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  • Strange problem with NSMutableArray - Possibly some memory corruption

    - by user210504
    Hi! I am trying to update data in a table view using a NSMutableArray. Quite simple :( What is happening is that I get my data from a NSURLConnection Callback, which I parse and store it in an array and call reload data on the table view. The problem is that when cellForRowAtIndexPath is called back by the framework. The array still shows the correct count of the elements but all string objects I had stored earlier are shown as invalid. Any pointers

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  • Wondering about a way to conserve memory in C# using List<> with structs

    - by Michael Ryan
    I'm not even sure how I should phrase this question. I'm passing some CustomStruct objects as parameters to a class method, and storing them in a List. What I'm wondering is if it's possible and more efficient to add multiple references to a particular instance of a CustomStruct if a equivalent instance it found. This is a dummy/example struct: public struct CustomStruct { readonly int _x; readonly int _y; readonly int _w; readonly int _h; readonly Enum _e; } Using the below method, you can pass one, two, or three CustomStruct objects as parameters. In the final method (that takes three parameters), it may be the case that the 3rd and possibly the 2nd will have the same value as the first. List<CustomStruct> _list; public void AddBackground(CustomStruct normal) { AddBackground(normal, normal, normal); } public void AddBackground(CustomStruct normal, CustomStruct hover) { AddBackground(normal, hover, hover); } public void AddBackground(CustomStruct normal, CustomStruct hover, CustomStruct active) { _list = new List<CustomStruct>(3); _list.Add(normal); _list.Add(hover); _list.Add(active); } As the method stands now, I believe it will create new instances of CustomStruct objects, and then adds a reference of each to the List. It is my understanding that if I instead check for equality between normal and hover and (if equal) insert normal again in place of hover, when the method completes, hover will lose all references and eventually be garbage collected, whereas normal will have two references in the List. The same could be done for active. That would be better, right? The CustomStruct is a ValueType, and therefore one instance would remain on the Stack, and the three List references would just point to it. The overall List size is determined not by the object Type is contains, but by its Capacity. By eliminating the "duplicate" CustomStuct objects, you allow them to be cleaned up. When the CustomStruct objects are passed to these methods, new instances are created each time. When the structs are added to the List, is another copy made? For example, if i pass just one CustomStruct, AddBackground(normal) creates a copy of the original variable, and then passes it three times to Addbackground(normal, hover, active). In this method, three copies are made of the original copy. When the three local variables are added to the List using Add(), are additional copies created inside Add(), and does that defeat the purpose of any equality checks as previously mentioned? Am I missing anything here?

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  • rails semi-complex STI with ancestry data model planning the routes and controllers

    - by ere
    I'm trying to figure out the best way to manage my controller(s) and models for a particular use case. I'm building a review system where a User may build a review of several distinct types with a Polymorphic Reviewable. Country (has_many reviews & cities) Subdivision/State (optional, sometimes it doesnt exist, also reviewable, has_many cities) City (has places & review) Burrow (optional, also reviewable ex: Brooklyn) Neighborhood (optional & reviewable, ex: williamsburg) Place (belongs to city) I'm also wondering about adding more complexity. I also want to include subdivisions occasionally... ie for the US, I might add Texas or for Germany, Baveria and have it be reviewable as well but not every country has regions and even those that do might never be reviewed. So it's not at all strict. I would like it to as simple and flexible as possible. It'd kinda be nice if the user could just land on one form and select either a city or a country, and then drill down using data from say Foursquare to find a particular place in a city and make a review. I'm really not sure which route I should take? For example, what happens if I have a Country, and a City... and then I decide to add a Burrow? Could I give places tags (ie Williamsburg, Brooklyn) belong_to NY City and the tags belong to NY? Tags are more flexible and optionally explain what areas they might be in, the tags belong to a city, but also have places and be reviewable? So I'm looking for suggestions for anyone who's done something related. Using Rails 3.2, and mongoid.

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  • Unique_ptr compiler errors

    - by Godric Seer
    I am designing and entity-component system for a project, and C++ memory management is giving me a few issues. I just want to make sure my design is legitimate. So to start I have an Entity class which stores a vector of Components: class Entity { private: std::vector<std::unique_ptr<Component> > components; public: Entity() { }; void AddComponent(Component* component) { this -> components.push_back(std::unique_ptr<Component>(component)); } ~Entity(); }; Which if I am not mistaken means that when the destructor is called (even the default, compiler created one), the destructor for the Entity, will call ~components, which will call ~std::unique_ptr for each element in the vector, and lead to the destruction of each Component, which is what I want. The component class has virtual methods, but the important part is its constructor: Component::Component(Entity parent) { parent.addComponent(this) // I am not sure if this would work like I expect // Other things here } As long as passing this to the method works, this also does what I want. My confusion is in the factory. What I want to do is something along the lines of: std::shared_ptr<Entity> createEntity() { std::shared_ptr<Entity> entityPtr(new Entity()); new Component(*parent); // Initialize more, and other types of Components return entityPtr; } Now, I believe that this setup will leave the ownership of the Component in the hands of its Parent Entity, which is what I want. First a small question, do I need to pass the entity into the Component constructor by reference or pointer or something? If I understand C++, it would pass by value, which means it gets copied, and the copied entity would die at the end of the constructor. The second, and main question is that code based on this sample will not compile. The complete error is too large to print here, however I think I know somewhat of what is going on. The compiler's error says I can't delete an incomplete type. My Component class has a purely virtual destructor with an implementation: inline Component::~Component() { }; at the end of the header. However since the whole point is that Component is actually an interface. I know from here that a complete type is required for unique_ptr destruction. The question is, how do I work around this? For reference I am using gcc 4.4.6.

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  • Eidetic memory: What magic numbers you still remember?

    - by Hao
    Long before you practice writing readable code, what "magic numbers" you still remember up to this day? here's some of my list: 72 80 75 77 13 32 27 - up down left right enter space escape 1 2 4 128 - blue green red blink 67h 33h 17h - interrupt for EMS, mouse, printer function AH 9, interrupt 21 alt+219 for block ASCII alt+164 ñ 90 NOP 13 10 carriage return, line feed ascii 1 and 2 face, ascii 3 heart. no not this heart: <3 :-) debug -o72,10 -o71,12 clears the BIOS password. I don't know what those numbers mean, it's like a trade secret that gets shared with each other during college days. ascii 7 sounds a beep P.S. Somehow, remembering some of these magic numbers can help you in some tech problems, your keyboard is broken, the office pal's keyboard doesn't have accented characters. An anecdote, during college, one of my friend asked me how to remove the newlines in his Word document. Not having used Word so much then, I somehow "intuitively" guessed to find ^013 and replace it with blank. Well it works :-)

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  • Android: DOM-Model to XML

    - by poeschlorn
    Hey Guys, analogue to this one (http://stackoverflow.com/questions/2788345/replacing-xml-in-file-from-document-in-java or http://www.exampledepot.com/egs/javax.xml.transform/WriteDom.html) I try to use it under Android... The problem is, that I can't use the suggested solution under android, because it throws java.lang.verifyError... After reading a little bit, I found out, that the class that was used to store the data to file, is not usable in android... can you suggest another solution, which is similar easy to use?

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  • Read variable-length records from a buffer - weird memory issues

    - by bsg
    Hi, I'm trying to implement an i/o intensive quicksort (C++ qsort) on a very large dataset. In the interests of speed, I'd like to read in a chunk of data at a time into a buffer and then use qsort to sort it inside the buffer. (I am currently working with text files but would like to move to binary soon.) However, my data is composed of variable-length records, and qsort needs to be told the length of the record in order to sort. Is there any way to standardize this? The only thing I could think of was rather convoluted: my program currently reads from the buffer until it hits a linefeed character ('10' in ascii), transferring each character over to another array. When it finds a linefeed (the delimiter in the input file), it fills the number of spaces remaining in the buffer for that record (record size is set to 30) with null characters. This way, I should end up with a buffer full of fixed-size records to give qsort. I know there are several problems with my approach, one being that it's just clumsy, another that the record size might conceivably be larger than 30, but is generally much less. Is there a better way of doing this? As well, my current code doesn't even work. When I debug it, it seems to be transferring characters from one buffer to the other, but when I try to print out the buffer, it contains only the first record. Here is my code: FILE *fp; unsigned char *buff; unsigned char *realbuff; FILE *inputFiles[NUM_INPUT_FILES]; buff = (unsigned char *) malloc(2048); realbuff = (unsigned char *) malloc(NUM_RECORDS * RECORD_SIZE); fp = fopen("postings0.txt", "r"); if(fp) { fread(buff, 1, 2048, fp); /*for(int i=0; i <30; i++) cout << buff[i] <<endl;*/ int y=0; int recordcounter = 0; //cout << buff; for(int i=0;i <100; i++) { if(buff[i] != char(10)) { realbuff[y] = buff[i]; y++; recordcounter++; } else { if(recordcounter < RECORD_SIZE) for(int j=recordcounter; j < RECORD_SIZE;j++) { realbuff[y] = char(0); y++; } recordcounter = 0; } } cout << realbuff <<endl; cout << buff; } else cout << "sorry"; Thank you very much, bsg

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  • Entity Framework - in model first, how do I get my EF classes to be based on the existing domain cla

    - by Greg
    Hi, If I already have domain classes, and I want to be able persist them using EF via a model first approach how do I do this? For example do I go to the EF designer (in VS2010) and create the model and generate the classes, then go to these EF classes and somehow manually modify them? But then would there be an issue if I needed to change the model and re-create database TSQL from the model for updates? What's the easiest approach?

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  • Ejb Update Model from selectOneMenu

    - by Ignacio
    Can anyone please tell me why the following isn't working? h:selectOneMenu value="#{modelosController.selected.idMarca}" f:selectItems value="#{marcasController.itemsAvailableSelectOne}" / /h:selectOneMenu h:commandButton action="#{modelosController.createByMarcas}" value="Buscar" / public String createByMarcas() { current = new Modelos(selectedItemIndex, current.getIdMarca()); items =(DataModel)ejbFacade.findByMarcas(); getPagination().getItemsCount(); recreateModel(); return "List"; } public List<Modelos> findByMarcas(){ CriteriaQuery cq = (CriteriaQuery) em.createNamedQuery("SELECT m FROM Modelos WHERE m.id_marca :id_marca"); cq.select(cq.from(Modelos.class)); return em.createQuery(cq).getResultList(); } Thank you very much!

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  • Retreive value from model into view ib MVC 3

    - by prerna
    public class HomeController : Controller { public ActionResult Index() { return View(); } /* public string Browse() { return "Hello from Browse"; public string Details(int id) { string message = "Store.Details, ID = " + id; return message; // return "Hello from Details"; }*/ public ActionResult Details(int id) { var album = new Album { Title = "Album " + id }; return View(album); } } I am new to MVC 3 ,My View is Details.aspx without Razor engine. <html> <head runat="server"> <title>Details</title> </head> <body> <div> </div> </body> </html> Can anyone help

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  • MPMediaickerController memory leak

    - by Joe
    This is code from Apple's Addmusic example. MPMediaPickerController *picker = [[MPMediaPickerController alloc] initWithMediaTypes: MPMediaTypeMusic]; picker.delegate = self; picker.allowsPickingMultipleItems = YES; picker.prompt = NSLocalizedString (@"Add songs to play", "Prompt in media item picker"); // The media item picker uses the default UI style, so it needs a default-style // status bar to match it visually [[UIApplication sharedApplication] setStatusBarStyle: UIStatusBarStyleDefault animated: YES]; [self presentModalViewController: picker animated: YES]; [picker release]; I'm using this code in my app and the Leaks instrument highlights a leak on the line: [self presentModalViewController: picker animated: YES]; I think that this is because this line retains a reference to picker which cannot be subsequently released. Is there any way around this?

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  • calling calloc - memory leak valgrind

    - by Mike
    The following code is an example from the NCURSES menu library. I'm not sure what could be wrong with the code, but valgrind reports some problems. Any ideas... ==4803== 1,049 (72 direct, 977 indirect) bytes in 1 blocks are definitely lost in loss record 25 of 36 ==4803== at 0x4C24477: calloc (vg_replace_malloc.c:418) ==4803== by 0x400E93: main (in /home/gerardoj/a.out) ==4803== ==4803== LEAK SUMMARY: ==4803== definitely lost: 72 bytes in 1 blocks ==4803== indirectly lost: 977 bytes in 10 blocks ==4803== possibly lost: 0 bytes in 0 blocks ==4803== still reachable: 64,942 bytes in 262 blocks Source code: #include <curses.h> #include <menu.h> #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) #define CTRLD 4 char *choices[] = { "Choice 1", "Choice 2", "Choice 3", "Choice 4", "Choice 5", "Choice 6", "Choice 7", "Exit", } ; int main() { ITEM **my_items; int c; MENU *my_menu; int n_choices, i; ITEM *cur_item; /* Initialize curses */ initscr(); cbreak(); noecho(); keypad(stdscr, TRUE); /* Initialize items */ n_choices = ARRAY_SIZE(choices); my_items = (ITEM **)calloc(n_choices + 1, sizeof(ITEM *)); for (i = 0; i < n_choices; ++i) { my_items[i] = new_item(choices[i], choices[i]); } my_items[n_choices] = (ITEM *)NULL; my_menu = new_menu((ITEM **)my_items); /* Make the menu multi valued */ menu_opts_off(my_menu, O_ONEVALUE); mvprintw(LINES - 3, 0, "Use <SPACE> to select or unselect an item."); mvprintw(LINES - 2, 0, "<ENTER> to see presently selected items(F1 to Exit)"); post_menu(my_menu); refresh(); while ((c = getch()) != KEY_F(1)) { switch (c) { case KEY_DOWN: menu_driver(my_menu, REQ_DOWN_ITEM); break; case KEY_UP: menu_driver(my_menu, REQ_UP_ITEM); break; case ' ': menu_driver(my_menu, REQ_TOGGLE_ITEM); break; case 10: { char temp[200]; ITEM **items; items = menu_items(my_menu); temp[0] = '\0'; for (i = 0; i < item_count(my_menu); ++i) if(item_value(items[i]) == TRUE) { strcat(temp, item_name(items[i])); strcat(temp, " "); } move(20, 0); clrtoeol(); mvprintw(20, 0, temp); refresh(); } break; } } free_item(my_items[0]); free_item(my_items[1]); free_menu(my_menu); endwin(); }

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  • Difference between KeywordQuery, FullTextQuerySearch type for Object Model and Web service Query

    - by Raghu
    Initially I believed these 3 to be doing more or less the same thing with just the notation being different. Until recently, when i noticed that their does exists a big difference between the results of the KeyWordQuery/FullTextQuerySearch and Web service Query. I used both KeywordQuery and FullText method to search of the the value of a customColumn XYZ with value (ASDSADA-21312ASD-ASDASD):- When I run this query as:- FullTextSqlQuery:- FullTextSqlQuery myQuery = new FullTextSqlQuery(site); { // Construct query text String queryText = "Select title, path, author, isdocument from scope() where freetext('ASDSADA-21312ASD-ASDASD') "; myQuery.QueryText = queryText; myQuery.ResultTypes = ResultType.RelevantResults; }; // execute the query and load the results into a datatable ResultTableCollection queryResults = myQuery.Execute(); ResultTable resultTable = queryResults[ResultType.RelevantResults]; // Load table with results DataTable queryDataTable = new DataTable(); queryDataTable.Load(resultTable, LoadOption.OverwriteChanges); I get the following result representing the document. * Title: TestPDF * path: http://SharepointServer/Shared Documents/Forms/DispForm.aspx?ID=94 * author: null * isDocument: false Do note the Path and isDocument fields of the above result. Web Service Method Then I tried a Web Service Query method. I used Sharepoint Search Service Tool available at http://sharepointsearchserv.codeplex.com/ and ran the same query i.e. Select title, path, author, isdocument from scope() where freetext('ASDSADA-21312ASD-ASDASD'). This time I got the following results:- * Title: TestPDF * path: http://SharepointServer/Shared Documents/TestPDF.pdf * author: null * isDocument: true Again note the path. While the search results from 2nd method are useful as they provide me the file path exactly, I can't seem to understand why is the method 1 not giving me the same results? Why is there a discrepancy between the two results?

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  • Update count every second causing massive memory problems

    - by Josh
    Just on my local machine, trying the run the following script causes my computer to crash... What am I doing wrong? (function($) { var count = '6824756980'; while (count > 0) { setInterval(function() { $('#showcount').html(Math.floor(count-1)); count--; }, 1000 ); } })(jQuery); All I need to do is subtract one from the var "count" and update/display it's value every second.

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  • Why can't I save my model with a generic relation twice in Django?

    - by e-satis
    I got a model TrackedItem with a generic relation linking to any model it is supposed to track. If I do that: t = TrackedItem(content_object=MyModel) t.save() t.save() I get : IntegrityError: (1062, "Duplicate entry '1' for key 'PRIMARY'") Indeed, the first save has created an entry with "1" as a PK. But the second save should not insert, it should update. How am I suppose to update a model I can't save twice? With an ordinary model I can save as much as I want.

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  • linked list elements gone?

    - by Hristo
    I create a linked list dynamically and initialize the first node in main(), and I add to the list every time I spawn a worker process. Before the worker process exits, I print the list. Also, I print the list inside my sigchld signal handler. in main(): head = NULL; tail = NULL; // linked list to keep track of worker process dll_node_t *node; node = (dll_node_t *) malloc(sizeof(dll_node_t)); // initialize list, allocate memory append_node(node); node->pid = mainPID; // the first node is the MAIN process node->type = MAIN; in a fork()'d process: // add to list dll_node_t *node; node = (dll_node_t *) malloc(sizeof(dll_node_t)); append_node(node); node->pid = mmapFileWorkerStats->childPID; node->workerFileName = mmapFileWorkerStats->workerFileName; node->type = WORK; functions: void append_node(dll_node_t *nodeToAppend) { /* * append param node to end of list */ // if the list is empty if (head == NULL) { // create the first/head node head = nodeToAppend; nodeToAppend->prev = NULL; } else { tail->next = nodeToAppend; nodeToAppend->prev = tail; } // fix the tail to point to the new node tail = nodeToAppend; nodeToAppend->next = NULL; } finally... the signal handler: void chld_signalHandler() { dll_node_t *temp1 = head; while (temp1 != NULL) { printf("2. node's pid: %d\n", temp1->pid); temp1 = temp1->next; } int termChildPID = waitpid(-1, NULL, WNOHANG); dll_node_t *temp = head; while (temp != NULL) { if (temp->pid == termChildPID) { printf("found process: %d\n", temp->pid); } temp = temp->next; } return; } Is it true that upon the worker process exiting, the SIGCHLD signal handler is triggered? If so, that would mean that after I print the tree before exiting, the next thing I do is in the signal handler which is print the tree... which would mean i would print the tree twice? But the tree isn't the same. The node I add in the worker process doesn't exist when I print in the signal handler or at the very end of main(). Any idea why? Thanks, Hristo

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  • Java paint speed relative to color model

    - by Jon
    I have a BufferedImage with an IndexColorModel. I need to paint that image onto the screen, but I've noticed that this is slow when using an IndexColorModel. However, if I run the BufferedImage through an identity affine transform it creates an image with a DirectColorModel and the painting is significantly faster. Here's the code I'm using AffineTransformOp identityOp = new AffineTransformOp(new AffineTransform(), AffineTransformOp.TYPE_BILINEAR); displayImage = identityOp.filter(displayImage, null); I have three questions 1. Why is painting the slower on an IndexColorModel? 2. Is there any way to speed up the painting of an IndexColorModel? 3. If the answer to 2. is no, is this the most efficient way to convert from an IndexColorModel to a DirectColorModel? I've noticed that this conversion is dependent on the size of the image, and I'd like to remove that dependency. Thanks for the help

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  • EXC_BAD_ACCESS when I change moviePlayer contentURL

    - by Bruno
    Hello, In few words, my application is doing that : 1) My main view (MovieListController) has some video thumbnails and when I tap on one, it displays the moviePlayer (MoviePlayerViewController) : MovieListController.h : @interface MoviePlayerViewController : UIViewController <UITableViewDelegate>{ UIView *viewForMovie; MPMoviePlayerController *player; } @property (nonatomic, retain) IBOutlet UIView *viewForMovie; @property (nonatomic, retain) MPMoviePlayerController *player; - (NSURL *)movieURL; @end MovieListController.m : MoviePlayerViewController *controllerTV = [[MoviePlayerViewController alloc] initWithNibName:@"MoviePlayerViewController" bundle:nil]; controllerTV.delegate = self; controllerTV.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController: controllerTV animated: YES]; [controllerTV release]; 2) In my moviePlayer, I initialize the video I want to play MoviePlayerViewController.m : @implementation MoviePlayerViewController @synthesize player; @synthesize viewForMovie; - (void)viewDidLoad { NSLog(@"start"); [super viewDidLoad]; self.player = [[MPMoviePlayerController alloc] init]; self.player.view.frame = self.viewForMovie.bounds; self.player.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.viewForMovie addSubview:player.view]; self.player.contentURL = [self movieURL]; } - (void)dealloc { NSLog(@"dealloc TV"); [player release]; [viewForMovie release]; [super dealloc]; } -(NSURL *)movieURL { NSBundle *bundle = [NSBundle mainBundle]; NSString *moviePath = [bundle pathForResource:@"FR_Tribord_Surf camp_100204" ofType:@"mp4"]; if (moviePath) { return [NSURL fileURLWithPath:moviePath]; } else { return nil; } } - It's working good, my movie is display My problem : When I go back to my main view : - (void) returnToMap: (MoviePlayerViewController *) controller { [self dismissModalViewControllerAnimated: YES]; } And I tap in a thumbnail to display again the moviePlayer (MoviePlayerViewController), I get a *Program received signal: “EXC_BAD_ACCESS”.* In my debugger I saw that it's stopping on the thread "main" : // // main.m // MoviePlayer // // Created by Eric Freeman on 3/27/10. // Copyright Apple Inc 2010. All rights reserved. // #import <UIKit/UIKit.h> int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, nil); //EXC_BAD_ACCESS [pool release]; return retVal; } If I comment self.player.contentURL = [self movieURL]; it's working, but when I let it, iI have this problem. I read that it's due to null pointer or memory problem but I don't understand why it's working the first time and not the second time. I release my object in dealloc method. Thanks for your help ! Bruno.

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  • Back Orders for ERP: data model references ?

    - by Patrick Honorez
    I have built an ERP using Sql Server as a back-end. These are the different types of Client documents (there are also Supplier Docs): Order -- impact: BO Delivery Note (also used for returns, with negative quantity) --impact: BO, Stock Invoice --impact: accounting only Credit Note --impact: accounting, BO I use a complex system of self joins (at detail level) to find out the quantities in each OrderDetail that still have a backorder (BO). It'd like to simplify this using a [group] field that could be used through all detail line related to an original order. There are many difficult things to trace: a Return of a product may be due to a defect and thus increase the BO, or it can be just a return, joined with a Credit Note, and then has no impact on BO. My question is: do you know of any real good reference (book, web) for this matter ?

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  • how to handle out of memory error?

    - by UMMA
    dear friends, i am using following code to display bitmap in my imageview. when i try to load image of size for example bigger than 1.5MB it give me error any one suggest me solution? try { URL aURL = new URL(myRemoteImages[val]); URLConnection conn = aURL.openConnection(); conn.connect(); InputStream is = null; try { is= conn.getInputStream(); }catch(IOException e) { return 0; } int a= conn.getConnectTimeout(); BufferedInputStream bis = new BufferedInputStream(is); Bitmap bm; try { bm = BitmapFactory.decodeStream(bis); }catch(Exception ex) { bis.close(); is.close(); return 0; } bis.close(); is.close(); img.setImageBitmap(bm); } catch (IOException e) { return 0; } return 1; Log cat 06-14 12:03:11.701: ERROR/AndroidRuntime(443): Uncaught handler: thread main exiting due to uncaught exception 06-14 12:03:11.861: ERROR/AndroidRuntime(443): java.lang.OutOfMemoryError: bitmap size exceeds VM budget 06-14 12:03:11.861: ERROR/AndroidRuntime(443): at android.graphics.BitmapFactory.nativeDecodeStream(Native Method)

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  • Many-To-Many dimensional model

    - by Mevdiven
    Folks, I have a dimension table called DIM_FILE which holds information of the files we received from customers. Each file has detail records which constitutes my FACT table, CUST_DETAIL. In the main process, file is gone through several stages and each stage tags a status to it. Long in a short, I have many-to-many relationship. Any ideas around star schema dimensional modeling. A customer record only belong to a single file and a file can have multiple statuses. FACT ---- CustID FileID AmountDue DIM_FILE -------- FileID FileName DateReceived FILE_STATUS ----------- FileID StatusDateTime StatusCode

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  • Ruby is already using the class name of my model

    - by Octopus Inc
    I'm making a forum application with various levels of authorization, one of which is a Monitor. I am doing this by extending my User class, and I plan on fine tuning this with "-ship" classes (e.g. administratorship, authorship, moderatorship, etc.). Apparently the Monitor class is part of ruby mixin. How do I keep my resource name without the collisions?

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  • objective c - memory managment

    - by Amir
    lets say I have aclass @interface Foo :NSobject { NSstring *a; NSDate *b; } Foo *temp; my question is: when i use [temp retain] does the counter of the members also retain? lets say that i got ref of the class from some method and i want to retain the class do i need to retain each member?

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