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  • Automating Solaris 11 Zones Installation Using The Automated Install Server

    - by Orgad Kimchi
    Introduction How to use the Oracle Solaris 11 Automated install server in order to automate the Solaris 11 Zones installation. In this document I will demonstrate how to setup the Automated Install server in order to provide hands off installation process for the Global Zone and two Non Global Zones located on the same system. Architecture layout: Figure 1. Architecture layout Prerequisite Setup the Automated install server (AI) using the following instructions “How to Set Up Automated Installation Services for Oracle Solaris 11” The first step in this setup will be creating two Solaris 11 Zones configuration files. Step 1: Create the Solaris 11 Zones configuration files  The Solaris Zones configuration files should be in the format of the zonecfg export command. # zonecfg -z zone1 export > /var/tmp/zone1# cat /var/tmp/zone1 create -b set brand=solaris set zonepath=/rpool/zones/zone1 set autoboot=true set ip-type=exclusive add anet set linkname=net0 set lower-link=auto set configure-allowed-address=true set link-protection=mac-nospoof set mac-address=random end  Create a backup copy of this file under a different name, for example, zone2. # cp /var/tmp/zone1 /var/tmp/zone2 Modify the second configuration file with the zone2 configuration information You should change the zonepath for example: set zonepath=/rpool/zones/zone2 Step2: Copy and share the Zones configuration files  Create the NFS directory for the Zones configuration files # mkdir /export/zone_config Share the directory for the Zones configuration file # share –o ro /export/zone_config Copy the Zones configuration files into the NFS shared directory # cp /var/tmp/zone1 /var/tmp/zone2  /export/zone_config Verify that the NFS share has been created using the following command # share export_zone_config      /export/zone_config     nfs     sec=sys,ro Step 3: Add the Global Zone as client to the Install Service Use the installadm create-client command to associate client (Global Zone) with the install service To find the MAC address of a system, use the dladm command as described in the dladm(1M) man page. The following command adds the client (Global Zone) with MAC address 0:14:4f:2:a:19 to the s11x86service install service. # installadm create-client -e “0:14:4f:2:a:19" -n s11x86service You can verify the client creation using the following command # installadm list –c Service Name  Client Address     Arch   Image Path ------------  --------------     ----   ---------- s11x86service 00:14:4F:02:0A:19  i386   /export/auto_install/s11x86service We can see the client install service name (s11x86service), MAC address (00:14:4F:02:0A:19 and Architecture (i386). Step 4: Global Zone manifest setup  First, get a list of the installation services and the manifests associated with them: # installadm list -m Service Name   Manifest        Status ------------   --------        ------ default-i386   orig_default   Default s11x86service  orig_default   Default Then probe the s11x86service and the default manifest associated with it. The -m switch reflects the name of the manifest associated with a service. Since we want to capture that output into a file, we redirect the output of the command as follows: # installadm export -n s11x86service -m orig_default >  /var/tmp/orig_default.xml Create a backup copy of this file under a different name, for example, orig-default2.xml, and edit the copy. # cp /var/tmp/orig_default.xml /var/tmp/orig_default2.xml Use the configuration element in the AI manifest for the client system to specify non-global zones. Use the name attribute of the configuration element to specify the name of the zone. Use the source attribute to specify the location of the config file for the zone.The source location can be any http:// or file:// location that the client can access during installation. The following sample AI manifest specifies two Non-Global Zones: zone1 and zone2 You should replace the server_ip with the ip address of the NFS server. <!DOCTYPE auto_install SYSTEM "file:///usr/share/install/ai.dtd.1"> <auto_install>   <ai_instance>     <target>       <logical>         <zpool name="rpool" is_root="true">           <filesystem name="export" mountpoint="/export"/>           <filesystem name="export/home"/>           <be name="solaris"/>         </zpool>       </logical>     </target>     <software type="IPS">       <source>         <publisher name="solaris">           <origin name="http://pkg.oracle.com/solaris/release"/>         </publisher>       </source>       <software_data action="install">         <name>pkg:/entire@latest</name>         <name>pkg:/group/system/solaris-large-server</name>       </software_data>     </software>     <configuration type="zone" name="zone1" source="file:///net/server_ip/export/zone_config/zone1"/>     <configuration type="zone" name="zone2" source="file:///net/server_ip/export/zone_config/zone2"/>   </ai_instance> </auto_install> The following example adds the /var/tmp/orig_default2.xml AI manifest to the s11x86service install service # installadm create-manifest -n s11x86service -f /var/tmp/orig_default2.xml -m gzmanifest You can verify the manifest creation using the following command # installadm list -n s11x86service  -m Service/Manifest Name  Status   Criteria ---------------------  ------   -------- s11x86service    orig_default        Default  None    gzmanifest          Inactive None We can see from the command output that the new manifest named gzmanifest has been created and associated with the s11x86service install service. Step 5: Non Global Zone manifest setup The AI manifest for non-global zone installation is similar to the AI manifest for installing the global zone. If you do not provide a custom AI manifest for a non-global zone, the default AI manifest for Zones is used The default AI manifest for Zones is available at /usr/share/auto_install/manifest/zone_default.xml. In this example we should use the default AI manifest for zones The following sample default AI manifest for zones # cat /usr/share/auto_install/manifest/zone_default.xml <?xml version="1.0" encoding="UTF-8"?> <!--  Copyright (c) 2011, 2012, Oracle and/or its affiliates. All rights reserved. --> <!DOCTYPE auto_install SYSTEM "file:///usr/share/install/ai.dtd.1"> <auto_install>     <ai_instance name="zone_default">         <target>             <logical>                 <zpool name="rpool">                     <!--                       Subsequent <filesystem> entries instruct an installer                       to create following ZFS datasets:                           <root_pool>/export         (mounted on /export)                           <root_pool>/export/home    (mounted on /export/home)                       Those datasets are part of standard environment                       and should be always created.                       In rare cases, if there is a need to deploy a zone                       without these datasets, either comment out or remove                       <filesystem> entries. In such scenario, it has to be also                       assured that in case of non-interactive post-install                       configuration, creation of initial user account is                       disabled in related system configuration profile.                       Otherwise the installed zone would fail to boot.                     -->                     <filesystem name="export" mountpoint="/export"/>                     <filesystem name="export/home"/>                     <be name="solaris">                         <options>                             <option name="compression" value="on"/>                         </options>                     </be>                 </zpool>             </logical>         </target>         <software type="IPS">             <destination>                 <image>                     <!-- Specify locales to install -->                     <facet set="false">facet.locale.*</facet>                     <facet set="true">facet.locale.de</facet>                     <facet set="true">facet.locale.de_DE</facet>                     <facet set="true">facet.locale.en</facet>                     <facet set="true">facet.locale.en_US</facet>                     <facet set="true">facet.locale.es</facet>                     <facet set="true">facet.locale.es_ES</facet>                     <facet set="true">facet.locale.fr</facet>                     <facet set="true">facet.locale.fr_FR</facet>                     <facet set="true">facet.locale.it</facet>                     <facet set="true">facet.locale.it_IT</facet>                     <facet set="true">facet.locale.ja</facet>                     <facet set="true">facet.locale.ja_*</facet>                     <facet set="true">facet.locale.ko</facet>                     <facet set="true">facet.locale.ko_*</facet>                     <facet set="true">facet.locale.pt</facet>                     <facet set="true">facet.locale.pt_BR</facet>                     <facet set="true">facet.locale.zh</facet>                     <facet set="true">facet.locale.zh_CN</facet>                     <facet set="true">facet.locale.zh_TW</facet>                 </image>             </destination>             <software_data action="install">                 <name>pkg:/group/system/solaris-small-server</name>             </software_data>         </software>     </ai_instance> </auto_install> (optional) We can customize the default AI manifest for Zones Create a backup copy of this file under a different name, for example, zone_default2.xml and edit the copy # cp /usr/share/auto_install/manifest/zone_default.xml /var/tmp/zone_default2.xml Edit the copy (/var/tmp/zone_default2.xml) The following example adds the /var/tmp/zone_default2.xml AI manifest to the s11x86service install service and specifies that zone1 and zone2 should use this manifest. # installadm create-manifest -n s11x86service -f /var/tmp/zone_default2.xml -m zones_manifest -c zonename="zone1 zone2" Note: Do not use the following elements or attributes in a non-global zone AI manifest:     The auto_reboot attribute of the ai_instance element     The http_proxy attribute of the ai_instance element     The disk child element of the target element     The noswap attribute of the logical element     The nodump attribute of the logical element     The configuration element Step 6: Global Zone profile setup We are going to create a global zone configuration profile which includes the host information for example: host name, ip address name services etc… # sysconfig create-profile –o /var/tmp/gz_profile.xml You need to provide the host information for example:     Default router     Root password     DNS information The output should eventually disappear and be replaced by the initial screen of the System Configuration Tool (see Figure 2), where you can do the final configuration. Figure 2. Profile creation menu You can validate the profile using the following command # installadm validate -n s11x86service –P /var/tmp/gz_profile.xml Validating static profile gz_profile.xml...  Passed Next, instantiate a profile with the install service. In our case, use the following syntax for doing this # installadm create-profile -n s11x86service  -f /var/tmp/gz_profile.xml -p  gz_profile You can verify profile creation using the following command # installadm list –n s11x86service  -p Service/Profile Name  Criteria --------------------  -------- s11x86service    gz_profile         None We can see that the gz_profie has been created and associated with the s11x86service Install service. Step 7: Setup the Solaris Zones configuration profiles The step should be similar to the Global zone profile creation on step 6 # sysconfig create-profile –o /var/tmp/zone1_profile.xml # sysconfig create-profile –o /var/tmp/zone2_profile.xml You can validate the profiles using the following command # installadm validate -n s11x86service -P /var/tmp/zone1_profile.xml Validating static profile zone1_profile.xml...  Passed # installadm validate -n s11x86service -P /var/tmp/zone2_profile.xml Validating static profile zone2_profile.xml...  Passed Next, associate the profiles with the install service The following example adds the zone1_profile.xml configuration profile to the s11x86service  install service and specifies that zone1 should use this profile. # installadm create-profile -n s11x86service  -f  /var/tmp/zone1_profile.xml -p zone1_profile -c zonename=zone1 The following example adds the zone2_profile.xml configuration profile to the s11x86service  install service and specifies that zone2 should use this profile. # installadm create-profile -n s11x86service  -f  /var/tmp/zone2_profile.xml -p zone2_profile -c zonename=zone2 You can verify the profiles creation using the following command # installadm list -n s11x86service -p Service/Profile Name  Criteria --------------------  -------- s11x86service    zone1_profile      zonename = zone1    zone2_profile      zonename = zone2    gz_profile         None We can see that we have three profiles in the s11x86service  install service     Global Zone  gz_profile     zone1            zone1_profile     zone2            zone2_profile. Step 8: Global Zone setup Associate the global zone client with the manifest and the profile that we create in the previous steps The following example adds the manifest and profile to the client (global zone), where: gzmanifest  is the name of the manifest. gz_profile  is the name of the configuration profile. mac="0:14:4f:2:a:19" is the client (global zone) mac address s11x86service is the install service name. # installadm set-criteria -m  gzmanifest  –p  gz_profile  -c mac="0:14:4f:2:a:19" -n s11x86service You can verify the manifest and profile association using the following command # installadm list -n s11x86service -p  -m Service/Manifest Name  Status   Criteria ---------------------  ------   -------- s11x86service    gzmanifest                   mac  = 00:14:4F:02:0A:19    orig_default        Default  None Service/Profile Name  Criteria --------------------  -------- s11x86service    gz_profile         mac      = 00:14:4F:02:0A:19    zone2_profile      zonename = zone2    zone1_profile      zonename = zone1 Step 9: Provision the host with the Non-Global Zones The next step is to boot the client system off the network and provision it using the Automated Install service that we just set up. First, boot the client system. Figure 3 shows the network boot attempt (when done on an x86 system): Figure 3. Network Boot Then you will be prompted by a GRUB menu, with a timer, as shown in Figure 4. The default selection (the "Text Installer and command line" option) is highlighted.  Press the down arrow to highlight the second option labeled Automated Install, and then press Enter. The reason we need to do this is because we want to prevent a system from being automatically re-installed if it were to be booted from the network accidentally. Figure 4. GRUB Menu What follows is the continuation of a networked boot from the Automated Install server,. The client downloads a mini-root (a small set of files in which to successfully run the installer), identifies the location of the Automated Install manifest on the network, retrieves that manifest, and then processes it to identify the address of the IPS repository from which to obtain the desired software payload. Non-Global Zones are installed and configured on the first reboot after the Global Zone is installed. You can list all the Solaris Zones status using the following command # zoneadm list -civ Once the Zones are in running state you can login into the Zone using the following command # zlogin –z zone1 Troubleshooting Automated Installations If an installation to a client system failed, you can find the client log at /system/volatile/install_log. NOTE: Zones are not installed if any of the following errors occurs:     A zone config file is not syntactically correct.     A collision exists among zone names, zone paths, or delegated ZFS datasets in the set of zones to be installed     Required datasets are not configured in the global zone. For more troubleshooting information see “Installing Oracle Solaris 11 Systems” Conclusion This paper demonstrated the benefits of using the Automated Install server to simplify the Non Global Zones setup, including the creation and configuration of the global zone manifest and the Solaris Zones profiles.

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  • SQL Server &ndash; Undelete a Table and Restore a Single Table from Backup

    - by Mladen Prajdic
    This post is part of the monthly community event called T-SQL Tuesday started by Adam Machanic (blog|twitter) and hosted by someone else each month. This month the host is Sankar Reddy (blog|twitter) and the topic is Misconceptions in SQL Server. You can follow posts for this theme on Twitter by looking at #TSQL2sDay hashtag. Let me start by saying: This code is a crazy hack that is to never be used unless you really, really have to. Really! And I don’t think there’s a time when you would really have to use it for real. Because it’s a hack there are number of things that can go wrong so play with it knowing that. I’ve managed to totally corrupt one database. :) Oh… and for those saying: yeah yeah.. you have a single table in a file group and you’re restoring that, I say “nay nay” to you. As we all know SQL Server can’t do single table restores from backup. This is kind of a obvious thing due to different relational integrity (RI) concerns. Since we have to maintain that we have to restore all tables represented in a RI graph. For this exercise i say BAH! to those concerns. Note that this method “works” only for simple tables that don’t have LOB and off rows data. The code can be expanded to include those but I’ve tried to leave things “simple”. Note that for this to work our table needs to be relatively static data-wise. This doesn’t work for OLTP table. Products are a perfect example of static data. They don’t change much between backups, pretty much everything depends on them and their table is one of those tables that are relatively easy to accidentally delete everything from. This only works if the database is in Full or Bulk-Logged recovery mode for tables where the contents have been deleted or truncated but NOT when a table was dropped. Everything we’ll talk about has to be done before the data pages are reused for other purposes. After deletion or truncation the pages are marked as reusable so you have to act fast. The best thing probably is to put the database into single user mode ASAP while you’re performing this procedure and return it to multi user after you’re done. How do we do it? We will be using an undocumented but known DBCC commands: DBCC PAGE, an undocumented function sys.fn_dblog and a little known DATABASE RESTORE PAGE option. All tests will be on a copy of Production.Product table in AdventureWorks database called Production.Product1 because the original table has FK constraints that prevent us from truncating it for testing. -- create a duplicate table. This doesn't preserve indexes!SELECT *INTO AdventureWorks.Production.Product1FROM AdventureWorks.Production.Product   After we run this code take a full back to perform further testing.   First let’s see what the difference between DELETE and TRUNCATE is when it comes to logging. With DELETE every row deletion is logged in the transaction log. With TRUNCATE only whole data page deallocations are logged in the transaction log. Getting deleted data pages is simple. All we have to look for is row delete entry in the sys.fn_dblog output. But getting data pages that were truncated from the transaction log presents a bit of an interesting problem. I will not go into depths of IAM(Index Allocation Map) and PFS (Page Free Space) pages but suffice to say that every IAM page has intervals that tell us which data pages are allocated for a table and which aren’t. If we deep dive into the sys.fn_dblog output we can see that once you truncate a table all the pages in all the intervals are deallocated and this is shown in the PFS page transaction log entry as deallocation of pages. For every 8 pages in the same extent there is one PFS page row in the transaction log. This row holds information about all 8 pages in CSV format which means we can get to this data with some parsing. A great help for parsing this stuff is Peter Debetta’s handy function dbo.HexStrToVarBin that converts hexadecimal string into a varbinary value that can be easily converted to integer tus giving us a readable page number. The shortened (columns removed) sys.fn_dblog output for a PFS page with CSV data for 1 extent (8 data pages) looks like this: -- [Page ID] is displayed in hex format. -- To convert it to readable int we'll use dbo.HexStrToVarBin function found at -- http://sqlblog.com/blogs/peter_debetta/archive/2007/03/09/t-sql-convert-hex-string-to-varbinary.aspx -- This function must be installed in the master databaseSELECT Context, AllocUnitName, [Page ID], DescriptionFROM sys.fn_dblog(NULL, NULL)WHERE [Current LSN] = '00000031:00000a46:007d' The pages at the end marked with 0x00—> are pages that are allocated in the extent but are not part of a table. We can inspect the raw content of each data page with a DBCC PAGE command: -- we need this trace flag to redirect output to the query window.DBCC TRACEON (3604); -- WITH TABLERESULTS gives us data in table format instead of message format-- we use format option 3 because it's the easiest to read and manipulate further onDBCC PAGE (AdventureWorks, 1, 613, 3) WITH TABLERESULTS   Since the DBACC PAGE output can be quite extensive I won’t put it here. You can see an example of it in the link at the beginning of this section. Getting deleted data back When we run a delete statement every row to be deleted is marked as a ghost record. A background process periodically cleans up those rows. A huge misconception is that the data is actually removed. It’s not. Only the pointers to the rows are removed while the data itself is still on the data page. We just can’t access it with normal means. To get those pointers back we need to restore every deleted page using the RESTORE PAGE option mentioned above. This restore must be done from a full backup, followed by any differential and log backups that you may have. This is necessary to bring the pages up to the same point in time as the rest of the data.  However the restore doesn’t magically connect the restored page back to the original table. It simply replaces the current page with the one from the backup. After the restore we use the DBCC PAGE to read data directly from all data pages and insert that data into a temporary table. To finish the RESTORE PAGE  procedure we finally have to take a tail log backup (simple backup of the transaction log) and restore it back. We can now insert data from the temporary table to our original table by hand. Getting truncated data back When we run a truncate the truncated data pages aren’t touched at all. Even the pointers to rows stay unchanged. Because of this getting data back from truncated table is simple. we just have to find out which pages belonged to our table and use DBCC PAGE to read data off of them. No restore is necessary. Turns out that the problems we had with finding the data pages is alleviated by not having to do a RESTORE PAGE procedure. Stop stalling… show me The Code! This is the code for getting back deleted and truncated data back. It’s commented in all the right places so don’t be afraid to take a closer look. Make sure you have a full backup before trying this out. Also I suggest that the last step of backing and restoring the tail log is performed by hand. USE masterGOIF OBJECT_ID('dbo.HexStrToVarBin') IS NULL RAISERROR ('No dbo.HexStrToVarBin installed. Go to http://sqlblog.com/blogs/peter_debetta/archive/2007/03/09/t-sql-convert-hex-string-to-varbinary.aspx and install it in master database' , 18, 1) SET NOCOUNT ONBEGIN TRY DECLARE @dbName VARCHAR(1000), @schemaName VARCHAR(1000), @tableName VARCHAR(1000), @fullBackupName VARCHAR(1000), @undeletedTableName VARCHAR(1000), @sql VARCHAR(MAX), @tableWasTruncated bit; /* THE FIRST LINE ARE OUR INPUT PARAMETERS In this case we're trying to recover Production.Product1 table in AdventureWorks database. My full backup of AdventureWorks database is at e:\AW.bak */ SELECT @dbName = 'AdventureWorks', @schemaName = 'Production', @tableName = 'Product1', @fullBackupName = 'e:\AW.bak', @undeletedTableName = '##' + @tableName + '_Undeleted', @tableWasTruncated = 0, -- copy the structure from original table to a temp table that we'll fill with restored data @sql = 'IF OBJECT_ID(''tempdb..' + @undeletedTableName + ''') IS NOT NULL DROP TABLE ' + @undeletedTableName + ' SELECT *' + ' INTO ' + @undeletedTableName + ' FROM [' + @dbName + '].[' + @schemaName + '].[' + @tableName + ']' + ' WHERE 1 = 0' EXEC (@sql) IF OBJECT_ID('tempdb..#PagesToRestore') IS NOT NULL DROP TABLE #PagesToRestore /* FIND DATA PAGES WE NEED TO RESTORE*/ CREATE TABLE #PagesToRestore ([ID] INT IDENTITY(1,1), [FileID] INT, [PageID] INT, [SQLtoExec] VARCHAR(1000)) -- DBCC PACE statement to run later RAISERROR ('Looking for deleted pages...', 10, 1) -- use T-LOG direct read to get deleted data pages INSERT INTO #PagesToRestore([FileID], [PageID], [SQLtoExec]) EXEC('USE [' + @dbName + '];SELECT FileID, PageID, ''DBCC TRACEON (3604); DBCC PAGE ([' + @dbName + '], '' + FileID + '', '' + PageID + '', 3) WITH TABLERESULTS'' as SQLToExecFROM (SELECT DISTINCT LEFT([Page ID], 4) AS FileID, CONVERT(VARCHAR(100), ' + 'CONVERT(INT, master.dbo.HexStrToVarBin(SUBSTRING([Page ID], 6, 20)))) AS PageIDFROM sys.fn_dblog(NULL, NULL)WHERE AllocUnitName LIKE ''%' + @schemaName + '.' + @tableName + '%'' ' + 'AND Context IN (''LCX_MARK_AS_GHOST'', ''LCX_HEAP'') AND Operation in (''LOP_DELETE_ROWS''))t');SELECT *FROM #PagesToRestore -- if upper EXEC returns 0 rows it means the table was truncated so find truncated pages IF (SELECT COUNT(*) FROM #PagesToRestore) = 0 BEGIN RAISERROR ('No deleted pages found. Looking for truncated pages...', 10, 1) -- use T-LOG read to get truncated data pages INSERT INTO #PagesToRestore([FileID], [PageID], [SQLtoExec]) -- dark magic happens here -- because truncation simply deallocates pages we have to find out which pages were deallocated. -- we can find this out by looking at the PFS page row's Description column. -- for every deallocated extent the Description has a CSV of 8 pages in that extent. -- then it's just a matter of parsing it. -- we also remove the pages in the extent that weren't allocated to the table itself -- marked with '0x00-->00' EXEC ('USE [' + @dbName + '];DECLARE @truncatedPages TABLE(DeallocatedPages VARCHAR(8000), IsMultipleDeallocs BIT);INSERT INTO @truncatedPagesSELECT REPLACE(REPLACE(Description, ''Deallocated '', ''Y''), ''0x00-->00 '', ''N'') + '';'' AS DeallocatedPages, CHARINDEX('';'', Description) AS IsMultipleDeallocsFROM (SELECT DISTINCT LEFT([Page ID], 4) AS FileID, CONVERT(VARCHAR(100), CONVERT(INT, master.dbo.HexStrToVarBin(SUBSTRING([Page ID], 6, 20)))) AS PageID, DescriptionFROM sys.fn_dblog(NULL, NULL)WHERE Context IN (''LCX_PFS'') AND Description LIKE ''Deallocated%'' AND AllocUnitName LIKE ''%' + @schemaName + '.' + @tableName + '%'') t;SELECT FileID, PageID , ''DBCC TRACEON (3604); DBCC PAGE ([' + @dbName + '], '' + FileID + '', '' + PageID + '', 3) WITH TABLERESULTS'' as SQLToExecFROM (SELECT LEFT(PageAndFile, 1) as WasPageAllocatedToTable , SUBSTRING(PageAndFile, 2, CHARINDEX('':'', PageAndFile) - 2 ) as FileID , CONVERT(VARCHAR(100), CONVERT(INT, master.dbo.HexStrToVarBin(SUBSTRING(PageAndFile, CHARINDEX('':'', PageAndFile) + 1, LEN(PageAndFile))))) as PageIDFROM ( SELECT SUBSTRING(DeallocatedPages, delimPosStart, delimPosEnd - delimPosStart) as PageAndFile, IsMultipleDeallocs FROM ( SELECT *, CHARINDEX('';'', DeallocatedPages)*(N-1) + 1 AS delimPosStart, CHARINDEX('';'', DeallocatedPages)*N AS delimPosEnd FROM @truncatedPages t1 CROSS APPLY (SELECT TOP (case when t1.IsMultipleDeallocs = 1 then 8 else 1 end) ROW_NUMBER() OVER(ORDER BY number) as N FROM master..spt_values) t2 )t)t)tWHERE WasPageAllocatedToTable = ''Y''') SELECT @tableWasTruncated = 1 END DECLARE @lastID INT, @pagesCount INT SELECT @lastID = 1, @pagesCount = COUNT(*) FROM #PagesToRestore SELECT @sql = 'Number of pages to restore: ' + CONVERT(VARCHAR(10), @pagesCount) IF @pagesCount = 0 RAISERROR ('No data pages to restore.', 18, 1) ELSE RAISERROR (@sql, 10, 1) -- If the table was truncated we'll read the data directly from data pages without restoring from backup IF @tableWasTruncated = 0 BEGIN -- RESTORE DATA PAGES FROM FULL BACKUP IN BATCHES OF 200 WHILE @lastID <= @pagesCount BEGIN -- create CSV string of pages to restore SELECT @sql = STUFF((SELECT ',' + CONVERT(VARCHAR(100), FileID) + ':' + CONVERT(VARCHAR(100), PageID) FROM #PagesToRestore WHERE ID BETWEEN @lastID AND @lastID + 200 ORDER BY ID FOR XML PATH('')), 1, 1, '') SELECT @sql = 'RESTORE DATABASE [' + @dbName + '] PAGE = ''' + @sql + ''' FROM DISK = ''' + @fullBackupName + '''' RAISERROR ('Starting RESTORE command:' , 10, 1) WITH NOWAIT; RAISERROR (@sql , 10, 1) WITH NOWAIT; EXEC(@sql); RAISERROR ('Restore DONE' , 10, 1) WITH NOWAIT; SELECT @lastID = @lastID + 200 END /* If you have any differential or transaction log backups you should restore them here to bring the previously restored data pages up to date */ END DECLARE @dbccSinglePage TABLE ( [ParentObject] NVARCHAR(500), [Object] NVARCHAR(500), [Field] NVARCHAR(500), [VALUE] NVARCHAR(MAX) ) DECLARE @cols NVARCHAR(MAX), @paramDefinition NVARCHAR(500), @SQLtoExec VARCHAR(1000), @FileID VARCHAR(100), @PageID VARCHAR(100), @i INT = 1 -- Get deleted table columns from information_schema view -- Need sp_executeSQL because database name can't be passed in as variable SELECT @cols = 'select @cols = STUFF((SELECT '', ['' + COLUMN_NAME + '']''FROM ' + @dbName + '.INFORMATION_SCHEMA.COLUMNSWHERE TABLE_NAME = ''' + @tableName + ''' AND TABLE_SCHEMA = ''' + @schemaName + '''ORDER BY ORDINAL_POSITIONFOR XML PATH('''')), 1, 2, '''')', @paramDefinition = N'@cols nvarchar(max) OUTPUT' EXECUTE sp_executesql @cols, @paramDefinition, @cols = @cols OUTPUT -- Loop through all the restored data pages, -- read data from them and insert them into temp table -- which you can then insert into the orignial deleted table DECLARE dbccPageCursor CURSOR GLOBAL FORWARD_ONLY FOR SELECT [FileID], [PageID], [SQLtoExec] FROM #PagesToRestore ORDER BY [FileID], [PageID] OPEN dbccPageCursor; FETCH NEXT FROM dbccPageCursor INTO @FileID, @PageID, @SQLtoExec; WHILE @@FETCH_STATUS = 0 BEGIN RAISERROR ('---------------------------------------------', 10, 1) WITH NOWAIT; SELECT @sql = 'Loop iteration: ' + CONVERT(VARCHAR(10), @i); RAISERROR (@sql, 10, 1) WITH NOWAIT; SELECT @sql = 'Running: ' + @SQLtoExec RAISERROR (@sql, 10, 1) WITH NOWAIT; -- if something goes wrong with DBCC execution or data gathering, skip it but print error BEGIN TRY INSERT INTO @dbccSinglePage EXEC (@SQLtoExec) -- make the data insert magic happen here IF (SELECT CONVERT(BIGINT, [VALUE]) FROM @dbccSinglePage WHERE [Field] LIKE '%Metadata: ObjectId%') = OBJECT_ID('['+@dbName+'].['+@schemaName +'].['+@tableName+']') BEGIN DELETE @dbccSinglePage WHERE NOT ([ParentObject] LIKE 'Slot % Offset %' AND [Object] LIKE 'Slot % Column %') SELECT @sql = 'USE tempdb; ' + 'IF (OBJECTPROPERTY(object_id(''' + @undeletedTableName + '''), ''TableHasIdentity'') = 1) ' + 'SET IDENTITY_INSERT ' + @undeletedTableName + ' ON; ' + 'INSERT INTO ' + @undeletedTableName + '(' + @cols + ') ' + STUFF((SELECT ' UNION ALL SELECT ' + STUFF((SELECT ', ' + CASE WHEN VALUE = '[NULL]' THEN 'NULL' ELSE '''' + [VALUE] + '''' END FROM ( -- the unicorn help here to correctly set ordinal numbers of columns in a data page -- it's turning STRING order into INT order (1,10,11,2,21 into 1,2,..10,11...21) SELECT [ParentObject], [Object], Field, VALUE, RIGHT('00000' + O1, 6) AS ParentObjectOrder, RIGHT('00000' + REVERSE(LEFT(O2, CHARINDEX(' ', O2)-1)), 6) AS ObjectOrder FROM ( SELECT [ParentObject], [Object], Field, VALUE, REPLACE(LEFT([ParentObject], CHARINDEX('Offset', [ParentObject])-1), 'Slot ', '') AS O1, REVERSE(LEFT([Object], CHARINDEX('Offset ', [Object])-2)) AS O2 FROM @dbccSinglePage WHERE t.ParentObject = ParentObject )t)t ORDER BY ParentObjectOrder, ObjectOrder FOR XML PATH('')), 1, 2, '') FROM @dbccSinglePage t GROUP BY ParentObject FOR XML PATH('') ), 1, 11, '') + ';' RAISERROR (@sql, 10, 1) WITH NOWAIT; EXEC (@sql) END END TRY BEGIN CATCH SELECT @sql = 'ERROR!!!' + CHAR(10) + CHAR(13) + 'ErrorNumber: ' + ERROR_NUMBER() + '; ErrorMessage' + ERROR_MESSAGE() + CHAR(10) + CHAR(13) + 'FileID: ' + @FileID + '; PageID: ' + @PageID RAISERROR (@sql, 10, 1) WITH NOWAIT; END CATCH DELETE @dbccSinglePage SELECT @sql = 'Pages left to process: ' + CONVERT(VARCHAR(10), @pagesCount - @i) + CHAR(10) + CHAR(13) + CHAR(10) + CHAR(13) + CHAR(10) + CHAR(13), @i = @i+1 RAISERROR (@sql, 10, 1) WITH NOWAIT; FETCH NEXT FROM dbccPageCursor INTO @FileID, @PageID, @SQLtoExec; END CLOSE dbccPageCursor; DEALLOCATE dbccPageCursor; EXEC ('SELECT ''' + @undeletedTableName + ''' as TableName; SELECT * FROM ' + @undeletedTableName)END TRYBEGIN CATCH SELECT ERROR_NUMBER() AS ErrorNumber, ERROR_MESSAGE() AS ErrorMessage IF CURSOR_STATUS ('global', 'dbccPageCursor') >= 0 BEGIN CLOSE dbccPageCursor; DEALLOCATE dbccPageCursor; ENDEND CATCH-- if the table was deleted we need to finish the restore page sequenceIF @tableWasTruncated = 0BEGIN -- take a log tail backup and then restore it to complete page restore process DECLARE @currentDate VARCHAR(30) SELECT @currentDate = CONVERT(VARCHAR(30), GETDATE(), 112) RAISERROR ('Starting Log Tail backup to c:\Temp ...', 10, 1) WITH NOWAIT; PRINT ('BACKUP LOG [' + @dbName + '] TO DISK = ''c:\Temp\' + @dbName + '_TailLogBackup_' + @currentDate + '.trn''') EXEC ('BACKUP LOG [' + @dbName + '] TO DISK = ''c:\Temp\' + @dbName + '_TailLogBackup_' + @currentDate + '.trn''') RAISERROR ('Log Tail backup done.', 10, 1) WITH NOWAIT; RAISERROR ('Starting Log Tail restore from c:\Temp ...', 10, 1) WITH NOWAIT; PRINT ('RESTORE LOG [' + @dbName + '] FROM DISK = ''c:\Temp\' + @dbName + '_TailLogBackup_' + @currentDate + '.trn''') EXEC ('RESTORE LOG [' + @dbName + '] FROM DISK = ''c:\Temp\' + @dbName + '_TailLogBackup_' + @currentDate + '.trn''') RAISERROR ('Log Tail restore done.', 10, 1) WITH NOWAIT;END-- The last step is manual. Insert data from our temporary table to the original deleted table The misconception here is that you can do a single table restore properly in SQL Server. You can't. But with little experimentation you can get pretty close to it. One way to possible remove a dependency on a backup to retrieve deleted pages is to quickly run a similar script to the upper one that gets data directly from data pages while the rows are still marked as ghost records. It could be done if we could beat the ghost record cleanup task.

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  • knockout.js bind to static data

    - by MatteS
    whats the suggested way to bind to existing static data? I have to include this in the viewmodel because its used in computed values. http://jsfiddle.net/z2ykC/4/ <div id="sum" data-bind="text: sum"> </div> <div class="line"> dynamic: <span data-bind="text: dynamicValue"></span> static: <span data-bind="text: staticValue">312</span> <button data-bind="click: getDataFromServer">get data</button> </div> <div class="line"> dynamic: <span data-bind="text: dynamicValue"></span> static: <span data-bind="text: staticValue">123</span> <button data-bind="click: getDataFromServer">get data</button> </div> ? function SumViewModel(lines){ this.sum = ko.computed(function(){ var value = 0; $.each(lines, function(index, element){ var staticValue = element.staticValue(); if (staticValue) value += staticValue; var dynamicValue = element.dynamicValue(); if (dynamicValue) value += dynamicValue; value += dynamicValue; }); return value; }); } function LineViewModel() { this.randomNumber = function(max) { return Math.floor((Math.random() * max) + 1); }; this.dynamicValue = ko.observable(0); this.staticValue = ko.observable(); this.getDataFromServer = function() { this.dynamicValue(this.randomNumber(300)); }; }; var lines = []; $('.line').each(function(index, element) { var line = new LineViewModel() //line.staticValue(parseInt($('[data-bind*="staticValue"]', element).text())); lines.push(line); ko.applyBindings(line, element); }); var sum = new SumViewModel(lines); ko.applyBindings(sum, $('#sum')[0]);

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  • how to use 3D map Actionscript class in mxml file for display map.

    - by nemade-vipin
    hello friends, I have created the application in which I have to use 3D map Action Script class in mxml file to display a map in form. that is in tab navigator last tab. My ActionScript 3D map class is(FlyingDirections):- package src.SBTSCoreObject { import src.SBTSCoreObject.JSONDecoder; import com.google.maps.InfoWindowOptions; import com.google.maps.LatLng; import com.google.maps.LatLngBounds; import com.google.maps.Map3D; import com.google.maps.MapEvent; import com.google.maps.MapOptions; import com.google.maps.MapType; import com.google.maps.MapUtil; import com.google.maps.View; import com.google.maps.controls.NavigationControl; import com.google.maps.geom.Attitude; import com.google.maps.interfaces.IPolyline; import com.google.maps.overlays.Marker; import com.google.maps.overlays.MarkerOptions; import com.google.maps.services.Directions; import com.google.maps.services.DirectionsEvent; import com.google.maps.services.Route; import flash.display.Bitmap; import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.Loader; import flash.display.LoaderInfo; import flash.display.Sprite; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.MouseEvent; import flash.events.TimerEvent; import flash.filters.DropShadowFilter; import flash.geom.Point; import flash.net.URLLoader; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; import flash.utils.Timer; import flash.utils.getTimer; public class FlyingDirections extends Map3D { /** * Panoramio home page. */ private static const PANORAMIO_HOME:String = "http://www.panoramio.com/"; /** * The icon for the car. */ [Embed("assets/car-icon-24px.png")] private static const Car:Class; /** * The Panoramio icon. */ [Embed("assets/iw_panoramio.png")] private static const PanoramioIcon:Class; /** * We animate a zoom in to the start the route before the car starts * to move. This constant sets the time in seconds over which this * zoom occurs. */ private static const LEAD_IN_DURATION:Number = 3; /** * Duration of the trip in seconds. */ private static const TRIP_DURATION:Number = 40; /** * Constants that define the geometry of the Panoramio image markers. */ private static const BORDER_T:Number = 3; private static const BORDER_L:Number = 10; private static const BORDER_R:Number = 10; private static const BORDER_B:Number = 3; private static const GAP_T:Number = 2; private static const GAP_B:Number = 1; private static const IMAGE_SCALE:Number = 1; /** * Trajectory that the camera follows over time. Each element is an object * containing properties used to generate parameter values for flyTo(..). * fraction = 0 corresponds to the start of the trip; fraction = 1 * correspondsto the end of the trip. */ private var FLY_TRAJECTORY:Array = [ { fraction: 0, zoom: 6, attitude: new Attitude(0, 0, 0) }, { fraction: 0.2, zoom: 8.5, attitude: new Attitude(30, 30, 0) }, { fraction: 0.5, zoom: 9, attitude: new Attitude(30, 40, 0) }, { fraction: 1, zoom: 8, attitude: new Attitude(50, 50, 0) }, { fraction: 1.1, zoom: 8, attitude: new Attitude(130, 50, 0) }, { fraction: 1.2, zoom: 8, attitude: new Attitude(220, 50, 0) }, ]; /** * Number of panaramio photos for which we load data. We&apos;ll select a * subset of these approximately evenly spaced along the route. */ private static const NUM_GEOTAGGED_PHOTOS:int = 50; /** * Number of panaramio photos that we actually show. */ private static const NUM_SHOWN_PHOTOS:int = 7; /** * Scaling between real trip time and animation time. */ private static const SCALE_TIME:Number = 0.001; /** * getTimer() value at the instant that we start the trip. If this is 0 then * we have not yet started the car moving. */ private var startTimer:int = 0; /** * The current route. */ private var route:Route; /** * The polyline for the route. */ private var polyline:IPolyline; /** * The car marker. */ private var marker:Marker; /** * The cumulative duration in seconds over each step in the route. * cumulativeStepDuration[0] is 0; cumulativeStepDuration[1] adds the * duration of step 0; cumulativeStepDuration[2] adds the duration * of step 1; etc. */ private var cumulativeStepDuration:/*Number*/Array = []; /** * The cumulative distance in metres over each vertex in the route polyline. * cumulativeVertexDistance[0] is 0; cumulativeVertexDistance[1] adds the * distance to vertex 1; cumulativeVertexDistance[2] adds the distance to * vertex 2; etc. */ private var cumulativeVertexDistance:Array; /** * Array of photos loaded from Panoramio. This array has the same format as * the &apos;photos&apos; property within the JSON returned by the Panoramio API * (see http://www.panoramio.com/api/), with additional properties added to * individual photo elements to hold the loader structures that fetch * the actual images. */ private var photos:Array = []; /** * Array of polyline vertices, where each element is in world coordinates. * Several computations can be faster if we can use world coordinates * instead of LatLng coordinates. */ private var worldPoly:/*Point*/Array; /** * Whether the start button has been pressed. */ private var startButtonPressed:Boolean = false; /** * Saved event from onDirectionsSuccess call. */ private var directionsSuccessEvent:DirectionsEvent = null; /** * Start button. */ private var startButton:Sprite; /** * Alpha value used for the Panoramio image markers. */ private var markerAlpha:Number = 0; /** * Index of the current driving direction step. Used to update the * info window content each time we progress to a new step. */ private var currentStepIndex:int = -1; /** * The fly directions map constructor. * * @constructor */ public function FlyingDirections() { key="ABQIAAAA7QUChpcnvnmXxsjC7s1fCxQGj0PqsCtxKvarsoS-iqLdqZSKfxTd7Xf-2rEc_PC9o8IsJde80Wnj4g"; super(); addEventListener(MapEvent.MAP_PREINITIALIZE, onMapPreinitialize); addEventListener(MapEvent.MAP_READY, onMapReady); } /** * Handles map preintialize. Initializes the map center and zoom level. * * @param event The map event. */ private function onMapPreinitialize(event:MapEvent):void { setInitOptions(new MapOptions({ center: new LatLng(-26.1, 135.1), zoom: 4, viewMode: View.VIEWMODE_PERSPECTIVE, mapType:MapType.PHYSICAL_MAP_TYPE })); } /** * Handles map ready and looks up directions. * * @param event The map event. */ private function onMapReady(event:MapEvent):void { enableScrollWheelZoom(); enableContinuousZoom(); addControl(new NavigationControl()); // The driving animation will be updated on every frame. addEventListener(Event.ENTER_FRAME, enterFrame); addStartButton(); // We start the directions loading now, so that we&apos;re ready to go when // the user hits the start button. var directions:Directions = new Directions(); directions.addEventListener( DirectionsEvent.DIRECTIONS_SUCCESS, onDirectionsSuccess); directions.addEventListener( DirectionsEvent.DIRECTIONS_FAILURE, onDirectionsFailure); directions.load("48 Pirrama Rd, Pyrmont, NSW to Byron Bay, NSW"); } /** * Adds a big blue start button. */ private function addStartButton():void { startButton = new Sprite(); startButton.buttonMode = true; startButton.addEventListener(MouseEvent.CLICK, onStartClick); startButton.graphics.beginFill(0x1871ce); startButton.graphics.drawRoundRect(0, 0, 150, 100, 10, 10); startButton.graphics.endFill(); var startField:TextField = new TextField(); startField.autoSize = TextFieldAutoSize.LEFT; startField.defaultTextFormat = new TextFormat("_sans", 20, 0xffffff, true); startField.text = "Start!"; startButton.addChild(startField); startField.x = 0.5 * (startButton.width - startField.width); startField.y = 0.5 * (startButton.height - startField.height); startButton.filters = [ new DropShadowFilter() ]; var container:DisplayObjectContainer = getDisplayObject() as DisplayObjectContainer; container.addChild(startButton); startButton.x = 0.5 * (container.width - startButton.width); startButton.y = 0.5 * (container.height - startButton.height); var panoField:TextField = new TextField(); panoField.autoSize = TextFieldAutoSize.LEFT; panoField.defaultTextFormat = new TextFormat("_sans", 11, 0x000000, true); panoField.text = "Photos provided by Panoramio are under the copyright of their owners."; container.addChild(panoField); panoField.x = container.width - panoField.width - 5; panoField.y = 5; } /** * Handles directions success. Starts flying the route if everything * is ready. * * @param event The directions event. */ private function onDirectionsSuccess(event:DirectionsEvent):void { directionsSuccessEvent = event; flyRouteIfReady(); } /** * Handles click on the start button. Starts flying the route if everything * is ready. */ private function onStartClick(event:MouseEvent):void { startButton.removeEventListener(MouseEvent.CLICK, onStartClick); var container:DisplayObjectContainer = getDisplayObject() as DisplayObjectContainer; container.removeChild(startButton); startButtonPressed = true; flyRouteIfReady(); } /** * If we have loaded the directions and the start button has been pressed * start flying the directions route. */ private function flyRouteIfReady():void { if (!directionsSuccessEvent || !startButtonPressed) { return; } var directions:Directions = directionsSuccessEvent.directions; // Extract the route. route = directions.getRoute(0); // Draws the polyline showing the route. polyline = directions.createPolyline(); addOverlay(directions.createPolyline()); // Creates a car marker that is moved along the route. var car:DisplayObject = new Car(); marker = new Marker(route.startGeocode.point, new MarkerOptions({ icon: car, iconOffset: new Point(-car.width / 2, -car.height) })); addOverlay(marker); transformPolyToWorld(); createCumulativeArrays(); // Load Panoramio data for the region covered by the route. loadPanoramioData(directions.bounds); var duration:Number = route.duration; // Start a timer that will trigger the car moving after the lead in time. var leadInTimer:Timer = new Timer(LEAD_IN_DURATION * 1000, 1); leadInTimer.addEventListener(TimerEvent.TIMER, onLeadInDone); leadInTimer.start(); var flyTime:Number = -LEAD_IN_DURATION; // Set up the camera flight trajectory. for each (var flyStep:Object in FLY_TRAJECTORY) { var time:Number = flyStep.fraction * duration; var center:LatLng = latLngAt(time); var scaledTime:Number = time * SCALE_TIME; var zoom:Number = flyStep.zoom; var attitude:Attitude = flyStep.attitude; var elapsed:Number = scaledTime - flyTime; flyTime = scaledTime; flyTo(center, zoom, attitude, elapsed); } } /** * Loads Panoramio data for the route bounds. We load data about more photos * than we need, then select a subset lying along the route. * @param bounds Bounds within which to fetch images. */ private function loadPanoramioData(bounds:LatLngBounds):void { var params:Object = { order: "popularity", set: "full", from: "0", to: NUM_GEOTAGGED_PHOTOS.toString(10), size: "small", minx: bounds.getWest(), miny: bounds.getSouth(), maxx: bounds.getEast(), maxy: bounds.getNorth() }; var loader:URLLoader = new URLLoader(); var request:URLRequest = new URLRequest( "http://www.panoramio.com/map/get_panoramas.php?" + paramsToString(params)); loader.addEventListener(Event.COMPLETE, onPanoramioDataLoaded); loader.addEventListener(IOErrorEvent.IO_ERROR, onPanoramioDataFailed); loader.load(request); } /** * Transforms the route polyline to world coordinates. */ private function transformPolyToWorld():void { var numVertices:int = polyline.getVertexCount(); worldPoly = new Array(numVertices); for (var i:int = 0; i < numVertices; ++i) { var vertex:LatLng = polyline.getVertex(i); worldPoly[i] = fromLatLngToPoint(vertex, 0); } } /** * Returns the time at which the route approaches closest to the * given point. * @param world Point in world coordinates. * @return Route time at which the closest approach occurs. */ private function getTimeOfClosestApproach(world:Point):Number { var minDistSqr:Number = Number.MAX_VALUE; var numVertices:int = worldPoly.length; var x:Number = world.x; var y:Number = world.y; var minVertex:int = 0; for (var i:int = 0; i < numVertices; ++i) { var dx:Number = worldPoly[i].x - x; var dy:Number = worldPoly[i].y - y; var distSqr:Number = dx * dx + dy * dy; if (distSqr < minDistSqr) { minDistSqr = distSqr; minVertex = i; } } return cumulativeVertexDistance[minVertex]; } /** * Returns the array index of the first element that compares greater than * the given value. * @param ordered Ordered array of elements. * @param value Value to use for comparison. * @return Array index of the first element that compares greater than * the given value. */ private function upperBound(ordered:Array, value:Number, first:int=0, last:int=-1):int { if (last < 0) { last = ordered.length; } var count:int = last - first; var index:int; while (count > 0) { var step:int = count >> 1; index = first + step; if (value >= ordered[index]) { first = index + 1; count -= step - 1; } else { count = step; } } return first; } /** * Selects up to a given number of photos approximately evenly spaced along * the route. * @param ordered Array of photos, each of which is an object with * a property &apos;closestTime&apos;. * @param number Number of photos to select. */ private function selectEvenlySpacedPhotos(ordered:Array, number:int):Array { var start:Number = cumulativeVertexDistance[0]; var end:Number = cumulativeVertexDistance[cumulativeVertexDistance.length - 2]; var closestTimes:Array = []; for each (var photo:Object in ordered) { closestTimes.push(photo.closestTime); } var selectedPhotos:Array = []; for (var i:int = 0; i < number; ++i) { var idealTime:Number = start + ((end - start) * (i + 0.5) / number); var index:int = upperBound(closestTimes, idealTime); if (index < 1) { index = 0; } else if (index >= ordered.length) { index = ordered.length - 1; } else { var errorToPrev:Number = Math.abs(idealTime - closestTimes[index - 1]); var errorToNext:Number = Math.abs(idealTime - closestTimes[index]); if (errorToPrev < errorToNext) { --index; } } selectedPhotos.push(ordered[index]); } return selectedPhotos; } /** * Handles completion of loading the Panoramio index data. Selects from the * returned photo indices a subset of those that lie along the route and * initiates load of each of these. * @param event Load completion event. */ private function onPanoramioDataLoaded(event:Event):void { var loader:URLLoader = event.target as URLLoader; var decoder:JSONDecoder = new JSONDecoder(loader.data as String); var allPhotos:Array = decoder.getValue().photos; for each (var photo:Object in allPhotos) { var latLng:LatLng = new LatLng(photo.latitude, photo.longitude); photo.closestTime = getTimeOfClosestApproach(fromLatLngToPoint(latLng, 0)); } allPhotos.sortOn("closestTime", Array.NUMERIC); photos = selectEvenlySpacedPhotos(allPhotos, NUM_SHOWN_PHOTOS); for each (photo in photos) { var photoLoader:Loader = new Loader(); // The images aren&apos;t on panoramio.com: we can&apos;t acquire pixel access // using "new LoaderContext(true)". photoLoader.load( new URLRequest(photo.photo_file_url)); photo.loader = photoLoader; // Save the loader info: we use this to find the original element when // the load completes. photo.loaderInfo = photoLoader.contentLoaderInfo; photoLoader.contentLoaderInfo.addEventListener( Event.COMPLETE, onPhotoLoaded); } } /** * Creates a MouseEvent listener function that will navigate to the given * URL in a new window. * @param url URL to which to navigate. */ private function createOnClickUrlOpener(url:String):Function { return function(event:MouseEvent):void { navigateToURL(new URLRequest(url)); }; } /** * Handles completion of loading an individual Panoramio image. * Adds a custom marker that displays the image. Initially this is made * invisible so that it can be faded in as needed. * @param event Load completion event. */ private function onPhotoLoaded(event:Event):void { var loaderInfo:LoaderInfo = event.target as LoaderInfo; // We need to find which photo element this image corresponds to. for each (var photo:Object in photos) { if (loaderInfo == photo.loaderInfo) { var imageMarker:Sprite = createImageMarker(photo.loader, photo.owner_name, photo.owner_url); var options:MarkerOptions = new MarkerOptions({ icon: imageMarker, hasShadow: true, iconAlignment: MarkerOptions.ALIGN_BOTTOM | MarkerOptions.ALIGN_LEFT }); var latLng:LatLng = new LatLng(photo.latitude, photo.longitude); var marker:Marker = new Marker(latLng, options); photo.marker = marker; addOverlay(marker); // A hack: we add the actual image after the overlay has been added, // which creates the shadow, so that the shadow is valid even if we // don&apos;t have security privileges to generate the shadow from the // image. marker.foreground.visible = false; marker.shadow.alpha = 0; var imageHolder:Sprite = new Sprite(); imageHolder.addChild(photo.loader); imageHolder.buttonMode = true; imageHolder.addEventListener( MouseEvent.CLICK, createOnClickUrlOpener(photo.photo_url)); imageMarker.addChild(imageHolder); return; } } trace("An image was loaded which could not be found in the photo array."); } /** * Creates a custom marker showing an image. */ private function createImageMarker(child:DisplayObject, ownerName:String, ownerUrl:String):Sprite { var content:Sprite = new Sprite(); var panoramioIcon:Bitmap = new PanoramioIcon(); var iconHolder:Sprite = new Sprite(); iconHolder.addChild(panoramioIcon); iconHolder.buttonMode = true; iconHolder.addEventListener(MouseEvent.CLICK, onPanoramioIconClick); panoramioIcon.x = BORDER_L; panoramioIcon.y = BORDER_T; content.addChild(iconHolder); // NOTE: we add the image as a child only after we&apos;ve added the marker // to the map. Currently the API requires this if it&apos;s to generate the // shadow for unprivileged content. // Shrink the image, so that it doesn&apos;t obcure too much screen space. // Ideally, we&apos;d subsample, but we don&apos;t have pixel level access. child.scaleX = IMAGE_SCALE; child.scaleY = IMAGE_SCALE; var imageW:Number = child.width; var imageH:Number = child.height; child.x = BORDER_L + 30; child.y = BORDER_T + iconHolder.height + GAP_T; var authorField:TextField = new TextField(); authorField.autoSize = TextFieldAutoSize.LEFT; authorField.defaultTextFormat = new TextFormat("_sans", 12); authorField.text = "author:"; content.addChild(authorField); authorField.x = BORDER_L; authorField.y = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B; var ownerField:TextField = new TextField(); ownerField.autoSize = TextFieldAutoSize.LEFT; var textFormat:TextFormat = new TextFormat("_sans", 14, 0x0e5f9a); ownerField.defaultTextFormat = textFormat; ownerField.htmlText = "<a href=\"" + ownerUrl + "\" target=\"_blank\">" + ownerName + "</a>"; content.addChild(ownerField); ownerField.x = BORDER_L + authorField.width; ownerField.y = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B; var totalW:Number = BORDER_L + Math.max(imageW, ownerField.width + authorField.width) + BORDER_R; var totalH:Number = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B + ownerField.height + BORDER_B; content.graphics.beginFill(0xffffff); content.graphics.drawRoundRect(0, 0, totalW, totalH, 10, 10); content.graphics.endFill(); var marker:Sprite = new Sprite(); marker.addChild(content); content.x = 30; content.y = 0; marker.graphics.lineStyle(); marker.graphics.beginFill(0xff0000); marker.graphics.drawCircle(0, totalH + 30, 3); marker.graphics.endFill(); marker.graphics.lineStyle(2, 0xffffff); marker.graphics.moveTo(30 + 10, totalH - 10); marker.graphics.lineTo(0, totalH + 30); return marker; } /** * Handles click on the Panoramio icon. */ private function onPanoramioIconClick(event:MouseEvent):void { navigateToURL(new URLRequest(PANORAMIO_HOME)); } /** * Handles failure of a Panoramio image load. */ private function onPanoramioDataFailed(event:IOErrorEvent):void { trace("Load of image failed: " + event); } /** * Returns a string containing cgi query parameters. * @param Associative array mapping query parameter key to value. * @return String containing cgi query parameters. */ private static function paramsToString(params:Object):String { var result:String = ""; var separator:String = ""; for (var key:String in params) { result += separator + encodeURIComponent(key) + "=" + encodeURIComponent(params[key]); separator = "&"; } return result; } /** * Called once the lead-in flight is done. Starts the car driving along * the route and starts a timer to begin fade in of the Panoramio * images in 1.5 seconds. */ private function onLeadInDone(event:Event):void { // Set startTimer non-zero so that the car starts to move. startTimer = getTimer(); // Start a timer that will fade in the Panoramio images. var fadeInTimer:Timer = new Timer(1500, 1); fadeInTimer.addEventListener(TimerEvent.TIMER, onFadeInTimer); fadeInTimer.start(); } /** * Handles the fade in timer&apos;s TIMER event. Sets markerAlpha above zero * which causes the frame enter handler to fade in the markers. */ private function onFadeInTimer(event:Event):void { markerAlpha = 0.01; } /** * The end time of the flight. */ private function get endTime():Number { if (!cumulativeStepDuration || cumulativeStepDuration.length == 0) { return startTimer; } return startTimer + cumulativeStepDuration[cumulativeStepDuration.length - 1]; } /** * Creates the cumulative arrays, cumulativeStepDuration and * cumulativeVertexDistance. */ private function createCumulativeArrays():void { cumulativeStepDuration = new Array(route.numSteps + 1); cumulativeVertexDistance = new Array(polyline.getVertexCount() + 1); var polylineTotal:Number = 0; var total:Number = 0; var numVertices:int = polyline.getVertexCount(); for (var stepIndex:int = 0; stepIndex < route.numSteps; ++stepIndex) { cumulativeStepDuration[stepIndex] = total; total += route.getStep(stepIndex).duration; var startVertex:int = stepIndex >= 0 ? route.getStep(stepIndex).polylineIndex : 0; var endVertex:int = stepIndex < (route.numSteps - 1) ? route.getStep(stepIndex + 1).polylineIndex : numVertices; var duration:Number = route.getStep(stepIndex).duration; var stepVertices:int = endVertex - startVertex; var latLng:LatLng = polyline.getVertex(startVertex); for (var vertex:int = startVertex; vertex < endVertex; ++vertex) { cumulativeVertexDistance[vertex] = polylineTotal; if (vertex < numVertices - 1) { var nextLatLng:LatLng = polyline.getVertex(vertex + 1); polylineTotal += nextLatLng.distanceFrom(latLng); } latLng = nextLatLng; } } cumulativeStepDuration[stepIndex] = total; } /** * Opens the info window above the car icon that details the given * step of the driving directions. * @param stepIndex Index of the current step. */ private function openInfoForStep(stepIndex:int):void { // Sets the content of the info window. var content:String; if (stepIndex >= route.numSteps) { content = "<b>" + route.endGeocode.address + "</b>" + "<br /><br />" + route.summaryHtml; } else { content = "<b>" + stepIndex + ".</b> " + route.getStep(stepIndex).descriptionHtml; } marker.openInfoWindow(new InfoWindowOptions({ contentHTML: content })); } /** * Displays the driving directions step appropriate for the given time. * Opens the info window showing the step instructions each time we * progress to a new step. * @param time Time for which to display the step. */ private function displayStepAt(time:Number):void { var stepIndex:int = upperBound(cumulativeStepDuration, time) - 1; var minStepIndex:int = 0; var maxStepIndex:int = route.numSteps - 1; if (stepIndex >= 0 && stepIndex <= maxStepIndex && currentStepIndex != stepIndex) { openInfoForStep(stepIndex); currentStepIndex = stepIndex; } } /** * Returns the LatLng at which the car should be positioned at the given * time. * @param time Time for which LatLng should be found. * @return LatLng. */ private function latLngAt(time:Number):LatLng { var stepIndex:int = upperBound(cumulativeStepDuration, time) - 1; var minStepIndex:int = 0; var maxStepIndex:int = route.numSteps - 1; if (stepIndex < minStepIndex) { return route.startGeocode.point; } else if (stepIndex > maxStepIndex) { return route.endGeocode.point; } var stepStart:Number = cumulativeStepDuration[stepIndex]; var stepEnd:Number = cumulativeStepDuration[stepIndex + 1]; var stepFraction:Number = (time - stepStart) / (stepEnd - stepStart); var startVertex:int = route.getStep(stepIndex).polylineIndex; var endVertex:int = (stepIndex + 1) < route.numSteps ? route.getStep(stepIndex + 1).polylineIndex : polyline.getVertexCount(); var stepVertices:int = endVertex - startVertex; var stepLeng

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  • Creating ASP.NET MVC Negotiated Content Results

    - by Rick Strahl
    In a recent ASP.NET MVC application I’m involved with, we had a late in the process request to handle Content Negotiation: Returning output based on the HTTP Accept header of the incoming HTTP request. This is standard behavior in ASP.NET Web API but ASP.NET MVC doesn’t support this functionality directly out of the box. Another reason this came up in discussion is last week’s announcements of ASP.NET vNext, which seems to indicate that ASP.NET Web API is not going to be ported to the cloud version of vNext, but rather be replaced by a combined version of MVC and Web API. While it’s not clear what new API features will show up in this new framework, it’s pretty clear that the ASP.NET MVC style syntax will be the new standard for all the new combined HTTP processing framework. Why negotiated Content? Content negotiation is one of the key features of Web API even though it’s such a relatively simple thing. But it’s also something that’s missing in MVC and once you get used to automatically having your content returned based on Accept headers it’s hard to go back to manually having to create separate methods for different output types as you’ve had to with Microsoft server technologies all along (yes, yes I know other frameworks – including my own – have done this for years but for in the box features this is relatively new from Web API). As a quick review,  Accept Header content negotiation works off the request’s HTTP Accept header:POST http://localhost/mydailydosha/Editable/NegotiateContent HTTP/1.1 Content-Type: application/json Accept: application/json Host: localhost Content-Length: 76 Pragma: no-cache { ElementId: "header", PageName: "TestPage", Text: "This is a nice header" } If I make this request I would expect to get back a JSON result based on my application/json Accept header. To request XML  I‘d just change the accept header:Accept: text/xml and now I’d expect the response to come back as XML. Now this only works with media types that the server can process. In my case here I need to handle JSON, XML, HTML (using Views) and Plain Text. HTML results might need more than just a data return – you also probably need to specify a View to render the data into either by specifying the view explicitly or by using some sort of convention that can automatically locate a view to match. Today ASP.NET MVC doesn’t support this sort of automatic content switching out of the box. Unfortunately, in my application scenario we have an application that started out primarily with an AJAX backend that was implemented with JSON only. So there are lots of JSON results like this:[Route("Customers")] public ActionResult GetCustomers() { return Json(repo.GetCustomers(),JsonRequestBehavior.AllowGet); } These work fine, but they are of course JSON specific. Then a couple of weeks ago, a requirement came in that an old desktop application needs to also consume this API and it has to use XML to do it because there’s no JSON parser available for it. Ooops – stuck with JSON in this case. While it would have been easy to add XML specific methods I figured it’s easier to add basic content negotiation. And that’s what I show in this post. Missteps – IResultFilter, IActionFilter My first attempt at this was to use IResultFilter or IActionFilter which look like they would be ideal to modify result content after it’s been generated using OnResultExecuted() or OnActionExecuted(). Filters are great because they can look globally at all controller methods or individual methods that are marked up with the Filter’s attribute. But it turns out these filters don’t work for raw POCO result values from Action methods. What we wanted to do for API calls is get back to using plain .NET types as results rather than result actions. That is  you write a method that doesn’t return an ActionResult, but a standard .NET type like this:public Customer UpdateCustomer(Customer cust) { … do stuff to customer :-) return cust; } Unfortunately both OnResultExecuted and OnActionExecuted receive an MVC ContentResult instance from the POCO object. MVC basically takes any non-ActionResult return value and turns it into a ContentResult by converting the value using .ToString(). Ugh. The ContentResult itself doesn’t contain the original value, which is lost AFAIK with no way to retrieve it. So there’s no way to access the raw customer object in the example above. Bummer. Creating a NegotiatedResult This leaves mucking around with custom ActionResults. ActionResults are MVC’s standard way to return action method results – you basically specify that you would like to render your result in a specific format. Common ActionResults are ViewResults (ie. View(vn,model)), JsonResult, RedirectResult etc. They work and are fairly effective and work fairly well for testing as well as it’s the ‘standard’ interface to return results from actions. The problem with the this is mainly that you’re explicitly saying that you want a specific result output type. This works well for many things, but sometimes you do want your result to be negotiated. My first crack at this solution here is to create a simple ActionResult subclass that looks at the Accept header and based on that writes the output. I need to support JSON and XML content and HTML as well as text – so effectively 4 media types: application/json, text/xml, text/html and text/plain. Everything else is passed through as ContentResult – which effecively returns whatever .ToString() returns. Here’s what the NegotiatedResult usage looks like:public ActionResult GetCustomers() { return new NegotiatedResult(repo.GetCustomers()); } public ActionResult GetCustomer(int id) { return new NegotiatedResult("Show", repo.GetCustomer(id)); } There are two overloads of this method – one that returns just the raw result value and a second version that accepts an optional view name. The second version returns the Razor view specified only if text/html is requested – otherwise the raw data is returned. This is useful in applications where you have an HTML front end that can also double as an API interface endpoint that’s using the same model data you send to the View. For the application I mentioned above this was another actual use-case we needed to address so this was a welcome side effect of creating a custom ActionResult. There’s also an extension method that directly attaches a Negotiated() method to the controller using the same syntax:public ActionResult GetCustomers() { return this.Negotiated(repo.GetCustomers()); } public ActionResult GetCustomer(int id) { return this.Negotiated("Show",repo.GetCustomer(id)); } Using either of these mechanisms now allows you to return JSON, XML, HTML or plain text results depending on the Accept header sent. Send application/json you get just the Customer JSON data. Ditto for text/xml and XML data. Pass text/html for the Accept header and the "Show.cshtml" Razor view is rendered passing the result model data producing final HTML output. While this isn’t as clean as passing just POCO objects back as I had intended originally, this approach fits better with how MVC action methods are intended to be used and we get the bonus of being able to specify a View to render (optionally) for HTML. How does it work An ActionResult implementation is pretty straightforward. You inherit from ActionResult and implement the ExecuteResult method to send your output to the ASP.NET output stream. ActionFilters are an easy way to effectively do post processing on ASP.NET MVC controller actions just before the content is sent to the output stream, assuming your specific action result was used. Here’s the full code to the NegotiatedResult class (you can also check it out on GitHub):/// <summary> /// Returns a content negotiated result based on the Accept header. /// Minimal implementation that works with JSON and XML content, /// can also optionally return a view with HTML. /// </summary> /// <example> /// // model data only /// public ActionResult GetCustomers() /// { /// return new NegotiatedResult(repo.Customers.OrderBy( c=> c.Company) ) /// } /// // optional view for HTML /// public ActionResult GetCustomers() /// { /// return new NegotiatedResult("List", repo.Customers.OrderBy( c=> c.Company) ) /// } /// </example> public class NegotiatedResult : ActionResult { /// <summary> /// Data stored to be 'serialized'. Public /// so it's potentially accessible in filters. /// </summary> public object Data { get; set; } /// <summary> /// Optional name of the HTML view to be rendered /// for HTML responses /// </summary> public string ViewName { get; set; } public static bool FormatOutput { get; set; } static NegotiatedResult() { FormatOutput = HttpContext.Current.IsDebuggingEnabled; } /// <summary> /// Pass in data to serialize /// </summary> /// <param name="data">Data to serialize</param> public NegotiatedResult(object data) { Data = data; } /// <summary> /// Pass in data and an optional view for HTML views /// </summary> /// <param name="data"></param> /// <param name="viewName"></param> public NegotiatedResult(string viewName, object data) { Data = data; ViewName = viewName; } public override void ExecuteResult(ControllerContext context) { if (context == null) throw new ArgumentNullException("context"); HttpResponseBase response = context.HttpContext.Response; HttpRequestBase request = context.HttpContext.Request; // Look for specific content types if (request.AcceptTypes.Contains("text/html")) { response.ContentType = "text/html"; if (!string.IsNullOrEmpty(ViewName)) { var viewData = context.Controller.ViewData; viewData.Model = Data; var viewResult = new ViewResult { ViewName = ViewName, MasterName = null, ViewData = viewData, TempData = context.Controller.TempData, ViewEngineCollection = ((Controller)context.Controller).ViewEngineCollection }; viewResult.ExecuteResult(context.Controller.ControllerContext); } else response.Write(Data); } else if (request.AcceptTypes.Contains("text/plain")) { response.ContentType = "text/plain"; response.Write(Data); } else if (request.AcceptTypes.Contains("application/json")) { using (JsonTextWriter writer = new JsonTextWriter(response.Output)) { var settings = new JsonSerializerSettings(); if (FormatOutput) settings.Formatting = Newtonsoft.Json.Formatting.Indented; JsonSerializer serializer = JsonSerializer.Create(settings); serializer.Serialize(writer, Data); writer.Flush(); } } else if (request.AcceptTypes.Contains("text/xml")) { response.ContentType = "text/xml"; if (Data != null) { using (var writer = new XmlTextWriter(response.OutputStream, new UTF8Encoding())) { if (FormatOutput) writer.Formatting = System.Xml.Formatting.Indented; XmlSerializer serializer = new XmlSerializer(Data.GetType()); serializer.Serialize(writer, Data); writer.Flush(); } } } else { // just write data as a plain string response.Write(Data); } } } /// <summary> /// Extends Controller with Negotiated() ActionResult that does /// basic content negotiation based on the Accept header. /// </summary> public static class NegotiatedResultExtensions { /// <summary> /// Return content-negotiated content of the data based on Accept header. /// Supports: /// application/json - using JSON.NET /// text/xml - Xml as XmlSerializer XML /// text/html - as text, or an optional View /// text/plain - as text /// </summary> /// <param name="controller"></param> /// <param name="data">Data to return</param> /// <returns>serialized data</returns> /// <example> /// public ActionResult GetCustomers() /// { /// return this.Negotiated( repo.Customers.OrderBy( c=> c.Company) ) /// } /// </example> public static NegotiatedResult Negotiated(this Controller controller, object data) { return new NegotiatedResult(data); } /// <summary> /// Return content-negotiated content of the data based on Accept header. /// Supports: /// application/json - using JSON.NET /// text/xml - Xml as XmlSerializer XML /// text/html - as text, or an optional View /// text/plain - as text /// </summary> /// <param name="controller"></param> /// <param name="viewName">Name of the View to when Accept is text/html</param> /// /// <param name="data">Data to return</param> /// <returns>serialized data</returns> /// <example> /// public ActionResult GetCustomers() /// { /// return this.Negotiated("List", repo.Customers.OrderBy( c=> c.Company) ) /// } /// </example> public static NegotiatedResult Negotiated(this Controller controller, string viewName, object data) { return new NegotiatedResult(viewName, data); } } Output Generation – JSON and XML Generating output for XML and JSON is simple – you use the desired serializer and off you go. Using XmlSerializer and JSON.NET it’s just a handful of lines each to generate serialized output directly into the HTTP output stream. Please note this implementation uses JSON.NET for its JSON generation rather than the default JavaScriptSerializer that MVC uses which I feel is an additional bonus to implementing this custom action. I’d already been using a custom JsonNetResult class previously, but now this is just rolled into this custom ActionResult. Just keep in mind that JSON.NET outputs slightly different JSON for certain things like collections for example, so behavior may change. One addition to this implementation might be a flag to allow switching the JSON serializer. Html View Generation Html View generation actually turned out to be easier than anticipated. Initially I used my generic ASP.NET ViewRenderer Class that can render MVC views from any ASP.NET application. However it turns out since we are executing inside of an active MVC request there’s an easier way: We can simply create a custom ViewResult and populate its members and then execute it. The code in text/html handling code that renders the view is simply this:response.ContentType = "text/html"; if (!string.IsNullOrEmpty(ViewName)) { var viewData = context.Controller.ViewData; viewData.Model = Data; var viewResult = new ViewResult { ViewName = ViewName, MasterName = null, ViewData = viewData, TempData = context.Controller.TempData, ViewEngineCollection = ((Controller)context.Controller).ViewEngineCollection }; viewResult.ExecuteResult(context.Controller.ControllerContext); } else response.Write(Data); which is a neat and easy way to render a Razor view assuming you have an active controller that’s ready for rendering. Sweet – dependency removed which makes this class self-contained without any external dependencies other than JSON.NET. Summary While this isn’t exactly a new topic, it’s the first time I’ve actually delved into this with MVC. I’ve been doing content negotiation with Web API and prior to that with my REST library. This is the first time it’s come up as an issue in MVC. But as I have worked through this I find that having a way to specify both HTML Views *and* JSON and XML results from a single controller certainly is appealing to me in many situations as we are in this particular application returning identical data models for each of these operations. Rendering content negotiated views is something that I hope ASP.NET vNext will provide natively in the combined MVC and WebAPI model, but we’ll see how this actually will be implemented. In the meantime having a custom ActionResult that provides this functionality is a workable and easily adaptable way of handling this going forward. Whatever ends up happening in ASP.NET vNext the abstraction can probably be changed to support the native features of the future. Anyway I hope some of you found this useful if not for direct integration then as insight into some of the rendering logic that MVC uses to get output into the HTTP stream… Related Resources Latest Version of NegotiatedResult.cs on GitHub Understanding Action Controllers Rendering ASP.NET Views To String© Rick Strahl, West Wind Technologies, 2005-2014Posted in MVC  ASP.NET  HTTP   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • MS-Access to SQL Server 2000 problem with datetime

    - by 0plus1
    I'm trying to transfer some data from Access to SQL Server 2000 (there are no other way to do this sadly), I'm using Access to mssql to do the job. The program fails everytime it finds a datetime in this fashion: 03/07/2009 10.17.00 While it imports date like this: 29/12/2008 I don't understand where this problem come from so I ask you for your help. Thank you very much.

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  • How to export a brochure into PDF with each layout as a page?

    - by nhj
    I have created a 3-fold brochure in Mac iWork - Pages. If I print the brochure then I can 3-fold it and everything is fine. But if I want to export as PDF then I get a 2-A4 size pages, and this distorts the user the order of the pages, I would like to export each layout as a separate page. The 'Layout Break' option is diabled and I don't know how to enable it? Any ideas? Thanks.

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  • stored procedure for importing txt in sql server db

    - by Iulian
    I have to insert new records in a database every day from a text file ( tab delimited). I'm trying to make this into a stored procedure with a parameter for the file to read data from. CREATE PROCEDURE dbo.UpdateTable @FilePath BULK INSERT TMP_UPTable FROM @FilePath WITH ( FIRSTROW = 2, MAXERRORS = 0, FIELDTERMINATOR = '\t', ROWTERMINATOR = '\n' ) RETURN Then i would call this stored procedure from my code (C#) specifying the file to insert. This is obviously not working, so how can i do it ?

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  • Write a GreaseMonkey script that reacts to domain strings (for I18N, e.g. cn,en,fr,etc.)

    - by Shizhidi
    Hello. Suppose there is a website that supports multiple languages: cn.mydomain.com or mydomain.com/cn or mydomain.cn en.mydomain.com or mydomain.com/en or mydomain.com fr.mydomain.com or mydomain.com/fr or mydomain.fr I want to write a GreaseMonkey script that has variables assigned different strings/values according to the address the user is loading the page from. How do you do that? Thanks EDIT: I realize I can just use JavaScript to get the address. Does GreaseMonkey itself support this kind of function?

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  • How do I Export to excel on aspx page?

    - by meltdownmonk
    I am trying to take data that I request from an access database and put it into and excel file on the client computer. I usually use ajax to request a summary of the data I need. It is formatted into an html table. I need that table to be in an excel format for the user to download. What I have tried already is to use the vb.net code to open excel and silently save the data to a file, however I realized it's the sever side that opens excel, not the client side, in my locally testing of the code, excel would open on my machine and create the file. When running this on the network, I realized excel isn't on the server, I am not sure if I should just install it, or try and steam the file.

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  • Creating a binary file from an IntelHex in C#

    - by Allek
    I'm trying to create a binary file from a intelHex file. Iside the intelHex file I have data and address to which I should write the data inside the binary file. IntelHex file looks like that :10010000214601360121470136007EFE09D2190140 :100110002146017EB7C20001FF5F16002148011988 :10012000194E79234623965778239EDA3F01B2CAA7 :100130003F0156702B5E712B722B732146013421C7 :00000001FF So I have 4 lines here with data since the last one tells us thats the end of file. Here is what I'm doing to create the file while (!streamReader.EndOfStream) { string temp = String.Empty; int address = 0; line = streamReader.ReadLine(); // Get address for each data address = Convert.ToInt32(line.Substring(3, 4), 16); // Get data from each line temp = line.Substring(7, 2); if (temp == "01") break; else { temp = line.Substring(9, line.Length - 11); string[] array = new string[(temp.Length / 2)]; int j = 0; for (int i = 0; i < array.Length; ++i) { array[i] = temp[j].ToString() + temp[j + 1].ToString(); j = j + 2; } temp = String.Empty; for (int i = 0; i < array.Length; ++i) { temp = temp + Convert.ToChar(Convert.ToInt32(array[i], 16)); } } binaryWriter.Seek(address, SeekOrigin.Begin); binaryWriter.Write(temp); binaryWriter.Flush(); } Console.WriteLine("Done...\nPress any key to exit..."); The problem here is, that data in binary file in some places is not equal to data from the intelHex file. Looks like there is some random data added to the file and I do not know from where. First time I saw that there is an additional data before the data from the intelHex file. For instance first data line starts with 21, but in binary file I have a number 12 before the 21. I do not know what is wrong here. Hope someone can help me or guide me where I can find some usefull informations about creating binary files in C#

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  • Replacing the Import Table in PE file by standart LoadLibrary...

    - by user308368
    Hello. I have an executable (PE) file that load a dll file as represented in the Import table... let say: PEFile.exe Modules.dll my question is how can i remove Modules.dll's import_descriptor from the imports and do its work by loadLibrary without the rely on the import table and without destroy the file???... My bigger problem his i could not understand exactly how the Import thing works... after the loader read the information he needs to do the import's thing, i believe he use the LoadLibrary, GetProcAddress APIs... but i couldn't understated what he doing with the pointers he get... he putting them somewhere in memory... and then what just call them?!? all the papers i found in the net explain the structure of the import table, but i didn't found a paper that explain how it is really work and get used... i hope you cold understand my Gibberish English... Thank you!

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  • Reaplaceing the Import Table in PE file by standart LoadLibrary...

    - by user308368
    Hello. I have an executable (PE) file that load a dll file as represented in the Import table... let say: PEFile.exe Modules.dll my question is how can i remove Modules.dll's import_descriptor from the imports and do its work by loadLibrary without the rely on the import table and without destroy the file???... My bigger problem his i could not understand exactly how the Import thing works... after the loader read the information he needs to do the import's thing, i believe he use the LoadLibrary, GetProcAddress APIs... but i couldn't understated what he doing with the pointers he get... he putting them somewhere in memory... and then what just call them?!? all the papers i found in the net explain the structure of the import table, but i didn't found a paper that explain how it is really work and get used... i hope you cold understand my Gibberish English... Thank you!

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  • how to return static variable PHP

    - by GOsha
    function build_path($cid) { static $fr=array(); $DB = new MySQLTable; $DB->TblName = 'shop_categories'; $where['cat_id']['='] = $cid; $res = $DB->Select('cat_id,cat_name,cat_parent', $where); if($res !== false) { $pid = mysql_fetch_array($res); if($pid['cat_parent'] !== "0") { $fr[] = $pid['cat_id']; build_path($pid['cat_parent']); } else { $fr[] = $cid; $fr = array_reverse($fr); print_r($fr); return $fr; } } } print_r(build_path(100)); Why is working print_r in function, but second print_r returns NULL?

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  • Help getting frame rate (fps) up in Python + Pygame

    - by Jordan Magnuson
    I am working on a little card-swapping world-travel game that I sort of envision as a cross between Bejeweled and the 10 Days geography board games. So far the coding has been going okay, but the frame rate is pretty bad... currently I'm getting low 20's on my Core 2 Duo. This is a problem since I'm creating the game for Intel's March developer competition, which is squarely aimed at netbooks packing underpowered Atom processors. Here's a screen from the game: ![www.necessarygames.com/my_games/betraveled/betraveled-fps.png][1] I am very new to Python and Pygame (this is the first thing I've used them for), and am sadly lacking in formal CS training... which is to say that I think there are probably A LOT of bad practices going on in my code, and A LOT that could be optimized. If some of you older Python hands wouldn't mind taking a look at my code and seeing if you can't find any obvious areas for optimization, I would be extremely grateful. You can download the full source code here: http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip Compiled exe here: www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip One thing I am concerned about is my event manager, which I feel may have some performance wholes in it, and another thing is my rendering... I'm pretty much just blitting everything to the screen all the time (see the render routines in my game_components.py below); I recently found out that you should only update the areas of the screen that have changed, but I'm still foggy on how that accomplished exactly... could this be a huge performance issue? Any thoughts are much appreciated! As usual, I'm happy to "tip" you for your time and energy via PayPal. Jordan Here are some bits of the source: Main.py #Remote imports import pygame from pygame.locals import * #Local imports import config import rooms from event_manager import * from events import * class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) def render(self, surface): self.room.render(surface) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() # this runs the main function if this script is called to run. # If it is imported as a module, we don't run the main function. if __name__ == "__main__": main() event_manager.py #Remote imports import pygame from pygame.locals import * #Local imports import config from events import * def debug( msg ): print "Debug Message: " + str(msg) class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def post(self, event): if isinstance(event, MouseButtonLeftEvent): debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent()) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False rooms.py #Remote imports import pygame #Local imports import config import continents from game_components import * from my_gui import * from pgu import high class Room(object): def __init__(self, screen, ev_manager): self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) def notify(self, event): if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() def get_highs_table(self): fname = 'high_scores.txt' highs_table = None config.all_highs = high.Highs(fname) if config.game_mode == config.TIME_CHALLENGE: if config.difficulty == config.EASY: highs_table = config.all_highs['time_challenge_easy'] if config.difficulty == config.MED_DIF: highs_table = config.all_highs['time_challenge_med'] if config.difficulty == config.HARD: highs_table = config.all_highs['time_challenge_hard'] if config.difficulty == config.SUPER: highs_table = config.all_highs['time_challenge_super'] elif config.game_mode == config.PLAN_AHEAD: pass return highs_table class TitleScreen(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #Quit Button #--------------------------------------- b = StartGameButton(ev_manager=self.ev_manager) c.add(b, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameModeRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() self.create_gui() #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=-1) #Mode Relaxed Button #--------------------------------------- b = GameModeRelaxedButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 200) #Mode Time Challenge Button #--------------------------------------- b = TimeChallengeButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 250) #Mode Think Ahead Button #--------------------------------------- # b = PlanAheadButton(ev_manager=self.ev_manager) # self.b = b # print b.rect # c.add(b, 0, 300) #Initialize #--------------------------------------- self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) #Game mode #--------------------------------------- self.new_board_timer = None self.game_mode = config.game_mode config.current_highs = self.get_highs_table() self.highs_dialog = None self.game_over = False #Images #--------------------------------------- self.background = pygame.image.load('assets/images/interface/game screen2-1.jpg').convert() self.logo = pygame.image.load('assets/images/interface/logo_small.png').convert_alpha() self.game_over_text = pygame.image.load('assets/images/interface/text_game_over.png').convert_alpha() self.trip_complete_text = pygame.image.load('assets/images/interface/text_trip_complete.png').convert_alpha() self.zoom_game_over = None self.zoom_trip_complete = None self.fade_out = None #Text #--------------------------------------- self.font = pygame.font.Font(config.font_sans, config.interface_font_size) #Create game components #--------------------------------------- self.continent = self.set_continent(config.continent) self.board = Board(config.board_size, self.ev_manager) self.deck = Deck(self.ev_manager, self.continent) self.map = Map(self.continent) self.longest_trip = 0 #Set pos of game components #--------------------------------------- board_pos = (SCREEN_MARGIN[0], 109) self.board.set_pos(board_pos) map_pos = (config.screen_size[0] - self.map.size[0] - SCREEN_MARGIN[0], 57); self.map.set_pos(map_pos) #Trackers #--------------------------------------- self.game_clock = Chrono(self.ev_manager) self.swap_counter = 0 self.level = 0 #Create gui #--------------------------------------- self.create_gui() #Create initial board #--------------------------------------- self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) def set_continent(self, continent_const): #Set continent based on const if continent_const == config.EUROPE: return continents.Europe() if continent_const == config.AFRICA: return continents.Africa() else: raise Exception('Continent constant not recognized') #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=-1,valign=-1) #Timer Progress bar #--------------------------------------- self.timer_bar = None self.time_increase = None self.minutes_left = None self.seconds_left = None self.timer_text = None if self.game_mode == config.TIME_CHALLENGE: self.time_increase = config.time_challenge_start_time self.timer_bar = gui.ProgressBar(config.time_challenge_start_time,0,config.max_time_bank,width=306) c.add(self.timer_bar, 172, 57) #Connections Progress bar #--------------------------------------- self.connections_bar = None self.connections_bar = gui.ProgressBar(0,0,config.longest_trip_needed,width=306) c.add(self.connections_bar, 172, 83) #Quit Button #--------------------------------------- b = QuitButton(ev_manager=self.ev_manager) c.add(b, 950, 20) #Generate Board Button #--------------------------------------- b = GenerateBoardButton(ev_manager=self.ev_manager, room=self) c.add(b, 500, 20) #Board Size? #--------------------------------------- bs = SetBoardSizeContainer(config.BOARD_LARGE, ev_manager=self.ev_manager, board=self.board) c.add(bs, 640, 20) #Fill Board? #--------------------------------------- t = FillBoardCheckbox(config.fill_board, ev_manager=self.ev_manager) c.add(t, 740, 20) #Darkness? #--------------------------------------- t = UseDarknessCheckbox(config.use_darkness, ev_manager=self.ev_manager) c.add(t, 840, 20) #Initialize #--------------------------------------- self.gui_app.init(c) def advance_level(self): self.level += 1 print 'Advancing to next level' print 'New level: ' + str(self.level) if self.timer_bar: print 'Time increase: ' + str(self.time_increase) self.timer_bar.value += self.time_increase self.time_increase = max(config.min_advance_time, int(self.time_increase * 0.9)) self.board = self.new_board self.new_board = None self.zoom_trip_complete = None self.game_clock.unpause() def notify(self, event): #Tick event if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() #Wait to deal new board when advancing levels if self.zoom_trip_complete and self.zoom_trip_complete.finished: self.zoom_trip_complete = None self.ev_manager.post(UnfreezeCards()) self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) #New high score? if self.zoom_game_over and self.zoom_game_over.finished and not self.highs_dialog: if config.current_highs.check(self.level) != None: self.zoom_game_over.visible = False data = 'time:' + str(self.game_clock.time) + ',swaps:' + str(self.swap_counter) self.highs_dialog = HighScoreDialog(score=self.level, data=data, ev_manager=self.ev_manager) self.highs_dialog.open() elif not self.fade_out: self.fade_out = FadeOut(self.ev_manager, config.TITLE_SCREEN) #Second event elif isinstance(event, SecondEvent): if self.timer_bar: if not self.game_clock.paused: self.timer_bar.value -= 1 if self.timer_bar.value <= 0 and not self.game_over: self.ev_manager.post(GameOver()) self.minutes_left = self.timer_bar.value / 60 self.seconds_left = self.timer_bar.value % 60 if self.seconds_left < 10: leading_zero = '0' else: leading_zero = '' self.timer_text = ''.join(['Time Left: ', str(self.minutes_left), ':', leading_zero, str(self.seconds_left)]) #Game over elif isinstance(event, GameOver): self.game_over = True self.zoom_game_over = ZoomImage(self.ev_manager, self.game_over_text) #Trip complete event elif isinstance(event, TripComplete): print 'You did it!' self.game_clock.pause() self.zoom_trip_complete = ZoomImage(self.ev_manager, self.trip_complete_text) self.new_board_timer = Timer(self.ev_manager, 2) self.ev_manager.post(FreezeCards()) print 'Room posted newboardcomplete' #Board Refresh Complete elif isinstance(event, BoardRefreshComplete): if event.board == self.board: print 'Longest trip needed: ' + str(config.longest_trip_needed) print 'Your longest trip: ' + str(self.board.longest_trip) if self.board.longest_trip >= config.longest_trip_needed: self.ev_manager.post(TripComplete()) elif event.board == self.new_board: self.advance_level() self.connections_bar.value = self.board.longest_trip self.connection_text = ' '.join(['Connections:', str(self.board.longest_trip), '/', str(config.longest_trip_needed)]) #CardSwapComplete elif isinstance(event, CardSwapComplete): self.swap_counter += 1 elif isinstance(event, ConfigChangeBoardSize): config.board_size = event.new_size elif isinstance(event, ConfigChangeCardSize): config.card_size = event.new_size elif isinstance(event, ConfigChangeFillBoard): config.fill_board = event.new_value elif isinstance(event, ConfigChangeDarkness): config.use_darkness = event.new_value def render(self, surface): #Background surface.blit(self.background, (0, 0)) #Map self.map.render(surface) #Board self.board.render(surface) #Logo surface.blit(self.logo, (10,10)) #Text connection_text = self.font.render(self.connection_text, True, BLACK) surface.blit(connection_text, (25, 84)) if self.timer_text: timer_text = self.font.render(self.timer_text, True, BLACK) surface.blit(timer_text, (25, 64)) #GUI self.gui_app.paint(surface) if self.zoom_trip_complete: self.zoom_trip_complete.render(surface) if self.zoom_game_over: self.zoom_game_over.render(surface) if self.fade_out: self.fade_out.render(surface) class HighScoresRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #High Scores Table #--------------------------------------- hst = HighScoresTable() c.add(hst, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) game_components.py #Remote imports import pygame from pygame.locals import * import random import operator from copy import copy from math import sqrt, floor #Local imports import config from events import * from matrix import Matrix from textrect import render_textrect, TextRectException from hyphen import hyphenator from textwrap2 import TextWrapper ############################## #CONSTANTS ############################## SCREEN_MARGIN = (10, 10) #Colors BLACK = (0, 0, 0) WHITE = (255, 255, 255) RED = (255, 0, 0) YELLOW = (255, 200, 0) #Directions LEFT = -1 RIGHT = 1 UP = 2 DOWN = -2 #Cards CARD_MARGIN = (10, 10) CARD_PADDING = (2, 2) #Card types BLANK = 0 COUNTRY = 1 TRANSPORT = 2 #Transport types PLANE = 0 TRAIN = 1 CAR = 2 SHIP = 3 class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1 class Chrono(object): def __init__(self, ev_manager, start_time=0): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time = start_time self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time += 1 class Map(object): def __init__(self, continent): self.map_image = pygame.image.load(continent.map).convert_alpha() self.map_text = pygame.image.load(continent.map_text).convert_alpha() self.pos = (0, 0) self.set_color() self.map_image = pygame.transform.smoothscale(self.map_image, config.map_size) self.size = self.map_image.get_size() def set_pos(self, pos): self.pos = pos def set_color(self): image_pixel_array = pygame.PixelArray(self.map_image) image_pixel_array.replace(config.GRAY1, config.COLOR1) image_pixel_array.replace(config.GRAY2, config.COLOR2) image_pixel_array.replace(config.GRAY3, config.COLOR3) image_pixel_array.replace(config.GRAY4, config.COLOR4) image_pixel_array.replace(config.GRAY5, config.COLOR5)

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  • how to solve the error in GWT ?

    - by megala
    I created one GWT project in eclipse.It contained the following codings Program 1:Creategroup package com.crimson.creategroup; import javax.persistence.Basic; import javax.persistence.Entity; import javax.persistence.GeneratedValue; import javax.persistence.GenerationType; import javax.persistence.Id; import com.google.appengine.api.datastore.Key; import com.google.appengine.api.users.User; @Entity(name="CreateGroup") public class Creategroup { @Id @GeneratedValue(strategy = GenerationType.IDENTITY) private Key key; @Basic private User author; @Basic private String groupname; @Basic private String groupid; @Basic private String groupdesc; @Basic private String emailper; public Key getKey() { return key; } public void setAuthor(User author) { this.author = author; } public User getAuthor() { return author; } public void setGroupname(String groupname) { this.groupname = groupname; } public String getGroupname() { return groupname; } public void setGroupid(String groupid) { this.groupid = groupid; } public String getGroupid() { return groupid; } public void setGroupdesc(String groupdesc) { this.groupdesc = groupdesc; } public String getGroupdesc() { return groupdesc; } public void setEmailper(String emailper) { this.emailper = emailper; } public String getEmailper() { return emailper; } public Creategroup(String groupname,String groupid,String groupdesc ,String emailper) { this.groupname = groupname; this.groupid = groupid; this.groupdesc = groupdesc; this.emailper=emailper; } } Program 2:Creategroupservlet package com.crimson.creategroup; import java.io.IOException; import javax.persistence.EntityManager; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpServletRequest; import javax.servlet.http.HttpServletResponse; import com.google.appengine.api.users.User; import com.google.appengine.api.users.UserService; import com.google.appengine.api.users.UserServiceFactory; import java.util.logging.Logger; public class Creategroupservlet extends HttpServlet{ private static final long serialVersionUID = 1L; private static final Logger log = Logger.getLogger(Creategroupservlet.class.getName()); public void doPost(HttpServletRequest req, HttpServletResponse resp) throws IOException { UserService userService = UserServiceFactory.getUserService(); User user = userService.getCurrentUser(); String groupname=req.getParameter("gname"); String groupid=req.getParameter("groupdesc"); String groupdesc=req.getParameter("gdesc"); String email=req.getParameter("eperm"); if (groupname == null) { System.out.println("Complete all the details"); } if (user != null) { log.info("Greeting posted by user " + user.getNickname() + "\n " + groupname+"\n" + groupid + "\n" + groupdesc + "\n" + email); final EntityManager em = EMF.get(); try { Creategroup group = new Creategroup(groupname,groupid,groupdesc,email); em.persist(group); } finally { em.close(); } } else { throw new IllegalArgumentException("anonymous posts not permitted!"); } resp.sendRedirect("/group.jsp"); } } Program 3:EMF package com.crimson.creategroup; import javax.persistence.EntityManager; import javax.persistence.EntityManagerFactory; import javax.persistence.Persistence; public class EMF { private static final EntityManagerFactory emfInstance = Persistence.createEntityManagerFactory("transactions-optional"); private EMF() { } public static EntityManager get() { return emfInstance.createEntityManager(); } } Program 4:index.jsp <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <%@ page contentType="text/html;charset=UTF-8" language="java" %> <%@ page import="com.google.appengine.api.users.User" %> <%@ page import="com.google.appengine.api.users.UserService" %> <%@ page import="com.google.appengine.api.users.UserServiceFactory" %> <html> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <link type="text/css" rel="stylesheet" href="Group.css"> <title>Add Group into DataStore</title> </head> <body> <div id="nav"> <% UserService userService = UserServiceFactory.getUserService(); User user = userService.getCurrentUser(); if (user != null) { response.sendRedirect("/group.jsp"); %> <% } else { %> <a href="<%= userService.createLoginURL(request.getRequestURI()) %>">Sign in</a> <% } %> </div> <h1>Create Group</h1> <table> <tr> <td colspan="2" style="font-weight:bold;"> This demo uses secured resources, so you need to be logged into your Gmail account.</td> </tr> </table> </body> </html> program 5:group.jsp <%@ page contentType="text/html;charset=UTF-8" language="java" %> <%@ page import="java.util.List" %> <%@ page import="javax.persistence.EntityManager" %> <%@ page import="com.google.appengine.api.users.User" %> <%@ page import="com.google.appengine.api.users.UserService" %> <%@ page import="com.google.appengine.api.users.UserServiceFactory" %> <%@ page import="com.crimson.creategroup.Creategroup" %> <%@ page import="com.crimson.creategroup.EMF" %> <html> <body> <% UserService userService = UserServiceFactory.getUserService(); User user = userService.getCurrentUser(); if (user != null) { %> <p>Hello, <%= user.getNickname() %>! (You can <a href="<%= userService.createLogoutURL(request.getRequestURI()) %>">sign out</a>.)</p> <% } else { response.sendRedirect("/index.jsp"); } %> <% final EntityManager em = EMF.get(); try { String query = "select from " + Creategroup.class.getName(); List<Creategroup> groups = (List<Creategroup>) em.createQuery(query).getResultList(); if (groups.isEmpty()) { %> <p>This table not having any group</p> <% } else { for (Creategroup g : groups) { %> <p><b><%= g.getAuthor().getNickname() %></b> wrote:</p> <blockquote><%= g. getGroupname() %></blockquote> <blockquote><%= g. getGroupid() %></blockquote> <blockquote><%= g. getGroupdesc() %></blockquote> <blockquote><%= g. getEmailper() %></blockquote> <% } } } finally { em.close(); } %> <form action="/sign" method="post"> <input type="text" name="Groupname" size="25"> <input type="text" name="Groupid" size="25"> <input type="text" name="Groupdesc" size="250"> <input type="text" name="Emaildesc" size="25"> <div><input type="submit" value="CREATE GROUP" /></div> </form> </body> </html> Program 6:Web.xml <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE web-app PUBLIC "-//Sun Microsystems, Inc.//DTD Web Application 2.3//EN" "http://java.sun.com/dtd/web-app_2_3.dtd"> <web-app> <!-- Servlets --> <servlet> <servlet-name>Creategroupservlet</servlet-name> <servlet-class>com.crimson.creategroup.Creategroupservlet</servlet-class> </servlet> <servlet-mapping> <servlet-name>Creategroupservlet</servlet-name> <url-pattern>sign in</url-pattern> </servlet-mapping> <!-- Default page to serve --> <welcome-file-list> <welcome-file>index.jsp</welcome-file> </welcome-file-list> </web-app> Program 7:persistence.xml <?xml version="1.0" encoding="UTF-8" ?> <persistence xmlns="http://java.sun.com/xml/ns/persistence" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/persistence http://java.sun.com/xml/ns/persistence/persistence_1_0.xsd" version="1.0"> <persistence-unit name="transactions-optional"> <provider>org.datanucleus.store.appengine.jpa.DatastorePersistenceProvider</provider> <properties> <property name="datanucleus.NontransactionalRead" value="true"/> <property name="datanucleus.NontransactionalWrite" value="true"/> <property name="datanucleus.ConnectionURL" value="appengine"/> </properties> </persistence-unit> </persistence but is shows the following error Missing required argument 'module[s]' Google Web Toolkit 2.0.0 DevMode [-noserver] [-port port-number | "auto"] [-whitelist whitelist-string] [-blacklist blacklist-string] [-logdir directory] [-logLevel level] [-gen dir] [-codeServerPort port-number | "auto"] [-server servletContainerLauncher] [-startupUrl url] [-war dir] [-extra dir] [-workDir dir] module[s] How to solve this thanks in advance?

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  • d:DesignData issue, Visual Studio 2010 cant build after adding sample design data with Expression Bl

    - by Valko
    Hi, VS 2010 solution and Silverlight project builds fine, then: I open MyView.xaml view in Expression Blend 4 Add sample data from class (I use my class defined in the same project) after I add new sample design data with Expression blend 4, everything looks fine, you see the added sample data in the EB 4 fine, you also see the data in VS 2010 designer too. Close the EB 4, and next VS 2010 build is giving me this errors: Error 7 XAML Namespace http://schemas.microsoft.com/expression/blend/2008 is not resolved. C:\Code\source\...myview.xaml and: Error 12 Object reference not set to an instance of an object. ... TestSampleData.xaml when I open the TestSampleData.xaml I see that namespace for my class used to define sample data is not recognized. However this namespace and the class itself exist in the same project! If I remove the design data from the MyView.xaml: d:DataContext="{d:DesignData /SampleData/TestSampleData.xaml}" it builds fine and the namespace in TestSampleData.xaml is recognized this time?? and then if add: d:DataContext="{d:DesignData /SampleData/TestSampleData.xaml}" I again see in the VS 2010 designer sample data, but the next build fails and again I see studio cant find the namespace in my TestSampleData.xaml containing sample data. That cycle is driving me crazy. Am I missing something here, is it not possible to have your class defining sample design data in the same project you have the MyView.xaml view?? cheers Valko

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  • SQL Server Clustered Index: (Physical) Data Page Order

    - by scherand
    I am struggling understanding what a clustered index in SQL Server 2005 is. I read the MSDN article Clustered Index Structures (among other things) but I am still unsure if I understand it correctly. The (main) question is: what happens if I insert a row (with a "low" key) into a table with a clustered index? The above mentioned MSDN article states: The pages in the data chain and the rows in them are ordered on the value of the clustered index key. And Using Clustered Indexes for example states: For example, if a record is added to the table that is close to the beginning of the sequentially ordered list, any records in the table after that record will need to shift to allow the record to be inserted. Does this mean that if I insert a row with a very "low" key into a table that already contains a gazillion rows literally all rows are physically shifted on disk? I cannot believe that. This would take ages, no? Or is it rather (as I suspect) that there are two scenarios depending on how "full" the first data page is. A) If the page has enough free space to accommodate the record it is placed into the existing data page and data might be (physically) reordered within that page. B) If the page does not have enough free space for the record a new data page would be created (anywhere on the disk!) and "linked" to the front of the leaf level of the B-Tree? This would then mean the "physical order" of the data is restricted to the "page level" (i.e. within a data page) but not to the pages residing on consecutive blocks on the physical hard drive. The data pages are then just linked together in the correct order. Or formulated in an alternative way: if SQL Server needs to read the first N rows of a table that has a clustered index it can read data pages sequentially (following the links) but these pages are not (necessarily) block wise in sequence on disk (so the disk head has to move "randomly"). How close am I? :)

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  • Dojox Datagrid contains data, but shows up as empty

    - by Vivek
    I'd really appreciate any help on this. There is this Dojox Datagrid that I'm creating programatically and supplying JSON data. As of now, I'm creating this data within JavaScript itself. Please refer to the below code sample. var upgradeStageStructure =[{ cells:[ { field: "stage", name: "Stage", width: "50%", styles: 'text-align: left;' }, { field:"status", name: "Status", width: "50%", styles: 'text-align: left;' } ] }]; var upgradeStageData = [ {id:1, stage: "Preparation", status: "Complete"}, {id:2, stage: "Formatting", status: "Complete"}, {id:3, stage: "OS Installation", status: "Complete"}, {id:4, stage: "OS Post-Installation", status: "In Progress"}, {id:5, stage: "Application Installation", status: "Not Started"}, {id:6, stage: "Application Post-Installation", status: "Not Started"} ]; var stagestore = new dojo.data.ItemFileReadStore({data:{identifier:"id", items: upgradeStageData}}); var upgradeStatusGrid = new dojox.grid.DataGrid({ autoHeight: true, style: "width:400px;padding:0em;margin:0em;", store: stagestore, clientSort: false, rowSelector: '20px', structure: upgradeStageStructure, columnReordering: false, selectable: false, singleClickEdit: false, selectionMode: 'none', loadingMessage: 'Loading Upgrade Stages', noDataMessage:'There is no data', errorMessage: 'Failed to load Upgrade Status' }); dojo.byId('progressIndicator').innerHTML=''; dojo.byId('progressIndicator').appendChild(upgradeStatusGrid.domNode); upgradeStatusGrid.startup(); The problem is that I am not seeing anything within the grid upon display (no headers, no data). But I know for sure that the data in the grid does exist and the grid is properly initialized, because I called alert (grid.domNode.innerHTML);. The resultant HTML that is thrown up does show a table containing header rows and the above data. This link contains an image which illustrates what I'm seeing when I display the page. (Can't post images since my account is new here) As you may notice, there are 6 rows for 6 pieces of data I have created but the grid is a mess. Please help out if you think you know what could be going wrong. Thanks in advance, Viv

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  • storing/retrieving data for graph with long continuous stretches

    - by james
    i have a large 2-dimensional data set which i would like to graph. the graph is displayed in a browser and the data is retrieved via ajax. long stretches of this graph will be continuous - e.g., for x=0 through x=1000, y=9, then for x=1001 through x=1100, y=80, etc. the approach i'm considering is to send (from the server) and store (in the browser) only the points where the data changes. so for the example above, i would say data[0] = 9, then data[1001] = 80. then given x=999 for example, retrieving data[999] would actually look up data[0]. the problem that arises is finding a dictionary-like data structure which behaves like this. the approach i'm considering is to store the data in a traditional dictionary object, then also maintain a sorted array of key for that object. when given x=999, it would look at the mid-point of this array, determine whether the nearest lower key is left or right of that midpoint, then repeat with the correct subsection, etc.. does anyone have thoughts on this problem/approach?

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  • rpy2: Converting a data.frame to a numpy array

    - by Mike Dewar
    I have a data.frame in R. It contains a lot of data : gene expression levels from many (125) arrays. I'd like the data in Python, due mostly to my incompetence in R and the fact that this was supposed to be a 30 minute job. I would like the following code to work. To understand this code, know that the variable path contains the full path to my data set which, when loaded, gives me a variable called immgen. Know that immgen is an object (a Bioconductor ExpressionSet object) and that exprs(immgen) returns a data frame with 125 columns (experiments) and tens of thousands of rows (named genes). robjects.r("load('%s')"%path) # loads immgen e = robjects.r['data.frame']("exprs(immgen)") expression_data = np.array(e) This code runs, but expression_data is simply array([[1]]). I'm pretty sure that e doesn't represent the data frame generated by exprs() due to things like: In [40]: e._get_ncol() Out[40]: 1 In [41]: e._get_nrow() Out[41]: 1 But then again who knows? Even if e did represent my data.frame, that it doesn't convert straight to an array would be fair enough - a data frame has more in it than an array (rownames and colnames) and so maybe life shouldn't be this easy. However I still can't work out how to perform the conversion. The documentation is a bit too terse for me, though my limited understanding of the headings in the docs implies that this should be possible. Anyone any thoughts?

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  • How to find the latest row for each group of data

    - by Jason
    Hi All, I have a tricky problem that I'm trying to find the most effective method to solve. Here's a simplified version of my View structure. Table: Audits AuditID | PublicationID | AuditEndDate | AuditStartDate 1 | 3 | 13/05/2010 | 01/01/2010 2 | 1 | 31/12/2009 | 01/10/2009 3 | 3 | 31/03/2010 | 01/01/2010 4 | 3 | 31/12/2009 | 01/10/2009 5 | 2 | 31/03/2010 | 01/01/2010 6 | 2 | 31/12/2009 | 01/10/2009 7 | 1 | 30/09/2009 | 01/01/2009 There's 3 query's that I need from this. I need to one to get all the data. The next to get only the history data (that is, everything but exclude the latest data item by AuditEndDate) and then the last query is to obtain the latest data item (by AuditEndDate). There's an added layer of complexity that I have a date restriction (This is on a per user/group basis) where certain user groups can only see between certain dates. You'll notice this in the where clause as AuditEndDate<=blah and AuditStartDate=blah Foreach publication, select all the data available. select * from Audits Where auditEndDate<='31/03/10' and AuditStartDate='06/06/2009'; foreach publication, select all the data but Exclude the latest data available (by AuditEndDate) select * from Audits left join (select AuditId as aid, publicationID as pid and max(auditEndDate) as pend from Audit where auditenddate <= '31/03/2009' /* user restrict / group by pid) Ax on Ax.pid=Audit.pubid where pend!=Audits.auditenddate AND auditEndDate<='31/03/10' and AuditStartDate='06/06/2009' / user restrict */ Foreach publication, select only the latest data available (by AuditEndDate) select * from Audits left join (select AuditId as aid, publicationID as pid and max(auditEndDate) as pend from Audit where auditenddate <= '31/03/2009'/* user restrict / group by pid) Ax on Ax.pid=Audit.pubid where pend=Audits.auditenddate AND auditEndDate<='31/03/10' and AuditStartDate='06/06/2009' / user restrict */ So at the moment, query 1 and 3 work fine, but query 2 just returns all the data instead of the restriction. Can anyone help me? Thanks jason

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  • Multiple calls to data service from SL3?

    - by Chris
    I have an SL3 that makes asynchronous calls to a data service. Basically, there is a treeview that is bound to a collection of objects. The idea is that as a user selects a specific treeviewitem, a call is made to the data service, with a parameter specific to the selected treeviewitem being passed to the corresponding web method in the data service. The data service returns data back to the SL3 client, and the client presents the data to the user. This works well. The problem is that when users start to navigate through the treeview using the arrow keys on their keyboard, they could press the down arrow key, for example, 10 times, and 10 calls will be made to the data service, and then each of the 10 items will be displayed to the user momentarily, until finishing with the data for the most recently selected treeview item. So - onto the question. How can I put in some form of delay, to allow someone to navigate quickly through a treeview, then, once then stop at a certain treeviewitem, a call is made to the data service? Thanks for any suggestions. Chris

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  • Getting zeros between data while reading a binary file in C

    - by indiajoe
    I have a binary data which I am reading into an array of long integers using a C programme. hexdump of the binary data shows, that after first few data points , it starts again at a location 20000 hexa adresses away. hexdump output is as shown below. 0000000 0000 0000 0000 0000 0000 0000 0000 0000 * 0020000 0000 0000 0053 0000 0064 0000 006b 0000 0020010 0066 0000 0068 0000 0066 0000 005d 0000 0020020 0087 0000 0059 0000 0062 0000 0066 0000 ........ and so on... But when I read it into an array 'data' of long integers. by the typical fread command fread(data,sizeof(*data),filelength/sizeof(*data),fd); It is filling up with all zeros in my data array till it reaches the 20000 location. After that it reads in data correctly. Why is it reading regions where my file is not there? Or how will I make it read only my file, not anything inbetween which are not in file? I know it looks like a trivial problem, but I cannot figure it out even after googling one night.. Can anyone suggest me where I am doing it wrong? Other Info : I am working on a gnu/linux machine. (slax-atma distro to be specific) My C compiler is gcc.

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