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  • Can we implement autoshare in facebook using xcode?

    - by Prasanna
    I am doing an iphone application in which i need to provide autoshare option to share automatically the text in an UIView in facebook when we click save button. i will save the facebook username and password of the user in datbase and retrived and want to assign for facebook and password without FBDialog... is it possible? Can anyone help me?

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  • Can't pass and retrieve CharSequence to another activity using intent.getExtras() method.

    - by vt
    Activity 1: Intent i = new Intent(this, Activity2.class); CharSequence btText = btButton.getText(); i.putExtra(BUTTON_TEXT, btText); startActivityForResult(i, ACTIVITY_SETTINGS); Activity 2: in onCreate: Bundle extras = getIntent().getExtras(); if (extras != null) { mButtonText = extras.getCharSequence(Activity1.BUTTON_TEXT); } The resulting CharSequence is not what was passed, it's something like "(id=830066506776)" instead. This works: CharSequence test2 = getIntent().getCharSequenceExtra(Activity1.BUTTON_TEXT); What is wrong with getExtras approach? This is what they used in Notepadv3 example. This is for Android 2.1. Thank you.

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  • suggestion for designing an application to show plists

    - by thndrkiss
    Hi, I am new to iphone programming designs. I have hundreds of plists on my server. On the first launch i will be downloading all these plists into my application and storing it here. What are all the best ways to save and retrieve these plists in my application ? What are the iPhone libraries that should be used to get the best and memory efficient iphone application ?

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  • iPhone Simulator:Just show Default img and finish the delegate method appDidFinishLaunching after quit iPhone Simulator and rebuild...

    - by David_iDev
    Hi all, After I quit simulator and click build the app from XCode, the iPhone Simulator loading and my app will be install and run. But the app just show only Default image (finish the applicationDidFinishLaunching method - I logs it) and do nothing. I can't do anything in Simulator, event click the "Home" button of Simulator. But the other time, when Simulator already running, I select the "Build" button in XCode and everything is fine. Can you tell me why and how does this issue effect my app when I build it with real device? Thanks a lot!

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  • Make service indepented from activity (Android).

    - by shuwo
    I have an activity with two buttons, start and stop. If the user press the start button a service is created using Context.startService. And the stop button calls Context.stopService. I want the stop button to be the only way to destroy the service. Now, if i end the activity using a task manager, the service is killed as well. Is there any way to avoid this?

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  • Recording app sound in iphone

    - by user292127
    Hi, I am developing a music mixing app in iphone. It'll mix the music and user can compose a new music from it. I need to record this final music. I had used AVAudiorecorder to record this one. But no change. It can record sound from microphone but I need to record app sound. I had used audio queue call back function to record the audio. But when app runs I can hear the audio from my app and I couldn't hear any sound from recorded audio. There is no problem with recording since I can hear the audio recorded through microphone. But I need an offline recorder which can record the audio output of iphone, rather than the audio input through microphone. I need a recorder which can record audio using ipod touch (no microphone). Any help?

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  • Use of viewDidUnoad

    - by user338111
    What is the use of viewDidUnload and didReceiveMemoryWarning methods? When they actually get called? what are the difference between dealloc, viewDidUnload and didrecievedmemorywarning?

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  • Two phase Construction in C++

    - by tommieb75
    I have as part of assignment to look into a development kit that uses the "two-phase" construction for C++ classes: // Include Header class someFubar{ public: someFubar(); bool Construction(void); ~someFubar(); private: fooObject _fooObj; } In the source // someFubar.cpp someFubar::someFubar : _fooObj(null){ } bool someFubar::Construction(void){ bool rv = false; this->_fooObj = new fooObject(); if (this->_fooObj != null) rv = true; return rv; } someFubar::~someFubar(){ if (this->_fooObj != null) delete this->_fooObj; } Why would this "two-phase" be used and what benefits are there? Why not just instantiate the object initialization within the actual constructor?

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  • rootview controller in Interface builder?

    - by senthilmuthu
    hi, i have done in didapplicationfinishing function tabBarController = [[UITabBarController alloc] init] ; tabBarController.navigationItem.title = @"News"; SimpleTableViewController *rtbfViewController = [[SimpleTableViewController alloc] init]; //initWithStyle:UITableViewStyleGrouped]; rtbfViewController.tabBarItem.title = @"News1"; rtbfViewController.tabBarItem.image = [UIImage imageNamed:@"home.png"];; UINavigationController *table2NavController = [[[UINavigationController alloc] initWithRootViewController:rtbfViewController] autorelease]; [rtbfViewController release]; it works fine .suppose if i have Navigation controller in Interface Builder,how can i set initWithRootViewController in Interface builder?

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