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  • Java: over-typed structures? To have many types in Object[]?

    - by HH
    Term over-type structure = a data structure that accepts different types, can be primitive or user-defined. I think ruby supports many types in structures such as tables. I tried a table with types 'String', 'char' and 'File' in Java but errs. How can I have over-typed structure in Java? How to show types in declaration? What about in initilization? Suppose a structure: INDEX VAR FILETYPE //0 -> file FILE //1 -> lineMap SizeSequence //2 -> type char //3 -> binary boolean //4 -> name String //5 -> path String Code import java.io.*; import java.util.*; public class Object { public static void print(char a) { System.out.println(a); } public static void print(String s) { System.out.println(s); } public static void main(String[] args) { Object[] d = new Object[6]; d[0] = new File("."); d[2] = 'T'; d[4] = "."; print(d[2]); print(d[4]); } } Errors Object.java:18: incompatible types found : java.io.File required: Object d[0] = new File("."); ^ Object.java:19: incompatible types found : char required: Object d[2] = 'T'; ^

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  • Synchronize JTextFields Values by PropertyChangeListener

    - by gt_ebuddy
    I want to copy the value of a jTextField - TXTFLD1 to another jTextField -TXTFLD2 when the value at TXTFLD1 changes. I choose propertychangelistener because i cannot detect when the value at TXTFLD1 is changed, Because it is changed by some external code which i cannot modify now. The test code is as follows : public class TxtFldSync extends JFrame { private JButton BTN1 = null; private JTextField TXTFLD1 = null; private JTextField TXTFLD2 = null; public static void main(String[] args) { TxtFldSync thisClass = new TxtFldSync(); thisClass.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); thisClass.setVisible(true); } public TxtFldSync() { super(); this.setSize(300, 200); BTN1 = new JButton(); BTN1.setBounds(new Rectangle(178, 38, 67, 17)); TXTFLD1 = new JTextField(); TXTFLD1.setBounds(new Rectangle(32, 42, 83, 20)); TXTFLD2 = new JTextField(); TXTFLD2.setBounds(new Rectangle(30, 78, 83, 20)); //listeners TXTFLD1.addPropertyChangeListener("value", new PropertyChangeListener() { @Override public void propertyChange(PropertyChangeEvent arg0) { TXTFLD2.setText(TXTFLD1.getText()+"set by change listener"); //this doesnot work why ? } }); BTN1.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent arg0) { TXTFLD1.setText("Action Performed"); //i what to set same value to TXTFLD2 using property change listener } }); this.setContentPane(new Container()); this.getContentPane().add(BTN1); this.getContentPane().add(TXTFLD1); this.getContentPane().add(TXTFLD2); } } Why the property change listener is not working. What are the other alternatives solution for this problem?

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  • Something wrong on my very first LINQ to SQL c # code

    - by user334813
    using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace Advanced_LinQ_Query { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private DataClasses1DataContext database = new DataClasses1DataContext(); private void Form1_Load(object sender, EventArgs e) { database.Log= Console.Out; comboBox.SelectedIndex=0; } private void titleBindingNavigatorSaveItem_Click(object sender, EventArgs e) { Validate(); titleBindingSource.EndEdit(); database.SubmitChanges(); comboBox.SelectedIndex=0; } private void comboBox_SelectedIndexChanged(object sender, EventArgs e) { switch (comboBox.SelectedIndex) { case 0: titleBindingSource.DataSource = from Title in database.Titles orderby Title.BookTitle select Title; break; case 1: titleBindingSource.DataSource = from Title in database.Titles where Title.Copyright == "2008" orderby Title.BookTitle select Title; break; case 2: titleBindingSource.DataSource = from Title in database.Titles where Title.BookTitle.EndsWith("How to Program") orderby Title.BookTitle select Title; break; } titleBindingSource.MoveFirst(); } } } no connection seems to built after debugging between Title table in my database (book.mdf) and titleBindingSource! Where is the problem?

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  • Need help: input int from console and pass it into method in different class and do math

    - by christophe
    i'm a beginner, Need help, Please!!! I want to read optional number "a" from console and then store it in variable to use as passing to a different class (different .java file). and pint the sum separetely by optional inputting. How do i code the 2 classes? thanks /* * DemoApp.java */ public class DemoApp { public static void main(String[] args) { Scanner input = new Scanner(System.in); int a; System.out.println("Input one of the following 3 numbers: 100, 200, 300"); System.out.print("Enter: "); a = input.nextInt(); TestApplication testapp = new TestApplication(); testapp.test(a); } } /* * TestApplication.java * */ public class TestApplication { private int a; public void test(int a) { this.a = a; // TODO: where to get the "a"? (entered by users from console) System.out.println("The number_a was passed in: "+a); } protected void printNum() throws Exception { int num; switch (a) { case 100: num = num + 10; break; case 200: num = num + 20; break; case 300: num = num + 30; break; default: // TODO: unexpected number input. throw(); break; } System.out.println("I got a sum number"+num); } }

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  • Why can't I pass an object of type T to a method on an object of type <? extends T>?

    - by Matt
    In Java, assume I have the following class Container that contains a list of class Items: public class Container<T> { private List<Item<? extends T>> items; private T value; public Container(T value) { this.value = value; } public void addItem(Item item) { items.add(item); } public void doActions() { for (Item item : items) { item.doAction(value); } } } public abstract class Item<T> { public abstract void doAction(T item); } Eclipse gives the error: The method doAction(capture#1-of ? extends T) in the type Item is not applicable for the arguments (T) I've been reading generics examples and various postings around, but I still can't figure out why this isn't allowed. Eclipse also doesn't give any helpful tips in its proposed fix, either. The variable value is of type T, why wouldn't it be applicable for ? extends T?.

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  • Refactoring huge if ( ... instanceof ...)

    - by Chris
    I'm currently trying to refactor a part of a project that looks like this: Many classes B extends A; C extends A; D extends C; E extends B; F extends A; ... And somewhere in the code: if (x instanceof B){ B n = (B) x; ... }else if (x instanceof C){ C n = (C) x; ... }else if (x instanceof D){ D n = (D) x; ... }else if (x instanceof E){ E n = (E) x; ... }else if (x instanceof G){ G n = (G) x; ... }... Above if-construct currently sits in a function with a CC of 19. Now my question is: Can I split this if-construct up in mutliple functions and let Java's OO do the magic? Or are there any catches I have to look out for? My idea: private void oopMagic(C obj){ ... Do the stuff from the if(x instanceof C) here} private void oopMagic(D obj){ ... Do the stuff from the if(x instanceof D) here} private void oopMagic(E obj){ ... Do the stuff from the if(x instanceof E) here} .... and instead of the huge if: oopMagic(x);

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  • selected area to cut an image

    - by Oskar Marciniak
    Hi I would do the selected area to cut an image on picturebox control. I have the following code: using System; using System.Drawing; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { private Rectangle rect; private Pen p; public Form1() { InitializeComponent(); } private void pictureBox1_Paint(object sender, PaintEventArgs e) { if (this.p == null) this.p = new Pen(Color.FromArgb(100, 200, 200, 200), 5); if (this.rect.Width > 0) e.Graphics.DrawRectangle(this.p, this.rect); } private void pictureBox1_MouseUp(object sender, MouseEventArgs e) { if (e.X < this.rect.X) { this.rect.Width = this.rect.X - e.X; this.rect.X = e.X; } else { this.rect.Width = e.X - this.rect.X; } if (e.Y < this.rect.Y) { this.rect.Height = this.rect.Y - e.Y; this.rect.Y = e.Y; } else { this.rect.Height = e.Y - this.rect.Y; } this.Invalidate(this.rect); } private void pictureBox1_MouseDown(object sender, MouseEventArgs e) { this.rect.X = e.X; this.rect.Y = e.Y; } } } It returns an error here: Application.Run(new Form1()); Why? thanks for all replies ;p

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  • Getter/Setter Problem in Java?

    - by Praveen Chandrasekaran
    Hi Folks, I want to pass the String value between the classes both are same package. so i created the the classs like the code: public class Map_Delegate { String myLatitude; String myLongitude; String myName; private String TAG = "Map_Delegate"; public String getMyName() { return this.myName; } public void setMyName(String value) { Log.v(TAG, value); this.myName = value; } public String getMyLatitude() { return this.myLatitude; } public void setMyLatitude(String value) { Log.v(TAG, value); this.myLatitude = value; } public String getMyLongitude() { return this.myLongitude; } public void setMyLongitude(String value) { Log.v(TAG, value); this.myLongitude = value; } } But it can't pass the value. I done like this code to set the value: Map_Delegate map = new Map_Delegate(); map.setMyName(first_name_temp + " " + last_name_temp); map.setMyLatitude(homeLatitude_temp); map.setMyLongitude(homeLongitude_temp); code to get the value: Map_Delegate map = new Map_Delegate(); name_val = getMyName(); lat_val = getMyLatitude(); long_val = getMyLongitude(); Why get the Null value can you Guess? All classes in the same package and public .AnyIdea?

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  • How do I remove an old JPanel and add a new one?

    - by Roman
    I would like to remove an old JPanel from the Window (JFrame) and add a new one. How should I do it? I tried the following: public static void showGUI() { JFrame frame = new JFrame("Colored Trails"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.add(partnerSelectionPanel); frame.setSize(600,400); frame.setVisible(true); } private static void updateGUI(final int i, final JLabel label, final JPanel partnerSelectionPanel) { SwingUtilities.invokeLater( new Runnable() { public void run() { label.setText(i + " seconds left."); } partnerSelectionPanel.setVisible(false); \\ <------------ } ); } So, my code update the "old" JPanel and them it makes the whole JPanel invisible. It was the idea. But it does not work. The compiler complains about the line indicated with "<------------". It writes: <identifier> expected, illegal start of type.

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  • learning C++ from java, trying to make a linked list.

    - by kyeana
    I just started learning c++ (coming from java) and am having some serious problems with doing anything :P Currently, i am attempting to make a linked list, but must be doing something stupid cause i keep getting "void value not ignored as it ought to be" compile errors (i have it marked where it is throwing it bellow). If anyone could help me with what im doing wrong, i would be very grateful :) Also, I am not used to having the choice of passing by reference, address, or value, and memory management in general (currently i have all my nodes and the data declared on the heap). If anyone has any general advice for me, i also wouldn't complain :P Key code from LinkedListNode.cpp LinkedListNode::LinkedListNode() { //set next and prev to null pData=0; //data needs to be a pointer so we can set it to null for //for the tail and head. pNext=0; pPrev=0; } /* * Sets the 'next' pointer to the memory address of the inputed reference. */ void LinkedListNode::SetNext(LinkedListNode& _next) { pNext=&_next; } /* * Sets the 'prev' pointer to the memory address of the inputed reference. */ void LinkedListNode::SetPrev(LinkedListNode& _prev) { pPrev=&_prev; } //rest of class Key code from LinkedList.cpp #include "LinkedList.h" LinkedList::LinkedList() { // Set head and tail of linked list. pHead = new LinkedListNode(); pTail = new LinkedListNode(); /* * THIS IS WHERE THE ERRORS ARE. */ *pHead->SetNext(*pTail); *pTail->SetPrev(*pHead); } //rest of class

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  • Why do I have memory problems?

    - by Tattat
    I got this error from XCode: objc[8422]: FREED(id): message release sent to freed object=0x3b120c0 I googled and find that is related to the memory. But I don't know which line of code I go wrong, any ideas? After I launch my app in simulator, it prompts a second, than, no other error except the error above. @implementation MyAppDelegate @synthesize window; @synthesize viewController; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; [self changeScene:[MainGameMenuScene class]]; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } - (void) changeScene: (Class) scene { BOOL animateTransition = true; if(animateTransition){ [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:window cache:YES]; //does nothing without this line. } if( viewController.view != nil ) { [viewController.view removeFromSuperview]; //remove view from window's subviews. [viewController.view release]; //release gamestate } viewController.view = [[scene alloc] initWithFrame:CGRectMake(0, 0, IPHONE_WIDTH, IPHONE_HEIGHT) andManager:self]; //now set our view as visible [window addSubview:viewController.view]; [window makeKeyAndVisible]; if(animateTransition){ [UIView commitAnimations]; } }

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  • when i create user it aoutomaticaly logged in to newly created user how can i prevent it?

    - by kalyani
    heloo public partial class CreateUser : System.Web.UI.Page { TextBox username; protected void Page_Load(object sender, EventArgs e) { Class1.OpenConn(); string[] rolesArray; if(!(IsPostBack)) { rolesArray = Roles.GetAllRoles(); rdButtonListRoles.DataSource = rolesArray; rdButtonListRoles.DataBind(); } if(IsPostBack) { Class1 cs = new Class1(); username = (TextBox)CreateUserWizard1.CreateUserStep.ContentTemplateContainer.FindControl("UserName"); ProfileCommon newProf; newProf = Profile.GetProfile(username.Text); TextBox MobileNo, name, Sirname; name = (TextBox)CreateUserWizard1.CreateUserStep.ContentTemplateContainer.FindControl("txtname"); Sirname = (TextBox)CreateUserWizard1.CreateUserStep.ContentTemplateContainer.FindControl("txtSirname"); MobileNo = (TextBox)CreateUserWizard1.CreateUserStep.ContentTemplateContainer.FindControl("MobileNo"); newProf.Name = name.Text; newProf.Sirname = Sirname.Text; newProf.MobileNo = MobileNo.Text; newProf.Save(); RoleDiv.Visible = false; } } protected void ContinueButton_Click(object sender, EventArgs e) { for (int i = 0; i < rdButtonListRoles.Items.Count; i++) { if (rdButtonListRoles.Items[i].Selected == true) { if (!Roles.IsUserInRole(username.Text, rdButtonListRoles.Items[i].Text)) { Roles.AddUserToRole(username.Text, rdButtonListRoles.Items[i].Text.ToString()); } } else { if (Roles.IsUserInRole(username.Text, rdButtonListRoles.Items[i].Text)) { Roles.RemoveUserFromRole(username.Text, rdButtonListRoles.Items[i].Text.ToString()); } } } Response.Redirect("ManageUser.aspx"); } protected void CreateUserWizard1_CreatedUser(object sender, EventArgs e) { } } plz give me the solution help me

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  • How to implement the disposable pattern in a class that inherits from another disposable class?

    - by TheRHCP
    Hi, I often used the disposable pattern in simple classes that referenced small amount of resources, but I never had to implement this pattern on a class that inherits from another disposable class and I am starting to be a bit confused in how to free the whole resources. I start with a little sample code: public class Tracer : IDisposable { bool disposed; FileStream fileStream; public Tracer() { //Some fileStream initialization } public void Dispose() { this.Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (!disposed) { if (disposing) { if (fileStream != null) { fileStream.Dispose(); } } disposed = true; } } } public class ServiceWrapper : Tracer { bool disposed; ServiceHost serviceHost; //Some properties public ServiceWrapper () { //Some serviceHost initialization } //protected override void Dispose(bool disposing) //{ // if (!disposed) // { // if (disposing) // { // if (serviceHost != null) // { // serviceHost.Close(); // } // } // disposed = true; // } //} } My real question is: how to implement the disposable pattern inside my ServiceWrapper class to be sure that when I will dispose an instance of it, it will dispose resources in both inherited and base class? Thanks.

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  • ActionScripting Issue: adding/removing children

    - by user1890698
    I have three movie clips all linked to the stage and I want them to behave like a button/ But I am not using a button because I have not found a way to have each part (up, over, down, hit) be animated and not just change when the mouse is in use with it. So far I have been able to have all three appear on my stage and show when I have the mouse over and as well when I click, but I think I'm doing something wrong with removeChild. Each MC should appear one at a time and now all three show up when I hover over and seem to "flash". Here's my code: var mainMoon:swayingMoon = new swayingMoon(); mainMoon.x = 50; mainMoon.y = 10; addChild(mainMoon); var hoverMoon:glowMoon = new glowMoon(); hoverMoon.x = 50; hoverMoon.y = 10; var movieMoon:clickedMoon = new clickedMoon(); movieMoon.x = 50; movieMoon.y = 10; mainMoon.addEventListener(MouseEvent.ROLL_OVER, showHoverMoon); mainMoon.addEventListener(MouseEvent.ROLL_OUT, hideHoverMoon); hoverMoon.addEventListener(MouseEvent.CLICK, startMovieMoon) function showHoverMoon(event:MouseEvent):void { addChild(hoverMoon); } function hideHoverMoon(event:MouseEvent):void { removeChild(hoverMoon) } function startMovieMoon(event:MouseEvent):void { addChild(movieMoon); }

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  • Getting rid of function's argument

    - by Max
    It is better to explain my intention with code. So right now I have the following code: class A, IInterfaceUsedByB { } class B { void func(A someObject) { func2(someObject, 1); func3(someObject, "string"); func4(someObject, new MyObject()); } func2(A someObject, int val); func3(A someObject, string val); func4(A someObject, C val); } Where func2, func3, func4 do need references to someObject. I want to change this to void func() { with(someObject, () => { func2(1); func3("string"); func4(new MyObject()); } ); } Or even better to void func(someObject) { func2(1); func3("string"); func4(new MyObject()); } So that I don't have to drag this someObject around, but I should still be able to use it inside func2,3,4. I can use any of the three languages (C#, F# or IronPython) for this. UPDATE In the ideal solution class B would be independent of A. func* functions only depend on a small interface of A consisting of 2 methods.

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  • question about quicksort 3 way partition

    - by davit-datuashvili
    i want implement quicksort 3 way partition here is code public class quick3{ public static void quicksort3(int a[],int l,int r){ int k; int v=a[r]; if (r<=l) return; int i=l; int j=r; int p=l-1; int q=r; for (;;) { while (a[++i]<v); while (v<a[--j]) if (j==i) break; if (i>=j) break; swap( a,i, j); if (a[i]==v){ p++; swap(a,p,i);} if (v==a[j]){ q--; swap( a,q,j); } } swap(a,i,r); j=i-1; i=i+1; for (k=1;k<=p;k++,j--) swap(a,k,j); for (k=r-1;k>=q;k--,i++) swap(a,k,i); quicksort3(a,l,j); quicksort3(a,i,r); } public static void main(String[]args){ int a[]=new int[]{4,6,5,9,7,8,3}; quicksort3(a,0,a.length-1); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } public static void swap(int a[],int i,int j){ int t=a[i]; a[i]=a[j]; a[j]=t; } } after change result is 4 8 7 6 3 5 9 any suggestion?please help

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  • webview in tabhost

    - by user1905845
    I am new to android. I am using webview inside tabview. In my app in first activity facebook button available.when click facebook button connect to facebook in second activity inside tabs fine.In second activity i am using webview. this is the code. public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); setContentView(R.layout.facebook); wvFacebook=(WebView)findViewById(R.id.webview); btnBack=(Button)findViewById(R.id.back); txtBarname=(TextView)findViewById(R.id.barnameheader); if(check==1){ strFacebook=MyBarsActivity.strFacebook; Log.e("Facebook url",strFacebook); strBarName=MyBarsActivity.strBarName; } wvFacebook.setWebViewClient(new MyWebViewClient()); wvFacebook.loadUrl(strFacebook); } private class MyWebViewClient extends WebViewClient { public boolean shouldOverrideUrlLoading(WebView view, String url) { view.getSettings().setJavaScriptEnabled(true); view.loadUrl(url); return true; } @Override public void onPageStarted(WebView view, String url, Bitmap favicon) { super.onPageStarted(view, url, favicon); // progressDialog.show(getParent(), "In progress", "Loading, please wait..."); } public void onPageFinished(WebView view, String url) { super.onPageFinished(view, url); } But my problem is when i click connect button facebook page will be displayed well inside tabs.But when i click emial or username and password button it is not responding.Why it is not responding please help me regarding this.thanks in advance.

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  • NSTimer won't stop it only resets when invalidated & released

    - by J Fries
    When I press my stop button to stop the timer it just resets to the original time and begins counting down again. I have looked everywhere and all I have found is "invalidate" and it isn't working. I want the time to stop when I hit stop and the label to display the original time. I also turned off automatic counting so I could try releasing and it is giving me an error: 0x10e20a5: movl 16(%edx), %edx EXC_BAD_ACCESS (code=2, address=0x10) `NSTimer *rockettTimer; int rocketCount; @interface FirstViewController () @property (strong, nonatomic) IBOutlet UILabel *rocketTimer; - (IBAction)stopButton:(id)sender; - (IBAction)startButton:(id)sender; @end @implementation FirstViewController @synthesize rocketTimer; -(void) rocketTimerRun{ rocketCount = rocketCount - 1; int minuts = rocketCount / 60; int seconds = rocketCount - (minuts * 60); NSString *timerOutput = [NSString stringWithFormat:@"%d:%.2d", minuts, seconds]; rocketTimer.text = timerOutput; } - (IBAction)startButton:(id)sender { rocketCount = 180; rockettTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(rocketTimerRun) userInfo:nil repeats:YES]; - (IBAction)stopButton:(id)sender { [rockettTimer invalidate]; //[rockettTimer release]; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [self setRocketTimer:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation { if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } else { return YES; } } @end`

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  • Android getSelectedItem, how to use?

    - by user1881184
    Im trying use the spinner control result in order to point it to another screen that would be on the app. For example in the spinner control if the user chose chevy it would then take you to another screen which is coded in chevy.xml and Chevy.class. This is what i have thus far and need some help, as our book only used getSelectedItem and the example was only for an output statement. Please help. import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.AdapterView.OnItemSelectedListener; import android.widget.Spinner; public class Mainpage extends Activity implements OnItemSelectedListener { String carChoice, chevy, ford, dodge, toyota; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); /* carChoice = group.getSelectedItem().toString(); } if (carChoice.compareTo(chevy)==0) { startActivity(new Intent(Mainpage.this, Chevy.class)); */ } public void onItemSelected(AdapterView<?> arg0, View arg1, int arg2, long arg3) { final Spinner group = (Spinner) findViewById(R.id.carGroup); group.setOnItemSelectedListener(this); // TODO Auto-generated method stub String selected = group.getItemAtPosition(1).toString(); } public void onNothingSelected(AdapterView<?> arg0) { // TODO Auto-generated method stub } }

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  • java packets byte

    - by user303289
    Guys, I am implementing a protocol in one of the wireless project. I am stucked at one point. In of the java file i am suppose to receive a packet and that packet is 12 byte packet and I have to write different functions for reading different parts of packets and convert it to diferent type. Like I want first four byte in one of the function and convert it to int, next two bytes in string. and again next two in string, last two hop in string and followed by last two int. I want follwing function to implement: // here is the interface /* FloodingData should use methods defined in this class. */ class FloodingPacket{ public static void main(String arg[]){ byte FloodingPack[]; // just for example to test in code FloodingPack=new byte[12]; interface IFloodingPacket { // Returns the unique sequence number for the packet int getSequenceNumber() ; // Returns the source address for the packet String getSourceAddress(); // Returns the destination address for the packet String getDestinationAddress(); // Returns the last hop address for the packet String getLastHopAddress(); // Sets the last hop address to the address of the node // which the packet was received from void updateLastHopAddress(); // Returns the entire packet in bytes (for sending) byte[] getBytes(); // Sets the bytes of the packet (for receiving) void setBytes(byte[] packet); }

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  • where is c function attribute set (how to unset) with gcc

    - by cvsdave
    I am working with code from the GNU core utils, and find that the void usage() function is apparently set with the attribute "noreturn". Well, I am modifying the function, and I wish it to return (I removed the call to exit()). The compiler still complains that a "noreturn" function returns, and when using the Eclipse CDT debugger, stepping thorugh the code is anomolous - I skip over lines of code. I do not see the function be set in the .c file, and there is no .h file for this .c file. The file is df.c. I have renamed the file df_call.c. How can the compiler be finding this attribute? How can I unset it? Thanks. ======= Thanks to all contributors for their help! The short answer is "the usage() function found in GNUutils 7.4 is prototyped in system.h as 'void usage (int status) ATTRIBUTE_NORETURN'. Changing to 'void usage (int status); /*ATTRIBUTE_NORETURN;*/' resolved the issue for me, but leaves the problem of a modified system.h. The long answer is: The GNU c compiler supports assigning attributes to functions (see http://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html) one of which is "noreturn". The syntax is "attribute ((noreturn))" (see http://gcc.gnu.org/onlinedocs/gcc/Attribute-Syntax.html#Attribute-Syntax) but is often macro'd to ATTRIBUTE_NORETURN. If the attribute is set, and in this case one tries to return from the function, the executable compiles with a complaint, but compiles and runs. It will, however, behave unexpectedly (skipping over src lines in my case, maybe due to the optimization). The debugger in Eclipse CDT actually jumps past lines of code, leading the developer to doubt his senses.

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  • Usage of CRTP in a call chain

    - by fhw72
    In my widget library I'd like to implement some kind of call chain to initialize a user supplied VIEW class which might(!) be derived from another class which adds some additional functionality like this: #include <iostream> template<typename VIEW> struct App { VIEW view; void init() {view.initialize(); } }; template<typename DERIVED> struct SpecializedView { void initialize() { std::cout << "SpecializedView" << std::endl; static_cast<DERIVED*>(this)->initialize(); } }; struct UserView : SpecializedView<UserView> { void initialize() {std::cout << "UserView" << std::endl; } }; int _tmain(int argc, _TCHAR* argv[]) { // Cannot be altered to: App<SpecializedView<UserView> > app; App<UserView> app; app.init(); return 0; } Is it possible to achieve some kind of call chain (if the user supplied VIEW class is derived from "SpecializedView") such that the output will be: console output: SpecializedView UserView Of course it would be easy to instantiate variable app with the type derived from but this code is hidden in the library and should not be alterable. In other words: The library code should only get the user derived type as parameter.

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  • OSX: Programmatically added subviews not responding to mouse down events

    - by BigCola
    I have 3 subclasses: a Block class, a Row class and a Table class. All are subclasses of NSView. I have a Table added with IB which programmatically displays 8 rows, each of which displays 8 blocks. I overrode the mouseDown: method in Block to change the background color to red, but it doesn't work. Still if I add a block directly on top of the Table with IB it does work so I can't understand why it won't work in the first case. Here's the implementation code for Block and Row (Table's implementation works the same way as Row's): //block.m - (void)drawRect:(NSRect)dirtyRect { [color set]; [NSBezierPath fillRect:dirtyRect]; } -(void)mouseDown:(NSEvent *)theEvent { color = [NSColor redColor]; checked = YES; [self setNeedsDisplay:YES]; } //row.m - (void)drawRect:(NSRect)dirtyRect { [[NSColor blueColor] set]; [NSBezierPath fillRect:dirtyRect]; int x; for(x=0; x<8; x++){ int margin = x*2; NSRect rect = NSMakeRect(0, 50*x+margin, 50, 50); Block *block = [[Block alloc] initWithFrame:rect]; [self addSubview:block]; } }

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  • Stop functions in 5 minutes if they dont end running

    - by george mano
    I want to add a feature in my project. I have 2 functions running in a for-loop because I want to find the solution of the functions in random arrays. I also have an function that makes random arrays. In each loop the array that is made by the random_array fun are the input of the 2 functions. The 2 functions print solutions in the screen , they dont return an argument. int main(){ for (i=0;i<50 i++) { arr1=ramdom_array(); func1(arr1) func2(arr1) } } I need to stop the functions running if they have not ended in 5 minutes. I have thought that I have to put in the functions something like this : void func1(array<array<int,4>,4> initial) { while (5minutes_not_passed) { //do staff if(solution==true) break; } } But I dont know what to put in the 5minutes_not_passed. the declaration of the functions are like this: void func1(array<array<int,4>,4> initial) void func2(array<array<int,4>,4> initial) I have found that I can use the thread library but I dont think meshing up with threads in a good idea. I believe something like a timer is needed. Note that the functions sometimes might end before 5 minutes.

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  • Why can't I create a templated sublcass of System::Collections::Generic::IEnumerable<T>?

    - by fiirhok
    I want to create a generic IEnumerable implementation, to make it easier to wrap some native C++ classes. When I try to create the implementation using a template parameter as the parameter to IEnumerable, I get an error. Here's a simple version of what I came up with that demonstrates my problem: ref class A {}; template<class B> ref class Test : public System::Collections::Generic::IEnumerable<B^> // error C3225... {}; void test() { Test<A> ^a = gcnew Test<A>(); } On the indicated line, I get this error: error C3225: generic type argument for 'T' cannot be 'B ^', it must be a value type or a handle to a reference type If I use a different parent class, I don't see the problem: template<class P> ref class Parent {}; ref class A {}; template<class B> ref class Test : public Parent<B^> // no problem here {}; void test() { Test<A> ^a = gcnew Test<A>(); } I can work around it by adding another template parameter to the implementation type: ref class A {}; template<class B, class Enumerable> ref class Test : public Enumerable {}; void test() { using namespace System::Collections::Generic; Test<A, IEnumerable<A^>> ^a = gcnew Test<A, IEnumerable<A^>>(); } But this seems messy to me. Also, I'd just like to understand what's going on here - why doesn't the first way work?

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