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  • insertNewObjectForEntityForName: inManagedObjectContext: returning NSNumber bug?

    - by beinstein
    I'm relatively well versed in CoreData and have been using it for several years with little or no difficulty. All of a sudden I'm now dumbfounded by an error. For the life of me, I can't figure out why insertNewObjectForEntityForName:inManagedObjectContext: is all of a sudden returning some sort of strange instance of NSNumber. GDB says the returned object is of the correct custom subclass of NSManagedObject, but when I go to print a description of the NSManagedObject itself, I get the following error: *** -[NSCFNumber objectID]: unrecognized selector sent to instance 0x3f26f50 What's even stranger, is that I'm able to set some relationships and attributes using setValue:forKey: and all is good. But when I try to set once specific relationship, I get this error: *** -[NSCFNumber entity]: unrecognized selector sent to instance 0x3f26f50 Has anyone ever encountered anything like this before? I've tried clean all targets, restarting everything, even changing the model to the relationship in question is a to-one instead of a to-many. Nothing makes any difference.

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  • Model-Controller cyclic reference/design problem

    - by jasamer
    I have a CoreData entity X, and controllers for this entity, XController. Now there's another entity, XGroup, containing a collection of X entities, and a XGroupController. Now the problem is that XGroupController needs to interact with XController, and it would be nice to just pass XGroupController a XGroup to observe, and then get the XControllers from the X entities. So the question is: is it a good idea to store a (weak, to avoid retain cycles) reference to a controller in an entity? It just feels a bit "wrong". Is there another design pattern for this?

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  • EAGLView orientation changes and strange buffering

    - by Drew
    I'm writing an app that offloads some heavy drawing into an EAGLView, and it does some lightweight stuff in UIKit on top. It seems that the GL render during an orientation change is cached somewhere, and I can't figure out how to get access to it. Specifically: After an orientation change, calling glClear(GL_COLOR_BUFFER_BIT) isn't enough to clear the GL display (drawing is cached somewhere?) How can I clear this cache? After an orientation change, glReadPixel() can no longer access pixels drawn before the orientation change. How can I get access to where this is stored?

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  • Scale transform in xaml (in a controltemplate) on a button to perform a "zoom"

    - by Matt B
    Hi all, I've got a button with an image in it and it's being styled by the following: <ControlTemplate x:Key="IconButton" TargetType="Button"> <Border> <ContentPresenter Height="80" Width="80" /> </Border> <ControlTemplate.Triggers> <EventTrigger RoutedEvent="Button.Click"> <BeginStoryboard> <Storyboard TargetProperty="Opacity"> <DoubleAnimation From="1" To="0.5" Duration="0:0:0.5" /> <DoubleAnimation From="0.5" To="1" Duration="0:0:0.5" /> </Storyboard> </BeginStoryboard> </EventTrigger> <EventTrigger RoutedEvent="Mouse.MouseEnter"> <BeginStoryboard> <Storyboard TargetProperty="Width"> <DoubleAnimation From="80" To="95" Duration="0:0:0.2" /> </Storyboard> </BeginStoryboard> </EventTrigger> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Cursor" Value="Hand"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> Button is as follows: <Button Template="{StaticResource IconButton}" Name="btnExit"> <Image Source="Images/Exit.png" /> </Button> The problem is that the width doesn't change when my mouse goes over. (Or at least - the width of the image does not...) I believe there is a "scale" transform I can use to enlarge the button and all it's contents? how would I do that here...? Thanks.

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  • How do I get a bundle reference from inside of a plugin with carbon?

    - by Nik Reiman
    I'm writing a C++ plugin in Mac OS X using the Carbon framework (yeah, yeah, I know, Apple is deprecating Carbon, but at the moment I can't migrate this code to Cocoa). My plugin gets loaded by a master application, and I need to get a CFBundleRef reference to my plugin so that I can access it's resources. The problem is, when I call CFBundleGetMainBundle() during my plugin's initialization routines, that returns a reference to the host's bundle reference, not the plugin's. How can I get a reference to my plugin's bundle instead? Note: I would rather not use anything determined at compile-time, including calling CFBundleGetBundleWithIdentifier() with a hard-coded string identifier.

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  • How to do an fetch request with expressions like this on the iPhone?

    - by dontWatchMyProfile
    The documentation has an example on how to retrieve simple values only, rather than managed objects. This remembers a lot SQL using aliases and functions to only retrieve calculated values. So, actually pretty geeky stuff. To get the minimum date from a bunch of records, this is used on the mac: NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Event" inManagedObjectContext:context]; [request setEntity:entity]; // Specify that the request should return dictionaries. [request setResultType:NSDictionaryResultType]; // Create an expression for the key path. NSExpression *keyPathExpression = [NSExpression expressionForKeyPath:@"creationDate"]; // Create an expression to represent the minimum value at the key path 'creationDate' NSExpression *minExpression = [NSExpression expressionForFunction:@"min:" arguments:[NSArray arrayWithObject:keyPathExpression]]; // Create an expression description using the minExpression and returning a date. NSExpressionDescription *expressionDescription = [[NSExpressionDescription alloc] init]; // The name is the key that will be used in the dictionary for the return value. [expressionDescription setName:@"minDate"]; [expressionDescription setExpression:minExpression]; [expressionDescription setExpressionResultType:NSDateAttributeType]; // Set the request's properties to fetch just the property represented by the expressions. [request setPropertiesToFetch:[NSArray arrayWithObject:expressionDescription]]; // Execute the fetch. NSError *error; NSArray *objects = [managedObjectContext executeFetchRequest:request error:&error]; if (objects == nil) { // Handle the error. } else { if ([objects count] > 0) { NSLog(@"Minimum date: %@", [[objects objectAtIndex:0] valueForKey:@"minDate"]; } } [expressionDescription release]; [request release]; Nice, I though - but having a deep look into NSExpression -expressionForFunction:arguments: it turns out that iPhone OS does NOT support the min: function. Well, probably there's a nifty way to use an own function for this kind of stuff on the iPhone as well? Because on thing I'm already worrying about is, how I'm gonna sort a table based on the calculated distance of targets on a map (location-based stuff).

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  • NSManagedObject - NSSet gets removed ??

    - by aryaxt
    I have an nsmanagedObject this NSManagedObject contains an NSSet. the data for NSSet get's lost when i call release on an NSManagedObject with retain count of 2. Wouldn't retaining an NSManagedObject also retain all it's properties?? - (id)initViewWithManagedObject :(NSManagedObject)obj { if (self = [super init]) { self.managedObject = obj; } } - (void)dealloc { [self.managedObject release]; //Here is when the nsset data gets removed [super dealloc]; } Below describes how the property was created @interface MyManagedObject :NSManagedObject @property (nonatomic, retain) NSSet *mySet; @end @implementation MyManagedObject @dynamic mySet; @end

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  • How to create a CGBitmapContext which works for Retina display and not wasting space for regular display?

    - by ????
    Is it true that if it is in UIKit, including drawRect, the HD aspect of Retina display is automatically handled? So does that mean in drawRect, the current graphics context for a 1024 x 768 view is actually a 2048 x 1536 pixel Bitmap context? (is there a way to print this size out to verify it). We actually enjoy the luxury of 1 point = 4 pixels automatically handled for us. However, if we use CGBitmapContextCreate, then those will really be pixels, not points? (at least if we provide a data buffer for that bitmap, the size is not for the higher resolution, but for the standard resolution, and even if we pass NULL as the buffer so that CGBitmapContextCreate handles the buffer for us, the size probably is the same as if we pass in a data buffer, and it is just standard resolution, not Retina's resolution). We can always create 2048 x 1536 for iPad 1 and iPad 2 as well as the New iPad, but it will waste memory and processor and GPU power, as it is only needed for the New iPad. So do we have to use a if () { } else { } to create such a bitmap context and how do we actually do so? And all our code CGContextMoveToPoint has to be adjusted for Retina display to use x * 2 and y * 2 vs non-retina display of just using x, y as well? That can be quite messy for the code. (or maybe we can define a local variable scaleFactor and set it to 1 for standard resolution and 2 if it is retina, so our x and y will always be x * scaleFactor, y * scaleFactor instead of just x and y.) It seems that UIGraphicsBeginImageContextWithOptions can create one for Retina automatically if the scale of 0.0 is passed in, but I don't think it can be used if I need to create the context and keep it (and using ivar or property of UIViewController to hold it). If I don't release it using UIGraphicsEndImageContext, then it stays in the graphics context stack, so it seems like I have to use CGBitmapContextCreate instead. (or do we just let it stay at the bottom of the stack and not worry about it?)

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  • iPhone: Animating a view when another view appears/disappears

    - by MacTouch
    I have the following view hierarchy UITabBarController - UINavigationController - UITableViewController When the table view appears (animated) I create a toolbar and add it as subview of the TabBar at the bottom of the page and let it animate in with the table view. Same procedure in other direction, when the table view disappears. It does not work as expected. The animation duration is OK, but somehow not exact the same as the animation of the table view when it becomes visible When I display the table view for the second time, the toolbar does not disappear at all and remains at the bottom of the parent view. What's wrong with it? - (void)animationDone:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [toolBar removeFromSuperview]; } - (void)viewWillAppear:(BOOL)animated { UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 44, 0); [[self tableView] setContentInset:insets]; [[self tableView] setScrollIndicatorInsets:insets]; // Toolbar initially placed outside of the visible frame (x=320) UIView *toolBar = [[UIToolbar alloc] initWithFrame:CGRectMake(320, 480-44, 320, 44)]; [toolBar setTag:1000]; [[[self tabBarController] view] addSubview:toolBar]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [toolBar setFrame:CGRectMake(0, 480-44, 320, 44)]; [UIView commitAnimations]; [toolBar release]; [super viewWillAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { UIView *toolBar = [[[self tabBarController] view] viewWithTag:1000]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.35]; [UIView setAnimationDidStopSelector:@selector(animationDone:finished:context:)]; [toolBar setFrame:CGRectMake(320, 480-44, 320, 44)]; [UIView commitAnimations]; [super viewWillDisappear:animated]; }

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  • UIView animation along a round path?

    - by david
    I need to make my little guy (in a UIIamgeView) jump forward and it has to look natural. I want to know is there a way to do it with CoreAnimation (beginAnimation/commitAnimation)? I could do it by setting a point in between in the air but the movement looks not natural :P

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  • How to release memory created from CFStringTokenizerCreate?

    - by Boon
    I use CFRelease to release the CFStringTokenizerRef obtained from CFStringTokenizerCreate call. But instruments is reporting memory leak at around this area. Am I missing something? CFStringTokenizerRef tokenRef = CFStringTokenizerCreate(NULL, (CFStringRef)contents, CFRangeMake(0, contents.length), kCFStringTokenizerUnitWordBoundary, NULL); CFStringTokenizerTokenType tokenType; // leak reported here while ((tokenType = CFStringTokenizerAdvanceToNextToken(tokenRef)) != kCFStringTokenizerTokenNone) } CFRelease(tokenRef);

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  • NSPredicate of special characters - iPhone

    - by ncohen
    Hi everyone, I'm trying to make a predicate that includes special characters For example: [[myIngredients filteredSetUsingPredicate:[NSPredicate predicateWithFormat:@"name BEGINSWITH[c] %@", [alphabet objectAtIndex:idx]]]; Here I will get all the ingredient which starts with (let say for idx = 5) 'e'. As I have to do my app in english and french, some ingredients start with special character like 'é' or even 'œ' for 'o'. How can I include these special characters in my predicate? Best

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  • Display shift when adding rows to UITableView

    - by Kamchatka
    Hello, I have a UITableView displaying an underlying NSFetchedResultsController. When the fetchedResultsController is updated, - (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath { is called. And the following is executed: case NSFetchedResultsChangeInsert: [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:shiftedIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; The cellForRowAtIndexPath is only called for the new line (which is logical) The problem is however that all the values displayed in the rows of the table view are shifted down. The first row displays its title. The second rows displays the first row's title. The third row the second row's title etc. If I repeat that, the third row will display the second's row title, the fourth the third row's title etc. I don't understand what can happen, especially because cellForRowAtIndexPath is only called for the new line (which is logical) and not for all these lines. Additionally, if I click on these lines which have the wrong title, it opens the right document (didSelectRowAtIndexPath works correctly with the indexPath) Any clue of what could happen? Thanks!

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  • How to properly use CoreData validation & error framework ?

    - by Xav
    I've created a model in Xcode, and for various attributes I have minimum & maximum values defined and that are enforced by coreData at runtime. I'm using NSManagedObject validateValue:forKey:error to check for user input values. I was a bit disappointed to see that the localized error message is not specific, and I get a "The operation couldn't be completed. (Cocoa error 1620)" for too small values and a "The operation couldn't be completed. (Cocoa error 1610)" for too large values. It's written in the coreData documentation that "you can localize most aspects of a managed object model, including entity and property names and error messages". Unfortunately it's not very detailed on how you implement it for error messages. So How do you customize error message ? How do you localize them ? Is it possible to customize it in a way where it will mentioned the reference value ex: "Value should be lower than %@" or "Value should be higher than %@" ?

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  • NSMutableObject from existing custom class

    - by A.S.
    Hello there. I have an existing class that has methods to deserialise from XML in my code. Now I need to create correct CoreData model from that class. It's objects will be created not only from CoreData storage but also by deserializing XML (somehow like instance->title = [[NSString stringWithUTF8String: (const char *)subNode->children->content] retain; ) without saving to CoreData, and sometimes I need to save it. What is the correct steps to modify existing class to do that except of adding CoreData framework and making my class an NSManagedObject instead of NSObject? Class sample: @interface TSTSong : NSManagedObject<NTSerializableObject> { NSString *identifier; NSString *title; float length; NSURL *previewURL; NSString *author; NSURL *coverURL; NSString *appStoreId; BOOL isPurchased; NSURL *bannerURL; NSDecimalNumber *priceValue; NSLocale *priceLocale; } P.S. I'm noob, so I'f I'm doing smth. wrong - please let me know. Sorry for my english.

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  • JSON to Persistent Data Store (CoreData, etc.)

    - by Bryan Veloso
    All of the data on my application is pulled through an API via JSON. The nature of a good percentage of this data is that it doesn't change very often. So to go and make JSON requests to get a list of data that doesn't change much didn't seem all that appealing. I'm looking for the most sensible option to have this JSON saved onto the iPhone in some sort of persistent data store. Obviously one plus of persisting the data would be to provide it when the phone can't access the API. I've looked at a few examples of having JSON and CoreData interact, for example, but it seems that they only describe transforming NSManagedObjects into JSON. If I can transform JSON into CoreData, my only problem would be being able to change that data when the data from the API does change. (Or, maybe this is all just silly.)

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  • renderInContext creating memory that is not promptly released

    - by iworkinprogress
    While debugging in instruments using 'ObjectAlloc' I'm noticing 7megs of memory being allocated for the renderInContext call, but it never is released. When I comment out the renderInContext call this doesn't happen, and future renderInContext calls does not continue to increase the memory allotment. UIGraphicsBeginImageContext(contentHolder.bounds.size); [contentHolder.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); Is there a way to force this memory to be released?

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  • masking a UIImage

    - by iworkinprogress
    I'm working on an app that can change the borders or a rectangular UIImage. The borders will vary, but will look like the UIImage was cut out with scissors, or something to that affect. What is the best way to do this? My first thought is to prep a bunch of transparent PNGs with the correct border effect I'm looking for, and then somehow use that as a mask for my UIImage. Is this the right path? Or is there a more flexible programmatic way to do this?

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  • Should an NSLock instance be "global"?

    - by Alex Reynolds
    Should I make a single NSLock instance in the application delegate, to be used by all classes? Or is it advisable to have each class instantiate its own NSLock instance as needed? Would the locking work in the second case, if I, for example, had access to a managed object context that is spread across two view controllers?

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  • MOD Rewrite Mask for Image URL

    - by user345426
    Okay so I am launching a cloned e-commerce site. I want to create a rewrite rule for the image folder for the second site to fetch images from the first site. RewriteRule ^alice.gif$ www.rhinomart.com/images/h_home.gif When I go to alice.gif directly through the browser it simply redirects me to the rhinomart.com URL and image. How do I prevent the redirect from occurring? When I go to http://www.acnbiz.net/alice.gif it should fetch alice.gif directly from Rhinomart.com/images and not redirect. is it possible???

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  • cut audio file with iPhone SDK

    - by Dmitry
    Hi! Is it possible to cut audio file with iPhone SDK? (file has .caf extension) I just need to cut off the silence at the beginning. (Also, maybe it's possible to write new file from the existing one with specified start and end time.) Thanks in advance!

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  • Custom UIView using CALayers disappears after 180º rotation or navigation controller pop

    - by Steve Madsen
    I have a created a custom UIView subclass that is exhibiting some strange behavior. It is a spinning wheel selector, and for performance reasons it is drawn entirely into two CALayer instances. The bottom layer is the wheel itself, which is rotated using setAffineTransform: according to touches. The top layer is eye candy. drawRect: is fairly simple. If the control hasn't been drawn yet (or it's been invalidated), it calls a method that creates the images and assigns them to the layer contents property. - (void) drawRect:(CGRect)rect { if (imageLayer == nil) { [self drawIntoImageLayer]; } [self updateWheelRotation]; } When the view controller using this view first appears, everything is fine. There are two instances where the view completely disappears, however: If the device is rotated a full 180°. After a view controller is popped off the navigation stack and the view becomes visible again. drawRect: is not called either time. Interestingly enough, it IS called after a 90° orientation change, and that causes the view to re-appear. How can I ensure that a custom view using CALayers is redrawn properly in these situations?

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  • Animating removeFromSuperview

    - by brettr
    I'd like to animate the transition from a subview back to the super view. I display the subview using: [UIView beginAnimations:@"curlup" context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationDuration:.5]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES]; [self.view addSubview:self.mysubview.view]; [UIView commitAnimations]; The above works fine. It's going back to the super view that I don't get any animation: [UIView beginAnimations:@"curldown" context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationDuration:.5]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES]; [self.view removeFromSuperview]; [UIView commitAnimations]; Is there something different I should be doing to get the subview to animate when removed?

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