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  • If I already know Perl Is Python worth learning?

    - by Garett
    I'm all for learning and continual improving one’s self, and I believe you should have as many tools as possible in your toolbox. However, I was wondering if it was worth it learning Python, since I already know a couple of dynamic interpreted languages, including Perl. My background is mostly C/C++/Java/C#, but I’ve programmed in Perl quite a bit over the years. I recently read Dive Into Python, as well as the tutorial for the Django framework for a new project where Python was suggested. However, I kept finding myself thinking that I can still accomplish much of the same stuff with Perl, so I’m not sure when I would choose a Python approach over one that I’m already familiar with. This is by no means meant to start any kind of language war, and I do recognize that language choice is quite subjective. I just wondering when one would make such a choice.

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  • checking whether 4 points in a plane define a square ??

    - by osabri
    how to check whether 4 points in the plane define a square? what's the function which given a point and a value of the area of a square as input parameters returns four squares(define a corresponding type) with sides parallel to the x axis and y axis this how i start: #include <stdio.h> #include<math.h> struct point{ float x; float y; } typedef struct point POINT; struct square{ struct point p1; struct point p2; struct point p3; struct point p4; } typedef struct square SQUARE; int main() { int point; printf("point coordinate"); printf("\n\n"); printf("enter data\n");

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  • How to get spacing between characters printed using TextOut ?

    - by life-warrior
    I'm trying to calcuate size of each cell (containing text like "ff" or "a0"), so that 32 cells will fit into window by width. However, charWidth*2 doesn' represent the width of a cell, since it doesn't take spacing between characters in the account. How can I obtain size of a font so that 32 cells each is two chars like "ff" fit exactly into window's client area ? Curier is fixed-width font. RECT rect; ::GetClientRect( hWnd, &rect ); LONG charWidth = (rect.right-rect.left)/BLOCK_SIZE/2-2; int oldMapMode = ::SetMapMode( hdc, MM_TEXT ); HFONT font = CreateFont( charWidth*2, charWidth, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE, DEFAULT_CHARSET, OUT_OUTLINE_PRECIS, CLIP_DEFAULT_PRECIS, CLEARTYPE_QUALITY, FF_ROMAN, _T("Courier") ); HGDIOBJ oldFont = ::SelectObject( hdc, font ); for( int i = 0; i < BLOCK_SIZE; ++i ) { CString str; str.Format( _T("%.2x"), (unsigned char)*(g_memAddr+i) ); SIZE size; ::TextOut( hdc, (size.cx+2)*i+1, 1, str, _tcslen((LPCTSTR)str) ); }

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  • Do you like languages that let you put the "then" before the "if"?

    - by Matt Hamilton
    I was reading through some C# code of mine today and found this line: if (ProgenyList.ItemContainerGenerator.Status != System.Windows.Controls.Primitives.GeneratorStatus.ContainersGenerated) return; Notice that you can tell without scrolling that it's an "if" statement that works with ItemContainerGenerator.Status, but you can't easily tell that if the "if" clause evaluates to "false" the method will return at that point. Realistically I should have moved the "return" statement to a line by itself, but it got me thinking about languages that allow the "then" part of the statement first. If C# permitted it, the line could look like this: return if (ProgenyList.ItemContainerGenerator.Status != System.Windows.Controls.Primitives.GeneratorStatus.ContainersGenerated); This might be a bit "argumentative", but I'm wondering what people think about this kind of construct. It might serve to make lines like the one above more readable, but it also might be disastrous. Imagine this code: return 3 if (x > y); Logically we can only return if x y, because there's no "else", but part of me looks at that and thinks, "are we still returning if x <= y? If so, what are we returning?" What do you think of the "then before the if" construct? Does it exist in your language of choice? Do you use it often? Would C# benefit from it?

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  • Should I invest time in learning Java language these days? (question from a greenhorn)

    - by dave-keiture
    Hi experts, Assuming you've already had a chance to look through the lambda syntax proposed for Java7 (and the other things that have happened with Java, after Oracle has bought Sun + obvious problems in Java Community Process), what do you think is the future of Java language? Should I, as a Java greenhorn, invest time in learning Java language (not talking about the core JVM, which definitely will survive anything, and worth investments), or concentrate on Scala, Groovy, or other hybrid languages on the JVM platform (I've came into Java world from PHP/Ruby). Thanks in advance.

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  • Using function arguments to dynamically generate a query

    - by Varun
    I am working on an issue management system, developed in PHP/MySQL. It requires search functionality, where the user will mention the search parameters and based on these parameters the system will return the result set. To solve this I am trying to write a function and all the user selected parameters are passed as arguments. Based on the arguments I will dynamically generate the query. Sample Query: select * from tickets inner join ticket_assigned_to on tickets.id=ticket_assigned_to.ticket_id where tickets.project_id= in ('') and tickets.status in ('') and ticket_assigned_to.user_id in ('') and tickets.reporter_user_id='' and tickets.operator_user_id in ('') and tickets.due_date between '' and '' and tickets.ts_created between '' and ''; I also need to handle cases where the arguments can be ORed or ANDed in the query. For example: select * from tickets inner join ticket_assigned_to on tickets.id=ticket_assigned_to.ticket_id where tickets.project_id= in ('') and tickets.status in ('') or tickets.due_date = '' or tickets.ts_created between '' and ''; I am also planning to use the same function at other places in the project also. Like to display all the tickets of a user or all tickets created between given dates and so on... How to handle this situation? Should I go with a single function which handles all this or numerous small functions? Need guidance here.

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  • Generate combinations by order and fixed length.

    - by roconmachine
    Suppose there is array main[] = [a,b,c,....z]; a[] = [a1,a2,a3,....] , b[] = [b1,b2,b3,....] and so on. So if we generate combination in main.length of ordered then it looks like ..... a1 b1 c1, a1 b1 c2, a1 b1 c3 ...... a1 b2 c1, a1 b3 c1, ..... a2 b1 c1, a3 b1 c1, ..... and total count will be a.length * b.length * c.length ........ = ? So write a code in any language to generate those combination. all the best. alex

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  • Function Composition in C++

    - by Channel72
    There are a lot of impressive Boost libraries such as Boost.Lambda or Boost.Phoenix which go a long way towards making C++ into a truly functional language. But is there a straightforward way to create a composite function from any 2 or more arbitrary functions or functors? If I have: int f(int x) and int g(int x), I want to do something like f . g which would statically generate a new function object equivalent to f(g(x)). This seems to be possible through various techniques, such as those discussed here. Certainly, you can chain calls to boost::lambda::bind to create a composite functor. But is there anything in Boost which easily allows you to take any 2 or more functions or function objects and combine them to create a single composite functor, similar to how you would do it in a language like Haskell?

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  • How can programmers get the quiet working environment they need? [closed]

    - by Richard
    We have an open plan office with all our programmers, web designers and client service team. Problem is my programmer team has to put up with dance music and wailing guitars all day due to the fact that designers and client services team think this makes the office a better environment. When I turn it off (by blocking the streaming of music on the router, he-he-he) they complain that its so quiet and dull. How do I explain to them that programmers need a calm quiet environment without coming across like a really annoying geek? Any other thoughts or ideas appreciated.

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  • design pattern tools to use?

    - by ajsie
    i have noticed that every area has some tools you can use to make things easier. eg. css = dreamweaver doctrine/propel = orm designer // you dont have to hardcore code schemas manually and remembering all the syntax/variables mysql = mysql workbench // the same etc. in this way you get aided and dont have to type things the hard way, and can learn the structure, but then use GUI tools to help you develop faster. now i'm learning design patterns (singleton, factory, command, memento etc) and im wondering if there are some kind of tools you can use that will help you develop faster. i dont know exactly what tools i'm trying to find, just helping me when coding with design patterns (schema drawings? references?) are there any?

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  • If-statement with logical OR

    - by exiter2000
    public class Test{ public static void main(String args[]){ int a = 0; int b = 1; int c = 10; if ( a == 0 || b++ == c ){ a = b + c; }else{ b = a + c; } System.out.println("a: " + a + ",b: " + b + ",c: " + c); } } Ok, this is Java code and the output is a: 11,b: 1,c: 10 And I believe the C acts same as Java in this case That is because second condition(b++ == c) would never executed if the first condition is true in 'OR' operator. There is a "NAME" for this. I just don't remember what it is. Does anyone know what this is called?? Thanks in advance

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  • Right rotate of tree in Haskell: how is it work?

    - by Roman
    I don't know haskell syntax, but I know some FP concepts (like algebraic data types, pattern matching, higher-order functions ect). Can someone explain please, what does this code mean: data Tree ? = Leaf ? | Fork ? (Tree ?) (Tree ?) rotateR tree = case tree of Fork q (Fork p a b) c -> Fork p a (Fork q b c) As I understand, first line is something like Tree-type declaration (but I don't understand it exactly). Second line includes pattern matching (I don't understand as well why do we need to use pattern matching here). And third line does something absolutely unreadable for non-haskell developer. I've found definition of Fork as fork (f,g) x = (f x, g x) but I can't move further anymore.

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  • How to add site search function to website using XHTML/HTML?

    - by felixd68
    I really want to learn how to make my own search engine for my site. I have the defined buttons and labels, but it doesn't search. I can't figure out the HTML or XHTML code for actually searching the site. This is the code I have so far: <p class="search"> <label>SEARCH</label> <input name="search" type="text" class="txt" /> <input name="search-btn" type="submit" class="btn" value="SEARCH" /> </p> Thanks!

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  • Calculate minimum moves to solve a puzzle

    - by Luke
    I'm in the process of creating a game where the user will be presented with 2 sets of colored tiles. In order to ensure that the puzzle is solvable, I start with one set, copy it to a second set, then swap tiles from one set to another. Currently, (and this is where my issue lies) the number of swaps is determined by the level the user is playing - 1 swap for level 1, 2 swaps for level 2, etc. This same number of swaps is used as a goal in the game. The user must complete the puzzle by swapping a tile from one set to the other to make the 2 sets match (by color). The order of the tiles in the (user) solved puzzle doesn't matter as long as the 2 sets match. The problem I have is that as the number of swaps I used to generate the puzzle approaches the number of tiles in each set, the puzzle becomes easier to solve. Basically, you can just drag from one set in whatever order you need for the second set and solve the puzzle with plenty of moves left. What I am looking to do is after I finish building the puzzle, calculate the minimum number of moves required to solve the puzzle. Again, this is almost always less than the number of swaps used to create the puzzle, especially as the number of swaps approaches the number of tiles in each set. My goal is to calculate the best case scenario and then give the user a "fudge factor" (i.e. 1.2 times the minimum number of moves). Solving the puzzle in under this number of moves will result in passing the level. A little background as to how I currently have the game configured: Levels 1 to 10: 9 tiles in each set. 5 different color tiles. Levels 11 to 20: 12 tiles in each set. 7 different color tiles. Levels 21 to 25: 15 tiles in each set. 10 different color tiles. Swapping within a set is not allowed. For each level, there will be at least 2 tiles of a given color (one for each set in the solved puzzle). Is there any type of algorithm anyone could recommend to calculate the minimum number of moves to solve a given puzzle?

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  • GA Framework for Virtual Machines

    - by PeanutPower
    Does anyone know of any .NET genetic algorithm frameworks for evolving instructions sets in virtual machines to solve abstract problems? I would be particularly interested in a framework which allows virtual machines to self propagate within a pool and evolve against a fitness function determined by a data set with "good" outputs given expected inputs.

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  • Problem with pattern matching in ocaml

    - by Antony
    I wrote the function used to decompose a Boolean function, the problem is that the compilation I get this : "Warning 5: this function application is partial, maybe some arguments are missing." How can I solve this problem? I've set wrong the patter matching or I can not run this operation with pattern matching The code is the following: let rec decomposition state_init state prec formula = match formula with And form -> (fun () -> let f1 = List.hd form in let f2 = And(List.tl form )in let new_state = Forms (state_init,f1) in decomposition state_init new_state state f1; decomposition state_init new_state state f2; Hashtbl.add graph new_state (("",false,state :: []) , []) ; let x = Hashtbl.find graph state in let succ = state :: snd x in let (desc,last,ptrs) = fst x in Hashtbl.replace graph state ( ("And-node",last,ptrs) , succ))

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  • Is there server-side code which is not cross browser compatible?

    - by Ygam
    Was there a case in any server-side language where a code did not work in a browser while it did work in the rest? I am asking this because I can't imagine such a scenario because server-side code runs in the server, not in the browser but I have seen discussions where, as said, there were "server-side browser compatibility issues". I can't seem to recall where I have read it. Thanks in advance :)

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  • Android HTTP Connection

    - by Ubersoldat
    Can anybody tell my why this doesn't work in the Android emulator? From the browser I have access and the server is internal. All I can think of is that I'm missing some configuration on my app so it can access the network layer. try { InetAddress server = Inet4Address.getByName("thehost"); //Doesn't work either //or InetAddress server2 = Inet4Address.getByAddress(new String("192.168.1.30").getBytes()); if(server.isReachable(5000)){ Log.d(TAG, "Ping!"); } Socket clientsocket = new Socket(server, 8080); } catch (UnknownHostException e) { Log.e(TAG, "Server Not Found"); } catch (IOException e) { Log.e(TAG, "Couldn't open socket"); } Throws an UnknownHostException Thanks

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  • implementing type inference

    - by deepblue
    well I see some interesting discussions here about static vs. dynamic typing I generally prefer static typing, due to compile type checking, better documented code,etc. However I do agree that they do clutter up the code if done the way Java does it, for example. so Im about to start building a language of my own and type inference is one of the things that I want to implement, in a functional style language... I do understand that it is a big subject, and Im not trying to create something that has not been done before, just basic inferencing... any pointers on what to read up that will help me with this? preferably something more pragmatic/practical as oppose to more theoretical category theory/type theory texts. If there's a implementation discussion text out here, with data structures/algorithms, that would just be lovely much appreciated

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