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  • Simple binary File I/O problem with cstdio(c++)

    - by Atilla Filiz
    The c++ program below fails to read the file. I know using cstdio is not good practice but that what I am used to and it should work anyway. $ ls -l l.uyvy -rw-r--r-- 1 atilla atilla 614400 2010-04-24 18:11 l.uyvy $ ./a.out l.uyvy Read 0 bytes out of 614400, possibly wrong file code: #include<cstdio> int main(int argc, char* argv[]) { FILE *fp; if(argc<2) { printf("usage: %s <input>\n",argv[0]); return 1; } fp=fopen(argv[1],"rb"); if(!fp) { printf("erör, cannot open %s for reading\n",argv[1]); return -1; } int bytes_read=fread(imgdata,1,2*IMAGE_SIZE,fp); //2bytes per pixel fclose(fp); if(bytes_read < 2*IMAGE_SIZE) { printf("Read %d bytes out of %d, possibly wrong file\n", bytes_read, 2*IMAGE_SIZE); return -1; } return 0; }

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  • Calling a jQuery plugin inside itself

    - by Real Tuty
    I am trying to create a comet like thing. I have a plugin that collects data from a php page. The problem is that i dont know how to call the plugin inside itself. If it were a function i could go like this: function j () {setTimeout(j(), 1000);}, but i am using a jQuery plugin. Here is my plugin code: (function($) { $.fn.watch = function(ops) { var $this_ = this, setngs = $.extend({ 'type' : 'JSON', 'query' : 'GET', 'url' : '', 'data' : '', 'wait' : 1000 }, ops); if (setngs.type === '') { return false; } else if (setngs.query === '') { return false; } else if (setngs.url === '') { return false; } else if (setngs.wait === '') { return false; } else if (setngs.wait === 0) { setngs.wait = 1000; } var xhr = $.ajax({ type : setngs.query, dataType : setngs.type, url : setngs.url, success : function(data) { var i = 0; for (i = 0; i < data.length; i++) { var html = $this_.html(), str = '<li class="post" id="post-' + data[i].id + '"><div class="inner"><div class="user">' + data[i].user + '</div><div class="body">' + data[i].body + '</div></div></li>'; $this_.html(str + html); } setTimeout($this_, 1000); } }); }; })(jQuery); where it says setTimeout($this_, 1000); this is where im having trouble. I don't know what to call the plugin as. $this_ is what I thought might work but I am wrong. That is what i need to replace. Thanks for your help.

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  • slowAES encryption and java descryption

    - by amnon
    Hi , I've tried to implement the same steps as discussed in AES .NET but with no success , i can't seem to get java and slowAes to play toghter ... attached is my code i'm sorry i can't add more this is my first time trying to deal with encryption would appreciate any help private static final String ALGORITHM = "AES"; private static final byte[] keyValue = getKeyBytes("12345678901234567890123456789012"); private static final byte[] INIT_VECTOR = new byte[16]; private static IvParameterSpec ivSpec = new IvParameterSpec(INIT_VECTOR); public static void main(String[] args) throws Exception { String encoded = encrypt("watson?"); System.out.println(encoded); } private static Key generateKey() throws Exception { Key key = new SecretKeySpec(keyValue, ALGORITHM); // SecretKeyFactory keyFactory = SecretKeyFactory.getInstance(ALGORITHM); // key = keyFactory.generateSecret(new DESKeySpec(keyValue)); return key; } private static byte[] getKeyBytes(String key) { byte[] hash = DigestUtils.sha(key); byte[] saltedHash = new byte[16]; System.arraycopy(hash, 0, saltedHash, 0, 16); return saltedHash; } public static String encrypt(String valueToEnc) throws Exception { Key key = generateKey(); Cipher c = Cipher.getInstance("AES/CBC/PKCS5Padding"); c.init(Cipher.ENCRYPT_MODE, key,ivSpec); byte[] encValue = c.doFinal(valueToEnc.getBytes()); String encryptedValue = new BASE64Encoder().encode(encValue); return encryptedValue; } public static String decrypt(String encryptedValue) throws Exception { Key key = generateKey(); Cipher c = Cipher.getInstance(ALGORITHM); c.init(Cipher.DECRYPT_MODE, key); byte[] decordedValue = new BASE64Decoder().decodeBuffer(encryptedValue); byte[] decValue = c.doFinal(decordedValue); String decryptedValue = new String(decValue); return decryptedValue; } the bytes returned are different thanks in advance .

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  • [java] Returning the element number of the longest string in an array

    - by JohnRoberts
    Hoookay, so. I'm trying to get the longestS method to take the user-inputted array of strings, then return the element number of the longest string in that array. I got it to the point where I was able to return the number of chars in the longest string, but I don't believe that will work for what I need. My problem is that I keep getting incompatible type errors when trying to figure this out. I don't understand the whole data type thing with strings yet. It's confusing me how I go about return a number of the array yet the array is of strings. The main method is fine, I got stuck on the ???? part. { public static void main(String [] args) { Scanner inp = new Scanner( System.in ); String [] responseArr= new String[4]; for (int i=0; i<4; i++) { System.out.println("Enter string "+(i+1)); responseArr[i] = inp.nextLine(); } int highest=longestS(responseArr); } public static int longestS(String[] values) { int largest=0 for( int i = 1; i < values.length; i++ ) { if ( ????? ) } return largest; } }

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  • mysql data read returning 0 rows from class

    - by Neo
    I am implementing a database manager class within my app, mainly because there are 3 databases to connect to one being a local one. However the return function isn't working, I know the query brings back rows but when it is returned by the class it has 0. What am I missing? public MySqlDataReader localfetchrows(string query, List<MySqlParameter> dbparams = null) { using (var conn = connectLocal()) { Console.WriteLine("Connecting local : " + conn.ServerVersion); MySqlCommand sql = conn.CreateCommand(); sql.CommandText = query; if (dbparams != null) { if (dbparams.Count > 0) { sql.Parameters.AddRange(dbparams.ToArray()); } } MySqlDataReader reader = sql.ExecuteReader(); Console.WriteLine("Reading data : " + reader.HasRows + reader.FieldCount); return reader; /* using (MySqlCommand sql = conn.CreateCommand()) { sql.CommandText = query; if (dbparams != null) { if (dbparams.Count > 0) { sql.Parameters.AddRange(dbparams.ToArray()); } } MySqlDataReader reader = sql.ExecuteReader(); Console.WriteLine("Reading data : " + reader.HasRows + reader.FieldCount); sql.Parameters.Clear(); return reader; }*/ } } And the code to get the results query = @"SELECT jobtypeid, title FROM jobtypes WHERE active = 'Y' ORDER BY title ASC"; //parentfrm.jobtypes = db.localfetchrows(query); var rows = db.localfetchrows(query); Console.WriteLine("Reading data : " + rows.HasRows + rows.FieldCount); while (rows.Read()){ } These scripts return the following : Connecting local : 5.5.16 Reading data : True2 Reading data : False0

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  • Storing a jpa entity where only the timestamp changes results in updates rather than inserts (desire

    - by David Schlenk
    I have a JPA entity that stores a fk id, a boolean and a timestamp: @Entity public class ChannelInUse implements Serializable { @Id @GeneratedValue private Long id; @ManyToOne @JoinColumn(nullable = false) private Channel channel; private boolean inUse = false; @Temporal(TemporalType.TIMESTAMP) private Date inUseAt = new Date(); ... } I want every new instance of this entity to result in a new row in the table. For whatever reason no matter what I do it always results in the row getting updated with a new timestamp value rather than creating a new row. Even tried to just use a native query to run an insert but channel's ID wasn't populated yet so I gave up on that. I've tried using an embedded id class consisting of channel.getId and inUseAt. My equals and hashcode for are: public boolean equals(Object obj){ if(this == obj) return true; if(!(obj instanceof ChannelInUse)) return false; ChannelInUse ciu = (ChannelInUse) obj; return ( (this.inUseAt == null ? ciu.inUseAt == null : this.inUseAt.equals(ciu.inUseAt)) && (this.inUse == ciu.inUse) && (this.channel == null ? ciu.channel == null : this.channel.equals(ciu.channel)) ); } /** * hashcode generated from at, channel and inUse properties. */ public int hashCode(){ int hash = 1; hash = hash * 31 + (this.inUseAt == null ? 0 : this.inUseAt.hashCode()); hash = hash * 31 + (this.channel == null ? 0 : this.channel.hashCode()); if(inUse) hash = hash * 31 + 1; else hash = hash * 31 + 0; return hash; } } I've tried using hibernate's Entity annotation with mutable=false. I'm probably just not understanding what makes an entity unique or something. Hit the google pretty hard but can't figure this one out.

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  • Javascript cloned object looses its prototype functions

    - by Jake M
    I am attempting to clone an object in Javascript. I have made my own 'class' that has prototype functions. My Problem: When I clone an object, the clone cant access/call any prototype functions. I get an error when I go to access a prototype function of the clone: clone.render is not a function Can you tell me how I can clone an object and keep its prototype functions This simple JSFiddle demonstrates the error I get: http://jsfiddle.net/VHEFb/1/ function cloneObject(obj) { // Handle the 3 simple types, and null or undefined if (null == obj || "object" != typeof obj) return obj; // Handle Date if (obj instanceof Date) { var copy = new Date(); copy.setTime(obj.getTime()); return copy; } // Handle Array if (obj instanceof Array) { var copy = []; for (var i = 0, len = obj.length; i < len; ++i) { copy[i] = cloneObject(obj[i]); } return copy; } // Handle Object if (obj instanceof Object) { var copy = {}; for (var attr in obj) { if (obj.hasOwnProperty(attr)) copy[attr] = cloneObject(obj[attr]); } return copy; } throw new Error("Unable to copy obj! Its type isn't supported."); } function MyObject(name) { this.name = name; // I have arrays stored in this object also so a simple cloneNode(true) call wont copy those // thus the need for the function cloneObject(); } MyObject.prototype.render = function() { alert("Render executing: "+this.name); } var base = new MyObject("base"); var clone = cloneObject(base); clone.name = "clone"; base.render(); clone.render(); // Error here: "clone.render is not a function"

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  • retrieve image from gallery in android

    - by smsys
    I have created an Activity where i have a Button. By pressing the button an android Gallery opens. When i choose an image from the gallery it is shows it in an ImageView of my Activity but after choosing second time the following error occuring 01-13 17:55:25.323: ERROR/AndroidRuntime(14899): java.lang.OutOfMemoryError: bitmap size exceeds VM budget Here is the source code i am using: public class MyImage extends Activity { /** Called when the activity is first created. */ Gallery gallery; private Uri[] mUrls; String[] mFiles=null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); File images = Environment.getDataDirectory(); File[] imagelist = images.listFiles(); mFiles = new String[imagelist.length]; for(int i= 0 ; i< imagelist.length; i++) { mFiles[i] = imagelist[i].getAbsolutePath(); } mUrls = new Uri[mFiles.length]; for(int i=0; i < mFiles.length; i++) { mUrls[i] = Uri.parse(mFiles[i]); } Gallery g = (Gallery) findViewById(R.id.Gallery01); g.setAdapter(new ImageAdapter(this)); g.setFadingEdgeLength(40); } public class ImageAdapter extends BaseAdapter{ int mGalleryItemBackground; public ImageAdapter(Context c) { mContext = c; } public int getCount(){ return mUrls.length; } public Object getItem(int position){ return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent){ ImageView i = new ImageView(mContext); i.setImageURI(mUrls[position]); i.setScaleType(ImageView.ScaleType.FIT_XY); i.setLayoutParams(new Gallery.LayoutParams(260, 210)); return i; } private Context mContext; } }

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  • How can I override list methods to do vector addition and subtraction in python?

    - by Bobble
    I originally implemented this as a wrapper class around a list, but I was annoyed by the number of operator() methods I needed to provide, so I had a go at simply subclassing list. This is my test code: class CleverList(list): def __add__(self, other): copy = self[:] for i in range(len(self)): copy[i] += other[i] return copy def __sub__(self, other): copy = self[:] for i in range(len(self)): copy[i] -= other[i] return copy def __iadd__(self, other): for i in range(len(self)): self[i] += other[i] return self def __isub__(self, other): for i in range(len(self)): self[i] -= other[i] return self a = CleverList([0, 1]) b = CleverList([3, 4]) print('CleverList does vector arith: a, b, a+b, a-b = ', a, b, a+b, a-b) c = a[:] print('clone test: e = a[:]: a, e = ', a, c) c += a print('OOPS: augmented addition: c += a: a, c = ', a, c) c -= b print('OOPS: augmented subtraction: c -= b: b, c, a = ', b, c, a) Normal addition and subtraction work in the expected manner, but there are problems with the augmented addition and subtraction. Here is the output: >>> CleverList does vector arith: a, b, a+b, a-b = [0, 1] [3, 4] [3, 5] [-3, -3] clone test: e = a[:]: a, e = [0, 1] [0, 1] OOPS: augmented addition: c += a: a, c = [0, 1] [0, 1, 0, 1] Traceback (most recent call last): File "/home/bob/Documents/Python/listTest.py", line 35, in <module> c -= b TypeError: unsupported operand type(s) for -=: 'list' and 'CleverList' >>> Is there a neat and simple way to get augmented operators working in this example?

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  • Javascript private member on prototype...

    - by Wilq32
    Well I tried to figure out is this possible in any way. Here is code: a=function(text) { var b=text; if (!arguments.callee.prototype.get) arguments.callee.prototype.get=function() { return b; } else alert('already created!'); } var c=new a("test"); // creates prototype instance of getter var d=new a("ojoj"); // alerts already created alert(c.get()) // alerts test alert(d.get()) // alerts test from context of creating prototype function :( As you see I tried to create prototype getter. For what? Well if you write something like this: a=function(text) { var b=text; this.getText=function(){ return b} } ... everything should be fine.. but in fact every time I create object - i create getText function that uses memory. I would like to have one prototypical function lying in memory that would do the same... Any ideas? EDIT: I tried solution given by Christoph, and it seems that its only known solution for now. It need to remember id information to retrieve value from context, but whole idea is nice for me :) Id is only one thing to remember, everything else can be stored once in memory. In fact you could store a lot of private members this way, and use anytime only one id. Actually this is satisfying me :) (unless someone got better idea). someFunc = function() { var store = new Array(); var guid=0; var someFunc = function(text) { this.__guid=guid; store[guid++]=text; } someFunc.prototype.getValue=function() { return store[this.__guid]; } return someFunc; }() a=new someFunc("test"); b=new someFunc("test2"); alert(a.getValue()); alert(b.getValue());

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  • Django: returning a selection of fields from a model based on their values?

    - by AP257
    I am working with some data over which I have little control. I'd like to return ONLY the fields of my model that aren't certain 'uninteresting' values (e.g. '0', 'X' or '-'), and access them individually in the template. My model is like this: class Manors(models.Model): structidx = models.IntegerField(primary_key=True, verbose_name="ID") hills = models.CharField(max_length=100, null=True, blank=True, verbose_name="Number of fields") In my template, I return a QuerySet of Manors, and I'd like to output something like this if the hills field isn't uninteresting: {% for manor in manors %} {% if manor.hills %}<li>Hills blah blah: {{ manor.hills }}</li>{% endif %} {% endfor %} I want to avoid too much logic in the template. Ideally, the manor object would simply not return with the uninteresting fields attached, then I could just do {% if manor.hills %}. I tried writing a model method that returns a dictionary of the interesting values, like this: def get_field_dictionary(self): interesting_fields = {} for field in Manors._meta.fields: if field.value_to_string(self) != "N" and field.value_to_string(self) != "0" and field.value_to_string(self) != "-" and field.value_to_string(self) != "X": interesting_fields[field.name] = field.value_to_string(self) return interesting_fields But I don't know how to access individual values of the dictionary in the template: {% if manor.get_field_dictionary['hills'] %}<li>Hills blah blah: {{ manor.get_field_dictionary['hills'] }}</li>{% endif %} gives a TemplateSyntaxError. Is there a better way to do this?

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  • Call to a member function get_segment() error

    - by hogofwar
    I'm having this problem with this piece of PHP code: class Core { public function start() { require("funk/funks/libraries/uri.php"); $this->uri = new uri(); require("funk/core/loader.php"); $this->load = new loader(); if($this->uri->get_segment(1) != "" and file_exists("funk/pages/".$uri->get_segment(1).".php")){ Only a snippet of the code The best way I can explain it is that it is a class calling upon another class (uri.php) and i am getting the error: Fatal error: Call to a member function get_segment() on a non-object in /home/eeeee/public_html/private/funkyphp/funk/core/core.php on line 11 (the if($this-uri-get_segment(1) part) I'm having this problem a lot and it is really bugging me. the library code is: <?php class uri { private $server_path_info = ''; private $segment = array(); private $segments = 0; public function __construct() { $segment_temp = array(); $this->server_path_info = preg_replace("/\?/", "", $_SERVER["PATH_INFO"]); $segment_temp = explode("/", $this->server_path_info); foreach ($segment_temp as $key => $seg) { if (!preg_match("/([a-zA-Z0-9\.\_\-]+)/", $seg) || empty($seg)) unset($segment_temp[$key]); } foreach ($segment_temp as $k => $value) { $this->segment[] = $value; } unset($segment_temp); $this->segments = count($this->segment); } public function segment_exists($id = 0) { $id = (int)$id; if (isset($this->segment[$id])) return true; else return false; } public function get_segment($id = 0) { $id--; $id = (int)$id; if ($this->segment_exists($id) === true) return $this->segment[$id]; else return false; } } ?>

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  • Loop to check all 14 days in the pay period

    - by Rachel Ann Arndt
    Name: Calc_Anniversary Input: Pay_Date, Hire_Date, Termination_Date Output: "Y" if is the anniversary of the employee's Hire_Date, "N" if it is not, and "T" if he has been terminated before his anniversary. Description: Create local variables to hold the month and day of the employee's Date_of_Hire, Termination_Date, and of the processing date using the TO_CHAR function. First check to see if he was terminated before his anniversary. The anniversary could be on any day during the pay period, so there will be a loop to check all 14 days in the pay period to see if one was his anniversary. CREATE OR replace FUNCTION Calc_anniversary( incoming_anniversary_date IN VARCHAR2) RETURN BOOLEAN IS hiredate VARCHAR2(20); terminationdate VARCHAR(20); employeeid VARCHAR2(38); paydate NUMBER := 0; BEGIN SELECT Count(arndt_raw_time_sheet_data.pay_date) INTO paydate FROM arndt_raw_time_sheet_data WHERE paydate = incoming_anniversary_date; WHILE paydate <= 14 LOOP SELECT To_char(employee_id, '999'), To_char(hire_date, 'DD-MON'), To_char(termination_date, 'DD-MON') INTO employeeid, hiredate, terminationdate FROM employees, time_sheet WHERE employees.employee_id = time_sheet.employee_id AND paydate = pay_date; IF terminationdate > hiredate THEN RETURN 'T'; ELSE IF To_char(SYSDATE, 'DD-MON') = To_char(hiredate, 'DD-MON')THEN RETURN 'Y'; ELSE RETURN 'N'; END IF; END IF; paydate := paydate + 1; END LOOP; END; Tables I am using CREATE TABLE Employees ( EMPLOYEE_ID INTEGER, FIRST_NAME VARCHAR2(15), LAST_NAME VARCHAR2(25), ADDRESS_LINE_ONE VARCHAR2(35), ADDRESS_LINE_TWO VARCHAR2(35), CITY VARCHAR2(28), STATE CHAR(2), ZIP_CODE CHAR(10), COUNTY VARCHAR2(10), EMAIL VARCHAR2(16), PHONE_NUMBER VARCHAR2(12), SOCIAL_SECURITY_NUMBER VARCHAR2(11), HIRE_DATE DATE, TERMINATION_DATE DATE, DATE_OF_BIRTH DATE, SPOUSE_ID INTEGER, MARITAL_STATUS CHAR(1), ALLOWANCES INTEGER, PERSONAL_TIME_OFF FLOAT, CONSTRAINT pk_employee_id PRIMARY KEY (EMPLOYEE_ID), CONSTRAINT fk_spouse_id FOREIGN KEY (SPOUSE_ID) REFERENCES EMPLOYEES (EMPLOYEE_ID)) / CREATE TABLE Arndt_Raw_Time_Sheet_data ( EMPLOYEE_ID INTEGER, PAY_DATE DATE, HOURS_WORKED FLOAT, SALES_AMOUNT FLOAT, CONSTRAINT pk_employee_id_pay_date_time PRIMARY KEY (EMPLOYEE_ID, PAY_DATE), CONSTRAINT fk_employee_id_time FOREIGN KEY (EMPLOYEE_ID) REFERENCES EMPLOYEES (EMployee_ID)); error FUNCTION Calc_Anniversary compiled Warning: execution completed with warning

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  • select2: "text is undefined" when getting json using ajax

    - by user3046715
    I'm having an issue when getting json results back to select2. My json does not return a result that has a "text" field so need to format the result so that select2 accepts "Name". This code works if the text field in the json is set to "text" but in this case, I cannot change the formatting of the json result (code outside my control). $("#e1").select2({ formatNoMatches: function(term) {return term +" does not match any items." }, ajax: { // instead of writing the function to execute the request we use Select2's convenient helper url: "localhost:1111/Items.json", dataType: 'jsonp', cache: true, quietMillis: 200, data: function (term, page) { return { q: term, // search term p: page, s: 15 }; }, results: function (data, page) { // parse the results into the format expected by Select2. var numPages = Math.ceil(data.total / 15); return {results: data.Data, numPages: numPages}; } } }); I have looked into the documentation and found some statements you can put into the results such as text: 'Name', but I am still getting "text is undefined". Thanks for any help.

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  • Django Model Formset Pre-Filled Value Problem

    - by user552377
    Hi, i'm trying to use model formsets with Django. When i load forms template, i see that it's filled-up with previous values. Is there a caching mechanism that i should stop, or what? Thanks for your help, here is my code: models.py class FooModel( models.Model ): a_field = models.FloatField() b_field = models.FloatField() def __unicode__( self ): return self.a_field forms.py from django.forms.models import modelformset_factory FooFormSet = modelformset_factory(FooModel) views.py def foo_func(request): if request.method == 'POST': formset = FooFormSet(request.POST, request.FILES, prefix='foo_prefix' ) if formset.is_valid(): formset.save() return HttpResponseRedirect( '/true/' ) else: return HttpResponseRedirect( '/false/' ) else: formset = FooFormSet(prefix='foo_prefix') variables = RequestContext( request , { 'formset':formset , } ) return render_to_response('footemplate.html' , variables ) template: <form method="post" action="."> {% csrf_token %} <input type="submit" value="Submit" /> <table id="FormsetTable" border="0" cellpadding="0" cellspacing="0"> <tbody> {% for form in formset.forms %} <tr> <td>{{ form.a_field }}</td> <td>{{ form.b_field }}</td> </tr> {% endfor %} </tbody> </table> {{ formset.management_form }} </form>

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  • Concurrency problem with arrays (Java)

    - by Johannes
    For an algorithm I'm working on I tried to develop a blacklisting mechanism that can blacklist arrays in a specific way: If "1, 2, 3" is blacklisted "1, 2, 3, 4, 5" is also considered blacklisted. I'm quite happy with the solution I've come up with so far. But there seem to be some serious problems when I access a blacklist from multiple threads. The method "contains" (see code below) sometimes returns true, even if an array is not blacklisted. This problem does not occur if I only use one thread, so it most likely is a concurrency problem. I've tried adding some synchronization, but it didn't change anything. I also tried some slightly different implementations using java.util.concurrent classes. Any ideas on how to fix this? public class Blacklist { private static final int ARRAY_GROWTH = 10; private final Node root = new Node(); private static class Node{ private volatile Node[] childNodes = new Node[ARRAY_GROWTH]; private volatile boolean blacklisted = false; public void blacklist(){ this.blacklisted = true; this.childNodes = null; } } public void add(final int[] array){ synchronized (root) { Node currentNode = this.root; for(final int edge : array){ if(currentNode.blacklisted) return; else if(currentNode.childNodes.length <= edge) { currentNode.childNodes = Arrays.copyOf(currentNode.childNodes, edge + ARRAY_GROWTH); } if(currentNode.childNodes[edge] == null) { currentNode.childNodes[edge] = new Node(); } currentNode = currentNode.childNodes[edge]; } currentNode.blacklist(); } } public boolean contains(final int[] array){ synchronized (root) { Node currentNode = this.root; for(final int edge : array){ if(currentNode.blacklisted) return true; else if(currentNode.childNodes.length <= edge || currentNode.childNodes[edge] == null) return false; currentNode = currentNode.childNodes[edge]; } return currentNode.blacklisted; } } }

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  • calculating the index of an array C#

    - by Kerry G
    I want to display a list of the answers a student entered incorrectly. How do I identify the index of these questions? I am hoping to change the contents of a textbox to a list of the questions answered incorrectly, which would require calculating the index of each incorrect question. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace WindowsFormsApplication5 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } //return a pass/fail //return number of correct answers //return number of incorrect answers //return index figures of incorrect values public void examResults () { string[] correctAnswers = {B,D,A,A,C,A,B,A,C,D,B,C,D,A,D,C,C,B,D,A}; string[] studentResults = File.ReadAllLines("studentResults.txt"); var c = correctAnswers.Where((x, i) => x.Equals(studentResults[i])).Count(); if ( c <= 14) passFailBox.Text = "Student has failed the exam"; else passFailBox.Text = "Student has passed the exam"; numberCorrectBox.Text = "Student has answered" + c + "answers correctly"; int f; f= 21-c; numberIncorrectBox.Text = "Student has answered" + f + "answers incorrectly"; } } }

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  • Can't add/remove items from a collection while foreach is iterating over it

    - by flockofcode
    If I make my own implementation of IEnumerator interface, then I am able ( inside foreach statement )to add or remove items from a albumsList without generating an exception.But if foreach statement uses IEnumerator supplied by albumsList, then trying to add/delete ( inside the foreach )items from albumsList will result in exception: class Program { static void Main(string[] args) { string[] rockAlbums = { "rock", "roll", "rain dogs" }; ArrayList albumsList = new ArrayList(rockAlbums); AlbumsCollection ac = new AlbumsCollection(albumsList); foreach (string item in ac) { Console.WriteLine(item); albumsList.Remove(item); //works } foreach (string item in albumsList) { albumsList.Remove(item); //exception } } class MyEnumerator : IEnumerator { ArrayList table; int _current = -1; public Object Current { get { return table[_current]; } } public bool MoveNext() { if (_current + 1 < table.Count) { _current++; return true; } else return false; } public void Reset() { _current = -1; } public MyEnumerator(ArrayList albums) { this.table = albums; } } class AlbumsCollection : IEnumerable { public ArrayList albums; public IEnumerator GetEnumerator() { return new MyEnumerator(this.albums); } public AlbumsCollection(ArrayList albums) { this.albums = albums; } } } a) I assume code that throws exception ( when using IEnumerator implementation A supplied by albumsList ) is located inside A? b) If I want to be able to add/remove items from a collection ( while foreach is iterating over it), will I always need to provide my own implementation of IEnumerator interface, or can albumsList be set to allow adding/removing items? thank you

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  • PHP: Use a string as an array index path to retreive a value.

    - by Charles
    Say I have an array like: Array ( [0] => Array ( [Data] => Array ( [id] => 1 [title] => Manager [name] => John Smith ) ) [1] => Array ( [Data] => Array ( [id] => 1 [title] => Clerk [name] => ( [first] => Jane [last] => Smith ) ) ) ) I want to be able to build a function that I can pass a string to that will act as the array index path and return the appropriate array value without using eval(). Is that possible? function($indexPath, $arrayToAccess) { //$indexPath would be something like [0]['Data']['name'] which would return //"Manager" or it could be [1]['Data']['name']['first'] which would return //"Jane" but the amount of array indexs that will be in the index path can //change, so there might be 3 like the first example, or 4 like the second. return $arrayToAccess[$indexPath] <-obviously wont work }

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  • Can somebody explain this remark in the MSDN CreateMutex() documentation about the bInitialOwner fla

    - by Tom Williams
    The MSDN CreatMutex() documentation (http://msdn.microsoft.com/en-us/library/ms682411%28VS.85%29.aspx) contains the following remark near the end: Two or more processes can call CreateMutex to create the same named mutex. The first process actually creates the mutex, and subsequent processes with sufficient access rights simply open a handle to the existing mutex. This enables multiple processes to get handles of the same mutex, while relieving the user of the responsibility of ensuring that the creating process is started first. When using this technique, you should set the bInitialOwner flag to FALSE; otherwise, it can be difficult to be certain which process has initial ownership. Can somebody explain the problem with using bInitialOwner = TRUE? Earlier in the same documentation it suggests a call to GetLastError() will allow you to determine whether a call to CreateMutext() created the mutex or just returned a new handle to an existing mutex: Return Value If the function succeeds, the return value is a handle to the newly created mutex object. If the function fails, the return value is NULL. To get extended error information, call GetLastError. If the mutex is a named mutex and the object existed before this function call, the return value is a handle to the existing object, GetLastError returns ERROR_ALREADY_EXISTS, bInitialOwner is ignored, and the calling thread is not granted ownership. However, if the caller has limited access rights, the function will fail with ERROR_ACCESS_DENIED and the caller should use the OpenMutex function.

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  • Creating a C++ DLL and then using it in C#

    - by Major
    Ok I'm trying to make a C++ DLL that I can then call and reference in a c# App. I've already made a simple dll using the numberous guides out there, however when I try to reference it in the C# app I get the error Unable to load DLL 'SDES.dll': The specified module could not be found. The code for the program is as follows (bear with me I'm going to include all the files) //These are the DLL Files. ifndef TestDLL_H define TestDLL_H extern "C" { // Returns a + b __declspec(dllexport) double Add(double a, double b); // Returns a - b __declspec(dllexport) double Subtract(double a, double b); // Returns a * b __declspec(dllexport) double Multiply(double a, double b); // Returns a / b // Throws DivideByZeroException if b is 0 __declspec(dllexport) double Divide(double a, double b); } endif //.cpp include "test.h" include using namespace std; extern double __cdecl Add(double a, double b) { return a + b; } extern double __cdecl Subtract(double a, double b) { return a - b; } extern double __cdecl Multiply(double a, double b) { return a * b; } extern double __cdecl Divide(double a, double b) { if (b == 0) { throw new invalid_argument("b cannot be zero!"); } return a / b; } //C# Program using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace ConsoleApplication1 { class Program { [DllImport("SDES.dll")] public static extern void SimulateGameDLL(int a, int b); static void Main(string[] args) { SimulateGameDLL(1, 2); //Error here... } } } Anyone have any idea's what I may be missing in my program? Let me know if I missed some code or if you have any questions.

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  • Is there an efficient way in LINQ to use a contains match if and only if there is no exact match?

    - by Peter
    I have an application where I am taking a large number of 'product names' input by a user and retrieving some information about each product. The problem is, the user may input a partial name or even a wrong name, so I want to return the closest matches for further selection. Essentially if product name A exactly matches a record, return that, otherwise return any contains matches. Otherwise return null. I have done this with three separate statements, and I was wondering if there was a more efficient way to do this. I am using LINQ to EF, but I materialize the products to a list first for performance reasons. productNames is a List of product names (input by the user). products is a List of product 'records' var directMatches = (from s in productNames join p in products on s.ToLower() equals p.name.ToLower() into result from r in result.DefaultIfEmpty() select new {Key = s, Product = r}); var containsMatches = (from d in directMatches from p in products where d.Product == null && p.name.ToLower().Contains(d.Key) select new { d.Key, Product = p }); var matches = from d in directMatches join c in containsMatches on d.Key equals c.Key into result from r in result.DefaultIfEmpty() select new {d.Key, Product = d.Product ?? (r != null ? r.Product: null) };

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  • Why does VS2005 skip execution of lines when debugging managed C++ without optimizations?

    - by Sakin
    I ran into a rather odd behavior that I don't even know how to start describing. I wrote a piece of managed C++ code that makes calls to native methods. A (very) simplified version of the code would look like this (I know it looks like a full native function, just assume there is managed stuff being done all over the place): int somefunction(ptrHolder x) { // the accessptr method returns a native pointer if (x.accessptr() != nullptr) // I tried this with nullptr, NULL, 0) { try { x->doSomeNativeVeryImportantStuff(); // or whatever, doesn't matter } catch (SomeCustomExceptionClass &) { return 0; } } SomeOtherNativeClass::doStaticMagic(); return 1; } I compiled this code without optimizations using the /clr flag (VS.NET 2005, SP2) and when running it in the debugger I get to the if statement, since the pointer is actually null, I don't enter the if, but surprisingly, the cursor jumps directly to the return 1 statement, ignoring the doStaticMagic() method completely!!! When looking at the assembly code, I see that it really jumps directly to that line. If I force the debugger to enter the if block, I also jump to the return 1 statement after I press F10. Any ideas why this is happening? Thanks, Ariel

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  • "Function object is unsubscriptable" in basic integer to string mapping function

    - by IanWhalen
    I'm trying to write a function to return the word string of any number less than 1000. Everytime I run my code at the interactive prompt it appears to work without issue but when I try to import wordify and run it with a test number higher than 20 it fails as "TypeError: 'function' object is unsubscriptable". Based on the error message, it seems the issue is when it tries to index numString (for example trying to extract the number 4 out of the test case of n = 24) and the compiler thinks numString is a function instead of a string. since the first line of the function is me defining numString as a string of the variable n, I'm not really sure why that is. Any help in getting around this error, or even just help in explaining why I'm seeing it, would be awesome. def wordify(n): # Convert n to a string to parse out ones, tens and hundreds later. numString = str(n) # N less than 20 is hard-coded. if n < 21: return numToWordMap(n) # N between 21 and 99 parses ones and tens then concatenates. elif n < 100: onesNum = numString[-1] ones = numToWordMap(int(onesNum)) tensNum = numString[-2] tens = numToWordMap(int(tensNum)*10) return tens+ones else: # TODO pass def numToWordMap(num): mapping = { 0:"", 1:"one", 2:"two", 3:"three", 4:"four", 5:"five", 6:"six", 7:"seven", 8:"eight", 9:"nine", 10:"ten", 11:"eleven", 12:"twelve", 13:"thirteen", 14:"fourteen", 15:"fifteen", 16:"sixteen", 17:"seventeen", 18:"eighteen", 19:"nineteen", 20:"twenty", 30:"thirty", 40:"fourty", 50:"fifty", 60:"sixty", 70:"seventy", 80:"eighty", 90:"ninety", 100:"onehundred", 200:"twohundred", 300:"threehundred", 400:"fourhundred", 500:"fivehundred", 600:"sixhundred", 700:"sevenhundred", 800:"eighthundred", 900:"ninehundred", } return mapping[num] if __name__ == '__main__': pass

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  • Memory Leak in returning NSMutableArray from class

    - by Structurer
    Hi I am quite new to Objective C for the iPhone, so I hope you wont kill me for asking a simple question. I have made an App that works fine, except that Instruments reports memory leaks from the class below. I use it to store settings from one class and then retrieve them from another class. These settings are stored on a file so they can be retrieved every time the App is ran. What can I do do release the "setting" and is there anything that can be done to call (use) the class in a smarter way? Thanks ----- Below is Settings.m ----- import "Settings.h" @implementation Settings @synthesize settings; -(NSString *)dataFilePath // Return path for settingfile, including filename { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kUserSettingsFileName]; } -(NSMutableArray *)getParameters // Return settings from disk after checking if file exist (if not create with default values) { NSString *filePath = [self dataFilePath]; if ([[NSFileManager defaultManager] fileExistsAtPath:filePath]) // Getting data from file { settings = [[NSMutableArray alloc] initWithContentsOfFile:filePath]; } else // Creating default settings { settings = [[NSMutableArray alloc] initWithObjects: [NSNumber numberWithInteger:50], [NSNumber numberWithInteger:50], nil]; [settings writeToFile:[self dataFilePath] atomically:YES]; } return settings; } ----- Below is my other class from where I call my Settings class ----- // Get settings from file Settings *aSetting = [[Settings alloc] init]; mySettings = [aSetting getParameters]; [aSetting release];

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