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  • memset for initialization in C++

    - by skydoor
    memset is sometimes used to initialize data in a constructor like the example below. Does it work in general ? Is it a good idea in general? class A { public: A(); private: int a; float f; char str[35]; long *lp; }; A::A() { memset(this, 0, sizeof(*this)); }

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  • How to create "floating TextViews" in Android?

    - by Sotapanna
    Hi stackies, I'm programmatically putting various TextViews into a LinearLayout with a horizontal orientation. After 2h of research I couldn't find out how to tell Android not to squeeze all the TextViews in one line but instead to "float" non-fitting TextViews into the next line. I know there isn't something like actual "lines" in a LinearLayout, but how can I tell the TextViews to actually behave like floating DIVs from the HTML world? Thanks alot! Be well S.

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  • java: converting part of a ByteBuffer to a string

    - by Jason S
    I have a ByteBuffer containing bytes that were derived by String.getBytes(charsetName), where "containing" means that the string comprises the entire sequence of bytes between the ByteBuffer's position() and limit(). What's the best way for me to get the string back? (assuming I know the encoding charset) Is there anything better than the following (which seems a little clunky) byte[] ba = new byte[bbuf.remaining()]; bbuf.get(ba); try { String s = new String(ba, charsetName); } catch (UnsupportedEncodingException e) { /* take appropriate action */ }

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  • XSLT 2.0 Header Leaks into Transformed XML

    - by user1303797
    First, a thank you in advance. Second, this is my first post so apologies for any errors or wrongdoings. I am a noob w/ xml and xslt, and can't seem to figure this out. When I transform some xml using xslt 2.0, some of the headers from the xslt leaks into the new xml. It doesn't seem to do it in xslt 1.0 (granted the xslt is a little different). Here is the xml: <?xml version="1.0" encoding="ISO-8859-1" ?> <xml_content> <feed_name>feed</feed_name> <feed_info> <entry_1> <id>1</id> <pub_date>1320814800</pub_date> </entry_1> </feed_info> </xml_content> Here is the xslt: <xsl:stylesheet version="2.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="http://www.w3.org/TR/xhtml1/strict"> <xsl:output method="xml" indent="yes" /> <xsl:template match="xml_content"> <Records> <xsl:for-each select="feed_info/entry_1"> <Record> <ID><xsl:value-of select="id" /></ID> <PublicationDate><xsl:value-of select='xs:dateTime("1970-01-01T00:00:00") + xs:integer(pub_date) * xs:dayTimeDuration("PT1S")'/></PublicationDate> </Record> </xsl:for-each> </Records> </xsl:template> </xsl:stylesheet> Here is the new xml. Look specifically at the first "Records" element. <?xml version="1.0" encoding="UTF-8"?> <Records xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="http://www.w3.org/TR/xhtml1/strict"> <Record> <ID>1</ID> <PublicationDate>2011-11-09T05:00:00</PublicationDate> </Record> </Records>

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  • How can i assign xml scripts in to a php variable?

    - by Himel Khan
    I can not assign a xml scripts in to a php variable. My xml text: <?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel> <title>coolajax.net</title> <link>http://www.hotscripts.com/listings/feed</link> <description>Coolajax Scripts Listings Description</description> and I want to assign this text in to $xml_header variable. can anyone help me..

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  • Lighttpd + fastcgi + python (for django) slow on first request

    - by EagleOne
    I'm having a problem with a django website I host with lighttpd + fastcgi. It works great but it seems that the first request always takes up to 3seconds. Subsequent requests are much faster (<1s). I activated access logs in lighttpd in order to track the issue. But I'm kind of stuck. Here are logs where I 'lose' 4s (from 10:04:17 to 10:04:21): 2012-12-01 10:04:17: (mod_fastcgi.c.3636) handling it in mod_fastcgi 2012-12-01 10:04:17: (response.c.470) -- before doc_root 2012-12-01 10:04:17: (response.c.471) Doc-Root : /var/www 2012-12-01 10:04:17: (response.c.472) Rel-Path : /finderauto.fcgi 2012-12-01 10:04:17: (response.c.473) Path : 2012-12-01 10:04:17: (response.c.521) -- after doc_root 2012-12-01 10:04:17: (response.c.522) Doc-Root : /var/www 2012-12-01 10:04:17: (response.c.523) Rel-Path : /finderauto.fcgi 2012-12-01 10:04:17: (response.c.524) Path : /var/www/finderauto.fcgi 2012-12-01 10:04:17: (response.c.541) -- logical -> physical 2012-12-01 10:04:17: (response.c.542) Doc-Root : /var/www 2012-12-01 10:04:17: (response.c.543) Rel-Path : /finderauto.fcgi 2012-12-01 10:04:17: (response.c.544) Path : /var/www/finderauto.fcgi 2012-12-01 10:04:21: (response.c.128) Response-Header: HTTP/1.1 200 OK Last-Modified: Sat, 01 Dec 2012 09:04:21 GMT Expires: Sat, 01 Dec 2012 09:14:21 GMT Content-Type: text/html; charset=utf-8 Cache-Control: max-age=600 Transfer-Encoding: chunked Date: Sat, 01 Dec 2012 09:04:21 GMT Server: lighttpd/1.4.28 I guess that if there is a problem, it's whith my configuration. So here is the way I launch my django app: python manage.py runfcgi method=threaded host=127.0.0.1 port=3033 And here is my lighttpd conf: server.modules = ( "mod_access", "mod_alias", "mod_compress", "mod_redirect", "mod_rewrite", "mod_fastcgi", "mod_accesslog", ) server.document-root = "/var/www" server.upload-dirs = ( "/var/cache/lighttpd/uploads" ) server.errorlog = "/var/log/lighttpd/error.log" server.pid-file = "/var/run/lighttpd.pid" server.username = "www-data" server.groupname = "www-data" accesslog.filename = "/var/log/lighttpd/access.log" debug.log-request-header = "enable" debug.log-response-header = "enable" debug.log-file-not-found = "enable" debug.log-request-handling = "enable" debug.log-timeouts = "enable" debug.log-ssl-noise = "enable" debug.log-condition-cache-handling = "enable" debug.log-condition-handling = "enable" fastcgi.server = ( "/finderauto.fcgi" => ( "main" => ( # Use host / port instead of socket for TCP fastcgi "host" => "127.0.0.1", "port" => 3033, #"socket" => "/home/finderadmin/finderauto.sock", "check-local" => "disable", "fix-root-scriptname" => "enable", ) ), ) alias.url = ( "/media" => "/home/user/django/contrib/admin/media/", ) url.rewrite-once = ( "^(/media.*)$" => "$1", "^/favicon\.ico$" => "/media/favicon.ico", "^(/.*)$" => "/finderauto.fcgi$1", ) index-file.names = ( "index.php", "index.html", "index.htm", "default.htm", " index.lighttpd.html" ) url.access-deny = ( "~", ".inc" ) static-file.exclude-extensions = ( ".php", ".pl", ".fcgi" ) ## Use ipv6 if available #include_shell "/usr/share/lighttpd/use-ipv6.pl" dir-listing.encoding = "utf-8" server.dir-listing = "enable" compress.cache-dir = "/var/cache/lighttpd/compress/" compress.filetype = ( "application/x-javascript", "text/css", "text/html", "text/plain" ) include_shell "/usr/share/lighttpd/create-mime.assign.pl" include_shell "/usr/share/lighttpd/include-conf-enabled.pl" If any of you could help me finding out where I lose these 3 or 4 s. I would much appreciate. Thanks in advance!

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  • Is there anything wrong with my texture loading method ?

    - by José Joel.
    I'm a noob in openGL and trying to learn as much as possible. I'm using this method to load my openGL textures, loading every .png as RGBA4444. I'm doing anything incorrect ? - (void)loadTexture:(NSString*)nombre { CGImageRef textureImage =[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:nombre ofType:nil]].CGImage; if (textureImage == nil) { NSLog(@"Failed to load texture image"); return; } textureWidth = NextPowerOfTwo(CGImageGetWidth(textureImage)); textureHeight = NextPowerOfTwo(CGImageGetHeight(textureImage)); imageSizeX= CGImageGetWidth(textureImage); imageSizeY= CGImageGetHeight(textureImage); GLubyte *textureData = (GLubyte *)calloc(1,textureWidth * textureHeight * 4); // Por 4 pues cada pixel necesita 4 bytes, RGBA CGContextRef textureContext = CGBitmapContextCreate(textureData, textureWidth,textureHeight,8, textureWidth * 4,CGImageGetColorSpace(textureImage),kCGImageAlphaPremultipliedLast ); CGContextDrawImage(textureContext, CGRectMake(0.0, 0.0, (float)textureWidth, (float)textureHeight), textureImage); //Convert "RRRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA" to "RRRRGGGGBBBBAAAA" void *tempData = malloc(textureWidth * textureHeight * 2); unsigned int* inPixel32 = (unsigned int*)textureData; unsigned short* outPixel16 = (unsigned short*)tempData; for(int i = 0; i < textureWidth * textureHeight ; ++i, ++inPixel32) *outPixel16++ = ((((*inPixel32 >> 0) & 0xFF) >> 4) << 12) | // R ((((*inPixel32 >> 8) & 0xFF) >> 4) << 8) | // G ((((*inPixel32 >> 16) & 0xFF) >> 4) << 4) | // B ((((*inPixel32 >> 24) & 0xFF) >> 4) << 0); // A free(textureData); textureData = tempData; CGContextRelease(textureContext); glGenTextures(1, &textures[0]); glBindTexture(GL_TEXTURE_2D, textures[0]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureWidth, textureHeight, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 , textureData); free(textureData); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); } And this is my dealloc method: - (void)dealloc { glDeleteTextures(1,textures); [super dealloc]; }

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  • How to place div side by side

    - by markt
    Hi, I have a main wrapper div that is set 100% width. Inside that i would like to have two divs, one that is fixed width and the other that fills the rest of the space. How do i float the second div to fill the rest of the space. Thanks for any help.

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  • find the top K most frequent numbers in a data stream

    - by Jin
    This is more of a data structure question rather than a coding question. If I am fetching a data stream, i.e, I keep receiving float numbers once at a time, how should I keep track of the top K frequent numbers? Here my memory is 4G and I prefer to have less communication with hard drive unless necessary. I think heap is good for updating the max and min. How should I design the data structure? Thanks

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  • how to make sub-muens line up below their parents in horizontal navbars?

    - by Joel
    Hi folks. I'm just putting together a simple nav bar using something similar to this tutorial: http://www.cssnewbie.com/horizontal-dropdown-menus/ The thing is, that I'd like to have the children lists first item to line up directly below the parent. Right now, they just go wherever I float them. Is there a way to do this without absolute positioning? I'd like to achieve something similar to what these guys have in their top nav bar: http://michaelfranti.com/

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  • Definition of domains in mySQL?

    - by mal
    I'm working on a college exercise and have the following question: What is the domain of the "country" table? My understanding of domain is that it defines the possible values of an attribute. This means that the table "country" doesn't have a domain, but the various attributes in the table "country" have their own domains. For example the attribute "SurfaceArea" has the domain FLOAT(10,2) and the attribute "Name" has the domain CHAR(52). Is this correct?

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  • adding results of XML request to a page

    - by user2925833
    I am trying to get a feel for adding content to a page with XMLHTTPRequest. I would like to add the results to existing page content say in a second column, but I am not having any luck. I would appreciate a shove in the right direction. Thanks for any help. <!DOCTYPE html> <html> <head> <style> #button{ float: left; } #team{ float: left; } </style> <title>XMLHTTPRequest</title> <script src="jquery-1.10.2.js"></script> <script> $(document).ready(function(){ xhr = new XMLHttpRequest(); xhr.onreadystatechange = function(){ if (xhr.readyState == 4 && xhr.status == 200) { xmlDoc = xhr.responseXML; var team = xmlDoc.getElementsByTagName("teammember"); var html = ""; for (i = 0; i < team.length; i++){ html += xmlDoc.getElementsByTagName("name")[i].childNodes[0].nodeValue + "<br>" + xmlDoc.getElementsByTagName("title")[i].childNodes[0].nodeValue + "<br>" + xmlDoc.getElementsByTagName("bio")[i].childNodes[0].nodeValue + "<br><br>"; } //this is the code I would like help with var team = document.getElementById("team"); team.appendChild(document.createTextNode("html")); } } xhr.open("GET", "team.xml", true); }); </script> </head> <body> <div id="button"> <button onclick="xhr.send()">Click Me!</button> </div> <div id="team"> </div> </body> </html>

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  • Why does OpenGL's glDrawArrays() fail with GL_INVALID_OPERATION under Core Profile 3.2, but not 3.3 or 4.2?

    - by metaleap
    I have OpenGL rendering code calling glDrawArrays that works flawlessly when the OpenGL context is (automatically / implicitly obtained) 4.2 but fails consistently (GL_INVALID_OPERATION) with an explicitly requested OpenGL core context 3.2. (Shaders are always set to #version 150 in both cases but that's beside the point here I suspect.) According to specs, there are only two instances when glDrawArrays() fails with GL_INVALID_OPERATION: "if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped" -- I'm not doing any buffer mapping at this point "if a geometry shader is active and mode? is incompatible with [...]" -- nope, no geometry shaders as of now. Furthermore: I have verified & double-checked that it's only the glDrawArrays() calls failing. Also double-checked that all arguments passed to glDrawArrays() are identical under both GL versions, buffer bindings too. This happens across 3 different nvidia GPUs and 2 different OSes (Win7 and OSX, both 64-bit -- of course, in OSX we have only the 3.2 context, no 4.2 anyway). It does not happen with an integrated "Intel HD" GPU but for that one, I only get an automatic implicit 3.3 context (trying to explicitly force a 3.2 core profile with this GPU via GLFW here fails the window creation but that's an entirely different issue...) For what it's worth, here's the relevant routine excerpted from the render loop, in Golang: func (me *TMesh) render () { curMesh = me curTechnique.OnRenderMesh() gl.BindBuffer(gl.ARRAY_BUFFER, me.glVertBuf) if me.glElemBuf > 0 { gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, me.glElemBuf) gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) gl.DrawElements(me.glMode, me.glNumIndices, gl.UNSIGNED_INT, gl.Pointer(nil)) gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0) } else { gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) /* BOOM! */ gl.DrawArrays(me.glMode, 0, me.glNumVerts) } gl.BindBuffer(gl.ARRAY_BUFFER, 0) } So of course this is part of a bigger render-loop, though the whole "*TMesh" construction for now is just two instances, one a simple cube and the other a simple pyramid. What matters is that the entire drawing loop works flawlessly with no errors reported when GL is queried for errors under both 3.3 and 4.2, yet on 3 nvidia GPUs with an explicit 3.2 core profile fails with an error code that according to spec is only invoked in two specific situations, none of which as far as I can tell apply here. What could be wrong here? Have you ever run into this? Any ideas what I have been missing?

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  • Specify a base classes template parameters while instantiating a derived class?

    - by DaClown
    Hi, I have no idea if the title makes any sense but I can't find the right words to descibe my "problem" in one line. Anyway, here is my problem. There is an interface for a search: template <typename InputType, typename ResultType> class Search { public: virtual void search (InputType) = 0; virtual void getResult(ResultType&) = 0; }; and several derived classes like: template <typename InputType, typename ResultType> class XMLSearch : public Search<InputType, ResultType> { public: void search (InputType) { ... }; void getResult(ResultType&) { ... }; }; The derived classes shall be used in the source code later on. I would like to hold a simple pointer to a Search without specifying the template parameters, then assign a new XMLSearch and thereby define the template parameters of Search and XMLSearch Search *s = new XMLSearch<int, int>(); I found a way that works syntactically like what I'm trying to do, but it seems a bit odd to really use it: template <typename T> class Derived; class Base { public: template <typename T> bool GetValue(T &value) { Derived<T> *castedThis=dynamic_cast<Derived<T>* >(this); if(castedThis) return castedThis->GetValue(value); return false; } virtual void Dummy() {} }; template <typename T> class Derived : public Base { public: Derived<T>() { mValue=17; } bool GetValue(T &value) { value=mValue; return true; } T mValue; }; int main(int argc, char* argv[]) { Base *v=new Derived<int>; int i=0; if(!v->GetValue(i)) std::cout<<"Wrong type int."<<std::endl; float f=0.0; if(!v->GetValue(f)) std::cout<<"Wrong type float."<<std::endl; std::cout<<i<<std::endl<<f; char c; std::cin>>c; return 0; } Is there a better way to accomplish this?

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  • GET request, iOS

    - by phnmnn
    I need to do this GET request: http://api.testmy.co.il/api/sync?BID=1049&ClientCode=3847&Discount=2.34&Service=0&Items=[{"Name":"Tax","Price":"2.11","Quantity":"1","SerialID":"1","Remarks":"","Toppings":""}]&Payments=[] In browser I get response: { "Success":true, "Atava":[], "Pending":[], "CallWaiter":false } But in iOS it not work. i try: NSString *requestedURL=[NSString stringWithFormat:@"http://api.testmy.co.il/api/sync?BID=%i&ClientCode=%i&Discount=2.34&Service=0&Items=[{\"Name\":\"Tax\",\"Price\":\"2.11\",\"Quantity\":\"1\",\"SerialID\":\"1\",\"Remarks\":\"\",\"Toppings\":\"\"}]&Payments=[]",BID,num]; NSURL *url = [NSURL URLWithString:requestedURL]; NSURLResponse *response; NSData *GETReply = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:nil]; NSString *theReply = [[NSString alloc] initWithBytes:[GETReply bytes] length:[GETReply length] encoding: NSASCIIStringEncoding]; NSLog(@"Reply: %@", theReply); OR NSString *requestedURL=[NSString stringWithFormat:@"http://api.testmy.co.il/api/sync?BID=%i&ClientCode=%i&Discount=2.34&Service=0&Items=[{'Name':'Tax','Price':'2.11','Quantity':'1','SerialID':'1','Remarks':'','Toppings':''}]&Payments=[]",BID,num]; OR NSMutableDictionary *params = [[NSMutableDictionary alloc] init]; [params setObject:@"Tax" forKey:@"Name"]; [params setObject:@"2.11" forKey:@"Price"]; [params setObject:@"1" forKey:@"Quantity"]; [params setObject:@"1" forKey:@"SerialID"]; [params setObject:@"" forKey:@"Remarks"]; [params setObject:@"" forKey:@"Toppings"]; NSData *jsonData = nil; NSString *jsonString = nil; if([NSJSONSerialization isValidJSONObject:params]) { jsonData = [NSJSONSerialization dataWithJSONObject:params options:0 error:nil]; jsonString = [[NSString alloc]initWithData:jsonData encoding:NSUTF8StringEncoding]; NSLog(@"%@",jsonString); } NSString *get=[NSString stringWithFormat: @"&Items=%@", jsonString]; NSData *getData = [get dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:url]; [request setHTTPMethod:@"GET"]; [request setTimeoutInterval:8]; [request setHTTPBody:getData]; [request setValue:@"application/json;charset=UTF-8" forHTTPHeaderField:@"Content-Type"]; nothing doesn't work. How to fix it? Sorry for bad english.

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  • MS Exam 70-536 - How can you constrain the input before you write any code?

    - by Max Gontar
    Hello! In MS Exam 70-536 .Net Foundation, Chapter 3 "Searching, Modifying, and Encoding Text" in Case Scenario 1 related to regex there is a question: How can you constrain the input before you write any code? I thought it's maybe a in-mind design of regex pattern but it will not really constrain the input, will it? I am not so good in psychokinesis yet! Or maybe the is some other way? Thanks for your time!

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  • C# save a file from a HTTP Request

    - by d1k_is
    Im trying to download and save a file from a HttpWebResponse but im having problems saving the file (other than Text Files) properly. I think its something to do with this part: byte[] byteArray = Encoding.UTF8.GetBytes(http.Response.Content); MemoryStream stream = new MemoryStream(byteArray); Text Files work fine with the above code but when I try to save the Content to an Image file it gets corrupted. How do i write this 'string' data to an image file (and other binary files)

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  • Reading doc file using streamreader

    - by Bishal
    I am trying to read .doc/.docx file with stream reader, but it give me output as unspecified character ie. ??[ ?L?f???C???. I'm writing the file using a text editor. Here's a snippet of my code: string filePath = baseUrl+ "Sample.docx"; using (StreamReader reader = new StreamReader(filePath, Encoding.UTF8)) { txtBody.Text = reader.ReadToEnd(); } I'm using VS 2010. Thank you.

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