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  • Should companies require developers to credit code they didn't write?

    - by sunpech
    In academia, it's considered cheating if a student copies code/work from someone/somewhere else without giving credit, and tries to pass it off as his/her own. Should companies make it a requirement for developers to properly credit all non-trivial code and work that they did not produce themselves? Is it useful to do so, or is it simply overkill? I understand there are various free licenses out there, but if I find stuff I like and actually use, I really feel compelled to give credit via comment in code even if it's not required by the license (or lack thereof one).

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  • New code base, what experiences/recommendations do you have?

    - by hlovdal
    I will later this year start on a project (embedded hardware, C, small company) where I believe that most (if not all) code will be new. So what experiences do you have to share as advice to starting a new code base? What have you been missing in projects that you have been working on? What has worked really well? What has not worked? Let's limit this question to be about things that relate directly to the code (e.g "banning the use of gets()": in scope, version control: border line, build system: out of scope).

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  • Good sites for sharing code snippets & pastes that you can share links to?

    - by acidzombie24
    I know there are site tools to check if your webpage is alive, has compression, etc but lets not get into that. What are useful sites to paste code in and to share links to it? The three i know are http://codepad.org/ shows source and runs code online http://www.pastie.org/ share source with syntax highlighting http://jsfiddle.net/ great for JS help or for the occasional test. What else do you know of? One answer per question. I'll let lints and validators slide since you do paste code into them. Mention a weakness if you do know one so others wont be surprised or disappointed.

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  • How do you cope with ugly code that you wrote?

    - by Ralph
    So your client asks you to write some code, so you do. He then changes the specs on you, as expected, and you diligently implement his new features like a good little lad. Except... the new features kind of conflict with the old features, so now your code is a mess. You really want to go back and fix it, but he keeps requesting new things and every time you finish cleaning something, it winds up a mess again. What do you do? Stop being an OCD maniac and just accept that your code is going to wind up a mess no matter what you do, and just keep tacking on features to this monstrosity? Save the cleaning for version 2?

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  • How to examine the speed of your code results?

    - by Goma
    Hi. Whatever was your choice PHP, ASP.NET, Ruby On Rails or even JSP. You know that you can develop a website to give a specific result or to do some tasks in many ways. I mean you can change your code to make it shorter (or for any other reason) but to give the same result. In this case how do you test which code was faster to excute so you choose it to make your website faster? I mean do you have any tools or ideas in how to test the time of execution for your code and compare it with time of execution after you do some edit?

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  • Programming *into* a language vs. writing C code in Ruby

    - by bastibe
    Code Complete states that you should aways code into a language as opposed to code in it. By that, they mean Don't limit your programming thinking only to the concepts that are supported automatically by your language. The best programmers think of what they want to do, and then they assess how to accomplish their objectives with the programming tools at their disposal. (chapter 34.4) Doesn't this lead to using one style of programming in every language out there, regardless of the particular strengths and weaknesses of the language at hand? Or, to put the question in a more answerable format: Would you propose that one should try to encode one's problem as neatly as possible with the particulars of one's language, or should you rather search the most elegant solution overall, even if that means that you need to implement possibly awkward constructs that do not exist natively in one's language?

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  • Review before or after code commit, which is better?

    - by fifth
    Traditionally we performed code review before commit, I had an argument with my colleague today, who preferred code review after commit. First, here's some background, we got some experienced developers and we also got new hires with almost zero programming practice. we'd like to perform fast and short iterations to release our product. we all team members locate at same site. The advantages of code review before commit I've learned, mentor new hires try to prevent errors, failures, bad designs in early developing cycle learn from others knowledge backup if someone quits But I also got some bad experience, like low efficiency, some changes may be reviewed over days hard to balance speed and quality, especially for newbies some guy felt distrust As to post-review, I just knew little about this, but the most thing I worried about is the risk of losing control, people never review. Any opinions?

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  • Code Golf: Shortest Turing-complete interpreter.

    - by ilya n.
    I've just tried to create the smallest possible language interpreter. Would you like to join and try? Rules of the game: You should specify a programming language you're interpreting. If it's a language you invented, it should come with a list of commands in the comments. Your code should start with example program and data assigned to your code and data variables. Your code should end with output of your result. It's preferable that there are debug statements at every intermediate step. Your code should be runnable as written. You can assume that data are 0 and 1s (int, string or boolean, your choice) and output is a single bit. The language should be Turing-complete in the sense that for any algorithm written on a standard model, such as Turing machine, Markov chains, or similar of your choice, it's reasonably obvious (or explained) how to write a program that after being executred by your interpreter performs the algorithm. The length of the code is defined as the length of the code after removal of input part, output part, debug statements and non-necessary whitespaces. Please add the resulting code and its length to the post. You can't use functions that make compiler execute code for you, such as eval(), exec() or similar. This is a Community Wiki, meaning neither the question nor answers get the reputation points from votes. But vote anyway!

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  • Class-Level Model Validation with EF Code First and ASP.NET MVC 3

    - by ScottGu
    Earlier this week the data team released the CTP5 build of the new Entity Framework Code-First library.  In my blog post a few days ago I talked about a few of the improvements introduced with the new CTP5 build.  Automatic support for enforcing DataAnnotation validation attributes on models was one of the improvements I discussed.  It provides a pretty easy way to enable property-level validation logic within your model layer. You can apply validation attributes like [Required], [Range], and [RegularExpression] – all of which are built-into .NET 4 – to your model classes in order to enforce that the model properties are valid before they are persisted to a database.  You can also create your own custom validation attributes (like this cool [CreditCard] validator) and have them be automatically enforced by EF Code First as well.  This provides a really easy way to validate property values on your models.  I showed some code samples of this in action in my previous post. Class-Level Model Validation using IValidatableObject DataAnnotation attributes provides an easy way to validate individual property values on your model classes.  Several people have asked - “Does EF Code First also support a way to implement class-level validation methods on model objects, for validation rules than need to span multiple property values?”  It does – and one easy way you can enable this is by implementing the IValidatableObject interface on your model classes. IValidatableObject.Validate() Method Below is an example of using the IValidatableObject interface (which is built-into .NET 4 within the System.ComponentModel.DataAnnotations namespace) to implement two custom validation rules on a Product model class.  The two rules ensure that: New units can’t be ordered if the Product is in a discontinued state New units can’t be ordered if there are already more than 100 units in stock We will enforce these business rules by implementing the IValidatableObject interface on our Product class, and by implementing its Validate() method like so: The IValidatableObject.Validate() method can apply validation rules that span across multiple properties, and can yield back multiple validation errors. Each ValidationResult returned can supply both an error message as well as an optional list of property names that caused the violation (which is useful when displaying error messages within UI). Automatic Validation Enforcement EF Code-First (starting with CTP5) now automatically invokes the Validate() method when a model object that implements the IValidatableObject interface is saved.  You do not need to write any code to cause this to happen – this support is now enabled by default. This new support means that the below code – which violates one of our above business rules – will automatically throw an exception (and abort the transaction) when we call the “SaveChanges()” method on our Northwind DbContext: In addition to reactively handling validation exceptions, EF Code First also allows you to proactively check for validation errors.  Starting with CTP5, you can call the “GetValidationErrors()” method on the DbContext base class to retrieve a list of validation errors within the model objects you are working with.  GetValidationErrors() will return a list of all validation errors – regardless of whether they are generated via DataAnnotation attributes or by an IValidatableObject.Validate() implementation.  Below is an example of proactively using the GetValidationErrors() method to check (and handle) errors before trying to call SaveChanges(): ASP.NET MVC 3 and IValidatableObject ASP.NET MVC 2 included support for automatically honoring and enforcing DataAnnotation attributes on model objects that are used with ASP.NET MVC’s model binding infrastructure.  ASP.NET MVC 3 goes further and also honors the IValidatableObject interface.  This combined support for model validation makes it easy to display appropriate error messages within forms when validation errors occur.  To see this in action, let’s consider a simple Create form that allows users to create a new Product: We can implement the above Create functionality using a ProductsController class that has two “Create” action methods like below: The first Create() method implements a version of the /Products/Create URL that handles HTTP-GET requests - and displays the HTML form to fill-out.  The second Create() method implements a version of the /Products/Create URL that handles HTTP-POST requests - and which takes the posted form data, ensures that is is valid, and if it is valid saves it in the database.  If there are validation issues it redisplays the form with the posted values.  The razor view template of our “Create” view (which renders the form) looks like below: One of the nice things about the above Controller + View implementation is that we did not write any validation logic within it.  The validation logic and business rules are instead implemented entirely within our model layer, and the ProductsController simply checks whether it is valid (by calling the ModelState.IsValid helper method) to determine whether to try and save the changes or redisplay the form with errors. The Html.ValidationMessageFor() helper method calls within our view simply display the error messages our Product model’s DataAnnotations and IValidatableObject.Validate() method returned.  We can see the above scenario in action by filling out invalid data within the form and attempting to submit it: Notice above how when we hit the “Create” button we got an error message.  This was because we ticked the “Discontinued” checkbox while also entering a value for the UnitsOnOrder (and so violated one of our business rules).  You might ask – how did ASP.NET MVC know to highlight and display the error message next to the UnitsOnOrder textbox?  It did this because ASP.NET MVC 3 now honors the IValidatableObject interface when performing model binding, and will retrieve the error messages from validation failures with it. The business rule within our Product model class indicated that the “UnitsOnOrder” property should be highlighted when the business rule we hit was violated: Our Html.ValidationMessageFor() helper method knew to display the business rule error message (next to the UnitsOnOrder edit box) because of the above property name hint we supplied: Keeping things DRY ASP.NET MVC and EF Code First enables you to keep your validation and business rules in one place (within your model layer), and avoid having it creep into your Controllers and Views.  Keeping the validation logic in the model layer helps ensure that you do not duplicate validation/business logic as you add more Controllers and Views to your application.  It allows you to quickly change your business rules/validation logic in one single place (within your model layer) – and have all controllers/views across your application immediately reflect it.  This help keep your application code clean and easily maintainable, and makes it much easier to evolve and update your application in the future. Summary EF Code First (starting with CTP5) now has built-in support for both DataAnnotations and the IValidatableObject interface.  This allows you to easily add validation and business rules to your models, and have EF automatically ensure that they are enforced anytime someone tries to persist changes of them to a database.  ASP.NET MVC 3 also now supports both DataAnnotations and IValidatableObject as well, which makes it even easier to use them with your EF Code First model layer – and then have the controllers/views within your web layer automatically honor and support them as well.  This makes it easy to build clean and highly maintainable applications. You don’t have to use DataAnnotations or IValidatableObject to perform your validation/business logic.  You can always roll your own custom validation architecture and/or use other more advanced validation frameworks/patterns if you want.  But for a lot of applications this built-in support will probably be sufficient – and provide a highly productive way to build solutions. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • LINQ: Single vs. First

    - by Paulo Morgado
    I’ve witnessed and been involved in several discussions around the correctness or usefulness of the Single method in the LINQ API. The most common argument is that you are querying for the first element on the result set and an exception will be thrown if there’s more than one element. The First method should be used instead, because it doesn’t throw if the result set has more than one item. Although the documentation for Single states that it returns a single, specific element of a sequence of values, it actually returns THE single, specific element of a sequence of ONE value. One you use the Single method in your code you are asserting that your query will result in a scalar result instead of a result set of arbitrary length. On the other hand, the documentation for First states that it returns the first element of a sequence of arbitrary length. Imagine you want to catch a taxi. You go the the taxi line and catch the FIRST one, no matter how many are there. On the other hand, if you go the the parking lot to get your car, you want the SINGLE one specific car that’s yours. If your “query” “returns” more than one car, it’s an exception. Either because it “returned” not only your car or you happen to have more than one car in that parking lot. In either case, you can only drive one car at once and you’ll need to refine your “query”.

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  • What is the way to understand someone else's giant uncommented spaghetti code? [closed]

    - by Anisha Kaul
    Possible Duplicate: I’ve inherited 200K lines of spaghetti code — what now? I have been recently handled a giant multithreaded program with no comments and have been asked to understand what it does, and then to improve it (if possible). Are there some techniques which should be followed when we need to understand someone else's code? OR do we straightaway start from the first function call and go on tracking next function calls? C++ (with multi-threading) on Linux

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  • First Post

    - by GeekAgilistMercenary
    This is the beginning of a new blog, which is primarily going to be code bits and the like.  My idea behind this blog is to increase my breadth of blogging by providing a code centric blog space.  Some of these posts will be cross-posts, some of them will be code specific collations of blogs from all the other various places I post. Basically, this is my code blog repository.  Thanks for reading.

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  • Testing Workflows &ndash; Test-First

    - by Timothy Klenke
    Originally posted on: http://geekswithblogs.net/TimothyK/archive/2014/05/30/testing-workflows-ndash-test-first.aspxThis is the second of two posts on some common strategies for approaching the job of writing tests.  The previous post covered test-after workflows where as this will focus on test-first.  Each workflow presented is a method of attack for adding tests to a project.  The more tools in your tool belt the better.  So here is a partial list of some test-first methodologies. Ping Pong Ping Pong is a methodology commonly used in pair programing.  One developer will write a new failing test.  Then they hand the keyboard to their partner.  The partner writes the production code to get the test passing.  The partner then writes the next test before passing the keyboard back to the original developer. The reasoning behind this testing methodology is to facilitate pair programming.  That is to say that this testing methodology shares all the benefits of pair programming, including ensuring multiple team members are familiar with the code base (i.e. low bus number). Test Blazer Test Blazing, in some respects, is also a pairing strategy.  The developers don’t work side by side on the same task at the same time.  Instead one developer is dedicated to writing tests at their own desk.  They write failing test after failing test, never touching the production code.  With these tests they are defining the specification for the system.  The developer most familiar with the specifications would be assigned this task. The next day or later in the same day another developer fetches the latest test suite.  Their job is to write the production code to get those tests passing.  Once all the tests pass they fetch from source control the latest version of the test project to get the newer tests. This methodology has some of the benefits of pair programming, namely lowering the bus number.  This can be good way adding an extra developer to a project without slowing it down too much.  The production coder isn’t slowed down writing tests.  The tests are in another project from the production code, so there shouldn’t be any merge conflicts despite two developers working on the same solution. This methodology is also a good test for the tests.  Can another developer figure out what system should do just by reading the tests?  This question will be answered as the production coder works there way through the test blazer’s tests. Test Driven Development (TDD) TDD is a highly disciplined practice that calls for a new test and an new production code to be written every few minutes.  There are strict rules for when you should be writing test or production code.  You start by writing a failing (red) test, then write the simplest production code possible to get the code working (green), then you clean up the code (refactor).  This is known as the red-green-refactor cycle. The goal of TDD isn’t the creation of a suite of tests, however that is an advantageous side effect.  The real goal of TDD is to follow a practice that yields a better design.  The practice is meant to push the design toward small, decoupled, modularized components.  This is generally considered a better design that large, highly coupled ball of mud. TDD accomplishes this through the refactoring cycle.  Refactoring is only possible to do safely when tests are in place.  In order to use TDD developers must be trained in how to look for and repair code smells in the system.  Through repairing these sections of smelly code (i.e. a refactoring) the design of the system emerges. For further information on TDD, I highly recommend the series “Is TDD Dead?”.  It discusses its pros and cons and when it is best used. Acceptance Test Driven Development (ATDD) Whereas TDD focuses on small unit tests that concentrate on a small piece of the system, Acceptance Tests focuses on the larger integrated environment.  Acceptance Tests usually correspond to user stories, which come directly from the customer. The unit tests focus on the inputs and outputs of smaller parts of the system, which are too low level to be of interest to the customer. ATDD generally uses the same tools as TDD.  However, ATDD uses fewer mocks and test doubles than TDD. ATDD often complements TDD; they aren’t competing methods.  A full test suite will usually consist of a large number of unit (created via TDD) tests and a smaller number of acceptance tests. Behaviour Driven Development (BDD) BDD is more about audience than workflow.  BDD pushes the testing realm out towards the client.  Developers, managers and the client all work together to define the tests. Typically different tooling is used for BDD than acceptance and unit testing.  This is done because the audience is not just developers.  Tools using the Gherkin family of languages allow for test scenarios to be described in an English format.  Other tools such as MSpec or FitNesse also strive for highly readable behaviour driven test suites. Because these tests are public facing (viewable by people outside the development team), the terminology usually changes.  You can’t get away with the same technobabble you can with unit tests written in a programming language that only developers understand.  For starters, they usually aren’t called tests.  Usually they’re called “examples”, “behaviours”, “scenarios”, or “specifications”. This may seem like a very subtle difference, but I’ve seen this small terminology change have a huge impact on the acceptance of the process.  Many people have a bias that testing is something that comes at the end of a project.  When you say we need to define the tests at the start of the project many people will immediately give that a lower priority on the project schedule.  But if you say we need to define the specification or behaviour of the system before we can start, you’ll get more cooperation.   Keep these test-first and test-after workflows in your tool belt.  With them you’ll be able to find new opportunities to apply them.

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  • Creating Your First Website

    If you are looking into website creation as a form of business or just as a hobby to give an input of your freedom of expression, check out how creating your first website can be a simple task as long as you follow these simple tips and believe in yourself. The first thing you want to do when you are looking to create your first website is run a search in a search engine for guides that can help you though the process. There are hundreds of guides available online that run you through the process of website creation....

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  • Do first-class methods exist?

    - by gdhoward
    Okay, I know first-class functions are cool, closures even better, etc. But is there any language with first-class methods? In my mind, I see a first-class method as an "object" that has both a function pointer and a pointer to a specific instance of the class/object, but the implementation doesn't matter. I just want to know if there is any language that uses them. And as a bonus, how were they implemented?

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  • 3 Simple Steps to Get to the First Page on Google

    When you get to the first page on Google you will get a lot of exposure for yourself and/or your business. Some SEO companies charge their clients thousands of dollars just to get to the first page on Google. Well you can save your money because this article will teach you 3 simple steps to the first page on Google.

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  • Calling a native callback from managed .NET code (when loading the managed code using COM)

    - by evilfred
    Hi, I am really confused by the multitude of misinformation about native / managed interop. I have a C++ exe which is NOT built using CLR stuff (it is not Managed C++ or C++/CLI and never will be). I would like to access some code I have in a C# assembly. I can access the C# assembly using COM. However, when my C# code detects an event I would like it to call back into my C++ code. The C++ function pointer to call back into will be provided at runtime. Note that the C++ function pointer is a function found in the exe's execution environment. I don't want the managed code to try and load up some DLL to call a function (there is no DLL). How do I pass this C++ function pointer to my C# code through .NET and have my C# code successfully call it? Thanks!

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  • Debug .Net Framework's source code only shows disassembly in Visual Studio 2010

    - by jdecuyper
    Hi! I'm trying to debug .Net Framework's source code using Visual Studio 2010 Professional. I followed the steps described in Raj Kaimal's post but I must be doing something wrong since the only code I'm getting to see is the disassembly code: As you can see in the image, the Go to Source Code and the Load Symbols options are disabled. Nevertheless, symbols are downloaded from Microsoft's server since I can see them inside the local cache directory. The code I'm debugging goes as follow: var wr = WebRequest.Create("http://www.google.com"); Console.WriteLine("Web request created"); var req = wr.GetRequestStream(); Console.Read(); When I hit F11 to step into the first line of code, a window pops us looking for the "WebRequst.cs" file inside "f:\dd\ndp\fx\src\Net\System\Net\WebRequest.cs" which does not exists on my machine. What am I missing? Thanks a lot for your help.

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  • Formatting code in research reports

    - by RoseOfJericho
    I am currently writing a formal research report, and I'll be including JavaScript and PHP code. None of the sections of code will be more than 25 lines (so they're mere snippets). There will be approx. half a dozen snippets, each of which will have a couple of paragraphs explaining what is happening in the code and a discussion on its pros/cons. Is there an accepted way of displaying code in research reports? I'm thinking in terms of font, spacing, whether the code should be displayed inside the document or in an appendix, and related details. I have no contact with the body the report will be submitted to, and they have no published guidelines on how to format code.

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  • Refactor/rewrite code or continue?

    - by Dan
    I just completed a complex piece of code. It works to spec, it meets performance requirements etc etc but I feel a bit anxious about it and am considering rewriting and/or refactoring it. Should I do this (spending time that could otherwise be spent on features that users will actually notice)? The reasons I feel anxious about the code are: The class hierarchy is complex and not obvious Some classes don't have a well defined purpose (they do a number of unrelated things) Some classes use others internals (they're declared as friend classes) to bypass the layers of abstraction for performance, but I feel they break encapsulation by doing this Some classes leak implementation details (eg, I changed a map to a hash map earlier and found myself having to modify code in other source files to make the change work) My memory management/pooling system is kinda clunky and less-than transparent They look like excellent reasons to refactor and clean code, aiding future maintenance and extension, but could be quite time consuming. Also, I'll never be perfectly happy with any code I write anyway... So, what does stackoverflow think? Clean code or work on features?

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  • Unit testing a SQL code generator

    - by Tom H.
    The team I'm on is currently writing code in TSQL to generate TSQL code that will be saved as scripts and later run. We're having a little difficulty in separating our unit tests between testing the code generator parts and testing the actual code that they generate. I've read through another similar question, but I was hoping to get some specific examples of what kind of unit test cases we might have. As an example, let's say that I have a bit of code that simply generates a DROP statement for a view, given the view schema and name. Do I just test that the generated code matches some expected outcome using string comparisons and then in a later integration or system test make sure that the drop actually drops the view if it exists, does nothing if the view doesn't exist, or raises an error if the view is one that we are marking as not allowing a drop? Thanks for any advice!

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