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  • Class views in Django

    - by Sebastjan Trepca
    Django view points to a function, which can be a problem if you want to change only a bit of functionality. Yes, I could have million keyword arguments and even more if statements in the function, but I was thinking more of an object oriented approach. For example, I have a page that displays a user. This page is very similar to page that displays a group, but it's still not so similar to just use another data model. Group also has members etc... One way would be to point views to class methods and then extend that class. Has anyone tried this approach or has any other idea?

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  • Method to concatenate 2 Strings in Java

    - by GooF
    I have a method in Java that concatenates 2 Strings. It currently works correctly, but I think it can be written better. public static String concat(String str1, String str2) { String rVal = null; if (str1 != null || str2 != null) { rVal = ""; if (str1 != null) { rVal += str1; } if (str2 != null) { rVal += str2; } } return rVal; } Here are some of the requirements: If both str1 and str2 are null, the method returns null If either str1 or str2 is null, it will just return the not null String If str1 and str2 are not null, it will concatenate them It never adds "null" to the result Can anyone do this with less code?

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  • Acceptable name for extension method that accept null

    - by GaryX
    Hi, I really don't like to call String.IsNullOrEmpty(str). That makes me need to think "String" class first, then call it on the object "str". I like to call str.IsNullOrEmpty(), which doesn't need me to think "String" class. The problem is that extension method accept null instance to call on, which is not the usual case when you call a normal method. My question what do you think will be a convetion name for extension methods that accept null? For string, that is easy, "IsNullOrEmpty()" (anything that contains "IsNull") sounds good for me. For others, like GetDisplayName(), do we name it as "NullOrGetDisplayName" ?

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  • The delegate method "clickedButtonAtIndex:" is not called.

    - by sagiftw
    Hello everyone! I have created an alert view with two buttons using the following code: UIAlertView *alertView = [[UIAlertView alloc] initWithTitle: title message: msg delegate:nil cancelButtonTitle:@"Replay" otherButtonTitles:@"Highscore", nil]; [alertView show]; I want to run some code when one of the buttons is clicked. In order to do so, I have added the following method to the delegate.m file: - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex==0) //Run some code else //Other code } But this method is not called when I press either of the buttons! Can someone tell me why? Thanks in advance, Sagiftw

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  • Anyway to improve my gzip PHP method?

    - by Joe
    I Gzip my pages currently like so: <?php ob_start("ob_gzhandler"); //my page content ob_flush(); ?> However, I read a comment somewhere, earlier on, that this method uses a lot of memory, and I know that my website has been using a lot of memory on my virtual private server, so I thought it would be nice if I knew a way to reduce memory usage. I tested my site with an online gzip tester which says my websites are sending gzipped pages, so my gzip method works, but the main obviously I'm looking for a less memory intensive option, if any. I appreciate all suggestions. :) Oh and merry christmas ;P

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  • subscribing an event to a class object before initializing it.

    - by GN
    I have two classes class A and B.I have a delegate n event published in class B.The class B object is declared in class A.All he functionality dependes on the parameterised constru ctor of class B. Before initializing the object of class B i need to subscibe the event for it.how to do it? e.g public class B { public delegate void myDel(string); public event myDel myEvent; B(object obj) { ----------------- ------------------ } } class A { A objA; class XYZ objXYZ; void func() { objA.myEvent+=new myDel(); objA=new A(objXYZ); // hw to attain this? } }

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  • Why is this Python class copying another class contents?

    - by fjfnaranjo
    Hello guys. I'm trying to understand an estrange behavior in Python. I have the next python code: class IntContainer: listOfInts = [] def __init__(self, initListOfInts): for i in initListOfInts: self.listOfInts.append(i) def printInts(self): print self.listOfInts if __name__ == "__main__": intsGroup1 = [1,2,3,4] intsGroup2 = [4,5,6,7] intsGroups = [intsGroup1,intsGroup2] intsContainers = [] for ig in intsGroups: newIntContainer = IntContainer(ig) intsContainers.append(newIntContainer) for ic in intsContainers: print ic.listOfInts I expect to get something like: [1, 2, 3, 4] [4, 5, 6, 7] But i get: [1, 2, 3, 4, 4, 5, 6, 7] [1, 2, 3, 4, 4, 5, 6, 7] I have check the next question: http://stackoverflow.com/questions/1876905/why-is-python-reusing-a-class-instance-inside-in-function And a lot of Python reference, but I can not understand what is happening. I think is related with the newIntContainer identifier reutilization, but I do not understand it deeply. Why Python appears to reused the last reference for the new object, even if I have added it to a permanent list? What can I do to resolve this behavior? Thanks ;)

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  • C++ Add this pointer to a container by calling it in base class constructor

    - by vivekeviv
    class Base { public: Base (int a, int b); private: int a,b; }; class Derived1 { public: Derived1():base(1,2){} }; similarly Derived2, Derived 3 which doesnt contain any data members on its own Now i need to contain these derived objects in a singleton, so i was thinking to call this in base constructor like Base::Base(int a, int b) { CBaseMgr::GetInstance()->AddtoVector(this); } so now if i construct Derived d1, d2, d3 etc. will the Singleton's container contain all derived objects? My doubt is can i do this adding of objects to container in base ctor or should i do in derived ctor.?

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  • Performance when accessing class members

    - by Dr. Acula
    I'm writing something performance-critical and wanted to know if it could make a difference if I use: int test( int a, int b, int c ) { // Do millions of calculations with a, b, c } or class myStorage { public: int a, b, c; }; int test( myStorage values ) { // Do millions of calculations with values.a, values.b, values.c } Does this basically result in similar code? Is there an extra overhead of accessing the class members? I'm sure that this is clear to an expert in C++ so I won't try and write an unrealistic benchmark for it right now

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  • Private Accessor for method is not found

    - by Farinha
    I'm getting this error when generating a new unit test under Visual Studio 2010 using the context menu (right-click the method name - "Generate Unit Tests"): Private Accessor for methodName is not found. Please rebuild the containing project or run the Publicize.exe manually. The method is public (checked that by applying applying a filter to not show non-public methods in the "Generate Unit Tests" dialog. Visual Studio creates some kind of .accessor file automatically. Do I need to do anything in it? What else could be the problem?

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  • UDK "Error, Accessing a member of _'s within class through a context expression requires explicit 'O

    - by Ricket
    I get the following error in the UDK Frontend when I try to make my project: C:\UDK\UDK-2010-03\Development\Src\FixIt\Classes\ZInteraction.uc(58) : Error, Accessing a member of GameUISceneClient's within class through a context expression requires explicit 'Outer' The class ZInteraction extends Interaction. Line 58 is: GetSceneClient().ConsoleCommand("KEYNAME"@Key); What is the problem here? I am still investigating and I will update as I find out more. edit: Tried fixing the line up as class'UIRoot'.static.GetSceneClient().ConsoleCommand("KEYNAME"@Key); - no change.

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  • Actionscript / Flex: a question about handleAllEvents() method.

    - by Patrick
    Hi, in Adobe tutorials, they suggest to create a class to handle the events (see below the copy/pasted code, and link to page). I was wondering if I have to handle all events with the function handleAllEvents, using if statements to check if the target is the one I want, and the event is the one I want. i.e. if (event.type=="click") && (event.currentTarget == "myId") Should I have a list of ifs (for each target and each event type ?) thanks // events/MyStaticEventHandler.as package { // Empty package. import flash.events.Event; import mx.controls.Alert; public class MyStaticEventHandler { public function MyStaticEventHandler() { // Empty constructor. } public static function handleAllEvents(event:Event):void { Alert.show("Some event happened."); } } } Link (at the bottom): http://livedocs.adobe.com/flex/3/html/help.html?content=events_05.html

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  • How to convet DataTable to List on runtype with out existin class property [closed]

    - by shamim
    Work on VS2010 C#,Have one DataTable ,want to convert this DataTable to List Suppose: Table dt; On run time want to create similar field from a datatable and fill fields in List.There is no existing class for list properties. ListName=TableName List property name=Table column name List Property type=Table column type List items=Table rows Note: Recently work on EF.To fullfill my project requirement, need to give flexibility to use to input and execute ESQL at runtime .I don’t want to put this execute result on datatable or List ,want to put this result on list. List has no existing class and property,don’t want to convert DataTable on list Type:DataRow If have any query please ask,Thanks in advanced.

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  • Class basic operators

    - by swan
    Hi, Is it necessary to have a copy constructor, destructor and operator= in a class that have only static data member, no pointer class myClass{ int dm; public: myClass(){ dm = 1; } ~myClass(){ } // Is this line usefull ? myClass(const myClass& myObj){ // and that operator? this->dm = myObj.dm; } myClass& operator=(const myClass& myObj){ // and that one? if(this != &myObj){ this->dm = myObj.dm; } return *this; } }; I read that the compiler build one for us, so it is better to not have one (when we add a data member we have to update the operators)

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  • C# thread safety for class instances

    - by Steveng
    I am learning C# and I am confused with the thread safety of the copies of the class instances as below: eg: classA objA; classA objB = objA; objA.field1 = value2; //do I need lock around modification of field1? //let say we pass the objB to another thread objB.field1 = value1 //do I need a lock for objB because of the modification of field1? I am confused because coming from the background of C++, the class in C# is the reference type. If both objA and objB refer to the same memory underlying, then I would need a lock to protect the simultaneous writing to the field1. Could someone confirm with this or am I missing something? Thanks.

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  • C# compiler fails to recognize a class is implementing an interface

    - by Freek
    The following code fails to compile (using VS2010) and I don't see why. The compiler should be able to infer that List is 'compatible' (sorry for lack of a better word) with IEnumerable, but somehow it doesn't. What am I missing here? interface ITest { void Test(); } class TestClass : ITest { public void Test() { } } class Program { static void Test(IEnumerable<ITest> tests) { foreach(var t in tests) { Console.WriteLine(t); } } static void Main(string[] args) { var lst = new List<TestClass>(); Test(lst); // fails, why? Test(lst.Select(t=>t as ITest)); //success Test(lst.ToArray()); // success } }

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  • Quick method to determine SSD drive health?

    - by ewwhite
    I have an Intel X-25M drive that was marked "failed" twice in a ZFS storage array, as noted here. However, after removing the drive, it seems to to mount, read and write in other computers (Mac, PC, USB enclosure, etc.) Is there a good way to determine the drive's present health? I feel that the previous failure in the ZFS solution was the convergence of bugs, bad error reporting and hardware. It seems like this drive may have some life in it, though.

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  • C++ performance when accessing class members

    - by Dr. Acula
    I'm writing something performance-critical and wanted to know if it could make a difference if I use: int test( int a, int b, int c ) { // Do millions of calculations with a, b, c } or class myStorage { public: int a, b, c; }; int test( myStorage values ) { // Do millions of calculations with values.a, values.b, values.c } Does this basically result in similar code? Is there an extra overhead of accessing the class members? I'm sure that this is clear to an expert in C++ so I won't try and write an unrealistic benchmark for it right now

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  • TypeError: init_animals() takes 1 positional arguments but 2 were given

    - by libra
    I know this title look familiar to some old questions, but i've looked at every single one of them, none of them solves. And here is my codes: class Island (object):E,W,R,P def __init__(self, x, y): self.init_animals(y) def init_animals(y): pass isle = Island(x,y) However, i got the following error: Traceback (most recent call last): File "<stdin>", line 1, in <module> File "<stdin>", line 3, in __init__ TypeError: init_animals() takes 1 positional arguments but 2 were given Please tell me if i got any mistakes, im so confused by this. Best regards

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  • Call function from object instantiated in one class in another

    - by Dk43
    I have two classes, both of which need to be able to call the same instance of entitymanager class Engine { EntityManager::Entitymanager EManager; } And I need to add an object to a vector contained by this particular instance of Engine. What I want to do is be able to add a bullet spawned by the player to the vector that contains all my entities. class Player : Entity { void SpawnBullet() {Engine::EManager.Add(BULLET);} } The above returns this error: error: object missing in reference to ‘Engine::EManager’ How do I resolve this? Any help or pointers in the right direction would be much appreciated!

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  • Python os.path.walk() method

    - by Aaron Moodie
    I'm currently using the walk method in a uni assignment. It's all working fine, but I was hoping that someone could explain something to me. in the example below, what is the a parameter used for on the myvisit method? >>> from os.path import walk >>> def myvisit(a, dir, files): ... print dir,": %d files"%len(files) >>> walk('/etc', myvisit, None) /etc : 193 files /etc/default : 12 files /etc/cron.d : 6 files /etc/rc.d : 6 files /etc/rc.d/rc0.d : 18 files /etc/rc.d/rc1.d : 27 files /etc/rc.d/rc2.d : 42 files /etc/rc.d/rc3.d : 17 files /etc/rc.d/rcS.d : 13 files

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  • User class - 'load' data

    - by John
    <?php class User { private $id; private $username; public function __construct($id = null) { $this->id = $id; if (!is_null($this->id)) { $this->load(); } } public function load() { } } ?> In the 'load' method I am going to load all the information from the current user (id) But I wonder how is the best way to load all info. I could grab all data and then just assign all private variables, but I assume there must be another "cheaper" way to get all the data so I can use as such $this-variable; And not have to ASSIGN every single data row, I select in the load method. How?

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