Search Results

Search found 22043 results on 882 pages for 'int ua'.

Page 196/882 | < Previous Page | 192 193 194 195 196 197 198 199 200 201 202 203  | Next Page >

  • Foreach loop problem for Iqueyable object

    - by Vikas
    Hi, Can we use foreach loop for Iqueryable object? I'd like to do something as follow: query = Iqueryable<Myclass> = objDataContext.Myclass; // objDataContext is an object of LINQ datacontext class int[] arr1 = new int[] { 3, 4, 5 }; foreach (int i in arr1) { query = query.Where(q => (q.f_id1 == i || q.f_id2 == i || q.f_id3 == i)); } It gives me wrong output as each time value if i is changed.

    Read the article

  • Resolve circular typedef dependency?

    - by Nick
    What is the best way to resolve the following circular dependency in typedef-ing these structs? Note the C language tag - I'm looking for a solution in standard gcc C. typedef struct { char* name; int age; int lefthanded; People* friends; } Person; typedef struct { int count; int max; Person* data; } People;

    Read the article

  • Please see following code and answer

    - by user323422
    template <class T> class _cExplicitInstation { public: void show1(T c) { double d =10.02 ; std::cout<<c; } void show2(T d) { std::cout<<d; } }; template _cExplicitInstation<char>; template void _cExplicitInstation<int>::show1(int c); int main() { _cExplicitInstation<char> abc; _cExplicitInstation<int>().show2(10);// it should show error as i have // explicitly declare for show1() function but its working // can u tell why? }

    Read the article

  • Calling a C function in a pro*C file

    - by Sachin Chourasiya
    I have these line in my pro*C program. The function initAerage is defined in a C language and I am trying to call this function in a .pcc (pro C++) file. I am getting an error Error: initAverage(int i);was declared before with a different language extern "C" { int initAverage(int i); } Please help

    Read the article

  • MACRO Question: Returning pointer to a certain value

    - by Andrei Ciobanu
    Is it possible to write a MACRO that has a type and a value as its input parameters (MACRO(type,value)), and returns a valid pointer to a location that holds the submitted value. This macro should perform like the following function, but in a more generic manner: int *val_to_ptr(int val){ int *r = NULL; r = nm_malloc(sizeof(*r)); *r = val; return r; } Where nm_malloc() is a failsafe malloc. The Macro usage should be compatible with this usage: printf("%d",*MACRO(int,5)); Is it possible to achieve that ?

    Read the article

  • C++ assignment - stylish or performance?

    - by joejax
    Having been writing Java code for many years, I was amazed when I see this C++ statement: int a,b; int c = (a=1, b=a+2, b*3); My question is: Is this a choice of coding style, or it has real benefit? (looking for a practicle use case) I think the compiler will see it the same as following: int a=1, b=a+2; int c = b*3; (What's the offical name for this? I assume it's a standard C/C++ syntax.)

    Read the article

  • Get the parent class of a null object (C# Reflection)

    - by Nick
    How would I get the parent class of an object that has a value of null? For example... 'Class A' contains 'int? i' which is not set to any value when the class is created. Then in some other place in the code I want to pass in 'i' as a parameter to some function. Using 'i' as the only info, I want to be able to figure out that 'Class A' "owns" 'i'. The reason for this is because 'Class A' also contains some other object, and I want to call this other object's value from that same function mentioned in the above paragraph. Could also be: public class A { public class B { public int? i; public int? j; } B classBInstance = new B(); public string s; } { ... A someClassAInstance = new A(); ... doSomething(someClassAInstance.classBInstance.i); ... } public static bool doSomething(object theObject) { string s = /* SOMETHING on theObject to get to "s" from Class A */; int someValue = (int)theObject; }

    Read the article

  • What is the use of "Partition" keyword in MySQL?

    - by chandru_cp
    As I am a MySQL newbie. What does PARTITION mean in this MySQL statement? CREATE TABLE employees ( id INT NOT NULL, fname VARCHAR(30), lname VARCHAR(30), hired DATE NOT NULL DEFAULT '1970-01-01', separated DATE NOT NULL DEFAULT '9999-12-31', job_code INT NOT NULL, store_id INT NOT NULL ) PARTITION BY RANGE (store_id) ( PARTITION p0 VALUES LESS THAN (6), PARTITION p1 VALUES LESS THAN (11), PARTITION p2 VALUES LESS THAN (16), PARTITION p3 VALUES LESS THAN (21) );

    Read the article

  • Getting Factors of a Number

    - by Dave
    Hi Problem: I'm trying to refactor this algorithm to make it faster. What would be the first refactoring here for speed? public int GetHowManyFactors(int numberToCheck) { // we know 1 is a factor and the numberToCheck int factorCount = 2; // start from 2 as we know 1 is a factor, and less than as numberToCheck is a factor for (int i = 2; i < numberToCheck; i++) { if (numberToCheck % i == 0) factorCount++; } return factorCount; }

    Read the article

  • Performance implications of using a variable versus a magic number

    - by Nathan
    I'm often confused by this. I've always been taught to name numbers I use often using variables or constants, but if it reduces the efficiency of the program, should I still do it? Heres an example: private int CenterText(Font font, PrintPageEventArgs e, string text) { int recieptCenter = 125; int stringLength = Convert.ToInt32(e.Graphics.MeasureString(text, font)); return recieptCenter - stringLength / 2; } The above code is using named variables, but runs slower then this code: private int CenterText(Font font, PrintPageEventArgs e, string text) { return 125 - Convert.ToInt32(e.Graphics.MeasureString(text, font) / 2); } In this example, the difference in execution time is minimal, but what about in larger blocks of code?

    Read the article

  • How to run multiple arguments in Cygwin

    - by danutenshu
    I've been trying to run a program that will invert the order of a string and to run it, I have to type a second argument in prompt. int main(int argc, char* argv[]) { string text = argv[2]; for (int num=text.size(); num>./0; num--) { cout << text.at(num); } return 0; } e.g. ./program lorem result: merol

    Read the article

  • Binary Search Tree, cannot do traversal

    - by ihm
    Please see BST codes below. It only outputs "5". what did I do wrong? #include <iostream> class bst { public: bst(const int& numb) : root(new node(numb)) {} void insert(const int& numb) { root->insert(new node(numb), root); } void inorder() { root->inorder(root); } private: class node { public: node(const int& numb) : left(NULL), right(NULL) { value = numb; } void insert(node* insertion, node* position) { if (position == NULL) position = insertion; else if (insertion->value > position->value) insert(insertion, position->right); else if (insertion->value < position->value) insert(insertion, position->left); } void inorder(node* tree) { if (tree == NULL) return; inorder(tree->left); std::cout << tree->value << std::endl; inorder(tree->right); } private: node* left; node* right; int value; }; node* root; }; int main() { bst tree(5); tree.insert(4); tree.insert(2); tree.insert(10); tree.insert(14); tree.inorder(); return 0; }

    Read the article

  • Mathematics errors in basic C++ program

    - by H Bomb1013
    I am working with a basic C++ program to determine the area and perimeter of a rectangle. My program works fine for whole numbers but falls apart when I use any number with a decimal. I get the impression that I am leaving something out, but since I'm a complete beginner, I have no idea what. Below is the source: #include <iostream> using namespace std; int main() { // Declared variables int length; // declares variable for length int width; // declares variable for width int area; // declares variable for area int perimeter; // declares variable for perimeter // Statements cout << "Enter the length and the width of the rectangle: "; // states what information to enter cin >> length >> width; // user input of length and width cout << endl; // closes the input area = length * width; // calculates area of rectangle perimeter = 2 * (length + width); //calculates perimeter of rectangle cout << "The area of the rectangle = " << area << " square units." <<endl; // displays the calculation of the area cout << "The perimeter of the rectangle = " << perimeter << " units." << endl; // displays the calculation of the perimeter system ("pause"); // REMOVE BEFORE RELEASE - testing purposes only return 0; }

    Read the article

  • how can i Create looper in timer

    - by Yogesh Ude
    private static final long UPDATE_INTERVAL = 1* 60 * 1000; private Timer timer = new Timer(); public int onStartCommand(Intent intent, int flags, int startId) { timer.scheduleAtFixedRate(new TimerTask() { mLocationManager.requestLocationUpdates( LocationManager.GPS_PROVIDER, LOCATION_INTERVAL, LOCATION_DISTANCE, mLocationListeners[0]); }, 0, UPDATE_INTERVAL); return START_STICKY; }

    Read the article

  • Creating a sort function for a generic list

    - by Andrey
    I have a method for sorting generic lists by the object fields: public static IQueryable<T> SortTable<T>(IQueryable<T> q, string sortfield, bool ascending) { var p = Expression.Parameter(typeof(T), "p"); if (typeof(T).GetProperty(sortfield).PropertyType == typeof(int?)) { var x = Expression.Lambda<Func<T, int?>>(Expression.Property(p, sortfield), p); if (ascending) q = q.OrderBy(x); else q = q.OrderByDescending(x); } else if (typeof(T).GetProperty(sortfield).PropertyType == typeof(int)) { var x = Expression.Lambda<Func<T, int>>(Expression.Property(p, sortfield), p); if (ascending) q = q.OrderBy(x); else q = q.OrderByDescending(x); } else if (typeof(T).GetProperty(sortfield).PropertyType == typeof(DateTime)) { var x = Expression.Lambda<Func<T, DateTime>>(Expression.Property(p, sortfield), p); if (ascending) q = q.OrderBy(x); else q = q.OrderByDescending(x); } // many more for every type return q; } Is there any way I can collapse those ifs to a single generic statement? The main problem is that for the part Expression.Lambda<Func<T, int>> I am not sure how to write it generically.

    Read the article

  • Java - A better to run code for a period of time

    - by mhollander38
    I need to run some code for a predefined length of time, when the time is up it needs to stop. Currently I am using a TimerTask to allow the code to execute for a set amount of time but this is causing endless threads to be created by the code and is just simply not efficient. Is there a better alternative? Current code; // Calculate the new lines to draw Timer timer3 = new Timer(); timer3.schedule(new TimerTask(){ public void run(){ ArrayList<String> Coords = new ArrayList<String>(); int x = Float.valueOf(lastFour[0]).intValue(); int y = Float.valueOf(lastFour[1]).intValue(); int x1 = Float.valueOf(lastFour[2]).intValue(); int y1 = Float.valueOf(lastFour[3]).intValue(); //Could be the wrong way round (x1,y1,x,y)? Coords = CoordFiller.coordFillCalc(x, y, x1, y1); String newCoOrds = ""; for (int j = 0; j < Coords.size(); j++) { newCoOrds += Coords.get(j) + " "; } newCoOrds.trim(); ClientStorage.storeAmmendedMotion(newCoOrds); } } ,time);

    Read the article

  • Template neglects const (why?)

    - by Gabriel
    Does somebody know, why this compiles?? template< typename TBufferTypeFront, typename TBufferTypeBack = TBufferTypeFront> class FrontBackBuffer{ public: FrontBackBuffer( const TBufferTypeFront front, const TBufferTypeBack back): ////const reference assigned to reference??? m_Front(front), m_Back(back) { }; ~FrontBackBuffer() {}; TBufferTypeFront m_Front; ///< The front buffer TBufferTypeBack m_Back; ///< The back buffer }; int main(){ int b; int a; FrontBackBuffer<int&,int&> buffer(a,b); // buffer.m_Back = 33; buffer.m_Front = 55; } I compile with GCC 4.4. Why does it even let me compile this? Shouldn't there be an error that I cannot assign a const reference to a non-const reference?

    Read the article

  • Is the Google Annotations Gallery useful in production code?

    - by cafe
    I could actually see a use for the Google Annotations Gallery in real code: Stumble across code that somehow works beyond all reason? Life's short. Mark it with @Magic and move on: @Magic public static int negate(int n) { return new Byte((byte) 0xFF).hashCode() / (int) (short) '\uFFFF' * ~0 * Character.digit ('0', 0) * n * (Integer.MAX_VALUE * 2 + 1) / (Byte.MIN_VALUE >> 7) * (~1 | 1); } This is a serious question. Could this be used in an actual code review?

    Read the article

  • VIM plugin for updating C++ function definition

    - by Sunny
    I'm looking for a VIM plugin that can do these kind of thing. Let's say I have a function in a .cpp file void myFunction(int arg1, int arg2, int arg3){ //code } The function definition is defined in the .h file. So every time I change the function name or add a new argument to the function, I have to go back the the .h file to do the same. Is there a VIM plugin that can automate this task?

    Read the article

  • Problem with joining to an empty table

    - by Imran Omar Bukhsh
    I use the following query: select * from A LEFT JOIN B on ( A.t_id != B.t_id) to get all the records in A that are not in B. The results are fine except when table B is completely empty, but then I do not get any records, even from table A. Later It wont work yet! CREATE TABLE IF NOT EXISTS T1 ( id int(11) unsigned NOT NULL AUTO_INCREMENT, title varchar(50) CHARACTER SET utf8 COLLATE utf8_unicode_ci NOT NULL, t_id int(11) NOT NULL, PRIMARY KEY (id) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=3 ; -- -- Dumping data for table T1 INSERT INTO T1 (id, title, t_id) VALUES (1, 'apple', 1), (2, 'orange', 2); -- -- Table structure for table T2 CREATE TABLE IF NOT EXISTS T2 ( id int(11) NOT NULL AUTO_INCREMENT, title varchar(50) CHARACTER SET utf8 COLLATE utf8_unicode_ci NOT NULL, t_id int(11) NOT NULL, PRIMARY KEY (id) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=2 ; -- -- Dumping data for table T2 INSERT INTO T2 (id, title, t_id) VALUES (1, 'dad', 2); Now I want to get all records in T1 that do not have a corresponding records in T2 I try SELECT * FROM T1 LEFT OUTER JOIN T2 ON T1.t_id != T2.t_id and it won't work

    Read the article

  • Inheriting and overriding interfaces in C#

    - by Daniel A. White
    Please note: I am writing this question. I have these interfaces in a library/framework I am working on: interface IRepository<TKey,TModel> { void Remove(TModel entity); } interface IRepository<T> : IRepository<int, T> { } interface ISoftDeleteRepository<TKey,TModel> : IRepository<TKey, TModel> { } interface ISoftDeleteRepository<TModel> : ISoftDeleteRepository<int, TModel>, IRepository<TModel> { } and these implementations class Repository : IRepository { void Remove(TModel entity) { // actually Delete } } interface IRepository<T> : IRepository<int, T> { } interface ISoftDeleteRepository<TKey,TModel> : IRepository<TKey, TModel> { } interface ISoftDeleteRepository<TModel> : ISoftDeleteRepository<int, TModel>, IRepository<TModel> { }

    Read the article

  • Why does this C program compile?

    - by AdmiralJonB
    I've just come across someone's C code that I'm confused as to why it is compiling. There are two points I don't understand. First, the function prototype has no parameters compared to the actual function definition. Secondly, the parameter in the function definition doesn't have an type. #include <stdio.h> int func(); int func(param) { return param; } int main() { int bla = func(10); printf("%d",bla); } Could someone please explain to me why this works? I've tested it in a couple of compilers and it works fine.

    Read the article

  • Acessing a struct member, using a pointer to a vector of structs. Error:base operand of '->' has non-pointer type

    - by Matt Munson
    #include <iostream> #include <vector> using namespace std; struct s_Astruct { vector <int> z; }; int main () { vector <s_Astruct> v_a; for(int q=0;q<10;q++) { v_a.push_back(s_Astruct()); for(int w =0;w<5;w++) v_a[q].z.push_back(8); } vector <s_Astruct> * p_v_a = & v_a; cout << p_v_a[0]->z[4]; //error: base operand of '->' has non-pointer type //'__gnu_debug_def::vector<s_Astruct, std::allocator<s_Astruct> >' } There seems to be some issue with this sort of operation that I don't understand. In the code that I'm working on I actually have things like p_class-vector[]-vector[]-int; and I'm getting a similar error.

    Read the article

  • Is it possible to implement events in C++?

    - by acidzombie24
    I wanted to implement a C# event in C++ just to see if i could do it. I got stuck, i know the bottom is wrong but what i realize my biggest problem is... How do i overload the () operator to be whatever is in T in this case int func(float)? I cant? can i? Can i implement a good alternative? #include <deque> using namespace std; typedef int(*MyFunc)(float); template<class T> class MyEvent { deque<T> ls; public: MyEvent& operator +=(T t) { ls.push_back(t); return *this; } }; static int test(float f){return (int)f; } int main(){ MyEvent<MyFunc> e; e += test; }

    Read the article

< Previous Page | 192 193 194 195 196 197 198 199 200 201 202 203  | Next Page >