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  • validation controls are not validating on enabling on client side using java script, plz guide

    - by haansi
    Hi, As per requirement I disabled all validation controls in page on PageLoad event in server side. On clicking submit button I want to activate them and validate the page and if the page is ok submit other wise not. I am able to enable all validaters but one thing that I am unable to understand is that they do not validate the page. I set alerts and check they are being enabled but they do not validate the page and let the page submit. I am sorry I couldn't get where I am wrong, may be there need to call some validation method as well or I should prevent default behavior of button. please guide me. Below is my script: <script type="text/javascript"> function NextClicked() { var _ddlStatus = document.getElementById("<%=ddlEmpStatus.ClientID%>"); var _selectedIndex = _ddlStatus.selectedIndex; if (_selectedIndex == 0) { alert("Nothing selected"); }<br/> else<br/> if (_selectedIndex == 1) { for (i = 0; i < Page_Validators.length; i++) { Page_Validators[i].Enabled = true; } } } </script> thanks in anticipation.

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  • Java side scrolling game on android

    - by hanesjw
    I'm trying to make an easy side scrolling game just to learn the ropes of game programming on android. I came up with a solution of how to make it but I don't really think it is the most elegant solution. I wanted to get some different ideas on how to implement my game, as I really have no other solution right now. Here is a quick explanation of how it works.. I basically have blocks or objects fall from the top of the screen. The blocks are defined from a pre-defined string I create using a custom 'map-editor'. I create all the blocks at compile time, position them on or off the screen and simply increment their coordinates with each iteration of the gameloop. It is actually done a little bit better then that, but that gives a short easy explanation on the basic idea. I heard from a few people that instead of incrementing each block position, have the blocks stay there and simply change the viewable area. That makes sense, but I have no idea how to do it. Can anyone share some ideas or links on how I can implement something like this? I know my current solution isn't the greatest. Thanks!

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  • How to get the real, actual duration of an MP3 file (VBR or CBR) server-side

    - by Cummander Checkov
    I used to calculate the duration of MP3 files server-side using ffmpeg - which seemed to work fine. Today i discovered that some of the calculations were wrong. Somehow, for some reason, ffmpeg will miscalculate the duration and it seems to happen with variable bit rate mp3 files only. When testing this locally, i noticed that ffmpeg printed two extra lines in green. Command used: ffmpeg -i song_9747c077aef8.mp3 ffmpeg says: [mp3 @ 0x102052600] max_analyze_duration 5000000 reached at 5015510 [mp3 @ 0x102052600] Estimating duration from bitrate, this may be inaccurate After a nice, warm google session, i found some posts on this, but no solution was found. I then tried to increase the maximum duration: ffmpeg -analyzeduration 999999999 -i song_9747c077aef8.mp3 After this, ffmpeg returned only the second line: [mp3 @ 0x102052600] Estimating duration from bitrate, this may be inaccurate But in either case, the calculated duration was just plain wrong. Comparing it to VLC i noticed that here the duration is correct. After more research i stumbled over mp3info - which i installed and used. mp3info -p "%S" song_9747c077aef8.mp3 mp3info then returned the CORRECT duration, but only as an integer, which i cannot use as i need a more accurate number here. The reason for this was explained in a comment below, by user blahdiblah - mp3info is simply pulling ID3 info from the file and not actually performing any calculations. I also tried using mplayer to retrieve the duration, but just as ffmpeg, mplayer is returning the wrong value. Now i ran out of options. If somebody knows how to get around this, any hints, tips, guides or corrections are welcome! Thank You!

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  • stdio data from write not making it into a file

    - by user1551209
    I'm having a problem with using stdio commands for manipulating data in a file. I short, when I write data into a file, write returns an int indicating that it was successful, but when I read it back out I only get the old data. Here's a stripped down version of the code: fd = open(filename,O_RDWR|O_APPEND); struct dE *cDE = malloc(sizeof(struct dE)); //Read present data printf("\nreading values at %d\n",off); printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("ReadStatus <%d>\n",read(fd,cDE,deSize)); printf("current Key/Data <%d/%s>\n",cDE->key,cDE->data); printf("\nwriting new values\n"); //Change the values locally cDE->key = //something new cDE->data = //something new //Write them back printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("WriteStatus <%d>\n",write(fd,cDE,deSize)); //Re-read to make sure that it got written back printf("\nre-reading values at %d\n",off); printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("ReadStatus <%d>\n",read(fd,cDE,deSize)); printf("current Key/Data <%d/%s>\n",cDE->key,cDE->data); Furthermore, here's the dE struct in case you're wondering: struct dE { int key; char data[DataSize]; }; This prints: reading values at 1072 SeekStatus <1072> ReadStatus <32> current Key/Data <27/old> writing new values SeekStatus <1072> WriteStatus <32> re-reading values at 1072 SeekStatus <1072> ReadStatus <32> current Key/Data <27/old>

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  • A data structure based on the R-Tree: creating new child nodes when a node is full, but what if I ha

    - by Tom
    I realize my title is not very clear, but I am having trouble thinking of a better one. If anyone wants to correct it, please do. I'm developing a data structure for my 2 dimensional game with an infinite universe. The data structure is based on a simple (!) node/leaf system, like the R-Tree. This is the basic concept: you set howmany childs you want a node (a container) to have maximum. If you want to add a leaf, but the node the leaf should be in is full, then it will create a new set of nodes within this node and move all current leafs to their new (more exact) node. This way, very populated areas will have a lot more subdivisions than a very big but rarely visited area. This works for normal objects. The only problem arises when I have more than maxChildsPerNode objects with the exact same X,Y location: because the node is full, it will create more exact subnodes, but the old leafs will all be put in the exact same node again because they have the exact same position -- resulting in an infinite loop of creating more nodes and more nodes. So, what should I do when I want to add more leafs than maxChildsPerNode with the exact same position to my tree? PS. if I failed to explain my problem, please tell me, so I can try to improve the explanation.

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  • Passing XML data and user from coldfusion page to .NET page

    - by Mark Rullo
    I'd appreciate some input on this situation, I can't figure out the best way to do this. I have some data that's being prepared for me in a ColdFusion app and in an IFrame within the CF app we want to display some graphs (not strictly an image, it's an entire page) being generated on the .NET side of things. I'd like to pass XML data from the CF side to .NET as well as the user. On the .NET side I'm putting the data in a session so the user can sift through it without the need to have it re-queried and re-passed from CF. What I've tried: Generating XML with CF, putting it in a hidden form field, auto-submitting (with JS) a the form to the .NET side. The issue I'm having with this approach is the encoding being done on the form post. The data has entries like <entry data="hello &amp; goodbye">. It's an issue because it's being URL encdeded, Posted, and when I get it on the .NET side I get <entry data="hello & goodbye"> which isn't properly formed XML. What I'd like to avoid: An intermediary DB approach (dropping the data in a DB on CF, picking it up with .NET) I'd like to only display what is passed to the page. I have security concerns with the data, it's very sensitive. Passing the data to a webservice, returning a GUID, forwarding the user with a URL Parameter to access the passed in data. I think that'd be risky if someone happened on a link to that data. I can't take that risk. I was thinking of passing the data with JSON, but I'm very unfamiliar with it. Thoughts? Thanks for your time folks.

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  • How can I read and parse chunks of data into a Perl hash of arrays?

    - by neversaint
    I have data that looks like this: #info #info2 1:SRX004541 Submitter: UT-MGS, UT-MGS Study: Glossina morsitans transcript sequencing project(SRP000741) Sample: Glossina morsitans(SRS002835) Instrument: Illumina Genome Analyzer Total: 1 run, 8.3M spots, 299.9M bases Run #1: SRR016086, 8330172 spots, 299886192 bases 2:SRX004540 Submitter: UT-MGS Study: Anopheles stephensi transcript sequencing project(SRP000747) Sample: Anopheles stephensi(SRS002864) Instrument: Solexa 1G Genome Analyzer Total: 1 run, 8.4M spots, 401M bases Run #1: SRR017875, 8354743 spots, 401027664 bases 3:SRX002521 Submitter: UT-MGS Study: Massive transcriptional start site mapping of human cells under hypoxic conditions.(SRP000403) Sample: Human DLD-1 tissue culture cell line(SRS001843) Instrument: Solexa 1G Genome Analyzer Total: 6 runs, 27.1M spots, 977M bases Run #1: SRR013356, 4801519 spots, 172854684 bases Run #2: SRR013357, 3603355 spots, 129720780 bases Run #3: SRR013358, 3459692 spots, 124548912 bases Run #4: SRR013360, 5219342 spots, 187896312 bases Run #5: SRR013361, 5140152 spots, 185045472 bases Run #6: SRR013370, 4916054 spots, 176977944 bases What I want to do is to create a hash of array with first line of each chunk as keys and SR## part of lines with "^Run" as its array member: $VAR = { 'SRX004541' => ['SRR016086'], # etc } But why my construct doesn't work. And it must be a better way to do it. use Data::Dumper; my %bighash; my $head = ""; my @temp = (); while ( <> ) { chomp; next if (/^\#/); if ( /^\d{1,2}:(\w+)/ ) { print "$1\n"; $head = $1; } elsif (/^Run \#\d+: (\w+),.*/){ print "\t$1\n"; push @temp, $1; } elsif (/^$/) { push @{$bighash{$head}}, [@temp]; @temp =(); } } print Dumper \%bighash ;

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  • ecommerce - use server side code for hidden values in an html form

    - by bsarmi
    I'm trying to learn how to implement a donation form on a website using virtual merchant. The html code from their developer manual goes like this: <form action="https://www.myvirtualmerchant.com/VirtualMerchant/process.do" method="POST"> Your Total: $5.00 <br/> <input type="hidden" name="ssl_amount" value="5.00"> <br/> <input type="hidden" name="ssl_merchant_id" value="my_virtualmerchant_ID"> <input type="hidden" name="ssl_pin" value="my_PIN"> <input type="hidden" name="ssl_transaction_type" value="ccsale"> <input type="hidden" name="ssl_show_form" value="false"> Credit Card Number: <input type="text" name="ssl_card_number"> <br/> Expiration Date (MMYY): <input type="text" name="ssl_exp_date" size="4"> <br/> <br/> <input type="submit" value="Continue"> </form> I have that in an html file and it works fine, but they suggest that the merchant data (the input type="hidden" values) should be in a Server Side Code. I was looking at cURL but it'a all very new to me and I spent a couple of hours trying to find some guide or some sample code on how to accomplish that. Any suggestions or help is greatly appreciated. Thanks!

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  • What are your suggestions for best practises for regular data updates in a website database?

    - by bboyle1234
    My shared-hosting asp.net website must automatically run data update routines at regular times of day. Once it has finished running certain update routines, it can run update routines that are dependent on the previous updates. I have done this type of work before, using quite complicated setups. Some features of the framework I created are: A cron job from another server makes a request which starts a data update routine on the main server Each updater is loaded from web.config Each updater overrides a "canRunUpdate" method that determines whether its dependencies have finished updating Each updater overrides a "hasFinishedUpdate" method Each updater overrides a "runUpdate" method Updaters start and run in parallel threads The initial request from the cron job server started each updater in its own thread and then ended. As a result, the threads containing the updaters would be terminated before the updaters were finished. Therefore I had to give the updaters the ability to save partial results and continue the update job next time they are started up. As a result, the cron server had to call the updater many times to ensure the job is done. Sometimes the cron server would continue making update requests long after all the updates were completed. Sometimes the cron server would finish calling the update requests and leave some updates uncompleted. It's not the best system. I'm looking for inspiration. Any ideas please? Thank you :)

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  • How do I display core data on second view controller?

    - by jon
    I am working on my first core data iPhone application. I am using a navigation controller, and the root view controller displays 4 rows. Clicking the first row takes me to a second table view controller. However, when I click the back button, repeat the row tap, click the back button again, and tap the row a third time, I get an error. I have been researching this for a week with no success. I can reproduce the error easily: Create a new Navigation-based Application, use Core Data for storage, call it MyTest which creates MyTestAppDelegate and RootViewController. Add new UIViewController subclass, with UITableViewController and xib, call it ListViewController. Copy code from RootViewController.h and .m to ListViewController.h and .m., changing the file names appropriately. To simplify the code, I removed the trailing “_” from all variables. In RootViewController, I added #import ListViewController.h, set up an array to display 4 rows and navigate to ListViewController when clicking the first row. In ListViewController.m, I added #import MyTestAppDelegate.h” and the following code: - (void)viewDidLoad { [super viewDidLoad]; if (managedObjectContext == nil) { managedObjectContext = [(MyTestAppDelegate *)[[UIApplication sharedApplication] delegate] managedObjectContext]; } .. } The sequence that causes the error is tap row, return, tap row, return, tap row - error. managedObjectContext is synthesized for the third time. I appreciate your patience and your help, as this makes no sense to me. ADDENDUM: I may have a partial solution. http://www.iphonedevsdk.com/forum/iphone-sdk-development/41688-accessing-app-delegates-managed-object-context.html If I do not release the managedObjectContext in the .m file, the error goes away. Is that ok or will that cause me issues? - (void)dealloc { [fetchedResultsController release]; // [managedObjectContext release]; [super dealloc]; } ADDENDUM 2: See solution below. Sorry for the formatting issues - this was my first post.

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  • Separating code logic from the actual data structures. Best practices?

    - by Patrick
    I have an application that loads lots of data into memory (this is because it needs to perform some mathematical simulation on big data sets). This data comes from several database tables, that all refer to each other. The consistency rules on the data are rather complex, and looking up all the relevant data requires quite some hashes and other additional data structures on the data. Problem is that this data may also be changed interactively by the user in a dialog. When the user presses the OK button, I want to perform all the checks to see that he didn't introduce inconsistencies in the data. In practice all the data needs to be checked at once, so I cannot update my data set incrementally and perform the checks one by one. However, all the checking code work on the actual data set loaded in memory, and use the hashing and other data structures. This means I have to do the following: Take the user's changes from the dialog Apply them to the big data set Perform the checks on the big data set Undo all the changes if the checks fail I don't like this solution since other threads are also continuously using the data set, and I don't want to halt them while performing the checks. Also, the undo means that the old situation needs to be put aside, which is also not possible. An alternative is to separate the checking code from the data set (and let it work on explicitly given data, e.g. coming from the dialog) but this means that the checking code cannot use hashing and other additional data structures, because they only work on the big data set, making the checks much slower. What is a good practice to check user's changes on complex data before applying them to the 'application's' data set?

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  • Fastest way to read/store lots of multidimensional data? (Java)

    - by RemiX
    I have three questions about three nested loops: for (int x=0; x<400; x++) { for (int y=0; y<300; y++) { for (int z=0; z<400; z++) { // compute and store value } } } And I need to store all computed values. My standard approach would be to use a 3D-array: values[x][y][z] = 1; // test value but this turns out to be slow: it takes 192 ms to complete this loop, where a single int-assignment int value = 1; // test value takes only 66 ms. 1) Why is an array so relatively slow? 2) And why does it get even slower when I put this in the inner loop: values[z][y][x] = 1; // (notice x and z switched) This takes more than 4 seconds! 3) Most importantly: Can I use a data structure that is as quick as the assignment of a single integer, but can store as much data as the 3D-array?

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  • OpenVPN Problems, connecting with Windows OpenVPC client to Linux OpenVPN

    - by Filip Ekberg
    After following this guide and connecting to the VPN Server, I get the following error: Sat Mar 06 19:43:08 2010 us=127000 NOTE: failed to obtain options consistency info from peer -- this could occur if the remote peer is running a version of OpenVPN before 1.5-beta8 or if there is a network connectivity problem, and will not necessarily prevent OpenVPN from running (0 bytes received from peer, 0 bytes authenticated data channel traffic) -- you can disable the options consistency check with --disable-occ. I am using Archlinux and installed openvpn with Pacman. I want to acheive the following: Connect to the VPN Server, being able to route certain made up hosts through it. Is this possible? openvpn --version gives me the following openvpn --version OpenVPN 2.1.1 i686-pc-linux-gnu [SSL] [LZO2] [EPOLL] built on Jan 31 2010 Originally developed by James Yonan Copyright (C) 2002-2009 OpenVPN Technologies, Inc. <[email protected]> Suggestions?

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  • OpenVPN Problems, connecting with Windows OpenVPC client to Linux OpenVPN

    - by Filip Ekberg
    After following this guide and connecting to the VPN Server, I get the following error: Sat Mar 06 19:43:08 2010 us=127000 NOTE: failed to obtain options consistency info from peer -- this could occur if the remote peer is running a version of OpenVPN before 1.5-beta8 or if there is a network connectivity problem, and will not necessarily prevent OpenVPN from running (0 bytes received from peer, 0 bytes authenticated data channel traffic) -- you can disable the options consistency check with --disable-occ. I am using Archlinux and installed openvpn with Pacman. I want to acheive the following: Connect to the VPN Server, being able to route certain made up hosts through it. Is this possible? openvpn --version gives me the following openvpn --version OpenVPN 2.1.1 i686-pc-linux-gnu [SSL] [LZO2] [EPOLL] built on Jan 31 2010 Originally developed by James Yonan Copyright (C) 2002-2009 OpenVPN Technologies, Inc. <[email protected]> Suggestions?

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  • Excel data into PowerPoint slides

    - by nqw1
    I have already found some helpful sites but I'm still unable to do what I want. My Excel file contains few columns and multiple rows. All the data from one row would be in one slide but data from different cells in that one row should go to a specific elements in PP slide. At first, is it possible to export data from an Excel cell into a specific text box in PP? For example, I would like to have all data from the first column of each row go to a Text box 1. Let's say I have 100 rows so I would have 100 slides and each slide would have Text bow 1 with correct data. Text box of slide 66 would have data from the first column of row 66. Then all data from the second column of each row would go to a text bow 2 and so on. I tried to do some macros with bad success. I also tried to use Word outlines and export them into PP (New slide - Slides from Outline) but there seems to be a bug since I got 250 pages of gibberish. I had only two paragraphs and both had one word. First paragraph used Heading 1 style and second paragraph used Normal style. Sites what I have found, use VB and/or some other programming language to create slides from Excel sheets. I have tried to add those VB codes into my macros but none of them hasn't worked so far. Probably I just don't know how to use them correctly :) Here's some helpful sites: VBA: Create PowerPoint Slide for Each Row in Excel Workbook Creating a Presentation Report Based on Data Question in Stackoverflow I use Office 2011 on Mac. Any help would be appreciated!

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  • Any good PostgreSQL client for linux?

    - by senotrusov
    stackoverflow points me "belongs-on-serverfault" on this, so crossposting. I am frustrated of not having a good Linux GUI administration and development tool for PostgreSQL. pgAdmin III is buggy and unusable piece of... hmm, software, compared to Windows-only PostgreSQL Maestro and EMS PostgreSQL manager. phpPgaAmin does not looks promising. EMS PostgreSQL manager can work under Wine, but such setup have a number of issues. Requirements are: Table data editing and browsing for large tables (1M+), able to jump by FK or some master-slave editing, GUI filtering and so on. ER diagrams with in-place schema editing Schema editing and browsing with all useful GUI support Schema changes log to put into DB versioning (migrations script). Tabbed interface to be able to work with a number of tables and SQL queries at once. And so on. Any ideas?

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  • What would cause different rates of packet loss between client and server in UDP?

    - by febreezey
    If I've implemented a reliable UDP file transfer protocol and I have a file that deliberately drops a percentage of packets when I transmit, why would it be more evident that transmission time increases as the packet loss percentage increases going from the client to server as opposed from the server to the client? Is this something that can be explained as a result of the protocol? Here are my numbers from two separate experiments. I kept the max packet size to 500 Bytes and the opposite direction packet loss to 5% with a 1 Megabyte file: Server to Client loss Percentage varied: 1 MB file, 500 b segments, client to server loss 5% 1% : 17253 ms 3% : 3388 ms 5% : 7252 ms 10% : 6229 ms 11% : 12346 ms 13% : 11282 ms 15% : 9252 ms 20% : 11266 ms Client to Server loss percentage varied 1 MB file, 500 b segments, server to client loss 5% 1%: 4227 ms 3%: 4334 ms 5%: 3308 ms 10%: 31350 ms 11%: 36398 ms 13%: 48436 ms 15%: 65475 ms 20%: 120515 ms You can clearly see an exponential increase in the client to server group

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  • How to export SQL Server data from corrupted database (with disk write error)

    - by damitamit
    IT realised there was a disk write error on our production SQL Server 2005 and hence was causing the backups to fail. By the time they had realised this the nightly backup was old, so were not able to just restore the backup on another server. The database is still running and being used constantly. However DBCC CheckDB fails. Also the SQL Server backup task fails, Copy Database fails, Export Data Wizard fails. However it seems all the data can be read from the tables (i.e using bcp etc) Another observation I have made is that the Transaction Log is nearly double the size of the Database. (Does that mean all the changes arent being written to the MDF?) What would be the best plan of attack to get the database to a state where backups are working and the data is safe? Take the database offline and use the MDF/LDF to somehow create the database on another sql server? Export the data from the database using bcp. Create the database (use the Generate Scripts function on the corrupt db to create the schema on the new db) on another sql server and use bcp again to import the data. Some other option that is the right course of action in this situation? The IT manager says the data is safe as if the server fails, the data can be restored from the mdf/ldf. I'm not sure so insisted that we start exporting the data each night as a failsafe (using bcp for example). IT are also having issues on the hardware side of things as supposedly the disk error in on a virtualized disk and can't be rebuilt like a normal raid array (or something like that). Please excuse my use of incorrect terminology and incorrect assumptions on how Sql Server operates. I'm the application developer and have been called to help (as it seems IT know less about SQL Server than I do). Many Thanks, Amit

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  • Performance data collection for short-running, ephemeral servers

    - by ErikA
    We're building a medical image processing software stack, currently hosted on various AWS resources. As part of this application, we have a handful of long-running servers (database, load balancers, web application, etc.). Collecting performance data on those servers is quite simple - my go-to- recipe of Nagios (for monitoring/notifications) and Munin (for collection of performance data and displaying trends) will work just fine. However - as part of this application, we are constantly starting up and terminating compute instances on EC2. In typical usage, these compute instances start up, configure themselves, receive a job from a message queue, and then get to work processing that job, which takes anywhere from 15 minutes to over 8 hours. After job completion, these instances get terminated, never to be heard from again. What is a decent strategy for collecting performance data on these short-lived instances? I don't necessarily need monitoring on them - if they fail for whatever reason, our application will detect this and handle re-starting the job on another instance or raising the flag so an administrator can take a look at things. However, it still would be useful to collect information like CPU (user, idle, iowait, etc.), memory usage, network traffic, disk read/write data, etc. In our internal database, we track the instance ID of the machine that runs each job, and it would be quite helpful to be able to look up performance data for a specific instance ID for troubleshooting and profiling. Munin doesn't seem like a great candidate, as it requires maintaining a list of munin nodes in a text file - far from ideal for an environment with a high amount of churn, and for the short amount of time each node will be running, I'd rather keep the full-resolution data indefinitely than have RRD water down the data over time. In the end, my guess is that this will require a monitoring engine that: uses a database (MySQL, SQLite, etc.) for configuration and data storage exposes an API for adding/removing hosts and services Are there other things I should be thinking about when evaluating options? Perhaps I'm over-thinking this, though, and just ought to run sar at 1-minute intervals on these short-lived instances and collect the sar db files prior to termination.

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  • Proxy server on windows with SSL encrypted exchange with client

    - by Syffys
    I want to set up a classic proxy server (HTTPS, HTTPS, SSH, FTP, etc...) on a windows platform, but I need the following features: password authentication for clients data exchanged between clients and server to be SSL encrypted I've been trying to set this up various application to get this result, but without success so far: Squid for windows ccproxy wingate Alternatively, an other solution would be an HTTP SSL tunnel encapsulating an unencrypted proxy connection between clients and the server. I've spent a lot of time without any result so far, so I'm wondering if anyone faced this kind of issue. Thanks in advance!

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  • Hosting solution for sensitive client data

    - by Mark
    Hello, We are developing a web application that will deal with highly sensitive (financial) data of clients (audience is medium to large sized businesses). Clients will be under scrutiny from regulators & auditors and, as such, we will be too. More importantly to give clients a level of comfort our application and related hosting arrangement should instill a lot of confidence with them. We are looking into using a cloud based service like Linode, Amazon EC2, etc. To allow for maximum flexibility We are keen on putting everything on virtual servers and avoiding having to buy our own hardware. Does a cloud based service make sense for our particular scenario? If not what type of hosting should we consider? If so what should we look out for? Thanks!

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  • C#.NET Socket Programming: Connecting to remote computers.

    - by Gio Borje
    I have a typical server in my end and a friend using a client to connect to my IP/Port and he consistently receives the exception: "A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond {MY_IP}:{MY_PORT}"—You don't need to know my IP. The client and server, however, work fine on the loopback address (127.0.0.1). I also do not have any firewall nor is windows firewall active. Server: static void Main(string[] args) { Console.Title = "Socket Server"; Console.WriteLine("Listening for messages..."); Socket serverSock = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPAddress serverIP = IPAddress.Any; IPEndPoint serverEP = new IPEndPoint(serverIP, 33367); SocketPermission perm = new SocketPermission(NetworkAccess.Accept, TransportType.Tcp, "98.112.235.18", 33367); serverSock.Bind(serverEP); serverSock.Listen(10); while (true) { Socket connection = serverSock.Accept(); Byte[] serverBuffer = new Byte[8]; String message = String.Empty; while (connection.Available > 0) { int bytes = connection.Receive( serverBuffer, serverBuffer.Length, 0); message += Encoding.UTF8.GetString( serverBuffer, 0, bytes); } Console.WriteLine(message); connection.Close(); } } Client: static void Main(string[] args) { // Design the client a bit Console.Title = "Socket Client"; Console.Write("Enter the IP of the server: "); IPAddress clientIP = IPAddress.Parse(Console.ReadLine()); String message = String.Empty; while (true) { Console.Write("Enter the message to send: "); // The messsage to send message = Console.ReadLine(); IPEndPoint clientEP = new IPEndPoint(clientIP, 33367); // Setup the socket Socket clientSock = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // Attempt to establish a connection to the server Console.Write("Establishing connection to the server... "); try { clientSock.Connect(clientEP); // Send the message clientSock.Send(Encoding.UTF8.GetBytes(message)); clientSock.Shutdown(SocketShutdown.Both); clientSock.Close(); Console.Write("Message sent successfully.\n\n"); } catch (Exception ex) { Console.WriteLine(ex.Message); } } }

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  • Binding data to subgrid

    - by bhargav
    i have a jqgrid with a subgrid...the databinding is done in javascript like this <script language="javascript" type="text/javascript"> var x = screen.width; $(document).ready(function () { $("#projgrid").jqGrid({ mtype: 'POST', datatype: function (pdata) { getData(pdata); }, colNames: ['Project ID', 'Due Date', 'Project Name', 'SalesRep', 'Organization:', 'Status', 'Active Value', 'Delete'], colModel: [ { name: 'Project ID', index: 'project_id', width: 12, align: 'left', key: true }, { name: 'Due Date', index: 'project_date_display', width: 15, align: 'left' }, { name: 'Project Name', index: 'project_title', width: 60, align: 'left' }, { name: 'SalesRep', index: 'Salesrep', width: 22, align: 'left' }, { name: 'Organization:', index: 'customer_company_name:', width: 56, align: 'left' }, { name: 'Status', index: 'Status', align: 'left', width: 15 }, { name: 'Active Value', index: 'Active Value', align: 'left', width: 10 }, { name: 'Delete', index: 'Delete', align: 'left', width: 10}], pager: '#proj_pager', rowList: [10, 20, 50], sortname: 'project_id', sortorder: 'asc', rowNum: 10, loadtext: "Loading....", subGrid: true, shrinkToFit: true, emptyrecords: "No records to view", width: x - 100, height: "100%", rownumbers: true, caption: 'Projects', subGridRowExpanded: function (subgrid_id, row_id) { var subgrid_table_id, pager_id; subgrid_table_id = subgrid_id + "_t"; pager_id = "p_" + subgrid_table_id; $("#" + subgrid_id).html("<table id='" + subgrid_table_id + "' class='scroll'></table><div id='" + pager_id + "' class='scroll'></div>"); jQuery("#" + subgrid_table_id).jqGrid({ mtype: 'POST', postData: { entityIndex: function () { return row_id } }, datatype: function (pdata) { getactionData(pdata); }, height: "100%", colNames: ['Event ID', 'Priority', 'Deadline', 'From Date', 'Title', 'Status', 'Hours', 'Contact From', 'Contact To'], colModel: [ { name: 'Event ID', index: 'Event ID' }, { name: 'Priority', index: 'IssueCode' }, { name: 'Deadline', index: 'IssueTitle' }, { name: 'From Date', index: 'From Date' }, { name: 'Title', index: 'Title' }, { name: 'Status', index: 'Status' }, { name: 'Hours', index: 'Hours' }, { name: 'Contact From', index: 'Contact From' }, { name: 'Contact To', index: 'Contact To' } ], caption: "Action Details", rowNum: 10, pager: '#actionpager', rowList: [10, 20, 30, 50], sortname: 'Event ID', sortorder: "desc", loadtext: "Loading....", shrinkToFit: true, emptyrecords: "No records to view", rownumbers: true, ondblClickRow: function (rowid) { } }); jQuery("#actiongrid").jqGrid('navGrid', '#actionpager', { edit: false, add: false, del: false, search: false }); } }); jQuery("#projgrid").jqGrid('navGrid', '#proj_pager', { edit: false, add: false, del: false, excel: true, search: false }); }); function getactionData(pdata) { var project_id = pdata.entityIndex(); var ChannelContact = document.getElementById('ctl00_ContentPlaceHolder2_ddlChannelContact').value; var HideCompleted = document.getElementById('ctl00_ContentPlaceHolder2_chkHideCompleted').checked; var Scm = document.getElementById('ctl00_ContentPlaceHolder2_chkScm').checked; var checkOnlyContact = document.getElementById('ctl00_ContentPlaceHolder2_chkOnlyContact').checked; var MerchantId = document.getElementById('ctl00_ContentPlaceHolder2_ucProjectDetail_hidden_MerchantId').value; var nrows = pdata.rows; var npage = pdata.page; var sortindex = pdata.sidx; var sortdir = pdata.sord; var path = "project_brow.aspx/GetActionDetails" $.ajax({ type: "POST", url: path, data: "{'project_id': '" + project_id + "','ChannelContact': '" + ChannelContact + "','HideCompleted': '" + HideCompleted + "','Scm': '" + Scm + "','checkOnlyContact': '" + checkOnlyContact + "','MerchantId': '" + MerchantId + "','nrows': '" + nrows + "','npage': '" + npage + "','sortindex': '" + sortindex + "','sortdir': '" + sortdir + "'}", contentType: "application/json; charset=utf-8", success: function (data, textStatus) { if (textStatus == "success") obj = jQuery.parseJSON(data.d) ReceivedData(obj); }, error: function (data, textStatus) { alert('An error has occured retrieving data!'); } }); } function ReceivedData(data) { var thegrid = jQuery("#actiongrid")[0]; thegrid.addJSONData(data); } function getData(pData) { var dtDateFrom = document.getElementById('ctl00_ContentPlaceHolder2_dtDateFrom_textBox').value; var dtDateTo = document.getElementById('ctl00_ContentPlaceHolder2_dtDateTo_textBox').value; var Status = document.getElementById('ctl00_ContentPlaceHolder2_ddlStatus').value; var Type = document.getElementById('ctl00_ContentPlaceHolder2_ddlType').value; var Channel = document.getElementById('ctl00_ContentPlaceHolder2_ddlChannel').value; var ChannelContact = document.getElementById('ctl00_ContentPlaceHolder2_ddlChannelContact').value; var Customers = document.getElementById('ctl00_ContentPlaceHolder2_txtCustomers').value; var KeywordSearch = document.getElementById('ctl00_ContentPlaceHolder2_txtKeywordSearch').value; var Scm = document.getElementById('ctl00_ContentPlaceHolder2_chkScm').checked; var HideCompleted = document.getElementById('ctl00_ContentPlaceHolder2_chkHideCompleted').checked; var SelectedCustomerId = document.getElementById("<%=hdnSelectedCustomerId.ClientID %>").value var MerchantId = document.getElementById('ctl00_ContentPlaceHolder2_ucProjectDetail_hidden_MerchantId').value; var nrows = pData.rows; var npage = pData.page; var sortindex = pData.sidx; var sortdir = pData.sord; PageMethods.GetProjectDetails(SelectedCustomerId, Customers, KeywordSearch, MerchantId, Channel, Status, Type, dtDateTo, dtDateFrom, ChannelContact, HideCompleted, Scm, nrows, npage, sortindex, sortdir, AjaxSucceeded, AjaxFailed); } function AjaxSucceeded(data) { var obj = jQuery.parseJSON(data) if (obj != null) { if (obj.records!="") { ReceivedClientData(obj); } else { alert('No Data Available to Display') } } } function AjaxFailed(data) { alert('An error has occured retrieving data!'); } function ReceivedClientData(data) { var thegrid = jQuery("#projgrid")[0]; thegrid.addJSONData(data); } </script> as u can see projgrid is my parent grid and action grid is my subgrid to be shown onclicking the '+' symbol Projgrid is binded and being displayed but when it comes to subgrid im able to get the data but the problem comes at the time of binding data to subgrid which is done in function named ReceivedData where you can see like this function ReceivedData(data) { var thegrid = jQuery("#actiongrid")[0]; thegrid.addJSONData(data); } "data" is what i wanted exactly but it cannot be binded to actiongrid which is the subgrid Thanx in advance for help

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  • (Unity)Getting a mirrored mesh from my data structure

    - by Steve
    Here's the background: I'm in the beginning stages of an RTS game in Unity. I have a procedurally generated terrain with a perlin-noise height map, as well as a function to generate a river. The problem is that the graphical creation of the map is taking the data structure of the map and rotating it by 180 degrees. I noticed this problem when i was creating my rivers. I would set the River's height to flat, and noticed that the actual tiles that were flat in the graphical representation were flipped and mirrored. Here's 3 screenshots of the map from different angles: http://imgur.com/a/VLHHq As you can see, if you flipped (graphically) the river by 180 degrees on the z axis, it would fit where the terrain is flattened. I have a suspicion it is being caused by a misunderstanding on my part of how vertices work. Alas, here is a snippet of the code that is used: This code here creates a new array of Tile objects, which hold the information for each tile, including its type, coordinate, height, and it's 4 vertices public DTileMap (int size_x, int size_y) { this.size_x = size_x; this.size_y = size_y; //Initialize Map_Data Array of Tile Objects map_data = new Tile[size_x, size_y]; for (int j = 0; j < size_y; j++) { for (int i = 0; i < size_x; i++) { map_data [i, j] = new Tile (); map_data[i,j].coordinate.x = (int)i; map_data[i,j].coordinate.y = (int)j; map_data[i,j].vertices[0] = new Vector3 (i * GTileMap.TileMap.tileSize, map_data[i,j].Height, -j * GTileMap.TileMap.tileSize); map_data[i,j].vertices[1] = new Vector3 ((i+1) * GTileMap.TileMap.tileSize, map_data[i,j].Height, -(j) * GTileMap.TileMap.tileSize); map_data[i,j].vertices[2] = new Vector3 (i * GTileMap.TileMap.tileSize, map_data[i,j].Height, -(j-1) * GTileMap.TileMap.tileSize); map_data[i,j].vertices[3] = new Vector3 ((i+1) * GTileMap.TileMap.tileSize, map_data[i,j].Height, -(j-1) * GTileMap.TileMap.tileSize); } } This code sets the river tiles to height 0 foreach (Tile t in map_data) { if (t.realType == "Water") { t.vertices[0].y = 0f; t.vertices[1].y = 0f; t.vertices[2].y = 0f; t.vertices[3].y = 0f; } } And below is the code to generate the actual graphics from the data: public void BuildMesh () { DTileMap.DTileMap map = new DTileMap.DTileMap (size_x, size_z); int numTiles = size_x * size_z; int numTris = numTiles * 2; int vsize_x = size_x + 1; int vsize_z = size_z + 1; int numVerts = vsize_x * vsize_z; // Generate the mesh data Vector3[] vertices = new Vector3[ numVerts ]; Vector3[] normals = new Vector3[numVerts]; Vector2[] uv = new Vector2[numVerts]; int[] triangles = new int[ numTris * 3 ]; int x, z; for (z=0; z < vsize_z; z++) { for (x=0; x < vsize_x; x++) { normals [z * vsize_x + x] = Vector3.up; uv [z * vsize_x + x] = new Vector2 ((float)x / size_x, 1f - (float)z / size_z); } } for (z=0; z < vsize_z; z+=1) { for (x=0; x < vsize_x; x+=1) { if (x == vsize_x - 1 && z == vsize_z - 1) { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x - 1, z - 1].vertices [3]; } else if (z == vsize_z - 1) { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x, z - 1].vertices [2]; } else if (x == vsize_x - 1) { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x - 1, z].vertices [1]; } else { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x, z].vertices [0]; vertices [z * vsize_x + x+1] = DTileMap.DTileMap.map_data [x, z].vertices [1]; vertices [(z+1) * vsize_x + x] = DTileMap.DTileMap.map_data [x, z].vertices [2]; vertices [(z+1) * vsize_x + x+1] = DTileMap.DTileMap.map_data [x, z].vertices [3]; } } } } for (z=0; z < size_z; z++) { for (x=0; x < size_x; x++) { int squareIndex = z * size_x + x; int triOffset = squareIndex * 6; triangles [triOffset + 0] = z * vsize_x + x + 0; triangles [triOffset + 2] = z * vsize_x + x + vsize_x + 0; triangles [triOffset + 1] = z * vsize_x + x + vsize_x + 1; triangles [triOffset + 3] = z * vsize_x + x + 0; triangles [triOffset + 5] = z * vsize_x + x + vsize_x + 1; triangles [triOffset + 4] = z * vsize_x + x + 1; } } // Create a new Mesh and populate with the data Mesh mesh = new Mesh (); mesh.vertices = vertices; mesh.triangles = triangles; mesh.normals = normals; mesh.uv = uv; // Assign our mesh to our filter/renderer/collider MeshFilter mesh_filter = GetComponent<MeshFilter> (); MeshCollider mesh_collider = GetComponent<MeshCollider> (); mesh_filter.mesh = mesh; mesh_collider.sharedMesh = mesh; calculateMeshTangents (mesh); BuildTexture (map); } If this looks familiar to you, its because i got most of it from Quill18. I've been slowly adapting it for my uses. And please include any suggestions you have for my code. I'm still in the very early prototyping stage.

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  • Getting a mirrored mesh from my data structure

    - by Steve
    Here's the background: I'm in the beginning stages of an RTS game in Unity. I have a procedurally generated terrain with a perlin-noise height map, as well as a function to generate a river. The problem is that the graphical creation of the map is taking the data structure of the map and rotating it by 180 degrees. I noticed this problem when I was creating my rivers. I would set the River's height to flat, and noticed that the actual tiles that were flat in the graphical representation were flipped and mirrored. Here's 3 screenshots of the map from different angles: http://imgur.com/a/VLHHq As you can see, if you flipped (graphically) the river by 180 degrees on the z axis, it would fit where the terrain is flattened. I have a suspicion it is being caused by a misunderstanding on my part of how vertices work. Alas, here is a snippet of the code that is used: This code here creates a new array of Tile objects, which hold the information for each tile, including its type, coordinate, height, and it's 4 vertices public DTileMap (int size_x, int size_y) { this.size_x = size_x; this.size_y = size_y; //Initialize Map_Data Array of Tile Objects map_data = new Tile[size_x, size_y]; for (int j = 0; j < size_y; j++) { for (int i = 0; i < size_x; i++) { map_data [i, j] = new Tile (); map_data[i,j].coordinate.x = (int)i; map_data[i,j].coordinate.y = (int)j; map_data[i,j].vertices[0] = new Vector3 (i * GTileMap.TileMap.tileSize, map_data[i,j].Height, -j * GTileMap.TileMap.tileSize); map_data[i,j].vertices[1] = new Vector3 ((i+1) * GTileMap.TileMap.tileSize, map_data[i,j].Height, -(j) * GTileMap.TileMap.tileSize); map_data[i,j].vertices[2] = new Vector3 (i * GTileMap.TileMap.tileSize, map_data[i,j].Height, -(j-1) * GTileMap.TileMap.tileSize); map_data[i,j].vertices[3] = new Vector3 ((i+1) * GTileMap.TileMap.tileSize, map_data[i,j].Height, -(j-1) * GTileMap.TileMap.tileSize); } } This code sets the river tiles to height 0 foreach (Tile t in map_data) { if (t.realType == "Water") { t.vertices[0].y = 0f; t.vertices[1].y = 0f; t.vertices[2].y = 0f; t.vertices[3].y = 0f; } } And below is the code to generate the actual graphics from the data: public void BuildMesh () { DTileMap.DTileMap map = new DTileMap.DTileMap (size_x, size_z); int numTiles = size_x * size_z; int numTris = numTiles * 2; int vsize_x = size_x + 1; int vsize_z = size_z + 1; int numVerts = vsize_x * vsize_z; // Generate the mesh data Vector3[] vertices = new Vector3[ numVerts ]; Vector3[] normals = new Vector3[numVerts]; Vector2[] uv = new Vector2[numVerts]; int[] triangles = new int[ numTris * 3 ]; int x, z; for (z=0; z < vsize_z; z++) { for (x=0; x < vsize_x; x++) { normals [z * vsize_x + x] = Vector3.up; uv [z * vsize_x + x] = new Vector2 ((float)x / size_x, 1f - (float)z / size_z); } } for (z=0; z < vsize_z; z+=1) { for (x=0; x < vsize_x; x+=1) { if (x == vsize_x - 1 && z == vsize_z - 1) { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x - 1, z - 1].vertices [3]; } else if (z == vsize_z - 1) { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x, z - 1].vertices [2]; } else if (x == vsize_x - 1) { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x - 1, z].vertices [1]; } else { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x, z].vertices [0]; vertices [z * vsize_x + x+1] = DTileMap.DTileMap.map_data [x, z].vertices [1]; vertices [(z+1) * vsize_x + x] = DTileMap.DTileMap.map_data [x, z].vertices [2]; vertices [(z+1) * vsize_x + x+1] = DTileMap.DTileMap.map_data [x, z].vertices [3]; } } } } for (z=0; z < size_z; z++) { for (x=0; x < size_x; x++) { int squareIndex = z * size_x + x; int triOffset = squareIndex * 6; triangles [triOffset + 0] = z * vsize_x + x + 0; triangles [triOffset + 2] = z * vsize_x + x + vsize_x + 0; triangles [triOffset + 1] = z * vsize_x + x + vsize_x + 1; triangles [triOffset + 3] = z * vsize_x + x + 0; triangles [triOffset + 5] = z * vsize_x + x + vsize_x + 1; triangles [triOffset + 4] = z * vsize_x + x + 1; } } // Create a new Mesh and populate with the data Mesh mesh = new Mesh (); mesh.vertices = vertices; mesh.triangles = triangles; mesh.normals = normals; mesh.uv = uv; // Assign our mesh to our filter/renderer/collider MeshFilter mesh_filter = GetComponent<MeshFilter> (); MeshCollider mesh_collider = GetComponent<MeshCollider> (); mesh_filter.mesh = mesh; mesh_collider.sharedMesh = mesh; calculateMeshTangents (mesh); BuildTexture (map); } If this looks familiar to you, its because i got most of it from Quill18. I've been slowly adapting it for my uses. And please include any suggestions you have for my code. I'm still in the very early prototyping stage.

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