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  • How can I enable Pascal casing by default when using Jackson JSON in Spring MVC?

    - by bhilstrom
    I have a project that uses Spring MVC to create and handle multiple REST endpoints. I'm currently working on using Jackson to automatically handle the seralization/deserialization of JSON using the @RequestBody and @ResponseBody annotations. I have gotten Jackson working, so I've got a starting point. My problem is that our old serialization was done manually and used Pascal casing instead of Camel casing ("MyVariable" instead of "myVariable"), and Jackson does Camel casing by default. I know that I can manually change the name for a variable using @JsonProperty. That being said, I do not consider adding "@JsonProperty" to all of my variables to be a viable long-term solution. Is there a way to make Jackson use Pascal casing when serializing and deserializing other than using the @JsonProperty annotation?

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  • convert pixels into image

    - by Zeta Op
    what i am trying to do is to convert a pixel from a video cam, into an image to expalin it better imagine a 3d model so.. the pixels would be each polying, and i want to do is to conver each polyigon into an image. what i have so far is this ** import processing.video.*; PImage hoja; Capture cam; boolean uno, dos, tres, cuatro; import ddf.minim.*; Minim minim; AudioPlayer audio; float set; void setup() { //audio minim = new Minim(this); // audio = minim.loadFile("audio"); // audio.loop(); // uno=false; dos=false; tres=false; cuatro=true; size(640, 480); hoja=loadImage("hoja.gif"); cam = new Capture(this, width, height); cam.start(); } void draw() { if (cam.available() == true) { cam.read(); if (uno==true) { filtroUno(); image(cam, 0, 0, 640, 480); } if (dos==true) { filtroDos(); } if(tres==true){ filtroTres(); } if(cuatro==true){ filtroCuatro(); image(cam, set, 0,640,480); } } // The following does the same, and is faster when just drawing the image // without any additional resizing, transformations, or tint. //set(0, 0, cam); } void filtroUno() { cam.loadPixels(); hoja.loadPixels(); for (int i=0;i<cam.pixels.length;i++) { if (brightness(cam.pixels[i])>110) { cam.pixels[i]=color(0, 255, 255); } else { cam.pixels[i]=color(255, 0, 0); } } for (int i=0;i<cam.width;i+=10) { for (int j=0;j<cam.height;j+=10) { int loc=i+(j*cam.width); if (cam.pixels[loc]==color(255, 0, 0)) { for (int x=i;x<i+10;x++) { for (int y=j;y<j+10;y++) { // println("bla"); int locDos=i+(j*cam.width); cam.pixels[locDos]=hoja.get(x, y); } } } } } cam.updatePixels(); } ** the broblem is that each pixel is creating me a matrix, so.. is not recreating what id that to do. i had the method filtroUno but it wasn't showing ok.. and was the result void filtroUno() { cam.loadPixels(); hoja.loadPixels(); for (int i=0;i<cam.pixels.length;i++) { if (brightness(cam.pixels[i])>110) { cam.pixels[i]=color(0, 255, 255); } else { cam.pixels[i]=color(255, 0, 0); } } for (int i=0;i<cam.width;i+=10) { for (int j=0;j<cam.height;j+=10) { int loc=i+j*hoja.width*10; if (cam.pixels[loc]==color(255, 0, 0)) { for (int x=i;x<i+10;x++) { for (int y=j;y<j+10;y++) { // println("bla"); int locDos=x+y*hoja.height*10; cam.pixels[locDos]=hoja.get(x, y); } } } } } cam.updatePixels(); } i hope you can help me thanks note: each red pixel should be the gif image the imge size is 10x10

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  • jackson failing to map empty array with No content to map to Object due to end of input

    - by ijabz
    I send a query to an api and map the json results to my classes using Jackson. When I get some results it works fine, but when there are no results it fails with java.io.EOFException: No content to map to Object due to end of input at org.codehaus.jackson.map.ObjectMapper._initForReading(ObjectMapper.java:2766) at org.codehaus.jackson.map.ObjectMapper._readMapAndClose(ObjectMapper.java:2709) at org.codehaus.jackson.map.ObjectMapper.readValue(ObjectMapper.java:1854) at com.jthink.discogs.query.DiscogsServerQuery.mapQuery(DiscogsServerQuery.java:382) at com.jthink.discogs.query.SearchQuery.mapQuery(SearchQuery.java:37)* But the thing is the api isn't returning nothing at all, so I dont see why it is failing. Here is the query: http://api.discogs.com/database/search?page=1&type=release&release_title=nude+and+rude+the+best+of+iggy+pop this is what I get back { "pagination": { "per_page": 50, "pages": 1, "page": 1, "urls": {}, "items": 0 }, "results": [] } and here is the top level object Im trying to map to public class Search { private Pagination pagination; private Result[] results; public Pagination getPagination() { return pagination; } public void setPagination(Pagination pagination) { this.pagination = pagination; } public Result[] getResults() { return results; } public void setResults(Result[] results) { this.results = results; } } Im guessing the problem is something to do with the results array being returned being blank, but cant see what Im doing wrong EDIT: The comment below was correct, although I usually receive { "pagination": { "per_page": 50, "pages": 1, "page": 1, "urls": {}, "items": 0 }, "results": [] } and in these cases there is no problem but sometimes I seem to just get an empty String. Now Im wondering if the problem is how I read from the inputstream if (responseCode == HttpURLConnection.HTTP_OK) InputStreamReader in= new InputStreamReader(uc.getInputStream()); BufferedReader br= new BufferedReader(in); while(br.ready()) { String next = br.readLine(); sb.append(next); } return sb.toString(); } although I dont read until I get the response code, is it possible that the first time I call br.ready() that I call it before it is ready, and therefore I don't read the input EDIT 2: Changing above code to simply String line; while ((line = br.readLine()) != null) { sb.append(line); } resolved the issue.

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  • Web-Cam SecureChat

    This article will explain how to create a simple chat program using this remoting technology, which supports web-cam and sending files.

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  • mic on cam don't work

    - by ezz9
    the cam works. I pull up PulseAudio I can see it pick me up for 1sec then stops. don't work on Skype I've tried every USB port same thing it worked on 10.04 fine. but now I'm on 12.04 and it don't work. it is a logitech B500 desktop:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 046d:0807 Logitech, Inc. Webcam B500 Bus 003 Device 002: ID 03f0:6104 Hewlett-Packard DeskJet 5650c Bus 005 Device 002: ID 046d:c51b Logitech, Inc. V220 Cordless Optical Mouse for Notebooks I have changed some setting in flash Player Settings Manager, I don't think it would affect it after all the cam is still working it's the microphone that freezes up, but thought I would tell you this, info is good.

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  • Creating my own kill cam

    - by DalexL
    I plan on creating my own kill cam system for a sandbox tool set. After thinking about the mechanics of the kill cam itself, however, I'm quite lost. I'm trying to recreate the ones commonly seen in call of duty games that show, from the view of the killer, the actual killing scene. My Thoughts: -I can't just keep in memory when people kill others because I wouldn't know when to start the 'recording process'. There is on way for me to accurately determine when somebody is 'about' to kill someone. -My only real idea so far is to have a complete duplicate of everything loaded off to the side copying all the movement from the original world but with a 10 second delay. That way, all the kill cams would be 10 seconds long and the persons camera would just be moved to the second world of their killer. My Questions: Is there already an accepted way to do this? Does anybody have any good ideas for something like this? Thanks if you can!

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  • Ubuntu 13.04 on Lenovo G580 > built-in (web)cam not recognized

    - by user159295
    I've installed Ubuntu 13.04 on a Lenovo G580. Now I noticed that the built-in (web)cam is not being recognized. Does anybody know how to fix this and get the webcam running? Any help is appreciated! Thanks I've downloaded/installed the suggested program and the webcam is working within that program. However, when running Camera Test from the System Testing here's what happens: when clicking on "Test", there's NO image showing up a few seconds after clicking on "Test", an error message is popping up saying "Sorry, Ubuntu 13.04 has experienced an internal error" When going to Skype, video is enable and under "select webcam" there's "Lenovo EasyCamera (/dev/video0) as only option selected. But, Skype doesn't recognize the camera as there's no pictures. Any ideas on how to get this straightened out?

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  • Relative cam movement and momentum on arbitrary surface

    - by user29244
    I have been working on a game for quite long, think sonic classic physics in 3D or tony hawk psx, with unity3D. However I'm stuck at the most fundamental aspect of movement. The requirement is that I need to move the character in mario 64 fashion (or sonic adventure) aka relative cam input: the camera's forward direction always point input forward the screen, left or right input point toward left or right of the screen. when input are resting, the camera direction is independent from the character direction and the camera can orbit the character when input are pressed the character rotate itself until his direction align with the direction the input is pointing at. It's super easy to do as long your movement are parallel to the global horizontal (or any world axis). However when you try to do this on arbitrary surface (think moving along complex curved surface) with the character sticking to the surface normal (basically moving on wall and ceiling freely), it seems harder. What I want is to achieve the same finesse of movement than in mario but on arbitrary angled surfaces. There is more problem (jumping and transitioning back to the real world alignment and then back on a surface while keeping momentum) but so far I didn't even take off the basics. So far I have accomplish moving along the curved surface and the relative cam input, but for some reason direction fail all the time (point number 3, the character align slowly to the input direction). Do you have an idea how to achieve that? Here is the code and some demo so far: The demo: https://dl.dropbox.com/u/24530447/flash%20build/litesonicengine/LiteSonicEngine5.html Camera code: using UnityEngine; using System.Collections; public class CameraDrive : MonoBehaviour { public GameObject targetObject; public Transform camPivot, camTarget, camRoot, relcamdirDebug; float rot = 0; //---------------------------------------------------------------------------------------------------------- void Start() { this.transform.position = targetObject.transform.position; this.transform.rotation = targetObject.transform.rotation; } void FixedUpdate() { //the pivot system camRoot.position = targetObject.transform.position; //input on pivot orientation rot = 0; float mouse_x = Input.GetAxisRaw( "camera_analog_X" ); // rot = rot + ( 0.1f * Time.deltaTime * mouse_x ); // wrapAngle( rot ); // //when the target object rotate, it rotate too, this should not happen UpdateOrientation(this.transform.forward,targetObject.transform.up); camRoot.transform.RotateAround(camRoot.transform.up,rot); //debug the relcam dir RelativeCamDirection() ; //this camera this.transform.position = camPivot.position; //set the camera to the pivot this.transform.LookAt( camTarget.position ); // } //---------------------------------------------------------------------------------------------------------- public float wrapAngle ( float Degree ) { while (Degree < 0.0f) { Degree = Degree + 360.0f; } while (Degree >= 360.0f) { Degree = Degree - 360.0f; } return Degree; } private void UpdateOrientation( Vector3 forward_vector, Vector3 ground_normal ) { Vector3 projected_forward_to_normal_surface = forward_vector - ( Vector3.Dot( forward_vector, ground_normal ) ) * ground_normal; camRoot.transform.rotation = Quaternion.LookRotation( projected_forward_to_normal_surface, ground_normal ); } float GetOffsetAngle( float targetAngle, float DestAngle ) { return ((targetAngle - DestAngle + 180)% 360) - 180; } //---------------------------------------------------------------------------------------------------------- void OnDrawGizmos() { Gizmos.DrawCube( camPivot.transform.position, new Vector3(1,1,1) ); Gizmos.DrawCube( camTarget.transform.position, new Vector3(1,5,1) ); Gizmos.DrawCube( camRoot.transform.position, new Vector3(1,1,1) ); } void OnGUI() { GUI.Label(new Rect(0,80,1000,20*10), "targetObject.transform.up : " + targetObject.transform.up.ToString()); GUI.Label(new Rect(0,100,1000,20*10), "target euler : " + targetObject.transform.eulerAngles.y.ToString()); GUI.Label(new Rect(0,100,1000,20*10), "rot : " + rot.ToString()); } //---------------------------------------------------------------------------------------------------------- void RelativeCamDirection() { float input_vertical_movement = Input.GetAxisRaw( "Vertical" ), input_horizontal_movement = Input.GetAxisRaw( "Horizontal" ); Vector3 relative_forward = Vector3.forward, relative_right = Vector3.right, relative_direction = ( relative_forward * input_vertical_movement ) + ( relative_right * input_horizontal_movement ) ; MovementController MC = targetObject.GetComponent<MovementController>(); MC.motion = relative_direction.normalized * MC.acceleration * Time.fixedDeltaTime; MC.motion = this.transform.TransformDirection( MC.motion ); //MC.transform.Rotate(Vector3.up, input_horizontal_movement * 10f * Time.fixedDeltaTime); } } Mouvement code: using UnityEngine; using System.Collections; public class MovementController : MonoBehaviour { public float deadZoneValue = 0.1f, angle, acceleration = 50.0f; public Vector3 motion ; //-------------------------------------------------------------------------------------------- void OnGUI() { GUILayout.Label( "transform.rotation : " + transform.rotation ); GUILayout.Label( "transform.position : " + transform.position ); GUILayout.Label( "angle : " + angle ); } void FixedUpdate () { Ray ground_check_ray = new Ray( gameObject.transform.position, -gameObject.transform.up ); RaycastHit raycast_result; Rigidbody rigid_body = gameObject.rigidbody; if ( Physics.Raycast( ground_check_ray, out raycast_result ) ) { Vector3 next_position; //UpdateOrientation( gameObject.transform.forward, raycast_result.normal ); UpdateOrientation( gameObject.transform.forward, raycast_result.normal ); next_position = GetNextPosition( raycast_result.point ); rigid_body.MovePosition( next_position ); } } //-------------------------------------------------------------------------------------------- private void UpdateOrientation( Vector3 forward_vector, Vector3 ground_normal ) { Vector3 projected_forward_to_normal_surface = forward_vector - ( Vector3.Dot( forward_vector, ground_normal ) ) * ground_normal; transform.rotation = Quaternion.LookRotation( projected_forward_to_normal_surface, ground_normal ); } private Vector3 GetNextPosition( Vector3 current_ground_position ) { Vector3 next_position; // //-------------------------------------------------------------------- // angle = 0; // Vector3 dir = this.transform.InverseTransformDirection(motion); // angle = Vector3.Angle(Vector3.forward, dir);// * 1f * Time.fixedDeltaTime; // // if(angle > 0) this.transform.Rotate(0,angle,0); // //-------------------------------------------------------------------- next_position = current_ground_position + gameObject.transform.up * 0.5f + motion ; return next_position; } } Some observation: I have the correct input, I have the correct translation in the camera direction ... but whenever I attempt to slowly lerp the direction of the character in direction of the input, all I get is wild spin! Sad Also discovered that strafing to the right (immediately at the beginning without moving forward) has major singularity trapping on the equator!! I'm totally lost and crush (I have already done a much more featured version which fail at the same aspect)

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  • How to start the web cam by programmatically?

    - by Nitz
    Hello Guys How to start any web cam through programmatically? my main requirement is it should start webcam? and that should be any application - software not a website. we can use any language. So how can start the web cam using programing language? btw... [I am not talking about the power of the webcam][Any web cam means any companies web cam]

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  • import mini DV films from Samsung digital cam VP-D353 [USB]

    - by bobo
    I tried to import mini DV films from my old video camera VP-D353 and it's not reconised by my lubuntu.( 12.04 ) I tried "DVGRAB" which should work but it doesn't. I Found this tutorial http://www.foscode.com/linux-minidv-usb-video-capture/ But it's just saying "waiting for dv" I don't really know what should I do now. Here what I've got for the camera when I write : sudo lsub Bus 002 Device 013: ID 04e8:120f Samsung Electronics Co., Ltd thanks

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  • Ubuntu 12.04, web cam light flashing

    - by user205877
    Have been running Ubuntu on my Compaq C757 reliably since 9.10. Currently running a fresh install of 12.04 LTS. Somewhere during my regular updates, my webcam started flashing its power light. Light flashes from logon screen all throughout my session. I am not running Google Chrome but chromium and firefox. Webcam works normally whenever I run Cheese webcam booth, light comes on solid and webcam works normally. I close out of Cheese, webcam shuts off, and then the light starts blinking again. My system is dual boot, when I boot into Windows 7, webcam does not exhibit this problem. I suspect issue may be related to new laptop power management settings in kernel based on research on the web of similar problems, but I do not know how to instruct it to treat webcam differently.

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  • Laptop in-built Web Cam stopped working HP Probook

    - by Dave A
    My laptop (HP Probook) webcam has always worked. When I upgraded to 13.10 it stopped working. No solution found then so gave up. Recently upgraded to 14.04 still not working so thought I would ask anyone again if a solution had been found. lsusb Bus 001 Device 004: ID 0c45:62c0 Microdia Sonix USB 2.0 Camera dmesg | grep uvcvideo` [ 765.466575] uvcvideo: Found UVC 1.00 device USB 2.0 Camera (0c45:62c0) [ 765.467305] uvcvideo: UVC non compliance - GET_DEF(PROBE) not supported. Enabling workaround. [ 765.467954] uvcvideo: Failed to query (129) UVC probe control : -32 (exp. 26). [ 765.467960] uvcvideo: Failed to initialize the device (-5). [ 765.468022] usbcore: registered new interface driver uvcvideo Tried searching everywhere but there does not appear to be any clear solution to the driver issue - very weird as my camera is listed as supported by uvcvideo and it has always worked.

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  • Silverlight 4 web cam permission on load of User Control

    - by Mike
    I am using Silverlight 4 to access the web cam. Everything works ok when I start the web cam on a button click event, I get the prompt for permission. I would like the web cam to start when User Control loads, but for some reason when I run the same code on the Loaded event, I don't get a prompt when executing the following code:' CaptureDeviceConfiguration.RequestDeviceAccess() Does anyone have a work around for this?

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  • droid cam makefile understanding and error

    - by nerorevenge
    I tried installing the droid cam on my fedora 19 (64 bit) . Link to the droid cam application is here and whenever I try to install it , the Makefile which is as follows is invoked obj-m := v4l2loopback-dc.o all: make -C /lib/modules/`uname -r`/build M=`pwd` test: gcc test.c -o test clean: make -C /lib/modules/`uname -r`/build M=`pwd` clean insmod: sudo insmod v4l2loopback-dc.ko width=320 height=240 rmmod: sudo rmmod v4l2loopback-dc.ko and here is the error -- INSTALL: Webcam parameters: '320' and '240' -- INSTALL: Building v4l2loopback-dc.ko make -C /lib/modules/`uname -r`/build M=`pwd` make: *** /lib/modules/3.9.5-301.fc19.x86_64/build: No such file or directory. Stop. make: *** [all] Error 2 -- INSTALL: v4l2loopback-dc.ko not built.. Failure build happens to be a symbolic link.I was wondering what exactly is the makefile trying to and why is it failing?

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  • SQL to XML open data made simple

    - by drrwebber
    The perennial question for people is how to easily generate XML from SQL table content?  The latest CAM Editor release really tackles this head on by providing a powerful and simple toolset.  Firstly you can visually browse your SQL tables and then drag and drop from columns and tables into the XML structure editor.   This gives you a code-free method of describing the transformation you require.  So you do not need to know about the vagaries of XML and XSD schema syntax. Second you can map directly into existing industry domain XML exchange structures in the XML visual editor, again no need to wrestle with XSD schema, you have WYSIWYG visual control over what your output will look like. If you do not have a target XML structure and need to build one from scratch, then the CAM Editor makes this simple.  Switch the SQL viewer into designer mode, then take your existing SQL table and drag and drop it into the XML structure editor.  Automatically the XML wizard tool will take your SQL column names and definitions and create equivalent XML for you and insert the mappings. Simply save the structure template, and run the Open Data generator menu option, and your XML is built for you. Completely code-free template driven development. To see this in action, see our video demonstration links and then download the tools and samples and try it yourself.

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  • How to perform CAM authentication with Cognos TM1 API

    - by tardate
    The Cognos TM1 API provides two server connect/authenticate methods: TM1SystemServerConnect (when IntegratedSecurityMode = 1 or 2) TM1SystemServerConnectIntegratedLogin (when IntegratedSecurityMode = 2 or 3) There is however a 4th security mode for use with CAM/Cognos Access Manager (IntegratedSecurityMode = 4). As of 9.5, it appears there is still no way to authenticate via the API if you have CAM enabled on the TM1 server. Does anyone know different, or have a workaround?

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  • Open source web cam conference software

    - by BasicallyBoredWithoutAnOffice
    Quick question, has anyone ever come across either a web cam API or an open source alternative that can be easily integrated to a site without having any Flash or ActionScript experience. I should probably say what I'm trying to do.... The idea is to create a Facebook app that lets friends communicate (and meet new people too) in real time over web cam. However I don't have the required experience to write the Flash part so any help would be appreciated.

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  • Oracle BPM and Open Data integration development

    - by drrwebber
    Rapidly developing Oracle BPM application solutions with data source integration previously required significant Java and JDeveloper skills. Now using open source tools for open data development significantly reduces the coding needed.  Key tasks can be performed with visual drag and drop designing combined with menu selections entry and automatic form generation directly from XSD schema definitions. The architecture used is extremely lightweight, portable, open platform and scalable allowing integration with a variety of Oracle and non-Oracle data sources and systems. Two videos available on YouTube walk through the process at both an introductory conceptual level and then a deep dive into the programming needed using JDeveloper, Oracle BPM composer and Oracle WLS (WebLogic Server) along with the CAM editor and Open-XDX open source tools. Also available are coding samples and resources from the GitHub project page, along with working online demonstration resources on the VerifyXML site. Combining Oracle BPM with these open source tools provides a comprehensive simple and elegant solution set. Development times are slashed and rapid prototyping is enabled. Also existing data sources can be integrated using open data formats with either XML or JSON along with CRUD accessing via the Open-XDX Java component. The Open-XDX tool is a code-free approach where data mapping is configured as templates using visual drag and drop in the CAM Editor open source tool.  XML or JSON is then automatically generated or processed (output or input) and appropriate SQL statements created to support the data accessing.   Also included is the ability to integrate with fillable PDF forms via the XML templates and the Java PDF form filling library.  Again minimal Java coding is needed to associate the XML source content with the PDF named fields.  The Oracle BPM forms can be automatically generated from XSD schema definitions that are built from the data mapping templates.  This dramatically simplifies development work as all the integration artifacts needed are created by the open source editor toolset. The developer level video is designed as a tutorial with segments, hands-on demonstrations and reviews.  This allows developers to learn the techniques and approaches used in incremental steps. The intended audience ranges from data analysts to developers and assumes only entry level Java skills and knowledge.  Most actions are menu driven while Java coding is limited to simply configuring values and parameters along with performing builds and deployments from JDeveloper and Oracle WLS.   Additional existing Oracle online training resources can be referenced on Oracle BPM and WLS that cover other normal delivery aspects such as user management and application deployment.

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  • Drivers for Quick Cam pro 9000 on Windows 7

    - by runaros
    I have a Logitect Quick Cam Pro 9000 that I want to install on my Windows 7 installation. The user manual specifies that I have to install the software before I install the camera. But my experience is that software from hardware vendors tend to decrease computer performance, so I was wondering if this camera will work by only plugging it in and letting Windows 7 find and install the drivers for it. I could've just tried installing it of course, but again, hardware vendors are notorius for fucking up things, and I wouldn't want to make it impossible to install the camera by doing things in the wrong order, hence the question here on SuperUser because I assume somebody is more knowledgeable than me on this subject.

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  • unable to transfer files from handy cam to PC

    - by user143989
    I am using a Windows 7 PC,I am using sony dcr -sr88 handy cam . I need to transfer all my videos from handycam to my PC. when i try to connect to the PC through USB. it detects the usb drive in the Handycam on my PC and shows the used memory. But when i open the folder it shows "folder is empty". How i can copy the files? I have tried following: Changed the USB cable CHanged the USB port I can play the videos through handicam, but those files not visible in PC when connected in USB mode. Please help ..bit urgent!

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  • CAD/CAM without C++

    - by zaladane
    Hello, Is it possible to do CAD/CAM software without having to use C++? My company developed their software with c/C++ but that was more than 10 years ago. Today,there is a lot of legacy code that switching would force us to get rid of but i was wondering what the actual risks are. We have a lot of mathematical algorithms for toolpath calculations, feature recognition and simulation and 3D Rendering and i was wondering if C# can handles all of that without great performance loss. Is it a utopia to rewrite such algorithms in c# or should that language only deal with UI. We are not talking about game development here (Halo 3 or Call Of Duty) so how much processing does CAD/CAM really need? Can anybody enlighten me on this matter? Most of my colleagues are hardcore C++ programmers and although i program in c++ i love .NET but i am having a hard time selling .NET to them other than basic UI. Does it make sense to consider switching to .NET in such a field, or is it just not a wise idea? Thank you

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  • XML Rules Engine and Validation Tutorial with NIEM

    - by drrwebber
    Our new XML Validation Framework tutorial video is now available. See how to easily integrate code-free adaptive XML validation services into your web services using the Java CAMV validation engine. CAMV allows you to build fault tolerant content checking with XPath that optionally use SQL data lookups. This can provide warnings as well as error conditions to tailor your validation layer to exactly meet your business application needs. Also available is developing test suites using Apache ANT scripting of validations.  This allows a community to share sets of conformance checking test and tools . On the technical XML side the video introduces XPath validation rules and illustrates and the concepts of XML content and structure validation. CAM validation templates allow contextual parameter driven dynamic validation services to be implemented compared to using a static and brittle XSD schema approach.The SQL table lookup and code list validation are discussed and examples presented.Features are highlighted along with a demonstration of the interactive generation of actual live XML data from a SQL data store and then validation processing complete with errors and warnings detection.The presentation provides a primer for developing web service XML validation and integration into a SOA approach along with examples and resources. Also alignment with the NIEM IEPD process for interoperable information exchanges is discussed along with NIEM rules services.The CAMV engine is a high performance scalable Java component for rapidly implementing code-free validation services and methods. CAMV is a next generation WYSIWYG approach that builds from older Schematron coding based interpretative runtime tools and provides a simpler declarative metaphor for rules definition. See: http://www.youtube.com/user/TheCAMeditor

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