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  • Applications Unlimited and Siebel 8.0

    Scott Nash,Vice President, Product management updates listeners on the success of the Siebel 8.0 release, the customer momentum, how Oracle continues to invest in the Siebel product line and what's new for Siebel and CRM.

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  • Let Me Show You Something: Instagram, Vine and Snapchat for Brands

    - by Mike Stiles
    While brands are well aware of how much more impactful images are than text-only posts on social channels, today you’re additionally being presented with platform after additional platform for hosting, doctoring and sharing photos and videos.  Can you play in every sandbox? And if you do, can you be brilliant on all of them? As has usually been the case, so far brands are sticking their toes into new platforms while not actually committing to them, or strategizing for them, or resourcing them. TrackMaven found of the 123 F500 companies using Instagram, only 22% of them are active on it. Likewise, research from Simply Measured found brands are indeed jumping in, with the number establishing a presence on Instagram up 55% over the past year. Users want them there…brand engagement has exploded 350%, and over 1/3 of the top brands have at least 10,000 followers. BUT…the top 10 brands are generating 33% of all posts, reaping 83% of all engagement. Things are also growing on Twitter’s Vine, the 6-second looping video app that hit 40 million users in August. The 7th Chamber says 5 tweets a second contain a Vine link. Other studies say branded Vines are 4 times more likely to be shared and seen than rank-and-file branded videos. Why? Users know that even if a video is pure junk, they won’t get robbed of too much of their valuable time. Vine is always upgrading so you can make sure your videos are worth viewers’ time. You can now edit videos, and save & work on several projects concurrently. What you can’t do is upload a finely crafted video into Vine, but you can do that with Instagram. The key to success? Same as with all other content; make it of value. Deliver a laugh or a lesson or both. How-to, behind the scenes peeks, contests, demos, all make sense in the short video format. Or follow Nash Grier’s example, which is to just have fun with and connect to your viewers, earning their trust that your next Vine will be as good as the last. Nash is only 15, has over 1.4 million followers, and adds about 100,000 a week. He broke out when one of his videos was re-Vined by some other kid with 300,000 followers. Make good stuff, get it in front of influencers, and your brand Vines could break out as well. Then there’s Snapchat, the “this photo will self destruct” platform. How can that be of use to brands besides offering coupons that really expire? The jury is out. But with an audience of over 100 million and a valuation of $800 million, media-with-a-time-limit is compelling. Now there’s “Snapchat Stories” that can last 24 hours and be shared to the public at large. You might be able to capitalize on how much more focus gets put on content when there’s a time limit on its availability. The underlying truth to all of this is, these are all tools. Very cool, feature rich tools, but tools. You can give the exact same art kit to 5 different people and you’d get back 5 very different works, ranging from worthless garbage to masterpiece. Brands are being called upon to be still and moving image artists. That’s what your customers are used to seeing, from a variety of sources. Commit to communicating with them accordingly. @mikestiles Photo: stock.xchng

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  • Developing an ELO like point system for a multiplayer gaming site

    - by Alejandro Piad
    I'm currently working on a gaming site where users will submit virtual players for different games, like Chess, Nash, Backgammon, Go, etc. The idea is that users don't compete themselves, but through their virtual players. There will be leagues, tournaments, and other competition formats. The question is which would be a good rating system for users in this environment. Take into account that every user may have many different virtual players playing in many different games. As a general guideline I would like to guarantee the following properties: Users who have a lot of mediocre players should not score higher than users with a few very good players. A user with a high rating should not be penalized if he adds a new bad player, until he has had enough time to improve his player. Users who don't play often should not score higher than users who play every day. Thanks in advance.

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  • JavaOne 2012 : Oracle dévoile ses plans pour Java, les préversions du JDK 8 et JavaFX Scene Builder 1.1 disponibles

    JavaOne 2012 : Oracle renouvelle son engagement à faire évoluer Java et dévoile ses plans les préversions de JDK 8 et JavaFX Scene Builder 1.1 disponibles JavaOne 2012, la plus grande conférence annuelle autour de la plateforme Java se déroule actuellement à San Francisco. Oracle a profité de l'occasion pour dévoiler sa feuille de route pour Java et renouveler son engagement à faire évoluer le langage afin de rassurer les utilisateurs sceptiques face aux récentes découvertes de failles dans la plateforme. Pendant ces prochains mois, Oracle travaillera essentiellement sur Java SE 8. Au menu : l'éditeur prévoit l'intégration des expressions lambda, du moteur JavaScript Nash...

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  • Testing Rails Metal With Cucumber/rSpec

    - by nkabbara
    Hi, I'm trying to stub a third party service that my metal talks to. It seems rspec mocks/stubs don't extend all the way to the Metal. When I call stubbed methods on objects, it calls the original one and not the stubbed one. Any idea of how I can have rSpec doubles extend all the way to the metal? Thanks. -Nash

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  • Why does TeamViewer launch a web server?

    - by OverTheRainbow
    Hello I just read this article which I find concerning: "After 90 minutes of troubleshooting, Nash traced the problem to TeamViewer, which he used to remotely administer the client's servers. It turns out the program had opened up its own webserver on the client's machine as soon as Apache went down and in the process made it impossible for the client, a large provider of business software, to restart its proper website." http://www.theregister.co.uk/2009/07/24/teamviewer_snafu/ I started using TeamViewer recently because it's just much better than UltraVNC (runs on both XP and Vista, the server dials out instead of requiring the user to open a port on their router + better performance than UVNC)... but I thought that TeamViewer had both the server and client connect out to TV's web server for data to flow between the two hosts. Why does TV even need to open a web server on the server host? Thank you.

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  • pysvn client.log() returning empty dictionary

    - by nashr rafeeg
    i have the following script that i am using to get the log messages from svn import pysvn class svncheck(): def __init__(self, svn_root="http://10.11.25.3/svn/Moodle/modules", svn_user=None, svn_password=None): self.user = svn_user self.password = svn_password self.root = svn_root def diffrence(self): client = pysvn.Client() client.commit_info_style = 1 client.callback_notify = self.notify client.callback_get_login = self.credentials log = client.log( self.root, revision_start=pysvn.Revision( pysvn.opt_revision_kind.number, 0), revision_end=pysvn.Revision( pysvn.opt_revision_kind.number, 5829), discover_changed_paths=True, strict_node_history=True, limit=0, include_merged_revisions=False, ) print log def notify( event_dict ): print event_dict return def credentials(realm, username, may_save): return True, self.user, self.password, True s = svncheck() s.diffrence() when i run this script its returning a empty dictionary object [<PysvnLog ''>, <PysvnLog ''>, <PysvnLog ''>,.. any idea what i am doing wrong here ? i am using pysvn version 1.7.2 built again svn version 1.6.5 cheers Nash

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  • getting global name not defined error

    - by nashr rafeeg
    i have the following class class notify(): def __init__(self,server="localhost", port=23053): self.host = server self.port = port register = gntp.GNTPRegister() register.add_header('Application-Name',"SVN Monitor") register.add_notification("svnupdate",True) growl(register) def svn_update(self, author="Unknown", files=0): notice = gntp.GNTPNotice() notice.add_header('Application-Name',"SVN Monitor") notice.add_header('Notification-Name', "svnupdate") notice.add_header('Notification-Title',"SVN Commit") # notice.add_header('Notification-Icon',"") notice.add_header('Notification-Text',Msg) growl(notice) def growl(data): s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect((self.host,self.port)) s.send(data) response = gntp.parse_gntp(s.recv(1024)) print response s.close() but when ever i try to use this class via the follwoing code i get 'NameError: global name 'growl' is not defined' from growlnotify import * n = notify() n.svn_update() any one has an idea what is going on here ? cheers nash

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  • How to synchronize two DataBase Schemas Oracle 10G?

    - by gnash-85
    Hi Masters, Good Day, I am new and very naive to Oracle DB. I am using Oracle 10G. Let me explain to you. I have one source database named ( DB1) and Target Database named (DB2). I have 2 schema's named dbs1 and dbs2 in the source database (DB1). I have exported both the database schemas in Source Database (DB1) and imported it successfully into the Target Database (DB2). Now I face a challenge in synchronizing these database schemas every time from Source DB (DB1) to Target DB (DB2). Can anyone please help in letting me know how can achieve this synchronization? It would a great help. Thanks Nash

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  • 2 DataBase Schema's syncronization in Oracle 10G

    - by gnash-85
    Hi Masters, Good Day, I am new very naive to oracle DB. I am using Oracle 10G. Let me explain to you. I have one source database named ( DB1) and Target Database named (DB2). I have 2 schema's named dbs1 and dbs2 in the source database (DB1). I have exported both the database schema in Source Database (DB1) and imported it successfully into the Target Database (DB2). Now I face a challenge in synchronizing these database schema's every time from Source DB (DB1) to Target DB (DB2). Can anyone please help in letting me know how can achieve this synchronization. It would a great help. Thanks Nash

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  • youtube python api gdata.service. requesterror

    - by nashr rafeeg
    i have the following code which is trying to add a set of videos into a youtube play list import urllib,re import gdata.youtube import gdata.youtube.service class reddit(): def __init__(self, rssurl ='http://www.reddit.com/r/chillmusic.rss' ): self.URL = rssurl self._downloadrss() def _downloadrss(self): if self.URL.endswith('.rss'): # Downloadd the RSS feed of the subreddit - save as "feed.rss" try: print "Downloading rss from reddit..." urllib.urlretrieve (URL, "feed.rss") except Exception as e: print e def clean(self): playList = open("feed.rss").read() links = re.findall(r'(http?://www.youtube.com\S+)', playList) for link in links: firstPass = link.replace('&quot;&gt;[link]&lt;/a&gt;', '') secondPass = firstPass.replace('&amp;amp;fmt=18', '') thirdpass = secondPass.replace('&amp;amp;feature=related', '') finalPass = thirdpass.replace('http://www.youtube.com/watch?v=', '') print thirdpass, "\t Extracted: ", finalPass return finalPass class google(): def __init__(self, username, password): self.Username = username self.password = password #do not change any of the following self.key = 'AI39si5DDjGYhG_1W-8n_amjgEjbOU27sa0aw2RQI5gOaoK5KqCD2Fzffbkh8oqGu7CqFQLLQ7N7wK0gz7lrTQbd70srC72Niw' self.appname = 'Reddit playlist maker' self.service = gdata.youtube.service.YouTubeService() def authenticate(self): self.service.email = self.Username self.service.password = self.password self.service.developer_key = self.key self.service.client_id = self.appname self.service.source = self.appname self.service.ssl = False self.service.ProgrammaticLogin() def get_playlists(self): y_playlist = self.service.GetYouTubePlaylistFeed(username='default') l = [] k = [] for p in y_playlist.entry: k=[] k=[p.link[1].href, p.title.text] l.append(k) return l def get_playlist_id_from_url(self, href): #quick and dirty method to get the playList id's return href.replace('http://www.youtube.com/view_play_list?p=','') def creat_playlist(self, name="Reddit list", disc ="videos from reddit"): playlistentry = self.service.AddPlaylist(name, disc) if isinstance(playlistentry, gdata.youtube.YouTubePlaylistEntry): print 'New playlist added' return playlistentry.link[1].href def add_video_to_playlist(self,playlist_uri,video): video_entry = self.service.AddPlaylistVideoEntryToPlaylist( playlist_uri, video) if isinstance(video_entry, gdata.youtube.YouTubePlaylistVideoEntry): print 'Video added' URL = "http://www.reddit.com/r/chillmusic.rss" r = reddit(URL) g = google('[email protected]', 'xxxx') g.authenticate() def search_playlist(playlist="Reddit list3"): pl_id = None for pl in g.get_playlists(): if pl[1] == playlist: pl_id = pl[0] print pl_id break if pl_id == None: pl_id = g.creat_playlist(name=playlist) return pl_id pls = search_playlist() for video_id in r.clean(): g.add_video_to_playlist(pls, video_id) when i run the code i am geting the following error message gdata.service.RequestError: {'status': 303, 'body': '', 'reason': 'See Other'} any one have any idea why i am getting this error cheers Nash

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  • Custom initrd init script: how to create /dev/initctl

    - by Posco Grubb
    I have a virtual machine (VMM is Xen 3.3) equipped with two IDE HDD's (/dev/hda and /dev/hdb). The root file system is in /dev/hda1, where Scientific Linux 5.4 is installed. /dev/hdb contains an empty ext2 file system. I want to protect the root file system from writes by the VM by using aufs (AnotherUnionFS) to layer a writable file system on top of the root file system. The changes to / will be written to the file system located on /dev/hdb. (Furthermore, outside the VM, the file backing the /dev/hda will also be set to read-only permissions, so the VMM should also prevent the VM from modifying at that level.) (The purpose of this setup: be able to corrupt a virtual machine using software-implemented fault injection but preserve the file system image in order to quickly reboot the VM to a fault-free state.) How do I get an initrd init script to do the necessary mounts to create the union file system? I've tried 2 approaches: I've tried modifying the nash script that mkinitrd creates, but I don't know what setuproot and switchroot do and how to make them use my aufs as the new root. Apparently, nobody else here knows either. (EDIT: I take that back.) I've tried building a LiveCD (using linux-live-6.3.0) and then modifying the Bash /linuxrc script from the generated initrd, and I got the mounts correct, but the final /sbin/init complains about /dev/initctl. Specifically, my /linuxrc mounts the aufs at /union. The last few lines of /linuxrc effectively do the following: cd /union mkdir -p mnt/live pivot_root . mnt/live exec sbin/chroot . sbin/init </dev/console >/dev/console 2>&1 When init starts, it outputs something like init: /dev/initctl: No such file or directory. What is supposed to create this FIFO? I found no such filename in the original linuxrc and liblinuxlive scripts. I tried creating it via "mkfifo /dev/initctl", but then init complained about a timeout opening or writing to the FIFO. Would appreciate any help or pointers. Thanks.

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  • 3 Ways to Make Steam Even Faster

    - by Chris Hoffman
    Have you ever noticed how slow Steam’s built-in web browser can be? Do you struggle with slow download speeds? Or is Steam just slow in general? These tips will help you speed it up. Steam isn’t a game itself, so there are no 3D settings to change to achieve maximum performance. But there are some things you can do to speed it up dramatically. Speed Up the Steam Web Browser Steam’s built-in web browser — used in both the Steam store and in Steam’s in-game overlay to provide a web browser you can quickly use within games – can be frustratingly slow on many systems. Rather than the typical speed we’ve come to expect from Chrome, Firefox, or even Internet Explorer, Steam seems to struggle. When you click a link or go to a new page, there’s a noticeable delay before the new page appears — something that doesn’t happen in desktop browsers. Many people seem to have made peace with this slowness, accepting that Steam’s built-in browser is just bad. However, there’s a trick that will eliminate this delay on many systems and make the Steam web browser fast. This problem seems to arise from an incompatibility with the Automatically Detect Proxy Settings option, which is enabled by default on Windows. This is a compatibility option that very few people should actually need, so it’s safe to disable it. To disable this option, open the Internet Options dialog — press the Windows key to access the Start menu or Start screen, type Internet Options, and click the Internet Options shortcut. Select the Connections tab in the Internet Options window and click the LAN settings button. Uncheck the Automatically detect settings option here, then click OK to save your settings. If you experienced a significant delay every time a web page loaded in Steam’s web browser, it should now be gone. In the unlikely event that you encounter some sort of problem with your network connection, you could always re-enable this option. Increase Steam’s Game Download Speed Steam attempts to automatically select the nearest download server to your location. However, it may not always select the ideal download server. Or, in the case of high-traffic events like big seasonal sales and huge game launches, you may benefit from selecting a less-congested server. To do this, open Steam’s settings by clicking the Steam menu in Steam and selecting Settings. Click over to the Downloads tab and select the closest download server from the Download Region box. You should also ensure that Steam’s download bandwidth isn’t limited from here. You may want to restart Steam and see if your download speeds improve after changing this setting. In some cases, the closest server might not be the fastest. One a bit farther away could be faster if your local server is more congested, for example. Steam once provided information about content server load, which allowed you to select a regional server that wasn’t under high-load, but this information no longer seems to be available. Steam still provides a page that shows you the amount of download activity happening in different regions, including statistics about the difference in download speeds in different US states, but this information isn’t as useful. Accelerate Steam and Your Games One way to speed up all your games — and Steam itself —  is by getting a solid-state drive and installing Steam to it. Steam allows you to easily move your Steam folder — at C:\Program Files (x86)\Steam by default — to another hard drive. Just move it like you would any other folder. You can then launch the Steam.exe program as if you had never moved Steam’s files. Steam also allows you to configure multiple game library folders. This means that you can set up a Steam library folder on a solid-state drive and one on your larger magnetic hard drive. Install your most frequently played games to the solid-state drive for maximum speed and your less frequently played ones to the slower magnetic hard drive to save SSD space. To set up additional library folders, open Steam’s Settings window and click the Downloads tab. You’ll find the Steam Library Folders option here. Click the Add Library Folder button and create a new game library on another hard drive. When you install a game in Steam, you’ll be asked which library folder you want to install it to. With the proxy compatibility option disabled, the correct download server chosen, and Steam installed to a fast SSD, it should be a speed demon. There’s not much more you can do to speed up Steam, short of upgrading other hardware like your computer’s CPU. Image Credit: Andrew Nash on Flickr     

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  • Separating text strings into a table of individual words in SQL via XML.

    - by Phil Factor
    p.MsoNormal {margin-top:0cm; margin-right:0cm; margin-bottom:10.0pt; margin-left:0cm; line-height:115%; font-size:11.0pt; font-family:"Calibri","sans-serif"; } Nearly nine years ago, Mike Rorke of the SQL Server 2005 XML team blogged ‘Querying Over Constructed XML Using Sub-queries’. I remember reading it at the time without being able to think of a use for what he was demonstrating. Just a few weeks ago, whilst preparing my article on searching strings, I got out my trusty function for splitting strings into words and something reminded me of the old blog. I’d been trying to think of a way of using XML to split strings reliably into words. The routine I devised turned out to be slightly slower than the iterative word chop I’ve always used in the past, so I didn’t publish it. It was then I suddenly remembered the old routine. Here is my version of it. I’ve unwrapped it from its obvious home in a function or procedure just so it is easy to appreciate. What it does is to chop a text string into individual words using XQuery and the good old nodes() method. I’ve benchmarked it and it is quicker than any of the SQL ways of doing it that I know about. Obviously, you can’t use the trick I described here to do it, because it is awkward to use REPLACE() on 1…n characters of whitespace. I’ll carry on using my iterative function since it is able to tell me the location of each word as a character-offset from the start, and also because this method leaves punctuation in (removing it takes time!). However, I can see other uses for this in passing lists as input or output parameters, or as return values.   if exists (Select * from sys.xml_schema_collections where name like 'WordList')   drop XML SCHEMA COLLECTION WordList go create xml schema collection WordList as ' <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:element name="words">        <xs:simpleType>               <xs:list itemType="xs:string" />        </xs:simpleType> </xs:element> </xs:schema>'   go   DECLARE @string VARCHAR(MAX) –we'll get some sample data from the great Ogden Nash Select @String='This is a song to celebrate banks, Because they are full of money and you go into them and all you hear is clinks and clanks, Or maybe a sound like the wind in the trees on the hills, Which is the rustling of the thousand dollar bills. Most bankers dwell in marble halls, Which they get to dwell in because they encourage deposits and discourage withdrawals, And particularly because they all observe one rule which woe betides the banker who fails to heed it, Which is you must never lend any money to anybody unless they don''t need it. I know you, you cautious conservative banks! If people are worried about their rent it is your duty to deny them the loan of one nickel, yes, even one copper engraving of the martyred son of the late Nancy Hanks; Yes, if they request fifty dollars to pay for a baby you must look at them like Tarzan looking at an uppity ape in the jungle, And tell them what do they think a bank is, anyhow, they had better go get the money from their wife''s aunt or ungle. But suppose people come in and they have a million and they want another million to pile on top of it, Why, you brim with the milk of human kindness and you urge them to accept every drop of it, And you lend them the million so then they have two million and this gives them the idea that they would be better off with four, So they already have two million as security so you have no hesitation in lending them two more, And all the vice-presidents nod their heads in rhythm, And the only question asked is do the borrowers want the money sent or do they want to take it withm. Because I think they deserve our appreciation and thanks, the jackasses who go around saying that health and happi- ness are everything and money isn''t essential, Because as soon as they have to borrow some unimportant money to maintain their health and happiness they starve to death so they can''t go around any more sneering at good old money, which is nothing short of providential. '   –we now turn it into XML declare @xml_data xml(WordList)  set @xml_data='<words>'+ replace(@string,'&', '&amp;')+'</words>'    select T.ref.value('.', 'nvarchar(100)')  from (Select @xml_data.query('                      for $i in data(/words) return                      element li { $i }               '))  A(list) cross apply A.List.nodes('/li') T(ref)     …which gives (truncated, of course)…

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