Search Results

Search found 33 results on 2 pages for 'poni'.

Page 2/2 | < Previous Page | 1 2 

  • C++ coverage tool that WORKS?!

    - by Poni
    Been searching for a good coverage tool for a while now. I'm with VC++ 2008. Tried already: NCover, PureCoverage, PartCover and a few others I can't remember their names. None works! Not even with a very basic console application that does almost nothing. Tried to get an evaluation copy from BullsEye and few more others - not only that they require you to ask for it (no automatic process), they don't even answer after you request AND after you ask what's going on, through the support mail. So the question is: Is there any tool, which I can immediately download an evaluation for it, that actually works on VC 2008 projects? Something that will get me going within 10 minutes? It's funny but it seems to be a very non-trivial request in the area of this kind of software.

    Read the article

  • what are most important things that i must know in order to jump into silverlight development

    - by Poni
    I have vast programming knowledge; C++/C#/ActionScript/ASM/PHP..... so learning the language of SilverLight itself isn't of an issue. To keep long story short, when asking this question I'm asking it as a developer who's coming from Flash world - great graphics/sounds/media support, fully cross-platform, ability to combine several SWFs within a "movie" (which also implies code reusability). A Flash developer have pretty much freedom. What are most important things that i must know in order to jump into silverlight development? Did you already make the move to SilverLight from Flash yourself? Are you a "guru" at both? Great, let's hear what you have to say - developer to developer! =)

    Read the article

  • Memory fragmentation @ boost::asio ?

    - by Poni
    I'm pretty much stuck with a question I never got an answer for, a question which addresses an extremely important issue; memory fragmentation at boost::asio. Found nothing at the documentation nor here at SO. The functions at boost::asio, for example async_write() & async_read_some() always allocate something. (in my case it's 144 & 96 bytes respectively, in VC9 Debug build). How do I know about it? I connect a client to the "echo server" example provided with this library. I put a breakpoint at "new.cpp" at the code of "operator new(size_t size)". Then I send "123". Breakpoint is hit! Now using the stack trace I can clearly see that the root to the "new" call is coming from the async_write() & async_read_some() calls I make in the function handlers. So memory fragmentation will come sooner or later, thus I can't use ASIO, and I wish I could! Any idea? Any helpful code example?

    Read the article

  • C++ variable alias - what's that exactly, and why is it better to turn if off?

    - by Poni
    I've read the essay Surviving the Release Version. Under the "Aliasing bugs" clause it says: You can get tighter code if you tell the compiler that it can assume no aliasing.... I've also read Aliasing (computing). What exactly is a variable alias? I understand it means using a pointer to a variable is an alias, but, how/why does it affect badly, or in other words - why telling the compiler that it can assume no aliasing would get me a "tighter code"

    Read the article

  • C++ function call routes resolver

    - by Poni
    Hi! I'm looking for a tool that will tell/resolve for every function all the call paths (call it "routes") to it. For example: void deeper(int *pNumber) { *pNumber++; } void gateA(int *pNumber) { deeper(pNumber); } void gateB(int *pNumber) { gateA(pNumber); } void main() { int x = 123; gateA(&x); gateB(&x); } See? I need a tool that will tell me all the routes to deeper(), and more if possible. By saying "more" I mean that it will tell me if the pointer is the same as been provided to the calling function. This will greatly save me time. Thanks!

    Read the article

  • Does a CPU assigns a value atomically to memory?

    - by Poni
    Hi! A quick question I've been wondering about for some time; Does the CPU assign values atomically, or, is it bit by bit (say for example a 32bit integer). If it's bit by bit, could another thread accessing this exact location get a "part" of the to-be-assigned value? Think of this: I have two threads and one shared "unsigned int" variable (call it "g_uiVal"). Both threads loop. On is printing "g_uiVal" with printf("%u\n", g_uiVal). The second just increase this number. Will the printing thread ever print something that is totally not or part of "g_uiVal"'s value? In code: unsigned int g_uiVal; void thread_writer() { g_uiVal++; } void thread_reader() { while(1) printf("%u\n", g_uiVal); }

    Read the article

  • Sequential WSASend() calls - can I rely on TCP to put them on the wire in the posting order?

    - by Poni
    On Windows I/O completion ports, say I do this: void function() { WSASend("1111"); // A WSASend("2222"); // B WSASend("3333"); // C } If I got a "write-complete" that says 3 bytes of WSASend() A were sent, is it possible that right after that I'll get a "write-complete" that tells me that some or all of B & C were sent, or will TCP will hold them until I re-issue a WSASend() call with the rest of A's data? Or will TCP complete it automatically?

    Read the article

  • PHP rewrite an included file - is this a valid script?

    - by Poni
    Hi all! I've made this question: http://stackoverflow.com/questions/2921469/php-mutual-exclusion-mutex As said there, I want several sources to send their stats once in a while, and these stats will be showed at the website's main page. My problem is that I want this to be done in an atomic manner, so no update of the stats will overlap another one running in the background. Now, I came up with this solution and I want you PHP experts to judge it. stats.php <?php define("my_counter", 12); ?> index.php <?php include "stats.php"; echo constant("my_counter"); ?> update.php <?php $old_error_reporting = error_reporting(0); include "stats.php"; define("my_stats_template",' <?php define("my_counter", %d); ?> '); $fd = fopen("stats.php", "w+"); if($fd) { if (flock($fd, LOCK_EX)) { $my_counter = 0; try { $my_counter = constant("my_counter"); } catch(Exception $e) { } $my_counter++; $new_stats = sprintf(constant("my_stats_template"), $my_counter); echo "Counter should stand at $my_counter"; fwrite($fd, $new_stats); } flock($fd, LOCK_UN); fclose($fd); } error_reporting($old_error_reporting); ?> Several clients will call the "update.php" file once every 60sec each. The "index.php" is going to use the "stats.php" file all the time as you can see. What's your opinion?

    Read the article

< Previous Page | 1 2