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  • CursorLoader, get URI for local database

    - by user1681358
    I'm a newbie android programmer and I recently followed a tutorial which shows how to create a local SQLite database by using SQLiteDatabase.rawQuery to return a Cursor. I would like to modify my app to use CursorLoader which is apparently a better way to access the database. My problem is the CursorLoader constructor expects a URI to be given. Do I just input "file:///[path to db]"? Seems a bit messy.

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  • Android CursorAdapters, ListViews and background threads

    - by MattC
    This application I've been working on has databases with multiple megabytes of data to sift through. A lot of the activities are just ListViews descending through various levels of data within the databases until we reach "documents", which is just HTML to be pulled from the DB(s) and displayed on the phone. The issue I am having is that some of these activities need to have the ability to search through the databases by capturing keystrokes and re-running the query with a "like %blah%" in it. This works reasonably quickly except when the user is first loading the data and when the user first enters a keystroke. I am using a ResourceCursorAdapter and I am generating the cursor in a background thread, but in order to do a listAdapter.changeCursor(), I have to use a Handler to post it to the main UI thread. This particular call is then freezing the UI thread just long enough to bring up the dreaded ANR dialog. I'm curious how I can offload this to a background thread totally so the user interface remains responsive and we don't have ANR dialogs popping up. Just for full disclosure, I was originally returning an ArrayList of custom model objects and using an ArrayAdapter, but (understandably) the customer pointed out it was bad memory-manangement and I wasn't happy with the performance anyways. I'd really like to avoid a solution where I'm generating huge lists of objects and then doing a listAdapter.notifyDataSetChanged/Invalidated() Here is the code in question: private Runnable filterDrugListRunnable = new Runnable() { public void run() { if (filterLock.tryLock() == false) return; cur = ActivityUtils.getIndexItemCursor(DrugListActivity.this); if (cur == null || forceRefresh == true) { cur = docDb.getItemCursor(selectedIndex.getIndexId(), filter); ActivityUtils.setIndexItemCursor(DrugListActivity.this, cur); forceRefresh = false; } updateHandler.post(new Runnable() { public void run() { listAdapter.changeCursor(cur); } }); filterLock.unlock(); updateHandler.post(hideProgressRunnable); updateHandler.post(updateListRunnable); } };

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  • Doing a loop on android (Audio)

    - by James Rattray
    I have a track I want to play 'megadeth', i'm calling it by... final MediaPlayer mp = MediaPlayer.create(this, R.raw.megadeth); And playing it by using 'mp.start' And I just want to know, how can I get this audio mp3 to loop? -Can you give me the code? Thanks alot,

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  • developing daily alarm in android

    - by zoza
    I have this piece of code that fire the alarm once by setting a time and date using the TimePicker and the DatePicker in another activity. i want to modify it in a way that whenever i set a time and a date it will fire the alarm everyday at the same time. in other words i want the alarm to be fired dialy public class M_ReminderManager { private Context mContext; private AlarmManager mAlarmManager; public M_ReminderManager(Context context) { mContext = context; mAlarmManager = (AlarmManager)context.getSystemService(Context.ALARM_SERVICE); } public void setReminder(Long reminderId, Calendar when) { Intent i = new Intent(mContext, Medicines_OnAlarmReceiver.class); i.putExtra(RemindersDbAdapter.KEY_ROWID_MEDS, (long)reminderId); PendingIntent pi = PendingIntent.getBroadcast(mContext, 0, i, PendingIntent.FLAG_ONE_SHOT); mAlarmManager.set(AlarmManager.RTC_WAKEUP, when.getTimeInMillis(), pi); } } i have tried using setRepeating function but i dont know how exactly i should set the attributes i used this line instead of the set fuction on the code but it didn't work: mAlarmManager.setRepeating(AlarmManager.RTC_WAKEUP, when.getTimeInMillis() ,AlarmManager.INTERVAL_DAY , pi); can someone help me with it? thanks in advance,

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  • not able to draw image on canvas of surface view in Android

    - by Fayaz Ali
    I am drawing an image using drawbitmap method on a canvas of surface view which is an overlay surface on my camera preview.The image drawn is a portion of captured image to guide the user to capture next image with a proper overlap.Now when I am launching the activity as the application start activity i.e it is my first activity,it works fine and draws the image.But when I launch the same activity from some other activity,the surface view is not show anything. Is there any difference between launching an activity from another activity and from the application launch. Anyone help here please!

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  • android exit application completely and go to main applications screen

    - by Totti
    i know that this question is asked many times, but really i can't understand the answer, i want to set button, when user click it i want to exit the application (also the carbage collector should remove the objects), and after exiting i want to go to the screen where the user found the application icon on mobile. for exit i don't know what to do for going to the screen where to find the application icon i tried like this Intent intent = new Intent(Intent.ACTION_MAIN); intent.addCategory(Intent.CATEGORY_HOME); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(intent); but doesn't work

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  • Android quotes within an sql query string

    - by miannelle
    I want to perform a query like the following: uvalue = EditText( some user value ); p_query = "select * from mytable where name_field = '" + uvalue + "'" ; mDb.rawQuery( p_query, null ); if the user enters a single quote in their input it crashes. If you change it to: p_query = "select * from mytable where name_field = \"" + uvalue + "\"" ; it crashes if the user enters a double quote in their input. and of course they could always enter both single and double quotes.

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  • Android: Playing sound when button clicked?

    - by gazeebo
    Hi all, I'm trying to play a sound file when a button is clicked but keeps getting an error. The error is "The method create(Context, int) in the type MediaPlayer is not applicable for the arguments (new View.OnClickListener(){}, int)" Here's my code: @Override public void onClick(View v) { // TODO Auto-generated method stub Button zero = (Button)this.findViewById(R.id.btnZero); zero.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub mp = MediaPlayer.create(this, R.raw.mamacita_zero); } }); } Any help or tips would be appreciated. Thnx!

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  • Android - BitmapFactory.decodeByteArray - OutOfMemoryError (OOM)

    - by Bob Keathley
    I have read 100s of article about the OOM problem. Most are in regard to large bitmaps. I am doing a mapping application where we download 256x256 weather overlay tiles. Most are totally transparent and very small. I just got a crash on a bitmap stream that was 442 Bytes long while calling BitmapFactory.decodeByteArray(....). The Exception states: java.lang.OutOfMemoryError: bitmap size exceeds VM budget(Heap Size=9415KB, Allocated=5192KB, Bitmap Size=23671KB) The code is: protected Bitmap retrieveImageData() throws IOException { URL url = new URL(imageUrl); InputStream in = null; OutputStream out = null; HttpURLConnection connection = (HttpURLConnection) url.openConnection(); // determine the image size and allocate a buffer int fileSize = connection.getContentLength(); if (fileSize < 0) { return null; } byte[] imageData = new byte[fileSize]; // download the file //Log.d(LOG_TAG, "fetching image " + imageUrl + " (" + fileSize + ")"); BufferedInputStream istream = new BufferedInputStream(connection.getInputStream()); int bytesRead = 0; int offset = 0; while (bytesRead != -1 && offset < fileSize) { bytesRead = istream.read(imageData, offset, fileSize - offset); offset += bytesRead; } // clean up istream.close(); connection.disconnect(); Bitmap bitmap = null; try { bitmap = BitmapFactory.decodeByteArray(imageData, 0, bytesRead); } catch (OutOfMemoryError e) { Log.e("Map", "Tile Loader (241) Out Of Memory Error " + e.getLocalizedMessage()); System.gc(); } return bitmap; } Here is what I see in the debugger: bytesRead = 442 So the Bitmap data is 442 Bytes. Why would it be trying to create a 23671KB Bitmap and running out of memory?

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  • EditText selects by default?

    - by GuyNoir
    Whenever I have an EditText field in my android application, it is highlighted with the blinking cursor for input as soon as the activity is started (though the keyboard doesn't pop up). How can I disable this?

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  • Android use of an string array on another method

    - by spagi
    Hi all. Im trying to make an activity that has a multiple choice dialog after you push a button. In there you select from a list of things. But these things are received from a web method before the dialog appears. So I create a string array after I receive them inside the onCreate to initialise it there with the correct size. But my dialog method then cant get the array because propably its out of its scope. My code looks like this @Override protected Dialog onCreateDialog(int id) //Here is where the array is loaded to the multiple select dialog etc @Override public void onCreate(Bundle savedInstanceState) //Here is where i initialise the array and get its contents etc I cant initialise my array when the class starts because I dont know its size yet. This has to do something with the scopes of my variables and I am pretty confused

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  • android does not display "" inside TextView?

    - by UMMA
    dear friends, i am trying to display STRING my car name is "abc" in textview. it displays &qoute;abc&qoute; after running application. i have tried decoding into " and then assigning it to TextView but it always convert " to &qoute; can any one guide me how to solve this issue? any help would be appriciated.

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  • Android ProgressDialog inside another dialog

    - by La bla bla
    I'm working on a game using AndEngine, and I need to show the users the list of his Facebook friends. I've created my custom Adatper and after the loading finishes everything works great. I have a problem with the loading it self. The ListView is inside a custom dialog, since I don't really know how to create one using AndEngine, So inside this dialog, I'm running an AsyncTask to fetch the friends' info, in that AsyncTask I'm have a ProgressDialog. The problem is, the ProgressDialog shows up behind the dialog that contains the to-be list (which while loading, is just the title). I can see the ProgressDialog "peeking" behind that dialog.. Any Ideas? Here's some code: FriendsDialog.java private ProgressDialog dialog; //Constructor of the AsyncTask public FriendsLoader(Context context) { dialog = new ProgressDialog(context); dialog.setMessage("Please wait..\nLoading Friends List."); } @Override protected void onPreExecute() { dialog.requestWindowFeature(Window.FEATURE_NO_TITLE); LayoutInflater inflater = (LayoutInflater)context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); dialog.setView(inflater.inflate(R.layout.loading, null)); dialog.setMessage("Please wait..\nLoading friends."); dialog.show(); } @Override protected void onPostExecute(ArrayList<HashMap<String, Object>> data) { if (dialog.isShowing()) { dialog.dismiss(); } MyAdapter myAdapter = new MyAdapter(context, data); listView = (ListView) findViewById(R.id.list); listView.setAdapter(myAdapter); listView.setOnItemClickListener(new AdapterView.OnItemClickListener() { @Override public void onItemClick(AdapterView<?> myAdapter, View myView, int myItemInt, long mylng) { String id = (String) listView.getItemAtPosition(myItemInt); listener.onUserSelected(id); dismiss(); } }); }

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  • Prevent application requiring LED or camera flash from Android marketplace

    - by premann
    Is there a particular flag that we can use to prevent apps showing up in marketplace which require the phone to have a camera flash /LED? Typical apps are ones which make the phone act like a torchlight in dark. I have seen a tag which prevents apps requiring autofocus in a camera from appearing in the marketplace. Just looking to find out if there is something similar for camera flash.

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  • Getting an updated location in Android

    - by jul
    Hi, I'm using the code shown below to get an updated value for location every time a button is clicked. When my activity is resumed I get an update every second, so that when I call getLastKnownLocation I expect to have a location that have been updated in the last second. Is that the correct way to do that? I would expect the onLocationChanged event to be triggered every time I execute a 'geo fix' command (or max after 1s since I request update every 1s), but it's only triggered the first time. Why? Any help/suggestion welcome! Thanks package org.digitalfarm.atable; ... public class Atable extends Activity { private Button mSearchButton; private TextView mytext; private LocationManager locationManager; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mSearchButton = (Button)this.findViewById(R.id.button); mytext = (TextView) findViewById(R.id.dude); locationManager = (LocationManager)getSystemService(Context.LOCATION_SERVICE); final Criteria criteria = new Criteria(); criteria.setAccuracy(Criteria.ACCURACY_FINE); mSearchButton.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { String provider = locationManager.getBestProvider(criteria, true); Location location = locationManager.getLastKnownLocation(provider); } }); } //Start a location listener LocationListener onLocationChange=new LocationListener() { public void onLocationChanged(Location loc) { //sets and displays the lat/long when a location is provided String latlong = "Lat: " + loc.getLatitude() + " Long: " + loc.getLongitude(); mytext.setText(latlong); } public void onProviderDisabled(String provider) { // required for interface, not used } public void onProviderEnabled(String provider) { // required for interface, not used } public void onStatusChanged(String provider, int status, Bundle extras) { // required for interface, not used } }; //pauses listener while app is inactive @Override public void onPause() { super.onPause(); locationManager.removeUpdates(onLocationChange); } //reactivates listener when app is resumed @Override public void onResume() { super.onResume(); locationManager.requestLocationUpdates(LocationManager.GPS_PROVIDER,1000,100.0f,onLocationChange); } }

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  • How to update a row in Android database

    - by Sajan
    Hi all I want to update a row on clicking on update button,but its doesn't work. I have used following code. public void btnUpdate(View v) { handeler.updateData(updateName.getText().toString(), updatePhone .getText().toString(), updateEmail.getText().toString(),id); } public void updateData(String name, String phone, String email, String id) { ContentValues values = new ContentValues(); values.put(COLUMN_FIRST, name); values.put(COLUMN_SECOND, phone); values.put(COLUMN_THIRD, email); database.update(TABLE_NAME, values, id, null); } public void search() { Cursor cursor = handeler.getData(); if (cursor.moveToFirst()) { String phoneNo; phoneNo = updateByPhone.getText().toString(); do { String s1 = cursor.getString(2); if (phoneNo.compareTo(s1) == 0) { id = cursor.getString(0); updateName.setText(cursor.getString(1)); updateEmail.setText(cursor.getString(3)); updatePhone.setText(cursor.getString(2)); } } while (cursor.moveToNext()); } } So if any know please suggest me how to solve it. Thanks

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  • Android - Showing Dialog from custom component

    - by Julian Arz
    Hi! I am writing a custom component (derived from a relative layout) which has to show a dialog, Is there a way to do this using callbacks like oncreatedialog or onpreparedialog? if not: if i have to create the dialog outside oncreatedialog, i have to "attach it to an Activity with setOwnerActivity(Activity)". How can the custom component access the activity it is used in, when it is used in the activity's xml-layout and not created from code?

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  • android widget unresponsive

    - by John
    I have a widget that you press and it then it will update the text on the widget. I have set an on click listener to launch another activity to perform the text update, But for some reason it only works temporarily and then it will become unresponsive and not do anything when pressed. Does anyone know why it might be doing that? i have posted my widget code below in case it is helpful. @Override public void onUpdate(Context context, AppWidgetManager appWidgetManager,int[] appWidgetIds) { thisWidget = new ComponentName(context, MemWidget.class); Intent intent = new Intent(context, updatewidget.class); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, intent, 0); // Get the layout for the App Widget and attach an on-click listener to the button RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.widget); views.setOnClickPendingIntent(R.id.ImageButton01, pendingIntent); // Tell the AppWidgetManager to perform an update on the current App Widget appWidgetManager.updateAppWidget(thisWidget, views); } @Override public void onReceive(Context context, Intent intent) { appWidgetManager = AppWidgetManager.getInstance(context); remoteViews = new RemoteViews(context.getPackageName(), R.layout.widget); thisWidget = new ComponentName(context, MemWidget.class); // v1.5 fix that doesn't call onDelete Action final String action = intent.getAction(); if (AppWidgetManager.ACTION_APPWIDGET_DELETED.equals(action)) { final int appWidgetId = intent.getExtras().getInt( AppWidgetManager.EXTRA_APPWIDGET_ID, AppWidgetManager.INVALID_APPWIDGET_ID); if (appWidgetId != AppWidgetManager.INVALID_APPWIDGET_ID) { this.onDeleted(context, new int[] { appWidgetId }); } } else { super.onReceive(context, intent); } }

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