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  • Directory name "cache" in IIS 5.

    - by Chuck Conway
    In IIS 5 one of the directories off the root has a leading underscore. All files under the directory are unreachable (404) from the browser. I have verified that the paths are correct. Other javascript files outside the directory comedown fine. Any thoughts? Example: http://fm74g4rndmu02.corp.com/_cache/softwarecommunity/api.js

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  • Low Throughput on Windows Named Pipe Over WAN

    - by MichaelB76
    I'm having problems with low performance using a Windows named pipe. The throughput drops off rapidly as the network latency increases. There is a roughly linear relationship between messages sent per second and round trip time. It seems that the client must ack each message before the server will send the next one. This leads to very poor performance, I can only send 5 (~100 byte) messages per second over a link with an RTT of 200 ms. The pipe is asynchronous, using multiple overlapped write operations (and multiple overlapped reads at the client end), but this is not improving throughput. Is it possible to send messages in parallel over a named pipe? The pipe is created using PIPE_TYPE_MESSAGE, would PIPE_READMODE_BYTE work better? Is there any other way I can improve performance? This is a deployed solution, so I can't simply replace the pipe with a socket connection (I've read that Windows named pipe aren't recommended for use over a WAN, and I'm wondering if this is why). I'd be grateful for any help with this matter.

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  • Can anyone help me find why this C program work on VS2005 but not on DEV-C++

    - by user333771
    Hello to everybody..and greetings from Greece I have a C program for an exercise and it has a strange issue The program runs just fine on VS 2005 but it crashes on DEV-C++ and the problem that the problem is that the exercise is always evaluated against DEV-C++ The program is about inserting nodes to a BST and this is where the problem lies... Well i would really appreciate some help. enter code here #include <stdio.h> #include <stdlib.h> #include <malloc.h> typedef struct tree_node { int value; int weight; struct tree_node *left; struct tree_node *right; } TREE_NODE; /* The Following function creates a Binary Search Treed */ TREE_NODE *create_tree(int list[], int size); TREE_NODE *search_pos_to_insert(TREE_NODE *root, int value, int *left_or_right); /* this is the problematic function */ void inorder(TREE_NODE *root); /* Inorder Traversing */ TREE_NODE *temp; int main() { TREE_NODE *root; /* Pointer to the root of the BST */ int values[] = {10, 5, 3, 4, 1, 9, 6, 7, 8, 2}; /* Values for BST */ int size = 10, tree_weight; root = create_tree(values, 10); printf("\n"); inorder(root); /* Inorder BST*/ system("PAUSE"); } TREE_NODE *search_pos_to_insert(TREE_NODE *root, int value, int *left_or_right) { if(root !=NULL) { temp = root; if(value >root->value) { *left_or_right=1; *search_pos_to_insert(root->right, value, left_or_right); } else { *left_or_right=0; *search_pos_to_insert(root->left, value, left_or_right); } } else return temp;/* THIS IS THE PROBLEM (1) */ } TREE_NODE *create_tree(int list[], int size) { TREE_NODE *new_node_pntr, *insert_point, *root = NULL; int i, left_or_right; /* First Value of the Array is the root of the BST */ new_node_pntr = (TREE_NODE *) malloc(sizeof(TREE_NODE)); new_node_pntr->value = list[0]; /* ¸íèåóå ôçí ðñþôç ôéìÞ ôïõ ðßíáêá. */ new_node_pntr->weight = 0; new_node_pntr->left = NULL; new_node_pntr->right = NULL; root = new_node_pntr; /* Now the rest of the arrat. */ for (i = 1; i < size; i++) { insert_point = search_pos_to_insert(root, list[i], &left_or_right); /* THIS IS THE PROBLEM (2) */ /* insert_point just won't get the return from temp */ new_node_pntr = (TREE_NODE *) malloc(sizeof(TREE_NODE)); new_node_pntr->value = list[i]; new_node_pntr->weight = 0; new_node_pntr->left = NULL; new_node_pntr->right = NULL; if (left_or_right == 0) insert_point->left = new_node_pntr; else insert_point->right = new_node_pntr; } return(root); } void inorder(TREE_NODE *root) { if (root == NULL) return; inorder(root->left); printf("Value: %d, Weight: %d.\n", root->value, root->weight); inorder(root->right); }

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  • how to set cache for css/js file.

    - by coderex
    Hi all, I have to use the cache for the css files and js file which i used in the site. my site running in a shared hosting server. nothing can be done with server. so what could be the solution for use cache and compression for js and css files.

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  • Need a good website URL to test against

    - by Zombies
    I need a URL to just test basic http connectivity. It needs to be consistent and: Always be up Never change drastically due to IP or user agent. (IE: 301 Location redirect/ huge difference in content... minor would be tolerable) The URL itself has a consistent content-length. (IE: it doesn't vary from by 2kb at most, ever) A few examples, yet none match all 3 criteria: One example of always up: www.google.com (yet it 301 redirects based on IP location). Another good one is http://www.google.com/webhp?hl=en. but the problem there is that based on a given holiday, the content-length can really vary.

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  • std::out_of_range error?

    - by vette982
    I'm dealing with a file with a linked list of lines with each node looking like this: struct TextLine{ //The actual text string text; //The line number of the document int line_num; //A pointer to the next line TextLine * next; }; and I'm writing a function that adds spaces at the beginning of the lines found in the variable text, by calling functions like linelist_ptr->text.insert(0,1,'\t'); The program compiles, but when I run it I get this error: terminate called after throwing an instance of 'std::out_of_range' what(): basic_string::at Aborted Any ideas?

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  • How to determine IP used by client connecting to INADDR_ANY listener socket in C

    - by codebox_rob
    I have a network server application written in C, the listener is bound using INADDR_ANY so it can accept connections via any of the IP addresses of the host on which it is installed. I need to determine which of the server's IP addresses the client used when establishing its connection - actually I just need to know whether they connected via the loopback address 127.0.0.1 or not. Partial code sample as follows (I can post the whole thing if it helps): static struct sockaddr_in serverAddress; serverAddress.sin_family = AF_INET; serverAddress.sin_addr.s_addr = INADDR_ANY; serverAddress.sin_port = htons(port); bind(listener, (struct sockaddr *) &serverAddress, sizeof(serverAddress)); listen(listener, CONNECTION_BACKLOG); SOCKET socketfd; static struct sockaddr_in clientAddress; ... socketfd = accept(listener, (struct sockaddr *) &clientAddress, &length);

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  • where to find "template" interfaces?

    - by fayer
    i wonder where one can find template interfaces. eg. i am creating these classes that implements iLog: DatabaseLog ScreenLog FileLog i wonder what methods should a typical Log class have? is there a set of interfaces you could just implement/learn from rather than reinvent the wheel and have to think about the method names. eg. Interfaces: iLog iDatabase iErrorMessage etc. Thanks

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  • Permuting output of a tree of closures

    - by yan
    This a conceptual question on how one would implement the following in Lisp (assuming Common Lisp in my case, but any dialect would work). Assume you have a function that creates closures that sequentially iterate over an arbitrary collection (or otherwise return different values) of data and returns nil when exhausted, i.e. (defun make-counter (up-to) (let ((cnt 0)) (lambda () (if (< cnt up-to) (incf cnt) nil)))) CL-USER> (defvar gen (make-counter 3)) GEN CL-USER> (funcall gen) 1 CL-USER> (funcall gen) 2 CL-USER> (funcall gen) 3 CL-USER> (funcall gen) NIL CL-USER> (funcall gen) NIL Now, assume you are trying to permute a combinations of one or more of these closures. How would you implement a function that returns a new closure that subsequently creates a permutation of all closures contained within it? i.e.: (defun permute-closures (counters) ......) such that the following holds true: CL-USER> (defvar collection (permute-closures (list (make-counter 3) (make-counter 3)))) CL-USER> (funcall collection) (1 1) CL-USER> (funcall collection) (1 2) CL-USER> (funcall collection) (1 3) CL-USER> (funcall collection) (2 1) ... and so on. The way I had it designed originally was to add a 'pause' parameter to the initial counting lambda such that when iterating you can still call it and receive the old cached value if passed ":pause t", in hopes of making the permutation slightly cleaner. Also, while the example above is a simple list of two identical closures, the list can be an arbitrarily-complicated tree (which can be permuted in depth-first order, and the resulting permutation set would have the shape of the tree.). I had this implemented, but my solution wasn't very clean and am trying to poll how others would approach the problem. Thanks in advance.

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  • Simple way to print value of a register in x86 assembly.

    - by Bob
    I need to write a program in 8086 Assembly that receives data from the user, does some mathematical calculations and prints the answer on the screen, I have written all parts of the program and all work fine but I don't know how to print the number to the screen. At the end of all my calculation the answer is AX and it is treated as an unsigned 16 bit integer. How do I print the decimal (unsigned) value of the AX register?

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  • C++0x implementation guesstimates?

    - by dsimcha
    The C++0x standard is on its way to being complete. Until now, I've dabbled in C++, but avoided learning it thoroughly because it seems like it's missing a lot of modern features that I've been spoiled by in other languages. However, I'd be very interested in C++0x, which addresses a lot of my complaints. Any guesstimates, after the standard is ratified, as to how long it will take for major compiler vendors to provide reasonably complete, production-quality implementations? Will it happen soon enough to reverse the decline in C++'s popularity, or is it too little, too late? Do you believe that C++0x will become "the C++" within a few years, or do you believe that most people will stick to the earlier standard in practice and C++0x will be somewhat of a bastard stepchild, kind of like C99?

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  • Med-PC Programing Language

    - by mknuii
    There's this programing language called Med-PC that works with animal behavior. I'm trying to learn a bit about it, but i can't seem to find any kind of books or material about it. I've "google it" but all i seem to find are some references about it and a PDF explaining the installing of the program itself and sensors(for the experiments), not actual programing instructions. I'm looking for some kind of guidance, documents or books, some kind of reference where i can improve and learn about this language, or if it is based on some other language. I just need some reference about it. So i've resorted to StackOverFlow to see if anybody has worked, knows about it or can point me some links/books about it.

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  • .net 3.5 message framing

    - by Rob
    We have message framing working by using a lengh prefix but using .NET 2.0 beginSend/BeginReceive. Is message framing any different in 3.5, if so how should we implement it using the new framework? Are there any useable examples out there which focus purely on message framing using 3.5? Many thanks

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  • Getting started with MIT Proto

    - by Charles
    MIT Proto lacks a basic getting started guide. How do I find a shell that accepts commands like (def foo...) and proto -n 1000 -l -m ...? http://groups.csail.mit.edu/stpg/proto.html I can run in my bash shell: ./proto -n 1000 -s 0.1 -T -l "(red (gradient (= (mid) 0)))" I can't figure out how to run e.g. channel.proto: (def channel (src dst width) (let* ((d (distance src dst)) (trail (<= (+ (gradient src) (gradient dst)) (+ d 0.01))) ;; float error ;; (trail (= (+ (gradient src) (gradient dst)) d)) ) (dilate trail width))) ;; To see a channel calculated from geometric primitives, run: ;; proto -n 1000 -l -m -s 0.5 "(blue (channel (sense 1) (sense 2) 10))" ;; click on a device and hit 't' to set up the source, then click on ;; another device and hit 'y' to designate the destination. At first ;; every device will be blue, but then it should clear and you should ;; see a thick blue path connecting the two devices you selected. Thanks! P.S. Somebody please tag this mit-proto. I can't.

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  • Efficiently get the size of a parameter pack up to a certain index

    - by NmdMystery
    I want to be able to determine the number of bytes that are in a subset of a parameter pack from 0 to a given index. Right now I'm using a non-constexpr way of doing this. Below is my code: template <size_t index, typename... args> struct pack_size_index; template <size_t index, typename type_t, typename... args> struct pack_size_index <index, type_t, args...> { static const size_t index_v = index; static const size_t value(void) { if (index_v > 0) { return sizeof(type_t) + pack_size_index<index - 1, args...>::value(); } return 0; } }; template <size_t index> struct pack_size_index <index> { static const size_t index_v = index; static const size_t value(void) { return 0; } }; Usage: //output: 5 (equal to 1 + 4) std::cout << pack_size_index<2, bool, float, int, double>::value() << std::endl; //output: 20 (equal to 8 + 8 + 4) std::cout << pack_size_index<3, double, double, float, int>::value() << std::endl; This gets the job done, but this uses runtime comparison and the resulting executable increases in size rapidly whenever this is used. What's a less expensive way of doing this?

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