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  • How to take advantage of an auto-property when refactoring this .Net 1.1 sample?

    - by Hamish Grubijan
    I see a lot of legacy .Net 1.1-style code at work like in example below, which I would like to shrink with the help of an auto-property. This will help many classes shrink by 30-40%, which I think would be good. public int MyIntThingy { get { return _myIntThingy; } set { _myIntThingy = value; } } private int _myIntThingy = -1; This would become: public int MyIntThingy { get; set; } And the only question is - where do I set MyIntThingy = -1;? If I wrote the class from the start, then I would have a better idea, but I did not. An obvious answer would be: put it in the constructor. Trouble is: there are many constructors in this class. Watching the initialization to -1 in the debugger, I see it happen (I believe) before the constructor gets called. It is almost as if I need to use a static constructor as described here: http://www.c-sharpcorner.com/uploadfile/cupadhyay/staticconstructors11092005061428am/staticconstructors.aspx except that my variables are not static. Java's static initializer comes to mind, but again - my variables are not static. http://www.glenmccl.com/tip_003.htm I want to make stylistic but not functional changes to this class. As crappy as it is, it has been tested and working for a few years now. breaking the functionality would be bad. So ... I am looking for shorter, sweeter, cuter, and yet EQUIVALENT code. Let me know if you have questions.

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  • Counting viable sublist lengths from an array.

    - by Ben B.
    This is for a genetic algorithm fitness function, so it is important I can do this as efficiently as possible, as it will be repeated over and over. Lets say there is a function foo(int[] array) that returns true if the array is a "good" array and false if the array is a "bad" array. What makes it good or bad does not matter here. Given the full array [1,6,8,9,5,11,45,16,9], lets say that subarray [1,6,8] is a "good" array and [9,5,11,45] is a "good" array. Furthermore [5,11,45,16,9] is a "good" array, and also the longest "good" subarray. Notice that while [9,5,11,45] is a "good" array, and [5,11,45,16,9] is a "good" array, [9,5,11,45,16,9] is a "bad" array. We wants the length counts of all "good" arrays, but not subarrays of "good" arrays. Furthermore, as described above, a "good" array might begin in the middle of another "good" array, but the combination of the two might be a "bad" array.

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  • java annotations - problem with calling a locator class from a Vaadin Project

    - by George
    Hello, I'm not sure how to explain this without writing several pages so I hope the actual code is more expressive. I've made a jar containing multiple annotation declaration similar to the following: @Target(ElementType.PACKAGE) @Retention(RetentionPolicy.RUNTIME) public @interface MarkedPackage { } then I have made a test jar containing several classes in several packages and marked just one package with the above annotation (with package-info.java) like below: @myPackage.MarkedPackage package package.test.jar; this jar had in its build path the jar containing the annotations. then I made a static class that has a method (LoadPlugins) that retrieves a list with all the jars of a directory. Then it searches through the jars for the 'package-info' class and checks if that classes package contains the MarkedPackage annotation. by calling this: if (checkPackageAnnotation(thisClass.getPackage())) where thisClass is the package-info class retrieved via a classloader. and: public static boolean checkPackageAnnotation(AnnotatedElement elem) { System.out.println(elem.getAnnotations().length); if (elem == null || !elem.isAnnotationPresent(MarkedPackage.class)) return false; return true; } the elem.getAnnotatios().length is there for debug purposes. And the problem appears when I call the method from the static class: if I call it from a main function: public class MyMain { public static void main(String[] args){ PluginUtils.LoadPlugins(); } } everything works perfectly it displays '1' from that System.out.println(elem.getAnnotations().length); But if I call it from a button from my Vaadin project: header.addComponent(new Button("CallThat", new Button.ClickListener() { public void buttonClick(ClickEvent event) { PluginUtils.LoadPlugins(); } })); It displays '0' from that System.out.println(elem.getAnnotations().length); Also I should mention that I created the main inside my Vaadin project so it would have the exact same build path and resources. Is there a problem with web applications and that "@Retention(RetentionPolicy.RUNTIME)" ? hope I was clear enough... Hope someone has a solution for me... If you need more information - let me know. Thank you.

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  • How do I dynamically name objects in Java?

    - by hatboysam
    Let's say I needed to make a series of String[] objects. I know that if i wanted to make a string array called "test" to hold 3 Strings I could do String[] test = new String[3]; But let's say I needed to make a series of these arrays and I wanted them to be named, 1,2, 3, 4, 5... etc. For however many I needed and I didn't know how many I'd need. How do I achieve a similar effect to this: for (int k=0; k=5; k++){ String[] k = new String[3]; } Which would created 5 string arrays named 1 through 5. Basically I want to be able to create array objects with a name detemined by some other function. Why can't I seem to do this? Am I just being stupid?

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  • Refresher on Java classes in separate files

    - by JohnFaig
    I need a refresher on moving classes from one file into two files. My sample code is in one file called "external_class_file_main". The program runs fine and the code is shown below: Public class external_class_file_main { public static int get_a_random_number (int min, int max) { int n; n = (int)(Math.random() * (max - min +1)) + min; return (n); } public static void main(String[] args) { int r; System.out.println("Program starting..."); r = get_a_random_number (1, 5); System.out.println("random number = " + r); System.out.println("Program ending..."); } } I move the get_a_random_number class to a separate file called "external_class_file". When I do this, I get the following error: Exception in thread "main" java.lang.Error: Unresolved compilation problem: The method get_a_random_number(int, int) is undefined for the type external_class_file_main at external_class_file_main.main(external_class_file_main.java:20) The "external_class_file_main" now contains: public class external_class_file_main { public static void main(String[] args) { int r; System.out.println("Program starting..."); r = get_a_random_number (1, 5); System.out.println("random number = " + r); System.out.println("Program ending..."); } } The "external_class_file" now contains: public class external_class_file { public static int get_a_random_number (int min, int max) { int n; n = (int)(Math.random() * (max - min +1)) + min; return (n); } }

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  • Dependency Properties, change notification and setting values in the constructor

    - by stefan.at.wpf
    Hello, I have a clas with 3 dependency properties A,B,C. The values of these properties are set by the constructor and every time one of the properties A, B or C changes, the method recalculate() is called. Now during execution of the constructor these method is called 3 times, because the 3 properties A, B, C are changed. Hoewever this isn't necessary as the method recalculate() can't do anything really useful without all 3 properties set. So what's the best way for property change notification but circumventing this change notification in the constructor? I thought about adding the property changed notification in the constructor, but then each object of the DPChangeSample class would always add more and more change notifications. Thanks for any hint! class DPChangeSample : DependencyObject { public static DependencyProperty AProperty = DependencyProperty.Register("A", typeof(int), typeof(DPChangeSample), new PropertyMetadata(propertyChanged)); public static DependencyProperty BProperty = DependencyProperty.Register("B", typeof(int), typeof(DPChangeSample), new PropertyMetadata(propertyChanged)); public static DependencyProperty CProperty = DependencyProperty.Register("C", typeof(int), typeof(DPChangeSample), new PropertyMetadata(propertyChanged)); private static void propertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ((DPChangeSample)d).recalculate(); } private void recalculate() { // Using A, B, C do some cpu intensive caluclations } public DPChangeSample(int a, int b, int c) { SetValue(AProperty, a); SetValue(BProperty, b); SetValue(CProperty, c); } }

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  • Fluent NHibernate Map to private/protected Field that has no exposing Property

    - by Jon Erickson
    I have the following Person and Gender classes (I don't really, but the example is simplified to get my point across), using NHibernate (Fluent NHibernate) I want to map the Database Column "GenderId" [INT] value to the protected int _genderId field in my Person class. How do I do this? FYI, the mappings and the domain objects are in separate assemblies. public class Person : Entity { protected int _genderId; public virtual int Id { get; private set; } public virtual string Name { get; private set; } public virtual Gender Gender { get { return Gender.FromId(_genderId); } } } public class Gender : EnumerationBase<Gender> { public static Gender Male = new Gender(1, "Male"); public static Gender Female = new Gender(2, "Female"); private static readonly Gender[] _genders = new[] { Male, Female }; private Gender(int id, string name) { Id = id; Name = name; } public int Id { get; private set; } public string Name { get; private set; } public static Gender FromId(int id) { return _genders.Where(x => x.Id == id).SingleOrDefault(); } }

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  • What is the right pattern for a async data fetching method in .net async/await

    - by s093294
    Given a class with a method GetData. A few other clients call GetData, and instead of it fetching data each time, i would like to create a pattern where the first call starts the task to get the data, and the rest of the calls wait for the task to complete. private Task<string> _data; private async Task<string> _getdata() { return "my random data from the net"; //get_data_from_net() } public string GetData() { if(_data==null) _data=_getdata(); _data.wait(); //are there not a problem here. cant wait a task that is already completed ? if(_data.status != rantocompletion) _data.wait() is not any better, it might complete between the check and the _data.wait? return _data.Result; } How would i do the pattern correctly? (Solution) private static object _servertime_lock = new object(); private static Task<string> _servertime; private static async Task<string> servertime() { try { var thetvdb = new HttpClient(); thetvdb.Timeout = TimeSpan.FromSeconds(5); // var st = await thetvdb.GetStreamAsync("http://www.thetvdb.com/api/Updates.php?type=none"); var response = await thetvdb.GetAsync("http://www.thetvdb.com/api/Updates.php?type=none"); response.EnsureSuccessStatusCode(); Stream stream = await response.Content.ReadAsStreamAsync(); XDocument xdoc = XDocument.Load(stream); return xdoc.Descendants("Time").First().Value; } catch { return null; } } public static async Task<string> GetServerTime() { lock (_servertime_lock) { if (_servertime == null) _servertime = servertime(); } var time = await _servertime; if (time == null) _servertime = null; return time; }

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  • How are property assignment expressions handled in C#?

    - by Serious
    In C# you can use a property as both an lrvalue and rvalue at the same time like this : int n = N = 1; Here is a complete C# sample : class Test { static int n; static int N { get { System.Console.WriteLine("get"); return n; } set { System.Console.WriteLine("set"); n = value; } } static void Main() { int n = N = 1; System.Console.WriteLine("{0}/{1}", n, N); } } You can't do that in C++/CLI as the resulting type of the assignment expression "N = 1" is void. EDIT: here is a C++/CLI sample that shows this : ref class A { public: static property int N; }; int main() { int n = A::N = 1; System::Console::WriteLine("{0}/{1}", n, A::N); } So what's the magic behind C# syntax allowing a void-expression to be used as a rvalue ? Is this special treatment only available for properties or do you know other C# tricks like this ?

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  • Copying a java text file into a String.

    - by Deepak Konidena
    Hi, I run into the following errors when i try to store a large file into a string. Exception in thread "main" java.lang.OutOfMemoryError: Java heap space at java.util.Arrays.copyOf(Arrays.java:2882) at java.lang.AbstractStringBuilder.expandCapacity(AbstractStringBuilder.java:100) at java.lang.AbstractStringBuilder.append(AbstractStringBuilder.java:515) at java.lang.StringBuffer.append(StringBuffer.java:306) at rdr2str.ReaderToString.main(ReaderToString.java:52) As is evident, i am running out of heap space. Basically my pgm looks like something like this. FileReader fr = new FileReader(<filepath>); sb = new StringBuffer(); char[] b = new char[BLKSIZ]; while ((n = fr.read(b)) > 0) sb.append(b, 0, n); fileString = sb.toString(); Can someone suggest me why i am running into heap space error? Thanks.

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  • Independent name of a class

    - by tobi
    We have class lua. In lua class there is a method registerFunc() which is defined: void lua::registerFun() { lua_register( luaState, "asd", luaApi::asd); lua_register( luaState, "zxc", luaApi::zxc); } lua_register is a built-in function from lua library: http://pgl.yoyo.org/luai/i/lua_register it takes static methods from luaApi class as an 3rd argument. Now some programmer wants to use the lua class, so he is forced to create his own class with definitions of the static methods, like: class luaApi { public: static int asd(); static int zxc(); }; and now is the point. I don't want (as a programmer) to create class named exactly "luaApi", but e.g. myClassForLuaApi. But for now it's not possible because it is explicitly written in the code - in lua class: lua_register( luaState, "asd", luaApi::asd); I would have to change it to: lua_register( luaState, "asd", myClassForLuaApi::asd); but I don't want to (let's assume that the programmer has no access there). If it's still not understandable, I give up. :) Thanks.

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  • Why is my GUI unresponsive while a SwingWorker thread runs?

    - by Starchy
    Hello, I have a SwingWorker thread with an IOBound task which is totally locking up the interface while it runs. Swapping out the normal workload for a counter loop has the same result. The SwingWorker looks basically like this: public class BackupWorker extends SwingWorker<String, String> { private static String uname = null; private static String pass = null; private static String filename = null; static String status = null; BackupWorker (String uname, String pass, String filename) { this.uname = uname; this.pass = pass; this.filename = filename; } @Override protected String doInBackground() throws Exception { BackupObject bak = newBackupObject(uname,pass,filename); return "Done!"; } } The code that kicks it off lives in a class that extends JFrame: public void actionPerformed(ActionEvent event) { String cmd = event.getActionCommand(); if (BACKUP.equals(cmd)) { SwingUtilities.invokeLater(new Runnable() { public void run() { final StatusFrame statusFrame = new StatusFrame(); statusFrame.setVisible(true); SwingUtilities.invokeLater(new Runnable() { public void run () { statusFrame.beginBackup(uname,pass,filename); } }); } }); } } Here's the interesting part of StatusFrame: public void beginBackup(final String uname, final String pass, final String filename) { worker = new BackupWorker(uname, pass, filename); worker.execute(); try { System.out.println(worker.get()); } catch (InterruptedException e) { e.printStackTrace(); } catch (ExecutionException e) { e.printStackTrace(); } } } So far as I can see, everything "long-running" is handled by the worker, and everything that touches the GUI on the EDT. Have I tangled things up somewhere, or am I expecting too much of SwingWorker?

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  • Partially constructed object / Multi threading

    - by reto
    Heya! I'm using joda due to it's good reputation regarding multi threading. It goes great distances to make multi threaded date handling efficient, for example by making all Date/Time/DateTime objects immutable. But here's a situation where I'm not sure if Joda is really doing the right thing. It probably is correct, but I'd be very interested to see the explanation for it. When a toString() of a DateTime is being called Joda does the following: /* org.joda.time.base.AbstractInstant */ public String toString() { return ISODateTimeFormat.dateTime().print(this); } All formatters are thread safe, as they are as well ready-only. But what's about the formatter-factory: private static DateTimeFormatter dt; /* org.joda.time.format.ISODateTimeFormat */ public static DateTimeFormatter dateTime() { if (dt == null) { dt = new DateTimeFormatterBuilder() .append(date()) .append(tTime()) .toFormatter(); } return dt; } This is a common pattern in single threaded applications. I see the following dangers: Race condition during null check -- worst case: two objects get created. No Problem, as this is solely a helper object (unlike a normal singleton pattern situation), one gets saved in dt, the other is lost and will be garbage collected sooner or later. the static variable might point to a partially constructed object before the objec has been finished initialization (before calling me crazy, read about a similar situation in this Wikipedia article. So how does Joda ensure that not partially created formatter gets published in this static variable? Thanks for your explanations! Reto

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  • JFrame that has multiple layers

    - by phunehehe
    Hello, I have a window that has two layers: a static background and a foreground that contains moving objects. My idea is to draw the background just once (because it's not going to change), so I make the changing panel transparent and add it on top of the static background. Here is the code for this: public static void main(String[] args) { JPanel changingPanel = new JPanel() { @Override public void paintComponent(Graphics g) { super.paintComponent(g); g.setColor(Color.RED); g.fillRect(100, 100, 100, 100); } }; changingPanel.setOpaque(false); JPanel staticPanel = new JPanel(); staticPanel.setBackground(Color.BLUE); staticPanel.setLayout(new BorderLayout()); staticPanel.add(changingPanel); JFrame frame = new JFrame(); frame.add(staticPanel); frame.setSize(800, 600); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); } This piece of code gives me the correct image I want, but every time I repaint changingPanel, staticPanel gets repainted as well (which is obviously against the whole idea of painting the static panel just once). Can somebody show me what's wrong? FYI I am using the javax.swing.Timer to recalculate and repaint the changing panel 24 times every second.

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  • DataReader already open when using LINQ

    - by Jamie Dixon
    I've got a static class containing a static field which makes reference to a wrapper object of a DataContext. The DataContext is basically generated by Visual Studio when we created a dbml file & contains methods for each of the stored procedures we have in the DB. Our class basically has a bunch of static methods that fire off each of these stored proc methods & then returns an array based on a LINQ query. Example: public static TwoFieldBarData[] GetAgesReportData(string pct) { return DataContext .BreakdownOfUsersByAge(Constants.USER_MEDICAL_PROFILE_KEY, pct) .Select(x => new TwoFieldBarData(x.DisplayName, x.LeftValue, x.RightValue, x.TotalCount)) .ToArray(); } Every now and then, we get the following error: There is already an open DataReader associated with this Command which must be closed firs This is happening intermittently and I'm curious as to what is going on. My guess is that when there's some lag between one method executing and the next one firing, it's locking up the DataContext and throwing the error. Could this be a case for wrapping each of the DataContext LINQ calls in a lock(){} to obtain exclusivity to that type and ensure other requests are queued?

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  • Unable to step into interface implementation configured by unity application block

    - by Rahul
    I have configured a set of interface implementations with EntLib. unity block. The constructor of implementation classes work fine as soon as I run the application: 1. The interface to implement when I run the application the cctor runs fine, which shows that unity resolution was successful: But when I try to call a method of this class, the code just passes through without actually invoking the function of the implemented class: Edit: Added on June 11, 2012 Following is the Unity Configuration I have. (This is all the unity configuration I am doing) public class UnityControllerFactory : DefaultControllerFactory { private static readonly IUnityContainer container; private static UnityControllerFactory factory = null; static UnityControllerFactory() { container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Configure(container); factory = new UnityControllerFactory(); } public static UnityControllerFactory GetControllerFactory() { return factory; } protected override IController GetControllerInstance(RequestContext requestContext, Type controllerType) { return container.Resolve(controllerType) as IController; } } I am unable to step into this code and the implementation simply skips out without executing anything. What is wrong here?

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  • C++ Allocate Memory Without Activating Constructors

    - by schnozzinkobenstein
    I'm reading in values from a file which I will store in memory as I read them in. I've read on here that the correct way to handle memory location in C++ is to always use new/delete, but if I do: DataType* foo = new DataType[sizeof(DataType) * numDataTypes]; Then that's going to call the default constructor for each instance created, and I don't want that. I was going to do this: DataType* foo; char* tempBuffer=new char[sizeof(DataType) * numDataTypes]; foo=(DataType*) tempBuffer; But I figured that would be something poo-poo'd for some kind of type-unsafeness. So what should I do? And in researching for this question now I've seen that some people are saying arrays are bad and vectors are good. I was trying to use arrays more because I thought I was being a bad boy by filling my programs with (what I thought were) slower vectors. What should I be using???

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  • Most efficient approach for multilingual PHP website

    - by alexteg
    I am working on a large multilingual website and I am considering different approaches for making it multilingual. The possible alternatives I can think of are: The Gettext functions with generation of .po files One MySQL table with the translations and a unique string ID for each text PHP-files with arrays containing the different translations with unique string IDs As far as I have understood the Gettext functions should be most efficient, but my requirement is that it should be possible to change a text string in the original reference language (English) without the other translations of that string automatically reverting back to English just because a couple of words changed. Is this possible with Gettext? What is the least resource demanding solution? Is using the Gettext functions or PHP files with arrays more or less equally resource demanding? Any other suggestions for more efficient solutions?

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  • How to Inject code in c# method calls from a separate app

    - by Fusspawn
    I was curious if anyone knew of a way of monitoring a .Net application's runtime info (what method is being called and such) and injecting extra code to be run on certain methods from a separate running process. say i have two applications: app1.exe that for simplicity's sake could be class Program { static void Main(string[] args) { while(true){ Somefunc(); } } static void Somefunc() { Console.WriteLine("Hello World"); } } and I have a second application that I wish to be able to detect when Somefunc() from application 1 is running and inject its own code, class Program { static void Main(string[] args) { while(true){ if(App1.SomeFuncIsCalled) InjectCode(); } } static void InjectCode() { App1.Console.WriteLine("Hello World Injected"); } } So The result would be Application one would show Hello World Hello World Injected I understand its not going to be this simple ( By a long shot ) but I have no idea if it's even possible and if it is where to even start. Any suggestions ? I've seen similar done in java, But never in c#. EDIT: To clarify, the usage of this would be to add a plugin system to a .Net based game that I do not have access to the source code of.

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  • How can I refactor this JavaScript code to avoid making functions in a loop?

    - by Bungle
    I wrote the following code for a project that I'm working on: var clicky_tracking = [ ['related-searches', 'Related Searches'], ['related-stories', 'Related Stories'], ['more-videos', 'More Videos'], ['web-headlines', 'Publication'] ]; for (var x = 0, length_x = clicky_tracking.length; x < length_x; x++) { links = document.getElementById(clicky_tracking[x][0]) .getElementsByTagName('a'); for (var y = 0, length_y = links.length; y < length_y; y++) { links[y].onclick = (function(name, url) { return function() { clicky.log(url, name, 'outbound'); }; }(clicky_tracking[x][1], links[y].href)); } } What I'm trying to do is: define a two-dimensional array, with each instance the inner arrays containing two elements: an id attribute value (e.g., "related-searches") and a corresponding description (e.g., "Related Searches"); for each of the inner arrays, find the element in the document with the corresponding id attribute, and then gather a collection of all <a> elements (hyperlinks) within it; loop through that collection and attach an onclick handler to each hyperlink, which should call clicky.log, passing in as parameters the description that corresponds to the id (e.g., "Related Searches" for the id "related-searches") and the value of the href attribute for the <a> element that was clicked. Hopefully that wasn't thoroughly confusing! The code may be more self-explanatory than that. I believe that what I've implemented here is a closure, but JSLint complains: http://img.skitch.com/20100526-k1trfr6tpj64iamm8r4jf5rbru.png So, my questions are: How can I refactor this code to make JSLint agreeable? Or, better yet, is there a best-practices way to do this that I'm missing, regardless of what JSLint thinks? Should I rely on event delegation instead? That is, attaching onclick event handlers to the document elements with the id attributes in my arrays, and then looking at event.target? I've done that once before and understand the theory, but I'm very hazy on the details, and would appreciate some guidance on what that would look like - assuming this is a viable approach. Thanks very much for any help!

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  • Ninject: Shared DI/IoC container

    - by joblot
    Hi I want to share the container across various layers in my application. I started creating a static class which initialises the container and register types in the container. public class GeneralDIModule : NinjectModule { public override void Load() { Bind().To().InSingletonScope(); } } public abstract class IoC { private static IKernel _container; public static void Initialize() { _container = new StandardKernel(new GeneralDIModule(), new ViewModelDIModule()); } public static T Get<T>() { return _container.Get<T>(); } } I noticed there is a Resolve method as well. What is the difference between Resolve and Get? In my unit tests I don’t always want every registered type in my container. Is there a way of initializing an empty container and then register types I need. I’ll be mocking types as well in unit test so I’ll have to register them as well. There is an Inject method, but it says lifecycle of instance is not managed? Could someone please set me in right way? How can I register, unregister objects and reset the container. Thanks

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  • empty() not a valid callback?

    - by user151841
    I'm trying to use empty() in array mapping in php. I'm getting errors that it's not a valid callback. $ cat test.php <? $arrays = array( 'arrEmpty' => array( '','','' ), ); foreach ( $arrays as $key => $array ) { echo $key . "\n"; echo array_reduce( $array, "empty" ); var_dump( array_map("empty", $array) ); echo "\n\n"; } $ php test.php arrEmpty Warning: array_reduce(): The second argument, 'empty', should be a valid callback in /var/www/authentication_class/test.php on line 12 Warning: array_map(): The first argument, 'empty', should be either NULL or a valid callback in /var/www/authentication_class/test.php on line 13 NULL Shouldn't this work? Long story: I'm trying to be (too?) clever and checking that all array values are not empty strings.

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  • The new operator in C# isn't overriding base class member

    - by Dominic Zukiewicz
    I am confused as to why the new operator isn't working as I expected it to. Note: All classes below are defined in the same namespace, and in the same file. This class allows you to prefix any content written to the console with some provided text. public class ConsoleWriter { private string prefix; public ConsoleWriter(string prefix) { this.prefix = prefix; } public void Write(string text) { Console.WriteLine(String.Concat(prefix,text)); } } Here is a base class: public class BaseClass { protected static ConsoleWriter consoleWriter = new ConsoleWriter(""); public static void Write(string text) { consoleWriter.Write(text); } } Here is an implemented class: public class NewClass : BaseClass { protected new static ConsoleWriter consoleWriter = new ConsoleWriter("> "); } Now here's the code to execute this: class Program { static void Main(string[] args) { BaseClass.Write("Hello World!"); NewClass.Write("Hello World!"); Console.Read(); } } So I would expect the output to be Hello World! > Hello World! But the output is Hello World Hello World I do not understand why this is happening. Here is my thought process as to what is happening: The CLR calls the BaseClass.Write() method The CLR initialises the BaseClass.consoleWriter member. The method is called and executed with the BaseClass.consoleWriter variable Then The CLR calls the NewClass.Write() The CLR initialises the NewClass.consoleWriter object. The CLR sees that the implementation lies in BaseClass, but the method is inherited through The CLR executes the method locally (in NewClass) using the NewClass.consoleWriter variable I thought this is how the inheritance structure works? Please can someone help me understand why this is not working?

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  • how to generate unique numbers less than 8 characters long.

    - by loudiyimo
    hi I want to generate unique id's everytime i call methode generateCustumerId(). The generated id must be 8 characters long or less than 8 characters. This requirement is necessary because I need to store it in a data file and schema is determined to be 8 characters long for this id. Option 1 works fine. Instead of option 1, I want to use UUID. The problem is that UUID generates an id which has to many characters. Does someone know how to generate a unique id which is less then 99999999? option 1 import java.util.HashSet; import java.util.Random; import java.util.Set; public class CustomerIdGenerator { private static Set<String> customerIds = new HashSet<String>(); private static Random random = new Random(); // XXX: replace with java.util.UUID public static String generateCustumerId() { String customerId = null; while (customerId == null || customerIds.contains(customerId)) { customerId = String.valueOf(random.nextInt(89999999) + 10000000); } customerIds.add(customerId); return customerId; } } option2 generates an unique id which is too long public static String generateCustumerId() { String ownerId = UUID.randomUUID().toString(); System.out.println("ownerId " + ownerId); return ownerId }

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  • What are some programming questions (or mistakes) you get wrong only as you get better?

    - by BlueRaja
    In programming, as many professions, there are mistakes you'll make now that you may not have made as a beginner. For instance, consider pointers: In C++, is there any difference between arrays and pointers? The beginner will say yes, they are two completely different concepts, and treat them as such. The intermediate programmer (having learned that arrays are pointers internally) will tell you no, they are the same thing, and may miss some crucial bugs by interchanging them all willy-nilly. The expert, however, will again say they are different things (ex. see here or here). What other questions/mistakes are like this?

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