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  • KVM and libvirt: How to configure a new disc device to an existing VM?

    - by initall
    I've got an Ubuntu 9.04 server running two VM's. In /etc/libvirt/qemu/machine1.xml two disk devices are defined like this: <devices> <emulator>/usr/bin/kvm</emulator> <disk type='file' device='disk'> <source file='/vserver/machine1/disk0.qcow2'/> <target dev='hda' bus='ide'/> </disk> <disk type='file' device='disk'> <source file='/vserver/machine1/disk1.qcow2'/> <target dev='hdb' bus='ide'/> </disk> I need more storage space in at least one of the devices and thought about adding a third hdc device by simply adding one with same style as above and re-organising my mount structure (The virtual sizes of the current qcow2 files are unfortunately limited.) My problem is that reloading libvirtd and restarting the VM do not result in a new visible device (checked with fdisk). I'm aware of extending an existing qcow2 file (converting to raw format, cat-ing/adding the new one, using smth. like gparted) - but only as a last resort. Hopefully it's something very simple I'm missing?

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  • iPhone Image Resources, ICO vs PNG, app bundle filesize

    - by Jasarien
    My application has a collection of around 1940 icons that are used throughout. They're currently in ICO and new images provided to me come in ICO format too. I have noticed that they contain a 16x16 and 32x32 representation of each icon in one file. Each file is roughly 4KB in filesize (as reported by finder, but ls reports that they vary from being ~1000 bytes to 5000 bytes) A very small number of these icons only contain the 32x32 representation, and as a result are only around 700 bytes in size. Currently I am bundling these icons with my application and they are inflating the size of the app a bit more than I would like. Altogether, the images total just about 25.5MB. Xcode must do some kind of compression because the resulting app bundle is about 12.4MB. Compressing this further into a ZIP (as it would be when submitted to the App Store), results in a final file of 5.8MB. I'm aware that the maximum limit for over the air App Store downloads has been raised to 20MB since the introduction of the iPad (I'm not sure if that extends to iPhone apps as well as iPad apps though, if not the limit would be 10MB). My worry is that new icons are going to be added (sometimes up to 10 icons per week), and will continue to inflate the app bundle over time. What is the best way to distribute these icons with my app? Things I've tried and not had much success with: Converting the icons from ICO to PNG: I tried this in the hopes that the pngcrush utility would help out with the filesize. But it appears that it doesn't make much of a difference between a normal PNG and a crushed png (I believe it just optimises the image for display on the iPhone's GPU rather than compress it's size). Also in going from ICO to PNG actually increased the size of the icon file... Zipping the images, and then uncompressing them on first run. While this did reduce the overall image sizes, I found that the effort needed to unzip them, copy them to the documents folder and ensure that duplication doesn't happen on upgrades was too much hassle to be worth the benefit. Also, on original and 3G iPhones unzipping and copying around 25MB of images takes too long and creates a bad experience... Things I've considered but not yet tried: Instead of distributing the icons within the app bundle, host them online, and download each icon on demand (it depends on the user's data as to which icons will actually be displayed and when). Issues with this is that bandwidth costs money, and image downloads will be bandwidth intensive. However, my app currently has a small userbase of around 5,500 users (of which I estimate around 1500 to be active based on Flurry stats), and I have a huge unused bandwidth allowance with my current hosting package. So I'm open to thoughts on how to solve this tricky issue.

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  • Key Event Handling in Windows Services C#

    - by Yakov
    Hi! I want to create a windows service that may log pressed keys into files. For handling global key events I use hooks, hooks works great for desktop apps. But it doesn't work for the services. Is it possible to develop a windows service with key event handling? Developing on C#... Thanks for your time.

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  • Is there an open source UITabbedView component available for the iPhone (iPad) SDK?

    - by smountcastle
    Is there an open source UIView component that supports multiple, dynamic tabbed views for the iPhone (iPad) SDK? I see several apps in the iPad App Store which utilize tabs, one such example is the Atomic Web Browser which provides a tabbed browsing experience (like Safari on the Mac or Firefox). Instead of reinventing this functionality, I'd like to reuse an existing component.

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  • My mental block - struggling to learn Objective C

    - by iqessar
    Hello people, this would be my first question after signing up! Anyway heres my question, I did Java at university and I was always told I am a good programmer. However I never pursued it as a career - I went into support and management instead. Im pretty much bored with my job, I have therefore started to learn Objective C so that I can develop apps for the iphone. I am currently watching several different Videos / Books. My problem is that when I go through the Apple documentation, although I understand most of it, sometimes I stumble. I believe that because you/we have the Apple documentation (i.e. Framework references) , everything should be clear, and therefore you should have no need to refer to a book or video (in order to learn how to use a particular class). But I alway do refer to a book and video and subsequently feel guilty as I believe the framework reference should be enough. (I therefore feel I am not up to being a programmer) I also believe that you shouldn't need example code in order to learn how to use a particular class because Apple provides documentation for each class, but AGAIN I find my self googling example code and I find my answer like that - again I feel guilty for doing this. Am I right in saying that Apple documentation is simply not clear? and that its ok to refer to a video/book or google? or forums for that matter? I have proffesional programmers who tell me that I am worrying too much and that I should get on with it and use all the resources that I have. I just cant seem to get round this mental block that I have in my head. When I start a programming project I am able to use the excellent search skills that I have to find the code I need, copy and paste it (yes I do understand it) BUT then I feel guilty telling myself that why didn't you think up the code yourself???? Therefore your not a real programmer, your just good at googling. Currently I am going through 20+ books so that I can learn most of the frameworks, syntax etc to develop iphone apps. I believe if I do this, then when I think of a project I can make it quickly. Should I read a few books, like 2-3 and then just start a project /app , and if I get stuck just google it and get the code I need? Can anybody please answer my questions?

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  • Mail attachement on iPhone

    - by Infinity
    Hello guys! Is there a way to get the attachements from the Mail app on the iPhone? I've seen some apps which can do it. But how? Can you point me on the right way? I was trying with the MessageUI, but I don't think it is the right way.

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  • OpenID authentication in Ruby on Rails

    - by martinatime
    I am a neophyte with Ruby on Rails but I've created a couple of small apps. Anyway, I'm really interested in OpenID and I would like to implement OpenID authentication and maybe some Sreg stuff in a Rails app. All of the research that I have done has come up with articles that are out of date or just don't work for me. Since I'm so new to Rails I'm having difficulty debugging the issues so... What is the best way to implement OpenId in Rails? Thanks

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  • Add $PATH variable via Cocoa App

    - by golfromeo
    I'm trying to write a Cocoa app that makes it easier for Android developers on Macs to create Android apps. When a user presses a button on the app, I want it to add a certain directory to the environmental $PATH variable on the Mac. Is there another way to do this via Cocoa instead of opening up the .bash_profile file and adding the path manually? Thanks for any help in advance.

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  • Optimal xml storage engine

    - by nixau
    I'm considering optimal open source solution for storing xml documents with further querying on them effectively. Amount of data will be small. As far as I understand native xml databases might form a proper solution for my case. They obviously store xml documents in highly efficient way. It would be great to learn your experience. Any suggestions on proper solution? Have you got any experience employing xml storage engines in your apps?

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  • Natural Language Processing in Ruby

    - by Joey Robert
    I'm looking to do some sentence analysis (mostly for twitter apps) and infer some general characteristics. Are there any good natural language processing libraries for this sort of thing in Ruby? Similar to http://stackoverflow.com/questions/870460/java-is-there-a-good-natural-language-processing-library but for Ruby. I'd prefer something very general, but any leads are appreciated!

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  • Multithreaded Unit Testing

    - by scope-creep
    Hi, Can anybody recommend any good books on unit testing for multitesting applications. Also can any body recommend appplications or utilities which can be used for multithreaded testing, similar to the java tool ConTest, (which i've not used but a fried recommended) Any help particularly related to C# unit testing for multithreaded apps in particularly welcome. thanks. Bob.

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  • .NET / WPF Alternative

    - by eWolf
    I know the .NET framework and WPF pretty well, but I think the whole thing has gotten too blown up, especially for small apps as the whole .NET framework 3.5 weighs 197 MB by now. I am looking for a language/framework/library that provides functionality similar to that of WPF (animations, gradients, a.s.o.) and the .NET framework (of course not everything, but the basic features) and which is faster and more lightweight than the .NET framework and creates smaller and faster applications than the ones using .NET. Do you have any suggestions?

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  • WndProc(ref Message m), Prevent minimize Games, Send key strokes.

    - by Stanomatic
    Overview: I am going to create a touch application that interfaces with games and other apps. This concept is similar to the app found on touch-buddy.com but I will be using C# and WPF instead of how the application is written in Perl. I have a few challenges I would like to evaluate. The touch-buddy app uses two approaches while interacting with games; 1. Client mode (Same machine runs both game and touch-buddy). 2. Server / Client mode where a separate box sends commands to the game machine. The reason I believe for this method was to circumvent the issue with games minimizing. In Client only mode I am faced with the issue where I touch a screen OTHER than the main screen where the game is viewed and then the game minimizes. Not all games have this behavior but I would like to conquer the games that do minimize and prevent it. Is it possible to keep a game front and center Focused and prevent minimizing utilizing C# WndProc(ref Message m)? I have been experimenting with WndProc(ref Message m) where I created a win form and when I press minimize on my own Win form and it will close an instance of notepad. This proves to me that I can capture a message, prevent that message from bubbling up and then send a message to another application. I then tried to click on notepad with my touch screen and keep my win form application in focus and not minimize. At this point I am unsuccessful. I need more time understanding message codes. Is this the right approach? Can it be done? Should I look at other libraries such as Windows Automation? Key input is my other concern. What is the best way to send key strokes to other apps/games. Should I tap into DirectX, use some kind of send key, Automation Framework? Can any of these handle the multiple key strokes that some simulation games require? I appreciate any links and or insight you may have. If you have gone down this path for any reason I would love to hear your comments. Stan

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  • Real world goods in iPhone app?

    - by Moshe
    I've seen questions asked here before, but they do not address the issue. That said: "In App Purchases" specifically may not be real world goods or services, according to Apple. What services allow integration with iPhone apps so that I can use ObjectiveC to sell things in an iPhone app?

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  • enabling the "return button" in a UITextField keyboard (objective-c/iphone)

    - by peter61
    When I start editing a UITextField, I have the "Clear When Editing Begins" option checked so it starts off with no text. However, the "Return" button is grayed out until you type at least one character. I've seen other iphone apps where the "Return" button is not grayed out (and if you press it with no text, then it goes back to what the text used to be). How is this done? Thanks.

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  • Best Android 2.1 app

    - by gurun8
    Aside from the standard stock apps shipped with your phone, what's the best Android 2.1 app in the Market Place today? You know what can't live without it? What makes your life better/easier? What just plan works day-in and day-out?

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  • how do you create a simple obejctice-c command line project in xcode

    - by Mark
    im moving from a c# VS2008 world into the mac world and I just wanted to know how I can create a quick little command line based application so that I can write many little objective-c apps without worrying about creating an iPhone app or whatever. Which projects do I create in xcode? I can see the Command Line Tool under "Mac os x" but the only options for the type is "C", "C++", "Core Data", "Core Foundation", "Core Services" and "Foundation" but no simple objective c project? Thanks

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  • Django: How to handle imports in a reusable app

    - by facha
    everyone I'm just starting with django. It is not quite clear to me, how should I write an app I could reuse later. In every tutorial I read I see the same piece of code: view.py from project.app.models import MyModel So, if I move my apps to another project, I'll have to modify the "project.app.models" so that it looks like "project2.app.models" for every app I move. Is there a way to avoid that? Thanks in advance.

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  • Paste Excel clip to body of an email through Python

    - by Twinkle
    I am using win32com.client in Python to send an email. However I want the body of the email to be a table (HTML- formatted table), I can do it in an Excel first and then copy and paste (but how?), or directly edit the corresponding Pandas data frame. newMail.body = my_table which is a Pandas data frame didn't work. So I'm wondering if there is smarter ways for example, to combine Excel with Outlook apps within Python? Cheers,

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