[nlIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions String path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; int c = '0' + ( j + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; path = (char)c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < Node.DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!(xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( gridMap.getData( ydy, xdx ) == GridMap.WALKABLE || gridMap.getData( ydy, xdx ) == GridMap.FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = new Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[nlIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + Node.DIRECTION_COUNT / 2 ) % Node.DIRECTION_COUNT; // replace the node // by emptying one queueList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while( !(nodeList[nlIndex].peek().getX() == xdx && nodeList[nlIndex].peek().getY() == ydy ) ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nodeList[nlIndex].pop(); // remove the wanted node // empty the larger size queueList to the smaller one if( nodeList[nlIndex].size() > nodeList[ 1 - nlIndex ].size() ) nlIndex = 1 - nlIndex; while( !nodeList[nlIndex].isEmpty() ) { nodeList[1 - nlIndex].push( nodeList[nlIndex].pop() ); } nlIndex = 1 - nlIndex; nodeList[nlIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output1: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Misleading path) Output2: Changing these lines: n0 = new Node( a, b, c, d ); m0 = new Node( e, f, g, h ); to n0.set( a, b, c, d ); m0.set( e, f, g, h ); I get (I'm really confused) C++ Code: std::string A_Star::findPath(int startX, int startY, int finishX, int finishY) { typedef std::queue<Node> List_Container; List_Container nodeList[2]; // list of open (not-yet-tried) nodes Node n0; Node m0; int pqIndex = 0; // nodeList index // reset the node maps for(int y = 0;y < ROW_COUNT; ++y) { for(int x = 0;x < COL_COUNT; ++x) { close_nodes_map[y][x] = 0; open_nodes_map[y][x] = 0; } } // create the start node and push into list of open nodes n0 = Node( startX, startY, 0, 0 ); n0.updatePriority( finishX, finishY ); nodeList[pqIndex].push( n0 ); open_nodes_map[startY][startX] = n0.getPriority(); // mark it on the open nodes map // A* search while( !nodeList[pqIndex].empty() ) { List_Container &pq = nodeList[pqIndex]; // get the current node w/ the highest priority // from the list of open nodes n0 = Node( pq.front().getX(), pq.front().getY(), pq.front().getIterCount(), pq.front().getPriority()); int x = n0.getX(); int y = n0.getY(); nodeList[pqIndex].pop(); // remove the node from the open list open_nodes_map[y][x] = 0; // mark it on the closed nodes map close_nodes_map[y][x] = 1; // quit searching when the goal state is reached //if((*n0).estimate(finishX, finishY) == 0) if( x == finishX && y == finishY ) { // generate the path from finish to start // by following the directions std::string path = ""; while( !( x == startX && y == startY) ) { int j = dir_map[y][x]; char c = '0' + ( j + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; path = c + path; x += DIR_X[j]; y += DIR_Y[j]; } return path; } // generate moves (child nodes) in all possible directions for(int i = 0; i < DIRECTION_COUNT; ++i) { int xdx = x + DIR_X[i]; int ydy = y + DIR_Y[i]; // boundary check if (!( xdx >= 0 && xdx < COL_COUNT && ydy >= 0 && ydy < ROW_COUNT)) continue; if ( ( pGrid->getData(ydy,xdx) == WALKABLE || pGrid->getData(ydy, xdx) == FINISH) && close_nodes_map[ydy][xdx] != 1 ) { // generate a child node m0 = Node( xdx, ydy, n0.getIterCount(), n0.getPriority() ); m0.nextLevel( i ); m0.updatePriority( finishX, finishY ); // if it is not in the open list then add into that if( open_nodes_map[ydy][xdx] == 0 ) { open_nodes_map[ydy][xdx] = m0.getPriority(); nodeList[pqIndex].push( m0 ); // mark its parent node direction dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; } else if( open_nodes_map[ydy][xdx] > m0.getPriority() ) { // update the priority info open_nodes_map[ydy][xdx] = m0.getPriority(); // update the parent direction info dir_map[ydy][xdx] = ( i + DIRECTION_COUNT / 2 ) % DIRECTION_COUNT; // replace the node // by emptying one nodeList to the other one // except the node to be replaced will be ignored // and the new node will be pushed in instead while ( !( nodeList[pqIndex].front().getX() == xdx && nodeList[pqIndex].front().getY() == ydy ) ) { nodeList[1 - pqIndex].push( nodeList[pqIndex].front() ); nodeList[pqIndex].pop(); } nodeList[pqIndex].pop(); // remove the wanted node // empty the larger size nodeList to the smaller one if( nodeList[pqIndex].size() > nodeList[ 1 - pqIndex ].size() ) pqIndex = 1 - pqIndex; while( !nodeList[pqIndex].empty() ) { nodeList[1-pqIndex].push(nodeList[pqIndex].front()); nodeList[pqIndex].pop(); } pqIndex = 1 - pqIndex; nodeList[pqIndex].push( m0 ); // add the better node instead } } } } return ""; // no route found } Output: Legends . = PATH ? = START X = FINISH 3,2,1 = OBSTACLES (Just right) From what I read about Java's documentation, I came up with the conclusion: C++'s std::queue<T>::front() == Java's LinkedList<T>.peek() Java's LinkedList<T>.pop() == C++'s std::queue<T>::front() + std::queue<T>::pop() What might I be missing in my Java version? In what way does it became different algorithmically from the C++ version?

    Read the article

  • re.sub emptying list

    - by jmau5
    def process_dialect_translation_rules(): # Read in lines from the text file specified in sys.argv[1], stripping away # excess whitespace and discarding comments (lines that start with '##'). f_lines = [line.strip() for line in open(sys.argv[1], 'r').readlines()] f_lines = filter(lambda line: not re.match(r'##', line), f_lines) # Remove any occurances of the pattern '\s*<=>\s*'. This leaves us with a # list of lists. Each 2nd level list has two elements: the value to be # translated from and the value to be translated to. Use the sub function # from the re module to get rid of those pesky asterisks. f_lines = [re.split(r'\s*<=>\s*', line) for line in f_lines] f_lines = [re.sub(r'"', '', elem) for elem in line for line in f_lines] This function should take the lines from a file and perform some operations on the lines, such as removing any lines that begin with ##. Another operation that I wish to perform is to remove the quotation marks around the words in the line. However, when the final line of this script runs, f_lines becomes an empty lines. What happened? Requested lines of original file: ## English-Geek Reversible Translation File #1 ## (Moderate Geek) ## Created by Todd WAreham, October 2009 "TV show" <=> "STAR TREK" "food" <=> "pizza" "drink" <=> "Red Bull" "computer" <=> "TRS 80" "girlfriend" <=> "significant other"

    Read the article

  • Trying to write priority queue in Java but getting "Exception in thread "main" java.lang.ClassCastEx

    - by Dan
    For my data structure class, I am trying to write a program that simulates a car wash and I want to give fancy cars a higher priority than regular ones using a priority queue. The problem I am having has something to do with Java not being able to type cast "Object" as an "ArrayQueue" (a simple FIFO implementation). What am I doing wrong and how can I fix it? public class PriorityQueue<E> { private ArrayQueue<E>[] queues; private int highest=0; private int manyItems=0; public PriorityQueue(int h) { highest=h; queues = (ArrayQueue[]) new Object[highest+1]; <----problem is here } public void add(E item, int priority) { queues[priority].add(item); manyItems++; } public boolean isEmpty( ) { return (manyItems == 0); } public E remove() { E answer=null; int counter=0; do { if(!queues[highest-counter].isEmpty()) { answer = queues[highest-counter].remove(); counter=highest+1; } else counter++; }while(highest-counter>=0); return answer; } }

    Read the article

  • Python base classes share attributes?

    - by tad
    Code in test.py: class Base(object): def __init__(self, l=[]): self.l = l def add(self, num): self.l.append(num) def remove(self, num): self.l.remove(num) class Derived(Base): def __init__(self, l=[]): super(Derived, self).__init__(l) Python shell session: Python 2.6.5 (r265:79063, Apr 1 2010, 05:22:20) [GCC 4.4.3 20100316 (prerelease)] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> import test >>> a = test.Derived() >>> b = test.Derived() >>> a.l [] >>> b.l [] >>> a.add(1) >>> a.l [1] >>> b.l [1] >>> c = test.Derived() >>> c.l [1] I was expecting "C++-like" behavior, in which each derived object contains its own instance of the base class. Is this still the case? Why does each object appear to share the same list instance?

    Read the article

  • Why this C# Regular Expression crashes my program?

    - by robert_d
    using System; using System.IO; using System.Net; using System.Text.RegularExpressions; namespace Working { class Program4 { static string errorurl = "http://www.realtor.ca/propertyDetails.aspx?propertyId=8692663"; static void Main(string[] args) { string s; s = getWebpageContent(errorurl); s = removeNewLineCharacters(s); getFields(s); Console.WriteLine("End"); } public static void getFields(string html) { Match m; string fsRE = @"ismeasurement.*?>.*?(\d+).*?sqft"; m = Regex.Match(html, fsRE, RegexOptions.IgnoreCase); } private static string removeNewLineCharacters(string str) { string[] charsToRemove = new string[] { "\n", "\r" }; foreach (string c in charsToRemove) { str = str.Replace(c, ""); } return str; } static string getWebpageContent(string url) { WebClient client = new WebClient(); client.Headers.Add("user-agent", "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.2; .NET CLR 1.0.3705;)"); Stream data = client.OpenRead(url); StreamReader reader = new StreamReader(data); string s = reader.ReadToEnd(); data.Close(); reader.Close(); return s; } } } This program hangs. It runs correctly when I remove RegexOptions.IgnoreCase option or when I remove call to removeNewLineCharacters() function. Could someone tell me what is going on, please?

    Read the article

  • Want to mimic iphone address book search (In terms of interface & interaction)

    - by mr-sk
    Hi, When you do a search in the address book the flow is: 1) Select the search bar 2) The right most transparent a-z index is removed 3) A transparent black window is placed over the current UITableView 4) When you begin typing, a new UITableView is loaded with no data 5) The UITableView is populated with data as you type. 6) If you select an item you are brought to it 7) If you cancel the search you return to the main UITalbeView My first real question is, how do I load a new UITableView when a user begins searching? Is it as easy as popping a new view on the stack? It would then be a seperate .m/.h file with its own implementation? The second question is how do you remove the right most index? Or just that just go away when you render the new (blank) UITableView? I've gotten search working, but mine does it in the same UITableView, which when you start contains like 2K results, is grouped (A results under A Heading, etc) and has a right most index. I'd be happy leaving the results in the table, if I could; 1) Remove the rightmost a-z index 2) Drop the table groupings 3) Tell the view I only have N search results so it will build the scroll bar correctly. Thanks for your input; sk

    Read the article

  • PHP modifying and combining array

    - by Industrial
    Hi everyone, I have a bit of an array headache going on. The function does what I want, but since I am not yet to well acquainted with PHP:s array/looping functions, so thereby my question is if there's any part of this function that could be improved from a performance-wise perspective? I tried to be as complete as possible in my descriptions in each stage of the functions which shortly described prefixes all keys in an array, fill up eventual empty/non-valid keys with '' and removes the prefixes before returning the array: $var = myFunction ( array('key1', 'key2', 'key3', '111') ); function myFunction ($keys) { $prefix = 'prefix_'; $keyCount = count($keys); // Prefix each key and remove old keys for($i=0;$i<$keyCount; $i++){ $keys[] = $prefix.$keys[$i]; unset($keys[$i]); } // output: array('prefix_key1', 'prefix_key2', 'prefix_key3', '111) // Get all keys from memcached. Only returns valid keys $items = $this->memcache->get($keys); // output: array('prefix_key1' => 'value1', 'prefix_key2' => 'value2', 'prefix_key3'=>'value3) // note: key 111 was not found in memcache. // Fill upp eventual keys that are not valid/empty from memcache $return = $items + array_fill_keys($keys, ''); // output: array('prefix_key1' => 'value1', 'prefix_key2' => 'value2', 'prefix_key3'=>'value3, 'prefix_111' => '') // Remove the prefixes for each result before returning array to application foreach ($return as $k => $v) { $expl = explode($prefix, $k); $return[$expl[1]] = $v; unset($return[$k]); } // output: array('key1' => 'value1', 'key2' => 'value2', 'key3'=>'value3, '111' => '') return $return; } Thanks a lot!

    Read the article

  • Android game logic problem

    - by semajhan
    I'm currently creating a game and have a problem which I think I know why it is occurring but not entirely sure and even if I knew, don't know how to solve. I have a 2D array 10 x 10 and have a "player" class that takes up a tile. Now, I have created 2 instances of the player and move them around via swiping. Around the edges I have put "walls" that the player cannot walk through and everything works fine, until I remove a wall. Once I remove a wall and move the character/player to the edge of the screen, the player cannot go any further. The problem occurs here, where the second instance of the player is not at the edge of the screen but say 2 tiles from the first instance of "player" who is at the edge. If I try moving them further into the direction of the edge, I understand that the first instance of player wouldn't move or do anything but the second instance of player should still move, but it won't. This is the code that executed when the user swipes: if (player.getArrayX() - 1 != player2.getArrayX()) { player.moveLeft(); } else if (player.getArrayX() - 1 == player2.getArrayX() && player.getArrayY() != player2.getArrayY()) { player.moveLeft(); } if (player2.getArrayX() - 1 != player.getArrayX()) { player2.moveLeft(); } else if (player2.getArrayX() - 1 == player.getArrayX() && player2.getArrayY() != player.getArrayY()) { player2.moveLeft(); } In the player class I have: public void moveLeft() { if (alive) { switch (levelMaster.getLevel1(getArrayX() - 1, getArrayY())) { case 0: break; case 1: subX(); // basically moves player left setArrayX(getArrayX() - 1); // shifts x coord of player 1 within tilemap Log.d("semajhan", "x: " + getArrayX()); break; case 9: subX(); setArrayX(getArrayX() - 1); setAlive(false); break; } } } Any help on the matter or further insight would be greatly appreciated, thanks.

    Read the article

  • JQuery Checkbox generation

    - by Hash
    I have used the following code to generate some dynamic checkboxes. This works for the first time and adds the check box chk2 to the page and then after the trigger for the $('#newLink').click is not working. Please help me with this. <div id="chkBoxesDiv"> <input type="checkbox" id="chk1" ></input> <input id="answerText" type="text" size="30" ></input>&nbsp; <input type="button" value="add new" id="newLink"/> </div> $(document).ready(function(){ $('#newLink').click(function (event){ var i = 0; //To count the children $("#chkBoxesDiv").children().each(function(){ var child = $(this); if(child.is(":checkbox")){ i++; } }); //prevent action event.preventDefault(); //get textbox value to fill checkbox var text = $("#answerText").val(); alert(i); //if text not empty do stuff if(text != ""){ //add label $("#chk"+i).after("<label for=\"chk"+i+"\" id=\"lblchk"+i+"\">"+text+"</label>"); $("#newLink").remove(); $("#answerText").remove(); $("#lblchk1").after("<br /><input type=\"checkbox\" id=\"chk"+(1+i)+"\" ></input><input type=\"text\" id=\"answerText\" size=\"30\" ></input>&nbsp;<input type=\"button\" value=\"add new\" id=\"newLink\"/>"); } }); });

    Read the article

< Previous Page | 182 183 184 185 186 187 188 189 190 191 192 193  | Next Page >