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  • How can make a variable (not class member) "read only" in C#

    - by devfreak
    Hi, I'm new to the C# world and I can't find a method to declare read only variable in C# (something like declaring "const" variable in c++). Is there one? I'll give you an example: ... int f() { return x; } // x is not const member ... void g() { int readOnlyVar = f(); // is there a method to declare readOnlyVar as read only or const // Some code in which I want to restrict access to readOnlyVar to read only }

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  • In ActionScript3 runtime, is there a way to get a list of all static members from a Class

    - by ty
    Let's say we have following class public class PlayerEvent extends Event { public static const PLAYER_INIT:String = "playerInit"; public static const PLAYER_MOVE:String = "playerMove"; public static const PLAYER_USE_SKILL:String = "playerUseSkill"; public function PlayerEvent(type:String) { super(type, false, true); } } } In Flash Player runtime, is there a way I can get a list of all the static members of lass PlayerEvent. Something like: trace(PlayerEvent.staticMethods) // ["PLAYER_INIT", "PLAYER_MOVE", "PLAYER_USE_SKILL"]...

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  • How to deal with delegate method calling back the object who send the message ?

    - by olipion
    I have two object: @protocol ObjectADelegate - (void)objectAfirst:(ObjectA *)obj; - (void)objectAsecond:(ObjectA *)obj; @end @interface ObjectA : NSObject { id<ObjectADelegate> delegate; - (void)callSecond { [self.delegate objectAsecond:self]; } @end @interface ObjectB : NSObject <ObjectADelegate>{ ObjectA *myObjectA; } @implementation ObjectB - (void)objectAfirst:(ObjectA *)obj { // First is finished, do second [obj callSecond]; } - (void)objectASecond:(ObjectA *)obj { // Do my stuff } @end As you can see in the code, when ObjectA send the message objectAfirst to its delegate, objectb use again objectA methods that result in objecta calling back objectb. It means that what first fire objectAfirst is not finished but objectA send the objectAsecond message. Could it be a problem ? Any way to let delay message handling in objectB ? for example, something like using [obj performSelector:@selector(callSecond) afterDelay:0.01]; instead of [obj callSecond]; ?

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  • How can I get class, property, and method data from files without executing their code, similar to R

    - by Chris
    I have a bunch of PHP files with classes, in them (although I can't be 100% sure that they won't have code outside of classes in them too), and I need to parse these files to get information about the classes, such as the names of the classes, the methods, the properties, whether they are private/public/static, etc. I looked at PHP's reflection classes and this is very close to what I want but the reflection doesn't seem to use external files and it appears to need to define the classes first. I need to make sure that none of the code is executed and I will be editing the files so I can't guarantee that they will even be error-free. Any suggestions? Thanks.

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  • How do I create a dynamic method in PHP?

    - by sandelius
    I'm trying to extend my ActiveRecord class with some dynamic methods. I would like to be able to run this from my controller $user = User::find_by_username(param); $user = User::find_by_email(param); I've read a little about overloading and think that's the key. I'v got a static $_attributes in my AR class and I get the table name by pluralizing my model (User = users) in this case. How do I do this? All models extends the ActiveRecord class.

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  • Template Syntax in C++

    - by Crystal
    I don't understand templates really and was trying to run a simple find the minimum for ints, doubles, chars. First question, why is template<typename T> sometimes used, and other times template<>? Second question, I do not know what I am doing wrong with the following code below: #include <iostream> template <typename T> T minimum(T arg1, T arg2) { return arg1 < arg2 ? arg1 : arg2; } template <typename T> // first I tried template <> instd of above, but wasn't sure the difference T minimum<const char *>(const char *arg1, const char *arg2) { return strcmp(arg1, arg2) ? arg2 : arg1; } int main() { std::cout << minimum<int>(4, 2) << '\n'; std::cout << minimum<double>(2.2, -56.7) << '\n'; std::cout << minimum(2.2, 2) << '\n'; } Compile Errors: error C2768: 'minimum' : illegal use of explicit template arguments error C2783: 'T minimum(const char *,const char *)' : could not deduce template argument for 'T' : see declaration of 'minimum' : error C2782: 'T minimum(T,T)' : template parameter 'T' is ambiguous : see declaration of 'minimum' Third, in getting familiar with separating .h and .cpp files, if I wanted this minimum() function to be a static function of my class, but it was the only function in that class, would I have to have a template class as well? I originally tried doing it that way instead of having it all in one file and I got some compile errors as well that I can't remember right now and was unsure how I would do that. Thanks!

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  • In the Enterprise Library, how does the abstract Validator.cs have a method definition?

    - by Soham
    Consider this piece of code: public abstract class Validator { protected Validator() { } protected abstract void ValidateCore(object instance, string value, IList<ValidationResult> results); public void Validate(object instance, string value, IList<ValidationResult> results) { if (null == instance) throw new ArgumentNullException("instance"); if (null == results) throw new ArgumentNullException("results"); ValidateCore(instance, value, results); } } Look at the Validate() overload, how can an abstract class have definitions like this?

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  • Customizing compare in bsearch()

    - by Richard Smith
    I have an array of addresses that point to integers ( these integers are sorted in ascending order). They have duplicate values. Ex: 1, 2, 2, 3, 3, 3, 3, 4, 4...... I am trying to get hold of all the values that are greater than a certain value(key). Currently trying to implement it using binary search algo - void *bsearch( const void *key, const void *base, size_t num, size_t width, int ( __cdecl *compare ) ( const void *, const void *) ); I am not able to achieve this completely, but for some of them. Would there be any other way to get hold of all the values of the array, with out changing the algorithm I am using?

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  • Quickest and most efficient method to search top 3 numbers?

    - by Donal Rafferty
    I currently have an array of around 8 - 10 numbers that changes on a periodic basis. So around every 5 - 10 seconds the numbers get updated. I need to get the top 3 numbers in the array every 10 seconds. This is all done on a mobile device. At the minute I iterate through the array 3 times and each time I take out the three highest numbers and place them in three previously declared variables. My question is what should I look to do to increase speed and efficiency in this instance?

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  • Static member class - declare class private and class member package-private?

    - by Helper Method
    Consider you have the following class public class OuterClass { ... private static class InnerClass { int foo; int bar; } } I think I've read somewhere (but not the official Java Tutorial) that if I would declare the static member classes attributes private, the compiler had to generate some sort of accessor methods so that the outer class can actually access the static member class's (which is effectively a package-private top level class) attributes. Any ideas on that?

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  • -Wextra how useful is it really?

    - by Helper Method
    I'm reading the gcc manual at the moment, especially the part about warning/error flags. After reading the part about the -Wextra flag, I wonder if it is useful at all. It seems that it complains about things which seem to be rather subjective or a matter of taste. I'm not that experienced with gcc, I only use it from time to time for some small projects at university, so to all experienced C/C++ (or for whatever language you use gcc), what's the deal with -Wextra?

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  • C# Simpler / more efficient method of if ... else flow?

    - by Scott
    I'm currently working on an emulation server for a flash-client based game, which has a "pets system", and I was wondering if there was a simpler way of going about checking the level of specified pets. Current code: public int Level { get { if (Expirience 100) // Level 2 { if (Expirience 200) // Level 3 { if (Expirience 400) // Level 4 - Unsure of Goal { if (Expirience 600) // Level 5 - Unsure of Goal { if (Expirience 1000) // Level 6 { if (Expirience 1300) // Level 7 { if (Expirience 1800) // Level 8 { if (Expirience 2400) // Level 9 { if (Expirience 3200) // Level 10 { if (Expirience 4300) // Level 11 { if (Expirience 7200) // Level 12 - Unsure of Goal { if (Expirience 8500) // Level 13 - Unsure of Goal { if (Expirience 10100) // Level 14 { if (Expirience 13300) // Level 15 { if (Expirience 17500) // Level 16 { if (Expirience 23000) // Level 17 { return 17; // Bored } return 16; } return 15; } return 14; } return 13; } return 12; } return 11; } return 10; } return 9; } return 8; } return 7; } return 6; } return 5; } return 4; } return 3; } return 2; } return 1; } } Yes, I'm aware I've misspelt Experience, I had made the mistake in a previous function and hadn't gotten around to updating everything... :P

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  • Method to sort MYSQL results by an arbitriary letter (ie, show all rows starting with F first)

    - by Buzz
    I have a column of states, and, depending on the query, I want to order by results by a particular state, then by id (Asc or Desc, depending). For instance, I might want to show all rows with state "HI", sorted by ID desc, and then all the other rows, sorted by id desc. I was hoping I could do this in one query, rather than getting all my favored state results, and then getting the rest. Can I?

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  • Iterating over key/value pairs in a dict sorted by keys

    - by Helper Method
    I have the following code, which just print the key/value pairs in a dict (the pairs are sorted by keys): for word, count in sorted(count_words(filename).items()): print word, count However, calling iteritems() instead of items() produces the same output for word, count in sorted(count_words(filename).iteritems()): print word, count Now, which one should I choose in this situation? I consulted the Python tutorial but it doesn't really answer my question.

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  • How to call a method on UIButton in NSArray?

    - by user1792818
    I'm trying to enable a button but the button that I would enable in this function changes. I have an array of the buttons but when I use the .enabled on the array index I want it says that this doesn't work for IDs. I have used this array to set the text of each button before using: [[ButtonArray objectAtIndex: Index] setTitle:(@"blahblahblah") forState: UIControlStateNormal]; is there any way to use a similar function call to enable and disable?

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  • why can not see my method if i implamented interface to normal class?

    - by Phsika
    i can not see MyLoad.TreeLoader(.... but why i can not see? i implemented iloader to TreeViewLoad. i should see TreeLoader why? namespace Rekursive { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { //treeView1.Nodes.Add("Test"); iloader MyLoad = new TreeViewLoad(); MyLoad.loader("test", treeView1, 1); // i can not see MyLoad.TreeLoader(.... but why i can not see? // i implemented iloader to TreeViewLoad. i should see TreeLoader why? //TreeViewLoad myloader = new TreeViewLoad(); } } interface iloader { void loader(string nodeName, TreeView myTre, int id); } class TreeViewLoad : iloader { public void TreeLoader(TreeView tre) { // i will call loader... } public void loader(string nodeName, TreeView myTre, int id) { myTre.Nodes.Add(nodeName + id.ToString()); if (id

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