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Search found 144 results on 6 pages for 'sandeep bansal'.

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  • SOAP namespace from SOAP request

    - by BANSAL MOHIT
    This request is generated when web service is called. Can you tell me what the namespace will be? I am confused <?xml version="1.0" encoding="UTF-8"?> <S:Envelope xmlns:S="http://schemas.xmlsoap.org/soap/envelope/"> <S:Header/> <S:Body> <ns2:getNews xmlns:ns2="http://src/"> <ticker>NASDAQ:INFY</ticker> </ns2:getNews> </S:Body> </S:Envelope>

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  • Webclient downloadfileasync not working C#

    - by Sandeep Bansal
    Hi everyone I got a WPF application and I want to download a file. I'm using System.Net; and I have the following code: WebClient ww = new WebClient(); www.DownloadFileAsync(new Uri("http://www.sinvise.net/tester/1.jpg"), AppDomain.CurrentDomain.BaseDirectory + "\\1.jpg"); The problem is, is that it doesn't download the file, it's just showing up as 0kb file and not downloading, I don't know what the problem is, can anyone help? Thanks a lot

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  • Trouble with Google Finance API

    - by BANSAL MOHIT
    When i am trying to buy shares using google finance api i am getting an exception. Please help run: Enter user ID: **@gmail.com Enter user password: ** Enter transaction type: Buy Enter transaction date (yyyy-mm-dd): 2010-03-10 Enter number of shares (optional, e.g. 100.0): Enter price (optional, e.g. 141.14): 12.0 Enter commission (optional, e.g. 20.0): 23.0 Enter currency (optional, e.g. USD, EUR, JPY): USD Enter any notes: Notes Enter portfolio ID: 1 Enter ticker (EXCHANGE:SYMBOL): NASDAQ:INFY Inserting Entry at location: http://finance.google.com/finance/feeds/default/portfolios/1/positions/NASDAQ:INFY/transactions The server had a problem handling your request. com.google.gdata.util.ServiceForbiddenException: Forbidden Exception message unavailable at com.google.gdata.client.http.HttpGDataRequest.handleErrorResponse(HttpGDataRequest.java:561) at com.google.gdata.client.http.GoogleGDataRequest.handleErrorResponse(GoogleGDataRequest.java:563) at com.google.gdata.client.http.HttpGDataRequest.checkResponse(HttpGDataRequest.java:536) at com.google.gdata.client.http.HttpGDataRequest.execute(HttpGDataRequest.java:515) at com.google.gdata.client.http.GoogleGDataRequest.execute(GoogleGDataRequest.java:535) at com.google.gdata.client.Service.insert(Service.java:1347) at com.google.gdata.client.GoogleService.insert(GoogleService.java:599) at financetester.Main.insertTransactionEntry(Main.java:169) at financetester.Main.main(Main.java:81) BUILD SUCCESSFUL (total time: 1 minute 4 seconds)

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  • WPF NotifyIcon Help C#

    - by Sandeep Bansal
    Hi everyone. I'm having trouble with a NotifyIcon in WPF I currently have the following: notifyI = new NotifyIcon(); notifyI.Icon = new Icon("Power.ico"); notifyI.Text = "Shutdown Timer"; notifyI.Visible = true; notifyI.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(notifyI_MouseDoubleClick); The thing is the notifyI.Icon = new Icon("Power.ico") is keep throwing and exception. I can't seem to find a way to use the icon file I have in the resources, can anyone help. Thanks, I am using VS2010 and Blend 3.

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  • Help with making a C# P2P Chat Program

    - by Sandeep Bansal
    Hi everyone, I want to make a P2P Chat client, all I want it to do is to be able to send text across to each peer. I looked at a Chat Client from this example: http://www.geekpedia.com/tutorial239_Csharp-Chat-Part-1---Building-the-Chat-Client.html And am wondering if it can be converted to a p2p program? If so how can it be and can someone provide some code as it will help a lot. If it can't how can I make a really simple p2p chat program? Codes and examples will be very helpful. btw I did look at this article, but it didn't help me: http://msdn.microsoft.com/en-us/library/ms751502.aspx

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  • Webclient downloadfileasync not working

    - by Sandeep Bansal
    I got a WPF application and I want to download a file. I'm using System.Net; and I have the following code: WebClient ww = new WebClient(); ww.DownloadFileAsync( new Uri("http://www.sinvise.net/tester/1.jpg"), AppDomain.CurrentDomain.BaseDirectory + "\\1.jpg"); The problem is, is that it doesn't download the file, it's just showing up as 0kb file and not downloading, I don't know what the problem is, can anyone help?

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  • Ordered delivery with NetNamedPipeBinding using oneWay calls

    - by Aseem Bansal
    Is it possible to guarantee ordered delivery with oneWay calls using namedPipe binding? I have a WCF service/client communicating using namedPipe binding. The client is exposing a callback contract in which all the methods in the callback are marked as OneWay. Something like this [ServiceContract(CallbackContract = typeof(IMyServiceCallback))] public interface IMyService { [OperationContract] void MyOperation(); } public interface IMyServiceCallback { [OperationContract(IsOneWay=true)] void MyCallback1(); [OperationContract(IsOneWay=true)] void MyCallback2(); } At the server side, the implementation of MyOperation method always calls MyCallback1 first and then MyCallback2 but I am observing that sometimes the client receives the calls in the incorrect order (MyCallback2 first and then MyCallback1). On searching the internet I found that the order is not guaranteed with oneway operation as mentioned here and also there is something called reliableSession which ensure message ordering. All the examples on the internet for reliable session are with TCP binding (and not a single one with NamedPipeBinding) and the tcpBinding also has a property called ReliableSession which is not present on the NetNamedPipeBinding. So I am not sure whether reliable session is expected to work with NetNamedPipeBinding or not. Question: Does reliable session work with namedPipeBinding? If yes, how? If no, Is there any other approach with which I can guarantee ordered delivery?

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  • XamlParseException on Windows XP

    - by Sandeep Bansal
    I have a WPF application which runs perfectly fine on vista/7 but on Windows XP it chucks up the System.Windows.Markup.XamlParse error, and it's quite frustrating because I have a hell of a lot of controls in my application and I don't know what is causing the problem. Can anyone shine some light here?

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  • Any way to run DLL's at button click C#

    - by Sandeep Bansal
    Hi Guys, I'm looking for ways to speed my program to the max and one way I thought of was to strip all DLL's being run at startup and run them when they need to be. As an example, I have a DLL containing info required for an update module, but I don't want to have that running in the program if I don't need it till I have an update. (I know I can create a separate program and link it to that but this is just an example.) Is there anyway to attach this on a button click? Sorry if I haven't made my question understandable. Thanks

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  • Download multiple files from an array C#

    - by Sandeep Bansal
    Hi everyone, I have an array of file names which I want to download. The array is currently contained in a string[] and it is working inside of a BackgroundWorker. What I want to do is use that array to download files and output the result into a progress bar which will tell me how long I have left for completion. Is there a way I can do this. Thanks.

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  • Recommend JSP Quiz Tutorials

    - by Sandeep Bansal
    Hi Everyone, I need to make a quiz that uses JSP and servlets but I can't find any tutorials online which can help me create my own one. If there are any can someone recommend me some, I have tried Google and nothing reasonable has come up. Thanks.

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  • XamlParse Error on XP , Help

    - by Sandeep Bansal
    Hi everyone, I have a WPF application which runs perfectly fine on vista/7 but on Windows XP it chucks up the System.Windows.Markup.XamlParse error, and it's quite frustrating because I have a hell of a lot of controls in my application and I don't know what is causing the problem. Can anyone shine some light here? Thanks.

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  • MonoDevelop in Linux -- Terminal Commands

    - by Sandeep Bansal
    Hi everyone, I want to make a C# app in Mono as it's the only programming language I'm mostly comfortable with. Anyway, ATI Drivers on Linux do not have a Fan control feature and therefore the cards to tend to heat up. For me I prefer to have a cooler card. What I want to do is run a command such as: aticonfig --pplib-cmd 'set fanspeed 0 70' In a application but I the thing is..How can I run that code so it works, I am currently running Ubuntu 10.04, and it does work in the terminal, but I want to implement it into an application. Thanks

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  • Flushing stdin after every input - which approach is not buggy?

    - by Aseem Bansal
    While using scanf() in C there is always the problem of extra input lying in the input buffer. So I was looking for a function that I call after every scanf call to remedy this problem. I used this, this, this and this to get these answers //First approach scanf("%*[^\n]\n"); //2ndapproach scanf("%*[^\n]%*c"); //3rd approach int c; while((c = getchar()) != '\n' && c != EOF) /* discard */ ; All three are working as far as I could find by hit-and-trial and going by the references. But before using any of these in all of my codes I wanted to know whether any of these have any bugs?

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  • JSP: Use information from one page to another

    - by Sandeep Bansal
    Hi, I currently have a JSP page with a Form for the user to enter their name, but what I want is to get the user forwarded to a different JSP page after form submission and to carry on their name to be used. I don't want to use JSTL EL just simple JSP uses. I was thinking of using a bean storing the detail in a session but how would it work. Thanks.

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  • Updating Textures on Runtime in OpenSceneGraph

    - by Abhishek Bansal
    I am working on a project in which i am required to capture frames from external device video and render them on openSceneGraph Node. I am also using GLSL shaders. But i dont know how to update textures on runtime. For other uniforms we need to make callbacks but do we also need to make callbacks for samplers in glsl and openSceneGraph ? My code looks like this. All i am getting right now is a black window. osg::ref_ptr<osg::Geometry> pictureQuad = osg::createTexturedQuadGeometry(osg::Vec3(0.0f,0.0f,0.0f), osg::Vec3(_deviceNameToImageFrameMap[deviceName].frame->s(),0.0f,0.0f), osg::Vec3(0.0f,0.0f,_deviceNameToImageFrameMap[deviceName].frame->t()), 0.0f, 1.0f,_deviceNameToImageFrameMap[deviceName].frame->s(), _deviceNameToImageFrameMap[deviceName].frame->t()); //creating texture and setting up parameters for video frame osg::ref_ptr<osg::TextureRectangle> myTex= new osg::TextureRectangle(_deviceNameToImageFrameMap[deviceName].frame.get()); myTex->setFilter(osg::Texture::MIN_FILTER,osg::Texture::LINEAR); myTex->setFilter(osg::Texture::MAG_FILTER,osg::Texture::LINEAR); myTex->setWrap(osg::Texture::WRAP_S, osg::Texture::CLAMP_TO_EDGE); myTex->setWrap(osg::Texture::WRAP_T, osg::Texture::CLAMP_TO_EDGE); _videoSourceNameToNodeMap[sourceName].geode = new osg::Geode(); _videoSourceNameToNodeMap[sourceName].geode->setDataVariance(osg::Object::DYNAMIC); _videoSourceNameToNodeMap[sourceName].geode->addDrawable(pictureQuad.get()); //apply texture to node _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->setTextureAttributeAndModes(0, myTex.get(), osg::StateAttribute::ON); _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF); _videoSourceNameToNodeMap[sourceName].geode->setDataVariance(osg::Object::DYNAMIC); //Set uniform sampler osg::Uniform* srcFrame = new osg::Uniform( osg::Uniform::SAMPLER_2D, "srcFrame" ); srcFrame->set(0); //Set Uniform Alpha osg::Uniform* alpha = new osg::Uniform( osg::Uniform::FLOAT, "alpha" ); alpha->set(.5f); alpha->setUpdateCallback(new ExampleCallback()); //Enable blending _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->setMode( GL_BLEND, osg::StateAttribute::ON); //Adding blend function to node osg::BlendFunc *bf = new osg::BlendFunc(); bf->setFunction(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->setAttributeAndModes(bf); //apply shader to quad _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->setAttributeAndModes(program, osg::StateAttribute::ON); //add Uniform to shader _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->addUniform( srcFrame ); _videoSourceNameToNodeMap[sourceName].geode->getOrCreateStateSet()->addUniform( alpha );

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