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  • Does lookaround affect which languages can be matched by regular expressions?

    - by sepp2k
    There are some features in modern regex engines which allow you to match languages that couldn't be matched without that feature. For example the following regex using back references matches the language of all strings that consist of a word that repeats itself: (.+)\1. This language is not regular and can't be matched by a regex, which does not use back references. My question: Does lookaround also affect which languages can be matched by a regular expression? I.e. are there any languages that can be matched using lookaround, which couldn't be matched otherwise? If so, is this true for all flavors of lookaround (negative or positive lookahead or lookbehind) or just for some of them?

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  • PHP save a page then redirect to previous page(ajax)

    - by Shiro
    Dear all, I would like to ask for how to redirect to previous page (ajax paging). Example, Let's say currently I am in page 5, then I click on one record, after I edit it, I would like to go back to that page 5 not page 1. The problem is my paging is using ajax, http://domain/photo/#5 I try to use $_SERVER[http_referer], but I only get http://domain/photo , I not able to get # and the value. What is the best way to redirect back to the previous paging. My last choice is using $_SESSION. Hope I can get better answer here. Thx.

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  • Best Practice for creating Web Services

    - by Holograham
    To preface I am new to web development. I am looking at creating a core set of RESTful web services around a valuable document library of sorts (initial CRUD abilities). In doing so I am theoretically creating a perfectly re-usable and scalable back-end to be used by unanticipated applications in the future. My question centers around the best practice for doing this. My initial requirement has me also creating a unique front end. Would I make the front end and back end completely separate projects to enhance the re-usability. It would increase overhead. Looking at using GWT, Restlet, and JEE technology stack if this influences the setup at all.

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  • efficiently trimming postgresql tables

    - by agilefall
    I have about 10 tables with over 2 million records and one with 30 million. I would like to efficiently remove older data from each of these tables. My general algorithm is: create a temp table for each large table and populate it with newer data truncate the original tables copy tmp data back to original tables using: "insert into originaltable (select * from tmp_table)" However, the last step of copying the data back is taking longer than I'd like. I thought about deleting the original tables and making the temp tables "permanent", but I lose constraint/foreign key info. If I delete from the tables directly, it takes much longer. Given that I need to preserve all foreign keys and constraints, are there any faster ways of removing the older data? Thanks.

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  • Is there a method / system / program to keep track of diffirent stages and changes in writing the co

    - by Luay
    forgive me, but I don't know the technical term to know what to search for. I am trying to find a way to keep track of changes in my code during the development of my program. something that would allow me to go back to a section of code that I deleted. I am not talking about "undo". But rather a way that would let me keep track or be able to retrieve a section of my code that I deleted but now want it back. Is there such a way. If there is, then what is this whole system/procedure called? Is there something that integrates with visual studio 2010? Many thanks for your help.

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  • reading and writing QByteArrays

    - by synchronicity
    I'm having trouble reading and writing QByteArray data to a file. My goal is to save QPixmap data into a QByteArray and save that QByteArray to a file (with the ability to read this QByteArray back from the file and into a QPixmap). I want to use following code from the QPixmap documentation: QPixmap pixmap(<image path>); QByteArray bytes; QBuffer buffer(&bytes); buffer.open(QIODevice::WriteOnly); pixmap.save(&buffer, "PNG"); // writes pixmap into bytes in PNG format After writing the buffer to a file, I want to be able to retrieve the QByteArray and load it back into a QPixmap using the QPixmap::loadFromData() function. Please let me know if any further clarification is needed (I'm open to alternative approaches as well, I just need to be able to read and write the QPixmap to a file! :) );

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  • Software automation testing

    - by dotnet-practitioner
    I work in a .net shop where we need to automate software testing. We write ASP.net web apps, web services, windows services, scheduled console application. Back end for all these applications is SQL Server. We would like to automate testing of any bug fixes, any where from web UI change to, middle tier .net code change to sql code change. This tool would be used by programmers to do unit test and played back in different test environments to ensure that bug fix is test correctly in all the environments including the produciton environment. This test would be executed by different teams such as QA, Build, and production site testers. What tool or approach do you recommend?

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  • Why does my OpenGL ES iPhone game flicker when I first turn on the phone?

    - by MrDatabase
    I made a simple game for the iPhone using OpenGL ES. Everything works fine except for this problem: I turn the phone completely off, then back on, then launch my app and I get this wierd flickering! Every other frame is correct... the incorrect frames are just the same frame over and over again. If I quit the app, launch it again everything is fine. If I quit and restart 10 times in a row everything is fine every time. But if I turn the phone off, then back on, then launch the app I get the same flickering the first time I launch the app. Why is this happening?! Has anyone else had this problem? Cheers!

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  • Problem loading js content with ajax

    - by Justin Goodman
    I have a page that loads content into a single div via a script in the page. It works fine but the problem is that I have a lightbox in one of the dynamically loaded pages that only works the first time you navigate to it (the script I got for the page loading is found here). Once you navigate to another area, then back again, the lightbox fails to work and instead just loads the plain image. It's been suggested that the easiest way to fix this would be to have a script unload the js and css that is loaded in with the page, then reload it when you go back to the gallery section. I'm a designer, not a developer though, so I don't know if this is true or not. Any help is really appreciated. The page can be found here: justgooddesign.net/graduation/

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  • Is there a font that can't be recognised by an OCR?

    - by user1820564
    I am trying to write a document that can only be read by humans. The document content can't be copied. For that purpose, I am converting its pages to pictures and adding them back to a PDF file. The main issue is that any OCR program can get back the whole written text, especially that the page is going to be clear (as opposed to a scanned book) which will increase the OCR accuracy. So, is there a font that can't be recognized by an OCR. Otherwise, is there a technique that will make my document only readable by humans, yet unrecognised by an OCR? (for instance, adding a specific background, etc...) Thank you in advance.

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  • Realtime processing and callbacks with Python and C++

    - by Doughy
    I need to write code to do some realtime processing that is fairly computationally complex. I would like to create some Python classes to manage all my scripting, and leave the intensive parts of the algorithm coded in C++ so that they can run as fast as possible. I would like to instantiate the objects in Python, and have the C++ algorithms chime back into the script with callbacks in python. Something like: myObject = MyObject() myObject.setCallback(myCallback) myObject.run() def myCallback(val): """Do something with the value passed back to the python script.""" pass Will this be possible? How can I run a callback in python from a loop that is running in a C++ module? Anyone have a link or a tutorial to help me do this correctly?

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  • git push on a remote branch

    - by charlielee
    I have a remote project that have a branch. So I first clone the repo. Then issue the following to the clone to work on a branch: git checkout -b <name> <remote_branch_name> Then I made the changed needed on this branch and want to commit by doing this: git commit -a -m "changed made" However when i want to push back to the remote branch it just say 'Everything is up to date' git push Everything up-to-date I check by clone the remote repo again in a different directory it haven't push the changes over.... So how do i push my changes back to the remote branch Thanks

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  • Game programming : C# or C++?

    - by Chronix
    Ok so the faq says : "What language should I learn next? (Unless you have a specific requirement and don't know which language meets that requirement.)" so I guess this is not against the rules of questions. So, I've decided what I really want is to do Game Programming. So the question is, as a 18 years old who wants to learn self taught programming, what is the most suited programming language between C# and C++? ( I should state that I don't care about unix because I believe windows will be still the most used os ) I know the basics of C++, but none about C#. I know that C++ has more tutorials guides, dlls and stuff like that, while C# doesn't, but it's far easier to learn and to use for a single person to develop a program, but I've read even if the program is obfuscated it's easy to get the source of it. Well, I kinda want to focus on basic a lot first, I must say that I have a preference for C++ just because it feels more suitable to me, but I must consider that I work alone.. So even if I like it, it may not be the best thing to do. I am really not sure of which one to go for, i've read a lot of threads on various websites and it looks like C# is becoming more popular than C++. But yeah, that said, I also specified I want to do Game Programming. So I need to know some better points than just "C# is easier because of .net memory handling while C++ isnt" because I couldn't just find it. I hope the thread won't be closed because I've read the faq and I have a specific requirement. Thank you, and if you need more details you're free to ask me, but I think just by saying game programming and that I'd work alone should be enough!

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  • what's wrong with my lookAt and move forward code?

    - by alaslipknot
    so am still in the process of getting familiar with libGdx and one of the fun things i love to do is to make basics method for reusability on future projects, and for now am stacked on getting a Sprite rotate toward target (vector2) and then move forward based on that rotation the code am using is this : // set angle public void lookAt(Vector2 target) { float angle = (float) Math.atan2(target.y - this.position.y, target.x - this.position.x); angle = (float) (angle * (180 / Math.PI)); setAngle(angle); } // move forward public void moveForward() { this.position.x += Math.cos(getAngle())*this.speed; this.position.y += Math.sin(getAngle())*this.speed; } and this is my render method : @Override public void render(float delta) { // TODO Auto-generated method stub Gdx.gl.glClearColor(0, 0, 0.0f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); // groupUpdate(); Vector3 mousePos = new Vector3(Gdx.input.getX(), Gdx.input.getY(), 0); camera.unproject(mousePos); ball.lookAt(new Vector2(mousePos.x, mousePos.y)); // if (Gdx.input.isTouched()) { ball.moveForward(); } batch.begin(); batch.draw(ball.getSprite(), ball.getPos().x, ball.getPos().y, ball .getSprite().getOriginX(), ball.getSprite().getOriginY(), ball .getSprite().getWidth(), ball.getSprite().getHeight(), .5f, .5f, ball.getAngle()); batch.end(); } the goal is to make the ball always look at the mouse cursor, and then move forward when i click, am also using this camera : // create the camera and the SpriteBatch camera = new OrthographicCamera(); camera.setToOrtho(false, 800, 480); aaaand the result was so creepy lol Thank you

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  • A web application that uses someone else's mail server?

    - by John
    I'm building a web application, call it http://mywebapp.com, where a user should be able to create a newsletter and email it to everyone in his user account's contact list. So he can check mark all his friends, select an html template, fill in the body content, and send. The only catch to this is that after the user sends the email, the recipient must NOT be allowed to trace the source of the email back to http://mywebapp.com. The reason for this condition is because the user is a "reseller" of my business who wants to appear as if he's an independent business. If liability issues arise due to the reseller's unduly usage, I do not want to be caught up in the legal issues. Hence, I do not want anything about my business or technology to be traceable back to me by newsletter recipients. What's the best way to achieve this?

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  • Potential issue when using memcache session save handler in PHP

    - by Sean
    I have two load balanced web servers, and I'm using the memcache session save handler with the save path pointing to two memcache servers. It's configured with session redundancy set to two (the number of memcache servers). So PHP is writing session data to both memcache servers, and when I take one of the servers down, everything seems to work fine since the session data has been written to both memcache servers. The problem seems to happen when I use the app for a while with only the one memcache server up, and then bring the other one back up. My theory is that the memcache server comes back up, and PHP then starts asking it for session data which isn't there since it was written to the other server while this one was down. Is there any merit to this theory? Should PHP be asking both servers for the session data and maybe there's some other problem?

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  • DotNetOpenAuth I need some help please

    - by Nate Gates
    I know this has been posted before, but never really answered, I'm using the DotNetOpenAuth to try and do GoogleID login, and every time I do details = OResponse.GetExtension<ClaimsResponse>(); I always, always, always get back null, I don't get whats the point of the GoogleID if I can't get back any information, I would think at the very least I would get an email address, so I could associate it other login information in my databse. I just don't understand could really use some help, Im probably just looking at openID in the wrong way. I'm using ASP.NET and looking to use openID/Facebook as my sole means of logging in users, I really don't want to mess with membership roles, or extra junk that ASP.NET likes to add.

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  • Elegant solution for multiple forms on single page

    - by NFicano
    I'm building a web application (in Django) that will accept a search criteria and display a report - once the user is satisfied with the results, save both the criteria and a reference to these objects back to the database. The problem I'm having is finding an elegant solution for having 2 forms: Display (GET) the results of their criteria. Enter in some descriptions, and save (POST) everything back to the database. I'm leaning towards AJAX for the GET stuff and a POST for the save, but I wanted to make sure there wasn't a more elegant solution first.

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  • What is an effective way to familiarize yourself with a new application in a new language? [closed]

    - by codeninja
    Possible Duplicate: How do I pick up a new language quickly, given I know several others? I started a new job working on an application I'm vaguely familar with, and it's in PERL! I come from a PHP and Java background, so while I understand the basics, there are lot of nuances in PERL that make it troublesome. updated < Im supposed to be a UI developer, but the smallness of the office requires me to learn and do a lot more than just javascript. So that was slightly unexpected in some aspects and I'm just thinking about what approach to take with this /updated So far I've been sifting through the code to understand what each part does, printed out copies of code and try to lookup APIs I'm not familiar with, and so I dunno how effective this process is -- I feel like it's gonna take some time -- and I dont want my new employers to feel like I'm not being productive. Anyone have some ideas or approaches for this kind of situation? I read some of the questions about learning new languages, but I'm curious to see if anyone's had experience with this with PERL.

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  • Game programming : C# or C++?

    - by Chronix
    Ok so the faq says : "What language should I learn next? (Unless you have a specific requirement and don't know which language meets that requirement.)" so I guess this is not against the rules of questions. So, I've decided what I really want is to do Game Programming. So the question is, as a 18 years old who wants to learn self taught programming, what is the most suited programming language between C# and C++? ( I should state that I don't care about unix because I believe windows will be still the most used os ) I know the basics of C++, but none about C#. I know that C++ has more tutorials guides, dlls and stuff like that, while C# doesn't, but it's far easier to learn and to use for a single person to develop a program, but I've read even if the program is obfuscated it's easy to get the source of it. Well, I kinda want to focus on basic a lot first, I must say that I have a preference for C++ just because it feels more suitable to me, but I must consider that I work alone.. So even if I like it, it may not be the best thing to do. I am really not sure of which one to go for, i've read a lot of threads on various websites and it looks like C# is becoming more popular than C++. But yeah, that said, I also specified I want to do Game Programming. So I need to know some better points than just "C# is easier because of .net memory handling while C++ isnt" because I couldn't just find it. I hope the thread won't be closed because I've read the faq and I have a specific requirement. Thank you, and if you need more details you're free to ask me, but I think just by saying game programming and that I'd work alone should be enough!

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  • Changing gmail Settings with Ruby

    - by Technocrat
    I need to configure my gmail account(s) programmatically with Ruby. I checked out the apps api and it looks like the simplest possible solution would be to use ClientLogin for logging in and a simple XML PUT for changing the forwarding setting, for example. I wrote a little test script like so: http://gist.github.com/373457 It would appear that the call to ClientLogin works because it comes back with an Auth= token. When it sends the PUT request to google, however, it comes back with a RestClient::Unauthorized exception. I rewrote the script with pure net/https and it turns out the message I'm getting is invalid token, yet I can't figure out what is wrong with my token. Can anyone else see it?

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  • Value my C++ knowledge

    - by PirateOwh
    I have only followed antiRTFM tutorials and read 2 books So, I'll list the things I know better : basic input output and all the variables : integers ( signed unsigned ), float, double, char arrays if, for, while, switch functions, and passing variables to functions and return type thing classes and the concept of oop with separating declaration and definition in the header and in the source pointers so this and some more i think is all i know of C++.. But, i need some exercises to test my knowledge because i want to move on to the library SDL, so I don't know if i should feel ready or not to move on to something totally different.. I feel I should know the basics for good at least. So the question is : How can i value my c++ knowledge? Is there any online tests? Is there any GDD ( Game Design Document ) for free to use and see if i can manage to do it so "i'd pass" ? ( I'm saying GDD since ill move on to SDL and try to make my own game ) When should I move to SDL? What are ALL the things I should "master" ( master is a big word to say.. but so you understand what i mean ) before moving on ? Please I'm really in need of expert advice. I think my question is detailed so i hope you understand what i mean and can give me a good reply. Thanks for the help!

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  • What is the use of commit messages?

    - by eteubert
    Hi folks, I struggled asking that question but here it is. I am using source control since several years for multiple projects using different systems (svn, hg, git) and I learned how to improve my messages by following guidelines etc. But as far as I can remember I never ever had a look at them afterwards. So ... how do you profit from your own commit messages? When I need to go back because I smashed something and need a fresh start, I usually just go back to the latest "node" (where I started or merged a branch). Do I write those messages just for people monitoring the project who are curious what is going on? Regards

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  • Is valgrind crazy or is this is a genuine std map iterator memory leak?

    - by Alberto Toglia
    Well, I'm very new to Valgrind and memory leak profilers in general. And I must say it is a bit scary when you start using them cause you can't stop wondering how many leaks you might have left unsolved before! To the point, as I'm not an experienced in c++ programmer, I would like to check if this is certainly a memory leak or is it that Valgrind is doing a false positive? typedef std::vector<int> Vector; typedef std::vector<Vector> VectorVector; typedef std::map<std::string, Vector*> MapVector; typedef std::pair<std::string, Vector*> PairVector; typedef std::map<std::string, Vector*>::iterator IteratorVector; VectorVector vv; MapVector m1; MapVector m2; vv.push_back(Vector()); m1.insert(PairVector("one", &vv.back())); vv.push_back(Vector()); m2.insert(PairVector("two", &vv.back())); IteratorVector i = m1.find("one"); i->second->push_back(10); m2.insert(PairVector("one", i->second)); m2.clear(); m1.clear(); vv.clear(); Why is that? Shouldn't the clear command call the destructor of every object and every vector? Now after doing some tests I found different solutions to the leak: 1) Deleting the line i-second-push_back(10); 2) adding a delete i-second; after it's been used. 3) Deleting the second vv.push_back(Vector()); and m2.insert(PairVector("two", &vv.back())); statements. Using solution 2) makes Valgring print: 10 allocs, 11 frees Is that OK? As I'm not using new why should I delete? Thanks, for any help!

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