Search Results

Search found 70655 results on 2827 pages for 'python time'.

Page 1866/2827 | < Previous Page | 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873  | Next Page >

  • How can I get SQL Server transactions to use record-level locks?

    - by Joe White
    We have an application that was originally written as a desktop app, lo these many years ago. It starts a transaction whenever you open an edit screen, and commits if you click OK, or rolls back if you click Cancel. This worked okay for a desktop app, but now we're trying to move to ADO.NET and SQL Server, and the long-running transactions are problematic. I found that we'll have a problem when multiple users are all trying to edit (different subsets of) the same table at the same time. In our old database, each user's transaction would acquire record-level locks to every record they modified during their transaction; since different users were editing different records, everyone gets their own locks and everything works. But in SQL Server, as soon as one user edits a record inside a transaction, SQL Server appears to get a lock on the entire table. When a second user tries to edit a different record in the same table, the second user's app simply locks up, because the SqlConnection blocks until the first user either commits or rolls back. I'm aware that long-running transactions are bad, and I know that the best solution would be to change these screens so that they no longer keep transactions open for a long time. But since that would mean some invasive and risky changes, I also want to research whether there's a way to get this code up and running as-is, just so I know what my options are. How can I get two different users' transactions in SQL Server to lock individual records instead of the entire table? Here's a quick-and-dirty console app that illustrates the issue. I've created a database called "test1", with one table called "Values" that just has ID (int) and Value (nvarchar) columns. If you run the app, it asks for an ID to modify, starts a transaction, modifies that record, and then leaves the transaction open until you press ENTER. I want to be able to start the program and tell it to update ID 1; let it get its transaction and modify the record; start a second copy of the program and tell it to update ID 2; have it able to update (and commit) while the first app's transaction is still open. Currently it freezes at step 4, until I go back to the first copy of the app and close it or press ENTER so it commits. The call to command.ExecuteNonQuery blocks until the first connection is closed. public static void Main() { Console.Write("ID to update: "); var id = int.Parse(Console.ReadLine()); Console.WriteLine("Starting transaction"); using (var scope = new TransactionScope()) using (var connection = new SqlConnection(@"Data Source=localhost\sqlexpress;Initial Catalog=test1;Integrated Security=True")) { connection.Open(); var command = connection.CreateCommand(); command.CommandText = "UPDATE [Values] SET Value = 'Value' WHERE ID = " + id; Console.WriteLine("Updating record"); command.ExecuteNonQuery(); Console.Write("Press ENTER to end transaction: "); Console.ReadLine(); scope.Complete(); } } Here are some things I've already tried, with no change in behavior: Changing the transaction isolation level to "read uncommitted" Specifying a "WITH (ROWLOCK)" on the UPDATE statement

    Read the article

  • sometime SetCookie() not working

    - by Nano HE
    Hi I created two file to switch my forum (Language Chinese and English) enForum.php <?php function foo() { global $_COOKIES; setcookie('ForumLangCookie', 'en', time()+3600, '/', '.mysite.com'); echo 'running<br>'; $_COOKIES['ForumLangCookie'] = 'en'; bar(); } // foo() function bar() { global $_COOKIES; if (empty($_COOKIES['ForumLangCookie'])) { die('cookie_name is empty'); } echo 'Language =' . $_COOKIES['ForumLangCookie']; echo "<br>"; } // bar() foo(); ?> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <title>forum EN Version</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> </head> <body> please be patient ... <script LANGUAGE='javascript'> location.href='http://www.mysite.com/forum/index.php'; </script> </body> </html> cnForum.php <?php function foo() { global $_COOKIES; setcookie('ForumLangCookie', 'cn', time()+3600, '/', '.mysite.com'); echo 'running<br>'; $_COOKIES['ForumLangCookie'] = 'cn'; bar(); } // foo() function bar() { global $_COOKIES; if (empty($_COOKIES['ForumLangCookie'])) { die('cookie_name is empty'); } echo 'Language =' . $_COOKIES['ForumLangCookie']; echo "<br>"; } // bar() foo(); ?> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <title>forum CN Version</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> </head> <body> please be patient ... <script LANGUAGE='javascript'> location.href='http://www.mysite.com/forum/index.php'; </script> </body> </html> There are some files including include template('foo'); , I will get the Cookie value and load different template files. But sometime the SetCookie() not working. Do I need add Sleep(someSeconds); for my code?

    Read the article

  • C - struct problems - writing

    - by Catarrunas
    Hello, I'm making a program in C, and I'mm having some troubles with memory, I think. So my problem is: I have 2 functions that return a struct. When I run only one function at a time I have no problem whatsoever. But when I run one after the other I always get an error when writting to the second struct. Function struct item* ReadFileBIN(char *name) -- reads a binary file. struct tables* getMesasInfo(char* Filename) -- reads a text file. My code is this: #include "stdafx.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> int numberOfTables=0; int numberOfItems=0; //struct tables* mesas; //struct item* Menu; typedef struct item{ char nome[100]; int id; float preco; }; typedef struct tables{ int id; int capacity; bool inUse; }; struct tables* getMesasInfo(char* Filename){ struct tables* mesas; char *c; int counter,numberOflines=0,temp=0; char *filename=Filename; FILE * G; G = fopen(filename,"r"); if (G==NULL){ printf("Cannot open file.\n"); } else{ while (!feof(G)){ fscanf(G, "%s", &c); numberOflines++; } fclose(G); } /* Memory allocate for input array */ mesas = (struct tables *)malloc(numberOflines* sizeof(struct tables*)); counter=0; G=fopen(filename,"r"); while (!feof(G)){ mesas[counter].id=counter; fscanf(G, "%d", &mesas[counter].capacity); mesas[counter].inUse= false; counter++; } fclose(G); numberOfTables = counter; return mesas; } struct item* ReadFileBIN(char *name) { int total=0; int counter; FILE *ptr_myfile; struct item my_record; struct item* Menu; ptr_myfile=fopen(name,"r"); if (!ptr_myfile) { printf("Unable to open file!"); } while (!feof(ptr_myfile)){ fread(&my_record,sizeof(struct item),1,ptr_myfile); total=total+1; } numberOfItems=total-1; Menu = (struct item *)calloc(numberOfItems , sizeof(struct item)); fseek(ptr_myfile, sizeof(struct item), SEEK_END); rewind(ptr_myfile); for ( counter=1; counter < total ; counter++) { fread(&my_record,sizeof(struct item),1,ptr_myfile); Menu[counter] = my_record; printf("Nome: %s\n",Menu[counter].nome); printf("ID: %d\n",Menu[counter].id); printf("Preco: %f\n",Menu[counter].preco); } fclose(ptr_myfile); return Menu; } int _tmain(int argc, _TCHAR* argv[]) { struct item* tt = ReadFileBIN("menu.dat"); struct tables* t = getMesasInfo("Capacity.txt"); getchar(); }** Thanks in advance.

    Read the article

  • Parallel processing via multithreading in Java

    - by Robz
    There are certain algorithms whose running time can decrease significantly when one divides up a task and gets each part done in parallel. One of these algorithms is merge sort, where a list is divided into infinitesimally smaller parts and then recombined in a sorted order. I decided to do an experiment to test whether or not I could I increase the speed of this sort by using multiple threads. I am running the following functions in Java on a Quad-Core Dell with Windows Vista. One function (the control case) is simply recursive: // x is an array of N elements in random order public int[] mergeSort(int[] x) { if (x.length == 1) return x; // Dividing the array in half int[] a = new int[x.length/2]; int[] b = new int[x.length/2+((x.length%2 == 1)?1:0)]; for(int i = 0; i < x.length/2; i++) a[i] = x[i]; for(int i = 0; i < x.length/2+((x.length%2 == 1)?1:0); i++) b[i] = x[i+x.length/2]; // Sending them off to continue being divided mergeSort(a); mergeSort(b); // Recombining the two arrays int ia = 0, ib = 0, i = 0; while(ia != a.length || ib != b.length) { if (ia == a.length) { x[i] = b[ib]; ib++; } else if (ib == b.length) { x[i] = a[ia]; ia++; } else if (a[ia] < b[ib]) { x[i] = a[ia]; ia++; } else { x[i] = b[ib]; ib++; } i++; } return x; } The other is in the 'run' function of a class that extends thread, and recursively creates two new threads each time it is called: public class Merger extends Thread { int[] x; boolean finished; public Merger(int[] x) { this.x = x; } public void run() { if (x.length == 1) { finished = true; return; } // Divide the array in half int[] a = new int[x.length/2]; int[] b = new int[x.length/2+((x.length%2 == 1)?1:0)]; for(int i = 0; i < x.length/2; i++) a[i] = x[i]; for(int i = 0; i < x.length/2+((x.length%2 == 1)?1:0); i++) b[i] = x[i+x.length/2]; // Begin two threads to continue to divide the array Merger ma = new Merger(a); ma.run(); Merger mb = new Merger(b); mb.run(); // Wait for the two other threads to finish while(!ma.finished || !mb.finished) ; // Recombine the two arrays int ia = 0, ib = 0, i = 0; while(ia != a.length || ib != b.length) { if (ia == a.length) { x[i] = b[ib]; ib++; } else if (ib == b.length) { x[i] = a[ia]; ia++; } else if (a[ia] < b[ib]) { x[i] = a[ia]; ia++; } else { x[i] = b[ib]; ib++; } i++; } finished = true; } } It turns out that function that does not use multithreading actually runs faster. Why? Does the operating system and the java virtual machine not "communicate" effectively enough to place the different threads on different cores? Or am I missing something obvious?

    Read the article

  • "Could not establish secure channel for SSL/TLS" in .NET CF application on smart phone

    - by Stefan Mohr
    I have a stubborn communications issue with an application running on the .NET Compact Framework 3.5 on Windows Mobile smartphones. I am constructing a web request using this code: UTF8Encoding encoding = new System.Text.UTF8Encoding(); byte[] Data = encoding.GetBytes(HttpUtility.ConstructQueryString(parameters)); httpRequest = WebRequest.Create((domain)) as HttpWebRequest; httpRequest.Timeout = 10000000; httpRequest.ReadWriteTimeout = 10000000; httpRequest.Credentials = CredentialCache.DefaultCredentials; httpRequest.Method = "POST"; httpRequest.ContentType = "application/x-www-form-urlencoded"; httpRequest.ContentLength = Data.Length; Stream SendReq = httpRequest.GetRequestStream(); SendReq.Write(Data, 0, Data.Length); SendReq.Close(); HttpWebResponse httpResponse = (HttpWebResponse)httpRequest.GetResponse(); return httpResponse.GetResponseStream(); The web service functions by receiving a JSON-encoded document as part of the URL (eg. https://site.com/ws/sync??document={"version":"1.0.0","items":[{"item_1":"item1"}]}&user=usr&password=pw), and as a response receives another JSON document as response data. This code runs fine on all emulators and PDAs running WM 5 and 6. We have seen an issue with a couple of customers running Treo smartphones (and only on the Sprint network). We have tested the code on an identical device on the AT&T network (via DeviceAnywhere) and once again the code worked as we expected. This has to be some sort of security policy on the phone, but we've been unable to determine a workaround or diagnose it thoroughly as we cannot reproduce it in house and have had to resort to getting users to assist with running test drivers for us. When this code executes, the user's device throws the following exception: System.Net.WebException Could not establish secure channel for SSL/TLS Stack trace: at System.Net.HttpWebRequest.finishGetRequestStream() at System.Net.HttpWebRequest.GetRequestStream() at OurApp.GetResponseStream(String domain, Hashtable parameters) inner exception: System.IO.IOException Authentication failed because the remote party has closed the transport stream. Stack trace: at System.Net.SslConnectionState.ClientSideHandshake() at System.Net.SslConnectionState.PerformClientHandShake() at System.Net.Connection.connect(Object ignored) at System.Threading.ThreadPool.WorkItem.doWork(Object o) at System.Threading.Timer.ring() Examining the server Apache logs shows no hits from the user's IP - I don't think the device is even attempting to send a packet before failing. If relevant, the server is running Apache on Linux and is written using the TurboGears Python framework. The server certificate is issued by a CA and is still valid. The test driver where this error was copied from was not code signed, however the same error (without the error messages) is signed with a GeoTrust certificate so we don't believe this is a code signing issue. The application installs and launches without issue on all phones - it's just establishing this SSL connection that is breaking for these users. One significant issue in troubleshooting is that there is a substantial inconvenience each time we try out a solution (need to find a "volunteer" customer), so we're really looking for a silver bullet or a better understanding of the handshaking process so we can be reasonably confident we only need to ask the user to test it one or two more times. One final mention: we have tried the sync both over ActiveSync and also over GPRS with identical results. Any thoughts would be greatly appreciated!

    Read the article

  • Java CORBA Client Disconnects Immediately

    - by Benny
    I have built a Java CORBA application that subscribes to an event server. The application narrows and logs on just fine, but as soon as an event is sent to the client, it breaks with the error below. Please advise. 2010/04/25!13.00.00!E00555!enserver!EventServiceIF_i.cpp!655!PID(7390)!enserver - e._info=system exception, ID 'IDL:omg.org/CORBA/TRANSIENT:1.0' TAO exception, minor code = 54410093 (invocation connect failed; ECONNRESET), completed = NO EDIT: Please note, this only happens when running on some machines. It works on some, but not others. Even on the same platform (I've tried Windows XP/7 and CentOS linux) Some work, some don't... Here is the WireShark output...looks like the working PC is much more interactive with the network compared to the non-working PC. Working PC No. Time Source Destination Protocol Info 62 28.837255 10.10.10.209 10.10.10.250 TCP 50169 > 23120 [SYN] Seq=0 Win=8192 Len=0 MSS=1260 WS=8 63 28.907068 fe80::5de0:8d21:937e:c649 ff02::1:3 LLMNR Standard query A isatap 64 28.907166 10.10.10.209 224.0.0.252 LLMNR Standard query A isatap 65 29.107259 10.10.10.209 10.255.255.255 NBNS Name query NB ISATAP<00> 66 29.227000 10.10.10.250 10.10.10.209 TCP 23120 > 50169 [SYN, ACK] Seq=0 Ack=1 Win=32768 Len=0 MSS=1260 WS=0 67 29.227032 10.10.10.209 10.10.10.250 TCP 50169 > 23120 [ACK] Seq=1 Ack=1 Win=66560 Len=0 68 29.238063 10.10.10.209 10.10.10.250 GIOP GIOP 1.1 Request s=326 id=5 (two-way): op=logon 69 29.291765 10.10.10.250 10.10.10.209 GIOP GIOP 1.1 Reply s=420 id=5: No Exception 70 29.301395 10.10.10.209 10.10.10.250 GIOP GIOP 1.1 Request s=369 id=6 (two-way): op=registerEventStat 71 29.348275 10.10.10.250 10.10.10.209 GIOP GIOP 1.1 Reply s=60 id=6: No Exception 72 29.405250 10.10.10.209 10.10.10.250 TCP 50170 > telnet [SYN] Seq=0 Win=8192 Len=0 MSS=1260 WS=8 73 29.446055 10.10.10.250 10.10.10.209 TCP telnet > 50170 [SYN, ACK] Seq=0 Ack=1 Win=32768 Len=0 MSS=1260 WS=0 74 29.446128 10.10.10.209 10.10.10.250 TCP 50170 > telnet [ACK] Seq=1 Ack=1 Win=66560 Len=0 75 29.452021 10.10.10.209 10.10.10.250 TELNET Telnet Data ... 76 29.483537 10.10.10.250 10.10.10.209 TELNET Telnet Data ... 77 29.483651 10.10.10.209 10.10.10.250 TELNET Telnet Data ... 78 29.523463 10.10.10.250 10.10.10.209 TCP telnet > 50170 [ACK] Seq=4 Ack=5 Win=32768 Len=0 79 29.554954 10.10.10.209 10.10.10.250 TCP 50169 > 23120 [ACK] Seq=720 Ack=505 Win=66048 Len=0 Non-working PC No. Time Source Destination Protocol Info 1 0.000000 10.10.10.209 10.10.10.250 TCP 64161 > 23120 [SYN] Seq=0 Win=8192 Len=0 MSS=1260 WS=8 2 2.999847 10.10.10.209 10.10.10.250 TCP 64161 > 23120 [SYN] Seq=0 Win=8192 Len=0 MSS=1260 WS=8 3 4.540773 Cisco_3c:78:00 Cisco-Li_55:87:72 ARP Who has 10.0.0.1? Tell 10.10.10.209 4 4.540843 Cisco-Li_55:87:72 Cisco_3c:78:00 ARP 10.0.0.1 is at 00:1a:70:55:87:72 5 8.992284 10.10.10.209 10.10.10.250 TCP 64161 > 23120 [SYN] Seq=0 Win=8192 Len=0 MSS=1260

    Read the article

  • Identifier is undefined

    - by hawk
    I wrote the following code in C++ using VS2012 Express. void ac_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, int *matches, Node* trie) { // Irrelevant code omitted. } vector<int> ac_benchmark_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, double &time) { // Prepare the container for the results vector<int> matches(num_records * num_patterns); Trie T; Node* trie = T.addWord(records, num_records, record_length); // error line ac_search(num_patterns, pattern_length, patterns, num_records, record_length, records, matches.data(), trie); // Irrelevant code omitted. return matches; } I get the error identifier "ac_search" is undefined at the function invoking line. I am a bit confused here. because the function ac_search is declared as a global (not inside any container). Why can't I call it at this place? Am I missing something? Update I tried ignore irrelevant code and then included it gradually and found that everything is fine until I include the outer loop of ac_search I get the aforementioned error. here is updated code of the function ac_search: void ac_cpu_string_search(uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, int *matches, Node* trie) { // Loop over all records //for (uint record_number = 0; record_number < num_records; ++record_number) //{ // // Loop over all patterns for (uint pattern_number = 0; pattern_number < num_patterns; ++pattern_number) { // Execute string search const char *ptr_record = &records[record_number * record_length]; const char *ptr_match = std::strstr(ptr_record, &patterns[pattern_number * pattern_length]); // If pattern was found, then calculate offset, otherwise result is -1 if (ptr_match) { matches[record_number * num_patterns + pattern_number] = static_cast<int>(std::distance(ptr_record, ptr_match)); } else { matches[record_number * num_patterns + pattern_number] = -1; } // } //} } Update 2 I think the error has something to do with the function addWord which belongs to the class Trie. When I commented out this function, I did not get the error anymore. Node* Trie::addWord(const char *records, uint num_records, uint record_length) { // Loop over all records for (uint record_number = 0; record_number < num_records; ++record_number) { const char *ptr_record = &records[record_number * record_length]; string s = ptr_record; Node* current = root; if ( s.length() == 0 ) { current->setWordMarker(); // an empty word return; } for ( int i = 0; i < s.length(); i++ ) { Node* child = current->findChild(s[i]); if ( child != NULL ) { current = child; } else { Node* tmp = new Node(); tmp->setContent(s[i]); current->appendChild(tmp); current = tmp; } if ( i == s.length() - 1 ) current->setWordMarker(); } return current; } void ac_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, int *matches, Node* trie) { // Irrelevant code omitted. } vector<int> ac_benchmark_search( uint num_patterns, uint pattern_length, const char *patterns, uint num_records, uint record_length, const char *records, double &time) { // Prepare the container for the results vector<int> matches(num_records * num_patterns); Trie T; Node* trie = T.addWord(records, num_records, record_length); // error line ac_search(num_patterns, pattern_length, patterns, num_records, record_length, records, matches.data(), trie); // Irrelevant code omitted. return matches; }

    Read the article

  • Modern alternatives to Java

    - by Ralph
    I have been a Java developer for 14 years and have written an enterprise-level (~500 kloc) Swing application that uses most of the standard library APIs. Recently, I have become disappointed with the progress that the language has made to "modernize" itself, and am looking for an alternative for ongoing development. I have considered moving to the .NET platform, but I have issues with using something the only runs well in Windows (I know about Mono, but that is still far behind Microsoft). I also plan on buying a new Macbook Pro as soon as Apple releases their new rumored Arrandale-based machines and want to develop in an environment that will feel "at home" in Unix/Linux. I have considered using Python or Ruby, but the standard Java library is arguably the largest of any modern language. In JVM-based languages, I looked at Groovy, but am disappointed with its performance. Rumor has it that with the soon-to-be released JDK7, with its InvokeDynamic instruction, this will improve, but I don't know how much. Groovy is also not truly a functional language, although it provides closures and some of the "functional" features on collections. It does not embrace immutability. I have narrowed my search down to two JVM-based alternatives: Scala and Clojure. Each has its strengths and weaknesses. I am looking for opinions. I am not an expert at either of these languages; I have read 2 1/2 books on Scala and am currently reading Stu Halloway's book on Clojure. Scala is strongly statically typed. I know the dynamic language folks claim that static typing is a crutch for not doing unit testing, but it does provide a mechanism for compile-time location of a whole class of errors. Scala is more concise than Java, but not as much as Clojure. Scala's inter-operation with Java seems to be better than Clojure's, in that most Java operations are easier to do in Scala than in Clojure. For example, I can find no way in Clojure to create a non-static initialization block in a class derived from a Java superclass. For example, I like the Apache commons CLI library for command line argument parsing. In Java and Scala, I can create a new Options object and add Option items to it in an initialization block as follows (Java code): final Options options = new Options() { { addOption(new Option("?", "help", false, "Show this usage information"); // other options } }; I can't figure out how to the same thing in Clojure (except by using (doit...)), although that may reflect my lack of knowledge of the language. Clojure's collections are optimized for immutability. They rarely require copy-on-write semantics. I don't know if Scala's immutable collections are implemented using similar algorithms, but Rich Hickey (Clojure's inventor) goes out of his way to explain how that language's data structures are efficient. Clojure was designed from the beginning for concurrency (as was Scala) and with modern multi-core processors, concurrency takes on more importance, but I occasionally need to write simple non-concurrent utilities, and Scala code probably runs a little faster for these applications since it discourages, but does not prohibit, "simple" mutability. One could argue that one-off utilities do not have to be super-fast, but sometimes they do tasks that take hours or days to complete. I know that there is no right answer to this "question", but I thought I would open it up for discussion. Are there other JVM-based languages that can be used for enterprise level development?

    Read the article

  • How to design a C / C++ library to be usable in many client languages?

    - by Brian Schimmel
    I'm planning to code a library that should be usable by a large number of people in on a wide spectrum of platforms. What do I have to consider to design it right? To make this questions more specific, there are four "subquestions" at the end. Choice of language Considering all the known requirements and details, I concluded that a library written in C or C++ was the way to go. I think the primary usage of my library will be in programs written in C, C++ and Java SE, but I can also think of reasons to use it from Java ME, PHP, .NET, Objective C, Python, Ruby, bash scrips, etc... Maybe I cannot target all of them, but if it's possible, I'll do it. Requirements It would be to much to describe the full purpose of my library here, but there are some aspects that might be important to this question: The library itself will start out small, but definitely will grow to enormous complexity, so it is not an option to maintain several versions in parallel. Most of the complexity will be hidden inside the library, though The library will construct an object graph that is used heavily inside. Some clients of the library will only be interested in specific attributes of specific objects, while other clients must traverse the object graph in some way Clients may change the objects, and the library must be notified thereof The library may change the objects, and the client must be notified thereof, if it already has a handle to that object The library must be multi-threaded, because it will maintain network connections to several other hosts While some requests to the library may be handled synchronously, many of them will take too long and must be processed in the background, and notify the client on success (or failure) Of course, answers are welcome no matter if they address my specific requirements, or if they answer the question in a general way that matters to a wider audience! My assumptions, so far So here are some of my assumptions and conclusions, which I gathered in the past months: Internally I can use whatever I want, e.g. C++ with operator overloading, multiple inheritance, template meta programming... as long as there is a portable compiler which handles it (think of gcc / g++) But my interface has to be a clean C interface that does not involve name mangling Also, I think my interface should only consist of functions, with basic/primitive data types (and maybe pointers) passed as parameters and return values If I use pointers, I think I should only use them to pass them back to the library, not to operate directly on the referenced memory For usage in a C++ application, I might also offer an object oriented interface (Which is also prone to name mangling, so the App must either use the same compiler, or include the library in source form) Is this also true for usage in C# ? For usage in Java SE / Java EE, the Java native interface (JNI) applies. I have some basic knowledge about it, but I should definitely double check it. Not all client languages handle multithreading well, so there should be a single thread talking to the client For usage on Java ME, there is no such thing as JNI, but I might go with Nested VM For usage in Bash scripts, there must be an executable with a command line interface For the other client languages, I have no idea For most client languages, it would be nice to have kind of an adapter interface written in that language. I think there are tools to automatically generate this for Java and some others For object oriented languages, it might be possible to create an object oriented adapter which hides the fact that the interface to the library is function based - but I don't know if its worth the effort Possible subquestions is this possible with manageable effort, or is it just too much portability? are there any good books / websites about this kind of design criteria? are any of my assumptions wrong? which open source libraries are worth studying to learn from their design / interface / souce? meta: This question is rather long, do you see any way to split it into several smaller ones? (If you reply to this, do it as a comment, not as an answer)

    Read the article

  • [C#] Not enough memory or not enough handles?

    - by Nayan
    I am working on a large scale project where a custom (pretty good and robust) framework has been provided and we have to use that for showing up forms and views. There is abstract class StrategyEditor (derived from some class in framework) which is instantiated whenever a new StrategyForm is opened. StrategyForm (a customized window frame) contains StrategyEditor. StrategyEditor contains StrategyTab. StrategyTab contains StrategyCanvas. This is a small portion of the big classes to clarify that there are many objects that will be created if one StrategyForm object is allocated in memory at run-time. My component owns all these classes mentioned above except StrategyForm whose code is not in my control. Now, at run-time, user opens up many strategy objects (which trigger creation of new StrategyForm object.) After creating approx. 44 strategy objects, we see that the USER OBJECT HANDLES (I'll use UOH from here onwards) created by the application reaches to about 20k+, while in registry the default amount for handles is 10k. Read more about User Objects here. Testing on different machines made it clear that the number of strategy objects opened is different for message to pop-up - on one m/c if it is 44, then it can be 40 on another. When we see the message pop-up, it means that the application is going to respond slowly. It gets worse with few more objects and then creation of window frames and subsequent objects fail. We first thought that it was not-enough-memory issue. But then reading more about new in C# helped in understanding that an exception would be thrown if app ran out of memory. This is not a memory issue then, I feel (task manager also showed 1.5GB+ available memory.) M/C specs Core 2 Duo 2GHz+ 4GB RAM 80GB+ free disk space for page file Virtual Memory set: 4000 - 6000 My questions Q1. Does this look like a memory issue and I am wrong that it is not? Q2. Does this point to exhaustion of free UOHs (as I'm thinking) and which is resulting in failure of creation of window handles? Q3. How can we avoid loading up of an StrategyEditor object (beyond a threshold, keeping an eye on the current usage of UOHs)? (we already know how to fetch number of UOHs in use, so don't go there.) Keep in mind that the call to new StrategyForm() is outside the control of my component. Q4. I am bit confused - what are Handles to user objects exactly? Is MSDN talking about any object that we create or only some specific objects like window handles, cursor handles, icon handles? Q5. What exactly cause to use up a UOH? (almost same as Q4) I would be really thankful to anyone who can give me some knowledgeable answers. Thanks much! :)

    Read the article

  • Source code versioning with comments (organizational practice) - leave or remove?

    - by ADTC
    Before you start admonishing me with "DON'T DO IT," "BAD PRACTICE!" and "Learn to use proper source code control", please hear me out first. I am fully aware that the practice of commenting out old code and leaving it there forever is very bad and I hate such practice myself. But here's the situation I'm in. A few months ago I joined a company as software developer. I had worked in the company for few months as an intern, about a year before joining recently. Our company uses source code version control (CVS) but not properly. Here's what happened both in my internship and my current permanent position. Each time I was assigned to work on a project (legacy, about 8-10 years old). Instead of creating a CVS account and letting me check out code and check in changes, a senior colleague exported the code from CVS, zipped it up and passed it to me. While this colleague checks in all changes in bulk every few weeks, our usual practice is to do fine-grained versioning in the actual source code itself (each file increments in versions independent from the rest). Whenever a change is made to a file, old code is commented out, new code entered below it, and this whole section is marked with a version number. Finally a note about the changes is placed at the top of the file in a section called Modification History. Finally the changed files are placed in a shared folder, ready and waiting for the bulk check-in. /* * Copyright notice blah blah * Some details about file (project name, file name etc) * Modification History: * Date Version Modified By Description * 2012-10-15 1.0 Joey Initial creation * 2012-10-22 1.1 Chandler Replaced old code with new code */ code .... //v1.1 start //old code new code //v1.1 end code .... Now the problem is this. In the project I'm working on, I needed to copy some new source code files from another project (new in the sense that they didn't exist in destination project before). These files have a lot of historical commented out code and comment-based versioning including usually long or very long Modification History section. Since the files are new to this project I decided to clean them up and remove unnecessary code including historical code, and start fresh at version 1.0. (I still have to continue the practice of comment-based versioning despite hating it. And don't ask why not start at version 0.1...) I have done similar something during my internship and no one said anything. My supervisor has seen the work a few times and didn't say I shouldn't do such clean-up (if at all it was noticed). But a same-level colleague saw this and said it's not recommended as it may cause downtime in the future and increase maintenance costs. An example is when changes are made in another project on the original files and these changes need to be propagated to this project. With code files drastically different, it could cause confusion to an employee doing the propagation. It makes sense to me, and is a valid point. I couldn't find any reason to do my clean-up other than the inconvenience of a ridiculously messy code. So, long story short: Given the practice in our company, should I not do such clean-up when copying new files from project to project? Is it better to make changes on the (copy of) original code with full history in comments? Or what justification can I give for doing the clean-up? PS to mods: Hope you allow this question some time even if for any reason you determine it to be unfit in SO. I apologize in advance if anything is inappropriate including tags.

    Read the article

  • How to design a high-level application protocol for metadata syncing between devices and server?

    - by Jaanus
    I am looking for guidance on how to best think about designing a high-level application protocol to sync metadata between end-user devices and a server. My goal: the user can interact with the application data on any device, or on the web. The purpose of this protocol is to communicate changes made on one endpoint to other endpoints through the server, and ensure all devices maintain a consistent picture of the application data. If user makes changes on one device or on the web, the protocol will push data to the central repository, from where other devices can pull it. Some other design thoughts: I call it "metadata syncing" because the payloads will be quite small, in the form of object IDs and small metadata about those ID-s. When client endpoints retrieve new metadata over this protocol, they will fetch actual object data from an external source based on this metadata. Fetching the "real" object data is out of scope, I'm only talking about metadata syncing here. Using HTTP for transport and JSON for payload container. The question is basically about how to best design the JSON payload schema. I want this to be easy to implement and maintain on the web and across desktop and mobile devices. The best approach feels to be simple timer- or event-based HTTP request/response without any persistent channels. Also, you should not have a PhD to read it, and I want my spec to fit on 2 pages, not 200. Authentication and security are out of scope for this question: assume that the requests are secure and authenticated. The goal is eventual consistency of data on devices, it is not entirely realtime. For example, user can make changes on one device while being offline. When going online again, user would perform "sync" operation to push local changes and retrieve remote changes. Having said that, the protocol should support both of these modes of operation: Starting from scratch on a device, should be able to pull the whole metadata picture "sync as you go". When looking at the data on two devices side by side and making changes, should be easy to push those changes as short individual messages which the other device can receive near-realtime (subject to when it decides to contact server for sync). As a concrete example, you can think of Dropbox (it is not what I'm working on, but it helps to understand the model): on a range of devices, the user can manage a files and folders—move them around, create new ones, remove old ones etc. And in my context the "metadata" would be the file and folder structure, but not the actual file contents. And metadata fields would be something like file/folder name and time of modification (all devices should see the same time of modification). Another example is IMAP. I have not read the protocol, but my goals (minus actual message bodies) are the same. Feels like there are two grand approaches how this is done: transactional messages. Each change in the system is expressed as delta and endpoints communicate with those deltas. Example: DVCS changesets. REST: communicating the object graph as a whole or in part, without worrying so much about the individual atomic changes. What I would like in the answers: Is there anything important I left out above? Constraints, goals? What is some good background reading on this? (I realize this is what many computer science courses talk about at great length and detail... I am hoping to short-circuit it by looking at some crash course or nuggets.) What are some good examples of such protocols that I could model after, or even use out of box? (I mention Dropbox and IMAP above... I should probably read the IMAP RFC.)

    Read the article

  • [BEGINNER] Javascript Pop Ups

    - by user566312
    Hey All, My boss has asked for a page that will not change to have two timed pop ups load. I have found code and edited it to what I had thought it should do, but it is only loading the last onLoad event. I am a designer and I have helped with making webpages, but Javascript is so far outside of what I can understand. I have already learned how to use the single pop up and spent a whiiile learning the timeouts, but I cannot seem to get it to work with multiple popup functions. If you have a moment, would you take a look? Thank you :) h <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>H's Page 1</title> <SCRIPT LANGUAGE="JavaScript"> <!-- Original: Ronnie T. Moore, Editor --> <!-- Web Site: The JavaScript Source --> <!-- This script and many more are available free online at --> <!-- The JavaScript Source!! http://javascript.internet.com --> <!-- Begin closetime = 3; // Close window after __ number of seconds? // 0 = do not close, anything else = number of seconds function Start1(URL, WIDTH, HEIGHT) { windowprops = "left=50,top=50,width=" + WIDTH + ",height=" + HEIGHT; preview = window.open(URL, "preview", windowprops); if (closetime) setTimeout("preview.close();", closetime*1000); } function doPopup1() { url = "http://www.google.com"; width = 1680; // width of window in pixels height = 1050; // height of window in pixels delay = 10; // time in seconds before popup opens timer = setTimeout("Start1(url, width, height)", delay*1000); } closetime = 3; // Close window after __ number of seconds? function Start2(URL, WIDTH, HEIGHT) { windowprops = "left=50,top=50,width=" + WIDTH + ",height=" + HEIGHT; preview = window.open(URL, "preview", windowprops); if (closetime) setTimeout("preview.close();", closetime*1000); } function doPopup2() { url = "http://www.yahoo.com"; width = 1680; // width of window in pixels height = 1050; // height of window in pixels delay = 5; // time in seconds before popup opens timer = setTimeout("Start2(url, width, height)", delay*1000); } // End --> </script> <!-- STEP TWO: Insert the onLoad event handler into your BODY tag --> <!-- Script Size: 1.27 KB --> </head> <body OnLoad="doPopup1(); doPopup2();"> <p>My page text.</p> <p>My page text.</p> <p>My page text.</p> <p>My page text.</p> </body> </html>

    Read the article

  • Does this sound like a stack overflow?

    - by Jordan S
    I think I might be having a stack overflow problem or something similar in my embedded firmware code. I am a new programmer and have never dealt with a SO so I'm not sure if that is what's happening or not. The firmware controls a device with a wheel that has magnets evenly spaced around it and the board has a hall effect sensor that senses when magnet is over it. My firmware operates the stepper and also count steps while monitoring the magnet sensor in order to detect if the wheel has stalled. I am using a timer interrupt on my chip (8 bit, 8057 acrh.) to set output ports to control the motor and for the stall detection. The stall detection code looks like this... // Enter ISR // Change the ports to the appropriate value for the next step // ... StallDetector++; // Increment the stall detector if(PosSensor != LastPosMagState) { StallDetector = 0; LastPosMagState = PosSensor; } else { if (PosSensor == ON) { if (StallDetector > (MagnetSize + 10)) { HandleStallEvent(); } } else if (PosSensor == OFF) { if (StallDetector > (GapSize + 10)) { HandleStallEvent(); } } } this code is called every time the ISR is triggered. PosSensor is the magnet sensor. MagnetSize is the number of stepper steps that it takes to get through the magnet field. GapSize is the number of steps between two magnets. So I want to detect if the wheel gets stuck either with the sensor over a magnet or not over a magnet. This works great for a long time but then after a while the first stall event will occur because 'StallDetector (MagnetSize + 10)' but when I look at the value of StallDetector it is always around 220! This doesn't make sense because MagnetSize is always around 35. So the stall event should have been triggered at like 46 but somehow it got all the way up to 220? And I don't set the value of stall detector anywhere else in my code. Do you have any advice on how I can track down the root of this problem? The ISR looks like this void Timer3_ISR(void) interrupt 14 { OperateStepper(); // This is the function shown above TMR3CN &= ~0x80; // Clear Timer3 interrupt flag } HandleStallEvent just sets a few variable back to their default values so that it can attempt another move... #pragma save #pragma nooverlay void HandleStallEvent() { ///* PulseMotor = 0; //Stop the wheel from moving SetMotorPower(0); //Set motor power low MotorSpeed = LOW_SPEED; SetSpeedHz(); ERROR_STATE = 2; DEVICE_IS_HOMED = FALSE; DEVICE_IS_HOMING = FALSE; DEVICE_IS_MOVING = FALSE; HOMING_STATE = 0; MOVING_STATE = 0; CURRENT_POSITION = 0; StallDetector = 0; return; //*/ } #pragma restore

    Read the article

  • Database Table Schema and Aggregate Roots

    - by bretddog
    Hi, Applicaiton is single user, 1-tier(1 pc), database SqlCE. DataService layer will be (I think) : Repository returning domain objects and quering database with LinqToSql (dbml). There are obviously a lot more columns, this is simplified view. http://img573.imageshack.us/img573/3612/ss20110115171817w.png This is my first attempt of creating a 2 tables database. I think the table schema makes sense, but I need some reassurance or critics. Because the table relations looks quite scary to be honest. I'm hoping you could; Look at the table schema and respond if there are clear signs of troubles or errors that you spot right away.. And if you have time, Look at Program Summary/Questions, and see if the table layout makes makes sense to those points. Please be brutal, I will try to defend :) Program summary: a) A set of categories, each having a set of strategies (1:m) b) Each day a number of items will be produced. And each strategy MAY reference it. (So there can be 50 items, and a strategy may reference 23 of them) c) An item can be referenced by more than one strategy. So I think it's an m:m relation. d) Status values will be logged at fixed time-fractions through the day, for: - .... each Strategy.....each StrategyItem....each item e) An action on an item may be executed by a strategy that reference it. - This is logged as ItemAction (Could have called it StrategyItemAction) User Requsts b) - e) described the main activity mode of the program. To work with only today's DayLog , for each category. 2nd priority activity is retrieval of history, which typically will be From all categories, from day x to day y; Get all StrategyDailyLog. Questions First, does the overall layout look sound? I'm worried to see that there are so many relationships in all directions, connecting everything. Is this normal, or does it look like trouble? StrategyItem is made to represent an m:m relationship. Is it correct as I noted 1:m / 1:1 (marked red) ? StrategyItemTimeLog and ItemTimeLog; Logs values that both need to be retrieved together, when retreiving a StrategyItem. Reason I separated is that the first one is strategy-specific, and several strategies can reference same item. So I thought not to duplicate those values that are not dependent no strategy, but only on the item. Hence I also dragged out the LogTime, as it seems to be the only parameter to unite the logs. But this all looks quite disturbing with those 3 tables. Does it make sense at all? Or you have suggestion? Pink circles shows my vague attempt of Aggregate Root Paths. I've been thinking in terms of "what entity is responsible for delete". Though I'm unsure about the actual root. I think it's Category. Does it make sense related to User Requests described above?

    Read the article

  • Sometimes big delay when using PHP mail()

    - by Robbert Dam
    I have a website which processes orders from a Windows application. This works as follows: User clicks "Order now" in the windows app App uploads a file with POST to a PHP script The script immediately calls the PHP mail() function (order is not stored in a db) This works fine most of the time. However, sometimes a big delay occurs (several days). Customers calls why the product has not yet been delivered. E-mail headers of delayed mail follows: Microsoft Mail Internet Headers Version 2.0 Received: from barracuda.nkl.nl ([10.0.0.1]) by smtp.nkl.nl with Microsoft SMTPSVC(6.0.3790.3959); Wed, 26 May 2010 16:26:51 +0200 X-ASG-Debug-ID: 1274883818-2f8800000000-X58hIK X-Barracuda-URL: http://10.0.0.1:8000/cgi-bin/mark.cgi Received: from server45.firstfind.nl (localhost [127.0.0.1]) by barracuda.nkl.nl (Spam & Virus Firewall) with ESMTP id ECAFD15776A for <[email protected]>; Wed, 26 May 2010 16:23:38 +0200 (CEST) Received: from server45.firstfind.nl (server45.firstfind.nl [93.94.226.76]) by barracuda.nkl.nl with ESMTP id 85bAT2AU58kkxjPb for <[email protected]>; Wed, 26 May 2010 16:23:38 +0200 (CEST) X-Barracuda-Envelope-From: [email protected] Received: from server45.firstfind.nl (localhost [127.0.0.1]) by server45.firstfind.nl (8.13.8/8.13.8/Debian-3+etch1) with ESMTP id o4QEM3Hb004301 for <[email protected]>; Wed, 26 May 2010 16:23:31 +0200 Received: (from nklsemin@localhost) by server45.firstfind.nl (8.13.8/8.13.8/Submit) id o4J9lA7M031307; Wed, 19 May 2010 11:47:10 +0200 Date: Wed, 19 May 2010 11:47:10 +0200 Message-Id: <[email protected]> To: [email protected] X-ASG-Orig-Subj: easyfit - ref: Hoen3443 Subject: easyfit - ref: Hoen3443 X-PHP-Script: www.nklseminar.nl/emailer/upload.php for 77.61.220.217 From: [email protected] Content-type: text/html X-Virus-Scanned: by amavisd-new X-Barracuda-Connect: server45.firstfind.nl[93.94.226.76] X-Barracuda-Start-Time: 1274883820 X-Barracuda-Bayes: INNOCENT GLOBAL 0.0000 1.0000 -2.0210 X-Barracuda-Virus-Scanned: by Barracuda Spam & Virus Firewall at nkl.nl X-Barracuda-Spam-Score: 0.92 X-Barracuda-Spam-Status: No, SCORE=0.92 using global scores of TAG_LEVEL=2.0 QUARANTINE_LEVEL=1000.0 KILL_LEVEL=3.0 tests=DATE_IN_PAST_96_XX, DATE_IN_PAST_96_XX_2, HTML_MESSAGE, MIME_HEADER_CTYPE_ONLY, MIME_HTML_ONLY, NO_REAL_NAME X-Barracuda-Spam-Report: Code version 3.2, rules version 3.2.2.30817 Rule breakdown below pts rule name description ---- ---------------------- -------------------------------------------------- 0.00 NO_REAL_NAME From: does not include a real name 0.01 DATE_IN_PAST_96_XX Date: is 96 hours or more before Received: date 0.00 MIME_HTML_ONLY BODY: Message only has text/html MIME parts 0.00 HTML_MESSAGE BODY: HTML included in message 0.86 MIME_HEADER_CTYPE_ONLY 'Content-Type' found without required MIME headers 2.07 DATE_IN_PAST_96_XX_2 DATE_IN_PAST_96_XX_2 Return-Path: [email protected] X-OriginalArrivalTime: 26 May 2010 14:26:51.0343 (UTC) FILETIME=[7B80DDF0:01CAFCDF] The delay seems to occur here: Received: from server45.firstfind.nl (localhost [127.0.0.1]) by server45.firstfind.nl (8.13.8/8.13.8/Debian-3+etch1) with ESMTP id o4QEM3Hb004301 for <[email protected]>; Wed, 26 May 2010 16:23:31 +0200 Received: (from nklsemin@localhost) by server45.firstfind.nl (8.13.8/8.13.8/Submit) id o4J9lA7M031307; Wed, 19 May 2010 11:47:10 +0200 I've reported this issue various times to the web hosting service that hosts my website. They say the delay does not occur in their network (impossible). But they do confirm that the e-mail is first seen in their mail server on May 26, which is 7 days after the mail has been composed. The order is marked with the timestamp of the user's local PC, which also matches May 19 (so it's not a PC clock problem) It's also interesting to see that all delayed mails (orders were placed on different days) come in at once. So I suddenly receive 14 e-mail in my mailbox from various days. Any idea were this delay may be introduced? Could there be a bug in my PHP code that causes this? (I cannot believe I can introduce a loop of 7 days in my PHP code)

    Read the article

  • Jquery autocomplete UI - No results on multiple fields

    - by pjammer
    Andrew's answer to my comment has sparked this question. According to his awesome answer in the link above, the code at the bottom of the question will only work for ONE widget. But it's killer nice code and makes sense... I guess I want the best of both worlds. Nice JS, (if that is possible) and to have the zero results show() just the element that we're using at the time. This code snippet is the main crux of my problem, as I see it: source: function (request, response) { jQuery.ajax({ url: "/autocomplete.json", data: { term: request.term }, success: function (data) { if (data.length == 0) { jQuery('span.guest_investor_email').show(); jQuery('span.investor_field_delete_button').show(); } response(data); } }); Currently: I have a button on my page that says "Add more Information" and each time you click it, a new instance of the autocomplete text field appears, complete with some hidden fields and a display:none; on guest_investor_email. If I use the autocomplete text field, say 3 times, and i have 3 autocomplete instances on the page and the third one finds 0 results: The code will show() all 3 instances of the guest_investor_email text field, instead of just this one that is blank. QUESTION: How do i get something like jQuery(this).siblings(('span.guest_investor_email').show(); to work? this is an Object and not an array of elements to select. If it isn't with this I don't mind, as long as I know how to get at it. Thanks. Full Code: jQuery(".auto_search_complete").live("click", function() { jQuery(this).autocomplete({ minLength: 3, source: function (request, response) { jQuery.ajax({ url: "/autocomplete.json", data: { term: request.term }, success: function (data) { if (data.length == 0) { jQuery('span.guest_investor_email').show(); jQuery('span.investor_field_delete_button').show(); } response(data); } }); }, focus: function(event, ui) { jQuery(this).val(ui.item.user ? ui.item.user.name : ui.item.pitch.name); return false; }, select: function(event, ui) { jQuery(this).val(ui.item.user ? ui.item.user.name : ui.item.pitch.name); jQuery(this).siblings('div.hidden_fields').children('.poly_id').val(ui.item.user ? ui.item.user.id : ui.item.pitch.id); jQuery(this).siblings('div.hidden_fields').children('.poly_type').val(ui.item.user ? "User" : "Pitch"); jQuery(this).siblings('span.guest_investor_email').hide(); jQuery(this).siblings('span.investor_field_delete_button').show(); jQuery(this).attr('readonly','readonly'); jQuery(this).attr('id', "investor-selected"); return false; } }).each(function() { jQuery(this).data( "autocomplete" )._renderItem = function( ul, item ) { return jQuery( "" ) .data( "item.autocomplete", item ) .append("" + (item.user ? item.user.name : item.pitch.name) + "" + (item.user ? item.user.investor_type : item.pitch.investor_type) + " - " + (item.user ? item.user.city : item.pitch.city) + "" ) .appendTo( ul ); }; }); });

    Read the article

  • Help on Removal of Dynamically Created sprites.

    - by Brrr Ice Tea
    import flash.display.Sprite; import flash.net.URLLoader; var index:int = 0; var constY = 291; var constW = 2; var constH = 40; hydrogenBtn.label = "Hydrogen"; heliumBtn.label = "Helium"; lithiumBtn.label = "Lithium"; hydrogenBtn.addEventListener (MouseEvent.CLICK, loadHydrogen); heliumBtn.addEventListener (MouseEvent.CLICK, loadHelium); lithiumBtn.addEventListener (MouseEvent.CLICK, loadLithium); var myTextLoader:URLLoader = new URLLoader(); myTextLoader.addEventListener(Event.COMPLETE, onLoaded); function loadHydrogen (event:Event):void { myTextLoader.load(new URLRequest("hydrogen.txt")); } function loadHelium (event:Event):void { myTextLoader.load(new URLRequest("helium.txt")); } function loadLithium (event:Event):void { myTextLoader.load(new URLRequest("lithium.txt")); } var DataSet:Array = new Array(); var valueRead1:String; var valueRead2:String; function onLoaded(event:Event):void { var rawData:String = event.target.data; for(var i:int = 0; i<rawData.length; i++){ var commaIndex = rawData.search(","); valueRead1 = rawData.substr(0,commaIndex); rawData = rawData.substr(commaIndex+1, rawData.length+1); DataSet.push(valueRead1); commaIndex = rawData.search(","); if(commaIndex == -1) {commaIndex = rawData.length+1;} valueRead2 = rawData.substr(0,commaIndex); rawData = rawData.substr(commaIndex+1, rawData.length+1); DataSet.push(valueRead2); } generateMask_Emission(DataSet); } function generateMask_Emission(dataArray:Array):void{ var spriteName:String = "Mask"+index; trace(spriteName); this[spriteName] = new Sprite(); for (var i:int=0; i<dataArray.length; i+=2){ this[spriteName].graphics.beginFill(0x000000, dataArray[i+1]); this[spriteName].graphics.drawRect(dataArray[i],constY,constW, constH); this[spriteName].graphics.endFill(); } addChild(this[spriteName]); index++; } Hi, I am relatively new to flash and action script as well and I am having a problem getting the sprite to be removed after another is called. I am making emission spectrum's of 3 elements by dynamically generating the mask over a picture on the stage. Everything works perfectly fine with the code I have right now except the sprites stack on top of each other and I end up with bold lines all over my picture instead of a new set of lines each time i press a button. I have tried using try/catch to remove the sprites and I have also rearranged the entire code from what is seen here to make 3 seperate entities (hoping I could remove them if they were seperate variables) instead of 2 functions that handle the whole process. I have tried everything to the extent of my knowledge (which is pretty minimal @ this point) any suggestions? Thanks ahead of time!

    Read the article

  • Make c# matrix code faster

    - by Wam
    Hi all, Working on some matrix code, I'm concerned of performance issues. here's how it works : I've a IMatrix abstract class (with all matrices operations etc), implemented by a ColumnMatrix class. abstract class IMatrix { public int Rows {get;set;} public int Columns {get;set;} public abstract float At(int row, int column); } class ColumnMatrix : IMatrix { private data[]; public override float At(int row, int column) { return data[row + columns * this.Rows]; } } This class is used a lot across my application, but I'm concerned with performance issues. Testing only read for a 2000000x15 matrix against a jagged array of the same size, I get 1359ms for array access agains 9234ms for matrix access : public void TestAccess() { int iterations = 10; int rows = 2000000; int columns = 15; ColumnMatrix matrix = new ColumnMatrix(rows, columns); for (int i = 0; i < rows; i++) for (int j = 0; j < columns; j++) matrix[i, j] = i + j; float[][] equivalentArray = matrix.ToRowsArray(); TimeSpan totalMatrix = new TimeSpan(0); TimeSpan totalArray = new TimeSpan(0); float total = 0f; for (int iteration = 0; iteration < iterations; iteration++) { total = 0f; DateTime start = DateTime.Now; for (int i = 0; i < rows; i++) for (int j = 0; j < columns; j++) total = matrix.At(i, j); totalMatrix += (DateTime.Now - start); total += 1f; //Ensure total is read at least once. total = total > 0 ? 0f : 0f; start = DateTime.Now; for (int i = 0; i < rows; i++) for (int j = 0; j < columns; j++) total = equivalentArray[i][j]; totalArray += (DateTime.Now - start); } if (total < 0f) logger.Info("Nothing here, just make sure we read total at least once."); logger.InfoFormat("Average time for a {0}x{1} access, matrix : {2}ms", rows, columns, totalMatrix.TotalMilliseconds); logger.InfoFormat("Average time for a {0}x{1} access, array : {2}ms", rows, columns, totalArray.TotalMilliseconds); Assert.IsTrue(true); } So my question : how can I make this thing faster ? Is there any way I can make my ColumnMatrix.At faster ? Cheers !

    Read the article

  • Constructor ambiguous quesiton

    - by Crystal
    I'm trying to create a simple date class, but I get an error on my main file that says, "call of overloaded Date() is ambiguous." I'm not sure why since I thought as long as I had different parameters for my constructor, I was ok. Here is my code: header file: #ifndef DATE_H #define DATE_H using std::string; class Date { public: static const int monthsPerYear = 12; // num of months in a yr Date(int = 1, int = 1, int = 1900); // default constructor Date(); // uses system time to create object void print() const; // print date in month/day/year format ~Date(); // provided to confirm destruction order string getMonth(int month) const; // gets month in text format private: int month; // 1 - 12 int day; // 1 - 31 int year; // any year int checkDay(int) const; }; #endif .cpp file #include <iostream> #include <iomanip> #include <string> #include <ctime> #include "Date.h" using namespace std; Date::Date() { time_t seconds = time(NULL); struct tm* t = localtime(&seconds); month = t->tm_mon; day = t->tm_mday; year = t->tm_year; } Date::Date(int mn, int dy, int yr) { if (mn > 0 && mn <= monthsPerYear) month = mn; else { month = 1; // invalid month set to 1 cout << "Invalid month (" << mn << ") set to 1.\n"; } year = yr; // could validate yr day = checkDay(dy); // validate the day // output Date object to show when its constructor is called cout << "Date object constructor for date "; print(); cout << endl; } void Date::print() const { string str; cout << month << '/' << day << '/' << year << '\n'; // new code for HW2 cout << setfill('0') << setw(3) << day; // prints in ddd cout << " " << year << '\n'; // yyyy format str = getMonth(month); // prints in month (full word), day, year cout << str << " " << day << ", " << year << '\n'; } and my main.cpp #include <iostream> #include "Date.h" using std::cout; int main() { Date date1(4, 30, 1980); date1.print(); cout << '\n'; Date date2; date2.print(); }

    Read the article

  • Android sqlight problem always null

    - by yoav.str
    every time i am using the db its null and i just dont get it i use this code for the SQL when I have quarry : public class GameSQLHelper { static final String[] COUNTRIES = new String[] { "Afghanistan", "Albania", "Algeria", "American Samoa", "Andorra" }; private static final String DB_PATH = "/countryCityGame/databases/"; private static final String DATABASE_NAME = "events.db"; private static final int DATABASE_VERSION = 1; private final Context mCtx; // Table name public static final String TABLE = "myDataBase"; // Columns public static final String LETTER = "letter"; public static final String TYPE = "type"; public static final String VALUE = "value"; //my database SQLiteDatabase myDataBase; private static class DatabaseHelper extends SQLiteOpenHelper { private static final String TAG = null; DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { String sql = "create table " + TABLE + "( " + BaseColumns._ID + " integer primary key autoincrement, " + LETTER + " text not null, " + TYPE + " text not null," + VALUE + " text not null );"; Log.d("EventsData", "onCreate: " + sql); db.execSQL(sql); insertValuesToDB(db); } private void insertValuesToDB(SQLiteDatabase db) { if (db == null){ } else{ db.execSQL("INSERT INTO " + TABLE + " ("+LETTER+","+ TYPE +"," + VALUE +")" + " VALUES ('A', 'country', 'Angola');"); ContentValues initialValues = new ContentValues(); for (int i = 0 ; i < COUNTRIES.length ; i++){ Character tmp = (Character)COUNTRIES[i].charAt(0); initialValues.put(VALUE, COUNTRIES[i]); initialValues.put(TYPE, "country"); initialValues.put(LETTER,tmp.toString(tmp)); db.insert(TABLE, null, initialValues); } } } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { Log.w(TAG, "Upgrading database from version " + oldVersion + " to " + newVersion + ", which will destroy all old data"); db.execSQL("DROP TABLE IF EXISTS notes"); onCreate(db); } } /** * Constructor - takes the context to allow the database to be * opened/created * * @param ctx the Context within which to work */ public GameSQLHelper(Context ctx) { this.mCtx = ctx; } public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { if (oldVersion >= newVersion) return; String sql = null; if (oldVersion == 1) sql = "alter table " + TABLE + " add note text;"; if (oldVersion == 2) sql = ""; Log.d("EventsData", "onUpgrade : " + sql); if (sql != null) db.execSQL(sql); } public void openDataBase() throws SQLException{ //Open the database String myPath = DB_PATH + DATABASE_NAME; myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READWRITE); } public boolean existInDataBase(String serchStr ){ Cursor c = null ; try{ openDataBase(); c = myDataBase.query(true, TABLE, new String[] {TYPE }, VALUE + "=" + serchStr, null, null, null, null, null); } catch(Exception e){ Log.d("sqlExacption", e.getMessage()); } if (c == null) return false; return true; } } whenever i call this class (i hold an instace of him initialized : mDbHelper = new GameSQLHelper(this); where this is an activity ) i always get my mDbHelper as null how can i change it , its my first time working with sql outside of mysql platform so i am kind of having problmes understanding tje concept , and the android notepad example didnt help me .

    Read the article

  • how can I exit from a php script and continue right after the script?

    - by Samir Ghobril
    Hey guys, I have this piece of code, and when I add return after echo(if there is an error and I need to continue right after the script) I can't see the footer, do you know what the problem is? <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html lang="en" > <head> <title>Login | JM Today </title> <link href="Mainstyles.css" type="text/css" rel="stylesheet" /> </head> <body> <div class="container"> <?php include("header.php"); ?> <?php include("navbar.php"); ?> <?php include("cleanquery.php") ?> <div id="wrap"> <?php ini_set('display_errors', 'On'); error_reporting(E_ALL | E_STRICT); $conn=mysql_connect("localhost", "***", "***") or die(mysql_error()); mysql_select_db('jmtdy', $conn) or die(mysql_error()); if(isset($_POST['sublogin'])){ if(( strlen($_POST['user']) >0) && (strlen($_POST['pass']) >0)) { checklogin($_POST['user'], $_POST['pass']); } elseif((isset($_POST['user']) && empty($_POST['user'])) || (isset($_POST['pass']) && empty($_POST['pass']))){ echo '<p class="statusmsg">You didn\'t fill in the required fields.</p><br/><input type="button" value="Retry" onClick="location.href='."'login.php'\">"; return; } } else{ echo '<p class="statusmsg">You came here by mistake, didn\'t you?</p><br/><input type="button" value="Retry" onClick="location.href='."'login.php'\">"; return; } function checklogin($username, $password){ $username=mysql_real_escape_string($username); $password=mysql_real_escape_string($password); $result=mysql_query("select * from users where username = '$username'"); if($result != false){ $dbArray=mysql_fetch_array($result); $dbArray['password']=mysql_real_escape_string($dbArray['password']); $dbArray['username']=mysql_real_escape_string($dbArray['username']); if(($dbArray['password'] != $password ) || ($dbArray['username'] != $username)){ echo '<p class="statusmsg">The username or password you entered is incorrect. Please try again.</p><br/><input type="button" value="Retry" onClick="location.href='."'login.php'\">"; return; } $_SESSION['username']=$username; $_SESSION['password']=$password; if(isset($_POST['remember'])){ setcookie("jmuser",$_SESSION['username'],time()+60*60*24*356); setcookie("jmpass",$_SESSION['username'],time()+60*60*24*356); } } else{ echo'<p class="statusmsg"> The username or password you entered is incorrect. Please try again.</p><br/>input type="button" value="Retry" onClick="location.href='."'login.php'\">"; return; } } ?> </div> <br/> <br/> <?php include("footer.php") ?> </div> </body> </html>

    Read the article

  • Having a problem displaying data from last inserted data

    - by Gideon
    I'm designing a staff rota planner....have three tables Staff (Staff details), Event (Event details), and Job (JobId, JobDate, EventId (fk), StaffId (fk)). I need to display the last inserted job detail with the staff name. I've been at it for couple of hours and getting nowhere. Thanks for the help in advance. My code is the following: $eventId = $_POST['eventid']; $selectBox = $_POST['selectbox']; $timePeriod = $_POST['time']; $selectedDate = $_POST['date']; $count = count($selectBox); //constructing the staff selection if (empty($selectBox)) { echo "<p>You didn't select any member of staff to be assigned."; echo "<p><input type='button' value='Go Back' onClick='history.go(-1)'>"; } else { echo "<p> You selected ".$count. " staff for this show."; for ($i=0;$i<$count;$i++) { $selectId = $selectBox[$i]; //insert the details into the Job table in the database $insertJob = "INSERT INTO Job (JobDate, TimePeriod, EventId, StaffId) VALUES ('".$selectedDate."', '".$timePeriod."', ".$eventId.", ".$selectId.")"; $exeinsertJob = mysql_query($insertJob) or die (mysql_error()); } } //display the inserted job details $insertedlist = "SELECT Job.JobId, Staff.LastName, Staff.FirstName, Job.JobDate, Job.TimePeriod FROM Staff, Job WHERE Job.StaffId = Staff.StaffId AND Job.EventId = $eventId AND Job.JobDate = ".$selectedDate; $exeinsertlist = mysql_query($insertedlist) or die (mysql_error()); if ($exeinsertlist) { echo "<p><table cellspacing='1' cellpadding='3'>"; echo "<tr><th colspan=5> ".$eventname."</th></tr>"; echo "<tr><th>Job Id</th><th>Last Name</th> <th>First Name </th><th>Date</th><th>Hours</th></tr>"; while ($joblistarray = mysql_fetch_array($exeinsertlist)) { echo "<tr><td align=center>".$joblistarray['JobId']." </td><td align=center>".$joblistarray['LastName']."</td><td align=center>".$joblistarray['FirstName']." </td><td align=center>".$joblistarray['JobDate']." </td><td align=center>".$joblistarray['TimePeriod']."</td></tr>"; } echo "</table>"; echo "<h3><a href=AssignStaff.php>Add More Staff?</a></h3>"; } else { echo "The Job list can not be displayed at this time. Try again."; echo "<p><input type='button' value='Go Back' onClick='history.go(-1)'>"; }

    Read the article

  • How Can I Improve/SpeedUp This FrequentFunction in C?

    - by Peter Lee
    Hi folks, How can I improve / speed up this frequent function? #include <math.h> #include <stdio.h> #include <stdlib.h> #include <time.h> // Assumptions: x, y, z, a, b and c are all array of 10. // Requirement: return the value of ret; // get all elements of array c float fnFrequentFunction(const float* x, const float* y, const float* z, const float *a, const float *b, float *c, int M) { register float tmp; register float sum; register float ret = 0; int i; for (i = 0; i < M; i++) // M == 1, 2, 4, or 8 { sum = 0; tmp = x[0] - y[0]; sum += tmp * tmp * z[0]; tmp = x[1] - y[1]; sum += tmp * tmp * z[1]; tmp = x[2] - y[2]; sum += tmp * tmp * z[2]; tmp = x[3] - y[3]; sum += tmp * tmp * z[3]; tmp = x[4] - y[4]; sum += tmp * tmp * z[4]; tmp = x[5] - y[5]; sum += tmp * tmp * z[5]; tmp = x[6] - y[6]; sum += tmp * tmp * z[6]; tmp = x[7] - y[7]; sum += tmp * tmp * z[7]; tmp = x[8] - y[8]; sum += tmp * tmp * z[8]; tmp = x[9] - y[9]; sum += tmp * tmp * z[9]; ret += (c[i] = log(a[i] * b[i]) + sum); } return ret; } int main() { float x[10] = {0.001251f, 0.563585f, 0.193304f, 0.808741f, 0.585009f, 0.479873f, 0.350291f, 0.895962f, 0.622840f, 0.746605f}; float y[10] = {0.864406f, 0.709006f, 0.091433f, 0.995727f, 0.227180f, 0.902585f, 0.659047f, 0.865627f, 0.846767f, 0.514359f}; float z[10] = {0.866817f, 0.581347f, 0.175542f, 0.620197f, 0.781823f, 0.778588f, 0.938688f, 0.721610f, 0.940214f, 0.811353f}; float a[10] = {0.870205f, 0.733879f, 0.711386f, 0.588244f, 0.484176f, 0.852962f, 0.168126f, 0.684286f, 0.072573f, 0.632160f}; float b[10] = {0.871487f, 0.998108f, 0.798608f, 0.134831f, 0.576281f, 0.410779f, 0.402936f, 0.522935f, 0.623218f, 0.193030f}; float c[8]; int i; int n = 10000000; long start; // Speed test here: start = clock(); while(--n) fnFrequentFunction(x, y, z, a, b, c, 8); printf("Time used: %ld\n", clock() - start); printf("fnFrequentFunction == %f\n", fnFrequentFunction(x, y, z, a, b, c, 8)); for(i = 0; i < 8; ++i) printf(" c[%d] == %f\n", i, c[i]); printf("\n"); return 0; } Any suggestions are welcome :-)

    Read the article

  • IRC-Bot in Ruby: PRIVMSG sends only last word of string

    - by Marius Schuller
    I'm on learning ruby and I took a already done IRC-Bot from the web which just connects to a given serven and not much more. Then I added some features (in my case I try to implement a voting where to eat lunch). Now these work fine so far but I don't know if the ruby script does something wrong or there is something wrong with the IRC-server. On the one I tested the Bot it worked well, giving an output like this: 09:14 < Wayne> !EssNA 09:14 < EssNABot> [-=EssNA-Vote=-] 09:14 < EssNABot> Options are: 09:14 < EssNABot> McDonalds. 0 09:14 < EssNABot> Currywurst 0 09:14 < EssNABot> Hendl..... 0 09:14 < EssNABot> Salatbar.. 0 09:14 < EssNABot> Griechr... 0 09:14 < EssNABot> Metzger... 0 09:14 < EssNABot> Merowinger 0 09:14 < EssNABot> Lidl...... 0 09:14 < EssNABot> Voting time is 600 seconds. The bot itself sees that like this: --> PRIVMSG #test [-=EssNA-Vote=-] --> PRIVMSG #test Options are: --> PRIVMSG #test McDonalds. 0 --> PRIVMSG #test Currywurst 0 --> PRIVMSG #test Hendl..... 0 --> PRIVMSG #test Salatbar.. 0 --> PRIVMSG #test Griechr... 0 --> PRIVMSG #test Metzger... 0 --> PRIVMSG #test Merowinger 0 --> PRIVMSG #test Lidl...... 0 --> PRIVMSG #test Voting time is 600 seconds. But on the irc which it should run on if its done the output users will see looks like this: 09:14 < Wayne> !EssNA 09:14 < EssNABot> [-=EssNA-Vote=-] 09:14 < EssNABot> are: 09:14 < EssNABot> 0 09:14 < EssNABot> 0 09:14 < EssNABot> 0 09:14 < EssNABot> 0 09:14 < EssNABot> 0 09:14 < EssNABot> 0 09:14 < EssNABot> 0 09:14 < EssNABot> 0 09:14 < EssNABot> seconds. The output the bot gives is the same as on the server on which the output for users works. Seems to me that the problem is the IRC-server, maybe someone can point me in the right direction? Yours, Marius

    Read the article

< Previous Page | 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873  | Next Page >