Search Results

Search found 20671 results on 827 pages for 'android device'.

Page 199/827 | < Previous Page | 195 196 197 198 199 200 201 202 203 204 205 206  | Next Page >

  • Android Emulator and adb problems

    - by Richard
    I'm having a problem in that whenever I start a emulator, either manually through the command line, or when debugging from Eclipse, it is never recognized by adb, i.e. 'adb devices' will not list it. I have to manually kill and restart adb every time I want to recognize a new emulator. Surely, something is wrong here? (I'm on Vista 64-bit)

    Read the article

  • Android ViewFlipper is out of control

    - by Doug Miller
    I have an app that uses a ViewFlipper to display some text and images. I have the flipper's flipinterval set to 10 seconds, but also want to allow the user to click a button that will advance the flipper. The code blow works great on 2.2, the view is changed every 10 seconds and if I click flip_button the view is changed and the auto flip steps back in 10 seconds later. The 1.5 and 1.6 versions will remember the manual advance and it will happen every time in the rotation. What am I missing? private void initFlipButton(){ final ImageView flip_button = (ImageView) findViewById(R.id.flip_button); info_button.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { flipper.stopFlipping(); flipper.showNext(); flipper.startFlipping(); } }); } private void initFlipper(){ flipper = (ViewFlipper) findViewById(R.id.flip_dog); flipper.setFlipInterval(10000); flipper.setInAnimation(inFromRightAnimation()); flipper.setOutAnimation(outToLeftAnimation()); flipper.startFlipping(); }

    Read the article

  • Android: raise AlertDialog from background thread

    - by Stefan Klumpp
    In my activity there's some stuff going on in a background thread, which gets started in Activity_1. The processing of the background thread takes a while and I want to notify the user when it's completed via an AlertDialog. However, the user might have changed to Activity_2 or Activity_3 in the meantime and I would like to pop up the AlertDialog always in the current Activity. Any idea how to realize this?

    Read the article

  • How can I separate Logic/UI in Android

    - by Ungureanu Liviu
    Hi, I want as my application to be structured in 2 parts: the logic code and the UI. I've tried to implement that using a controller class(here I keep the logic code) inside of each activity. The activity send messages to controller and receive the answer in two ways: the answer is returned immediately (if the action is not complex and it can be done in a verry short time) the activity set some listeners and the controller fire this listener when the action is complete. The problems appears when the controller have a lot of objects(each object should handle a set of actions and for each action I have to set & trigger a listener): it is hard to keep the code syncronized. I'm asking if you know a better way to implement this mechanism. Thank you.

    Read the article

  • Android alarm not working

    - by erdomester
    I've been struggling with this for hours. I've also checked the documentation and several topics. I found this code in two topics, both guys said the code was working perfectly, but not on my computer. The first Toast appears, but the second one never. What is wrong? public class HelloAndroid2 extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Intent intent = new Intent(this, AlarmReceiver.class); PendingIntent pendingIntent = PendingIntent.getBroadcast(this, 0, intent, PendingIntent.FLAG_ONE_SHOT); AlarmManager alarmManager = (AlarmManager) getSystemService(ALARM_SERVICE); alarmManager.set(AlarmManager.RTC_WAKEUP, System.currentTimeMillis() + (10 * 1000), pendingIntent); Toast.makeText(this, "Alarm set", Toast.LENGTH_LONG).show(); } public final class AlarmReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { Toast.makeText(context, "Alarm worked.", Toast.LENGTH_LONG).show(); } } }

    Read the article

  • Android 2.2: Screen brightness/timeout question

    - by Johan
    Im using the following code to adjust the brightness of the screen: public void SetBright(float value) { Window mywindow = getWindow(); WindowManager.LayoutParams lp = mywindow.getAttributes(); lp.screenBrightness = value; mywindow.setAttributes(lp); } But i want the brightness to be 0% for a specific time. But when i use SetBright(0.0f), i cant change it back. I made a timer that runs for a minute with 0% brightness, then turns it back to 100%. Works when i use 10% for example. But when i turn it to 0% i cant seem to wake it up again. Any ideas how to solve this?

    Read the article

  • Version of SQLite used in Android?

    - by Eno
    Reason: Im wondering how to handle schema migrations. The newer SQLite versions support an "ALTER TABLE" SQL command which would save me having to copy data, drop the table, recreate table and re-insert data.

    Read the article

  • How to detect OpenGL capabilities without creating a GLSurfaceView (Android)

    - by ADB
    I am trying to access the OpenGL capability of the phone before deciding whether to use OpenGL or Canvas for graphics puposes. However, all the functions that I can read documentation on requires you to already have a valid OpenGL context (namely, create a GLSurfaceView and assign it a rendered. Then check the OpenGL parameters in the onSurfaceCreated). So, is there a way to check the extensions, renderer name and max texture size capability of the phone BEFORE having to create any OpenGL views?

    Read the article

  • How to block calls in android

    - by Anurag Uniyal
    I want to block calls from few numbers, for that I want to write a app of my own. So what are the APIs which I should be using? Basically I want to get notified when a call comes, i want to compare numbers if it is what i want to block, i want to cut the call or mute it or if possible mute it and record it.

    Read the article

  • android button setPressed after onClick

    - by strem
    yesterday I noticed the possibility to integrate Fragments in older API Levels through the Compatibility package, but thats not really essential for the question. :) I have a Button with an OnClickListener Button button = (Button) findViewById(R.id.button); button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { doSomething(); button.setPressed(true); } }); Because of the actual clicking, it is shown as pressed and after releasing the click, the button state is not pressed and stays that way. Is there a simple way that keeps the button state pressed after releasing? First thing I can think of would be some sort of timer, but that seems unreasonable.

    Read the article

  • Updating Android Home Screen TextView

    - by jmontex2
    Hi, How can we update the View of a Home Screen Widget on the onReceive method of AppWidgetProvider?. I am trying to update the TextView of my Home screen widget but it seems that I cant access the TextView of my AppWidgetProvider on onReceive method. Here is a sample code of my onReceive public void onReceive(Context context,Intent intent) { final String action = intent.getAction(); if (AppWidgetManager.ACTION_APPWIDGET_DELETED.equals(action)) { final int appWidgetId = intent.getExtras().getInt( AppWidgetManager.EXTRA_APPWIDGET_ID, AppWidgetManager.INVALID_APPWIDGET_ID); if (appWidgetId != AppWidgetManager.INVALID_APPWIDGET_ID) { this.onDeleted(context, new int[] { appWidgetId }); } } else { if (intent.getAction().equals(ACTION_WIDGET_RECEIVER)) { String msg = "null"; try { msg = intent.getStringExtra("msg"); } catch (NullPointerException e) { } Toast.makeText(context, msg, Toast.LENGTH_SHORT).show(); // code for gathering the text to update the TextView } } super.onReceive(context, intent); }

    Read the article

  • Drawing translucent bitmaps using Canvas (Android)

    - by mcbitmap
    I have a Bitmap object and want to render it to a Canvas object with varying levels of translucency (i.e. make the whole bitmap partially see through). For example, I have sprites in a game (that are drawn over the top of a bitmap background) that I want to fade out from being opaque to being invisible. Can I do this without having to resort to OpenGL?

    Read the article

  • How do I query SQLite Database in Android?

    - by kunjaan
    I successfully created the Database and inserted a row however I cannot Query it for some reason. My Droid crashes everytime. String DATABASE_NAME = "myDatabase.db"; String DATABASE_TABLE = "mainTable"; String DATABASE_CREATE = "create table if not exists " + DATABASE_TABLE + " ( value VARCHAR not null);"; SQLiteDatabase myDatabase = null; myDatabase = openOrCreateDatabase(DATABASE_NAME, Context.MODE_PRIVATE, null); myDatabase.execSQL(DATABASE_CREATE); // Create a new row of values to insert. ContentValues newValues = new ContentValues(); // Assign values for each row. newValues.put("value", "kunjan"); // Insert the row into your table myDatabase.insert(DATABASE_TABLE, null, newValues); String[] result_columns = new String[] { "value" }; Cursor allRows = myDatabase.query(true, DATABASE_TABLE, result_columns, null, null, null, null, null, null); if (allRows.moveToFirst()) { String value = allRows.getString(1); TextView foo = (TextView) findViewById(R.id.TextView01); foo.setText(value); } allRows.close(); myDatabase.close();

    Read the article

  • Set custom keyboard for android application

    - by dAnjou
    Hi, i know that there is the possibility to set a special keyboard with these attributes. But i need my own keyboard as default. How can i do that? How can my app change the settings? As an example, let's say: i want the example SoftKeyboard as default for my app. Is that even possible? Thanks for your efforts :)

    Read the article

  • Android WebViewClient problem

    - by deSelby
    I've defined a private class that extends WebViewClient and set my WebView's client to an instance of that class (webView01.setWebViewClient(new Callback());). The class definition is as follows: private class Callback extends WebViewClient { public void onLoadResource (WebView view, String url) { } public void onPageStarted (WebView view, String url, Bitmap favicon) { } public void onPageFinished (WebView view, String url) { Animation anim = AnimationUtils.loadAnimation(MyNews.this, R.anim.webviewanim); view.startAnimation(anim); } public void onReceivedError (WebView view, int errorCode, String description, String failingUrl) { } public boolean shouldOverrideUrlLoading (WebView view, String url) { Log.e("loading url", url); return false; } } My problem is that onPageFinished is definitely getting called, but shouldOverrideUrlLoading is never being called. What am I doing wrong here?

    Read the article

  • Change the playback rate of a track in real time on Android

    - by android_dev
    Hello, I would like to know if somebody knows a library to changing the playback rate of a track in real time. My idea is to load a track and change its playback rate to half or double. Firstly, I tried with MusicPlayer but is was not possible at all and then I tried with SoundPool. The problem is that with SoundPool I can´t change the rate once the track is loaded. Here is the code I am using (proof of concept): float j = 1; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button b = (Button)findViewById(R.id.Button01); b.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { j = (float) (j +.5); } }); AssetFileDescriptor afd; try { SoundPool sp = new SoundPool(1, AudioManager.STREAM_MUSIC, 0); afd = getAssets().openFd("wav/sample.wav"); int id = sp.load(afd, 1); sp.play(id, 1, 1, 1, 0, j); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } When I press the button, the playback rate should increase but it does not happen. Any idea of how change the rate in real time? Thanks in advance.

    Read the article

< Previous Page | 195 196 197 198 199 200 201 202 203 204 205 206  | Next Page >