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  • PHP & MySQL Image deletion problem?

    - by IMAGE
    I have this script that deletes a users avatar image that is stored in a folder name thumbs and another named images and the image name is stored in a mysql database. But for some reason the script deletes all the users info for example if the users id is 3 all of the users info like first name last name age and so are deleted as well, basically everything is deleted including the user how do I fix this so only the images and image name is deleted? Here is the code. $user_id = '3'; if (isset($_POST['delete_image'])) { $a = "SELECT * FROM users WHERE avatar = '". $avatar ."' AND user_id = '". $user_id ."'"; $r = mysqli_query ($mysqli, $a) or trigger_error("Query: $a\n<br />MySQL Error: " . mysqli_error($mysqli)); if ($r == TRUE) { unlink("../members/" . $user_id . "/images/" . $avatar); unlink("../members/" . $user_id . "/images/thumbs/" . $avatar); $a = "DELETE FROM users WHERE avatar = '". $avatar ."' AND user_id = '". $user_id ."'"; $r = mysqli_query ($mysqli, $a) or trigger_error("Query: $a\n<br />MySQL Error: " . mysqli_error($mysqli)); } }

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  • Simple XML variable returns "0"

    - by Warren Haskins
    Ok, so im working with tumblr's API and im using SimpleXMLElement with php and ive run into a problem. Basically, when I call on a variable it just prints a zero. for instance : <?php echo $data->posts->post[0]->photo-url[5]; ?> This just breaks the page, and when I leave out the [5] it just prints zero I want to echo the photo-url with the number [5] but I cant get my head around this and its killing me. I just dont understand why it wont work. Heres a sample of the simpleXMLElement print-out : SimpleXMLElement Object ( [@attributes] = Array ( [version] = 1.0 ) [posts] => SimpleXMLElement Object ( [@attributes] => Array ( [type] => photo ) [post] => Array ( [0] => SimpleXMLElement Object ( [@attributes] => Array ( [id] => 574166180 [url] => http://young-n-reckless.tumblr.com/post/574166180 [url-with-slug] => http://young-n-reckless.tumblr.com/post/574166180 [type] => photo [date-gmt] => 2010-05-05 19:52:46 GMT [date] => Wed, 05 May 2010 15:52:46 [unix-timestamp] => 1273089166 [format] => html [reblog-key] => vc9EfT7d [slug] => [tumblelog] => young-n-reckless [bookmarklet] => true ) [tumblelog] => SimpleXMLElement Object ( [@attributes] => Array ( [title] => Young & Reckless [name] => young-n-reckless [url] => http://young-n-reckless.tumblr.com/ [timezone] => US/Eastern [avatar-url-16] => http://24.media.tumblr.com/avatar_424f776dd55c_16.png [avatar-url-24] => http://24.media.tumblr.com/avatar_424f776dd55c_24.png [avatar-url-30] => http://24.media.tumblr.com/avatar_424f776dd55c_30.png [avatar-url-40] => http://25.media.tumblr.com/avatar_424f776dd55c_40.png [avatar-url-48] => http://24.media.tumblr.com/avatar_424f776dd55c_48.png [avatar-url-64] => http://26.media.tumblr.com/avatar_424f776dd55c_64.png [avatar-url-96] => http://25.media.tumblr.com/avatar_424f776dd55c_96.png [avatar-url-128] => http://24.media.tumblr.com/avatar_424f776dd55c_128.png [avatar-url-512] => http://29.media.tumblr.com/avatar_424f776dd55c_512.png ) ) [photo-link-url] => http://www.flickr.com/photos/katiemabey/3429588812/ [photo-url] => Array ( [0] => http://30.media.tumblr.com/tumblr_l1w1qd7Zcg1qatgoto1_500.jpg [1] => http://30.media.tumblr.com/tumblr_l1w1qd7Zcg1qatgoto1_500.jpg [2] => http://25.media.tumblr.com/tumblr_l1w1qd7Zcg1qatgoto1_400.jpg [3] => http://28.media.tumblr.com/tumblr_l1w1qd7Zcg1qatgoto1_250.jpg [4] => http://30.media.tumblr.com/tumblr_l1w1qd7Zcg1qatgoto1_100.jpg [5] => http://30.media.tumblr.com/tumblr_l1w1qd7Zcg1qatgoto1_75sq.jpg ) ) Any help would be greatly appreciated, and thanks in advance. Warren

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  • Memory over-release problem when I am animating UIView

    - by Sheehan Alam
    I have enabled NSZombie's and I am getting the following message in my console when I am running my application: *** -[UIViewAnimationState release]: message sent to deallocated instance 0xf96d7e0 Here is the method that is performing the animation -(void)loadAvatar:(STObject*)st { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; avatar.alpha = 0; avatar.frame = avatarRectSmall; avatar.image = [ImageCache getMemoryCachedImageAtUrl:st.avatar_url]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:.50]; avatar.frame = avatarRectNormal; [avatar setAlpha:1]; [UIView commitAnimations]; [pool release]; pool = nil; } I don't always get a crash, only sometimes. I'm wondering what is getting released?

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  • Profile pictures are neither displayed or stored in my Status.Net installation

    - by Ced
    I am running Status.Net 1.0.1 on my webhosting service. When I subscribe to a remote OStatus account, the avatar is neither displayed nor stored in my avatar/ directory. The INSTALLATION file suggests setting the avatar/, background/ and files/ directories to webserver writeable, but this does not help. Has anybody gotten this to work or could anyone point me in the right direction for a solution?

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  • Ubuntu tweak and Mozilla (firefox and thunderbird) cache

    - by Avatar Parto
    I usually use Ubuntu tweak to do cleanup jobs on my PC. This includes apt and program cached data and old kernels. This goes alright for most programs except Mozilla based application - Firefox and Thunderbird. Ubuntu tweak doesn't seem to know where their cache folders are and always returns 'zero packages can be cleaned' even when the cache folder is full. Check screenshot below: I am looking for a way to clean up ALL my cache data and unneeded packages at one point. If someone knows how to change the ubuntu tweak cache folders for Firefox and Thunderbird, that would be perfect. I tried bleachbit last but it crashed my PC to a point I had to re-install Ubuntu. I am using Ubuntu tweak 0.8.6 on Ubuntu 13.04. Thanxs.

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  • How to clear unshown OSD notifications

    - by Avatar Parto
    I am a webmaster of 2 active websites. Every time I start Thunderbird, it downloads all the new messages from the admin mail addresses of these sites - [email protected], [email protected], [email protected], etc. There are about 20 of them - this includes my personal email accounts. Now, am not always connected to the internet and there arises cases where I need to access already downloaded mails. Thunderbird then tries to connect to the internet, which it can't coz am offline, and then displays about twenty OSD notifications, one after the other, telling me that connection for each email address has failed. That's frustrating and it really eating me up. Am looking for a way, either: 1. To tell Thunderbird NOT to connect to the internet when am offline, or 2. To clear all these notifications after like the first one shows. And if it will help, am using ubuntu 13.04 and Thunderbird 24.0 and I always keep my computer fully updated. Any help is welcome. Thanxs.

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  • Sitting Pretty

    - by Phil Factor
    Guest Editorial for Simple-Talk IT Pro newsletter'DBAs and SysAdmins generally prefer an expression of calmness under adversity. It is a subtle trick, and requires practice in front of a mirror to get it just right. Too much adversity and they think you're not coping; too much calmness and they think you're under-employed' I dislike the term 'avatar', when used to describe a portrait photograph. An avatar, in the sense of a picture, is merely the depiction of one's role-play alter-ego, often a ridiculous bronze-age deity. However, professional image is important. The choice and creation of online photos has an effect on the way your message is received and it is important to get that right. It is fine to use that photo of you after ten lagers on holiday in an Ibiza nightclub, but what works on Facebook looks hilarious on LinkedIn. My splendid photograph that I use online was done by a professional photographer at great expense and I've never had the slightest twinge of regret when I remember how much I paid for it. It is me, but a more pensive and dignified edition, oozing trust and wisdom. One gasps at the magical skill that a professional photographer can conjure up, without digital manipulation, to make the best of a derisory noggin (ed: slang for a head). Even if he had offered to depict me as a semi-naked, muscle-bound, sword-wielding hero, I'd have demurred. No, any professional person needs a carefully cultivated image that looks right. I'd never thought of using that profile shot, though I couldn't help noticing the photographer flinch slightly when he first caught sight of my face. There is a problem with using an avatar. The use of a single image doesn't express the appropriate emotion. At the moment, it is weird to see someone with a laughing portrait writing something solemn. A neutral cast to the face, somewhat like a passport photo, is probably the best compromise. Actually, the same is true of a working life in IT. One of the first skills I learned was not to laugh at managers, but, instead, to develop a facial expression that promoted a sense of keenness, energy and respect. Every profession has its own preferred facial cast. A neighbour of mine has the natural gift of a face that displays barely repressed grief. Though he is characteristically cheerful, he earns a remarkable income as a pallbearer. DBAs and SysAdmins generally prefer an expression of calmness under adversity. It is a subtle trick, and requires practice in front of a mirror to get it just right. Too much adversity and they think you're not coping; too much calmness and they think you're under-employed. With an appropriate avatar, you could do away with a lot of the need for 'smilies' to give clues as to the meaning of what you've written on forums and blogs. If you had a set of avatars, showing the full gamut of human emotions expressible in writing: Rage, fear, reproach, joy, ebullience, apprehension, exasperation, dissembly, irony, pathos, euphoria, remorse and so on. It would be quite a drop-down list on forums, but given the vast prairies of space on the average hard drive, who cares? It would cut down on the number of spats in Forums just as long as one picks the right avatar. As an unreconstructed geek, I find it hard to admit to the value of image in the workplace, but it is true. Just as we use professionals to tidy up and order our CVs and job applications, we should employ experts to enhance our professional image. After all you don't perform surgery or dentistry on yourself do you?

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  • ????! ?????????????????????????????????JavaOne 2012????? ????×????

    - by ???02
    2012?9?30???10?4??4?????????????????????Java??????????????JavaOne 2012??????????????????????2???????????????Make the Future Java????????Java?????????????????????Java??????????????????????????????????????Java??????????????(Fusion Middleware??????)?????JavaOne 2012??????????(???=????[??????IT????]) Make the Future Java?????????????????????????????????? --???JavaOne????????Make the Future Java?????????????????????????... ??:?Java????????????????Java???????????????????????????????????????????????????????????????????????????Java???????????????????????????????????????????????????????????????????????????????????????????????? ?????? 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JavaOne 2012??????????????IT?????????? --2013???????????????Java SE 8??????2?????????Java SE 9???????????????????????????????????????????JavaScript?????????Java SE 8???????????????????Jigsaw??Java SE 9???????????????????Java SE 8????????????JavaScript?????Nashorn(?????)???????Rhino(????)??????????????????????????????????????????? ??:JavaScript????????JVM?????????????????? ???Web?????????JavaScript?????????????????? ????????????Java???JavaScript??????????????Java SE 7??????InvokeDynamic????????????????????Nashorn??????????????????????????????JVM????????????????????????????????????????????????????????????????????????????????JVM??JavaScript??????????JavaScript???????????????????????????JavaOne?Nashorn????????????????????????????????????????????????????????????????? --Java SE 8??JavaFX 3.0????????????????????? ??:JavaFX??????Java???????????????????Java SE 8??????????????????Java????UI?????AWT?????????Swing??????HTML5????????????Web???????????????????????JavaFX????????????GUI??????????????????????? --???JavaFX?????????????????????????????????????????????????????? ??:????????????????????JavaFX????????????????JavaFX????????·????GUI????????????????????????Visual Basic??????????????????Swing???????????????????????GUI????????? --??????????????????????JavaFX for ARM?????????????? ??:??????ARM????????????????·??????????????????????JavaFX?????????1????????????????????????????JavaFX Scene Builder?Linux??JavaFX SceneBuilder for Linux???????????????????????????????????????????????? Java EE 7??????????????????????Java EE 8?????????????? --Java EE 7?????????????????JavaOne????????????????????????????????????2013?????????????????????????????????????? ??:??????????????Java EE 8????????????????????????????????????????·????????????????????????????? ???????????????????Java???????????????????????????????????????????????????????????????????????????????????????????????????·???????????????????????????????????????????????????????????????????????????????????????????????????????????2013???????????????????????? --????????????????????????????????????????????????????????????? ??:???????????????????????????Java EE 7??HTML5????????????????????????????????????????????JMS(Java Message Service)??????·????1??????????????????????Java EE 7???Java EE 6???????????????????????????CDI(Context Dependency Injection)???????????????????????? ??????Java EE 7????????????????????????Java EE 8??????????????????????????????????????? “Java??”??????·????????? --????????JavaOne??????????????????????? ??:????????????????NetBeans??????????????Project Easel??AMD?OpenJDK??????????????Project Sumatra????????? Easel?NetBeans 7.3????????????HTML5?CSS3?JavaScript?????????????????????????????????????????????????JavaScript?????????????????????? ???Sumatra?Java??GPU?GPU/CPU?????????????????????????????GPU??HotSpot???JVM????????????????????????????/?????????Java?????????????????????????????? --????·???????????Java EE???????JavaScript??????????????????????Project Avatar????????????????? ??:JavaScript?????????????????????????????Avatar????????????????????????????????????????2???????????????????????????????????????????????????Web???????????????????Avatar?????????????????????? --???Java EE??????????????????? ??:???????????????????JavaScript??Java EE?????????????Java????????JavaScript?????????????????????JVM????????????????????????????????????JavaScript????????Java?????????????????????????????????????????????Avatar????JavaScript?????????????????????????????·??????????????????????????????? --?JavaScript?????Nashorn???????????????????JavaScript?????????????????????????????????Avatar???????·???JavaScript????????????????????????“????·??????”????????????????(?) ??:Nahorn?Node.js??????????Java???????????JavaScript??????????????????????????????Java?JavaScript??????????????????????? --????????????????????????????????????????????????? ??:????????????????????????????????????????????????????·???????????????·????????????????????????????T???????????????????????????????????... ???????????! --?????????????·?????????????????????????! JavaOne????????????????????????????????“T?????”?????????????????????????????????????????????T???????????????(?) ??:???Liquid Robotics?????????????????/????????????????????Java?????????????????????????????Java???????????????????????????????JavaOne?????????

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  • Gravatar server cache

    - by Santa
    Does anyone know how and when Gravatar refreshes their icon caches? I changed my gravatar image for an email about a week ago. For the most part, my profiles that use it have had their avatar icons of various sizes refreshed, except one. In particular, the following URIs, while using the exact same email hash, fetch two completely different images: http://www.gravatar.com/avatar/73166d43fc3b2dc5f56669ce27984ad0?d=identicon&s=35 http://www.gravatar.com/avatar/73166d43fc3b2dc5f56669ce27984ad0?s=35&d=identicon

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  • WPF ListBox/View Data Binding weird result

    - by Aviatrix
    I have this problem when i try to synchronize a observable list with listbox/view it displays the first item X times (x total amount of records in the list) but it doesn't change the variable's here is the XAML <ListBox x:Name="PostListView" BorderThickness="0" MinHeight="300" Background="{x:Null}" BorderBrush="{x:Null}" Foreground="{x:Null}" VerticalContentAlignment="Top" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.VerticalScrollBarVisibility="Disabled" DataContext="{Binding Source={StaticResource PostListData}}" ItemsSource="{Binding Mode=OneWay}" IsSynchronizedWithCurrentItem="True" MinWidth="332" SelectedIndex="0" SelectionMode="Extended" AlternationCount="1"> <ListBox.ItemTemplate> <DataTemplate> <DockPanel x:Name="SinglePost" VerticalAlignment="Top" ScrollViewer.CanContentScroll="True" ClipToBounds="True" Width="333" Height="70" d:LayoutOverrides="VerticalAlignment" d:IsEffectDisabled="True"> <DockPanel.DataContext> <local:PostList/> </DockPanel.DataContext> <StackPanel x:Name="AvatarNickHolder" Width="60"> <Label x:Name="Nick" HorizontalAlignment="Center" Margin="5,0" VerticalAlignment="Top" Height="15" Content="{Binding Path=pUsername, FallbackValue=pUsername}" FontFamily="Arial" FontSize="10.667" Padding="5,0"/> <Image x:Name="Avatar" HorizontalAlignment="Center" Margin="5,0,5,5" VerticalAlignment="Top" Width="50" Height="50" IsHitTestVisible="False" Source="1045443356IMG_0972.jpg" Stretch="UniformToFill"/> </StackPanel> <TextBlock x:Name="userPostText" Margin="0,0,5,0" VerticalAlignment="Center" FontSize="10.667" Text="{Binding Path=pMsg, FallbackValue=pMsg}" TextWrapping="Wrap"/> </DockPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> and here is the ovservable list class public class PostList : ObservableCollection<PostData> { public PostList() : base() { Add(new PostData("this is test msg", "Cather", "1045443356IMG_0972.jpg")); Add(new PostData("this is test msg1", "t1", "1045443356IMG_0972.jpg")); Add(new PostData("this is test msg2", "t2", "1045443356IMG_0972.jpg")); Add(new PostData("this is test msg3", "t3", "1045443356IMG_0972.jpg")); Add(new PostData("this is test msg4", "t4", "1045443356IMG_0972.jpg")); Add(new PostData("this is test msg5", "t5", "1045443356IMG_0972.jpg")); // Add(new PostData("Isak", "Dinesen")); // Add(new PostData("Victor", "Hugo")); // Add(new PostData("Jules", "Verne")); } } public class PostData { private string Username; private string Msg; private string Avatar; private string LinkAttached; private string PicAttached; private string VideoAttached; public PostData(string msg ,string username, string avatar=null, string link=null,string pic=null ,string video=null) { this.Username = username; this.Msg = msg; this.Avatar = avatar; this.LinkAttached = link; this.PicAttached = pic; this.VideoAttached = video; } public string pMsg { get { return Msg; } set { Msg = value; } } public string pUsername { get { return Username; } set { Username = value; } } public string pAvatar { get { return Avatar; } set { Avatar = value; } } public string pLink { get { return LinkAttached; } set { LinkAttached = value; } } public string pPic { get { return PicAttached; } set { PicAttached = value; } } public string pVideo { get { return VideoAttached; } set { VideoAttached = value; } } } Any ideas ?

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  • Django Image Upload: IOErrno2 Could not find path -- and yet it's saving the image there anyway?

    - by Rob
    I have an issue where the local version of django is handling image upload as expected but my server is not. Note: I am using a Django Container on MediaTemple.net (grid server) Here is my code. def view_settings(request): <snip> if request.POST: success_msgs = () mForm = MainProfileForm(request.POST, request.FILES, instance = mProfile) pForm = ChangePasswordForm(request.POST) eForm = ChangeEmailForm(request.POST) if mForm.is_valid(): m = mForm.save(commit = False) if mForm.cleaned_data['avatar']: m.avatar = upload_photo(request.FILES['avatar'], settings.AVATAR_SAVE_LOCATION) m.save() success_msgs += ('profile pictured updated',) <snip> def upload_photo(data,saveLocation): savePath = os.path.join(settings.MEDIA_ROOT, saveLocation, data.name) destination = open(savePath, 'wb+') for chunk in data.chunks(): destination.write(chunk) destination.close() return os.path.join(saveLocation, data.name) Here's where it gets whacky and I was hoping someone could shed a light on this error, because either a) it's the wrong error code, or b) something is happening with the file before it's completely handled. To recap, the file was actually uploaded to the server in the intended directory - and yet this err msg continues to persist. IOError at /user/settings [Errno 2] No such file or directory: u'/home/user66666/domains/example.com/html/media/images/avatars/DSC03852.JPG' Environment: Request Method: POST Request URL: http://111.111.111.111:2011/user/settings Django Version: 1.0.2 final Python Version: 2.4.4 Installed Applications: ['django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'ctrlme', 'usertools', 'easy_thumbnails'] Installed Middleware: ('django.middleware.common.CommonMiddleware', 'django.contrib.sessions.middleware.SessionMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware') Traceback: File "/home/user6666/containers/django/leonidas/usertools/views.py" in view_settings m.avatar = upload_photo(request.FILES['avatar'], settings.AVATAR_SAVE_LOCATION) File "/home/user666666/containers/django/leonidas/usertools/functions.py" in upload_photo destination = open(savePath, 'wb+')

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  • Javascript: Simply change items in another select box?

    - by oni-kun
    I'm developing a registration page and wish to use JS to dynamically choose avatar selection based on gender. Here's what I have so far.. <select name="gender"> <option value="Male">Male </option> <option value="Female">Female </option> </select> And that should update options in this based on gender: <select name="avatar"> <option value="Trainer">Trainer </option> </select> <br /> <img src="images/trainers/male/Trainer.gif" /> I can't wrap my head around example code or concepts, I just need an example of how to fill 2-3 values into the 'avatar' selectbox based on gender, female or male, also how can I make 'Trainer' part of 'Trainer.gif' become dynamic? based on the avatar they choose?

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  • Rails - Override primary key on has_one

    - by Ben Hall
    I have the following associations, basically I want to link via userid and not the id of the object. class Tweet < ActiveRecord::Base has_one :user_profile, :primary_key = 'userid', :foreign_key = 'twitter_userid' class UserProfile < ActiveRecord::Base belongs_to :tweet, :foreign_key = 'userid' However the following spec fails as twitter_userid is reset to the id of the object it "should have the user's twitter id set on their user profile" do t = Tweet.new(:twitter_id = 1, :status = 'Tester', :userid = 'personA', :user_profile = UserProfile.new(:twitter_userid = 'personA', :avatar = 'abc')) t.save! t.user_profile.twitter_userid.should == 'personA' end should have the user's twitter id set on their user profile expected: "personA", got: 216 (using ==) However, the following does pass: it "should return the correct avatar after being saved" do t = Tweet.new(:twitter_id = 1, :status = 'Tester', :userid = 'personA', :user_profile = UserProfile.new(:twitter_userid = 'personA', :avatar = 'abc')) t.save! t.user_profile.avatar.should == 'abc' end How can I force it to use userid and not id? Thanks Ben

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  • Web image loaded by thread in android

    - by Bostjan
    I have an extended BaseAdapter in a ListActivity: private static class RequestAdapter extends BaseAdapter { and some handlers and runnables defined in it // Need handler for callbacks to the UI thread final Handler mHandler = new Handler(); // Create runnable for posting final Runnable mUpdateResults = new Runnable() { public void run() { loadAvatar(); } }; protected static void loadAvatar() { // TODO Auto-generated method stub //ava.setImageBitmap(getImageBitmap("URL"+pic)); buddyIcon.setImageBitmap(avatar); } In the getView function of the Adapter, I'm getting the view like this: if (convertView == null) { convertView = mInflater.inflate(R.layout.messageitem, null); // Creates a ViewHolder and store references to the two children views // we want to bind data to. holder = new ViewHolder(); holder.username = (TextView) convertView.findViewById(R.id.username); holder.date = (TextView) convertView.findViewById(R.id.dateValue); holder.time = (TextView) convertView.findViewById(R.id.timeValue); holder.notType = (TextView) convertView.findViewById(R.id.notType); holder.newMsg = (ImageView) convertView.findViewById(R.id.newMsg); holder.realUsername = (TextView) convertView.findViewById(R.id.realUsername); holder.replied = (ImageView) convertView.findViewById(R.id.replied); holder.msgID = (TextView) convertView.findViewById(R.id.msgID_fr); holder.avatar = (ImageView) convertView.findViewById(R.id.buddyIcon); holder.msgPreview = (TextView) convertView.findViewById(R.id.msgPreview); convertView.setTag(holder); } else { // Get the ViewHolder back to get fast access to the TextView // and the ImageView. holder = (ViewHolder) convertView.getTag(); } and the image is getting loaded this way: Thread sepThread = new Thread() { public void run() { String ava; ava = request[8].replace(".", "_micro."); Log.e("ava thread",ava+", username: "+request[0]); avatar = getImageBitmap(URL+ava); buddyIcon = holder.avatar; mHandler.post(mUpdateResults); //holder.avatar.setImageBitmap(getImageBitmap(URL+ava)); } }; sepThread.start(); Now, the problem I'm having is that if there are more items that need to display the same picture, not all of those pictures get displayed. When you scroll up and down the list maybe you end up filling all of them. When I tried the commented out line (holder.avatar.setImageBitmap...) the app sometimes force closes with "only the thread that created the view can request...". But only sometimes. Any idea how I can fix this? Either option.

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  • get Random in ArrayList has error of java.lang.IllegalArgumentException: n must be positive

    - by gabrielle fregil
    In my ArrayList, i have get a random Item from my ArrayList for the equip method. Whenever i use my tester, the terminal window prints java.lang.IllegalArgumentException: n must be positive when I try to call random for the size. I tried to change the value of totalElements to the integer size of the elements, then the error would be an OutOfBoundsExeption import java.util.*; import java.util.Scanner; import java.util.Random; public class GameMaster { private int turn, totalElements; private boolean winner; private Avatar x1; private Avatar x2; private ArrayList<Item> inventory; public GameMaster(Avatar a1, Avatar a2) { x2 = a1; x1 = a2; turn = 1; winner = false; inventory = new ArrayList<Item>(); totalElements = 0; } private void fillInventory() { inventory.add( new Item( "Zealot Blades", true, 8 ) ); inventory.add( new Item( "BFG", true, 13 ) ); inventory.add( new Item( "Synthetic Cloth", false, 7 ) ); // more items inventory.add( new Item( "Gauss Rifle", true, 9 ) ); inventory.add( new Item( "Flight Unit", false, 6 ) ); totalElements = inventory.size(); } public String equip() { Avatar w; String a; if (turn%2==1) w=x2; else w=x1; if (w.beltIsFull()) { a = w.getName() + "'s belt is full. \n"; } else { turn++; Random generator = new Random(); Item rand = inventory.get(generator.nextInt(totalElements)); //terminal window in blueJ: java.lang.IllegalArgumentException: n must be positive a = w.getName()+" is equiped with "+rand.getName()+"."; } return a; }

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  • Query syntax error selecting from 3 tables

    - by Toni Michel Caubet
    Given info about an object: id, user_id, group_id Given info about an user: id_user, id_loc I need to get i one query: The name of the user (in table users) The name of the location of the user (in table locs) The name of the group of the object (in table groups) I am trying like this: SELECT usuarios.first_name as username, usuarios.id as userid, usuarios.avatar as useravatar, usuarios.id_loc, locs.name as locname, groups.name as groupname FROM usuarios,groups,locs WHRE usuarios.id_loc = locs.id AND usuarios.id = 1 AND group.id = LIMIT 1 having an error saying You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'AND locs.id = 3 LIMIT 1' at line 3 What am i doing wrong? can i do this in one query? -EDIT- This is the query generator code (php+mysql): $query_loc_group_user = 'SELECT usuarios.first_name as username, usuarios.id as userid, usuarios.avatar as useravatar, usuarios.id_loc, locs.name as locname, groups.name as groupname FROM usuarios,groups,locs WHRE usuarios.id_loc = locs.id AND usuarios.id = '.$this->id_user.' AND group.id = '.$this->id_group.' LIMIT 1'; In case it helps, i am trying to do in one query this function get_info(){ $info; $result = cache_query('SELECT first_name,last_name,avatar FROM usuarios WHERE id = '.$this->id_user); foreach($result as $extra){ $info['username'] = $extra['first_name'].' '.$extra['last_name']; $info['avatar'] = $extra['avatar']; } $result1 = cache_query('SELECT name FROM locs WHERE id = '.$this->id_user); foreach($result1 as $extra){ $info['locname'] = $extra['name']; } $result2 = cache_query('SELECT name FROM locs WHERE id = '.$this->id_user); foreach($result2 as $extra){ $info['groupname'] = $extra['name']; } return $info; }

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  • WPF ListView Data Binding wont synchronize

    - by Aviatrix
    my listview will display only the item that its added by the constructor and it wont add the items that i add dynamically public class PostList : ObservableCollection<PostData> { public PostList() : base() { Add(new PostData("Isak", "Dinesen")); // Add(new PostData("Victor", "Hugo")); // Add(new PostData("Jules", "Verne")); } public void AddToList (string[] data){ string username2, msg; msg = data[0]; username2 = data[1]; Add(new PostData(msg, username2)); } } public class PostData { private string Username; private string Msg; private string Avatar; private string LinkAttached; private string PicAttached; private string VideoAttached; public PostData(string msg ,string username, string avatar=null, string link=null,string pic=null ,string video=null) { this.Username = username; this.Msg = msg; this.Avatar = avatar; this.LinkAttached = link; this.PicAttached = pic; this.VideoAttached = video; } public string pMsg { get { return Msg; } set { Msg = value; } } public string pUsername { get { return Username; } set { Username = value; } } ..... ..... } Xaml <ListView x:Name="PostListView" BorderThickness="0" MinHeight="300" Background="{x:Null}" BorderBrush="{x:Null}" Foreground="{x:Null}" VerticalContentAlignment="Top" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.VerticalScrollBarVisibility="Disabled" IsSynchronizedWithCurrentItem="True" MinWidth="332" SelectedIndex="0" SelectionMode="Extended" AlternationCount="1" ItemsSource="{Binding Source={StaticResource PostListData}}"> <ListView.ItemTemplate> <DataTemplate> <DockPanel x:Name="SinglePost" VerticalAlignment="Top" ScrollViewer.CanContentScroll="True" ClipToBounds="True" Width="333" Height="70" d:LayoutOverrides="VerticalAlignment" d:IsEffectDisabled="True"> <StackPanel x:Name="AvatarNickHolder" Width="60"> <Label x:Name="Nick" HorizontalAlignment="Center" Margin="5,0" VerticalAlignment="Top" Height="15" Content="{Binding Path=pUsername}" FontFamily="Arial" FontSize="10.667" Padding="5,0"/> <Image x:Name="Avatar" HorizontalAlignment="Center" Margin="5,0,5,5" VerticalAlignment="Top" Width="50" Height="50" IsHitTestVisible="False" Source="1045443356IMG_0972.jpg" Stretch="UniformToFill"/> </StackPanel> <TextBlock x:Name="userPostText" Margin="0,0,5,0" VerticalAlignment="Center" FontSize="10.667" Text="{Binding Path=pMsg}" TextWrapping="Wrap"/> </DockPanel> </DataTemplate> </ListView.ItemTemplate> </ListView>

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  • Form is trying to save the login value of the submit button to my DB.

    - by Sergio Tapia
    Here's my Zend code: <?php require_once ('Zend\Form.php'); class Sergio_Form_registrationform extends Zend_Form { public function init(){ /*********************USERNAME**********************/ $username = new Zend_Form_Element_Text('username'); $alnumValidator = new Zend_Validate_Alnum(); $username ->setRequired(true) ->setLabel('Username:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($username); /*********************EMAIL**********************/ $email = new Zend_Form_Element_Text('email'); $alnumValidator = new Zend_Validate_Alnum(); $email ->setRequired(true) ->setLabel('EMail:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($email); /*********************PASSWORD**********************/ $password = new Zend_Form_Element_Password('password'); $alnumValidator = new Zend_Validate_Alnum(); $password ->setRequired(true) ->setLabel('Password:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($password); /*********************NAME**********************/ $name = new Zend_Form_Element_Text('name'); $alnumValidator = new Zend_Validate_Alnum(); $name ->setRequired(true) ->setLabel('Name:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($name); /*********************LASTNAME**********************/ $lastname = new Zend_Form_Element_Text('lastname'); $alnumValidator = new Zend_Validate_Alnum(); $lastname ->setRequired(true) ->setLabel('Last Name:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($lastname); /*********************DATEOFBIRTH**********************/ $dateofbirth = new Zend_Form_Element_Text('dateofbirth'); $alnumValidator = new Zend_Validate_Alnum(); $dateofbirth->setRequired(true) ->setLabel('Date of Birth:') ->addFilter('StringToLower') ->addValidator('alnum') ->addValidator('regex', false, array('/^[a-z]+/')) ->addValidator('stringLength',false,array(6,20)); $this->addElement($dateofbirth); /*********************AVATAR**********************/ $avatar = new Zend_Form_Element_File('avatar'); $alnumValidator = new Zend_Validate_Alnum(); $avatar ->setRequired(true) ->setLabel('Please select a display picture:'); $this->addElement($avatar); /*********************SUBMIT**********************/ $this->addElement('submit', 'login', array('label' => 'Login')); } } ?> Here's the code I use to save the values: public function saveforminformationAction(){ $form = new Sergio_Form_registrationform(); $request = $this->getRequest(); //if($request->isPost() && $form->isValid($_POST)){ $data = $form->getValues(); $db = $this->_getParam('db'); $db->insert('user',$data); //} } When trying to save the values, I recieve a ghastly error: Column 'login' not found.

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  • Paperclip wont save image in rails app

    - by Micke
    Hello stackoverflow. I am trying to use Paperclip with my rails app to add an avatar to a user but it wont save my image when creating the user. This is what the model looks like: class User < ActiveRecord::Base has_attached_file :avatar And the registerform in haml: - form_for :user, @user, :url => { :action => "signup" }, :html => { :multipart => true } do |f| ... ... %li %div{:class => "header"} Profilepicture %div{:class => "input"} = f.file_field :avatar And when i look in the log this is what is being passet to the "signup" action: Parameters: {"commit"=>"Save", "action"=>"signup", "controller"=>"user/register", "user"=>{"name"=>"Micke Lisinge", "birthmonth"=>"07", "password_confirmation"=>"[FILTERED]", "nickname"=>"lisinge", "avatar"=>#<File:/tmp/RackMultipart20100426-3076-1x04oxy-0>, "gen"=>"m", "birthday"=>"23", "password"=>"[FILTERED]", "birthyear"=>"1992", "email"=>"[email protected]"}} [paperclip] Saving attachments. Paperclip says it is saving the template but when i look in the public folder in my app it has created a system but the system folder is empty. So it seems like it isnt saving the picture to the folder. It gets handled by the form and saved in my /tmp folder. Maybe you guys have any tips or know what this problem might be? Thanks in advance, Micke.

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  • GD PHP Base64 Picture (png) error

    - by hogofwar
    This is part of my code: $con = mysql_connect("localhost","username","passs"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("database", $con); if(mysql_num_rows(mysql_query("SELECT name FROM xbox_user WHERE name = '$user'"))){ // Code inside if block if userid is already there $result = mysql_query("SELECT name FROM xbox_user WHERE name = '$user'"); while($row = mysql_fetch_array($result)) { if ($row['date'] > $row['date']+100){ $src = imagecreatefrompng($result['XboxInfo']['TileUrl']); $base64= base64_encode(file_get_contents($result['XboxInfo']['TileUrl'])); $date = date("Ymd"); mysql_query("UPDATE xbox_user SET date = '$date' SET avatar = '$base64' WHERE name = '$user'"); }else{ $encode = $row['avatar']; //echo $encode; $rand = rand(1, 1337); file_put_contents('/tmp/'.$rand.'.png', base64_decode($row['avatar'])); //ERROR LINE $src = imagecreatefrompng('/tmp/'.$rand.'.png'); unlink('/tmp/'.$rand.'.png'); } } }else{ $src = imagecreatefrompng($result['XboxInfo']['TileUrl']); $base64= base64_encode(file_get_contents($result['XboxInfo']['TileUrl'])); $date = date("Ymd"); mysql_query("INSERT INTO xbox_user (name, avatar, date) VALUES ('$user', '$base64', '$date')"); } It comes up with multiple errors but I feel this one should be addressed first as the other could just be caused by the first error: Warning: imagecreatefrompng() [function.imagecreatefrompng]: '/tmp/628.png' is not a valid PNG file in /home/nah/public_html/experiment/xbox/draw3.php on line 60 It also does create an entry in my mysql DB

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  • Can you have multiple clipping regions in an HTML Canvas?

    - by emh
    I have code that loads a bunch of images into hidden img elements and then a Javascript loop which places each image onto the canvas. However, I want to clip each image so that it is a circle when placed on the canvas. My loop looks like this: $$('#avatars img').each(function(avatar) { var canvas = $('canvas'); var context = canvas.getContext('2d'); var x = Math.floor(Math.random() * canvas.width); var y = Math.floor(Math.random() * canvas.height); context.beginPath(); context.arc(x+24, y+24, 20, 0, Math.PI * 2, 1); context.clip(); context.strokeStyle = "black"; context.drawImage(document.getElementById(avatar.id), x, y); context.stroke(); }); Problem is, only the first image is drawn (or is visible). If I remove the clipping logic: $$('#avatars img').each(function(avatar) { var canvas = $('canvas'); var context = canvas.getContext('2d'); var x = Math.floor(Math.random() * canvas.width); var y = Math.floor(Math.random() * canvas.height); context.drawImage(document.getElementById(avatar.id), x, y); }); Then all my images are drawn. Is there a way to get each image individually clipped? I tried resetting the clipping area to be the entire canvas between images but that didn't work.

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  • live.com setting can't be changed

    - by M M
    I'm on mail.live.com where, in the upper left corner it says "Windows Live™" and to the right of that it says "Hotmail([number])" "Messenger" "SkyDrive" "|" "MSN." Directly under the "Windows Live™," there is a square, bluish/gray avatar (with a generic, rotund peop with a head and trunk and arms). To the right of that there is a field (with a subtle, barely perceptible speech bubble-like arrow emanating from the avatar). But there's a word inside that field that I cannot get rid of. Coincidentally I think it's the same word I used as a search term a while back, having meant to put the search term in the "Search email and more" bing field on the other side of the screen. (Even that would have been by mistake because I had been aiming for the e-mail search field.) But it remains in the field connected to the avatar--and moreover the field is editable to the limited extent that a cursor can be placed into the field with a mouse click; the word just can't be deleted. I don't know if the avatar should be there either, but I'd rather have just simply that than the word next to it continuously there for time immemorial. If I click into the field hoping to delete the word, I'm confronted with options along the bottom of the same field (now expanded by my mouse click): "Add: Photo Link Document," and a button that says "Share" and an [X] to reduce the field back to its default state--which still contains the word I'm trying to delete.

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  • Display contact pictures in list view

    - by user1068400
    I need to display the contact pictures in a list view. In my custom_row_view.xml I have: <ImageView android:id="@+id/contact_image" android:layout_width="60dp" android:layout_height="50dp" /> and then in my activity i have: final SimpleAdapter adapter = new SimpleAdapter( this, list, R.layout.custom_row_view, new String[] {"avatar","telnumber","date","name","message","sent"}, new int[] {R.id.contact_image,R.id.text1,R.id.text2,R.id.text3,R.id.text4,R.id.isent} ); I have a hashmap HashMap temp2 = new HashMap(); where i put all the values of each line. ("list" is a list of Hashmap) But when I do: Cursor photo2 = managedQuery( Data.CONTENT_URI, new String[] {Photo.PHOTO}, // column for the blob Data._ID + "=?", // select row by id new String[]{photoid}, // filter by photoId null); Bitmap photoBitmap = null; if(photo2.moveToFirst()) { byte[] photoBlob = photo2.getBlob(photo2.getColumnIndex(Photo.PHOTO)); photoBitmap = BitmapFactory.decodeByteArray(photoBlob, 0, photoBlob.length); if (photoBitmap != null) temp2.put("avatar",photoBitmap); else temp2.put("avatar",R.drawable.unknowncontact); } photo2.close(); Nothing is displayed! "temp2.put("avatar",photoBitmap);" does not display anything but when I try to display something from the drawable folder it works!!! Please help me, i have been locked on this problem for several days! Thanks a lot!

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  • Coffeescript getting proper scope from callback method

    - by pandabrand
    I've searched for this and can't seem to find an successful answer, I'm using a jQuerey ajax call and I can't get the response out to the callback. Here's my coffeescript code: initialize: (@blog, @posts) -> _url = @blog.url _simpleName = _url.substr 7, _url.length _avatarURL = exports.tumblrURL + _simpleName + 'avatar/128' $.ajax url: _avatarURL dataType: "jsonp" jsonp: "jsonp" (data, status) => handleData(data) handleData: (data) => console.log data @avatar = data Here's the compiled JS: Blog.prototype.initialize = function(blog, posts) { var _avatarURL, _simpleName, _url, _this = this; this.blog = blog; this.posts = posts; _url = this.blog.url; _simpleName = _url.substr(7, _url.length); _avatarURL = exports.tumblrURL + _simpleName + 'avatar/128'; return $.ajax({ url: _avatarURL, dataType: "jsonp", jsonp: "jsonp" }, function(data, status) { return handleData(data); }); }; Blog.prototype.handleData = function(data) { console.log(data); return this.avatar = data; }; I've tried a dozen variations and I can't figure out how to write this? Thanks.

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  • Movement prediction for non-shooters

    - by ShadowChaser
    I'm working on an isometric 2D game with moderate-scale multiplayer, approximately 20-30 players connected at once to a persistent server. I've had some difficulty getting a good movement prediction implementation in place. Physics/Movement The game doesn't have a true physics implementation, but uses the basic principles to implement movement. Rather than continually polling input, state changes (ie/ mouse down/up/move events) are used to change the state of the character entity the player is controlling. The player's direction (ie/ north-east) is combined with a constant speed and turned into a true 3D vector - the entity's velocity. In the main game loop, "Update" is called before "Draw". The update logic triggers a "physics update task" that tracks all entities with a non-zero velocity uses very basic integration to change the entities position. For example: entity.Position += entity.Velocity.Scale(ElapsedTime.Seconds) (where "Seconds" is a floating point value, but the same approach would work for millisecond integer values). The key point is that no interpolation is used for movement - the rudimentary physics engine has no concept of a "previous state" or "current state", only a position and velocity. State Change and Update Packets When the velocity of the character entity the player is controlling changes, a "move avatar" packet is sent to the server containing the entity's action type (stand, walk, run), direction (north-east), and current position. This is different from how 3D first person games work. In a 3D game the velocity (direction) can change frame to frame as the player moves around. Sending every state change would effectively transmit a packet per frame, which would be too expensive. Instead, 3D games seem to ignore state changes and send "state update" packets on a fixed interval - say, every 80-150ms. Since speed and direction updates occur much less frequently in my game, I can get away with sending every state change. Although all of the physics simulations occur at the same speed and are deterministic, latency is still an issue. For that reason, I send out routine position update packets (similar to a 3D game) but much less frequently - right now every 250ms, but I suspect with good prediction I can easily boost it towards 500ms. The biggest problem is that I've now deviated from the norm - all other documentation, guides, and samples online send routine updates and interpolate between the two states. It seems incompatible with my architecture, and I need to come up with a better movement prediction algorithm that is closer to a (very basic) "networked physics" architecture. The server then receives the packet and determines the players speed from it's movement type based on a script (Is the player able to run? Get the player's running speed). Once it has the speed, it combines it with the direction to get a vector - the entity's velocity. Some cheat detection and basic validation occurs, and the entity on the server side is updated with the current velocity, direction, and position. Basic throttling is also performed to prevent players from flooding the server with movement requests. After updating its own entity, the server broadcasts an "avatar position update" packet to all other players within range. The position update packet is used to update the client side physics simulations (world state) of the remote clients and perform prediction and lag compensation. Prediction and Lag Compensation As mentioned above, clients are authoritative for their own position. Except in cases of cheating or anomalies, the client's avatar will never be repositioned by the server. No extrapolation ("move now and correct later") is required for the client's avatar - what the player sees is correct. However, some sort of extrapolation or interpolation is required for all remote entities that are moving. Some sort of prediction and/or lag-compensation is clearly required within the client's local simulation / physics engine. Problems I've been struggling with various algorithms, and have a number of questions and problems: Should I be extrapolating, interpolating, or both? My "gut feeling" is that I should be using pure extrapolation based on velocity. State change is received by the client, client computes a "predicted" velocity that compensates for lag, and the regular physics system does the rest. However, it feels at odds to all other sample code and articles - they all seem to store a number of states and perform interpolation without a physics engine. When a packet arrives, I've tried interpolating the packet's position with the packet's velocity over a fixed time period (say, 200ms). I then take the difference between the interpolated position and the current "error" position to compute a new vector and place that on the entity instead of the velocity that was sent. However, the assumption is that another packet will arrive in that time interval, and it's incredibly difficult to "guess" when the next packet will arrive - especially since they don't all arrive on fixed intervals (ie/ state changes as well). Is the concept fundamentally flawed, or is it correct but needs some fixes / adjustments? What happens when a remote player stops? I can immediately stop the entity, but it will be positioned in the "wrong" spot until it moves again. If I estimate a vector or try to interpolate, I have an issue because I don't store the previous state - the physics engine has no way to say "you need to stop after you reach position X". It simply understands a velocity, nothing more complex. I'm reluctant to add the "packet movement state" information to the entities or physics engine, since it violates basic design principles and bleeds network code across the rest of the game engine. What should happen when entities collide? There are three scenarios - the controlling player collides locally, two entities collide on the server during a position update, or a remote entity update collides on the local client. In all cases I'm uncertain how to handle the collision - aside from cheating, both states are "correct" but at different time periods. In the case of a remote entity it doesn't make sense to draw it walking through a wall, so I perform collision detection on the local client and cause it to "stop". Based on point #2 above, I might compute a "corrected vector" that continually tries to move the entity "through the wall" which will never succeed - the remote avatar is stuck there until the error gets too high and it "snaps" into position. How do games work around this?

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