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  • C# how to dynamically cast an object?

    - by JL
    I am building a helper object that has a property called Mailer. In reality Mailer can be either a System.Net.Mail.MailMessage or a Mono.System.Net.Mail.MailMessage. So I would preferably only want 1 declaration of mailer. For example I don't want: private Mono.Mailing.MailMessage MonoMessage = new Mono.Mailing.MailMessage(); private System.Net.Mail.MailMessage MailMessage = new System.Net.Mail.MailMessage(); I would prefer object mailer; Then in constructor switch (software) { case EnunInternalMailingSoftware.dotnet: this.mailer = new System.Net.Mail.MailMessage(); break; case EnunInternalMailingSoftware.mono: this.mailer = new Mono.Mailing.MailMessage(); break; } The problem is that mailer has no properties at design time. So I can't compile my code. How can this be fixed, am I taking the right approach. Thanks in advance

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  • Basic class returns onject reference instead of Array

    - by php-b-grader
    I have very basic class: class Customer { protected $id; protected $customer; public function __construct($customer_id) { $this->id = $customer_id; return $this->set_customer(); } protected function set_customer() { $query = mysql_query("SELECT * FROM customer WHERE id = '$this->id'"); $this->customer = mysql_fetch_row($query); return $this->customer; } } $customer = new Customer($order->customer->id); print_r($customer); This is not doing what I want it to but I understand why... $customer returns a reference to the Customer Object... But what I want is the MySQL row array from the mysql_fetch_row() call... What am I missing?

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  • Group SQL tables in Microsoft SQL Server Management Studio object explorer

    - by MainMa
    I have a table which has approximately sixty tables, and other tables are added constantly. Each table is a part of a schema. A such quantity of tables makes it difficult to use Microsoft SQL Server Management Studio 2008. For example, I must scroll up in object explorer to access database related functions, or scroll down each time I need to access Views or Security features. Is it possible to group several tables to be able to expand or collapse them in Object Explorer? Maybe a folder may be displayed for each schema, letting collapse the folders I don't need to use?

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  • What is the merit of the "function" type (not "pointer to function")

    - by anatolyg
    Reading the C++ Standard, i see that there are "function" types and "pointer to function" types: typedef int func(int); // function typedef int (*pfunc)(int); // pointer to function typedef func* pfunc; // same as above I have never seen the function types used outside of examples (or maybe i didn't recognize their usage?). Some examples: func increase, decrease; // declares two functions int increase(int), decrease(int); // same as above int increase(int x) {return x + 1;} // cannot use the typedef when defining functions int decrease(int x) {return x - 1;} // cannot use the typedef when defining functions struct mystruct { func add, subtract, multiply; // declares three member functions int member; }; int mystruct::add(int x) {return x + member;} // cannot use the typedef int mystruct::subtract(int x) {return x - member;} int main() { func k; // the syntax is correct but the variable k is useless! mystruct myobject; myobject.member = 4; cout << increase(5) << ' ' << decrease(5) << '\n'; // outputs 6 and 4 cout << myobject.add(5) << ' ' << myobject.subtract(5) << '\n'; // 9 and 1 } Seeing that the function types support syntax that doesn't appear in C (declaring member functions), i guess they are not just a part of C baggage that C++ has to support for backward compatibility. So is there any use for function types, other than demonstrating some funky syntax?

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  • Java Session Like Object

    - by scriptmonster
    I have been developing a project and in this project i have designed my code to do the same job after a specified time interval continuously. The job that wanted to be done has a lot of distinct cycles. The interval is small to execute them normally thus i used threads. Until that point everything is clear for me. To decrease the process and information transaction i wanted to put an session like object that holds the given data and provide it to any thread at anytime. With this object i plan to not query the same configuration information from database at everytime but if it exists on the session take it else query and store on session. I'm not sure how to implement this structure. Regards,

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  • how to open many files simultaneously for reading in c

    - by monkeyking
    I'm trying to port some of my c++ code into c. I have the following construct class reader{ private: FILE *fp; alot_of_data data;//updated by read_until() method public: reader(const char*filename) read_until(some conditional dependent on the contents of the file, and the arg supplied) } Im then instantiating hundreds of these object and iterate over them using several 'read_until()' for each file until allfiles is at eof. I'm failing to see any clever way to do this in c, the only solution I can come up with is making an array of FILE pointers, and do the same with all the private member data from my class. But this seems very messy, can I implement the functionality of my class as a function pointer, or anything better, I think I'm missing a fundamental design pattern? The files are way to big to have all in memory, so reading everything from every file is not feasible Thanks

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  • PostgeSQL: Arrays Data Type with PHP

    - by ArchJ
    I'm working on PostgeSQL with PHP and I know that PosrgeSQL allow columns of a table to be defined as arrays. So let's say I have a table like this: CREATE TABLE sal_emp ( a text ARRAY, b text ARRAY, c text ARRAY, ); These are my arrays: $a = array(aa,bb,cc); $b = array(dd,dd,aa); $c = array(bb,ff,ee); and I want to insert them into respective column each like this: a | b | c -----------+------------+------------ {aa,bb,cc} | {dd,dd,aa} | {bb,ff,ee} Can I insert it this way? $a = implode(',', $a); $b = implode(',', $b); $c = implode(',', $c); $a = array('a' => $a, 'b' => $b, 'c' => $c); pg_insert($dbconn, 'table', $a); Or is there a better way to achieve the same result?

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  • Java - how to tell class of an object?

    - by lkm
    Given a method that accepts as a parameter a certain supertype. Is there any way, within that method, to determine the actual class of the object that was passed to it? I.e. if a subtype of the allowable parameter was actually passed, is there a way to find out which type it is? If this isn't possible can someone explain why not (from a language design perspective)? Thanks Update: just to make sure I was clear void doSomething(MyType myType) { //determine if myType is MyType OR one of its subclasses } Since the method signature specifies the parameter as being MyType, then how can one tell if the object is actually a subtype of MyType (and which one).

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  • Warning: pointer of type 'void *' used in subtraction

    - by idealistikz
    Although it runs correctly, the following results in the aforementioned compiler warning: return ((item - (my->items))/(my->itemSize)); 'item' is a 'void *'; 'my-items' is a 'void *'; 'my-itemSize' is an 'int' Casting 'item' and 'my-items' as an 'int *' caused the program to run improperly. What is the best way to remove the warning?

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  • Conversion failed when converting the varchar value xxx to data type int error

    - by zurna
    I need to take data between certain dates. But I get the following error. AdsDateStarted : 03/18/2010 01:51:38.000 AM AdsDateENded : 09/13/2010 05:00:00.000 PM formatdate function converts today's date to 3/22/2010 format. SQL = "SELECT * FROM Ads" SQL = SQL & " WHERE AdsActive = 1 AND AdsAreasID = "& rtt &" AND CONVERT(VARCHAR(10), AdsDateStarted, 101) <= "& formatdate(Date()) &" AND CONVERT(VARCHAR(10), AdsDateEnded, 101) >= "& formatdate(Date()) &"" Set kdFonksiyon = objConn.Execute(SQL)

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  • Use of type 'id' in cocoa class

    - by gotye
    Hey guys, I want to implement a class which can be used by two classes of my project. One is manipulating 'NewsRecord' objects. One is manipulating 'GalleriesRecord' objects. In another class, I may use one of the two objects so i do something like that : // header class id myNewsRecordOrGalleriesRecord; // class.m // NewsRecord and GalleriesRecord have both the title property NSLog(myNewsRecordOrGalleriesRecord.title); and i get : error : request for member 'title' in something not a structure or union any ideas :D ? Thanks. Gotye How am I supposed to do it ?

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  • How to add values to a JSON object?

    - by Damiano
    Hello everybody, I have created an array with: var msg = new Array(); then, I have a function that add values to this array, this function is: function add(time, user, text){ var message = [time, user, text]; if (msg.length >= 50) msg.shift(); msg.push(message); } As you can see, if the array has 50 or more elements I remove the first with .shift(). Then I add an array as element. Ok, the code works perfectly, but now I have to loop the msg array to create a JSON obj. The JSON object should has this format: var obj = [ {'time' : time, 'user' : user, 'text' : text}, {'time' : time, 'user' : user, 'text' : text}, {'time' : time, 'user' : user, 'text' : text} ] I mean...i have to loop msg array and then store all the values inside the JSON object. I do not know how to "concatenate" the element of the array inside json obj. Could you help me? Thank you very much in advance!

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  • LINQ group one type of item

    - by Nelson
    I have a List that has various derived classes. I may have something like this: List<BaseClass> list = new List<BaseClass>() { new Class1(), new Class2(1), new Class3(), new Class2(2), new Class4() }; I am trying to use LINQ to semi-sort the list so that the natural order is maintained EXCEPT for Class2. All Class2 instances should be grouped together at the place that the first Class2 occurs. Here is what the output should be like: List<BaseClass> list = new List<BaseClass>() { new Class1(), new Class2(1), new Class2(2), new Class3(), new Class4() }; I can't for the life of me figure out how to do this...

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  • Is it possible to reference object within the same object?

    - by fudgey
    I've been messing around with jQuery plugin code and I'm trying to put all of my common variables into a single object for easy access. I have included a few examples below on how I've done this, but I'm wondering how others deal with this problem. Lets say I have this var x = function(options){ var defaults = { ulist : $('ul#list'), listLen : $('ul#list').children().length } $.extend(options, defaults); // do other stuff } What I'm trying to do is use the ulist object in as a base, then find the number of li's I guess I could do this: var x = function(options){ var defaults = { ulist : $('ul#list'), listLen : 0 } defaults.listLen = defaults.ulist.children().length; $.extend(options, defaults); // do other stuff } or this: var x = function(options){ var defaults = { ulist : $('ul#list') }; var defaults2 = { listLen : defaults.ulist.children().length } $.extend(defaults, defaults2); $.extend(options, defaults); // do other stuff } The above code samples are just thrown together, and only meant to get the idea across to you. Anyway, is there a better way to do this?

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  • C++ boost or STL `y += f(x)` type algorithm

    - by aaa
    hello. I know I can do this y[i] += f(x[i]) using transform with two input iterators. however it seems somewhat counterintuitive and more complicated than for loop. Is there a more natural way to do so using existing algorithm in boost or Stl. I could not find clean equivalent. here is transform (y = y + a*x): using boost::lambda; transform(y.begin(), y.end(), x.begin(), y.begin(), (_1 + scale*_2); // I thought something may exist: transform2(x.begin(), x.end(), y.begin(), (_2 + scale*_1); // it does not, so no biggie. I will write wrapper Thanks

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  • Pointers, links, object and reference count

    - by EugeneP
    String a = "a"; // allocate memory and write address of a memory block to a variable String b = "b"; // in a and b hold addresses b = a; // copy a address into b. // Now what? b value is completely lost and will be garbage collected //* next step a = null; // now a does not hold a valid address to any data, // still data of a object exist somewhere, yet we cannot get access to it. Correct me if there's a mistake somewhere in my reflexions. My question is: suppose anInstance object of type Instance has a property ' surname ' anInstance.getSurname() returns "MySurname". now String s = anInstance.getSurname(); anInstance = null; question is - is it true that getSurname value, namely MySurname will not be garbage collected because and only because it has active reference counter 0, and if other properties of anInstance have a zero reference counter, they'll be garbage collected?

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  • Learning to write organized and modular programs (C++)

    - by Peter
    Hi All, I'm a computer science student, and I'm just starting to write relatively larger programs for my coursework (between 750 - 1500 lines). Up until now, it's been possible to get by with any reasonable level of modularization and object oriented design. However, now that I'm writing more complex code for my assignments I'd like to learn to write better code. Can anyone point me in the direction of some resources for learning about what sort of things to look for when designing your program's architecture so that you can make it as modularized as possible? Thank you for any help. Best, Peter

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  • Type mismatch: cannot convert from ArrayList<Data> to MyCollection

    - by Tommy
    I've read similar questions here but I'm still a little confused. MyCollection extends ArrayList<MyClass> MyClass implements Data yet this gives me the "cannot convert from ArrayList to MyCollection" MyCollection mycollection = somehandler.getCollection(); where getCollection looks like this public ArrayList<Data> getCollection() So my assumptions are obviously wrong. How can I make this work like I would like it to

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  • Good code architecture for this problem?

    - by RCIX
    I am developing a space shooter game with customizable ships. You can increase the strength of any number of properties of the ship via a pair of radar charts*. Internally, i represent each ship as a subclassed SpaceObject class, which holds a ShipInfo that describes various properties of that ship. I want to develop a relatively simple API that lets me feed in a block of relative strengths (from minimum to maximum of what the radar chart allows) for all of the ship properties (some of which are simplifications of the underlying actual set of properties) and get back a ShipInfo class i can give to a PlayerShip class (that is the object that is instantiated to be a player ship). I can develop the code to do the transformations between simplified and actual properties myself, but i would like some recommendations as to what sort of architecture to provide to minimize the pain of interacting with this translator code (i.e. no methods with 5+ arguments or somesuch other nonsense). Does anyone have any ideas? *=not actually implemented yet, but that's the plan.

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  • Best way to map/join two autogenerated enums

    - by tomlip
    What is the best C++ (not C++11) way of joining two enums from autogenerated class similar to one presented below: namespace A { namespace B { ... class CarInfo { enum State { // basically same enums defined in different classes Running, Stopped, Broken } } class BikeInfo { enum State { // basically same enums defined in different classes Running, Stopped, Broken } } } } What is needed is unified enum State for both classes that is seen to outside world alongside with safe type conversion. The best and probably most straightforward way I came up with is to create external enum: enum State { Running, Stopped, Broken } together with conversion functions State stateEnumConv(A::B::CarInfo::State aState); State stateEnumConv(A::B::BikeInfo::State aState); A::B::CarInfo::State stateEnumConv(State aState); A::B::BikeInfo::State stateEnumConv(State aState); Direction into right approach is needed. Gosh coming from C I hate those long namespaces everywhere an I wish it could be only A::B level like in presented example. Four conversion functions seem redundant note that CarInfo::State and BikeInfo::State has same enum "members".

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